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		<title>Black Hole Engineering</title>
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&lt;div&gt;Ah, black holes.  Flaws in the fabric of the universe.  Empty voids from which nothing can return.  The ultimate unknowable mystery.&lt;br /&gt;
&lt;br /&gt;
But what are they good for?&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
Lets start with a brief introduction to black holes.  &lt;br /&gt;
&lt;br /&gt;
Things like planets and stars and other massive bodies have gravitational fields around them that tend to draw things toward them and trap stuff on them.  In order to get away from such a body, you need to shoot yourself off it with a speed higher than its &amp;lt;i&amp;gt;escape velocity&amp;lt;/i&amp;gt;.  If you don&#039;t have that much speed, you can&#039;t get away.  When you pack enough mass into a small enough volume, its gravity gets so high that the escape velocity is higher than the speed of light.  Because nothing can go faster than light, nothing can escape.  This is a black hole.&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Schwarzschold.png|thumb|A diagram of the features of the Schwarzschild geometry, showing the event horizon (white circle) and central singularity.]]&lt;br /&gt;
That&#039;s the description motivated by Newtonian gravity, anyway.  But when gravity gets really strong Newtonian gravity breaks down and you need to use general relativity instead.  Curiously, the size and mass where light (and everything else) is trapped is the same as the Newtonian case.  But instead of light and other things flying out, looping around, and coming back space-time gets strange.  At the critical distance where light would be trapped you get a surface called an &amp;lt;i&amp;gt;event horizon&amp;lt;/i&amp;gt;.  Nothing that passes into an event horizon can ever get back out again.  The gravity at and inside the event horizon is so strong that it rotates space and time enough that the direction inwards toward the center becomes your inevitable future.  You can no more resist going toward the middle of the hole that you can avoid seeing what fate awaits you.&lt;br /&gt;
&lt;br /&gt;
An uncharged and non-rotating black hole at rest is described by the Schwarzschild geometry.  The radius of its event horizon is the Schwarzschild radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt; = 2 G M / c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where M is the mass of the black hole, G is the gravitational constant, and c is the speed of light in vacuum.  As an example, a black hole with a mass of 100 million metric tons would have a Schwarzschild radius of 1.48 &amp;amp;times; 10&amp;lt;sup&amp;gt;-16&amp;lt;/sup&amp;gt; meters.  This is slightly under one-fifth the radius of a proton.&lt;br /&gt;
&lt;br /&gt;
At the center of a black hole lies a point at which our description of physics breaks down, called the &amp;lt;i&amp;gt;singularity&amp;lt;/i&amp;gt;.  While of immense scientific interest, it is irrelevant for engineering because it is inside the event horizon so it cannot possibly affect us or our environment.&lt;br /&gt;
&lt;br /&gt;
Energy is conserved, and mass is a manifestation of energy that is not moving.  So when matter or radiation is swallowed by the hole, its energy is added to that of the hole and the mass of the hole increases by E = m c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; to reflect this.&lt;br /&gt;
&lt;br /&gt;
Charged and/or rotating black holes get more complicated:&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Reissner-Nordstrom.png|thumb|A diagram of the features of the Reissner–Nordström geometry, showing the inner and outer event horizons (white solid circle), the location of the Schwarzschild event horizon for a black hole of equal mass but no charge (outer dashed circle), the location of the extremal horizon at half the Schwarzschild radius (inner dashed circle), and the central singularity.]]&lt;br /&gt;
=== Charged black holes ===&lt;br /&gt;
Charge is conserved.  If electrically charged matter falls into a black hole, the hole itself will acquire the charge.  The charge produces an electric field radiating away from the hole, much as the mass of the hole also creates a gravitational field.&lt;br /&gt;
&lt;br /&gt;
A charged black hole is not expected to last long in the real world.  The charge will draw in particles of the same charge and repel particles of the opposite charge, tending to neutralize it in any environment where any matter exists (even tenuous space plasma)&amp;lt;ref name=&amp;quot;Gibbons 1974)&amp;gt;G. W. Gibbons, &amp;quot;Vacuum Polarization and the Spontaneous Loss of Charge by Black Holes&amp;quot;, Commun. math. Phys. 44, 245-264 (1975)&amp;lt;/ref&amp;gt;.  An engineer intending to work with charged black holes will need to ensure it exists in a high vacuum environment and perhaps add additional features to slow the rate of neutralization or methods to top off its charge by adding additional charged particles.  As will be seen later, a charged black hole will also spontaneously shed particles to get rid of its charge&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;B. Carter, &amp;quot;Charge and Particle Conservation in Black-Hole Decay&amp;quot;, Physical Review Letters Vol. 33 No. 9, pg. 558-561 (1974)&amp;lt;/ref&amp;gt;, making keeping it charged even harder.&lt;br /&gt;
&lt;br /&gt;
A charged black hole is described by the Reissner–Nordström geometry.  For the same mass, a net charge will cause the event horizon to shrink.  A second horizon will form inside the first horizon that will grow with increasing charge, although for the purpose of black hole engineering this is not particularly relevant because anything going through the outer horizon is lost to our universe one way or the other.  &lt;br /&gt;
&lt;br /&gt;
As charge is added, the two horizons approach each other until they meet at a distance of half of the Schwarzschild radius calculated for an uncharged hole of the same mass, with a charge of&lt;br /&gt;
&amp;lt;div align=center&amp;gt;Q = M &amp;amp;radic;[4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; G] = M 8.61722&amp;amp;times;10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt; C/kg.&amp;lt;/div&amp;gt;&lt;br /&gt;
This forms one example of an &amp;lt;i&amp;gt;extremal black hole&amp;lt;/i&amp;gt;.  In this case the mass-energy of the charge, considered as a sphere of charge located in a thin shell at the event horizon, makes up the entirety of the mass of the black hole with no room left over for mass from any matter or other kinds of energy.  It is thus easy to see that simply adding more and more charge to a black hole that is not yet extremal cannot actually form an extremal black hole.  Likewise, adding charge to an already extremal black hole at most keeps it extremal as you add electrostatic mass-energy that keeps up with the increase in charge (and all physical charged particles also have their own mass, which would take it out of the extremal condition).  Some theories suggest that it is impossible for extremal black holes to form by any physical process, although these theories have been disputed.&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Kerr.png|thumb|A diagram of the features of the Kerr geometry, showing the inner and outer event horizons (white ovals), outer boundary of the ergosphere (red oval), and ring singularity(dotted oval).]]&lt;br /&gt;
&lt;br /&gt;
=== Rotating black holes ===&lt;br /&gt;
You get a rotating black hole when the hole devours things which have angular momentum and that angular momentum becomes a property of the hole.  Black holes have no surface features so you can&#039;t actually see things on the hole going around.  But the angular momentum manifests in other physically observable ways.&lt;br /&gt;
&lt;br /&gt;
Most astrophysical processes that lead to the formation of black holes involve the collapse or collisions of rotating bodies with non-zero angular momentum.  Hence it is expected that all naturally occurring black holes are born rotating.  As we will see later, they may not remain rotating but large rotating holes are likely to remain rotating for long periods of time.&lt;br /&gt;
&lt;br /&gt;
Massive rotating bodies exhibit a process called frame dragging, and rotating black holes are no exception.  Frame dragging is a gravitational analogue of magnetic induction from moving electric charges.  It induces motion in space-time near the body co-rotating with the body and objects therein will be moved along with the space-time.  Because space-time is dragged faster near the body than far from it, a stationary object in a free-fall orbit around the hole will appear to be rotating in the opposite direction to the hole to a distant observer even though it is in an inertial reference frame.   &lt;br /&gt;
&lt;br /&gt;
A rotating black hole is described by the Kerr geometry.  This has some similar behavior to the Reissner–Nordström geometry of charged black holes.  You get the formation of an inner horizon that grows with increased rotation, and the outer horizon shrinks.  Also similar to charged black holes, a hole that is spinning fast enough can become extremal such that the spin alone is providing the energy for its mass term when the angular momentum J is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; J = M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; G / c = M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; 2.22615&amp;amp;times;10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/kg/s.&amp;lt;/div&amp;gt;  Different from charged holes is that the singularity at the center forms a ring rather than a point.  None of this is of any interest to the engineer, as it is all hidden behind an event horizon and cannot affect our world.&lt;br /&gt;
&lt;br /&gt;
Of more interest however, is that you get a region outside of the event horizon where it is impossible to stop moving.  Here, frame dragging is so extreme that space-time is moving around the black hole faster than the speed of light.  This region is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;.  Similar to how once you go past the event horizon time rotates so that your future is toward the center of the hole, in the ergosphere time rotates so that your future is in the direction of the hole&#039;s spin.  You can no more come to a stop or go the other direction than you can go back in time.&lt;br /&gt;
&lt;br /&gt;
=== Charged and rotating black holes ===&lt;br /&gt;
A black hole with both charge and angular momentum behaves much like you would expect from the solutions for charged black holes and rotating black holes.  You get an ergosphere, frame dragging, electric field, and the possibility of extremal black holes.  Extremal holes occur when&lt;br /&gt;
&amp;lt;div align=center&amp;gt; M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - (J c / (G M))&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - (Q / &amp;amp;radic; [4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; G])&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 0.&amp;lt;/div&amp;gt;&lt;br /&gt;
The new feature is the presence of a magnetic field whose magnetic axis is aligned with the spin axis.  For a black hole with charge Q, angular momentum J, and mass M, the magnetic moment m (as measured in the far-field) is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; m = Q J / M&amp;lt;/div&amp;gt;&lt;br /&gt;
This black hole is described by the Kerr-Newman geometry.  The mathematics of this geometry allow for the event horizon to disappear and the ring singularity to be displayed to the world.  However, to obtain this condition you need to go past the extremal case, which is generally thought to be physically impossible.&lt;br /&gt;
&lt;br /&gt;
=== Caveats ===&lt;br /&gt;
All the above descriptions of black holes assumes a distribution of mass and charge that does not change with time.  That is, it is &amp;lt;i&amp;gt;static&amp;lt;/i&amp;gt;.  It may be moving, as with the case of a rotating black hole, but the distribution of rotating stuff doesn&#039;t change.  It may also be moving if you shift to a frame of reference where the hole is not at rest, but you can always find a frame of reference where the hole is at rest in the sense that it has no net linear momentum (and, in a more practical sense, isn&#039;t going anywhere.  This also means that the occasionally encountered idea of &amp;quot;accelerate an object to such a high speed that it turns into a black hole&amp;quot; simply doesn&#039;t work and is not consistent with physics).  If you have a static hole, it&#039;s properties are entirely defined by just the three quantities of its mass, charge, and angular momentum.  Any two static black holes with these three quantities the same will be identical in every respect.  To describe this, physicists use the somewhat odd terminology that &amp;quot;the black hole has no hair&amp;quot;; hair being things that do not directly derive from mass, spin, or charge.&lt;br /&gt;
&lt;br /&gt;
Not all black holes need be static.  At the moment of creation by the collision of two supermassive objects, for example, a black hole will momentarily have an event horizon that is elongated and wobbly.  That is, it has &amp;quot;hair.&amp;quot;  However, it rapidly radiates gravitational waves until all its hair is shed and it settles down to a static state.&lt;br /&gt;
&lt;br /&gt;
All of the above descriptions of different kinds of black holes assume that if you go far enough away from the black hole, space-time settles down into the ordinary mostly flat space-time where Newtonian gravity works and planets and satellites have regular orbits and geometry works like you would expect and things behave like we would otherwise naively expect them to.  This is called &amp;lt;i&amp;gt;asymptotic flatness&amp;lt;/i&amp;gt;, defined by the idea that if you go far enough away from the hole in any direction space-time will get as arbitrarily close to flat with increasing distance.  Asymptotic flatness is a good approximation of our universe on scales up to and beyond galactic clusters.  If you are only dealing with engineering projects within a single galactic cluster, you can generally assume that asymptotic flatness holds.  There has been some work on black holes in universes that are not asymptotically flat, but we will not concern ourselves with that here as it is unlikely to be of relevance to engineering tasks.&lt;br /&gt;
&lt;br /&gt;
The initial justification for nothing getting past the event horizon was that it would have to move faster than the speed of light, and nothing can move faster than light.  But many science fiction works feature methods whereby information or objects (usually spacecraft) &amp;lt;i&amp;gt;can&amp;lt;/i&amp;gt; go faster than light (FTL).  Could a faster than light starship escape from inside the event horizon of a black hole?  Possibly.  It depends in the implementation, but under relativity FTL motion automatically implies time travel.  And all of the results of relativity that inside a black hole the future is towards the center of the hole rather than forward in time would similarly be un-done by time traveling FTL.  Likewise, your FTL spacecraft could likely go backwards around the ergosphere, if that&#039;s your thing.  The article on [[Wormholes#Dropping_a_wormhole_into_a_black_hole|wormholes]] covers some of the details for wormholes interacting with black holes, illustrating one way to get information out of a black hole&#039;s event horizon and the difficulty of implementing it.  This could, in principle, allow access to the interior of black holes that we formerly ignored.  Such as using rotating black holes as a time machine (but we can already do that if we can get there and out in the first place) or as wormholes to other universes.&lt;br /&gt;
&lt;br /&gt;
== Acquiring a black hole ==&lt;br /&gt;
&lt;br /&gt;
If you want to do things with a black hole, first you need to get one.  Here, we discuss various ways you might get your grubby little mitts on one of these monstrosities of physics.&lt;br /&gt;
&lt;br /&gt;
=== Supermassive black holes ===&lt;br /&gt;
&lt;br /&gt;
At the center of each galaxy resides a gigantic black hole with a mass ranging from tens of thousands to billions of times more massive than our sun.  To acquire a supermassive black hole, you&#039;ll need to travel to the center of a galaxy.  The mass of these black holes means that they can be difficult to take with you and you might need to do your work where you originally found the hole.&lt;br /&gt;
&lt;br /&gt;
=== Stellar mass black holes ===&lt;br /&gt;
&lt;br /&gt;
Stars do not readily form black holes, despite their immense gravity trying to pull them together.  When you try to squish a star down to make a black hole, that squishing makes its temperature rise.  A rising temperature makes the star hot, which increases its pressure, which pushes back against your squishing.  This can be very annoying when trying to make a black hole.  You need to wait for that thermal energy to radiate away.  But even worse the hot, dense interior of the stuff you are squishing makes a great environment for thermonuclear fusion to occur.  This fusion creates heat and you have to wait for that heat to radiate away, too, before you can get the stuff to contract down further.&lt;br /&gt;
&lt;br /&gt;
But even after everything has fused, there can be limits to your squishing.  As the stuff in the stars gets denser and denser, you get to a point where all the low energy places to park the electrons are all taken up.  To make the star denser, you need to put the electrons in higher energy states.  This takes energy to get the electrons there, which means even more pressure pushing back.  This is a state of matter called &amp;lt;i&amp;gt;electron degenerate matter&amp;lt;/i&amp;gt;, and the resulting object is called a &amp;lt;i&amp;gt;white dwarf&amp;lt;/i&amp;gt; star.  For stars with a mass of about 1.44 times the mass of our sun or less, the electron degeneracy pressure keeps the star from getting small enough to form a black hole.  This threshold mass is called the [https://en.wikipedia.org/wiki/Chandrasekhar_limit|&amp;lt;i&amp;gt;Chandrasekhar limit&amp;lt;/i&amp;gt;].&lt;br /&gt;
&lt;br /&gt;
Okay, so you get together a star with more mass than the Chandrasekhar limit.  Now you&#039;re good to go, right?  You have enough mass to just push past that annoying electron degeneracy pressure.  Not so fast, buckaroo!  Once the energy of the electrons gets high enough it becomes energetically favorable for them to combine with protons to form neutrons (this happens for energies of about 0.78 MeV for free protons).  Now you get a dense ball of neutrons and have the same issue that you previously had with electrons, but worse.  This mass of degenerate neutrons is called a &amp;lt;i&amp;gt;neutron star&amp;lt;/i&amp;gt;.  It takes a mass of a bit more than twice the mass of the sun to overcome the pressure of degenerate neutron matter (the [https://en.wikipedia.org/wiki/Tolman%E2%80%93Oppenheimer%E2%80%93Volkoff_limit|&amp;lt;i&amp;gt;Tolman–Oppenheimer–Volkoff limit&amp;lt;/i&amp;gt;]).  But once you do that, there is nothing preventing the remains of the star from squishing down into a black hole under its gravity.&lt;br /&gt;
&lt;br /&gt;
All of this is to show that it can be hard to &amp;lt;i&amp;gt;make&amp;lt;/i&amp;gt; a black hole from stars.  And that&#039;s not even considering other complications, like how stars tend to shed a lot of their mass as they collapse so you need considerably more mass than the Tolman–Oppenheimer–Volkoff limit to make your black hole.&lt;br /&gt;
&lt;br /&gt;
But do not fret!  The universe has been kind enough to make black holes out of stars for you.  There has been enough time for many of the more massive stars to burn through their fusion fuel and collapse to make black holes.  Even those that remain as neutron stars sometimes run in to other neutron stars and form black holes.&lt;br /&gt;
&lt;br /&gt;
Needless to say, a stellar mass black hole is going to be very heavy.  If your civilization cannot move stars around, this will be a location you go to rather than a piece of equipment you carry around with you.&lt;br /&gt;
&lt;br /&gt;
Black holes may not be uncommon in the universe, but they can be dark (it&#039;s in their name, after all).  So stellar mass black holes can be hard to find.  But there are ways.  If the black hole has a stellar companion, it can siphon gas from the companion to produce a bright x-ray source.  If a dark black hole passes in front of another star, it can make that star temporarily brighter through gravitational lensing.  So you may be able to locate a stellar mass black hole &amp;amp;ndash; we have already located a great many of them.  The problem of getting to said stellar mass black hole is still an unsolved problem, however.&lt;br /&gt;
&lt;br /&gt;
=== Primordial black holes ===&lt;br /&gt;
&lt;br /&gt;
There are no known natural processes to make black holes in our universe with a mass less than the Tolman–Oppenheimer–Volkoff limit.  However, it is possible that our universe might have been born with small black holes already in place.  These primordial black holes could potentially be significantly smaller than stellar mass black holes.  Primordial black holes with initial masses of less than five hundred million (5&amp;amp;times;10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) tons will have evaporated by now&amp;lt;ref&amp;gt;MacGibbon, Jane H.; Carr, B. J.; Page, Don N. (2008). &amp;quot;Do Evaporating Black Holes Form Photospheres?&amp;quot;. Physical Review D. 78 (6) 064043. arXiv:[https://arxiv.org/abs/0709.2380 0709.2380]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2008PhRvD..78f4043M abs/2003PhTea..41..299L 2008PhRvD..78f4043M]. doi:[https://doi.org/10.1103%2FPhysRevD.78.064043 10.1103/PhysRevD.78.064043]. S2CID [https://api.semanticscholar.org/CorpusID:119230843 119230843]&amp;lt;/ref&amp;gt; (see below for &amp;lt;i&amp;gt;why&amp;lt;/i&amp;gt; black holes evaporate).  Some primordial black holes with masses slightly above this limit will survive to the present day with their masses since reduced to below this limit by the intervening evaporation.  However, it does mean that black holes with mass smaller than this are going to be quite rare the wild.&lt;br /&gt;
&lt;br /&gt;
It is not necessary for primordial black holes to be small&amp;lt;ref&amp;gt;Andi Hektor, Gert Hütsi and Martti Raidal, &amp;quot;Constraints on primordial black hole dark matter from Galactic center X-ray observations&amp;quot;, Astronomy &amp;amp; Astrophysics Vol. 618, article no. A139 (2018) https://doi.org/10.1051/0004-6361/201833483&amp;lt;/ref&amp;gt;.  They could have initially formed at any size.  Indeed, there has been discussion among the scientific community that the seeds of supermassive black holes were primordial black holes which would necessarily have been of large size.&lt;br /&gt;
&lt;br /&gt;
Surviving primordial black holes that are not supermassive black holes would contribute to the dark matter of the universe&amp;lt;ref&amp;gt;Bernard Carr, Kazunori Kohri, Yuuiti Sendouda, and Jun&#039;ichi Yokoyama, &amp;quot;Constraints on Primordial Black Holes&amp;quot;, arXiv:2002.12778 [astro-ph.CO] https://arxiv.org/abs/2002.12778&amp;lt;/ref&amp;gt;.  Indeed, it is possible that most of the universe&#039;s dark matter consists of these primordial black holes.  Ocasionally, a small primordial black hole might pass through a solar system and be detected by its minute gravitational effects on planetary orbits&amp;lt;ref&amp;gt;Valentin Thoss and Andreas Burkert, &amp;quot;Primordial Black Holes in the Solar System&amp;quot;, arXiv:2409.04518 [astro-ph.EP] https://arxiv.org/abs/2409.04518&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Artificial black holes ===&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t find a hole, maybe you can make one.  If your culture is capable of assembling massive stars and you&#039;re willing to wait a few tens or hundreds of millions of years, this is something that can be done.  However, if you&#039;re looking to make holes of sub-stellar size, no one today has even the faintest idea of how it could be done.&lt;br /&gt;
&lt;br /&gt;
For quite a while, one of the favorite ideas was a method called a kugelblitz&amp;lt;ref name=&amp;quot;Crane_Westmoreland&amp;quot;&amp;gt;L. Crane and S. Westmoreland, &amp;quot;Are Black Hole Starships Possible&amp;quot; https://arxiv.org/abs/0908.1803&amp;lt;/ref&amp;gt;.  Technically, this can be any arrangement of radiant energy or energy made of fields that surpasses the Schwarzschild critereon and forms a horizon, but since the development of the laser one of the favorite kugelblitzes has been to shine many enormously powerful laser pulses into a tiny spot.  When the laser pulses simultaneously reach the focal spot, their combined energy is sufficient to form a black hole.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it doesn&#039;t work&amp;lt;ref&amp;gt;Álvaro Álvarez-Domínguez, Luis J. Garay, Eduardo Martín-Martínez, and José Polo-Gómez, &amp;quot;No black holes from light&amp;quot;, arXiv:2405.02389 [gr-qc]  	&lt;br /&gt;
https://doi.org/10.48550/arXiv.2405.02389; Physical Review Letters 133, 041401 (2024)  	&lt;br /&gt;
https://doi.org/10.1103/PhysRevLett.133.041401&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ball, Philip (July 26, 2024). &amp;quot;Black Holes Can&#039;t Be Created by Light&amp;quot;. Physics. American Physical Society (APS). Retrieved June 22, 2025. https://physics.aps.org/articles/v17/119&amp;lt;/ref&amp;gt;.  Before the light can get concentrated enough to self-gravitate into a black hole, it gets intense enough for light to start interacting with light.  This scatters the light out of the beam, preventing the light from focusing tightly enough to form a black hole.&lt;br /&gt;
&lt;br /&gt;
So that&#039;s the current state of the art.  If there are ways to make small black holes, we haven&#039;t thought of them yet.&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
&lt;br /&gt;
=== Hawking radiation ===&lt;br /&gt;
&lt;br /&gt;
Famously, nothing that goes into a black hole can ever come back out again.  But something comes out.  For it turns out that black holes have a temperature and that, like everything with a temperature, they emit radiation.  In fact, being perfectly black, they radiate as a perfect black body.  This radiation is called Hawking radiation after its discoverer, physicist [https://en.wikipedia.org/wiki/Stephen_Hawking Stephen Hawking].  For normal sized black holes, those the size of stars or galaxies, this temperature is very small and the radiation power is absolutely minuscule.  But the smaller the hole, the hotter it gets and the more power it radiates.  For a Schwarzschild black hole with mass M, the Hawking temperature T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;hbar; c&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; / (8 &amp;amp;pi; G k&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt; M)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;hbar; is Planck&#039;s constant, &amp;amp;pi; is the circle constant, and k&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt; is Boltzmann&#039;s constant.  Curiously, this means that the wavelengths around the peak emission of light in its spectrum is near the size of its event horizon.  The power radiated by a hole of this temperature in the form of electromagnetic radiation is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
P&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;hbar; c&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; / (15360 &amp;amp;pi; (G M)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
However, there are additional forms of radiation beyond electromagnetic energy which will add to this radiated power.  If the black hole&#039;s temperature (in units of energy, so multiply the temperature by the Boltzmann constant to get the units right) is of the same order or higher than the rest mass-energy of a type of particle, that type of particle will also be emitted.  The lowest mass particles known that are not electromagnetic radiation are neutrinos.  Neutrinos are slippery elusive little fellows and we still don&#039;t know their rest masses, but an upper bound on the rest mass of the lightest neutrino species is approximately 0.1 eV.  This corresponds to a temperature of 1160 K and a black hole mass of about a hundred thousand trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt;) tons.  Temperatures higher than this and masses lower than this will need to take neutrino radiation into account.  A black hole with a mass of less than twenty billion (2&amp;amp;times;10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt;) tons at a temperature of 6 billion kelvin will be radiating electrons and positrons.  As the mass continues to decrease additional particle types such as muons and pions will start to contribute to the radiation; at even higher temperatures quarks and gluons will be produced that decay into particle jets creating various hadrons.  Gravitational waves will also be radiated away at all temperatures similarly to electromagnetic radiation.  The fraction of radiation coming off as various particle types is shown in the table below for black holes large enough to have insignificant muon, pion, and heavier particle radiation.&lt;br /&gt;
&amp;lt;table border=1&amp;gt; &amp;lt;tr&amp;gt;&amp;lt;td align=center&amp;gt;&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Mass (tons) &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;gt;&amp;amp;gt; 2 &amp;amp;times; 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 2 &amp;amp;times; 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;gt;&amp;amp;gt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Temperature (K) &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 1200 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 1200 &amp;amp; &amp;amp;lt;&amp;amp;lt; 6 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 6 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;lt;&amp;amp;lt; 1.2 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Temperature (eV) &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 0.1 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 0.1 &amp;amp; &amp;amp;lt;&amp;amp;lt; 500,000 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 500,000 &amp;amp; &amp;amp;lt;&amp;amp;lt; 100,000,000&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electromagnetic fraction &amp;lt;td&amp;gt; 90% &amp;lt;td&amp;gt; 11.8% &amp;lt;td&amp;gt; 7.6%&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gravitational fraction &amp;lt;td&amp;gt; 10% &amp;lt;td&amp;gt; 1.4% &amp;lt;td&amp;gt; 0.9%&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Neutrino fraction &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 86.8% &amp;lt;td&amp;gt; 55.7% &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electron &amp;amp; Positron fraction &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 35.8%&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fraction of power emitted as different kinds of radiation as a function of mass for larger mass black holes&amp;lt;ref&amp;gt;D. N. Page, &amp;quot;Particle emission rates from a black hole: Massless particles from an uncharged, nonrotating hole&amp;quot;, Physical Review D Vol. 13, No. 2, pg. 198-206, (1976)&amp;lt;/ref&amp;gt;.  For black holes smaller than 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; tons, the radiation doesn&#039;t so neatly separate with many new kinds of radiation coming on-line without as obvious separations between them.  Near the threshold masses, there is a gradual transition from one radiation scheme to another as the temperature gets high enough to occasionally excite the new particle type over the existence threshold.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The radiated energy comes from the black hole&#039;s mass-energy, so a black hole will shrink over time as its mass is radiated away.  As the mass decreases, the temperature goes up and so does the power output.  So you get a runaway process of the hole getting hotter and hotter and radiating more and more power until &amp;lt;i&amp;gt;POOF&amp;lt;/i&amp;gt;!  It&#039;s gone in a flash of light and radiation.  If you only consider the radiated electromagnetic energy the lifetime remaining of any black hole, assuming more mass doesn&#039;t fall into it, is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
t&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = 5120 &amp;amp;pi; G&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; M&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; / (&amp;amp;hbar; c&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As this does not take into account radiation of other particle types, it is an upper bound to the lifetime; the radiation of other kinds of particles will also carry away energy making the black hole lose mass faster.  Details for including the emission of other kinds of particles can be found in reference &amp;lt;ref name=&amp;quot;MacGibbon II&amp;quot;&amp;gt;J. H. MacGibbon, &amp;quot;Quark- and gluon-jet emission from primordial black holes. II. The emission over the black-hole lifetime&amp;quot;, Physical Review D Vol. 44, No. 2, pg. 376-392, (1991)&amp;lt;/ref&amp;gt;.  As an estimate, you can divide the electromagnetic lifetime by the ratio of the total radiated power to the electromagnetic power; although this does not take into account the variation in this ratio as the black hole changes mass you might expect most of its lifetime to be in a range where the types of particles emitted are not changing dramatically and in such a case this approximation applies.&lt;br /&gt;
&lt;br /&gt;
This is a neat result.  It allows perfect conversion of mass-energy into radiant energy (although the neutrino and gravitational radiation will be rather inconvenient to capture).  However, the actual implementation can get a bit inconvenient.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s skip for the moment the details of &amp;lt;i&amp;gt;how&amp;lt;/i&amp;gt; you get a black hole.  We&#039;ll assume that you have a magic black hole making box that can pop out whatever size of hole you need.  Now let&#039;s say you want a megawatt of usable power (so we ignore the gravitational waves and the neutrinos).  What size of hole do you need?  It turns out to be a cool 38 billion metric tons.  A hole that size is rather hard to carry around with you.  And its temperature will be 3.2 billion kelvin.  At that temperature its usable radiation is primarily electrons and positrons, with a good dose of hard x-rays and gamma rays for good measure.  On the plus side, it&#039;s about 2000 times smaller in radius than a typical atom.  So you could slip it into your pocket; just don&#039;t expect it to stay there.&lt;br /&gt;
&lt;br /&gt;
Here we see one of the issues on trying to utilize Hawking power from black holes.  Usable amounts of power generally come with horrendous power to mass ratios with the energy released as highly penetrating ionizing radiation.  And if you start getting to masses that are more practical to deal with, you&#039;ve got more of a bomb than a reactor &amp;amp;ndash; a 1000 ton black hole will release all of its 20,000 gigatons TNT equivalent in under a second.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s take an example of a black hole with a mass of 100 million metric tons, for reasons that will become clear later.  We have already found that this hole is only about a fifth the size of a proton.  But that tiny speck of compact mass has a temperature of 1.23 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; kelvin.  It puts out a radiated power of 1.4 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; watts (of which something like 7 &amp;amp;times; 10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; watts is usable), which is a rate of mass loss of 15.6 micrograms per second.  Or in somewhat more descriptive terms, the interacting radiation has about the energy released by the detonation of 170 tons of TNT every second.  Left to its own devices, it will slowly get brighter and brighter, losing mass faster and faster, until it eventually radiates itself away in about 67 million years.&lt;br /&gt;
&lt;br /&gt;
The description of Hawking radiation so far has assumed a black hole without charge or angular momentum.  These properties will change the amount of radiation emitted for a given amount of mass.  In particular, an extremal black hole of any kind has a temperature of zero and emits no Hawking radiation.  A rotating black hole preferentially emits particles with spin and orbital angular momentum aligned with its own; a charged black hole preferentially emits particles with a charge the same as its own.  Consequently, Hawking radiation will tend to discharge charged black holes and spin down rotating black holes.  As angular momentum is emitted at a higher rate than mass-energy, rotating black holes will spin down to black holes with negligible rotation over timescales where loss of mass is appreciable&amp;lt;ref&amp;gt;D. N. page, &amp;quot;Particle emission rates from a black hole. II. Massless particles from a rotating hole&amp;quot;, Physical Review D Vol. 14, No. 12, pg. 3260-3273, (1976)&amp;lt;/ref&amp;gt;.  Similarly, charged black holes will rapidly discharge from hawking radiation on time scales far faster than their rate of mass loss&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Penrose process ===&lt;br /&gt;
&lt;br /&gt;
In a rotating black hole, anything entering the ergosphere gets pulled around the black hole by the spinning space-time.  If you dive into the ergosphere and then shoot something backward against the direction you&#039;re being swirled in, this is a rocket and you get pushed forward just like any other rocket.  But if you do the math&amp;lt;ref&amp;gt; R. Penrose and R. M. Floyd, &amp;quot;Extraction of Rotational Energy from a Black Hole&amp;quot;. Nature Physical Science. 229 (6): 177–179. (February 1971).  Bibcode:[https://ui.adsabs.harvard.edu/abs/1971NPhS..229..177P 1971NPhS..229..177P]. [https://doi.org/10.1038%2Fphysci229177a0 doi:10.1038/physci229177a0]. [https://search.worldcat.org/issn/0300-8746 ISSN 0300-8746]&amp;lt;/ref&amp;gt;, if you dive in deep enough (but still outside the event horizon!) when you come out of the ergosphere you can be going much faster than if you fired your rocket outside the black hole.  What gives?  How can you get more energy than you started with?  Well, it turns out that the energy came from the black hole itself.  You decreased both the black hole&#039;s mass-energy and its angular momentum when you did that, and got shot out with that extra energy and angular momentum.  &lt;br /&gt;
&lt;br /&gt;
This has obvious uses for getting energy.  If you drop things into the black hole, and have them push stuff out backward to fall into the black hole, you can harvest the black hole&#039;s rotational energy by using the dropped things to do work when they come zipping back out.&lt;br /&gt;
&lt;br /&gt;
For an uncharged extremal rotating black hole and a trajectory grazing the event horizon, up to 20.7% of the mass-energy of the ejected particle can be returned as kinetic energy by this process.  However, for a charged rotating black hole there is no upper limit to the efficiency of the process&amp;lt;ref&amp;gt;M. Bhat, S. Dhurandhar, and N. Dadhich, &amp;quot;Energetics of the Kerr-Newman black hole by the penrose process&amp;quot;. Journal of Astrophysics and Astronomy. 6 (2): 85–100. (1985). Bibcode:[https://ui.adsabs.harvard.edu/abs/1985JApA....6...85B 1985JApA....6...85B]. CiteSeerX [https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.512.1400 10.1.1.512.1400]. doi:[https://doi.org/10.1007%2FBF02715080 10.1007/BF02715080]. S2CID [https://api.semanticscholar.org/CorpusID:53513572 53513572]&amp;lt;/ref&amp;gt;.  In fact, you can gain more energy from the Penrose process with a charged black hole than was in the mass-energy of the particle you ejected!&lt;br /&gt;
&lt;br /&gt;
==== Penrose batteries ====&lt;br /&gt;
&lt;br /&gt;
For an uncharged extremal rotating black hole, nearly 30% of the mass-energy of the black hole can be extracted via the Penrose process&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;M. J. Rees, &amp;quot;Black hole models for active galactic nuclei&amp;quot;, Annual Review of Astronomy and Astrophysics Vol. 22 pp. 471-506 (1984)&amp;lt;/ref&amp;gt;.  This percentage can get even larger for a charged rotating black hole.&lt;br /&gt;
&lt;br /&gt;
Of course, once you extract that energy, you can&#039;t use the black hole for the Penrose process any more.  However, you could charge it up again by throwing matter into the hole with high angular momentum with respect to the hole.  It is even better if the matter is highly charged.  Assuming that the black hole is large enough that it can be fed efficiently (see below), you can re-use your black hole battery over and over again.&lt;br /&gt;
&lt;br /&gt;
==== Superradiant scattering ====&lt;br /&gt;
&lt;br /&gt;
An effect similar to the Penrose process with matter can be accomplished with radiation.  Light is shone into the rotating black hole.  A portion is absorbed by the black hole, but more energy than was lost is given to the light by the ergosphere, a process known as &amp;lt;i&amp;gt;superradiant scattering&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;Ya. B. Zel&#039;dovich, &amp;quot;generation of waves by a rotating body&amp;quot;, ZhETF Pisma Redaktsiiu Vol. 14 No. 4 pp. 270-272 (20 August 1971)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;J. D. Bekenstein and M. Schiffer, &amp;quot;The many faces of superradiance&amp;quot;, Physical Review D. Vol. 58 064014. [https://arxiv.org/abs/gr-qc/9803033 arXiv:gr-qc/9803033]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1998PhRvD..58f4014B 1998PhRvD..58f4014B]. doi:[https://doi.org/10.1103%2FPhysRevD.58.064014 10.1103/PhysRevD.58.064014]. S2CID [https://api.semanticscholar.org/CorpusID:14585592 14585592]&amp;lt;/ref&amp;gt;.  If this light is then reflected back into the black hole again and again, it can get amplified indefinitely &amp;amp;ndash; at least until the intensity of the light gets so high that it breaks your mirror.  The idea of enclosing a rotating black hole with a mirrored shell is called a &amp;lt;i&amp;gt;black hole bomb&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;W. H. Press and S. A. Teukolsky, &amp;quot;Floating Orbits, Superradiant Scattering and the Black-hole Bomb&amp;quot;, Nature Vol. 238 pp. 211–212 (July 28, 1972). Bibcode:[https://ui.adsabs.harvard.edu/abs/1972Natur.238..211P 1972Natur.238..211P]. doi:[https://doi.org/10.1038%2F238211a0 10.1038/238211a0]. ISSN [https://search.worldcat.org/issn/1476-4687 1476-4687]&amp;lt;/ref&amp;gt;.  All of this allows you to extract the energy of a rotating black hole using light and receiving energetic light in return.  You no longer need worry about the energy coming out as extremely penetrating radiation of high energy particles.&lt;br /&gt;
&lt;br /&gt;
=== Feeding a black hole ===&lt;br /&gt;
&lt;br /&gt;
If you are extracting energy from a black hole, you might want to eventually put that energy back in to avoid using up your black hole too soon.  You can do this by letting mass or other forms of energy fall into the hole, passing through its event horizon to get trapped forever.  If the infalling matter is charged, the black hole will aquire that charge.  If the infalling matter is off-center or spinning, the black hole will acquire the angular momentum of the system once the matter is absorbed.&lt;br /&gt;
&lt;br /&gt;
==== Tidal disruption ====&lt;br /&gt;
&lt;br /&gt;
If you have something smaller in size than a black hole&#039;s event horizon and you drop it straight in, it should enter the hole without any particular complications.  But as the object approaches the hole, the hole&#039;s changing gravity will affect different parts of the object differently.  Gravity drops off with distance, so the parts of the object nearest the hole will be getting pulled harder than those furthest away.  This means that once you account for the average force on the object accelerating it toward the hole, you have an additional force acting on the body to tear it apart along the direction to the hole.  Meanwhile the direction of gravity is toward the center of the hole, pointing radially inward.  Again, after accounting for the average force on the object this means that the parts furthest to the left are experience a residual force pointing to the right and vice versa.  So the net result is that tidal forces stretch an object along the direction towards the center of the hole and squish it together in the directions transverse to that direction.  This is called &amp;quot;spaghettification&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Tidal forces fall off faster than the average force of gravity on an object.  Whereas gravity falls off with the square of the distance, tides fall off with the cube of the distance.  So far out from a black hole, you might be falling comfortably but as you get closer the tides get strong quickly.  Very large black holes, like the supermassive black holes at the center of galaxies, might not generate any noticeable tides even as you fall though the event horizon.  Smaller holes, on the scale of stellar mass black holes, do generate enough tides to spaghettify any astronaut unlucky enough to fall into them.&lt;br /&gt;
&lt;br /&gt;
==== Accretion disks and astrophysical jets ====&lt;br /&gt;
&lt;br /&gt;
If the thing you drop into a black hole isn&#039;t dropping straight in &amp;amp;ndash; maybe it has a bit of transverse velocity as it gets sucked down &amp;amp;ndash; it is likely to miss the event horizon and slingshot around on an orbit.  However, even as it misses the all-devouring beast at the center tidal disruption is still pulling the object apart.  A close enough approach will have the tides rip apart the object and smear it out into a smudge of debris.  The inner parts of the debris cloud will be orbiting faster than the outer parts, leading to shear flow and friction and drag.  This leads to heating of the debris, coming from the object&#039;s kinetic energy.  After enough passes the former object will get spread out into a ring around the hole, called an &amp;lt;i&amp;gt;accretion disk&amp;lt;/i&amp;gt;.  The closer the debris is to the hole, the faster the difference in speed between adjacent streamlines and the more heating will occur.  So you can get the inner parts of the ring glowing brightly with radiated heat.&lt;br /&gt;
&lt;br /&gt;
Most physical process that can feed matter into a black hole start with the infalling matter having some angular momentum.  Because the angular momentum is conserved it naturally results in accretion disks forming as the matter falls in.&lt;br /&gt;
&lt;br /&gt;
As the inner part of the disk radiates heat, it loses kinetic energy and gets a little bit closer to the event horizon.  As it gets closer it gains heat at a greater rate and its temperature increases.  When it gets hot enough, the matter turns into a plasma.  To a good approximation, plasmas cannot cross magnetic field lines.  A strong field with a diffuse plasma will have the plasma move along the field line direction.  A dense, fast plasma, on the other hand, can bully through weak field lines, stretching out the field so that it moves with the plasma.  In a turbulent plasma, or, in this case, a circulating plasma, the field gets stretched out enough that it can come back and meet itself, getting stronger and stronger.  This dynamo effect will amplify even very weak fields within the accretion disk, forming a strong magnetic field near the black hole.&lt;br /&gt;
&lt;br /&gt;
And this is where things get a bit weird.  Something happens &amp;amp;ndash; we&#039;re still not entirely sure what &amp;amp;ndash; and the interaction of the strong field with the energetic plasma right near the event horizon creates jets of fast moving plasma, high energy particles, and electromagnetic radiation shooting out along the axis of the accretion disk, usually in both directions.&lt;br /&gt;
&lt;br /&gt;
In some cases, the circling debris may puff up into a shape more like a doughnut than a flat disk.  These toruses are generally expected to be less efficient at radiating energy out of the infalling matter&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, with the radiation getting trapped in the torus and serving to puff it out rather than escaping.&lt;br /&gt;
&lt;br /&gt;
The accretion disk process around a non-rotating, uncharged black hole can extract up to 5.7% of the mass energy of infalling matter into radiated energy and energy of the jets.  The efficiency at radiation can increase to up to 42% for an extremal rotating black hole&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  If this radiated energy from the accretion disk can be collected, it can provide an additional source of energy beyond what you can get from Hawking radiation and its somewhat inconvenient limits.  So now we must see what limits the rate of accretion to see how much energy we can get out of it and also how fast we can recharge our hole for the extraction of Hawking and Penrose energy.&lt;br /&gt;
&lt;br /&gt;
==== Mass collection rates ====&lt;br /&gt;
&lt;br /&gt;
Suppose you have a black hole inside of some material.  This might be a rock, or a star-hot plasma, or the diffuse gas of interstellar space.&lt;br /&gt;
&lt;br /&gt;
If you are at rest with respect to the surrounding material, you&#039;ll get that material falling toward you.  It will pile up as it crams together trying to get to the hole, until you reach a point where the flow turns super-sonic and the material free-falls the rest of the way into the hole.  Finding the feeding rate is thus a [https://en.wikipedia.org/wiki/Choked_flow choked flow] problem.&lt;br /&gt;
&lt;br /&gt;
If the hole is moving through the material faster than the speed of sound, material passing close to the hole will get deflected by the hole&#039;s gravity to converge in a wake behind it.  Where it collides with other gas coming in from all directions in the wake, the gas comes to a halt and from there it can freely fall into the hole from behind.&lt;br /&gt;
&lt;br /&gt;
The analysis of these two limits may be combined to give the Bondi-Hoyle accrection rate&amp;lt;ref&amp;gt;Edgar, Richard (21 Jun 2004). &amp;quot;A Review of Bondi-Hoyle-Lyttleton Accretion&amp;quot; https://ned.ipac.caltech.edu/level5/March09/Edgar/Edgar2.html https://arxiv.org/abs/astro-ph/0406166&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt; = 4 &amp;amp;pi; &amp;amp;rho; G&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/ (c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + v&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&amp;lt;sup&amp;gt;3/2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;rho; is the density of the stuff the hole is in, c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; is the speed of sound in the medium, and v is the speed of the hole through the medium.  The distance at which the in-falling material goes from subsonic choked flow to supersonic free-fall is the Bondi radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; = 2 G M / c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The speed of sound in a solid makes a useful approximation for where inertial effects overcome material strength effects.  Thus, the Bondi radius can serve as a useful approximation of how big of a channel will be ripped out of something that has a black hole pass through it.&lt;br /&gt;
&lt;br /&gt;
If the Bondi-Hoyle accretion rate is too low, the black hole will be losing mass faster to Hawking radiation than it will be gaining mass to accretion.  This depends on the variables described above, but let&#039;s look at what happens if we drop it into solid rock.  Assuming a typical density of rock of 2.7 grams per square centimeter and a sound speed in rock of about 5 kilometers per second, we find that holes that are larger than 105 million metric tons are able to absorb a net gain in mass while those below this limit lose more mass to Hawking radiation than they gain by eating the rock.  If you want to feed your hole with rock, you&#039;ll need it to be bigger than 105 million metric tons.  The Bondi radius for such a black hole will be about half a micrometer, or about 5000 atoms in radius, so the tunnel it will make falling through rock will be fairly small.&lt;br /&gt;
&lt;br /&gt;
The best material for feeding your black hole, according to the Bondi-Hoyle accretion rate, is the heavy metal thallium.  If you drop your hole into a blob of thallium, it can achieve a net mass gain at a mass of only 22 million metric tons.  For black hole masses below this, you cannot feed a black hole on normal matter at room temperature and pressure (whether it can feed at the crazy high pressures at the cores of planets or stars is a subject not explored here).&lt;br /&gt;
&lt;br /&gt;
==== Radiation pressure ====&lt;br /&gt;
&lt;br /&gt;
Both the Hawking radiation and the radiation from the accretion disk will be shining out of an accreting black hole.  This radiation will encounter material from the accretion disk.  The radiated light can scatter off electrons in the disk material; on average, this will push them outward.  The electrons will then drag any assorted atomic nuclei in the disk material with them.  This puts a limit on how much material can flow into the black hole &amp;amp;ndash; if it is too bright, it will push everything away.  If the hole gets brighter than this limit, it can no longer feed.&lt;br /&gt;
&lt;br /&gt;
This is often referenced in terms of the Eddington luminosity&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
L&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; = 4 &amp;amp;pi; G M (A/Z) m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; c / &amp;amp;sigma;&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where A is the average atomic weight of the plasma, Z is the average atomic number, m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = 1.672622 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg is the mass of a proton, and &amp;amp;sigma;&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; = 6.65246 &amp;amp;times; 10&amp;lt;sup&amp;gt;-29&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the Thompson cross section for scattering light off an electron.  If something is shining with the Eddington luminosity, it will keep matter from falling in.  Strictly speaking, this assumes hydrostatic equilibrium; for problems that are time varying or with steady-state flows the Eddington limit does not necessarily apply.  However, it is often a good first guess to figure out when the radiation chokes off the inflow in accretion disks.  There are some configurations of accretion disks that can support luminosity higher than the Eddington limit, but most are at or below this limit.&lt;br /&gt;
&lt;br /&gt;
If we assume that our black hole&#039;s accretion disk is Eddington limited, we can find out how big it needs to be in order to accrete any matter at all, or to achieve net mass gain after its Hawking radiation losses are accounted for.  In hydrogen gas, with A/Z = 1, we find that a hole must have a mass of at least about 104 million metric tons for any matter to fall in past the Hawking radiation pressure.  The hole&#039;s mass has to be in the 109 to 125 million metric ton range to gain mass via accretion faster than it is lost to Hawking radiation, depending on the efficiency at which matter in the accretion disk is converted into radiation.  If you drop the hole into rock or other light elements you&#039;ll have an A/Z ratio of 2 or very slightly higher.  Setting A/Z = 2, we find that you can&#039;t get any accretion for masses under 85 million metric tons and, again depending on the radiative efficiency of the accretion disk, you need somewhere in the range of 90 to 103 million metric tons to reach breakeven in terms of mass loss versus mass gain.  Even for very heavy elements like lead or uranium, with an A/Z ratio of approximately 2.5, you need at least 80 million metric tons to accrete matter at all and somewhere between 84 and 97 million metric tons to break even.&lt;br /&gt;
&lt;br /&gt;
In other words, if you want to be able to add mass to your black hole by having it gobble up surrounding matter, you&#039;ll want it bigger than many tens of millions of metric tons.&lt;br /&gt;
&lt;br /&gt;
Interestingly, the limit for net mass gain for the Eddington limit is very similar to that of the Bondi_Hoyle limit.  In order to get a black hole that gains mass, you&#039;re pretty much going to need at least a mass somewhere near the 100 million metric ton range.&lt;br /&gt;
&lt;br /&gt;
==== Reaction rates at sub-atomic sizes ====&lt;br /&gt;
&lt;br /&gt;
We now know the rate at which matter can fall on to a black hole, getting past both the radiation coming from the hole and its inner accretion disk and for getting past the choked flow of the material getting in its own way.  But what about when it reaches the hole?  Obviously, if the hole is bigger than the size of an atom any atoms it touches will immediately get sucked in.  But a lot of holes of engineering interest are much smaller than this.  A black hole with a mass of 100 million tons would have a Schwarzschild radius of about 5.7 times smaller than that of a proton.  If a hydrogen atom fell into the hole, it would end up sitting there with the black hole inside of the proton.  How quickly could the hole slurp up that proton and its companion electron?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt; Consuming protons and neutrons &amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is easy enough to get an estimate of how fast a proton or neutron will get eaten once a black hole is inside of it.  Both protons and neutrons have a radius of about 8.4 &amp;amp;times; 10&amp;lt;sup&amp;gt;-16&amp;lt;/sup&amp;gt; meters.  Both are made up of three quarks.  This gives a quark density of about 1.21 &amp;amp;times; 10&amp;lt;sup&amp;gt;45&amp;lt;/sup&amp;gt; / m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; inside of the proton or neutron.  Because the binding energy of the quarks is much larger than the mass-energies of the quarks, we can assume that they are highly relativistic and are moving at about light speed.  Multiply the density by the speed to get the flux (particles passing through per area per time) of about 3.62 &amp;amp;times; 10&amp;lt;sup&amp;gt;53&amp;lt;/sup&amp;gt; quarks / m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / s.  Then multiply by the surface area of the hole to get the absorption rate of the quarks.  Once one quark is eaten, color confinement ensures that the rest of the quarks cannot leave and the particle is stuck to the black hole until the rest of it is eaten, which time we can guestimate by the time needed to eat three quarks.  For our 100 million ton black hole, this shakes out to about 3 &amp;amp;times; 10&amp;lt;sup&amp;gt;-23&amp;lt;/sup&amp;gt; seconds to eat a proton or neutron, or 3.3 &amp;amp;times; 10&amp;lt;sup&amp;gt;22&amp;lt;/sup&amp;gt; protons and neutrons eaten per second.  If we multiply by the mass of a proton or neutron, we find that the 100 megaton black hole can eat protons and neutrons at a rate of about 5.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; kg/s if it has a constant supply of protons and neutrons ready to immediately fall into the hole once the previous one was eaten.  Which is comfortably higher than the loss to Hawking radiation of 1.56 &amp;amp;times; 10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; kg/s.&lt;br /&gt;
&lt;br /&gt;
This is okay for neutrons (if you can somehow find a supply of free neutrons), but for protons there is a problem.  For every proton the hole eats, it gains one unit of elementary charge (that is, the charge that the proton had gets added to the charge of the hole).  If it eats enough protons, it will gain enough charge to repel away any other proton (or atomic nucleus) that comes near enough to it that the electrons around the atom can no longer screen the electric charge of the proton or nucleus.  The potential energy of a proton or nucleus bound to the black hole by their mutual gravitational attraction is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;G&amp;lt;/sub&amp;gt; = -m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; A M G / r&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and the potential energy of the repulsion between the proton or nucleus and a charged hole that has absorbed Y other protons is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; = [Y Z q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / (4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;)] / r.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Here, Z is the number of protons in the nucleus under consideration (Z = 1 for a single proton), A is the number of protons + neutrons in the nucleus (A = 1 for a single proton), q = 1.602176487 &amp;amp;times; 10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; C is one unit of elementary charge, &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.854187817620 &amp;amp;times; 10&amp;lt;sup&amp;gt;-12&amp;lt;/sup&amp;gt; C&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / J / m is the permittivity of free space, m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = 1.67262192369 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg is the mass of a proton, and r is the distance between the black hole and the proton or nucleus.&lt;br /&gt;
If the sum U&amp;lt;sub&amp;gt;G&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; is negative, the hole still attracts the proton or nucleus and matter free-falling into the hole can collide with the hole without issue.  If the sum is positive the force is repulsive and the proton or nucleus cannot approach the hole.  We see that this happens when&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
Y = 4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; (A/Z) M G / q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
For our 100 megaton black hole eating hydrogen (which has only protons as a nucleus), the hole can charge up to a maximum of Y = 49.  For heavier nuclei with a mass to charge (A/Z) ratio of 2, the hole can charge up to Y = 97.  Whatever the case, if the hole cannot get rid of this charge fast enough, the hole will get too much charge to freely eat everything falling into it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt; Discharging via Hawking radiation &amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many ways that the hole can shed its charge.  It&#039;s gravitational field and positive electric charge pulls negatively charged electrons in to a high density, it can simply eat these electrons to reduce its charge.  Alternately, the electrons densely packed around the protons might get captured by the protons to form neutrons that can fall into the hole and keep feeding it.  For this case, however, the most efficient means of reducing the hole&#039;s charge is from its Hawking radiation.&lt;br /&gt;
&lt;br /&gt;
The hole will have a &amp;lt;i&amp;gt;chemical potential&amp;lt;/i&amp;gt; for electrons of &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;mu; = q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Y / (4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; r&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;), &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
which is the potential energy to bring an electron from far away to the event horizon.  If the chemical potential is significantly larger than the Hawking temperature (in energy units) and if the Hawking temperature (in energy units) is significantly larger than the mass energy of an electron&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;mu; &amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; &amp;gt; m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
then the rate of positron emission from the hole is approximately &amp;amp;mu;/&amp;amp;hbar;&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Our 100 million ton hole with Y &amp;gt; 10 meets both these criteria.  For Y = 11 the rate of positron emission is 1.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt;, a full order of magnitude larger than the rate at which protons can be absorbed, and only increases as the charge goes up. This discharges the hole faster than it is charged by gobbling up protons.  We thus see that nothing prevents matter from falling into the hole at the macroscopic accretion rates.&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
&lt;br /&gt;
People often like to get from one place to another.  A black hole gives you various options for moving things around.&lt;br /&gt;
&lt;br /&gt;
=== Penrose launcher ===&lt;br /&gt;
&lt;br /&gt;
If you have a large enough rapidly rotating black hole, you can drop an entire spacecraft in it.  If you get deep enough into the ergosphere, you can use the Penrose process by firing your rockets at the point of closest approach.  Now you can get yeeted out at ridiculous speeds.  If you can survive the tidal forces that close to the event horizon, you can potentially get a machine for flinging you around the galaxy at relativistic speeds.&lt;br /&gt;
&lt;br /&gt;
=== Black hole rockets ===&lt;br /&gt;
&lt;br /&gt;
Taking a black hole with you has the advantage that you don&#039;t need to rely on any black hole based infrastructure at your destination.  An obvious method of propelling yourself with a black hole is to use the energy emitted by a hole to energize your propellant, rather than using a chemical or nuclear reaction for your rocket thrust.  Perhaps you can directly use the astrophysical jet as your rocket propellant.  Or the radiant light or energy from Hawking radiation&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/293633217_Acceleration_of_a_Schwarzschild_Kugelblitz_Starship J. S. Lee, &amp;quot;Acceleration of a Schwarzschild Kugelblitz Starship&amp;quot;, Journal of the British Interplanetary Society pp. 105-116 (2015) ]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Crane_Westmoreland&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; or a black hole bomb as a photon drive.  All of these methods will require careful engineering to avoid very low accelerations from the high mass of the black hole while avoiding getting a black hole so small that it immediately evaporates in an explosion far larger than your spacecraft can survive.&lt;br /&gt;
&lt;br /&gt;
== Making Holes in Things ==&lt;br /&gt;
Sometimes, you need to put a hole in something.  Not in the sense of putting a black hole inside of something, but drilling a cylindrical hole &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; something.  Perhaps you are interested in machining part out of difficult to work materials.  Perhaps you want to build a weapon that perforates your enemies.  In either case, if you have a black hole available you could imagine sending the black hole through the target object and leaving a hole ... or at least a region of gravitationally disrupted material ... behind.&lt;br /&gt;
&lt;br /&gt;
For its frontal surface area, a black hole has an enormous mass.  It&#039;s sectional density and the pressures it exerts on the material it passes through will be so high that it will essentially ignore the material in its way.  After passing through enough material, it will eventually be slowed down both by accumulating mass and through drag forces, but that will occur over distances well beyond what we are concerned with here.  For practical purposes, the black hole will just punch through without being impeded in any way by the object in its path.  Our goal is to figure out what happens to that object.&lt;br /&gt;
&lt;br /&gt;
=== Direct absorption ===&lt;br /&gt;
Obviously, anything which directly encounters the event horizon will be lost forever.  This gives us a lower bound on the size of the hole left as the black hole diameter of twice the Schwarzschild radius 2 r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Gravitational disruption ===&lt;br /&gt;
A more significant effect is how the black hole will gravitationally accrete the material it passes through and eventually consume it.  We have already looked at [[Black_Hole_Engineering#Mass_collection_rates|Bondi-Hoyle accretion]].  The choked flow treatment takes as a cutoff where the infalling fluid transitions from subsonic to supersonic speeds at the speed of sound.  But the speed of sound is also a reasonable estimate of where inertial effects overcome material strength effects.  Motion due to gravity is fundamentally inertial, so we can take the Bondi radius r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; as a rough estimate of the distance where the black hole&#039;s gravity is able to rip material apart.  If the black hole is moving slowly compared to the speed of sound, this material will be consumed; if it is moving much faster than the speed of sound it merely leaves a gravitationally disrupted trail behind it.  In either case we are left with a region of diameter 2 r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; where the target object is torn apart.&lt;br /&gt;
&lt;br /&gt;
=== Vapor explosions ===&lt;br /&gt;
The black hole will emit radiation into the target object as it passes, either from Hawking radiation or from the radiation coming from its accretion disk.  In practice, much of the Hawking radiation from small black holes will be in the form of highly penetrating radiation.  But if we make the assumption that the radiation is absorbed locally (a reasonable assumption for larger black holes where the temperature is on the order of 10 keV or less) we can find the energy deposited per distance traveled by a black hole moving with speed v as dE/dx = P&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt;/v.  Any neutrinos or gravitational waves emitted will be far too penetrating to affect this calculation; consider only the Hawking power from interacting particles (and even then, the muons, pions, hadronic showers, and weak vector bosons that you get from the smaller black holes all put a significant fraction of their decay energy into neutrinos, so only part of their energy can be used).&lt;br /&gt;
&lt;br /&gt;
The radiation from the accretion disk is likely to be more amenable to local absorption.  Find the rate of accretion, multiply by the square of the speed of light to find the mass-energy accretion rate, and then by the efficiency &amp;amp;epsilon; of turning accretion disk mass energy into radiation that was discussed earlier.  Then divide by the speed to find the energy deposited per distance traveled to get dE/dx = m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;epsilon; / v.  Add this to the Hawking energy deposition to get the total dE/dx.  If the accretion is Eddington limited, the accretion rate cannot bring the energy deposition above L&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;/v.&lt;br /&gt;
&lt;br /&gt;
Under the assumption that this energy is absorbed locally, it will heat a cylinder of material to a high pressure vapor.  This vapor will then expand, pushing surrounding material violently away.  The radius of the resulting cavity can be found if you know the &amp;lt;i&amp;gt;cavity strength&amp;lt;/i&amp;gt; of the material K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;.  This can be found from the compressive strength K and the shear modulus G, both of which can usually be looked up for many common materials:&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; = (2/3) K + (1 + ln(2 G/K)) &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The volume of a cavity blown out by an energetic event will be K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; times the energy release.  This gives a radius of the cylinder exploded out of the target object of&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;v&amp;lt;/sub&amp;gt; = &amp;amp;radic;[(dE/dx) / (&amp;amp;pi; K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; )]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The diameter of the exploded hole will be twice the radius.&lt;br /&gt;
&lt;br /&gt;
Reference &amp;lt;ref&amp;gt;Robert J. Scherrer, &amp;quot;Gravitational Effects of a Small Primordial Black Hole Passing Through the Human Body&amp;quot;,  [https://arxiv.org/abs/2502.09734 arXiv:2502.09734 [astro-ph.CO]]&amp;lt;/ref&amp;gt; gives one attempt to estimate the effects of a micro black hole passing through the human body.  Here, they assume that the black hole has a speed on the order of the dark matter velocity dispersion of around 200 km/s, and find a minimum mass for serious injury or death to a human victim of 1.4&amp;amp;times;10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; kg.  That work used different assumptions than are used here.  If we take a black hole of that mass and speed passing through the human body (taking water as the primary constituent such that density 1 gram/cubic centimeter, A = 18, Z = 10, and a speed of sound of 1500 m/s) the Bondi accretion limit is 0.14 g/s (far less than the Eddington limit, so we are Bondi limited rather than Eddington limited).  The Bondi radius is 8.3 mm, so we can assume that the gravitationally disrupted tissue alone is equivalent to the effect of a 16.6 mm bullet.  If we assume a 5% efficiency at turning the mass-energy of the accretion disk into radiation, we get an accretion power of 616 GW, leading to a linear energy deposition of 3.08 MJ/m.  The Hawking radiation is negligible compared to this, so we ignore it.  The cavity strength can be crudely approximated as 1.2 MPa, which gives results roughly consistent with ballistics gelatin results.  Crunching through the calculations, we find that the vapor explosion blows out a hole 90 cm in radius (180 cm in diameter), which is enough to explosively disassemble the entire person into splattered gibbets.  We therefore see that the vapor explosion is the most significant factor and that the given 1.4&amp;amp;times;10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; kg is a significant overestimate of the minimum dangerous mass of a black hole.&lt;br /&gt;
&lt;br /&gt;
== Gravity Generation ==&lt;br /&gt;
&lt;br /&gt;
People are healthiest when living in gravity.  If you want to go out in space, there is no gravity.  Even on worlds, if the world is small enough there might not be enough gravity for good health.&lt;br /&gt;
&lt;br /&gt;
There are many proposals to address this, and they mostly involve spinning things around in centrifuges.  Which, to be perfectly honest, is probably always going to be a better approach to making gravity than black holes.  But we&#039;re not here for practicality, so lets look at using black holes as a gravity source.&lt;br /&gt;
&lt;br /&gt;
The source of gravity we are most familiar with here on Earth is gravity from mass.  You need a lot of mass to generate just a little bit of gravity, so it seems rather inefficient.  However, the closer you can get to your mass the more gravity you get, following Newton&#039;s law of universal gravitation&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
g = G M / r&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where lower case g is the acceleration due to gravity, upper case G = 6.67430&amp;amp;times;10&amp;lt;sup&amp;gt;−11&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/kg/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the gravitational constant, M is the mass making the gravity, and r is the distance between the center of the mass and the place where you are measuring the gravitational acceleration.  Technically, this is only for point masses or spherically symmetric masses, but we will be dealing with planets and black holes which are generally pretty close to spherical in most cases so we&#039;re okay.  Given this, we can get the same gravity the closer we can get to the source of our mass without going inside of it which in turn argues for using the densest source of mass we can find.  Which is black holes.&lt;br /&gt;
&lt;br /&gt;
Gravity on Earth has a value of g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; = 9.8 m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  If we know the mass of our black hole, we can plug this in to the law of universal gravitation to find how far away we need to be to get a comfortable gravity.  However, there is another consideration.  Your head and your feet will be at different distances from the center of the hole, so if you are standing up your feet will experience more gravity than your head.  The average person is somewhere around 1.5 to 2 meters tall, so if you need to be 10 cm from the black hole for 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; at your feet your head will nearly be in freefall.  So we also want the distance for 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; to be significantly larger than a human height.&lt;br /&gt;
;&lt;br /&gt;
Let&#039;s take, for example, a case where we have 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; at a distance of 10 meters.  Plugging this in to the law of universal gravitation, we find that we need a mass of 14.7 billion tons.  Given that we need to pack all of this into a sphere with a radius of 10 meters or less, we require a density of more than 3.5 million grams per cubic centimeter.  The densest material known is osmium, which is 22.6 grams per cubic centimeter.  As we need a density five orders of magnitude more than this, normal materials will not cut it.  Electron degenerate matter can approach these densities, but electron degenerate matter cannot hold itself together and will spontaneously explode under environmental conditions suitable for human life (specifically, if the gravity is only 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;) so we can rule that out.  Neutron degenerate matter has the same issue.  Which leaves black holes as our only option.&lt;br /&gt;
&lt;br /&gt;
Such a hole would be smaller than an atom, although substantially larger than an atomic nucleus.  It will produce about 20 MW of hard radiation but most of that is neutrinos; only a bit over 8 MW is going to interact with normal matter &amp;amp;ndash; mainly several hundred keV gamma rays, positrons, and electrons which are all easy enough to shield against.  The black hole will last much longer than the current age of the universe and if you need to feed it the Eddington limited rate is a few grams per second while the Bondi limit is about a quarter kg/s for rock, a few kg/s for water, or a couple hundred kg/s for thallium.  As far as the gravity, if your feet are at 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;, then (assuming you are 1.7 m tall) your head will experience about 3/4 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;.  This is probably both healthy and comfortable, the black hole is relatively benign, and so this presents one option for artificial gravity.&lt;br /&gt;
&lt;br /&gt;
== Computation ==&lt;br /&gt;
&lt;br /&gt;
A black hole&#039;s event horizon has a temperature.  This implies, via thermodynamics, that it has an entropy.  In information theory, the entropy of a system is a measure of its information content, and thus the Hawking radiation coming out of the black hole is the rate at which information is returned to the outside world.  This brings up the idea of, what if you could input information via coded messages into the black hole, have the black hole process that information, and then return that information as patterns and correlations in its Hawking radiation?&lt;br /&gt;
&lt;br /&gt;
If this all sounds very hand-wavy, that&#039;s because it is.  You could apply the same argument to the glow coming off of a bar of hot iron.  But one work&amp;lt;ref&amp;gt;G.R. Andrews III, &amp;quot;Black hole thermodynamics&amp;quot;, Results in Physics,&lt;br /&gt;
Volume 13,&lt;br /&gt;
2019,&lt;br /&gt;
102188,&lt;br /&gt;
ISSN 2211-3797,&lt;br /&gt;
https://doi.org/10.1016/j.rinp.2019.102188.&lt;br /&gt;
(https://www.sciencedirect.com/science/article/pii/S2211379719304036)&amp;lt;/ref&amp;gt; has looked into this concept and found ways, at least in principle, to make black holes Turing complete so that they can be used, again in principle, as a computer.  This raises the possibility of arbitrarily advanced civilizations with near omniscient abilities to measure radiation using black holes as the ultimate computation device&amp;lt;ref&amp;gt;S. Lloyd and Y. J. Ng, &amp;quot;Black Hole Computers&amp;quot;, Scientific American (April 1, 2007) https://www.scientificamerican.com/article/black-hole-computers-2007-04/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Containment ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
There were a dozen other questions that Duncan was longing to ask. How were these tiny yet immensely massive objects handled? Now that Sirius was in free fall, the node would remain floating where it was--but what kept it from shooting out of the drive tube as soon as acceleration started? He assumed that some combination of powerful electric and magnetic fields held it in place, and transmitted its thrust to the ship.&lt;br /&gt;
&lt;br /&gt;
Arthur C. Clarke, &amp;lt;i&amp;gt;Imperial Earth&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, you have a black hole.  And let&#039;s say you want to use it for a mobile application.  This means you need to move it around.  As you are likely dealing with something that has a mass of millions of tons or more, it will take a lot of force to accelerate it just a little bit.  If you are going to use it for thrust for your spacecraft, or even if you need to move it around somewhere using a spacecraft, you&#039;re going to want to make sure it doesn&#039;t get left behind when your spacecraft moves.  As you can see from the quote above, even some of the foremost minds in science fiction simply hand-waved this detail away.&lt;br /&gt;
&lt;br /&gt;
This can get particularly bothersome if you are on a planet.  A basic 100 million ton black hole weighs, well, 100 million tons.  Or about a trillion newtons of force.  It&#039;s smaller than the nucleus of an atom.  Any chemical bond will fail with a force of about 0.010 &amp;amp;mu;N; the black hole will exert something like fourteen orders of magnitude more force than is needed to break any known force holding it to other atoms in matter.  The pressure of all the force concentrated into such a tiny area means that nothing material could keep it from simply falling down.  After which it will end up orbiting through the planet, mostly ignoring the matter in the way but gradually slowing down over geological time spans.  If this happens and you wanted to do something other than geoengineering with your black hole, you&#039;re probably out of luck.&lt;br /&gt;
&lt;br /&gt;
So how can you exert a force on a black hole?&lt;br /&gt;
&lt;br /&gt;
By Newton&#039;s third law of motion, anything that gets gravitationally attracted to a black hole also exerts the same force back on a black hole.  A black hole near something else massive will be tugged toward the massive thing as the massive thing pulls the black hole.  So if that massive thing is made out of matter, you can pull the thing which can pull the black hole.  Unfortunately, the resulting force is probably going to be really weak.  If you had a 200 meter diameter ball of osmium (the densest material known) it would have a mass of 95 million tons.  At the surface of the ball, it would attract a black hole with a gravitational acceleration of 0.63 mm/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;; about 1/15,500 that of Earth&#039;s gravity.  The acceleration is pitiful, and you&#039;re going to have to be carrying around a lot of extra mass (whether it is a significant amount of extra mass compared to your black hole is another matter).  But you can apply the acceleration continuously over long periods of time.  If you use this to couple your black hole rocket to your spacecraft you can accelerate at 54 m/s per day; or a km/s every 20 days.  Perhaps surprisingly, this is not entirely unworkable.&lt;br /&gt;
&lt;br /&gt;
Note that this method does not provide overall &amp;lt;i&amp;gt;propulsion&amp;lt;/i&amp;gt;.  Conservation of momentum dictates that you still must use some kind of thruster than expels or exchanges momentum with the outside environment.  Rather, this gives you the limits at which your black hole can be accelerated by whatever method you are using to move your spacecraft and the hole without the hole falling away.&lt;br /&gt;
&lt;br /&gt;
You can also electrically charge the black hole.  This will give it an electric field.  If the black hole is also spinning, the combination of spin and charge will give it a magnetic field.  You can then push or pull on the black hole with beefy capacitor plates or electromagnets.  However, it can be challenging to give a black hole a large charge, or to have it keep its charge for long.  &lt;br /&gt;
&lt;br /&gt;
One problem is the electrical potential of the hole.&lt;br /&gt;
A black hole will have a capacitance of &lt;br /&gt;
&amp;lt;div align=center&amp;gt; C = 4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188&amp;amp;times;10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the vacuum permittivity.&lt;br /&gt;
The potential &amp;amp;Vscr;, in volts, for a black hole with a charge Q in coulombs, is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &amp;amp;Vscr; = Q / C &amp;lt;/div&amp;gt;&lt;br /&gt;
and the energy to charge the black hole up is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; W = (1/2) C &amp;amp;Vscr;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
Generally, the charge you can achieve is limited by the voltage (or energy per particle, expressed in eV) you can get with your particle accelerator.  For a given &amp;amp;Vscr;, this means the most charge you can put on your hole is &lt;br /&gt;
&amp;lt;div align=center&amp;gt; Q = C &amp;amp;Vscr;.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With modern accelerators, we might get electrons up to an energy of 1 TeV (1&amp;amp;times;10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; eV), for a potential of &amp;amp;Vscr; = 1&amp;amp;times;10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; V.&lt;br /&gt;
For our example 100 million ton black hole, this gives a charge of Q = 1.65&amp;amp;times;10&amp;lt;sup&amp;gt;-14&amp;lt;/sup&amp;gt; C with a negligible charging energy.  We can put this next to a highly charged capacitor plate to accelerate it.  You can generate fields as high as the vacuum breakdown limit for the materials used to make your plate, which is typically about &amp;amp;#120020; ~= 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; V/m.  The force is F = Q &amp;amp;#120020;, or about (very roughly) 1 &amp;amp;mu;N.  Using F = M a, the acceleration a produced is a rather pathetic a ~= 10&amp;lt;sup&amp;gt;-17&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, or about 10&amp;lt;sup&amp;gt;-18&amp;lt;/sup&amp;gt; g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;.  This is not going to get anyone anywhere in a reasonable time!  But you can at least see the math needed to figure out how to move the hole so you can work other examples for yourself.  &lt;br /&gt;
&lt;br /&gt;
For electric containment, it is interesting to note that because r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;&amp;lt;/div&amp;gt; is proportional to the black hole mass, the capacitance is also proportional to the mass.  So for a given attainable voltage the charge on the black hole is proportional to the mass.  And consequently, for a given electric field the force on the black hole is proportional to the mass.  With the final result that for a fixed voltage and electric field strength, the acceleration of the black hole you can get with electric methods is entirely independent of its mass.&lt;br /&gt;
&lt;br /&gt;
If you have a charged rotating black hole, as described earlier it will have a magnetic moment.  If you put a magnetic moment in a magnetic field gradient dB/dx the magnetic moment will experience a force F = m dB/dx.  If we take our 100 million ton black hole charged up to a trillion volts from above, and give it enough spin that it becomes extremal, you will have an angular momentum of J = 2.2&amp;amp;times;10&amp;lt;sup&amp;gt;-8&amp;lt;/sup&amp;gt; kg m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/s.  This gives it a magnetic dipole moment of m = 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-33&amp;lt;/sup&amp;gt; A m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The highest magnetic field gradients we have managed to achieve have been about a GT/m&amp;lt;ref&amp;gt;[Zablotskii, V., Polyakova, T., Lunov, O. et al. How a High-Gradient Magnetic Field Could Affect Cell Life. Sci Rep 6, 37407 (2016). https://doi.org/10.1038/srep37407&amp;lt;/ref&amp;gt;.  Thus, we have a force of approximately 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; N and an acceleration of about 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-32&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, which is many orders of magnitude worse than the already pathetic electric field case.  But again, using these tools you can work out for yourself the best way to move your black hole if your black hole is not 100 million tons or is charged to a different potential.  In particular, for a given voltage and magnetic field gradient, the acceleration should scale linearly with the black hole mass, thus favoring larger black holes.&lt;br /&gt;
&lt;br /&gt;
But there is another issue to consider.  If e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;), for e the fundamental charge, is not much less than 1, you will get significant discharging from the hawking radiation emitting unbalanced numbers of electrons and positrons.  For e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;) much larger than 1 and for T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; / (m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) much larger than 1, the discharge rate is approximately e&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;Vscr; / &amp;amp;hbar;&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  In our previous example with a 100 million ton black hole, e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;) is about 10,000 and T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; / (m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) is about 200.  Because these are much larger than 1 we can use our discharging estimate to find a discharge current of I = 24 million A.  In a tiny fraction of a second, our charged black hole would be neutral again.  Keeping it charged requires a power of P = I &amp;amp;Vscr; = 24 million terawatts from our particle accelerator.&lt;br /&gt;
&lt;br /&gt;
But we have one more lever left to pull here.  Momentum is conserved, so if we can get our black hole to consume matter moving at high speed the momentum of the matter the black hole eats will be transferred to the black hole.  With a little bit of calculus you can find that for a Bondi-limited black hole, the optimum speed to shoot your mass stream at the black hole is v = &amp;amp;radic;2 c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;.  The force on the black hole is v m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Again for our example 100 million ton black hole, if we shoot it with a jet of thallium at 1157 m/s (the optimum for thallium&#039;s speed of sound) the black hole will experience a force of 2.7 N and an acceleration of 2.7&amp;amp;times;10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  This is still much less than the gravity tractor that was the first suggestion we floated for pulling a black hole; but at least it is much better than using electric or magnetic fields!  Again, this is just one example.  Black holes with different masses will get different results.  In particular, because the Bondi accretion rate increases proportionally to the square of the mass, the acceleration you can get from shooting your black hole with a mass jet will increase linearly with its mass and thus favor larger black holes for more reasonable accelerations.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Engineering‏‎]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Physics]][[Category:Astronomy &amp;amp; Cosmology]][[Category:Infrastructure]][[Category:Propulsion]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Black_Hole_Engineering&amp;diff=3840</id>
		<title>Black Hole Engineering</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Black_Hole_Engineering&amp;diff=3840"/>
		<updated>2026-04-18T16:18:10Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Containment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ah, black holes.  Flaws in the fabric of the universe.  Empty voids from which nothing can return.  The ultimate unknowable mystery.&lt;br /&gt;
&lt;br /&gt;
But what are they good for?&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
Lets start with a brief introduction to black holes.  &lt;br /&gt;
&lt;br /&gt;
Things like planets and stars and other massive bodies have gravitational fields around them that tend to draw things toward them and trap stuff on them.  In order to get away from such a body, you need to shoot yourself off it with a speed higher than its &amp;lt;i&amp;gt;escape velocity&amp;lt;/i&amp;gt;.  If you don&#039;t have that much speed, you can&#039;t get away.  When you pack enough mass into a small enough volume, its gravity gets so high that the escape velocity is higher than the speed of light.  Because nothing can go faster than light, nothing can escape.  This is a black hole.&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Schwarzschold.png|thumb|A diagram of the features of the Schwarzschild geometry, showing the event horizon (white circle) and central singularity.]]&lt;br /&gt;
That&#039;s the description motivated by Newtonian gravity, anyway.  But when gravity gets really strong Newtonian gravity breaks down and you need to use general relativity instead.  Curiously, the size and mass where light (and everything else) is trapped is the same as the Newtonian case.  But instead of light and other things flying out, looping around, and coming back space-time gets strange.  At the critical distance where light would be trapped you get a surface called an &amp;lt;i&amp;gt;event horizon&amp;lt;/i&amp;gt;.  Nothing that passes into an event horizon can ever get back out again.  The gravity at and inside the event horizon is so strong that it rotates space and time enough that the direction inwards toward the center becomes your inevitable future.  You can no more resist going toward the middle of the hole that you can avoid seeing what fate awaits you.&lt;br /&gt;
&lt;br /&gt;
An uncharged and non-rotating black hole at rest is described by the Schwarzschild geometry.  The radius of its event horizon is the Schwarzschild radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt; = 2 G M / c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where M is the mass of the black hole, G is the gravitational constant, and c is the speed of light in vacuum.  As an example, a black hole with a mass of 100 million metric tons would have a Schwarzschild radius of 1.48 &amp;amp;times; 10&amp;lt;sup&amp;gt;-16&amp;lt;/sup&amp;gt; meters.  This is slightly under one-fifth the radius of a proton.&lt;br /&gt;
&lt;br /&gt;
At the center of a black hole lies a point at which our description of physics breaks down, called the &amp;lt;i&amp;gt;singularity&amp;lt;/i&amp;gt;.  While of immense scientific interest, it is irrelevant for engineering because it is inside the event horizon so it cannot possibly affect us or our environment.&lt;br /&gt;
&lt;br /&gt;
Energy is conserved, and mass is a manifestation of energy that is not moving.  So when matter or radiation is swallowed by the hole, its energy is added to that of the hole and the mass of the hole increases by E = m c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; to reflect this.&lt;br /&gt;
&lt;br /&gt;
Charged and/or rotating black holes get more complicated:&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Reissner-Nordstrom.png|thumb|A diagram of the features of the Reissner–Nordström geometry, showing the inner and outer event horizons (white solid circle), the location of the Schwarzschild event horizon for a black hole of equal mass but no charge (outer dashed circle), the location of the extremal horizon at half the Schwarzschild radius (inner dashed circle), and the central singularity.]]&lt;br /&gt;
=== Charged black holes ===&lt;br /&gt;
Charge is conserved.  If electrically charged matter falls into a black hole, the hole itself will acquire the charge.  The charge produces an electric field radiating away from the hole, much as the mass of the hole also creates a gravitational field.&lt;br /&gt;
&lt;br /&gt;
A charged black hole is not expected to last long in the real world.  The charge will draw in particles of the same charge and repel particles of the opposite charge, tending to neutralize it in any environment where any matter exists (even tenuous space plasma)&amp;lt;ref name=&amp;quot;Gibbons 1974)&amp;gt;G. W. Gibbons, &amp;quot;Vacuum Polarization and the Spontaneous Loss of Charge by Black Holes&amp;quot;, Commun. math. Phys. 44, 245-264 (1975)&amp;lt;/ref&amp;gt;.  An engineer intending to work with charged black holes will need to ensure it exists in a high vacuum environment and perhaps add additional features to slow the rate of neutralization or methods to top off its charge by adding additional charged particles.  As will be seen later, a charged black hole will also spontaneously shed particles to get rid of its charge&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;B. Carter, &amp;quot;Charge and Particle Conservation in Black-Hole Decay&amp;quot;, Physical Review Letters Vol. 33 No. 9, pg. 558-561 (1974)&amp;lt;/ref&amp;gt;, making keeping it charged even harder.&lt;br /&gt;
&lt;br /&gt;
A charged black hole is described by the Reissner–Nordström geometry.  For the same mass, a net charge will cause the event horizon to shrink.  A second horizon will form inside the first horizon that will grow with increasing charge, although for the purpose of black hole engineering this is not particularly relevant because anything going through the outer horizon is lost to our universe one way or the other.  &lt;br /&gt;
&lt;br /&gt;
As charge is added, the two horizons approach each other until they meet at a distance of half of the Schwarzschild radius calculated for an uncharged hole of the same mass, with a charge of&lt;br /&gt;
&amp;lt;div align=center&amp;gt;Q = M &amp;amp;radic;[4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; G] = M 8.61722&amp;amp;times;10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt; C/kg.&amp;lt;/div&amp;gt;&lt;br /&gt;
This forms one example of an &amp;lt;i&amp;gt;extremal black hole&amp;lt;/i&amp;gt;.  In this case the mass-energy of the charge, considered as a sphere of charge located in a thin shell at the event horizon, makes up the entirety of the mass of the black hole with no room left over for mass from any matter or other kinds of energy.  It is thus easy to see that simply adding more and more charge to a black hole that is not yet extremal cannot actually form an extremal black hole.  Likewise, adding charge to an already extremal black hole at most keeps it extremal as you add electrostatic mass-energy that keeps up with the increase in charge (and all physical charged particles also have their own mass, which would take it out of the extremal condition).  Some theories suggest that it is impossible for extremal black holes to form by any physical process, although these theories have been disputed.&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Kerr.png|thumb|A diagram of the features of the Kerr geometry, showing the inner and outer event horizons (white ovals), outer boundary of the ergosphere (red oval), and ring singularity(dotted oval).]]&lt;br /&gt;
&lt;br /&gt;
=== Rotating black holes ===&lt;br /&gt;
You get a rotating black hole when the hole devours things which have angular momentum and that angular momentum becomes a property of the hole.  Black holes have no surface features so you can&#039;t actually see things on the hole going around.  But the angular momentum manifests in other physically observable ways.&lt;br /&gt;
&lt;br /&gt;
Most astrophysical processes that lead to the formation of black holes involve the collapse or collisions of rotating bodies with non-zero angular momentum.  Hence it is expected that all naturally occurring black holes are born rotating.  As we will see later, they may not remain rotating but large rotating holes are likely to remain rotating for long periods of time.&lt;br /&gt;
&lt;br /&gt;
Massive rotating bodies exhibit a process called frame dragging, and rotating black holes are no exception.  Frame dragging is a gravitational analogue of magnetic induction from moving electric charges.  It induces motion in space-time near the body co-rotating with the body and objects therein will be moved along with the space-time.  Because space-time is dragged faster near the body than far from it, a stationary object in a free-fall orbit around the hole will appear to be rotating in the opposite direction to the hole to a distant observer even though it is in an inertial reference frame.   &lt;br /&gt;
&lt;br /&gt;
A rotating black hole is described by the Kerr geometry.  This has some similar behavior to the Reissner–Nordström geometry of charged black holes.  You get the formation of an inner horizon that grows with increased rotation, and the outer horizon shrinks.  Also similar to charged black holes, a hole that is spinning fast enough can become extremal such that the spin alone is providing the energy for its mass term when the angular momentum J is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; J = M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; G / c = M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; 2.22615&amp;amp;times;10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/kg/s.&amp;lt;/div&amp;gt;  Different from charged holes is that the singularity at the center forms a ring rather than a point.  None of this is of any interest to the engineer, as it is all hidden behind an event horizon and cannot affect our world.&lt;br /&gt;
&lt;br /&gt;
Of more interest however, is that you get a region outside of the event horizon where it is impossible to stop moving.  Here, frame dragging is so extreme that space-time is moving around the black hole faster than the speed of light.  This region is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;.  Similar to how once you go past the event horizon time rotates so that your future is toward the center of the hole, in the ergosphere time rotates so that your future is in the direction of the hole&#039;s spin.  You can no more come to a stop or go the other direction than you can go back in time.&lt;br /&gt;
&lt;br /&gt;
=== Charged and rotating black holes ===&lt;br /&gt;
A black hole with both charge and angular momentum behaves much like you would expect from the solutions for charged black holes and rotating black holes.  You get an ergosphere, frame dragging, electric field, and the possibility of extremal black holes.  Extremal holes occur when&lt;br /&gt;
&amp;lt;div align=center&amp;gt; M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - (J c / (G M))&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - (Q / &amp;amp;radic; [4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; G])&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 0.&amp;lt;/div&amp;gt;&lt;br /&gt;
The new feature is the presence of a magnetic field whose magnetic axis is aligned with the spin axis.  For a black hole with charge Q, angular momentum J, and mass M, the magnetic moment m (as measured in the far-field) is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; m = Q J / M&amp;lt;/div&amp;gt;&lt;br /&gt;
This black hole is described by the Kerr-Newman geometry.  The mathematics of this geometry allow for the event horizon to disappear and the ring singularity to be displayed to the world.  However, to obtain this condition you need to go past the extremal case, which is generally thought to be physically impossible.&lt;br /&gt;
&lt;br /&gt;
=== Caveats ===&lt;br /&gt;
All the above descriptions of black holes assumes a distribution of mass and charge that does not change with time.  That is, it is &amp;lt;i&amp;gt;static&amp;lt;/i&amp;gt;.  It may be moving, as with the case of a rotating black hole, but the distribution of rotating stuff doesn&#039;t change.  It may also be moving if you shift to a frame of reference where the hole is not at rest, but you can always find a frame of reference where the hole is at rest in the sense that it has no net linear momentum (and, in a more practical sense, isn&#039;t going anywhere.  This also means that the occasionally encountered idea of &amp;quot;accelerate an object to such a high speed that it turns into a black hole&amp;quot; simply doesn&#039;t work and is not consistent with physics).  If you have a static hole, it&#039;s properties are entirely defined by just the three quantities of its mass, charge, and angular momentum.  Any two static black holes with these three quantities the same will be identical in every respect.  To describe this, physicists use the somewhat odd terminology that &amp;quot;the black hole has no hair&amp;quot;; hair being things that do not directly derive from mass, spin, or charge.&lt;br /&gt;
&lt;br /&gt;
Not all black holes need be static.  At the moment of creation by the collision of two supermassive objects, for example, a black hole will momentarily have an event horizon that is elongated and wobbly.  That is, it has &amp;quot;hair.&amp;quot;  However, it rapidly radiates gravitational waves until all its hair is shed and it settles down to a static state.&lt;br /&gt;
&lt;br /&gt;
All of the above descriptions of different kinds of black holes assume that if you go far enough away from the black hole, space-time settles down into the ordinary mostly flat space-time where Newtonian gravity works and planets and satellites have regular orbits and geometry works like you would expect and things behave like we would otherwise naively expect them to.  This is called &amp;lt;i&amp;gt;asymptotic flatness&amp;lt;/i&amp;gt;, defined by the idea that if you go far enough away from the hole in any direction space-time will get as arbitrarily close to flat with increasing distance.  Asymptotic flatness is a good approximation of our universe on scales up to and beyond galactic clusters.  If you are only dealing with engineering projects within a single galactic cluster, you can generally assume that asymptotic flatness holds.  There has been some work on black holes in universes that are not asymptotically flat, but we will not concern ourselves with that here as it is unlikely to be of relevance to engineering tasks.&lt;br /&gt;
&lt;br /&gt;
The initial justification for nothing getting past the event horizon was that it would have to move faster than the speed of light, and nothing can move faster than light.  But many science fiction works feature methods whereby information or objects (usually spacecraft) &amp;lt;i&amp;gt;can&amp;lt;/i&amp;gt; go faster than light (FTL).  Could a faster than light starship escape from inside the event horizon of a black hole?  Possibly.  It depends in the implementation, but under relativity FTL motion automatically implies time travel.  And all of the results of relativity that inside a black hole the future is towards the center of the hole rather than forward in time would similarly be un-done by time traveling FTL.  Likewise, your FTL spacecraft could likely go backwards around the ergosphere, if that&#039;s your thing.  The article on [[Wormholes#Dropping_a_wormhole_into_a_black_hole|wormholes]] covers some of the details for wormholes interacting with black holes, illustrating one way to get information out of a black hole&#039;s event horizon and the difficulty of implementing it.  This could, in principle, allow access to the interior of black holes that we formerly ignored.  Such as using rotating black holes as a time machine (but we can already do that if we can get there and out in the first place) or as wormholes to other universes.&lt;br /&gt;
&lt;br /&gt;
== Acquiring a black hole ==&lt;br /&gt;
&lt;br /&gt;
If you want to do things with a black hole, first you need to get one.  Here, we discuss various ways you might get your grubby little mitts on one of these monstrosities of physics.&lt;br /&gt;
&lt;br /&gt;
=== Supermassive black holes ===&lt;br /&gt;
&lt;br /&gt;
At the center of each galaxy resides a gigantic black hole with a mass ranging from tens of thousands to billions of times more massive than our sun.  To acquire a supermassive black hole, you&#039;ll need to travel to the center of a galaxy.  The mass of these black holes means that they can be difficult to take with you and you might need to do your work where you originally found the hole.&lt;br /&gt;
&lt;br /&gt;
=== Stellar mass black holes ===&lt;br /&gt;
&lt;br /&gt;
Stars do not readily form black holes, despite their immense gravity trying to pull them together.  When you try to squish a star down to make a black hole, that squishing makes its temperature rise.  A rising temperature makes the star hot, which increases its pressure, which pushes back against your squishing.  This can be very annoying when trying to make a black hole.  You need to wait for that thermal energy to radiate away.  But even worse the hot, dense interior of the stuff you are squishing makes a great environment for thermonuclear fusion to occur.  This fusion creates heat and you have to wait for that heat to radiate away, too, before you can get the stuff to contract down further.&lt;br /&gt;
&lt;br /&gt;
But even after everything has fused, there can be limits to your squishing.  As the stuff in the stars gets denser and denser, you get to a point where all the low energy places to park the electrons are all taken up.  To make the star denser, you need to put the electrons in higher energy states.  This takes energy to get the electrons there, which means even more pressure pushing back.  This is a state of matter called &amp;lt;i&amp;gt;electron degenerate matter&amp;lt;/i&amp;gt;, and the resulting object is called a &amp;lt;i&amp;gt;white dwarf&amp;lt;/i&amp;gt; star.  For stars with a mass of about 1.44 times the mass of our sun or less, the electron degeneracy pressure keeps the star from getting small enough to form a black hole.  This threshold mass is called the [https://en.wikipedia.org/wiki/Chandrasekhar_limit|&amp;lt;i&amp;gt;Chandrasekhar limit&amp;lt;/i&amp;gt;].&lt;br /&gt;
&lt;br /&gt;
Okay, so you get together a star with more mass than the Chandrasekhar limit.  Now you&#039;re good to go, right?  You have enough mass to just push past that annoying electron degeneracy pressure.  Not so fast, buckaroo!  Once the energy of the electrons gets high enough it becomes energetically favorable for them to combine with protons to form neutrons (this happens for energies of about 0.78 MeV for free protons).  Now you get a dense ball of neutrons and have the same issue that you previously had with electrons, but worse.  This mass of degenerate neutrons is called a &amp;lt;i&amp;gt;neutron star&amp;lt;/i&amp;gt;.  It takes a mass of a bit more than twice the mass of the sun to overcome the pressure of degenerate neutron matter (the [https://en.wikipedia.org/wiki/Tolman%E2%80%93Oppenheimer%E2%80%93Volkoff_limit|&amp;lt;i&amp;gt;Tolman–Oppenheimer–Volkoff limit&amp;lt;/i&amp;gt;]).  But once you do that, there is nothing preventing the remains of the star from squishing down into a black hole under its gravity.&lt;br /&gt;
&lt;br /&gt;
All of this is to show that it can be hard to &amp;lt;i&amp;gt;make&amp;lt;/i&amp;gt; a black hole from stars.  And that&#039;s not even considering other complications, like how stars tend to shed a lot of their mass as they collapse so you need considerably more mass than the Tolman–Oppenheimer–Volkoff limit to make your black hole.&lt;br /&gt;
&lt;br /&gt;
But do not fret!  The universe has been kind enough to make black holes out of stars for you.  There has been enough time for many of the more massive stars to burn through their fusion fuel and collapse to make black holes.  Even those that remain as neutron stars sometimes run in to other neutron stars and form black holes.&lt;br /&gt;
&lt;br /&gt;
Needless to say, a stellar mass black hole is going to be very heavy.  If your civilization cannot move stars around, this will be a location you go to rather than a piece of equipment you carry around with you.&lt;br /&gt;
&lt;br /&gt;
Black holes may not be uncommon in the universe, but they can be dark (it&#039;s in their name, after all).  So stellar mass black holes can be hard to find.  But there are ways.  If the black hole has a stellar companion, it can siphon gas from the companion to produce a bright x-ray source.  If a dark black hole passes in front of another star, it can make that star temporarily brighter through gravitational lensing.  So you may be able to locate a stellar mass black hole &amp;amp;ndash; we have already located a great many of them.  The problem of getting to said stellar mass black hole is still an unsolved problem, however.&lt;br /&gt;
&lt;br /&gt;
=== Primordial black holes ===&lt;br /&gt;
&lt;br /&gt;
There are no known natural processes to make black holes in our universe with a mass less than the Tolman–Oppenheimer–Volkoff limit.  However, it is possible that our universe might have been born with small black holes already in place.  These primordial black holes could potentially be significantly smaller than stellar mass black holes.  Primordial black holes with initial masses of less than five hundred million (5&amp;amp;times;10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) tons will have evaporated by now&amp;lt;ref&amp;gt;MacGibbon, Jane H.; Carr, B. J.; Page, Don N. (2008). &amp;quot;Do Evaporating Black Holes Form Photospheres?&amp;quot;. Physical Review D. 78 (6) 064043. arXiv:[https://arxiv.org/abs/0709.2380 0709.2380]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2008PhRvD..78f4043M abs/2003PhTea..41..299L 2008PhRvD..78f4043M]. doi:[https://doi.org/10.1103%2FPhysRevD.78.064043 10.1103/PhysRevD.78.064043]. S2CID [https://api.semanticscholar.org/CorpusID:119230843 119230843]&amp;lt;/ref&amp;gt; (see below for &amp;lt;i&amp;gt;why&amp;lt;/i&amp;gt; black holes evaporate).  Some primordial black holes with masses slightly above this limit will survive to the present day with their masses since reduced to below this limit by the intervening evaporation.  However, it does mean that black holes with mass smaller than this are going to be quite rare the wild.&lt;br /&gt;
&lt;br /&gt;
It is not necessary for primordial black holes to be small&amp;lt;ref&amp;gt;Andi Hektor, Gert Hütsi and Martti Raidal, &amp;quot;Constraints on primordial black hole dark matter from Galactic center X-ray observations&amp;quot;, Astronomy &amp;amp; Astrophysics Vol. 618, article no. A139 (2018) https://doi.org/10.1051/0004-6361/201833483&amp;lt;/ref&amp;gt;.  They could have initially formed at any size.  Indeed, there has been discussion among the scientific community that the seeds of supermassive black holes were primordial black holes which would necessarily have been of large size.&lt;br /&gt;
&lt;br /&gt;
Surviving primordial black holes that are not supermassive black holes would contribute to the dark matter of the universe&amp;lt;ref&amp;gt;Bernard Carr, Kazunori Kohri, Yuuiti Sendouda, and Jun&#039;ichi Yokoyama, &amp;quot;Constraints on Primordial Black Holes&amp;quot;, arXiv:2002.12778 [astro-ph.CO] https://arxiv.org/abs/2002.12778&amp;lt;/ref&amp;gt;.  Indeed, it is possible that most of the universe&#039;s dark matter consists of these primordial black holes.  Ocasionally, a small primordial black hole might pass through a solar system and be detected by its minute gravitational effects on planetary orbits&amp;lt;ref&amp;gt;Valentin Thoss and Andreas Burkert, &amp;quot;Primordial Black Holes in the Solar System&amp;quot;, arXiv:2409.04518 [astro-ph.EP] https://arxiv.org/abs/2409.04518&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Artificial black holes ===&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t find a hole, maybe you can make one.  If your culture is capable of assembling massive stars and you&#039;re willing to wait a few tens or hundreds of millions of years, this is something that can be done.  However, if you&#039;re looking to make holes of sub-stellar size, no one today has even the faintest idea of how it could be done.&lt;br /&gt;
&lt;br /&gt;
For quite a while, one of the favorite ideas was a method called a kugelblitz&amp;lt;ref name=&amp;quot;Crane_Westmoreland&amp;quot;&amp;gt;L. Crane and S. Westmoreland, &amp;quot;Are Black Hole Starships Possible&amp;quot; https://arxiv.org/abs/0908.1803&amp;lt;/ref&amp;gt;.  Technically, this can be any arrangement of radiant energy or energy made of fields that surpasses the Schwarzschild critereon and forms a horizon, but since the development of the laser one of the favorite kugelblitzes has been to shine many enormously powerful laser pulses into a tiny spot.  When the laser pulses simultaneously reach the focal spot, their combined energy is sufficient to form a black hole.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it doesn&#039;t work&amp;lt;ref&amp;gt;Álvaro Álvarez-Domínguez, Luis J. Garay, Eduardo Martín-Martínez, and José Polo-Gómez, &amp;quot;No black holes from light&amp;quot;, arXiv:2405.02389 [gr-qc]  	&lt;br /&gt;
https://doi.org/10.48550/arXiv.2405.02389; Physical Review Letters 133, 041401 (2024)  	&lt;br /&gt;
https://doi.org/10.1103/PhysRevLett.133.041401&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ball, Philip (July 26, 2024). &amp;quot;Black Holes Can&#039;t Be Created by Light&amp;quot;. Physics. American Physical Society (APS). Retrieved June 22, 2025. https://physics.aps.org/articles/v17/119&amp;lt;/ref&amp;gt;.  Before the light can get concentrated enough to self-gravitate into a black hole, it gets intense enough for light to start interacting with light.  This scatters the light out of the beam, preventing the light from focusing tightly enough to form a black hole.&lt;br /&gt;
&lt;br /&gt;
So that&#039;s the current state of the art.  If there are ways to make small black holes, we haven&#039;t thought of them yet.&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
&lt;br /&gt;
=== Hawking radiation ===&lt;br /&gt;
&lt;br /&gt;
Famously, nothing that goes into a black hole can ever come back out again.  But something comes out.  For it turns out that black holes have a temperature and that, like everything with a temperature, they emit radiation.  In fact, being perfectly black, they radiate as a perfect black body.  This radiation is called Hawking radiation after its discoverer, physicist [https://en.wikipedia.org/wiki/Stephen_Hawking Stephen Hawking].  For normal sized black holes, those the size of stars or galaxies, this temperature is very small and the radiation power is absolutely minuscule.  But the smaller the hole, the hotter it gets and the more power it radiates.  For a Schwarzschild black hole with mass M, the Hawking temperature T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;hbar; c&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; / (8 &amp;amp;pi; G k&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt; M)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;hbar; is Planck&#039;s constant, &amp;amp;pi; is the circle constant, and k&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt; is Boltzmann&#039;s constant.  Curiously, this means that the wavelengths around the peak emission of light in its spectrum is near the size of its event horizon.  The power radiated by a hole of this temperature in the form of electromagnetic radiation is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
P&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;hbar; c&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; / (15360 &amp;amp;pi; (G M)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
However, there are additional forms of radiation beyond electromagnetic energy which will add to this radiated power.  If the black hole&#039;s temperature (in units of energy, so multiply the temperature by the Boltzmann constant to get the units right) is of the same order or higher than the rest mass-energy of a type of particle, that type of particle will also be emitted.  The lowest mass particles known that are not electromagnetic radiation are neutrinos.  Neutrinos are slippery elusive little fellows and we still don&#039;t know their rest masses, but an upper bound on the rest mass of the lightest neutrino species is approximately 0.1 eV.  This corresponds to a temperature of 1160 K and a black hole mass of about a hundred thousand trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt;) tons.  Temperatures higher than this and masses lower than this will need to take neutrino radiation into account.  A black hole with a mass of less than twenty billion (2&amp;amp;times;10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt;) tons at a temperature of 6 billion kelvin will be radiating electrons and positrons.  As the mass continues to decrease additional particle types such as muons and pions will start to contribute to the radiation; at even higher temperatures quarks and gluons will be produced that decay into particle jets creating various hadrons.  Gravitational waves will also be radiated away at all temperatures similarly to electromagnetic radiation.  The fraction of radiation coming off as various particle types is shown in the table below for black holes large enough to have insignificant muon, pion, and heavier particle radiation.&lt;br /&gt;
&amp;lt;table border=1&amp;gt; &amp;lt;tr&amp;gt;&amp;lt;td align=center&amp;gt;&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Mass (tons) &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;gt;&amp;amp;gt; 2 &amp;amp;times; 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 2 &amp;amp;times; 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;gt;&amp;amp;gt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Temperature (K) &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 1200 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 1200 &amp;amp; &amp;amp;lt;&amp;amp;lt; 6 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 6 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;lt;&amp;amp;lt; 1.2 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Temperature (eV) &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 0.1 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 0.1 &amp;amp; &amp;amp;lt;&amp;amp;lt; 500,000 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 500,000 &amp;amp; &amp;amp;lt;&amp;amp;lt; 100,000,000&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electromagnetic fraction &amp;lt;td&amp;gt; 90% &amp;lt;td&amp;gt; 11.8% &amp;lt;td&amp;gt; 7.6%&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gravitational fraction &amp;lt;td&amp;gt; 10% &amp;lt;td&amp;gt; 1.4% &amp;lt;td&amp;gt; 0.9%&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Neutrino fraction &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 86.8% &amp;lt;td&amp;gt; 55.7% &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electron &amp;amp; Positron fraction &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 35.8%&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fraction of power emitted as different kinds of radiation as a function of mass for larger mass black holes&amp;lt;ref&amp;gt;D. N. Page, &amp;quot;Particle emission rates from a black hole: Massless particles from an uncharged, nonrotating hole&amp;quot;, Physical Review D Vol. 13, No. 2, pg. 198-206, (1976)&amp;lt;/ref&amp;gt;.  For black holes smaller than 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; tons, the radiation doesn&#039;t so neatly separate with many new kinds of radiation coming on-line without as obvious separations between them.  Near the threshold masses, there is a gradual transition from one radiation scheme to another as the temperature gets high enough to occasionally excite the new particle type over the existence threshold.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The radiated energy comes from the black hole&#039;s mass-energy, so a black hole will shrink over time as its mass is radiated away.  As the mass decreases, the temperature goes up and so does the power output.  So you get a runaway process of the hole getting hotter and hotter and radiating more and more power until &amp;lt;i&amp;gt;POOF&amp;lt;/i&amp;gt;!  It&#039;s gone in a flash of light and radiation.  If you only consider the radiated electromagnetic energy the lifetime remaining of any black hole, assuming more mass doesn&#039;t fall into it, is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
t&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = 5120 &amp;amp;pi; G&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; M&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; / (&amp;amp;hbar; c&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As this does not take into account radiation of other particle types, it is an upper bound to the lifetime; the radiation of other kinds of particles will also carry away energy making the black hole lose mass faster.  Details for including the emission of other kinds of particles can be found in reference &amp;lt;ref name=&amp;quot;MacGibbon II&amp;quot;&amp;gt;J. H. MacGibbon, &amp;quot;Quark- and gluon-jet emission from primordial black holes. II. The emission over the black-hole lifetime&amp;quot;, Physical Review D Vol. 44, No. 2, pg. 376-392, (1991)&amp;lt;/ref&amp;gt;.  As an estimate, you can divide the electromagnetic lifetime by the ratio of the total radiated power to the electromagnetic power; although this does not take into account the variation in this ratio as the black hole changes mass you might expect most of its lifetime to be in a range where the types of particles emitted are not changing dramatically and in such a case this approximation applies.&lt;br /&gt;
&lt;br /&gt;
This is a neat result.  It allows perfect conversion of mass-energy into radiant energy (although the neutrino and gravitational radiation will be rather inconvenient to capture).  However, the actual implementation can get a bit inconvenient.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s skip for the moment the details of &amp;lt;i&amp;gt;how&amp;lt;/i&amp;gt; you get a black hole.  We&#039;ll assume that you have a magic black hole making box that can pop out whatever size of hole you need.  Now let&#039;s say you want a megawatt of usable power (so we ignore the gravitational waves and the neutrinos).  What size of hole do you need?  It turns out to be a cool 38 billion metric tons.  A hole that size is rather hard to carry around with you.  And its temperature will be 3.2 billion kelvin.  At that temperature its usable radiation is primarily electrons and positrons, with a good dose of hard x-rays and gamma rays for good measure.  On the plus side, it&#039;s about 2000 times smaller in radius than a typical atom.  So you could slip it into your pocket; just don&#039;t expect it to stay there.&lt;br /&gt;
&lt;br /&gt;
Here we see one of the issues on trying to utilize Hawking power from black holes.  Usable amounts of power generally come with horrendous power to mass ratios with the energy released as highly penetrating ionizing radiation.  And if you start getting to masses that are more practical to deal with, you&#039;ve got more of a bomb than a reactor &amp;amp;ndash; a 1000 ton black hole will release all of its 20,000 gigatons TNT equivalent in under a second.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s take an example of a black hole with a mass of 100 million metric tons, for reasons that will become clear later.  We have already found that this hole is only about a fifth the size of a proton.  But that tiny speck of compact mass has a temperature of 1.23 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; kelvin.  It puts out a radiated power of 1.4 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; watts (of which something like 7 &amp;amp;times; 10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; watts is usable), which is a rate of mass loss of 15.6 micrograms per second.  Or in somewhat more descriptive terms, the interacting radiation has about the energy released by the detonation of 170 tons of TNT every second.  Left to its own devices, it will slowly get brighter and brighter, losing mass faster and faster, until it eventually radiates itself away in about 67 million years.&lt;br /&gt;
&lt;br /&gt;
The description of Hawking radiation so far has assumed a black hole without charge or angular momentum.  These properties will change the amount of radiation emitted for a given amount of mass.  In particular, an extremal black hole of any kind has a temperature of zero and emits no Hawking radiation.  A rotating black hole preferentially emits particles with spin and orbital angular momentum aligned with its own; a charged black hole preferentially emits particles with a charge the same as its own.  Consequently, Hawking radiation will tend to discharge charged black holes and spin down rotating black holes.  As angular momentum is emitted at a higher rate than mass-energy, rotating black holes will spin down to black holes with negligible rotation over timescales where loss of mass is appreciable&amp;lt;ref&amp;gt;D. N. page, &amp;quot;Particle emission rates from a black hole. II. Massless particles from a rotating hole&amp;quot;, Physical Review D Vol. 14, No. 12, pg. 3260-3273, (1976)&amp;lt;/ref&amp;gt;.  Similarly, charged black holes will rapidly discharge from hawking radiation on time scales far faster than their rate of mass loss&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Penrose process ===&lt;br /&gt;
&lt;br /&gt;
In a rotating black hole, anything entering the ergosphere gets pulled around the black hole by the spinning space-time.  If you dive into the ergosphere and then shoot something backward against the direction you&#039;re being swirled in, this is a rocket and you get pushed forward just like any other rocket.  But if you do the math&amp;lt;ref&amp;gt; R. Penrose and R. M. Floyd, &amp;quot;Extraction of Rotational Energy from a Black Hole&amp;quot;. Nature Physical Science. 229 (6): 177–179. (February 1971).  Bibcode:[https://ui.adsabs.harvard.edu/abs/1971NPhS..229..177P 1971NPhS..229..177P]. [https://doi.org/10.1038%2Fphysci229177a0 doi:10.1038/physci229177a0]. [https://search.worldcat.org/issn/0300-8746 ISSN 0300-8746]&amp;lt;/ref&amp;gt;, if you dive in deep enough (but still outside the event horizon!) when you come out of the ergosphere you can be going much faster than if you fired your rocket outside the black hole.  What gives?  How can you get more energy than you started with?  Well, it turns out that the energy came from the black hole itself.  You decreased both the black hole&#039;s mass-energy and its angular momentum when you did that, and got shot out with that extra energy and angular momentum.  &lt;br /&gt;
&lt;br /&gt;
This has obvious uses for getting energy.  If you drop things into the black hole, and have them push stuff out backward to fall into the black hole, you can harvest the black hole&#039;s rotational energy by using the dropped things to do work when they come zipping back out.&lt;br /&gt;
&lt;br /&gt;
For an uncharged extremal rotating black hole and a trajectory grazing the event horizon, up to 20.7% of the mass-energy of the ejected particle can be returned as kinetic energy by this process.  However, for a charged rotating black hole there is no upper limit to the efficiency of the process&amp;lt;ref&amp;gt;M. Bhat, S. Dhurandhar, and N. Dadhich, &amp;quot;Energetics of the Kerr-Newman black hole by the penrose process&amp;quot;. Journal of Astrophysics and Astronomy. 6 (2): 85–100. (1985). Bibcode:[https://ui.adsabs.harvard.edu/abs/1985JApA....6...85B 1985JApA....6...85B]. CiteSeerX [https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.512.1400 10.1.1.512.1400]. doi:[https://doi.org/10.1007%2FBF02715080 10.1007/BF02715080]. S2CID [https://api.semanticscholar.org/CorpusID:53513572 53513572]&amp;lt;/ref&amp;gt;.  In fact, you can gain more energy from the Penrose process with a charged black hole than was in the mass-energy of the particle you ejected!&lt;br /&gt;
&lt;br /&gt;
==== Penrose batteries ====&lt;br /&gt;
&lt;br /&gt;
For an uncharged extremal rotating black hole, nearly 30% of the mass-energy of the black hole can be extracted via the Penrose process&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;M. J. Rees, &amp;quot;Black hole models for active galactic nuclei&amp;quot;, Annual Review of Astronomy and Astrophysics Vol. 22 pp. 471-506 (1984)&amp;lt;/ref&amp;gt;.  This percentage can get even larger for a charged rotating black hole.&lt;br /&gt;
&lt;br /&gt;
Of course, once you extract that energy, you can&#039;t use the black hole for the Penrose process any more.  However, you could charge it up again by throwing matter into the hole with high angular momentum with respect to the hole.  It is even better if the matter is highly charged.  Assuming that the black hole is large enough that it can be fed efficiently (see below), you can re-use your black hole battery over and over again.&lt;br /&gt;
&lt;br /&gt;
==== Superradiant scattering ====&lt;br /&gt;
&lt;br /&gt;
An effect similar to the Penrose process with matter can be accomplished with radiation.  Light is shone into the rotating black hole.  A portion is absorbed by the black hole, but more energy than was lost is given to the light by the ergosphere, a process known as &amp;lt;i&amp;gt;superradiant scattering&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;Ya. B. Zel&#039;dovich, &amp;quot;generation of waves by a rotating body&amp;quot;, ZhETF Pisma Redaktsiiu Vol. 14 No. 4 pp. 270-272 (20 August 1971)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;J. D. Bekenstein and M. Schiffer, &amp;quot;The many faces of superradiance&amp;quot;, Physical Review D. Vol. 58 064014. [https://arxiv.org/abs/gr-qc/9803033 arXiv:gr-qc/9803033]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1998PhRvD..58f4014B 1998PhRvD..58f4014B]. doi:[https://doi.org/10.1103%2FPhysRevD.58.064014 10.1103/PhysRevD.58.064014]. S2CID [https://api.semanticscholar.org/CorpusID:14585592 14585592]&amp;lt;/ref&amp;gt;.  If this light is then reflected back into the black hole again and again, it can get amplified indefinitely &amp;amp;ndash; at least until the intensity of the light gets so high that it breaks your mirror.  The idea of enclosing a rotating black hole with a mirrored shell is called a &amp;lt;i&amp;gt;black hole bomb&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;W. H. Press and S. A. Teukolsky, &amp;quot;Floating Orbits, Superradiant Scattering and the Black-hole Bomb&amp;quot;, Nature Vol. 238 pp. 211–212 (July 28, 1972). Bibcode:[https://ui.adsabs.harvard.edu/abs/1972Natur.238..211P 1972Natur.238..211P]. doi:[https://doi.org/10.1038%2F238211a0 10.1038/238211a0]. ISSN [https://search.worldcat.org/issn/1476-4687 1476-4687]&amp;lt;/ref&amp;gt;.  All of this allows you to extract the energy of a rotating black hole using light and receiving energetic light in return.  You no longer need worry about the energy coming out as extremely penetrating radiation of high energy particles.&lt;br /&gt;
&lt;br /&gt;
=== Feeding a black hole ===&lt;br /&gt;
&lt;br /&gt;
If you are extracting energy from a black hole, you might want to eventually put that energy back in to avoid using up your black hole too soon.  You can do this by letting mass or other forms of energy fall into the hole, passing through its event horizon to get trapped forever.  If the infalling matter is charged, the black hole will aquire that charge.  If the infalling matter is off-center or spinning, the black hole will acquire the angular momentum of the system once the matter is absorbed.&lt;br /&gt;
&lt;br /&gt;
==== Tidal disruption ====&lt;br /&gt;
&lt;br /&gt;
If you have something smaller in size than a black hole&#039;s event horizon and you drop it straight in, it should enter the hole without any particular complications.  But as the object approaches the hole, the hole&#039;s changing gravity will affect different parts of the object differently.  Gravity drops off with distance, so the parts of the object nearest the hole will be getting pulled harder than those furthest away.  This means that once you account for the average force on the object accelerating it toward the hole, you have an additional force acting on the body to tear it apart along the direction to the hole.  Meanwhile the direction of gravity is toward the center of the hole, pointing radially inward.  Again, after accounting for the average force on the object this means that the parts furthest to the left are experience a residual force pointing to the right and vice versa.  So the net result is that tidal forces stretch an object along the direction towards the center of the hole and squish it together in the directions transverse to that direction.  This is called &amp;quot;spaghettification&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Tidal forces fall off faster than the average force of gravity on an object.  Whereas gravity falls off with the square of the distance, tides fall off with the cube of the distance.  So far out from a black hole, you might be falling comfortably but as you get closer the tides get strong quickly.  Very large black holes, like the supermassive black holes at the center of galaxies, might not generate any noticeable tides even as you fall though the event horizon.  Smaller holes, on the scale of stellar mass black holes, do generate enough tides to spaghettify any astronaut unlucky enough to fall into them.&lt;br /&gt;
&lt;br /&gt;
==== Accretion disks and astrophysical jets ====&lt;br /&gt;
&lt;br /&gt;
If the thing you drop into a black hole isn&#039;t dropping straight in &amp;amp;ndash; maybe it has a bit of transverse velocity as it gets sucked down &amp;amp;ndash; it is likely to miss the event horizon and slingshot around on an orbit.  However, even as it misses the all-devouring beast at the center tidal disruption is still pulling the object apart.  A close enough approach will have the tides rip apart the object and smear it out into a smudge of debris.  The inner parts of the debris cloud will be orbiting faster than the outer parts, leading to shear flow and friction and drag.  This leads to heating of the debris, coming from the object&#039;s kinetic energy.  After enough passes the former object will get spread out into a ring around the hole, called an &amp;lt;i&amp;gt;accretion disk&amp;lt;/i&amp;gt;.  The closer the debris is to the hole, the faster the difference in speed between adjacent streamlines and the more heating will occur.  So you can get the inner parts of the ring glowing brightly with radiated heat.&lt;br /&gt;
&lt;br /&gt;
Most physical process that can feed matter into a black hole start with the infalling matter having some angular momentum.  Because the angular momentum is conserved it naturally results in accretion disks forming as the matter falls in.&lt;br /&gt;
&lt;br /&gt;
As the inner part of the disk radiates heat, it loses kinetic energy and gets a little bit closer to the event horizon.  As it gets closer it gains heat at a greater rate and its temperature increases.  When it gets hot enough, the matter turns into a plasma.  To a good approximation, plasmas cannot cross magnetic field lines.  A strong field with a diffuse plasma will have the plasma move along the field line direction.  A dense, fast plasma, on the other hand, can bully through weak field lines, stretching out the field so that it moves with the plasma.  In a turbulent plasma, or, in this case, a circulating plasma, the field gets stretched out enough that it can come back and meet itself, getting stronger and stronger.  This dynamo effect will amplify even very weak fields within the accretion disk, forming a strong magnetic field near the black hole.&lt;br /&gt;
&lt;br /&gt;
And this is where things get a bit weird.  Something happens &amp;amp;ndash; we&#039;re still not entirely sure what &amp;amp;ndash; and the interaction of the strong field with the energetic plasma right near the event horizon creates jets of fast moving plasma, high energy particles, and electromagnetic radiation shooting out along the axis of the accretion disk, usually in both directions.&lt;br /&gt;
&lt;br /&gt;
In some cases, the circling debris may puff up into a shape more like a doughnut than a flat disk.  These toruses are generally expected to be less efficient at radiating energy out of the infalling matter&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, with the radiation getting trapped in the torus and serving to puff it out rather than escaping.&lt;br /&gt;
&lt;br /&gt;
The accretion disk process around a non-rotating, uncharged black hole can extract up to 5.7% of the mass energy of infalling matter into radiated energy and energy of the jets.  The efficiency at radiation can increase to up to 42% for an extremal rotating black hole&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  If this radiated energy from the accretion disk can be collected, it can provide an additional source of energy beyond what you can get from Hawking radiation and its somewhat inconvenient limits.  So now we must see what limits the rate of accretion to see how much energy we can get out of it and also how fast we can recharge our hole for the extraction of Hawking and Penrose energy.&lt;br /&gt;
&lt;br /&gt;
==== Mass collection rates ====&lt;br /&gt;
&lt;br /&gt;
Suppose you have a black hole inside of some material.  This might be a rock, or a star-hot plasma, or the diffuse gas of interstellar space.&lt;br /&gt;
&lt;br /&gt;
If you are at rest with respect to the surrounding material, you&#039;ll get that material falling toward you.  It will pile up as it crams together trying to get to the hole, until you reach a point where the flow turns super-sonic and the material free-falls the rest of the way into the hole.  Finding the feeding rate is thus a [https://en.wikipedia.org/wiki/Choked_flow choked flow] problem.&lt;br /&gt;
&lt;br /&gt;
If the hole is moving through the material faster than the speed of sound, material passing close to the hole will get deflected by the hole&#039;s gravity to converge in a wake behind it.  Where it collides with other gas coming in from all directions in the wake, the gas comes to a halt and from there it can freely fall into the hole from behind.&lt;br /&gt;
&lt;br /&gt;
The analysis of these two limits may be combined to give the Bondi-Hoyle accrection rate&amp;lt;ref&amp;gt;Edgar, Richard (21 Jun 2004). &amp;quot;A Review of Bondi-Hoyle-Lyttleton Accretion&amp;quot; https://ned.ipac.caltech.edu/level5/March09/Edgar/Edgar2.html https://arxiv.org/abs/astro-ph/0406166&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt; = 4 &amp;amp;pi; &amp;amp;rho; G&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/ (c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + v&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&amp;lt;sup&amp;gt;3/2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;rho; is the density of the stuff the hole is in, c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; is the speed of sound in the medium, and v is the speed of the hole through the medium.  The distance at which the in-falling material goes from subsonic choked flow to supersonic free-fall is the Bondi radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; = 2 G M / c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The speed of sound in a solid makes a useful approximation for where inertial effects overcome material strength effects.  Thus, the Bondi radius can serve as a useful approximation of how big of a channel will be ripped out of something that has a black hole pass through it.&lt;br /&gt;
&lt;br /&gt;
If the Bondi-Hoyle accretion rate is too low, the black hole will be losing mass faster to Hawking radiation than it will be gaining mass to accretion.  This depends on the variables described above, but let&#039;s look at what happens if we drop it into solid rock.  Assuming a typical density of rock of 2.7 grams per square centimeter and a sound speed in rock of about 5 kilometers per second, we find that holes that are larger than 105 million metric tons are able to absorb a net gain in mass while those below this limit lose more mass to Hawking radiation than they gain by eating the rock.  If you want to feed your hole with rock, you&#039;ll need it to be bigger than 105 million metric tons.  The Bondi radius for such a black hole will be about half a micrometer, or about 5000 atoms in radius, so the tunnel it will make falling through rock will be fairly small.&lt;br /&gt;
&lt;br /&gt;
The best material for feeding your black hole, according to the Bondi-Hoyle accretion rate, is the heavy metal thallium.  If you drop your hole into a blob of thallium, it can achieve a net mass gain at a mass of only 22 million metric tons.  For black hole masses below this, you cannot feed a black hole on normal matter at room temperature and pressure (whether it can feed at the crazy high pressures at the cores of planets or stars is a subject not explored here).&lt;br /&gt;
&lt;br /&gt;
==== Radiation pressure ====&lt;br /&gt;
&lt;br /&gt;
Both the Hawking radiation and the radiation from the accretion disk will be shining out of an accreting black hole.  This radiation will encounter material from the accretion disk.  The radiated light can scatter off electrons in the disk material; on average, this will push them outward.  The electrons will then drag any assorted atomic nuclei in the disk material with them.  This puts a limit on how much material can flow into the black hole &amp;amp;ndash; if it is too bright, it will push everything away.  If the hole gets brighter than this limit, it can no longer feed.&lt;br /&gt;
&lt;br /&gt;
This is often referenced in terms of the Eddington luminosity&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
L&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; = 4 &amp;amp;pi; G M (A/Z) m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; c / &amp;amp;sigma;&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where A is the average atomic weight of the plasma, Z is the average atomic number, m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = 1.672622 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg is the mass of a proton, and &amp;amp;sigma;&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; = 6.65246 &amp;amp;times; 10&amp;lt;sup&amp;gt;-29&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the Thompson cross section for scattering light off an electron.  If something is shining with the Eddington luminosity, it will keep matter from falling in.  Strictly speaking, this assumes hydrostatic equilibrium; for problems that are time varying or with steady-state flows the Eddington limit does not necessarily apply.  However, it is often a good first guess to figure out when the radiation chokes off the inflow in accretion disks.  There are some configurations of accretion disks that can support luminosity higher than the Eddington limit, but most are at or below this limit.&lt;br /&gt;
&lt;br /&gt;
If we assume that our black hole&#039;s accretion disk is Eddington limited, we can find out how big it needs to be in order to accrete any matter at all, or to achieve net mass gain after its Hawking radiation losses are accounted for.  In hydrogen gas, with A/Z = 1, we find that a hole must have a mass of at least about 104 million metric tons for any matter to fall in past the Hawking radiation pressure.  The hole&#039;s mass has to be in the 109 to 125 million metric ton range to gain mass via accretion faster than it is lost to Hawking radiation, depending on the efficiency at which matter in the accretion disk is converted into radiation.  If you drop the hole into rock or other light elements you&#039;ll have an A/Z ratio of 2 or very slightly higher.  Setting A/Z = 2, we find that you can&#039;t get any accretion for masses under 85 million metric tons and, again depending on the radiative efficiency of the accretion disk, you need somewhere in the range of 90 to 103 million metric tons to reach breakeven in terms of mass loss versus mass gain.  Even for very heavy elements like lead or uranium, with an A/Z ratio of approximately 2.5, you need at least 80 million metric tons to accrete matter at all and somewhere between 84 and 97 million metric tons to break even.&lt;br /&gt;
&lt;br /&gt;
In other words, if you want to be able to add mass to your black hole by having it gobble up surrounding matter, you&#039;ll want it bigger than many tens of millions of metric tons.&lt;br /&gt;
&lt;br /&gt;
Interestingly, the limit for net mass gain for the Eddington limit is very similar to that of the Bondi_Hoyle limit.  In order to get a black hole that gains mass, you&#039;re pretty much going to need at least a mass somewhere near the 100 million metric ton range.&lt;br /&gt;
&lt;br /&gt;
==== Reaction rates at sub-atomic sizes ====&lt;br /&gt;
&lt;br /&gt;
We now know the rate at which matter can fall on to a black hole, getting past both the radiation coming from the hole and its inner accretion disk and for getting past the choked flow of the material getting in its own way.  But what about when it reaches the hole?  Obviously, if the hole is bigger than the size of an atom any atoms it touches will immediately get sucked in.  But a lot of holes of engineering interest are much smaller than this.  A black hole with a mass of 100 million tons would have a Schwarzschild radius of about 5.7 times smaller than that of a proton.  If a hydrogen atom fell into the hole, it would end up sitting there with the black hole inside of the proton.  How quickly could the hole slurp up that proton and its companion electron?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt; Consuming protons and neutrons &amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is easy enough to get an estimate of how fast a proton or neutron will get eaten once a black hole is inside of it.  Both protons and neutrons have a radius of about 8.4 &amp;amp;times; 10&amp;lt;sup&amp;gt;-16&amp;lt;/sup&amp;gt; meters.  Both are made up of three quarks.  This gives a quark density of about 1.21 &amp;amp;times; 10&amp;lt;sup&amp;gt;45&amp;lt;/sup&amp;gt; / m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; inside of the proton or neutron.  Because the binding energy of the quarks is much larger than the mass-energies of the quarks, we can assume that they are highly relativistic and are moving at about light speed.  Multiply the density by the speed to get the flux (particles passing through per area per time) of about 3.62 &amp;amp;times; 10&amp;lt;sup&amp;gt;53&amp;lt;/sup&amp;gt; quarks / m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / s.  Then multiply by the surface area of the hole to get the absorption rate of the quarks.  Once one quark is eaten, color confinement ensures that the rest of the quarks cannot leave and the particle is stuck to the black hole until the rest of it is eaten, which time we can guestimate by the time needed to eat three quarks.  For our 100 million ton black hole, this shakes out to about 3 &amp;amp;times; 10&amp;lt;sup&amp;gt;-23&amp;lt;/sup&amp;gt; seconds to eat a proton or neutron, or 3.3 &amp;amp;times; 10&amp;lt;sup&amp;gt;22&amp;lt;/sup&amp;gt; protons and neutrons eaten per second.  If we multiply by the mass of a proton or neutron, we find that the 100 megaton black hole can eat protons and neutrons at a rate of about 5.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; kg/s if it has a constant supply of protons and neutrons ready to immediately fall into the hole once the previous one was eaten.  Which is comfortably higher than the loss to Hawking radiation of 1.56 &amp;amp;times; 10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; kg/s.&lt;br /&gt;
&lt;br /&gt;
This is okay for neutrons (if you can somehow find a supply of free neutrons), but for protons there is a problem.  For every proton the hole eats, it gains one unit of elementary charge (that is, the charge that the proton had gets added to the charge of the hole).  If it eats enough protons, it will gain enough charge to repel away any other proton (or atomic nucleus) that comes near enough to it that the electrons around the atom can no longer screen the electric charge of the proton or nucleus.  The potential energy of a proton or nucleus bound to the black hole by their mutual gravitational attraction is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;G&amp;lt;/sub&amp;gt; = -m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; A M G / r&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and the potential energy of the repulsion between the proton or nucleus and a charged hole that has absorbed Y other protons is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; = [Y Z q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / (4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;)] / r.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Here, Z is the number of protons in the nucleus under consideration (Z = 1 for a single proton), A is the number of protons + neutrons in the nucleus (A = 1 for a single proton), q = 1.602176487 &amp;amp;times; 10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; C is one unit of elementary charge, &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.854187817620 &amp;amp;times; 10&amp;lt;sup&amp;gt;-12&amp;lt;/sup&amp;gt; C&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / J / m is the permittivity of free space, m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = 1.67262192369 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg is the mass of a proton, and r is the distance between the black hole and the proton or nucleus.&lt;br /&gt;
If the sum U&amp;lt;sub&amp;gt;G&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; is negative, the hole still attracts the proton or nucleus and matter free-falling into the hole can collide with the hole without issue.  If the sum is positive the force is repulsive and the proton or nucleus cannot approach the hole.  We see that this happens when&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
Y = 4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; (A/Z) M G / q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
For our 100 megaton black hole eating hydrogen (which has only protons as a nucleus), the hole can charge up to a maximum of Y = 49.  For heavier nuclei with a mass to charge (A/Z) ratio of 2, the hole can charge up to Y = 97.  Whatever the case, if the hole cannot get rid of this charge fast enough, the hole will get too much charge to freely eat everything falling into it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt; Discharging via Hawking radiation &amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many ways that the hole can shed its charge.  It&#039;s gravitational field and positive electric charge pulls negatively charged electrons in to a high density, it can simply eat these electrons to reduce its charge.  Alternately, the electrons densely packed around the protons might get captured by the protons to form neutrons that can fall into the hole and keep feeding it.  For this case, however, the most efficient means of reducing the hole&#039;s charge is from its Hawking radiation.&lt;br /&gt;
&lt;br /&gt;
The hole will have a &amp;lt;i&amp;gt;chemical potential&amp;lt;/i&amp;gt; for electrons of &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;mu; = q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Y / (4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; r&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;), &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
which is the potential energy to bring an electron from far away to the event horizon.  If the chemical potential is significantly larger than the Hawking temperature (in energy units) and if the Hawking temperature (in energy units) is significantly larger than the mass energy of an electron&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;mu; &amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; &amp;gt; m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
then the rate of positron emission from the hole is approximately &amp;amp;mu;/&amp;amp;hbar;&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Our 100 million ton hole with Y &amp;gt; 10 meets both these criteria.  For Y = 11 the rate of positron emission is 1.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt;, a full order of magnitude larger than the rate at which protons can be absorbed, and only increases as the charge goes up. This discharges the hole faster than it is charged by gobbling up protons.  We thus see that nothing prevents matter from falling into the hole at the macroscopic accretion rates.&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
&lt;br /&gt;
People often like to get from one place to another.  A black hole gives you various options for moving things around.&lt;br /&gt;
&lt;br /&gt;
=== Penrose launcher ===&lt;br /&gt;
&lt;br /&gt;
If you have a large enough rapidly rotating black hole, you can drop an entire spacecraft in it.  If you get deep enough into the ergosphere, you can use the Penrose process by firing your rockets at the point of closest approach.  Now you can get yeeted out at ridiculous speeds.  If you can survive the tidal forces that close to the event horizon, you can potentially get a machine for flinging you around the galaxy at relativistic speeds.&lt;br /&gt;
&lt;br /&gt;
=== Black hole rockets ===&lt;br /&gt;
&lt;br /&gt;
Taking a black hole with you has the advantage that you don&#039;t need to rely on any black hole based infrastructure at your destination.  An obvious method of propelling yourself with a black hole is to use the energy emitted by a hole to energize your propellant, rather than using a chemical or nuclear reaction for your rocket thrust.  Perhaps you can directly use the astrophysical jet as your rocket propellant.  Or the radiant light or energy from Hawking radiation&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/293633217_Acceleration_of_a_Schwarzschild_Kugelblitz_Starship J. S. Lee, &amp;quot;Acceleration of a Schwarzschild Kugelblitz Starship&amp;quot;, Journal of the British Interplanetary Society pp. 105-116 (2015) ]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Crane_Westmoreland&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; or a black hole bomb as a photon drive.  All of these methods will require careful engineering to avoid very low accelerations from the high mass of the black hole while avoiding getting a black hole so small that it immediately evaporates in an explosion far larger than your spacecraft can survive.&lt;br /&gt;
&lt;br /&gt;
== Making Holes in Things ==&lt;br /&gt;
Sometimes, you need to put a hole in something.  Not in the sense of putting a black hole inside of something, but drilling a cylindrical hole &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; something.  Perhaps you are interested in machining part out of difficult to work materials.  Perhaps you want to build a weapon that perforates your enemies.  In either case, if you have a black hole available you could imagine sending the black hole through the target object and leaving a hole ... or at least a region of gravitationally disrupted material ... behind.&lt;br /&gt;
&lt;br /&gt;
For its frontal surface area, a black hole has an enormous mass.  It&#039;s sectional density and the pressures it exerts on the material it passes through will be so high that it will essentially ignore the material in its way.  After passing through enough material, it will eventually be slowed down both by accumulating mass and through drag forces, but that will occur over distances well beyond what we are concerned with here.  For practical purposes, the black hole will just punch through without being impeded in any way by the object in its path.  Our goal is to figure out what happens to that object.&lt;br /&gt;
&lt;br /&gt;
=== Direct absorption ===&lt;br /&gt;
Obviously, anything which directly encounters the event horizon will be lost forever.  This gives us a lower bound on the size of the hole left as the black hole diameter of twice the Schwarzschild radius 2 r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Gravitational disruption ===&lt;br /&gt;
A more significant effect is how the black hole will gravitationally accrete the material it passes through and eventually consume it.  We have already looked at [[Black_Hole_Engineering#Mass_collection_rates|Bondi-Hoyle accretion]].  The choked flow treatment takes as a cutoff where the infalling fluid transitions from subsonic to supersonic speeds at the speed of sound.  But the speed of sound is also a reasonable estimate of where inertial effects overcome material strength effects.  Motion due to gravity is fundamentally inertial, so we can take the Bondi radius r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; as a rough estimate of the distance where the black hole&#039;s gravity is able to rip material apart.  If the black hole is moving slowly compared to the speed of sound, this material will be consumed; if it is moving much faster than the speed of sound it merely leaves a gravitationally disrupted trail behind it.  In either case we are left with a region of diameter 2 r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; where the target object is torn apart.&lt;br /&gt;
&lt;br /&gt;
=== Vapor explosions ===&lt;br /&gt;
The black hole will emit radiation into the target object as it passes, either from Hawking radiation or from the radiation coming from its accretion disk.  In practice, much of the Hawking radiation from small black holes will be in the form of highly penetrating radiation.  But if we make the assumption that the radiation is absorbed locally (a reasonable assumption for larger black holes where the temperature is on the order of 10 keV or less) we can find the energy deposited per distance traveled by a black hole moving with speed v as dE/dx = P&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt;/v.  Any neutrinos or gravitational waves emitted will be far too penetrating to affect this calculation; consider only the Hawking power from interacting particles (and even then, the muons, pions, hadronic showers, and weak vector bosons that you get from the smaller black holes all put a significant fraction of their decay energy into neutrinos, so only part of their energy can be used).&lt;br /&gt;
&lt;br /&gt;
The radiation from the accretion disk is likely to be more amenable to local absorption.  Find the rate of accretion, multiply by the square of the speed of light to find the mass-energy accretion rate, and then by the efficiency &amp;amp;epsilon; of turning accretion disk mass energy into radiation that was discussed earlier.  Then divide by the speed to find the energy deposited per distance traveled to get dE/dx = m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;epsilon; / v.  Add this to the Hawking energy deposition to get the total dE/dx.  If the accretion is Eddington limited, the accretion rate cannot bring the energy deposition above L&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;/v.&lt;br /&gt;
&lt;br /&gt;
Under the assumption that this energy is absorbed locally, it will heat a cylinder of material to a high pressure vapor.  This vapor will then expand, pushing surrounding material violently away.  The radius of the resulting cavity can be found if you know the &amp;lt;i&amp;gt;cavity strength&amp;lt;/i&amp;gt; of the material K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;.  This can be found from the compressive strength K and the shear modulus G, both of which can usually be looked up for many common materials:&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; = (2/3) K + (1 + ln(2 G/K)) &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The volume of a cavity blown out by an energetic event will be K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; times the energy release.  This gives a radius of the cylinder exploded out of the target object of&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;v&amp;lt;/sub&amp;gt; = &amp;amp;radic;[(dE/dx) / (&amp;amp;pi; K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; )]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The diameter of the exploded hole will be twice the radius.&lt;br /&gt;
&lt;br /&gt;
Reference &amp;lt;ref&amp;gt;Robert J. Scherrer, &amp;quot;Gravitational Effects of a Small Primordial Black Hole Passing Through the Human Body&amp;quot;,  [https://arxiv.org/abs/2502.09734 arXiv:2502.09734 [astro-ph.CO]]&amp;lt;/ref&amp;gt; gives one attempt to estimate the effects of a micro black hole passing through the human body.  Here, they assume that the black hole has a speed on the order of the dark matter velocity dispersion of around 200 km/s, and find a minimum mass for serious injury or death to a human victim of 1.4&amp;amp;times;10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; kg.  That work used different assumptions than are used here.  If we take a black hole of that mass and speed passing through the human body (taking water as the primary constituent such that density 1 gram/cubic centimeter, A = 18, Z = 10, and a speed of sound of 1500 m/s) the Bondi accretion limit is 0.14 g/s (far less than the Eddington limit, so we are Bondi limited rather than Eddington limited).  The Bondi radius is 8.3 mm, so we can assume that the gravitationally disrupted tissue alone is equivalent to the effect of a 16.6 mm bullet.  If we assume a 5% efficiency at turning the mass-energy of the accretion disk into radiation, we get an accretion power of 616 GW, leading to a linear energy deposition of 3.08 MJ/m.  The Hawking radiation is negligible compared to this, so we ignore it.  The cavity strength can be crudely approximated as 1.2 MPa, which gives results roughly consistent with ballistics gelatin results.  Crunching through the calculations, we find that the vapor explosion blows out a hole 90 cm in radius (180 cm in diameter), which is enough to explosively disassemble the entire person into splattered gibbets.  We therefore see that the vapor explosion is the most significant factor and that the given 1.4&amp;amp;times;10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; kg is a significant overestimate of the minimum dangerous mass of a black hole.&lt;br /&gt;
&lt;br /&gt;
== Gravity Generation ==&lt;br /&gt;
&lt;br /&gt;
People are healthiest when living in gravity.  If you want to go out in space, there is no gravity.  Even on worlds, if the world is small enough there might not be enough gravity for good health.&lt;br /&gt;
&lt;br /&gt;
There are many proposals to address this, and they mostly involve spinning things around in centrifuges.  Which, to be perfectly honest, is probably always going to be a better approach to making gravity than black holes.  But we&#039;re not here for practicality, so lets look at using black holes as a gravity source.&lt;br /&gt;
&lt;br /&gt;
The source of gravity we are most familiar with here on Earth is gravity from mass.  You need a lot of mass to generate just a little bit of gravity, so it seems rather inefficient.  However, the closer you can get to your mass the more gravity you get, following Newton&#039;s law of universal gravitation&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
g = G M / r&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where lower case g is the acceleration due to gravity, upper case G = 6.67430&amp;amp;times;10&amp;lt;sup&amp;gt;−11&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/kg/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the gravitational constant, M is the mass making the gravity, and r is the distance between the center of the mass and the place where you are measuring the gravitational acceleration.  Technically, this is only for point masses or spherically symmetric masses, but we will be dealing with planets and black holes which are generally pretty close to spherical in most cases so we&#039;re okay.  Given this, we can get the same gravity the closer we can get to the source of our mass without going inside of it which in turn argues for using the densest source of mass we can find.  Which is black holes.&lt;br /&gt;
&lt;br /&gt;
Gravity on Earth has a value of g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; = 9.8 m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  If we know the mass of our black hole, we can plug this in to the law of universal gravitation to find how far away we need to be to get a comfortable gravity.  However, there is another consideration.  Your head and your feet will be at different distances from the center of the hole, so if you are standing up your feet will experience more gravity than your head.  The average person is somewhere around 1.5 to 2 meters tall, so if you need to be 10 cm from the black hole for 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; at your feet your head will nearly be in freefall.  So we also want the distance for 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; to be significantly larger than a human height.&lt;br /&gt;
;&lt;br /&gt;
Let&#039;s take, for example, a case where we have 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; at a distance of 10 meters.  Plugging this in to the law of universal gravitation, we find that we need a mass of 14.7 billion tons.  Given that we need to pack all of this into a sphere with a radius of 10 meters or less, we require a density of more than 3.5 million grams per cubic centimeter.  The densest material known is osmium, which is 22.6 grams per cubic centimeter.  As we need a density five orders of magnitude more than this, normal materials will not cut it.  Electron degenerate matter can approach these densities, but electron degenerate matter cannot hold itself together and will spontaneously explode under environmental conditions suitable for human life (specifically, if the gravity is only 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;) so we can rule that out.  Neutron degenerate matter has the same issue.  Which leaves black holes as our only option.&lt;br /&gt;
&lt;br /&gt;
Such a hole would be smaller than an atom, although substantially larger than an atomic nucleus.  It will produce about 20 MW of hard radiation but most of that is neutrinos; only a bit over 8 MW is going to interact with normal matter &amp;amp;ndash; mainly several hundred keV gamma rays, positrons, and electrons which are all easy enough to shield against.  The black hole will last much longer than the current age of the universe and if you need to feed it the Eddington limited rate is a few grams per second while the Bondi limit is about a quarter kg/s for rock, a few kg/s for water, or a couple hundred kg/s for thallium.  As far as the gravity, if your feet are at 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;, then (assuming you are 1.7 m tall) your head will experience about 3/4 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;.  This is probably both healthy and comfortable, the black hole is relatively benign, and so this presents one option for artificial gravity.&lt;br /&gt;
&lt;br /&gt;
== Computation ==&lt;br /&gt;
&lt;br /&gt;
A black hole&#039;s event horizon has a temperature.  This implies, via thermodynamics, that it has an entropy.  In information theory, the entropy of a system is a measure of its information content, and thus the Hawking radiation coming out of the black hole is the rate at which information is returned to the outside world.  This brings up the idea of, what if you could input information via coded messages into the black hole, have the black hole process that information, and then return that information as patterns and correlations in its Hawking radiation?&lt;br /&gt;
&lt;br /&gt;
If this all sounds very hand-wavy, that&#039;s because it is.  You could apply the same argument to the glow coming off of a bar of hot iron.  But one work&amp;lt;ref&amp;gt;G.R. Andrews III, &amp;quot;Black hole thermodynamics&amp;quot;, Results in Physics,&lt;br /&gt;
Volume 13,&lt;br /&gt;
2019,&lt;br /&gt;
102188,&lt;br /&gt;
ISSN 2211-3797,&lt;br /&gt;
https://doi.org/10.1016/j.rinp.2019.102188.&lt;br /&gt;
(https://www.sciencedirect.com/science/article/pii/S2211379719304036)&amp;lt;/ref&amp;gt; has looked into this concept and found ways, at least in principle, to make black holes Turing complete so that they can be used, again in principle, as a computer.  This raises the possibility of arbitrarily advanced civilizations with near omniscient abilities to measure radiation using black holes as the ultimate computation device&amp;lt;ref&amp;gt;S. Lloyd and Y. J. Ng, &amp;quot;Black Hole Computers&amp;quot;, Scientific American (April 1, 2007) https://www.scientificamerican.com/article/black-hole-computers-2007-04/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Containment ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
There were a dozen other questions that Duncan was longing to ask. How were these tiny yet immensely massive objects handled? Now that Sirius was in free fall, the node would remain floating where it was--but what kept it from shooting out of the drive tube as soon as acceleration started? He assumed that some combination of powerful electric and magnetic fields held it in place, and transmitted its thrust to the ship.&lt;br /&gt;
&lt;br /&gt;
Arthur C. Clarke, &amp;lt;i&amp;gt;Imperial Earth&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, you have a black hole.  And let&#039;s say you want to use it for a mobile application.  This means you need to move it around.  As you are likely dealing with something that has a mass of millions of tons or more, it will take a lot of force to accelerate it just a little bit.  If you are going to use it for thrust for your spacecraft, or even if you need to move it around somewhere using a spacecraft, you&#039;re going to want to make sure it doesn&#039;t get left behind when your spacecraft moves.  As you can see from the quote above, even some of the foremost minds in science fiction simply hand-waved this detail away.&lt;br /&gt;
&lt;br /&gt;
This can get particularly bothersome if you are on a planet.  A basic 100 million ton black hole weighs, well, 100 million tons.  Or about a trillion newtons of force.  It&#039;s smaller than the nucleus of an atom.  Any chemical bond will fail with a force of about 0.010 &amp;amp;mu;N; the black hole will exert something like fourteen orders of magnitude more force than is needed to break any known force holding it to other atoms in matter.  The pressure of all the force concentrated into such a tiny area means that nothing material could keep it from simply falling down.  After which it will end up orbiting through the planet, mostly ignoring the matter in the way but gradually slowing down over geological time spans.  If this happens and you wanted to do something other than geoengineering with your black hole, you&#039;re probably out of luck.&lt;br /&gt;
&lt;br /&gt;
So how can you exert a force on a black hole?&lt;br /&gt;
&lt;br /&gt;
By Newton&#039;s third law of motion, anything that gets gravitationally attracted to a black hole also exerts the same force back on a black hole.  A black hole near something else massive will be tugged toward the massive thing as the massive thing pulls the black hole.  So if that massive thing is made out of matter, you can pull the thing which can pull the black hole.  Unfortunately, the resulting force is probably going to be really weak.  If you had a 200 meter diameter ball of osmium (the densest material known) it would have a mass of 95 million tons.  At the surface of the ball, it would attract a black hole with a gravitational acceleration of 0.63 mm/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;; about 1/15,500 that of Earth&#039;s gravity.  The acceleration is pitiful, and you&#039;re going to have to be carrying around a lot of extra mass (whether it is a significant amount of extra mass compared to your black hole is another matter).  But you can apply the acceleration continuously over long periods of time.  If you use this to couple your black hole rocket to your spacecraft you can accelerate at 54 m/s per day; or a km/s every 20 days.  Perhaps surprisingly, this is not entirely unworkable.&lt;br /&gt;
&lt;br /&gt;
Note that this method does not provide overall &amp;lt;i&amp;gt;propulsion&amp;lt;/i&amp;gt;.  Conservation of momentum dictates that you still must use some kind of thruster than expels or exchanges momentum with the outside environment.  Rather, this gives you the limits at which your black hole can be accelerated by whatever method you are using to move your spacecraft and the hole without the hole falling away.&lt;br /&gt;
&lt;br /&gt;
You can also electrically charge the black hole.  This will give it an electric field.  If the black hole is also spinning, the combination of spin and charge will give it a magnetic field.  You can then push or pull on the black hole with beefy capacitor plates or electromagnets.  However, it can be challenging to give a black hole a large charge, or to have it keep its charge for long.  &lt;br /&gt;
&lt;br /&gt;
One problem is the electrical potential of the hole.&lt;br /&gt;
A black hole will have a capacitance of &lt;br /&gt;
&amp;lt;div align=center&amp;gt; C = 4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188&amp;amp;times;10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the vacuum permittivity.&lt;br /&gt;
The potential &amp;amp;Vscr;, in volts, for a black hole with a charge Q in coulombs, is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &amp;amp;Vscr; = Q / C &amp;lt;/div&amp;gt;&lt;br /&gt;
and the energy to charge the black hole up is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; W = (1/2) C &amp;amp;Vscr;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
Generally, the charge you can achieve is limited by the voltage (or energy per particle, expressed in eV) you can get with your particle accelerator.  For a given &amp;amp;Vscr;, this means the most charge you can put on your hole is &lt;br /&gt;
&amp;lt;div align=center&amp;gt; Q = C &amp;amp;Vscr;.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With modern accelerators, we might get electrons up to an energy of 1 TeV (1&amp;amp;times;10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; eV), for a potential of &amp;amp;Vscr; = 1&amp;amp;times;10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; V.&lt;br /&gt;
For our example 100 million ton black hole, this gives a charge of Q = 1.65&amp;amp;times;10&amp;lt;sup&amp;gt;-14&amp;lt;/sup&amp;gt; C with a negligible charging energy.  We can put this next to a highly charged capacitor plate to accelerate it.  You can generate fields as high as the vacuum breakdown limit for the materials used to make your plate, which is typically about &amp;amp;#120020; ~= 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; V/m.  The force is F = Q &amp;amp;#120020;, or about (very roughly) 1 &amp;amp;mu;N.  Using F = M a, the acceleration a produced is a rather pathetic a ~= 10&amp;lt;sup&amp;gt;-17&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, or about 10&amp;lt;sup&amp;gt;-18&amp;lt;/sup&amp;gt; g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;.  This is not going to get anyone anywhere in a reasonable time!  But you can at least see the math needed to figure out how to move the hole so you can work other examples for yourself.  &lt;br /&gt;
&lt;br /&gt;
For electric containment, it is interesting to note that because r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;&amp;lt;/div&amp;gt; is proportional to the black hole mass, the capacitance is also proportional to the mass.  So for a given attainable voltage the charge on the black hole is proportional to the mass.  And consequently, for a given electric field the force on the black hole is proportional to the mass.  With the final result that for a fixed voltage and electric field strength, the acceleration of the black hole you can get with electric methods is entirely independent of its mass.&lt;br /&gt;
&lt;br /&gt;
If you have a charged rotating black hole, as described earlier it will have a magnetic moment.  If you put a magnetic moment in a magnetic field gradient dB/dx the magnetic moment will experience a force F = m dB/dx.  If we take our 100 million ton black hole charged up to a trillion volts from above, and give it enough spin that it becomes extremal, you will have an angular momentum of J = 2.2&amp;amp;times;10&amp;lt;sup&amp;gt;-8&amp;lt;/sup&amp;gt; kg m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/s.  This gives it a magnetic dipole moment of m = 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-33&amp;lt;/sup&amp;gt; A m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The highest magnetic field gradients we have managed to achieve have been about a GT/m&amp;lt;ref&amp;gt;[Zablotskii, V., Polyakova, T., Lunov, O. et al. How a High-Gradient Magnetic Field Could Affect Cell Life. Sci Rep 6, 37407 (2016). https://doi.org/10.1038/srep37407&amp;lt;/ref&amp;gt;.  Thus, we have a force of approximately 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; N and an acceleration of about 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-32&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, which is many orders of magnitude worse than the already pathetic electric field case.  But again, using these tools you can work out for yourself the best way to move your black hole if your black hole is not 100 million tons or is charged to a different potential.  In particular, for a given voltage and magnetic field gradient, the acceleration should scale linearly with the black hole mass, thus favoring larger black holes.&lt;br /&gt;
&lt;br /&gt;
But there is another issue to consider.  If e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;), for e the fundamental charge, is not much less than 1, you will get significant discharging from the hawking radiation emitting unbalanced numbers of electrons and positrons.  For e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;) much larger than 1 and for T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; / (m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) much larger than 1, the discharge rate is approximately e&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;Vscr; / &amp;amp;hbar;&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  In our previous example with a 100 million ton black hole, e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;) is about 10,000 and T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; / (m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) is about 200.  Because these are much larger than 1 we can use our discharging estimate to find a discharge current of I = 24 million A.  In a tiny fraction of a second, our charged black hole would be neutral again.  Keeping it charged requires a power of P = I &amp;amp;Vscr; = 24 million terawatts from our particle accelerator.&lt;br /&gt;
&lt;br /&gt;
But we have one more lever left to pull here.  Momentum is conserved, so if we can get our black hole to consume matter moving at high speed the momentum of the matter the black hole eats will be transferred to the black hole.  With a little bit of calculus you can find that for a Bondi-limited black hole, the optimum speed to shoot your mass stream at the black hole is &amp;amp;radic;2 c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;.  The force on the black hole is v m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Again for our example 100 million ton black hole, if we shoot it with a jet of thallium at 1157 m/s (the optimum for thallium&#039;s speed of sound) the black hole will experience a force of 2.7 N and an acceleration of 2.7&amp;amp;times;10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  This is still much less than the gravity tractor that was the first suggestion we floated for pulling a black hole; but at least it is much better than using electric or magnetic fields!  Again, this is just one example.  Black holes with different masses will get different results.  In particular, because the Bondi accretion rate increases proportionally to the square of the mass, the acceleration you can get from shooting your black hole with a mass jet will increase linearly with its mass and thus favor larger black holes for more reasonable accelerations.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Engineering‏‎]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Physics]][[Category:Astronomy &amp;amp; Cosmology]][[Category:Infrastructure]][[Category:Propulsion]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Black_Hole_Engineering&amp;diff=3839</id>
		<title>Black Hole Engineering</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Black_Hole_Engineering&amp;diff=3839"/>
		<updated>2026-04-18T15:49:49Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Containment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ah, black holes.  Flaws in the fabric of the universe.  Empty voids from which nothing can return.  The ultimate unknowable mystery.&lt;br /&gt;
&lt;br /&gt;
But what are they good for?&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
Lets start with a brief introduction to black holes.  &lt;br /&gt;
&lt;br /&gt;
Things like planets and stars and other massive bodies have gravitational fields around them that tend to draw things toward them and trap stuff on them.  In order to get away from such a body, you need to shoot yourself off it with a speed higher than its &amp;lt;i&amp;gt;escape velocity&amp;lt;/i&amp;gt;.  If you don&#039;t have that much speed, you can&#039;t get away.  When you pack enough mass into a small enough volume, its gravity gets so high that the escape velocity is higher than the speed of light.  Because nothing can go faster than light, nothing can escape.  This is a black hole.&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Schwarzschold.png|thumb|A diagram of the features of the Schwarzschild geometry, showing the event horizon (white circle) and central singularity.]]&lt;br /&gt;
That&#039;s the description motivated by Newtonian gravity, anyway.  But when gravity gets really strong Newtonian gravity breaks down and you need to use general relativity instead.  Curiously, the size and mass where light (and everything else) is trapped is the same as the Newtonian case.  But instead of light and other things flying out, looping around, and coming back space-time gets strange.  At the critical distance where light would be trapped you get a surface called an &amp;lt;i&amp;gt;event horizon&amp;lt;/i&amp;gt;.  Nothing that passes into an event horizon can ever get back out again.  The gravity at and inside the event horizon is so strong that it rotates space and time enough that the direction inwards toward the center becomes your inevitable future.  You can no more resist going toward the middle of the hole that you can avoid seeing what fate awaits you.&lt;br /&gt;
&lt;br /&gt;
An uncharged and non-rotating black hole at rest is described by the Schwarzschild geometry.  The radius of its event horizon is the Schwarzschild radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt; = 2 G M / c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where M is the mass of the black hole, G is the gravitational constant, and c is the speed of light in vacuum.  As an example, a black hole with a mass of 100 million metric tons would have a Schwarzschild radius of 1.48 &amp;amp;times; 10&amp;lt;sup&amp;gt;-16&amp;lt;/sup&amp;gt; meters.  This is slightly under one-fifth the radius of a proton.&lt;br /&gt;
&lt;br /&gt;
At the center of a black hole lies a point at which our description of physics breaks down, called the &amp;lt;i&amp;gt;singularity&amp;lt;/i&amp;gt;.  While of immense scientific interest, it is irrelevant for engineering because it is inside the event horizon so it cannot possibly affect us or our environment.&lt;br /&gt;
&lt;br /&gt;
Energy is conserved, and mass is a manifestation of energy that is not moving.  So when matter or radiation is swallowed by the hole, its energy is added to that of the hole and the mass of the hole increases by E = m c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; to reflect this.&lt;br /&gt;
&lt;br /&gt;
Charged and/or rotating black holes get more complicated:&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Reissner-Nordstrom.png|thumb|A diagram of the features of the Reissner–Nordström geometry, showing the inner and outer event horizons (white solid circle), the location of the Schwarzschild event horizon for a black hole of equal mass but no charge (outer dashed circle), the location of the extremal horizon at half the Schwarzschild radius (inner dashed circle), and the central singularity.]]&lt;br /&gt;
=== Charged black holes ===&lt;br /&gt;
Charge is conserved.  If electrically charged matter falls into a black hole, the hole itself will acquire the charge.  The charge produces an electric field radiating away from the hole, much as the mass of the hole also creates a gravitational field.&lt;br /&gt;
&lt;br /&gt;
A charged black hole is not expected to last long in the real world.  The charge will draw in particles of the same charge and repel particles of the opposite charge, tending to neutralize it in any environment where any matter exists (even tenuous space plasma)&amp;lt;ref name=&amp;quot;Gibbons 1974)&amp;gt;G. W. Gibbons, &amp;quot;Vacuum Polarization and the Spontaneous Loss of Charge by Black Holes&amp;quot;, Commun. math. Phys. 44, 245-264 (1975)&amp;lt;/ref&amp;gt;.  An engineer intending to work with charged black holes will need to ensure it exists in a high vacuum environment and perhaps add additional features to slow the rate of neutralization or methods to top off its charge by adding additional charged particles.  As will be seen later, a charged black hole will also spontaneously shed particles to get rid of its charge&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;B. Carter, &amp;quot;Charge and Particle Conservation in Black-Hole Decay&amp;quot;, Physical Review Letters Vol. 33 No. 9, pg. 558-561 (1974)&amp;lt;/ref&amp;gt;, making keeping it charged even harder.&lt;br /&gt;
&lt;br /&gt;
A charged black hole is described by the Reissner–Nordström geometry.  For the same mass, a net charge will cause the event horizon to shrink.  A second horizon will form inside the first horizon that will grow with increasing charge, although for the purpose of black hole engineering this is not particularly relevant because anything going through the outer horizon is lost to our universe one way or the other.  &lt;br /&gt;
&lt;br /&gt;
As charge is added, the two horizons approach each other until they meet at a distance of half of the Schwarzschild radius calculated for an uncharged hole of the same mass, with a charge of&lt;br /&gt;
&amp;lt;div align=center&amp;gt;Q = M &amp;amp;radic;[4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; G] = M 8.61722&amp;amp;times;10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt; C/kg.&amp;lt;/div&amp;gt;&lt;br /&gt;
This forms one example of an &amp;lt;i&amp;gt;extremal black hole&amp;lt;/i&amp;gt;.  In this case the mass-energy of the charge, considered as a sphere of charge located in a thin shell at the event horizon, makes up the entirety of the mass of the black hole with no room left over for mass from any matter or other kinds of energy.  It is thus easy to see that simply adding more and more charge to a black hole that is not yet extremal cannot actually form an extremal black hole.  Likewise, adding charge to an already extremal black hole at most keeps it extremal as you add electrostatic mass-energy that keeps up with the increase in charge (and all physical charged particles also have their own mass, which would take it out of the extremal condition).  Some theories suggest that it is impossible for extremal black holes to form by any physical process, although these theories have been disputed.&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Kerr.png|thumb|A diagram of the features of the Kerr geometry, showing the inner and outer event horizons (white ovals), outer boundary of the ergosphere (red oval), and ring singularity(dotted oval).]]&lt;br /&gt;
&lt;br /&gt;
=== Rotating black holes ===&lt;br /&gt;
You get a rotating black hole when the hole devours things which have angular momentum and that angular momentum becomes a property of the hole.  Black holes have no surface features so you can&#039;t actually see things on the hole going around.  But the angular momentum manifests in other physically observable ways.&lt;br /&gt;
&lt;br /&gt;
Most astrophysical processes that lead to the formation of black holes involve the collapse or collisions of rotating bodies with non-zero angular momentum.  Hence it is expected that all naturally occurring black holes are born rotating.  As we will see later, they may not remain rotating but large rotating holes are likely to remain rotating for long periods of time.&lt;br /&gt;
&lt;br /&gt;
Massive rotating bodies exhibit a process called frame dragging, and rotating black holes are no exception.  Frame dragging is a gravitational analogue of magnetic induction from moving electric charges.  It induces motion in space-time near the body co-rotating with the body and objects therein will be moved along with the space-time.  Because space-time is dragged faster near the body than far from it, a stationary object in a free-fall orbit around the hole will appear to be rotating in the opposite direction to the hole to a distant observer even though it is in an inertial reference frame.   &lt;br /&gt;
&lt;br /&gt;
A rotating black hole is described by the Kerr geometry.  This has some similar behavior to the Reissner–Nordström geometry of charged black holes.  You get the formation of an inner horizon that grows with increased rotation, and the outer horizon shrinks.  Also similar to charged black holes, a hole that is spinning fast enough can become extremal such that the spin alone is providing the energy for its mass term when the angular momentum J is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; J = M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; G / c = M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; 2.22615&amp;amp;times;10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/kg/s.&amp;lt;/div&amp;gt;  Different from charged holes is that the singularity at the center forms a ring rather than a point.  None of this is of any interest to the engineer, as it is all hidden behind an event horizon and cannot affect our world.&lt;br /&gt;
&lt;br /&gt;
Of more interest however, is that you get a region outside of the event horizon where it is impossible to stop moving.  Here, frame dragging is so extreme that space-time is moving around the black hole faster than the speed of light.  This region is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;.  Similar to how once you go past the event horizon time rotates so that your future is toward the center of the hole, in the ergosphere time rotates so that your future is in the direction of the hole&#039;s spin.  You can no more come to a stop or go the other direction than you can go back in time.&lt;br /&gt;
&lt;br /&gt;
=== Charged and rotating black holes ===&lt;br /&gt;
A black hole with both charge and angular momentum behaves much like you would expect from the solutions for charged black holes and rotating black holes.  You get an ergosphere, frame dragging, electric field, and the possibility of extremal black holes.  Extremal holes occur when&lt;br /&gt;
&amp;lt;div align=center&amp;gt; M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - (J c / (G M))&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - (Q / &amp;amp;radic; [4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; G])&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 0.&amp;lt;/div&amp;gt;&lt;br /&gt;
The new feature is the presence of a magnetic field whose magnetic axis is aligned with the spin axis.  For a black hole with charge Q, angular momentum J, and mass M, the magnetic moment m (as measured in the far-field) is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; m = Q J / M&amp;lt;/div&amp;gt;&lt;br /&gt;
This black hole is described by the Kerr-Newman geometry.  The mathematics of this geometry allow for the event horizon to disappear and the ring singularity to be displayed to the world.  However, to obtain this condition you need to go past the extremal case, which is generally thought to be physically impossible.&lt;br /&gt;
&lt;br /&gt;
=== Caveats ===&lt;br /&gt;
All the above descriptions of black holes assumes a distribution of mass and charge that does not change with time.  That is, it is &amp;lt;i&amp;gt;static&amp;lt;/i&amp;gt;.  It may be moving, as with the case of a rotating black hole, but the distribution of rotating stuff doesn&#039;t change.  It may also be moving if you shift to a frame of reference where the hole is not at rest, but you can always find a frame of reference where the hole is at rest in the sense that it has no net linear momentum (and, in a more practical sense, isn&#039;t going anywhere.  This also means that the occasionally encountered idea of &amp;quot;accelerate an object to such a high speed that it turns into a black hole&amp;quot; simply doesn&#039;t work and is not consistent with physics).  If you have a static hole, it&#039;s properties are entirely defined by just the three quantities of its mass, charge, and angular momentum.  Any two static black holes with these three quantities the same will be identical in every respect.  To describe this, physicists use the somewhat odd terminology that &amp;quot;the black hole has no hair&amp;quot;; hair being things that do not directly derive from mass, spin, or charge.&lt;br /&gt;
&lt;br /&gt;
Not all black holes need be static.  At the moment of creation by the collision of two supermassive objects, for example, a black hole will momentarily have an event horizon that is elongated and wobbly.  That is, it has &amp;quot;hair.&amp;quot;  However, it rapidly radiates gravitational waves until all its hair is shed and it settles down to a static state.&lt;br /&gt;
&lt;br /&gt;
All of the above descriptions of different kinds of black holes assume that if you go far enough away from the black hole, space-time settles down into the ordinary mostly flat space-time where Newtonian gravity works and planets and satellites have regular orbits and geometry works like you would expect and things behave like we would otherwise naively expect them to.  This is called &amp;lt;i&amp;gt;asymptotic flatness&amp;lt;/i&amp;gt;, defined by the idea that if you go far enough away from the hole in any direction space-time will get as arbitrarily close to flat with increasing distance.  Asymptotic flatness is a good approximation of our universe on scales up to and beyond galactic clusters.  If you are only dealing with engineering projects within a single galactic cluster, you can generally assume that asymptotic flatness holds.  There has been some work on black holes in universes that are not asymptotically flat, but we will not concern ourselves with that here as it is unlikely to be of relevance to engineering tasks.&lt;br /&gt;
&lt;br /&gt;
The initial justification for nothing getting past the event horizon was that it would have to move faster than the speed of light, and nothing can move faster than light.  But many science fiction works feature methods whereby information or objects (usually spacecraft) &amp;lt;i&amp;gt;can&amp;lt;/i&amp;gt; go faster than light (FTL).  Could a faster than light starship escape from inside the event horizon of a black hole?  Possibly.  It depends in the implementation, but under relativity FTL motion automatically implies time travel.  And all of the results of relativity that inside a black hole the future is towards the center of the hole rather than forward in time would similarly be un-done by time traveling FTL.  Likewise, your FTL spacecraft could likely go backwards around the ergosphere, if that&#039;s your thing.  The article on [[Wormholes#Dropping_a_wormhole_into_a_black_hole|wormholes]] covers some of the details for wormholes interacting with black holes, illustrating one way to get information out of a black hole&#039;s event horizon and the difficulty of implementing it.  This could, in principle, allow access to the interior of black holes that we formerly ignored.  Such as using rotating black holes as a time machine (but we can already do that if we can get there and out in the first place) or as wormholes to other universes.&lt;br /&gt;
&lt;br /&gt;
== Acquiring a black hole ==&lt;br /&gt;
&lt;br /&gt;
If you want to do things with a black hole, first you need to get one.  Here, we discuss various ways you might get your grubby little mitts on one of these monstrosities of physics.&lt;br /&gt;
&lt;br /&gt;
=== Supermassive black holes ===&lt;br /&gt;
&lt;br /&gt;
At the center of each galaxy resides a gigantic black hole with a mass ranging from tens of thousands to billions of times more massive than our sun.  To acquire a supermassive black hole, you&#039;ll need to travel to the center of a galaxy.  The mass of these black holes means that they can be difficult to take with you and you might need to do your work where you originally found the hole.&lt;br /&gt;
&lt;br /&gt;
=== Stellar mass black holes ===&lt;br /&gt;
&lt;br /&gt;
Stars do not readily form black holes, despite their immense gravity trying to pull them together.  When you try to squish a star down to make a black hole, that squishing makes its temperature rise.  A rising temperature makes the star hot, which increases its pressure, which pushes back against your squishing.  This can be very annoying when trying to make a black hole.  You need to wait for that thermal energy to radiate away.  But even worse the hot, dense interior of the stuff you are squishing makes a great environment for thermonuclear fusion to occur.  This fusion creates heat and you have to wait for that heat to radiate away, too, before you can get the stuff to contract down further.&lt;br /&gt;
&lt;br /&gt;
But even after everything has fused, there can be limits to your squishing.  As the stuff in the stars gets denser and denser, you get to a point where all the low energy places to park the electrons are all taken up.  To make the star denser, you need to put the electrons in higher energy states.  This takes energy to get the electrons there, which means even more pressure pushing back.  This is a state of matter called &amp;lt;i&amp;gt;electron degenerate matter&amp;lt;/i&amp;gt;, and the resulting object is called a &amp;lt;i&amp;gt;white dwarf&amp;lt;/i&amp;gt; star.  For stars with a mass of about 1.44 times the mass of our sun or less, the electron degeneracy pressure keeps the star from getting small enough to form a black hole.  This threshold mass is called the [https://en.wikipedia.org/wiki/Chandrasekhar_limit|&amp;lt;i&amp;gt;Chandrasekhar limit&amp;lt;/i&amp;gt;].&lt;br /&gt;
&lt;br /&gt;
Okay, so you get together a star with more mass than the Chandrasekhar limit.  Now you&#039;re good to go, right?  You have enough mass to just push past that annoying electron degeneracy pressure.  Not so fast, buckaroo!  Once the energy of the electrons gets high enough it becomes energetically favorable for them to combine with protons to form neutrons (this happens for energies of about 0.78 MeV for free protons).  Now you get a dense ball of neutrons and have the same issue that you previously had with electrons, but worse.  This mass of degenerate neutrons is called a &amp;lt;i&amp;gt;neutron star&amp;lt;/i&amp;gt;.  It takes a mass of a bit more than twice the mass of the sun to overcome the pressure of degenerate neutron matter (the [https://en.wikipedia.org/wiki/Tolman%E2%80%93Oppenheimer%E2%80%93Volkoff_limit|&amp;lt;i&amp;gt;Tolman–Oppenheimer–Volkoff limit&amp;lt;/i&amp;gt;]).  But once you do that, there is nothing preventing the remains of the star from squishing down into a black hole under its gravity.&lt;br /&gt;
&lt;br /&gt;
All of this is to show that it can be hard to &amp;lt;i&amp;gt;make&amp;lt;/i&amp;gt; a black hole from stars.  And that&#039;s not even considering other complications, like how stars tend to shed a lot of their mass as they collapse so you need considerably more mass than the Tolman–Oppenheimer–Volkoff limit to make your black hole.&lt;br /&gt;
&lt;br /&gt;
But do not fret!  The universe has been kind enough to make black holes out of stars for you.  There has been enough time for many of the more massive stars to burn through their fusion fuel and collapse to make black holes.  Even those that remain as neutron stars sometimes run in to other neutron stars and form black holes.&lt;br /&gt;
&lt;br /&gt;
Needless to say, a stellar mass black hole is going to be very heavy.  If your civilization cannot move stars around, this will be a location you go to rather than a piece of equipment you carry around with you.&lt;br /&gt;
&lt;br /&gt;
Black holes may not be uncommon in the universe, but they can be dark (it&#039;s in their name, after all).  So stellar mass black holes can be hard to find.  But there are ways.  If the black hole has a stellar companion, it can siphon gas from the companion to produce a bright x-ray source.  If a dark black hole passes in front of another star, it can make that star temporarily brighter through gravitational lensing.  So you may be able to locate a stellar mass black hole &amp;amp;ndash; we have already located a great many of them.  The problem of getting to said stellar mass black hole is still an unsolved problem, however.&lt;br /&gt;
&lt;br /&gt;
=== Primordial black holes ===&lt;br /&gt;
&lt;br /&gt;
There are no known natural processes to make black holes in our universe with a mass less than the Tolman–Oppenheimer–Volkoff limit.  However, it is possible that our universe might have been born with small black holes already in place.  These primordial black holes could potentially be significantly smaller than stellar mass black holes.  Primordial black holes with initial masses of less than five hundred million (5&amp;amp;times;10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) tons will have evaporated by now&amp;lt;ref&amp;gt;MacGibbon, Jane H.; Carr, B. J.; Page, Don N. (2008). &amp;quot;Do Evaporating Black Holes Form Photospheres?&amp;quot;. Physical Review D. 78 (6) 064043. arXiv:[https://arxiv.org/abs/0709.2380 0709.2380]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2008PhRvD..78f4043M abs/2003PhTea..41..299L 2008PhRvD..78f4043M]. doi:[https://doi.org/10.1103%2FPhysRevD.78.064043 10.1103/PhysRevD.78.064043]. S2CID [https://api.semanticscholar.org/CorpusID:119230843 119230843]&amp;lt;/ref&amp;gt; (see below for &amp;lt;i&amp;gt;why&amp;lt;/i&amp;gt; black holes evaporate).  Some primordial black holes with masses slightly above this limit will survive to the present day with their masses since reduced to below this limit by the intervening evaporation.  However, it does mean that black holes with mass smaller than this are going to be quite rare the wild.&lt;br /&gt;
&lt;br /&gt;
It is not necessary for primordial black holes to be small&amp;lt;ref&amp;gt;Andi Hektor, Gert Hütsi and Martti Raidal, &amp;quot;Constraints on primordial black hole dark matter from Galactic center X-ray observations&amp;quot;, Astronomy &amp;amp; Astrophysics Vol. 618, article no. A139 (2018) https://doi.org/10.1051/0004-6361/201833483&amp;lt;/ref&amp;gt;.  They could have initially formed at any size.  Indeed, there has been discussion among the scientific community that the seeds of supermassive black holes were primordial black holes which would necessarily have been of large size.&lt;br /&gt;
&lt;br /&gt;
Surviving primordial black holes that are not supermassive black holes would contribute to the dark matter of the universe&amp;lt;ref&amp;gt;Bernard Carr, Kazunori Kohri, Yuuiti Sendouda, and Jun&#039;ichi Yokoyama, &amp;quot;Constraints on Primordial Black Holes&amp;quot;, arXiv:2002.12778 [astro-ph.CO] https://arxiv.org/abs/2002.12778&amp;lt;/ref&amp;gt;.  Indeed, it is possible that most of the universe&#039;s dark matter consists of these primordial black holes.  Ocasionally, a small primordial black hole might pass through a solar system and be detected by its minute gravitational effects on planetary orbits&amp;lt;ref&amp;gt;Valentin Thoss and Andreas Burkert, &amp;quot;Primordial Black Holes in the Solar System&amp;quot;, arXiv:2409.04518 [astro-ph.EP] https://arxiv.org/abs/2409.04518&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Artificial black holes ===&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t find a hole, maybe you can make one.  If your culture is capable of assembling massive stars and you&#039;re willing to wait a few tens or hundreds of millions of years, this is something that can be done.  However, if you&#039;re looking to make holes of sub-stellar size, no one today has even the faintest idea of how it could be done.&lt;br /&gt;
&lt;br /&gt;
For quite a while, one of the favorite ideas was a method called a kugelblitz&amp;lt;ref name=&amp;quot;Crane_Westmoreland&amp;quot;&amp;gt;L. Crane and S. Westmoreland, &amp;quot;Are Black Hole Starships Possible&amp;quot; https://arxiv.org/abs/0908.1803&amp;lt;/ref&amp;gt;.  Technically, this can be any arrangement of radiant energy or energy made of fields that surpasses the Schwarzschild critereon and forms a horizon, but since the development of the laser one of the favorite kugelblitzes has been to shine many enormously powerful laser pulses into a tiny spot.  When the laser pulses simultaneously reach the focal spot, their combined energy is sufficient to form a black hole.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it doesn&#039;t work&amp;lt;ref&amp;gt;Álvaro Álvarez-Domínguez, Luis J. Garay, Eduardo Martín-Martínez, and José Polo-Gómez, &amp;quot;No black holes from light&amp;quot;, arXiv:2405.02389 [gr-qc]  	&lt;br /&gt;
https://doi.org/10.48550/arXiv.2405.02389; Physical Review Letters 133, 041401 (2024)  	&lt;br /&gt;
https://doi.org/10.1103/PhysRevLett.133.041401&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ball, Philip (July 26, 2024). &amp;quot;Black Holes Can&#039;t Be Created by Light&amp;quot;. Physics. American Physical Society (APS). Retrieved June 22, 2025. https://physics.aps.org/articles/v17/119&amp;lt;/ref&amp;gt;.  Before the light can get concentrated enough to self-gravitate into a black hole, it gets intense enough for light to start interacting with light.  This scatters the light out of the beam, preventing the light from focusing tightly enough to form a black hole.&lt;br /&gt;
&lt;br /&gt;
So that&#039;s the current state of the art.  If there are ways to make small black holes, we haven&#039;t thought of them yet.&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
&lt;br /&gt;
=== Hawking radiation ===&lt;br /&gt;
&lt;br /&gt;
Famously, nothing that goes into a black hole can ever come back out again.  But something comes out.  For it turns out that black holes have a temperature and that, like everything with a temperature, they emit radiation.  In fact, being perfectly black, they radiate as a perfect black body.  This radiation is called Hawking radiation after its discoverer, physicist [https://en.wikipedia.org/wiki/Stephen_Hawking Stephen Hawking].  For normal sized black holes, those the size of stars or galaxies, this temperature is very small and the radiation power is absolutely minuscule.  But the smaller the hole, the hotter it gets and the more power it radiates.  For a Schwarzschild black hole with mass M, the Hawking temperature T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;hbar; c&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; / (8 &amp;amp;pi; G k&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt; M)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;hbar; is Planck&#039;s constant, &amp;amp;pi; is the circle constant, and k&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt; is Boltzmann&#039;s constant.  Curiously, this means that the wavelengths around the peak emission of light in its spectrum is near the size of its event horizon.  The power radiated by a hole of this temperature in the form of electromagnetic radiation is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
P&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;hbar; c&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; / (15360 &amp;amp;pi; (G M)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
However, there are additional forms of radiation beyond electromagnetic energy which will add to this radiated power.  If the black hole&#039;s temperature (in units of energy, so multiply the temperature by the Boltzmann constant to get the units right) is of the same order or higher than the rest mass-energy of a type of particle, that type of particle will also be emitted.  The lowest mass particles known that are not electromagnetic radiation are neutrinos.  Neutrinos are slippery elusive little fellows and we still don&#039;t know their rest masses, but an upper bound on the rest mass of the lightest neutrino species is approximately 0.1 eV.  This corresponds to a temperature of 1160 K and a black hole mass of about a hundred thousand trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt;) tons.  Temperatures higher than this and masses lower than this will need to take neutrino radiation into account.  A black hole with a mass of less than twenty billion (2&amp;amp;times;10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt;) tons at a temperature of 6 billion kelvin will be radiating electrons and positrons.  As the mass continues to decrease additional particle types such as muons and pions will start to contribute to the radiation; at even higher temperatures quarks and gluons will be produced that decay into particle jets creating various hadrons.  Gravitational waves will also be radiated away at all temperatures similarly to electromagnetic radiation.  The fraction of radiation coming off as various particle types is shown in the table below for black holes large enough to have insignificant muon, pion, and heavier particle radiation.&lt;br /&gt;
&amp;lt;table border=1&amp;gt; &amp;lt;tr&amp;gt;&amp;lt;td align=center&amp;gt;&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Mass (tons) &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;gt;&amp;amp;gt; 2 &amp;amp;times; 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 2 &amp;amp;times; 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;gt;&amp;amp;gt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Temperature (K) &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 1200 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 1200 &amp;amp; &amp;amp;lt;&amp;amp;lt; 6 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 6 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;lt;&amp;amp;lt; 1.2 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Temperature (eV) &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 0.1 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 0.1 &amp;amp; &amp;amp;lt;&amp;amp;lt; 500,000 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 500,000 &amp;amp; &amp;amp;lt;&amp;amp;lt; 100,000,000&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electromagnetic fraction &amp;lt;td&amp;gt; 90% &amp;lt;td&amp;gt; 11.8% &amp;lt;td&amp;gt; 7.6%&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gravitational fraction &amp;lt;td&amp;gt; 10% &amp;lt;td&amp;gt; 1.4% &amp;lt;td&amp;gt; 0.9%&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Neutrino fraction &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 86.8% &amp;lt;td&amp;gt; 55.7% &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electron &amp;amp; Positron fraction &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 35.8%&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fraction of power emitted as different kinds of radiation as a function of mass for larger mass black holes&amp;lt;ref&amp;gt;D. N. Page, &amp;quot;Particle emission rates from a black hole: Massless particles from an uncharged, nonrotating hole&amp;quot;, Physical Review D Vol. 13, No. 2, pg. 198-206, (1976)&amp;lt;/ref&amp;gt;.  For black holes smaller than 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; tons, the radiation doesn&#039;t so neatly separate with many new kinds of radiation coming on-line without as obvious separations between them.  Near the threshold masses, there is a gradual transition from one radiation scheme to another as the temperature gets high enough to occasionally excite the new particle type over the existence threshold.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The radiated energy comes from the black hole&#039;s mass-energy, so a black hole will shrink over time as its mass is radiated away.  As the mass decreases, the temperature goes up and so does the power output.  So you get a runaway process of the hole getting hotter and hotter and radiating more and more power until &amp;lt;i&amp;gt;POOF&amp;lt;/i&amp;gt;!  It&#039;s gone in a flash of light and radiation.  If you only consider the radiated electromagnetic energy the lifetime remaining of any black hole, assuming more mass doesn&#039;t fall into it, is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
t&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = 5120 &amp;amp;pi; G&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; M&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; / (&amp;amp;hbar; c&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As this does not take into account radiation of other particle types, it is an upper bound to the lifetime; the radiation of other kinds of particles will also carry away energy making the black hole lose mass faster.  Details for including the emission of other kinds of particles can be found in reference &amp;lt;ref name=&amp;quot;MacGibbon II&amp;quot;&amp;gt;J. H. MacGibbon, &amp;quot;Quark- and gluon-jet emission from primordial black holes. II. The emission over the black-hole lifetime&amp;quot;, Physical Review D Vol. 44, No. 2, pg. 376-392, (1991)&amp;lt;/ref&amp;gt;.  As an estimate, you can divide the electromagnetic lifetime by the ratio of the total radiated power to the electromagnetic power; although this does not take into account the variation in this ratio as the black hole changes mass you might expect most of its lifetime to be in a range where the types of particles emitted are not changing dramatically and in such a case this approximation applies.&lt;br /&gt;
&lt;br /&gt;
This is a neat result.  It allows perfect conversion of mass-energy into radiant energy (although the neutrino and gravitational radiation will be rather inconvenient to capture).  However, the actual implementation can get a bit inconvenient.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s skip for the moment the details of &amp;lt;i&amp;gt;how&amp;lt;/i&amp;gt; you get a black hole.  We&#039;ll assume that you have a magic black hole making box that can pop out whatever size of hole you need.  Now let&#039;s say you want a megawatt of usable power (so we ignore the gravitational waves and the neutrinos).  What size of hole do you need?  It turns out to be a cool 38 billion metric tons.  A hole that size is rather hard to carry around with you.  And its temperature will be 3.2 billion kelvin.  At that temperature its usable radiation is primarily electrons and positrons, with a good dose of hard x-rays and gamma rays for good measure.  On the plus side, it&#039;s about 2000 times smaller in radius than a typical atom.  So you could slip it into your pocket; just don&#039;t expect it to stay there.&lt;br /&gt;
&lt;br /&gt;
Here we see one of the issues on trying to utilize Hawking power from black holes.  Usable amounts of power generally come with horrendous power to mass ratios with the energy released as highly penetrating ionizing radiation.  And if you start getting to masses that are more practical to deal with, you&#039;ve got more of a bomb than a reactor &amp;amp;ndash; a 1000 ton black hole will release all of its 20,000 gigatons TNT equivalent in under a second.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s take an example of a black hole with a mass of 100 million metric tons, for reasons that will become clear later.  We have already found that this hole is only about a fifth the size of a proton.  But that tiny speck of compact mass has a temperature of 1.23 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; kelvin.  It puts out a radiated power of 1.4 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; watts (of which something like 7 &amp;amp;times; 10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; watts is usable), which is a rate of mass loss of 15.6 micrograms per second.  Or in somewhat more descriptive terms, the interacting radiation has about the energy released by the detonation of 170 tons of TNT every second.  Left to its own devices, it will slowly get brighter and brighter, losing mass faster and faster, until it eventually radiates itself away in about 67 million years.&lt;br /&gt;
&lt;br /&gt;
The description of Hawking radiation so far has assumed a black hole without charge or angular momentum.  These properties will change the amount of radiation emitted for a given amount of mass.  In particular, an extremal black hole of any kind has a temperature of zero and emits no Hawking radiation.  A rotating black hole preferentially emits particles with spin and orbital angular momentum aligned with its own; a charged black hole preferentially emits particles with a charge the same as its own.  Consequently, Hawking radiation will tend to discharge charged black holes and spin down rotating black holes.  As angular momentum is emitted at a higher rate than mass-energy, rotating black holes will spin down to black holes with negligible rotation over timescales where loss of mass is appreciable&amp;lt;ref&amp;gt;D. N. page, &amp;quot;Particle emission rates from a black hole. II. Massless particles from a rotating hole&amp;quot;, Physical Review D Vol. 14, No. 12, pg. 3260-3273, (1976)&amp;lt;/ref&amp;gt;.  Similarly, charged black holes will rapidly discharge from hawking radiation on time scales far faster than their rate of mass loss&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Penrose process ===&lt;br /&gt;
&lt;br /&gt;
In a rotating black hole, anything entering the ergosphere gets pulled around the black hole by the spinning space-time.  If you dive into the ergosphere and then shoot something backward against the direction you&#039;re being swirled in, this is a rocket and you get pushed forward just like any other rocket.  But if you do the math&amp;lt;ref&amp;gt; R. Penrose and R. M. Floyd, &amp;quot;Extraction of Rotational Energy from a Black Hole&amp;quot;. Nature Physical Science. 229 (6): 177–179. (February 1971).  Bibcode:[https://ui.adsabs.harvard.edu/abs/1971NPhS..229..177P 1971NPhS..229..177P]. [https://doi.org/10.1038%2Fphysci229177a0 doi:10.1038/physci229177a0]. [https://search.worldcat.org/issn/0300-8746 ISSN 0300-8746]&amp;lt;/ref&amp;gt;, if you dive in deep enough (but still outside the event horizon!) when you come out of the ergosphere you can be going much faster than if you fired your rocket outside the black hole.  What gives?  How can you get more energy than you started with?  Well, it turns out that the energy came from the black hole itself.  You decreased both the black hole&#039;s mass-energy and its angular momentum when you did that, and got shot out with that extra energy and angular momentum.  &lt;br /&gt;
&lt;br /&gt;
This has obvious uses for getting energy.  If you drop things into the black hole, and have them push stuff out backward to fall into the black hole, you can harvest the black hole&#039;s rotational energy by using the dropped things to do work when they come zipping back out.&lt;br /&gt;
&lt;br /&gt;
For an uncharged extremal rotating black hole and a trajectory grazing the event horizon, up to 20.7% of the mass-energy of the ejected particle can be returned as kinetic energy by this process.  However, for a charged rotating black hole there is no upper limit to the efficiency of the process&amp;lt;ref&amp;gt;M. Bhat, S. Dhurandhar, and N. Dadhich, &amp;quot;Energetics of the Kerr-Newman black hole by the penrose process&amp;quot;. Journal of Astrophysics and Astronomy. 6 (2): 85–100. (1985). Bibcode:[https://ui.adsabs.harvard.edu/abs/1985JApA....6...85B 1985JApA....6...85B]. CiteSeerX [https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.512.1400 10.1.1.512.1400]. doi:[https://doi.org/10.1007%2FBF02715080 10.1007/BF02715080]. S2CID [https://api.semanticscholar.org/CorpusID:53513572 53513572]&amp;lt;/ref&amp;gt;.  In fact, you can gain more energy from the Penrose process with a charged black hole than was in the mass-energy of the particle you ejected!&lt;br /&gt;
&lt;br /&gt;
==== Penrose batteries ====&lt;br /&gt;
&lt;br /&gt;
For an uncharged extremal rotating black hole, nearly 30% of the mass-energy of the black hole can be extracted via the Penrose process&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;M. J. Rees, &amp;quot;Black hole models for active galactic nuclei&amp;quot;, Annual Review of Astronomy and Astrophysics Vol. 22 pp. 471-506 (1984)&amp;lt;/ref&amp;gt;.  This percentage can get even larger for a charged rotating black hole.&lt;br /&gt;
&lt;br /&gt;
Of course, once you extract that energy, you can&#039;t use the black hole for the Penrose process any more.  However, you could charge it up again by throwing matter into the hole with high angular momentum with respect to the hole.  It is even better if the matter is highly charged.  Assuming that the black hole is large enough that it can be fed efficiently (see below), you can re-use your black hole battery over and over again.&lt;br /&gt;
&lt;br /&gt;
==== Superradiant scattering ====&lt;br /&gt;
&lt;br /&gt;
An effect similar to the Penrose process with matter can be accomplished with radiation.  Light is shone into the rotating black hole.  A portion is absorbed by the black hole, but more energy than was lost is given to the light by the ergosphere, a process known as &amp;lt;i&amp;gt;superradiant scattering&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;Ya. B. Zel&#039;dovich, &amp;quot;generation of waves by a rotating body&amp;quot;, ZhETF Pisma Redaktsiiu Vol. 14 No. 4 pp. 270-272 (20 August 1971)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;J. D. Bekenstein and M. Schiffer, &amp;quot;The many faces of superradiance&amp;quot;, Physical Review D. Vol. 58 064014. [https://arxiv.org/abs/gr-qc/9803033 arXiv:gr-qc/9803033]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1998PhRvD..58f4014B 1998PhRvD..58f4014B]. doi:[https://doi.org/10.1103%2FPhysRevD.58.064014 10.1103/PhysRevD.58.064014]. S2CID [https://api.semanticscholar.org/CorpusID:14585592 14585592]&amp;lt;/ref&amp;gt;.  If this light is then reflected back into the black hole again and again, it can get amplified indefinitely &amp;amp;ndash; at least until the intensity of the light gets so high that it breaks your mirror.  The idea of enclosing a rotating black hole with a mirrored shell is called a &amp;lt;i&amp;gt;black hole bomb&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;W. H. Press and S. A. Teukolsky, &amp;quot;Floating Orbits, Superradiant Scattering and the Black-hole Bomb&amp;quot;, Nature Vol. 238 pp. 211–212 (July 28, 1972). Bibcode:[https://ui.adsabs.harvard.edu/abs/1972Natur.238..211P 1972Natur.238..211P]. doi:[https://doi.org/10.1038%2F238211a0 10.1038/238211a0]. ISSN [https://search.worldcat.org/issn/1476-4687 1476-4687]&amp;lt;/ref&amp;gt;.  All of this allows you to extract the energy of a rotating black hole using light and receiving energetic light in return.  You no longer need worry about the energy coming out as extremely penetrating radiation of high energy particles.&lt;br /&gt;
&lt;br /&gt;
=== Feeding a black hole ===&lt;br /&gt;
&lt;br /&gt;
If you are extracting energy from a black hole, you might want to eventually put that energy back in to avoid using up your black hole too soon.  You can do this by letting mass or other forms of energy fall into the hole, passing through its event horizon to get trapped forever.  If the infalling matter is charged, the black hole will aquire that charge.  If the infalling matter is off-center or spinning, the black hole will acquire the angular momentum of the system once the matter is absorbed.&lt;br /&gt;
&lt;br /&gt;
==== Tidal disruption ====&lt;br /&gt;
&lt;br /&gt;
If you have something smaller in size than a black hole&#039;s event horizon and you drop it straight in, it should enter the hole without any particular complications.  But as the object approaches the hole, the hole&#039;s changing gravity will affect different parts of the object differently.  Gravity drops off with distance, so the parts of the object nearest the hole will be getting pulled harder than those furthest away.  This means that once you account for the average force on the object accelerating it toward the hole, you have an additional force acting on the body to tear it apart along the direction to the hole.  Meanwhile the direction of gravity is toward the center of the hole, pointing radially inward.  Again, after accounting for the average force on the object this means that the parts furthest to the left are experience a residual force pointing to the right and vice versa.  So the net result is that tidal forces stretch an object along the direction towards the center of the hole and squish it together in the directions transverse to that direction.  This is called &amp;quot;spaghettification&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Tidal forces fall off faster than the average force of gravity on an object.  Whereas gravity falls off with the square of the distance, tides fall off with the cube of the distance.  So far out from a black hole, you might be falling comfortably but as you get closer the tides get strong quickly.  Very large black holes, like the supermassive black holes at the center of galaxies, might not generate any noticeable tides even as you fall though the event horizon.  Smaller holes, on the scale of stellar mass black holes, do generate enough tides to spaghettify any astronaut unlucky enough to fall into them.&lt;br /&gt;
&lt;br /&gt;
==== Accretion disks and astrophysical jets ====&lt;br /&gt;
&lt;br /&gt;
If the thing you drop into a black hole isn&#039;t dropping straight in &amp;amp;ndash; maybe it has a bit of transverse velocity as it gets sucked down &amp;amp;ndash; it is likely to miss the event horizon and slingshot around on an orbit.  However, even as it misses the all-devouring beast at the center tidal disruption is still pulling the object apart.  A close enough approach will have the tides rip apart the object and smear it out into a smudge of debris.  The inner parts of the debris cloud will be orbiting faster than the outer parts, leading to shear flow and friction and drag.  This leads to heating of the debris, coming from the object&#039;s kinetic energy.  After enough passes the former object will get spread out into a ring around the hole, called an &amp;lt;i&amp;gt;accretion disk&amp;lt;/i&amp;gt;.  The closer the debris is to the hole, the faster the difference in speed between adjacent streamlines and the more heating will occur.  So you can get the inner parts of the ring glowing brightly with radiated heat.&lt;br /&gt;
&lt;br /&gt;
Most physical process that can feed matter into a black hole start with the infalling matter having some angular momentum.  Because the angular momentum is conserved it naturally results in accretion disks forming as the matter falls in.&lt;br /&gt;
&lt;br /&gt;
As the inner part of the disk radiates heat, it loses kinetic energy and gets a little bit closer to the event horizon.  As it gets closer it gains heat at a greater rate and its temperature increases.  When it gets hot enough, the matter turns into a plasma.  To a good approximation, plasmas cannot cross magnetic field lines.  A strong field with a diffuse plasma will have the plasma move along the field line direction.  A dense, fast plasma, on the other hand, can bully through weak field lines, stretching out the field so that it moves with the plasma.  In a turbulent plasma, or, in this case, a circulating plasma, the field gets stretched out enough that it can come back and meet itself, getting stronger and stronger.  This dynamo effect will amplify even very weak fields within the accretion disk, forming a strong magnetic field near the black hole.&lt;br /&gt;
&lt;br /&gt;
And this is where things get a bit weird.  Something happens &amp;amp;ndash; we&#039;re still not entirely sure what &amp;amp;ndash; and the interaction of the strong field with the energetic plasma right near the event horizon creates jets of fast moving plasma, high energy particles, and electromagnetic radiation shooting out along the axis of the accretion disk, usually in both directions.&lt;br /&gt;
&lt;br /&gt;
In some cases, the circling debris may puff up into a shape more like a doughnut than a flat disk.  These toruses are generally expected to be less efficient at radiating energy out of the infalling matter&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, with the radiation getting trapped in the torus and serving to puff it out rather than escaping.&lt;br /&gt;
&lt;br /&gt;
The accretion disk process around a non-rotating, uncharged black hole can extract up to 5.7% of the mass energy of infalling matter into radiated energy and energy of the jets.  The efficiency at radiation can increase to up to 42% for an extremal rotating black hole&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  If this radiated energy from the accretion disk can be collected, it can provide an additional source of energy beyond what you can get from Hawking radiation and its somewhat inconvenient limits.  So now we must see what limits the rate of accretion to see how much energy we can get out of it and also how fast we can recharge our hole for the extraction of Hawking and Penrose energy.&lt;br /&gt;
&lt;br /&gt;
==== Mass collection rates ====&lt;br /&gt;
&lt;br /&gt;
Suppose you have a black hole inside of some material.  This might be a rock, or a star-hot plasma, or the diffuse gas of interstellar space.&lt;br /&gt;
&lt;br /&gt;
If you are at rest with respect to the surrounding material, you&#039;ll get that material falling toward you.  It will pile up as it crams together trying to get to the hole, until you reach a point where the flow turns super-sonic and the material free-falls the rest of the way into the hole.  Finding the feeding rate is thus a [https://en.wikipedia.org/wiki/Choked_flow choked flow] problem.&lt;br /&gt;
&lt;br /&gt;
If the hole is moving through the material faster than the speed of sound, material passing close to the hole will get deflected by the hole&#039;s gravity to converge in a wake behind it.  Where it collides with other gas coming in from all directions in the wake, the gas comes to a halt and from there it can freely fall into the hole from behind.&lt;br /&gt;
&lt;br /&gt;
The analysis of these two limits may be combined to give the Bondi-Hoyle accrection rate&amp;lt;ref&amp;gt;Edgar, Richard (21 Jun 2004). &amp;quot;A Review of Bondi-Hoyle-Lyttleton Accretion&amp;quot; https://ned.ipac.caltech.edu/level5/March09/Edgar/Edgar2.html https://arxiv.org/abs/astro-ph/0406166&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt; = 4 &amp;amp;pi; &amp;amp;rho; G&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/ (c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + v&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&amp;lt;sup&amp;gt;3/2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;rho; is the density of the stuff the hole is in, c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; is the speed of sound in the medium, and v is the speed of the hole through the medium.  The distance at which the in-falling material goes from subsonic choked flow to supersonic free-fall is the Bondi radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; = 2 G M / c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The speed of sound in a solid makes a useful approximation for where inertial effects overcome material strength effects.  Thus, the Bondi radius can serve as a useful approximation of how big of a channel will be ripped out of something that has a black hole pass through it.&lt;br /&gt;
&lt;br /&gt;
If the Bondi-Hoyle accretion rate is too low, the black hole will be losing mass faster to Hawking radiation than it will be gaining mass to accretion.  This depends on the variables described above, but let&#039;s look at what happens if we drop it into solid rock.  Assuming a typical density of rock of 2.7 grams per square centimeter and a sound speed in rock of about 5 kilometers per second, we find that holes that are larger than 105 million metric tons are able to absorb a net gain in mass while those below this limit lose more mass to Hawking radiation than they gain by eating the rock.  If you want to feed your hole with rock, you&#039;ll need it to be bigger than 105 million metric tons.  The Bondi radius for such a black hole will be about half a micrometer, or about 5000 atoms in radius, so the tunnel it will make falling through rock will be fairly small.&lt;br /&gt;
&lt;br /&gt;
The best material for feeding your black hole, according to the Bondi-Hoyle accretion rate, is the heavy metal thallium.  If you drop your hole into a blob of thallium, it can achieve a net mass gain at a mass of only 22 million metric tons.  For black hole masses below this, you cannot feed a black hole on normal matter at room temperature and pressure (whether it can feed at the crazy high pressures at the cores of planets or stars is a subject not explored here).&lt;br /&gt;
&lt;br /&gt;
==== Radiation pressure ====&lt;br /&gt;
&lt;br /&gt;
Both the Hawking radiation and the radiation from the accretion disk will be shining out of an accreting black hole.  This radiation will encounter material from the accretion disk.  The radiated light can scatter off electrons in the disk material; on average, this will push them outward.  The electrons will then drag any assorted atomic nuclei in the disk material with them.  This puts a limit on how much material can flow into the black hole &amp;amp;ndash; if it is too bright, it will push everything away.  If the hole gets brighter than this limit, it can no longer feed.&lt;br /&gt;
&lt;br /&gt;
This is often referenced in terms of the Eddington luminosity&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
L&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; = 4 &amp;amp;pi; G M (A/Z) m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; c / &amp;amp;sigma;&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where A is the average atomic weight of the plasma, Z is the average atomic number, m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = 1.672622 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg is the mass of a proton, and &amp;amp;sigma;&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; = 6.65246 &amp;amp;times; 10&amp;lt;sup&amp;gt;-29&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the Thompson cross section for scattering light off an electron.  If something is shining with the Eddington luminosity, it will keep matter from falling in.  Strictly speaking, this assumes hydrostatic equilibrium; for problems that are time varying or with steady-state flows the Eddington limit does not necessarily apply.  However, it is often a good first guess to figure out when the radiation chokes off the inflow in accretion disks.  There are some configurations of accretion disks that can support luminosity higher than the Eddington limit, but most are at or below this limit.&lt;br /&gt;
&lt;br /&gt;
If we assume that our black hole&#039;s accretion disk is Eddington limited, we can find out how big it needs to be in order to accrete any matter at all, or to achieve net mass gain after its Hawking radiation losses are accounted for.  In hydrogen gas, with A/Z = 1, we find that a hole must have a mass of at least about 104 million metric tons for any matter to fall in past the Hawking radiation pressure.  The hole&#039;s mass has to be in the 109 to 125 million metric ton range to gain mass via accretion faster than it is lost to Hawking radiation, depending on the efficiency at which matter in the accretion disk is converted into radiation.  If you drop the hole into rock or other light elements you&#039;ll have an A/Z ratio of 2 or very slightly higher.  Setting A/Z = 2, we find that you can&#039;t get any accretion for masses under 85 million metric tons and, again depending on the radiative efficiency of the accretion disk, you need somewhere in the range of 90 to 103 million metric tons to reach breakeven in terms of mass loss versus mass gain.  Even for very heavy elements like lead or uranium, with an A/Z ratio of approximately 2.5, you need at least 80 million metric tons to accrete matter at all and somewhere between 84 and 97 million metric tons to break even.&lt;br /&gt;
&lt;br /&gt;
In other words, if you want to be able to add mass to your black hole by having it gobble up surrounding matter, you&#039;ll want it bigger than many tens of millions of metric tons.&lt;br /&gt;
&lt;br /&gt;
Interestingly, the limit for net mass gain for the Eddington limit is very similar to that of the Bondi_Hoyle limit.  In order to get a black hole that gains mass, you&#039;re pretty much going to need at least a mass somewhere near the 100 million metric ton range.&lt;br /&gt;
&lt;br /&gt;
==== Reaction rates at sub-atomic sizes ====&lt;br /&gt;
&lt;br /&gt;
We now know the rate at which matter can fall on to a black hole, getting past both the radiation coming from the hole and its inner accretion disk and for getting past the choked flow of the material getting in its own way.  But what about when it reaches the hole?  Obviously, if the hole is bigger than the size of an atom any atoms it touches will immediately get sucked in.  But a lot of holes of engineering interest are much smaller than this.  A black hole with a mass of 100 million tons would have a Schwarzschild radius of about 5.7 times smaller than that of a proton.  If a hydrogen atom fell into the hole, it would end up sitting there with the black hole inside of the proton.  How quickly could the hole slurp up that proton and its companion electron?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt; Consuming protons and neutrons &amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is easy enough to get an estimate of how fast a proton or neutron will get eaten once a black hole is inside of it.  Both protons and neutrons have a radius of about 8.4 &amp;amp;times; 10&amp;lt;sup&amp;gt;-16&amp;lt;/sup&amp;gt; meters.  Both are made up of three quarks.  This gives a quark density of about 1.21 &amp;amp;times; 10&amp;lt;sup&amp;gt;45&amp;lt;/sup&amp;gt; / m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; inside of the proton or neutron.  Because the binding energy of the quarks is much larger than the mass-energies of the quarks, we can assume that they are highly relativistic and are moving at about light speed.  Multiply the density by the speed to get the flux (particles passing through per area per time) of about 3.62 &amp;amp;times; 10&amp;lt;sup&amp;gt;53&amp;lt;/sup&amp;gt; quarks / m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / s.  Then multiply by the surface area of the hole to get the absorption rate of the quarks.  Once one quark is eaten, color confinement ensures that the rest of the quarks cannot leave and the particle is stuck to the black hole until the rest of it is eaten, which time we can guestimate by the time needed to eat three quarks.  For our 100 million ton black hole, this shakes out to about 3 &amp;amp;times; 10&amp;lt;sup&amp;gt;-23&amp;lt;/sup&amp;gt; seconds to eat a proton or neutron, or 3.3 &amp;amp;times; 10&amp;lt;sup&amp;gt;22&amp;lt;/sup&amp;gt; protons and neutrons eaten per second.  If we multiply by the mass of a proton or neutron, we find that the 100 megaton black hole can eat protons and neutrons at a rate of about 5.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; kg/s if it has a constant supply of protons and neutrons ready to immediately fall into the hole once the previous one was eaten.  Which is comfortably higher than the loss to Hawking radiation of 1.56 &amp;amp;times; 10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; kg/s.&lt;br /&gt;
&lt;br /&gt;
This is okay for neutrons (if you can somehow find a supply of free neutrons), but for protons there is a problem.  For every proton the hole eats, it gains one unit of elementary charge (that is, the charge that the proton had gets added to the charge of the hole).  If it eats enough protons, it will gain enough charge to repel away any other proton (or atomic nucleus) that comes near enough to it that the electrons around the atom can no longer screen the electric charge of the proton or nucleus.  The potential energy of a proton or nucleus bound to the black hole by their mutual gravitational attraction is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;G&amp;lt;/sub&amp;gt; = -m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; A M G / r&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and the potential energy of the repulsion between the proton or nucleus and a charged hole that has absorbed Y other protons is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; = [Y Z q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / (4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;)] / r.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Here, Z is the number of protons in the nucleus under consideration (Z = 1 for a single proton), A is the number of protons + neutrons in the nucleus (A = 1 for a single proton), q = 1.602176487 &amp;amp;times; 10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; C is one unit of elementary charge, &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.854187817620 &amp;amp;times; 10&amp;lt;sup&amp;gt;-12&amp;lt;/sup&amp;gt; C&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / J / m is the permittivity of free space, m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = 1.67262192369 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg is the mass of a proton, and r is the distance between the black hole and the proton or nucleus.&lt;br /&gt;
If the sum U&amp;lt;sub&amp;gt;G&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; is negative, the hole still attracts the proton or nucleus and matter free-falling into the hole can collide with the hole without issue.  If the sum is positive the force is repulsive and the proton or nucleus cannot approach the hole.  We see that this happens when&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
Y = 4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; (A/Z) M G / q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
For our 100 megaton black hole eating hydrogen (which has only protons as a nucleus), the hole can charge up to a maximum of Y = 49.  For heavier nuclei with a mass to charge (A/Z) ratio of 2, the hole can charge up to Y = 97.  Whatever the case, if the hole cannot get rid of this charge fast enough, the hole will get too much charge to freely eat everything falling into it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt; Discharging via Hawking radiation &amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many ways that the hole can shed its charge.  It&#039;s gravitational field and positive electric charge pulls negatively charged electrons in to a high density, it can simply eat these electrons to reduce its charge.  Alternately, the electrons densely packed around the protons might get captured by the protons to form neutrons that can fall into the hole and keep feeding it.  For this case, however, the most efficient means of reducing the hole&#039;s charge is from its Hawking radiation.&lt;br /&gt;
&lt;br /&gt;
The hole will have a &amp;lt;i&amp;gt;chemical potential&amp;lt;/i&amp;gt; for electrons of &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;mu; = q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Y / (4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; r&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;), &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
which is the potential energy to bring an electron from far away to the event horizon.  If the chemical potential is significantly larger than the Hawking temperature (in energy units) and if the Hawking temperature (in energy units) is significantly larger than the mass energy of an electron&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;mu; &amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; &amp;gt; m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
then the rate of positron emission from the hole is approximately &amp;amp;mu;/&amp;amp;hbar;&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Our 100 million ton hole with Y &amp;gt; 10 meets both these criteria.  For Y = 11 the rate of positron emission is 1.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt;, a full order of magnitude larger than the rate at which protons can be absorbed, and only increases as the charge goes up. This discharges the hole faster than it is charged by gobbling up protons.  We thus see that nothing prevents matter from falling into the hole at the macroscopic accretion rates.&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
&lt;br /&gt;
People often like to get from one place to another.  A black hole gives you various options for moving things around.&lt;br /&gt;
&lt;br /&gt;
=== Penrose launcher ===&lt;br /&gt;
&lt;br /&gt;
If you have a large enough rapidly rotating black hole, you can drop an entire spacecraft in it.  If you get deep enough into the ergosphere, you can use the Penrose process by firing your rockets at the point of closest approach.  Now you can get yeeted out at ridiculous speeds.  If you can survive the tidal forces that close to the event horizon, you can potentially get a machine for flinging you around the galaxy at relativistic speeds.&lt;br /&gt;
&lt;br /&gt;
=== Black hole rockets ===&lt;br /&gt;
&lt;br /&gt;
Taking a black hole with you has the advantage that you don&#039;t need to rely on any black hole based infrastructure at your destination.  An obvious method of propelling yourself with a black hole is to use the energy emitted by a hole to energize your propellant, rather than using a chemical or nuclear reaction for your rocket thrust.  Perhaps you can directly use the astrophysical jet as your rocket propellant.  Or the radiant light or energy from Hawking radiation&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/293633217_Acceleration_of_a_Schwarzschild_Kugelblitz_Starship J. S. Lee, &amp;quot;Acceleration of a Schwarzschild Kugelblitz Starship&amp;quot;, Journal of the British Interplanetary Society pp. 105-116 (2015) ]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Crane_Westmoreland&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; or a black hole bomb as a photon drive.  All of these methods will require careful engineering to avoid very low accelerations from the high mass of the black hole while avoiding getting a black hole so small that it immediately evaporates in an explosion far larger than your spacecraft can survive.&lt;br /&gt;
&lt;br /&gt;
== Making Holes in Things ==&lt;br /&gt;
Sometimes, you need to put a hole in something.  Not in the sense of putting a black hole inside of something, but drilling a cylindrical hole &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; something.  Perhaps you are interested in machining part out of difficult to work materials.  Perhaps you want to build a weapon that perforates your enemies.  In either case, if you have a black hole available you could imagine sending the black hole through the target object and leaving a hole ... or at least a region of gravitationally disrupted material ... behind.&lt;br /&gt;
&lt;br /&gt;
For its frontal surface area, a black hole has an enormous mass.  It&#039;s sectional density and the pressures it exerts on the material it passes through will be so high that it will essentially ignore the material in its way.  After passing through enough material, it will eventually be slowed down both by accumulating mass and through drag forces, but that will occur over distances well beyond what we are concerned with here.  For practical purposes, the black hole will just punch through without being impeded in any way by the object in its path.  Our goal is to figure out what happens to that object.&lt;br /&gt;
&lt;br /&gt;
=== Direct absorption ===&lt;br /&gt;
Obviously, anything which directly encounters the event horizon will be lost forever.  This gives us a lower bound on the size of the hole left as the black hole diameter of twice the Schwarzschild radius 2 r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Gravitational disruption ===&lt;br /&gt;
A more significant effect is how the black hole will gravitationally accrete the material it passes through and eventually consume it.  We have already looked at [[Black_Hole_Engineering#Mass_collection_rates|Bondi-Hoyle accretion]].  The choked flow treatment takes as a cutoff where the infalling fluid transitions from subsonic to supersonic speeds at the speed of sound.  But the speed of sound is also a reasonable estimate of where inertial effects overcome material strength effects.  Motion due to gravity is fundamentally inertial, so we can take the Bondi radius r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; as a rough estimate of the distance where the black hole&#039;s gravity is able to rip material apart.  If the black hole is moving slowly compared to the speed of sound, this material will be consumed; if it is moving much faster than the speed of sound it merely leaves a gravitationally disrupted trail behind it.  In either case we are left with a region of diameter 2 r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; where the target object is torn apart.&lt;br /&gt;
&lt;br /&gt;
=== Vapor explosions ===&lt;br /&gt;
The black hole will emit radiation into the target object as it passes, either from Hawking radiation or from the radiation coming from its accretion disk.  In practice, much of the Hawking radiation from small black holes will be in the form of highly penetrating radiation.  But if we make the assumption that the radiation is absorbed locally (a reasonable assumption for larger black holes where the temperature is on the order of 10 keV or less) we can find the energy deposited per distance traveled by a black hole moving with speed v as dE/dx = P&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt;/v.  Any neutrinos or gravitational waves emitted will be far too penetrating to affect this calculation; consider only the Hawking power from interacting particles (and even then, the muons, pions, hadronic showers, and weak vector bosons that you get from the smaller black holes all put a significant fraction of their decay energy into neutrinos, so only part of their energy can be used).&lt;br /&gt;
&lt;br /&gt;
The radiation from the accretion disk is likely to be more amenable to local absorption.  Find the rate of accretion, multiply by the square of the speed of light to find the mass-energy accretion rate, and then by the efficiency &amp;amp;epsilon; of turning accretion disk mass energy into radiation that was discussed earlier.  Then divide by the speed to find the energy deposited per distance traveled to get dE/dx = m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;epsilon; / v.  Add this to the Hawking energy deposition to get the total dE/dx.  If the accretion is Eddington limited, the accretion rate cannot bring the energy deposition above L&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;/v.&lt;br /&gt;
&lt;br /&gt;
Under the assumption that this energy is absorbed locally, it will heat a cylinder of material to a high pressure vapor.  This vapor will then expand, pushing surrounding material violently away.  The radius of the resulting cavity can be found if you know the &amp;lt;i&amp;gt;cavity strength&amp;lt;/i&amp;gt; of the material K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;.  This can be found from the compressive strength K and the shear modulus G, both of which can usually be looked up for many common materials:&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; = (2/3) K + (1 + ln(2 G/K)) &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The volume of a cavity blown out by an energetic event will be K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; times the energy release.  This gives a radius of the cylinder exploded out of the target object of&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;v&amp;lt;/sub&amp;gt; = &amp;amp;radic;[(dE/dx) / (&amp;amp;pi; K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; )]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The diameter of the exploded hole will be twice the radius.&lt;br /&gt;
&lt;br /&gt;
Reference &amp;lt;ref&amp;gt;Robert J. Scherrer, &amp;quot;Gravitational Effects of a Small Primordial Black Hole Passing Through the Human Body&amp;quot;,  [https://arxiv.org/abs/2502.09734 arXiv:2502.09734 [astro-ph.CO]]&amp;lt;/ref&amp;gt; gives one attempt to estimate the effects of a micro black hole passing through the human body.  Here, they assume that the black hole has a speed on the order of the dark matter velocity dispersion of around 200 km/s, and find a minimum mass for serious injury or death to a human victim of 1.4&amp;amp;times;10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; kg.  That work used different assumptions than are used here.  If we take a black hole of that mass and speed passing through the human body (taking water as the primary constituent such that density 1 gram/cubic centimeter, A = 18, Z = 10, and a speed of sound of 1500 m/s) the Bondi accretion limit is 0.14 g/s (far less than the Eddington limit, so we are Bondi limited rather than Eddington limited).  The Bondi radius is 8.3 mm, so we can assume that the gravitationally disrupted tissue alone is equivalent to the effect of a 16.6 mm bullet.  If we assume a 5% efficiency at turning the mass-energy of the accretion disk into radiation, we get an accretion power of 616 GW, leading to a linear energy deposition of 3.08 MJ/m.  The Hawking radiation is negligible compared to this, so we ignore it.  The cavity strength can be crudely approximated as 1.2 MPa, which gives results roughly consistent with ballistics gelatin results.  Crunching through the calculations, we find that the vapor explosion blows out a hole 90 cm in radius (180 cm in diameter), which is enough to explosively disassemble the entire person into splattered gibbets.  We therefore see that the vapor explosion is the most significant factor and that the given 1.4&amp;amp;times;10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; kg is a significant overestimate of the minimum dangerous mass of a black hole.&lt;br /&gt;
&lt;br /&gt;
== Gravity Generation ==&lt;br /&gt;
&lt;br /&gt;
People are healthiest when living in gravity.  If you want to go out in space, there is no gravity.  Even on worlds, if the world is small enough there might not be enough gravity for good health.&lt;br /&gt;
&lt;br /&gt;
There are many proposals to address this, and they mostly involve spinning things around in centrifuges.  Which, to be perfectly honest, is probably always going to be a better approach to making gravity than black holes.  But we&#039;re not here for practicality, so lets look at using black holes as a gravity source.&lt;br /&gt;
&lt;br /&gt;
The source of gravity we are most familiar with here on Earth is gravity from mass.  You need a lot of mass to generate just a little bit of gravity, so it seems rather inefficient.  However, the closer you can get to your mass the more gravity you get, following Newton&#039;s law of universal gravitation&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
g = G M / r&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where lower case g is the acceleration due to gravity, upper case G = 6.67430&amp;amp;times;10&amp;lt;sup&amp;gt;−11&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/kg/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the gravitational constant, M is the mass making the gravity, and r is the distance between the center of the mass and the place where you are measuring the gravitational acceleration.  Technically, this is only for point masses or spherically symmetric masses, but we will be dealing with planets and black holes which are generally pretty close to spherical in most cases so we&#039;re okay.  Given this, we can get the same gravity the closer we can get to the source of our mass without going inside of it which in turn argues for using the densest source of mass we can find.  Which is black holes.&lt;br /&gt;
&lt;br /&gt;
Gravity on Earth has a value of g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; = 9.8 m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  If we know the mass of our black hole, we can plug this in to the law of universal gravitation to find how far away we need to be to get a comfortable gravity.  However, there is another consideration.  Your head and your feet will be at different distances from the center of the hole, so if you are standing up your feet will experience more gravity than your head.  The average person is somewhere around 1.5 to 2 meters tall, so if you need to be 10 cm from the black hole for 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; at your feet your head will nearly be in freefall.  So we also want the distance for 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; to be significantly larger than a human height.&lt;br /&gt;
;&lt;br /&gt;
Let&#039;s take, for example, a case where we have 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; at a distance of 10 meters.  Plugging this in to the law of universal gravitation, we find that we need a mass of 14.7 billion tons.  Given that we need to pack all of this into a sphere with a radius of 10 meters or less, we require a density of more than 3.5 million grams per cubic centimeter.  The densest material known is osmium, which is 22.6 grams per cubic centimeter.  As we need a density five orders of magnitude more than this, normal materials will not cut it.  Electron degenerate matter can approach these densities, but electron degenerate matter cannot hold itself together and will spontaneously explode under environmental conditions suitable for human life (specifically, if the gravity is only 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;) so we can rule that out.  Neutron degenerate matter has the same issue.  Which leaves black holes as our only option.&lt;br /&gt;
&lt;br /&gt;
Such a hole would be smaller than an atom, although substantially larger than an atomic nucleus.  It will produce about 20 MW of hard radiation but most of that is neutrinos; only a bit over 8 MW is going to interact with normal matter &amp;amp;ndash; mainly several hundred keV gamma rays, positrons, and electrons which are all easy enough to shield against.  The black hole will last much longer than the current age of the universe and if you need to feed it the Eddington limited rate is a few grams per second while the Bondi limit is about a quarter kg/s for rock, a few kg/s for water, or a couple hundred kg/s for thallium.  As far as the gravity, if your feet are at 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;, then (assuming you are 1.7 m tall) your head will experience about 3/4 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;.  This is probably both healthy and comfortable, the black hole is relatively benign, and so this presents one option for artificial gravity.&lt;br /&gt;
&lt;br /&gt;
== Computation ==&lt;br /&gt;
&lt;br /&gt;
A black hole&#039;s event horizon has a temperature.  This implies, via thermodynamics, that it has an entropy.  In information theory, the entropy of a system is a measure of its information content, and thus the Hawking radiation coming out of the black hole is the rate at which information is returned to the outside world.  This brings up the idea of, what if you could input information via coded messages into the black hole, have the black hole process that information, and then return that information as patterns and correlations in its Hawking radiation?&lt;br /&gt;
&lt;br /&gt;
If this all sounds very hand-wavy, that&#039;s because it is.  You could apply the same argument to the glow coming off of a bar of hot iron.  But one work&amp;lt;ref&amp;gt;G.R. Andrews III, &amp;quot;Black hole thermodynamics&amp;quot;, Results in Physics,&lt;br /&gt;
Volume 13,&lt;br /&gt;
2019,&lt;br /&gt;
102188,&lt;br /&gt;
ISSN 2211-3797,&lt;br /&gt;
https://doi.org/10.1016/j.rinp.2019.102188.&lt;br /&gt;
(https://www.sciencedirect.com/science/article/pii/S2211379719304036)&amp;lt;/ref&amp;gt; has looked into this concept and found ways, at least in principle, to make black holes Turing complete so that they can be used, again in principle, as a computer.  This raises the possibility of arbitrarily advanced civilizations with near omniscient abilities to measure radiation using black holes as the ultimate computation device&amp;lt;ref&amp;gt;S. Lloyd and Y. J. Ng, &amp;quot;Black Hole Computers&amp;quot;, Scientific American (April 1, 2007) https://www.scientificamerican.com/article/black-hole-computers-2007-04/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Containment ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
There were a dozen other questions that Duncan was longing to ask. How were these tiny yet immensely massive objects handled? Now that Sirius was in free fall, the node would remain floating where it was--but what kept it from shooting out of the drive tube as soon as acceleration started? He assumed that some combination of powerful electric and magnetic fields held it in place, and transmitted its thrust to the ship.&lt;br /&gt;
&lt;br /&gt;
Arthur C. Clarke, &amp;lt;i&amp;gt;Imperial Earth&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, you have a black hole.  And let&#039;s say you want to use it for a mobile application.  This means you need to move it around.  As you are likely dealing with something that has a mass of millions of tons or more, it will take a lot of force to accelerate it just a little bit.  If you are going to use it for thrust for your spacecraft, or even if you need to move it around somewhere using a spacecraft, you&#039;re going to want to make sure it doesn&#039;t get left behind when your spacecraft moves.  As you can see from the quote above, even some of the foremost minds in science fiction simply hand-waved this detail away.&lt;br /&gt;
&lt;br /&gt;
This can get particularly bothersome if you are on a planet.  A basic 100 million ton black hole weighs, well, 100 million tons.  Or about a trillion newtons of force.  It&#039;s smaller than the nucleus of an atom.  Any chemical bond will fail with a force of about 0.010 &amp;amp;mu;N; the black hole will exert something like fourteen orders of magnitude more force than is needed to break any known force holding it to other atoms in matter.  The pressure of all the force concentrated into such a tiny area means that nothing material could keep it from simply falling down.  After which it will end up orbiting through the planet, mostly ignoring the matter in the way but gradually slowing down over geological time spans.  If this happens and you wanted to do something other than geoengineering with your black hole, you&#039;re probably out of luck.&lt;br /&gt;
&lt;br /&gt;
So how can you exert a force on a black hole?&lt;br /&gt;
&lt;br /&gt;
By Newton&#039;s third law of motion, anything that gets gravitationally attracted to a black hole also exerts the same force back on a black hole.  A black hole near something else massive will be tugged toward the massive thing as the massive thing pulls the black hole.  So if that massive thing is made out of matter, you can pull the thing which can pull the black hole.  Unfortunately, the resulting force is probably going to be really weak.  If you had a 200 meter diameter ball of osmium (the densest material known) it would have a mass of 95 million tons.  At the surface of the ball, it would attract a black hole with a gravitational acceleration of 0.63 mm/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;; about 1/15,500 that of Earth&#039;s gravity.  The acceleration is pitiful, and you&#039;re going to have to be carrying around a lot of extra mass (whether it is a significant amount of extra mass compared to your black hole is another matter).  But you can apply the acceleration continuously over long periods of time.  If you use this to couple your black hole rocket to your spacecraft you can accelerate at 54 m/s per day; or a km/s every 20 days.  Perhaps surprisingly, this is not entirely unworkable.&lt;br /&gt;
&lt;br /&gt;
Note that this method does not provide overall &amp;lt;i&amp;gt;propulsion&amp;lt;/i&amp;gt;.  Conservation of momentum dictates that you still must use some kind of thruster than expels or exchanges momentum with the outside environment.  Rather, this gives you the limits at which your black hole can be accelerated by whatever method you are using to move your spacecraft and the hole without the hole falling away.&lt;br /&gt;
&lt;br /&gt;
You can also electrically charge the black hole.  This will give it an electric field.  If the black hole is also spinning, the combination of spin and charge will give it a magnetic field.  You can then push or pull on the black hole with beefy capacitor plates or electromagnets.  However, it can be challenging to give a black hole a large charge, or to have it keep its charge for long.  &lt;br /&gt;
&lt;br /&gt;
One problem is the electrical potential of the hole.&lt;br /&gt;
A black hole will have a capacitance of &lt;br /&gt;
&amp;lt;div align=center&amp;gt; C = 4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188&amp;amp;times;10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the vacuum permittivity.&lt;br /&gt;
The potential &amp;amp;Vscr;, in volts, for a black hole with a charge Q in coulombs, is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &amp;amp;Vscr; = Q / C &amp;lt;/div&amp;gt;&lt;br /&gt;
and the energy to charge the black hole up is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; W = (1/2) C &amp;amp;Vscr;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
Generally, the charge you can achieve is limited by the voltage (or energy per particle, expressed in eV) you can get with your particle accelerator.  For a given &amp;amp;Vscr;, this means the most charge you can put on your hole is &lt;br /&gt;
&amp;lt;div align=center&amp;gt; Q = C &amp;amp;Vscr;.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With modern accelerators, we might get electrons up to an energy of 1 TeV (1&amp;amp;times;10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; eV), for a potential of &amp;amp;Vscr; = 1&amp;amp;times;10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; V.&lt;br /&gt;
For our example 100 million ton black hole, this gives a charge of Q = 1.65&amp;amp;times;10&amp;lt;sup&amp;gt;-14&amp;lt;/sup&amp;gt; C with a negligible charging energy.  We can put this next to a highly charged capacitor plate to accelerate it.  You can generate fields as high as the vacuum breakdown limit for the materials used to make your plate, which is typically about &amp;amp;#120020; ~= 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; V/m.  The force is F = Q &amp;amp;#120020;, or about (very roughly) 1 &amp;amp;mu;N.  Using F = M a, the acceleration a produced is a rather pathetic a ~= 10&amp;lt;sup&amp;gt;-17&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, or about 10&amp;lt;sup&amp;gt;-18&amp;lt;/sup&amp;gt; g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;.  This is not going to get anyone anywhere in a reasonable time!  But you can at least see the math needed to figure out how to move the hole so you can work other examples for yourself.  &lt;br /&gt;
&lt;br /&gt;
For electric containment, it is interesting to note that because r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;&amp;lt;/div&amp;gt; is proportional to the black hole mass, the capacitance is also proportional to the mass.  So for a given attainable voltage the charge on the black hole is proportional to the mass.  And consequently, for a given electric field the force on the black hole is proportional to the mass.  With the final result that for a fixed voltage and electric field strength, the acceleration of the black hole you can get with electric methods is entirely independent of its mass.&lt;br /&gt;
&lt;br /&gt;
If you have a charged rotating black hole, as described earlier it will have a magnetic moment.  If you put a magnetic moment in a magnetic field gradient dB/dx the magnetic moment will experience a force F = m dB/dx.  If we take our 100 million ton black hole charged up to a trillion volts from above, and give it enough spin that it becomes extremal, you will have an angular momentum of J = 2.2&amp;amp;times;10&amp;lt;sup&amp;gt;-8&amp;lt;/sup&amp;gt; kg m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/s.  This gives it a magnetic dipole moment of m = 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-33&amp;lt;/sup&amp;gt; A m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The highest magnetic field gradients we have managed to achieve have been about a GT/m&amp;lt;ref&amp;gt;[Zablotskii, V., Polyakova, T., Lunov, O. et al. How a High-Gradient Magnetic Field Could Affect Cell Life. Sci Rep 6, 37407 (2016). https://doi.org/10.1038/srep37407&amp;lt;/ref&amp;gt;.  Thus, we have a force of approximately 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; N and an acceleration of about 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-32&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, which is many orders of magnitude worse than the already pathetic electric field case.  But again, using these tools you can work out for yourself the best way to move your black hole if your black hole is not 100 million tons or is charged to a different potential.&lt;br /&gt;
&lt;br /&gt;
But there is another issue to consider.  If e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;), for e the fundamental charge, is not much less than 1, you will get significant discharging from the hawking radiation emitting unbalanced numbers of electrons and positrons.  For e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;) much larger than 1 and for T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; / (m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) much larger than 1, the discharge rate is approximately e&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;Vscr; / &amp;amp;hbar;&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  In our previous example with a 100 million ton black hole, e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;) is about 10,000 and T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; / (m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) is about 200.  Because these are much larger than 1 we can use our discharging estimate to find a discharge current of I = 24 million A.  In a tiny fraction of a second, our charged black hole would be neutral again.  Keeping it charged requires a power of P = I &amp;amp;Vscr; = 24 million terawatts from our particle accelerator.&lt;br /&gt;
&lt;br /&gt;
But we have one more lever left to pull here.  Momentum is conserved, so if we can get our black hole to consume matter moving at high speed the momentum of the matter the black hole eats will be transferred to the black hole.  With a little bit of calculus you can find that for a Bondi-limited black hole, the optimum speed to shoot your mass stream at the black hole is &amp;amp;radic;2 c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;.  The force on the black hole is v m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Again for our example 100 million ton black hole, if we shoot it with a jet of thallium at 1157 m/s (the optimum for thallium&#039;s speed of sound) the black hole will experience a force of 2.7 N and an acceleration of 2.7&amp;amp;times;10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  This is still much less than the gravity tractor that was the first suggestion we floated for pulling a black hole; but at least it is much better than using electric or magnetic fields!  Again, this is just one example.  Black holes with different masses will get different results.  In particular, because the Bondi accretion rate increases proportionally to the square of the mass, the acceleration you can get from shooting your black hole with a mass jet will increase linearly with its mass and thus favor larger black holes for more reasonable accelerations.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Engineering‏‎]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Physics]][[Category:Astronomy &amp;amp; Cosmology]][[Category:Infrastructure]][[Category:Propulsion]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Beam-Target_Interactions&amp;diff=3838</id>
		<title>Beam-Target Interactions</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Beam-Target_Interactions&amp;diff=3838"/>
		<updated>2026-04-18T15:19:58Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Melting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You&#039;ve managed to direct the fearsome energies of your death ray beam onto your foe.  Great!  So now you have an intense irradiated spot on your target.  What happens next?&lt;br /&gt;
&lt;br /&gt;
There are several that are useful to know when trying to figure this out.  There is the total beam power &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; incident on your target.  There is the beam spot diameter &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt; when it is at your target.  When you know both of these, you can find the beam intensity &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; = &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; / (&amp;amp;pi; (&amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;/2)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;).  There&#039;s the length of time your beam stays on that spot &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;.  The total energy &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; delivered by the beam is related to the beam power and duration by &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; = &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;.  And the fluence &amp;lt;i&amp;gt;F&amp;lt;/i&amp;gt; is the total energy delivered for a given amount of area, &amp;lt;i&amp;gt;F&amp;lt;/i&amp;gt; = &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Okay.  Great!  Now what happens to our target?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==No effect, or Much Ado About Nothing==&lt;br /&gt;
&lt;br /&gt;
Well that was disappointing.  How will we know if our beam won&#039;t do anything?  Or more generally, we want to know what are the threshold beam properties we need to cause damage to our target.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll start by looking at the amount of energy (and power, intensity, and fluence) actually delivered to our target.  There are three things that can happen: the energy can be &amp;lt;i&amp;gt;reflected&amp;lt;/i&amp;gt; or &amp;lt;i&amp;gt;scattered&amp;lt;/i&amp;gt; out of the target, the energy can be &amp;lt;i&amp;gt;transmitted&amp;lt;/i&amp;gt; or pass through the target, or the energy can be &amp;lt;i&amp;gt;absorbed&amp;lt;/i&amp;gt; by the target.  Only the absorbed energy will actually do anything.  The amount of radiation that is absorbed depends on the kind of radiation and the nature of the target.&lt;br /&gt;
&lt;br /&gt;
For most of the commonly encountered laser wavelengths, from all the infrareds through visible light and ultraviolet to the soft x-rays, transmission will be negligible for any reasonable target.  Sure, if the target is thinner than paper or made out of glass or something you might have to take transmission into account, but normally we are thinking of shooting things made of steel, aluminum, concrete, exotic carbon allotropes, or skin, meat, gristle, viscera, tendon, and bone.  In particular, these will all tend to get absorbed at the surface (although near infrared light going through biological tissue does tend to penetrate deeply and scatter a lot).  Metals tend to be initially quite reflective in the infrared part of the spectrum, but reflectivity falls off as wavelengths get shorter and generally metals stop being reflective in the ultraviolet.  Non-metals don&#039;t tend to reflect much.  But for high powered beams, a portion will be absorbed even by metals and this will heat the target, making the metal less reflective so that it absorbs more energy in a runaway process that can end with the metal absorbing nearly all the incident energy once it starts increasing significantly in temperature.&lt;br /&gt;
From &amp;quot;Laser Machining Processes&amp;quot;&amp;lt;ref name=LaserMachiningProcessesS3.1&amp;gt;[https://web.archive.org/web/20100623102443fw_/http://www.mrl.columbia.edu/ntm/level1/ch03/html/l1c03s01.html Laser Machining Processes: Level 1 Chapter 3: Energy Transfer and Modeling: S3.1 Laser machining processes review]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;table width=&amp;quot;75%&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
      &amp;lt;td width=&amp;quot;11%&amp;quot;&amp;gt;Material&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;89%&amp;quot;&amp;gt;Features&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
      &amp;lt;td height=&amp;quot;25&amp;quot; width=&amp;quot;11%&amp;quot;&amp;gt; &lt;br /&gt;
        &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Metals&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td height=&amp;quot;25&amp;quot; width=&amp;quot;89%&amp;quot;&amp;gt; At room temperature, most metals are highly reflective of infrared energy, the initial absorptivity can be as low as 0.5% to 10%. But the focused laser beam quickly melts the metal surface and the molten metal can have an absorption of laser energy as high as 60~80%. Fusion cutting assisted with gas jet is used.&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
      &amp;lt;td width=&amp;quot;11%&amp;quot;&amp;gt; &lt;br /&gt;
        &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Non-Metals&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;89%&amp;quot;&amp;gt;Non-metallic materials are good absorbers of infrared energy. They also have lower thermal conductivity and relatively low boiling temperatures. Thus the laser energy can almost totally transmitted into the material at the spot and instantly vaporize the target material. Vaporization cutting is commonly used, nonreactive gas jet is used to prevent charring. &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
So metallic reflectivity can be important for determining the threshold where the target starts taking damage, but doesn&#039;t matter much once it starts taking damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
For a sufficiently low power flux the thin surface layer will be heated to the fluid state but will stay beyond the evaporation temperature, while the solid-fluid interface will slowly progress into the bulk material by heat conduction. In iron the typical progress rate is about 10&amp;lt;sup&amp;gt;-2&amp;lt;/sup&amp;gt; cm ms&amp;lt;sup&amp;gt;-1&amp;lt;/sup&amp;gt;, and the power flux for this situation may be around 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; W cm&amp;lt;sup&amp;gt;-2&amp;lt;/sup&amp;gt;. [...]&lt;br /&gt;
&lt;br /&gt;
At a somewhat higher power flux, between 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; to 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; Wcm&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; [sic], the thin absorbing surface layer is heated up to its evaporation temperature before the solid-fluid interface has progressed appreciably into the material by heat conduction. Thus, with continuing laser power, a less than &amp;amp;mu;-thick layer of material will continually evaporate, with the material-air interface progressing into the material. Typically a gas jet develops [...]. The gas jet ejects also part of the molten material, thus that the progress rate of the hole is faster than with evaporation of all the material. [...]&lt;br /&gt;
&lt;br /&gt;
At a still higher flux of 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; to 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; Wcm-2, after initial evaporation of the surface layer, the gas jet is thermally ionized and absorbs most of the incident radiation, which is such blocked away from the material. The surface layer explodes with an ultrasonic jet, its temperature may rise beyond 10 10&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; &amp;amp;deg; K [sic], its pressure beyond 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; at.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::: - Lasers and their Applications, A. Sona, ed, chapter &amp;quot;Machining with lasers&amp;quot; by Dieter Roess&amp;lt;ref name=LatA&amp;gt;A. Sona, Ed. “Lasers and their Applications”, Gordon and Breach, New York, 1976&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For beams consisting of highly energetic radiation, like hard x-rays or gamma rays or particle beams, the radiation is likely to be far more penetrating.  Rather than heating the surface it will go deep into the target and heat a cylinder throughout its volume.  If the radiation is penetrating enough, much of it might pass through the target.  Radiation formed of energetic forms of light, like x-rays and gamma rays, will deposit more energy near where they are incident than farther in, following the [[Attenuation#The_Beer-Lambert_law|Beer-Lambert law]].  Charged particles like electrons or ions, tend to deposit a mostly constant but slightly &amp;lt;i&amp;gt;increasing&amp;lt;/i&amp;gt; amount of energy as they penetrate deeper, until they reach their maximum depth and dump all the rest of their energy in a localized spot inside the target (if they don&#039;t over-penetrate, that is).&lt;br /&gt;
&lt;br /&gt;
Now that we have figured out how much energy has been dumped into our target, we need to figure out how the target gets rid of that energy and how much energy is needed to do something.&lt;br /&gt;
&lt;br /&gt;
===Heat conduction===&lt;br /&gt;
&lt;br /&gt;
One of the main ways heat energy leaves the hot spot illuminated by the laser is for it to diffuse away.  If your beam spot can diffuse away into all three dimensions, eventually you will reach a temperature where the heat is being removed as fast as it is being created.  But once the heat is limited so that it can&#039;t diffuse away in all three dimensions any more, the temperature will slowly but inevitably rise for as long as the beam is on the spot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Doin&#039; Da Math&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To describe the diffusion of heat we will want a few characteristics of the material&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;, the temperature of the material before the beam is on&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;amp;rho;, the material&#039;s mass density&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;lt;i&amp;gt;C&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;, the material&#039;s specific heat, or how much energy it takes to heat up one unit of mass of the material (say, a kg) by one unit of temperature (say, 1 kelvin) &lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;, the thermal conductivity of the material.  The heat power flowing across an area is the area times the thermal conductivity times the temperature gradient (how quickly temperature changes with distance perpendicular to the area).&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;amp;alpha;, the thermal diffusivity.  You can find this as &amp;amp;alpha; = &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;/(&amp;amp;rho; &amp;lt;i&amp;gt;C&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;)&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;amp;epsilon;, the &amp;lt;i&amp;gt;emissivity&amp;lt;/i&amp;gt; of the object for the beam&#039;s radiation.  This is the fraction of the beam that gets absorbed.  As discussed above, you can usually approximate it as 1, but for metals and beams operating in the infrared, visible, or near ultraviolet you may need to use a value of &amp;amp;epsilon; less than one (but more than zero) to see if the beam will heat the target spot to a point where you can ignore the emissivity.  The power absorbed by the target will be &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon;.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, can heat diffusion carry the energy you are adding away fast enough to prevent damage?  Let&#039;s find out!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;One dimension&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At very early times for beams that heat only the surface of the target, the heat will diffuse away from the spot into the material as if the spot was simply a flat plate.  When the size of the spot is much larger than the distance the heat has diffused, you can treat it as a purely one dimensional problem only looking at the direction into the material and ignoring either of the two directions at the surface.  In this case, the material can&#039;t wick the heat away fast enough to keep the temperature from rising.  The temperature continues to climb for as long as the beam remains on that spot.  After a time &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;, the temperature at the surface will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;amp;epsilon; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 4 &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;&amp;amp;radic;(&amp;amp;pi;) &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;&amp;amp;pi; &amp;amp;radic;(&amp;amp;pi;) &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The heated region of the material will be about a distance &amp;lt;i&amp;gt;r&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;).  Once this heated region becomes similar in size to the spot size (say the spot radius, &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;/2) or the thickness of the material &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;, the heat flow is no longer approximately one-dimensional and you can&#039;t use this approximation any more.  Thus, this approximation only works for a time&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; or &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;, whichever is smaller&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 8 &amp;amp;alpha;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 4 &amp;amp;alpha;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
after which the heat diffuses away as if in three dimensions (&amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;-limited) or two dimensions (&amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;-limited).&lt;br /&gt;
&lt;br /&gt;
(The actual temperature field within the heated material is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;amp;epsilon; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; exp&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; -&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; &amp;amp;ndash; &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;amp;epsilon; &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; erfc&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt; &lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;radic;(&amp;amp;pi;) &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
as can be verified by showing that the temperature obeys the diffusion equation&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;part;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;(&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) = &amp;amp;alpha; &amp;amp;nabla;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;(&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;part;&amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and the boundary condition that the heat flow into the surface &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Q&amp;lt;/i&amp;gt;(&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) = -&amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt; &amp;amp;nabla;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;(&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
at &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt; = 0 is &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;amp;epsilon;.&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Three dimensions&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your beam spot size (and, if you are using penetrating radiation, the distance the radiation penetrates into the target) is much smaller than the thickness (or any other dimension) of the target material, heat can diffuse away in all directions into the bulk.  In this situation, it turns out that the material can reach a steady state, where it is wicking away the heat as fast as it comes in.  The spot will gradually rise in temperature until at times much larger than &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/(4 &amp;amp;alpha;) it reaches a temperature of&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;2 &amp;amp;pi; &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As before, the heated zone will extend to approximately a distance of &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;).  If you are beaming a slab of material with thickness &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;, this three-dimensional approximation will only work as long as &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt; &amp;lt; &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/(4 &amp;amp;alpha;).&lt;br /&gt;
&lt;br /&gt;
(The compete temperature profile in the material is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;(&amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; erfc&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;2 &amp;amp;pi; &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
which again can be verified by showing that the temperature satisfies the diffusion equation in spherical coordinates and also satisfied the boundary condition that the heat flow into the solid at &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; &amp;amp;rarr; 0 approaches &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon;.&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Two dimensions&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your beam spot size is larger than the thickness of the material, or if the heat has conducted across three dimensions until the heated zone has reached the other edge of the slab you are heating, or if your beam is made of penetrating radiation that heats a cylinder of material deep into the target, you won&#039;t be able to conduct heat away in that third dimension.  You now get a two-dimensional problem, with the heat only flowing away along the surface or perpendicular to the beam.  &lt;br /&gt;
&lt;br /&gt;
In three dimensions, you can conduct away heat fast enough to reach a steady state.  In one dimension, for as long as the heat is on the temperature keeps rising.  So what about two dimensions?  It turns out that you can &amp;lt;i&amp;gt;almost&amp;lt;/i&amp;gt; conduct the heat away fast enough to reach a steady state, but not quite.  The function for the two-dimensional distribution of heat gets complicated and involves strange functions that most people probably never even encounter in college.&lt;br /&gt;
But for &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; the larger of the beam spot size or the thickness &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt; of the material, at times much larger than &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/(4 &amp;amp;alpha;), the temperature will be approximately&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;amp;asymp; &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;(&amp;lt;/span&amp;gt; ln&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; - 0.577 &amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;)&amp;lt;/span&amp;gt; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;4 &amp;amp;pi; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt; &lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As with all such heat diffusion scenarios, the width of the heated region is about &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
If you have a beam of penetrating radiation and the distance of the heated region exceeds the penetration distance, you switch over to three dimensional heat diffusion.  At least until the distance gets larger than the target thickness, in which case you&#039;re back to two dimensions again.&lt;br /&gt;
&lt;br /&gt;
(The full temperature field in the material will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;(&amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; E&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;4 &amp;amp;pi; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt; &lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; in this case is the cylindrical radial coordinate and E&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; is the exponential integral.  It&#039;s validity can be verified in the same way as &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; and &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;.&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Zero dimensions&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the heated region is large enough to encompass the entire object, the temperature of the object becomes about &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; t&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp;  + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;M&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;C&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;lt;i&amp;gt;M&amp;lt;/i&amp;gt; is the total mass of the object.  The temperature just keeps rising until some other form of heat loss or temperature sink is able to sop up the extra heat that is being pumped in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Radiation===&lt;br /&gt;
&lt;br /&gt;
All the discussion of heat conduction was assuming that conduction was the only way to get rid of heat.  It&#039;s not.  Hot objects can also radiate heat away.  A proper analysis would take into account the radiation as well as the actual geometry of heat conduction.  If you need to get this much detail, become an engineer and find an employer who will let you use their FEM software.  But for the purpose of understanding how beam weapons heating an object will work, it is easiest to just mention that radiation will put an upper limit on the temperature the target can reach, when the amount of heat being radiated off into the environment is equal to the amount of heat being absorbed by the beam.  Emissivity affects radiation away from the target in the same way as absorption of beam energy into the target, so if the beam has the same kind of radiation as is being radiated away, the emissivity will make no difference.  Emissivity only comes into play if the beam radiation is significantly different than the heat radiation being shed from the target.  Ignoring these differences in emissivity, the maximum temperature the beam-illuminated spot can reach is &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;rs&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;(&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; (&amp;amp;pi;/4) &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;sigma;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;SB&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;sigma;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;SB&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt; = 5.67 &amp;amp;times; 10&amp;lt;sup&amp;gt;-8&amp;lt;/sup&amp;gt; W/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/K&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; is the &amp;lt;i&amp;gt;Stephan-Boltzmann constant&amp;lt;/i&amp;gt;.&lt;br /&gt;
The maximum temperature the body as a whole will reach (which will limit the temperature you can reach for the zero-dimensional heat conduction case) is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;ra&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;(&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; &amp;amp;sigma;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;SB&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; is the surface area of the object being heated.&lt;br /&gt;
&lt;br /&gt;
===Temperature thresholds===&lt;br /&gt;
&lt;br /&gt;
You now should have a rough idea of how hot your beam can get the target &amp;lt;i&amp;gt;in the absence of target damage&amp;lt;/i&amp;gt;.  Once you pass the threshold where you start actually doing things to the target, the heat you deliver go into the things you are doing rather than increasing the temperature further.  Or at least in addition to increasing the temperature further.  These other ways for heat to get used mean that you can&#039;t use the heat conduction approximations for estimating how hot the target gets.  But at least now you know your beam is doing something to your target!&lt;br /&gt;
&lt;br /&gt;
==Combustion==&lt;br /&gt;
&lt;br /&gt;
Heck yeah!  Let&#039;s &amp;lt;i&amp;gt;set stuff on fire&amp;lt;/i&amp;gt;!  Burn, baby, burn!&lt;br /&gt;
&lt;br /&gt;
If your target is in an oxidizing atmosphere and you bring its temperature above the autoignition temperature, it will ignite and catch on fire.  This is also usually a good indication that you are no longer in the &amp;quot;no effect&amp;quot; category.  Autoignition temperatures tend to be around 450 K to 600 K for most things of interest, like wood and clothes and gasoline and such.  However, rather than trying to compute if you reach the autoignition temperature, it can be more convenient to use rules of thumb on the fluence needed to ignite things.  The fluence needed to cause ignition varies with the composition and color of the target and the radiant intensity and duration of the thermal pulse (longer pulses allow more time for the heat to diffuse into the target, thus lowering the surface temperature - on the other hand, a very shallow heated layer may not sustain combustion). The [https://nuke.fas.org/guide/usa/doctrine/dod/fm8-9/1toc.htm NATO HANDBOOK ON THE MEDICAL ASPECTS OF NBC DEFENSIVE OPERATIONS AMedP-6(B) PART I - NUCLEAR]&lt;br /&gt;
&amp;lt;ref name=NATOHANDBOOK_therm&amp;gt;[https://nuke.fas.org/guide/usa/doctrine/dod/fm8-9/1ch3.htm#s3 NATO HANDBOOK ON THE MEDICAL ASPECTS OF NBC DEFENSIVE OPERATIONS AMedP-6(B) PART I - NUCLEAR, CHAPTER 3 - EFFECTS OF NUCLEAR EXPLOSIONS, SECTION III - THERMAL RADIATION]&amp;lt;/ref&amp;gt;&lt;br /&gt;
lists the radiant flux for various yields of nuclear explosives needed to ignite various fabrics, and notes that &amp;quot;where the radiant thermal exposure exceeds 125 Joules/sq cm, almost all ignitable materials will flame.&amp;quot;  So if you can deliver a fluence of 100 - 200 J/cm&amp;amp;sup2; within a second or two, you can start things burning.&lt;br /&gt;
&lt;br /&gt;
Unlike all the other damage mechanisms described here that use up the heat of the beam to cause various effects, combustion adds additional heat to the target!  We could probably go into coming up with increasingly convoluted models to describe this heat flow, but do we really care?  Your target is ON FIRE!  Let it burn.&lt;br /&gt;
&lt;br /&gt;
==Cooking==&lt;br /&gt;
&lt;br /&gt;
The brutal fact is that sometimes people use weapons against things that are still living.  Shocking, I know, but true.  If you heat a living thing, its tissues will start to cook once they get past a temperature of about 318 to 321 K (42 to 45 &amp;amp;deg;C or so &amp;amp;ndash; starting human body temperature is usually 37 &amp;amp;deg;C or 310 K).  &lt;br /&gt;
&lt;br /&gt;
Once you get to the threshold for cooking, it is convenient to look at the fluence received within a couple seconds or less.  At 10 to 20 J/cm&amp;amp;sup2;, exposed skin will sustain first degree burns, causing painful, reddened portions of the skin.  Between 20 J/cm&amp;amp;sup2; and around 35 J/cm&amp;amp;sup2; the beam will cause second degree burns.  This destroys the top living surface of the skin, causing fluid-filled blisters.  And from about 35 to 50 J/cm&amp;amp;sup2; or so, the beam can cause third degree burns that destroy the full thickness of the skin.&lt;br /&gt;
&amp;lt;ref name=NATOHANDBOOK_bio&amp;gt;[https://nuke.fas.org/guide/usa/doctrine/dod/fm8-9/1ch4.htm#s3 NATO HANDBOOK ON THE MEDICAL ASPECTS OF NBC DEFENSIVE OPERATIONS AMedP-6(B) PART I - NUCLEAR, CHAPTER 4 - BIOLOGICAL EFFECTS OF A NUCLEAR EXPLOSION, SECTION III - THERMAL INJURY]&amp;lt;/ref&amp;gt;&lt;br /&gt;
The faster you can deliver these fluences, the less fluence you need to cause the necessary effect.&lt;br /&gt;
Even higher fluences can cause fourth degree burns, which destroy tissues below the skin, such as muscle.  &lt;br /&gt;
If skin isn&#039;t directly exposed, but instead covered by clothing, intense enough heat can still cause burns directly under the clothing (before even considering what happens when the clothes ignite) &amp;amp;ndash; about 60 J/cm&amp;amp;sup2; can cause second degree burns under army fatigues, and 120 J/cm&amp;amp;sup2; will cause second degree burns under chemical protective gear.&amp;lt;ref name=NATOHANDBOOK_bio&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
Second degree or worse burns covering more than 15 to 30% of the body are very serious and will likely result in death if not given medical attention.&lt;br /&gt;
&amp;lt;ref name=NCIB_NIH&amp;gt;[https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7224101/ U.S. National Library of Medicine, Nature Public Health Emergency Collection, Burn Injury]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Incapacitation will be rapid and shock can be expected within minutes. The percentage of skin burned can be estimated with the rule of nines, which assigns 9% of an adult&#039;s skin surface area to the head, 9% to each arm, 9% to each upper and lower leg (so 18% for each entire leg), 36% (four 9% sections) to the torso, and the remaining 1% to the genitalia.  Because only one side of a person will be facing the beam, the available area to be burned will be halved.&lt;br /&gt;
&lt;br /&gt;
The combination of effects of burning and combustion is that if you are looking for a heat ray that can act like a long-range flame thrower, try to deliver around 120 J/cm&amp;amp;sup2; in under a second over as large of an area as possible.  You&#039;ll ignite anything flammable, like clothes or hair, and cause fourth degree burns to exposed skin and second or worse degree burns to skin under clothes.  And those flaming clothes will further burn the skin that they originally protected from your beam.&lt;br /&gt;
&lt;br /&gt;
==Melting==&lt;br /&gt;
&lt;br /&gt;
This is one of the big ones.  If you bring a material up to its melting temperature, it will &amp;amp;ndash; no surprise &amp;amp;ndash; start to melt.  The act of melting absorbs heat.  The amount of heat it takes to melt a given mass (a kg, say) of a material is its &amp;lt;i&amp;gt;specific heat of fusion&amp;lt;/i&amp;gt; (which, confusingly, has nothing to do with nuclear fusion).  If your beam&#039;s heat has time to diffuse through the body, then once melting starts the temperature will never get any higher than the melting temperature until the entire target is melted.  In practice, though, you are adding heat much faster than this.  So you have a hot molten surface with a temperature higher than the melting temperature that conducts heat to the melt-solid interface,  At this interface, heat is used to turn the material from solid to liquid rather than increasing the temperature.  And then beyond that, you have heat being conducted from the interface into the rest of the material.&lt;br /&gt;
&lt;br /&gt;
==Vaporization==&lt;br /&gt;
&lt;br /&gt;
If you heat something enough, it will begin to turn into vapor at a high enough rate to cause damage.  All solid or liquid surfaces have an equilibrium &amp;lt;i&amp;gt;vapor pressure&amp;lt;/i&amp;gt; in which if in contact with vapor made of that material at that partial pressure (pressure when considering only the material of interest, not other gases which may be present like ordinary air), the pressure of the vapor neither increases nor decreases.  If the vapor has a lower partial pressure than this, net material will evaporate and escape from the solid or liquid surface.  This is what we want to do with our beam.  The opposite case, where the partial pressure of the vapor is higher than the equilibrium vapor pressure, makes the vapor condense on the surface and is much less interesting when we&#039;re trying to blast things.  &lt;br /&gt;
&lt;br /&gt;
The equilibrium vapor pressure depends on temperature &amp;amp;ndash; the higher the temperature, the higher the vapor pressure.  &lt;br /&gt;
As long as this vapor pressure is less than atmospheric pressure, it will diffuse away slowly &amp;amp;ndash; the vapor layer is impeded from leaving by the surrounding air and, hanging around in the vicinity of the surface, is likely to simply be re-asborbed rather than escaping.  But once the vapor pressure exceeds the ambient pressure, that pressure actively pushes away the surrounding air to give bulk transport of the material away from the surface.  You then get rapid removal of material as the bulk vapor flows away as a jet.  Unless you are very close to the threshold, this vapor jet will be shooting out at high speeds.&lt;br /&gt;
&lt;br /&gt;
Note that the temperature where the vapor pressure exceeds the ambient pressure will allow bubbles of vapor to spontaneously form in liquid because it can push the liquid aside to make more vapor &amp;amp;ndash; a phenomenon known as boiling.  Hence the temperature where the vapor pressure equals the ambient pressure is often also called the &amp;lt;i&amp;gt;boiling temperature&amp;lt;/i&amp;gt;.  Also note that the boiling temperature depends on the ambient pressure &amp;amp;ndash; if you go where the pressure is lower the boiling temperature will decrease, and if you go where the pressure is higher the boiling temperature will increase.  Actual boiling of molten material can occur when the melt is heated from below, like when you heat water in a pot on a stove.  Heat added at the base can create the vapor bubbles that pushes the molten stuff aside.  If the material is heated from its free surface where the vapor is able to escape, bubbles won&#039;t actually form because the evaporation is occurring at the surface rather than inside the material &amp;amp;ndash; the pressure of the vapor may push the molten surface out of the way but it won&#039;t create bubbles deeper in the material and you don&#039;t actually get boiling.  This later situation is the usual case when a beam is heating a surface, so most beam heating will not actually cause boiling.&lt;br /&gt;
&lt;br /&gt;
As with melting, heat that goes into vaporization doesn&#039;t go into raising the temperature.  Perhaps not surprisingly, the amount of heat necessary to vaporize a given mass of material (a kg, for instance) is called the &amp;lt;i&amp;gt;specific heat of vaporization&amp;lt;/i&amp;gt;.  Unlike melting, your beam will tend to go through the vapor to directly impinge on the liquid-vapor interface.  This raises the temperature of the surface of the melt; for high radiant intensities, this can raise the temperature well above the boiling temperature.  You then have a bunch of things happening to the heat.  The heat delivered by your beam goes partially into vaporizing the material at the surface, partially into the kinetic energy of the blazing hot jet of evaporate blasting away from the surface, and partially into conducting through the melt layer to the melt-solid interface (which is held at a fixed temperature of the melting temperature).  Then some of the heat goes into melting the solid into a liquid, and then you finally get diffusion of heat from the melt interface into the bulk.&lt;br /&gt;
&lt;br /&gt;
Now if you are crazy enough to try to actually estimate the heat flux into the material from this combination of effects, you&#039;ll have to deal with an energy balance equation requiring a solution of the temperature and speed of the vapor jet along with all the effects mentioned above.  On top of that, note the the formulas worked out above for heat conduction were for a stationary heat source, not a spot of heat burrowing its way in to a chunk of solid.&lt;br /&gt;
But if you are really this dedicated, the math is worked out in more detail [http://panoptesv.com/SciFi/LaserDeathRay/DamageFromLaser.php here]&lt;br /&gt;
&amp;lt;ref name=How_to_build_a_laser_death_ray-Material_response_to_laser_radiation&amp;gt;[http://panoptesv.com/SciFi/LaserDeathRay/DamageFromLaser.php How to Build a Laser Death Ray: Material Response to Laser Radiation]&amp;lt;/ref&amp;gt;, and it also includes a handy calculator for implementing the calculations.&lt;br /&gt;
&amp;lt;ref name=Kar1990&amp;gt;A. Kar and J. Mazumder, &amp;quot;Two-dimensional model for material damage due to melting and vaporization during laser irradiation&amp;quot;, J. Appl. Phys. 68, 3884 (1990)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And just for fun, one project determined that the amount of energy to completely atomize a human body is approximately 3 GJ&amp;lt;ref&amp;gt;Nearchos Stylianidis, Olorunfunmi Adefioye-Giwa and Zane Thornley, &amp;quot;Complete Vaporization of a Human Body&amp;quot;, Journal of Interdisciplinary Science Topics, March 11 2013&amp;lt;/ref&amp;gt;.  If you merely wanted to turn a person into vapor that hasn&#039;t dissociated into its component atoms, however, the needed energy is perhaps something more like one to two hudred megajoules.  Unlike its depiction in some popular science fiction media, however, either case would result in a cloud of fire and scalding steam at least 10 meters in diameter.&lt;br /&gt;
&lt;br /&gt;
===Sublimation===&lt;br /&gt;
&lt;br /&gt;
Some materials never melt, but rather transition directly from a solid into a vapor.  This process is called sublimation.  Dry ice and graphite are probably the most commonly known materials that sublimate.  There will always be some (usually very small) amount of sublimation from any solid, but materials that are well known for sublimating start to lose material at a substantial rate when the temperature gets high enough before they are able to melt.  For graphite, the temperature at which the vapor pressure exceeds the ambient pressure of Earth&#039;s atmosphere at sea level is about 3150 K, so if you can&#039;t heat graphite armor above 3150 K you won&#039;t do much to it.&lt;br /&gt;
&lt;br /&gt;
Sublimation is vaporization, but where you don&#039;t have the extra complication of a liquid melt layer between the escaping vapor and the solid material.&lt;br /&gt;
&lt;br /&gt;
===Melt ejection===&lt;br /&gt;
&lt;br /&gt;
Now we&#039;re really starting to get serious.  Melt ejection is where the intense vapor pressure of the evaporated material is so crushing that it literally squishes the molten layer out of the hole that is being drilled like squeezing a tube of toothpaste.  This sends sparks of molten material flying, for a pretty light show along with your generous helping of beam-caused destruction.  Most industrial laser cutting and drilling occurs with the help of melt ejection.  Melt ejection helps you blast bigger and deeper holes into your target because you don&#039;t have to waste as much energy vaporizing your target.  Just melt it and then use a bit of extra energy to make the vapor to blast that molten junk out of the way.&lt;br /&gt;
&amp;lt;ref name=Zweig1991&amp;gt;A. D. Zweig, “A thermo-mechanical model for laser ablation”, J. Appl. Phys. 70 (3) pages 1684-1691, 1 August 1981 (1991)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Ganesh1997&amp;gt;R. K. Ganesh, A. Faghri, and Y. Hahn, “A generalized thermal modeling for laser drilling process - 1. Mathematical modeling and numerical methodology”, Int. J. Heat Mass Transfer, Vol 40, No. 14, pp. 3351-3360 (1997)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Chan1987&amp;gt;C. L. Chan and J. Mazumder, &amp;quot;One-dimensional steady-state model for damage by vaporization and liquid expulsion due to laser-material interaction&amp;quot;, J. Appl. Phys. 62, 4579 (1987)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=von_Allmen1976&amp;gt;M. von Allmen, “Laser drilling velocity in metals”, Journal of Applied Physics, Vol. 47, No. 12, pages 5460-5463, December 1976.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Basu1992&amp;gt;S. Basu and T. DebRoy, “Liquid metal expulsion during laser irradiation”, J. Appl. Phys. 72 (8), pp. 3317-3322, 15 October 1992&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Solona2001&amp;gt;Pablo Solona, Phiroze Kapadia, John Dowden, William S.O. Rodden, Sean S. Kudesia, Duncan P. Hand, Julian D.C. Jones, “Time dependent ablation and liquid ejection processes during the laser drilling of metals”, Optics Communications 191 (2001) 97-112.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vapor explosion==&lt;br /&gt;
&lt;br /&gt;
if you thought melt ejection was getting serious, wait until you get to vapor explosions!  If the vapor pressure exceeds the mechanical strength of the material being zapped by the beam, the material will experience mechanical failure and be blasted out of the way.  This will form cavities and craters from the blast.  This is not the beam &amp;quot;burning&amp;quot; its way through the material, this is the same kind of mechanical deformation you get from jamming your finger through a soft stick of butter, or a tack into a wall.  A sustained beam (and by this we mean maybe a millisecond long) will continue to hit the back of the cavity it is making, producing a moving source of vapor of sufficient pressure to push the material out of the way and making a deep hole.  A short pulse (on the order of a few nanoseconds or less) will just vaporize a thin chunk of the surface and blast out a spherical crater.&lt;br /&gt;
&lt;br /&gt;
Beams that are made of highly penetrating radiation, like particle beams or x-ray lasers, have a slightly different dynamic.  Because they are not stopped at the surface they don&#039;t have to tunnel in like their lower frequency laser brethren.  Instead, they can simultaneously heat an entire column of material to sufficiently high pressure that it all explodes outward.  This line explosion is something like what would happen if you drilled a hole in the target, threaded the hole with det cord, and set it off.&lt;br /&gt;
&lt;br /&gt;
One nice feature of using a beam to make the target explode is that the explosions are causing mechanical damage rather than thermal damage.  It is one to two orders of magnitude (10× to 100×) more efficient at causing damage than via thermal means.  So a beam that uses high power pulses can be more effective for the same energy than one that relies on evaporation, melt ejection, or heat ray effects.&lt;br /&gt;
&lt;br /&gt;
The threshold for causing these steam explosions in flesh is around 1 MW/cm&amp;amp;sup2;.&lt;br /&gt;
For stronger and more refractory materials, the threshold is significantly higher, to around 1 GW/cm&amp;amp;sup2; for steel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Da Math&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are sitting there, watching a whole bunch of fluid moving past you, and you stick your finger into the fluid, your finger will feel a pressure of&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Giancoli&amp;quot;&amp;gt;Douglas C. Giancoli, “Physics for Scientists and Engineers, Second Edition”, Prentice Hall, Englewood Cliffs, New Jersey (1988)&amp;lt;/ref&amp;gt; &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;p&amp;lt;/i&amp;gt; = &amp;amp;frac12; &amp;amp;rho; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;rho; is the fluid density and &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt; is the speed you see the fluid rushing past.&lt;br /&gt;
This follows from a relationship known as Bernoulli&#039;s principle, and is called the &amp;lt;i&amp;gt;dynamic presure&amp;lt;/i&amp;gt;.  In this case, the fluid is exerting its dynamic pressure on your finger, and the principle of equal and opposite reaction means your finger is exerting the same dynamic pressure back on the fluid.&lt;br /&gt;
&lt;br /&gt;
Now consider if a laser is blasting a hole into the fluid as it goes past you.  If the laser can produce a vapor pressure just equal to the dynamic pressure, then, just like your finger, it will seem that the interface where the pressure is being generated is holding steady right in front of you.  Now if you look at it from the point of view of someone moving with the fluid, they will see the laser boring a hole into the fluid at a speed of &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;.&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;&amp;amp;radic;&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; 2 &amp;lt;i&amp;gt;p&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;vapor&amp;lt;/sub&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;rho;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now most of the time the things we think about shooting with a beam are not fluids, but rather solids with at least some internal consistency holding them together &amp;amp;ndash; an internal consistency we want to remove in order to violently unmake our target.  When dealing with these kinds of penetrating pressures, strong enough to deform solid materials, it has been found that it is useful to add a constant strength term &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; to the Bernoulli pressure relation&lt;br /&gt;
&amp;lt;ref name=Tate_67&amp;gt;A. Tate, &amp;quot;A Theory for the Deceleration of Long Rods After Impact&amp;quot;, &amp;lt;i&amp;gt;J. Mech. Phys. Solids&amp;lt;/i&amp;gt; 15, 387-399 (1967)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Tate_69&amp;gt;A. Tate, &amp;quot;Further Results in the Theory of Long Rod Penetration&amp;quot;, J. Mech. Phys. Solids 17, 141-150 (1969)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;p&amp;lt;/i&amp;gt; = &amp;amp;frac12; &amp;amp;rho; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; is called the cavity strength, and is usually about 3 to 4 times the compressive strength &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; of the material (or &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = (2/3) &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;times; (1 + ln[2 &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt;/&amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;]) if you want to get all exact, for &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt; the shear modulus).  So now you can solve for the speed of the laser blasting its way into a solid&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;&amp;amp;radic;&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; 2 (&amp;lt;i&amp;gt;p&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;vapor&amp;lt;/sub&amp;gt; - &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;)&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;rho;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Multiply this by the duration of the beam &amp;amp;Delta;&amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt; to find how deep a hole the laser punches into its target&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
d = v &amp;amp;Delta;&amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We can easily find the total volume of the hole or crater left by the beam.  Strengths and pressures and such are an amount of energy per unit volume.  So if we know the energy of the beam pulse &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt;, the volume exploded out of the target is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
If the beam pulse is very short, it won&#039;t have time to burrow in very far before the pulse ends, leading to a nearly spherical crater with radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;(&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; 3 &amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;sup&amp;gt;1/3&amp;lt;/sup&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 4 &amp;amp;pi;&lt;br /&gt;
    &amp;lt;td&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Longer pulses give deeper but narrower holes.&amp;lt;ref name=How_to_build_a_laser_death_ray-Material_response_to_laser_radiation&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pulse trains===&lt;br /&gt;
&lt;br /&gt;
If a rapid pulse just blows out a spherical crater, how do you drill a deep hole in someone without expending all the energy needed to blow them entirely to bits?&lt;br /&gt;
One way is to emit a rapid train of pulses so closely spaced that they land on top of one another.  The first pulse explodes out a crater.  The second pulse explodes a crater in the back of the first pulse, making a hole that is twice as deep.  Each subsequent pulse continues this progression, digging the hole deeper.&lt;br /&gt;
&lt;br /&gt;
==Decomposition==&lt;br /&gt;
&lt;br /&gt;
Some materials decompose if they reach a high enough temperature.  This is common of most organic materials, speaking in the chemistry sense here so organic also includes things like plastic and benzene and other carbon-containing substances whether or not they were ever alive.  If heated in the absence of oxygen, they start to break apart into simpler molecules.  While the temperature at which this happens obviously depends on the substance, you might estimate that for a &amp;quot;typical&amp;quot; organic molecule you can get thermal decomposition at somewhere between 420 and 700 K.  If the material contains water, this will usually be driven out at about boiling temperature &amp;amp;ndash; 373 K at the pressure of Earth&#039;s atmosphere at sea level, or more generally when the vapor pressure of the heated water exceeds the ambient pressure.&lt;br /&gt;
Decomposition also happens to diamond, which breaks down into graphite at temperatures of about 2,000 K.&lt;br /&gt;
&lt;br /&gt;
Much like melting, thermal decomposition will absorb heat, and heat going into the decomposition won&#039;t go into raising the temperature.  Unlike melting, you don&#039;t always get a sharp interface between composed and decomposed material, but if you consider an interface of finite thickness the dynamics should be somewhat similar.&lt;br /&gt;
&lt;br /&gt;
==Warping and cracking==&lt;br /&gt;
&lt;br /&gt;
As a material heats, it expands.  Differential expansion between parts that are at different temperatures will cause stresses on the material, which can cause permanent deformation or stress relief via crack propagation.&lt;br /&gt;
&amp;lt;ref name=&amp;gt;[https://arxiv.org/abs/1608.03056 Alessandro Bertarelli, &amp;quot;Beam-Induced Damage Mechanisms and their Calculation&amp;quot;, arXiv:1608.03056 [physics.acc-ph], [https://uspas.fnal.gov/materials/14JAS/JAS14-Bertarelli-Lecture-1.pdf Lecture 1], [http://uspas.fnal.gov/materials/14JAS/JAS14-Bertarelli-Lecture-2.pdf Lecture 2]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Estimating these mechanical effects can get quite involved, and will probably require expensive engineering analysis software to get estimates of when it will happen.  But do note that if your beam heats up part of an object and causes large thermal gradients, it can make it bend, deform, or crack.&lt;br /&gt;
&lt;br /&gt;
==Dazzling and blinding==&lt;br /&gt;
&lt;br /&gt;
If the laser is not bright enough to structurally damage the target, it can interfere with its in-band sensors.  In-band, in this case, means sensors that can detect the beam.  So the beam might produce so much glare that your enemy’s targeting sensor cannot see you, and thus your enemy can’t shoot you.  The beam might even be blinding - while on its own it can’t do things to your enemy, the enemy’s optics on its sensors collect enough light to concentrate the beam enough to burn the sensor elements.&lt;br /&gt;
&lt;br /&gt;
==Irradiation==&lt;br /&gt;
&lt;br /&gt;
Beams of deeply penetrating [[Nuclear_radiation|ionizing radiation]] can cause damage even if they are not tightly focused just by virtue of their radiation getting inside the target and doing stuff.&lt;br /&gt;
If you shine a beam of this kind on living organisms, they can develop acute radiation poisoning that will eventually sicken and possibly kill them.&lt;br /&gt;
Ionizing radiation can also mess up microcircuitry and make it not work.&lt;br /&gt;
This is generally described by the dose, in absorbed energy per unit of mass.&lt;br /&gt;
For example, if a person absorbs a Joule (1 J) of energy for every kilogram (kg) of body mass, they will take a dose of one Grey (1 Gy).&lt;br /&gt;
Actual calculations of received dose are rather involved, and generally require running simulations that throw millions of virtual particles at a virtual person with virtual organs and things and tracking how the radiation is absorbed and scattered.&lt;br /&gt;
But just the scattered radiation from the nearby hit of a weapons-grade x-ray laser or particle beam will probably give a person a really bad week.&lt;br /&gt;
&lt;br /&gt;
Ultraviolet light can cause sunburns.  People with very light skin can get sunburns from a fluence of approximately 100 J/cm&amp;amp;sup2;.  Darker skin can take an order of magnitude larger fluence to cause sunburn.&lt;br /&gt;
&amp;lt;ref name=Protecting_Patients_from_Ultraviolet_Radiation&amp;gt;[https://web.archive.org/web/20100528090734/http://www.pacificu.edu/optometry/ce/courses/15719/uvradiationpg2.cfm Karl Citek, &amp;quot;Protecting Patients from Ultraviolet Radiation&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Ironically, this means that it takes less fluence to cause thermal burns than to cause sunburn.  The difference is that for thermal burns, the fluence needs to be delivered within a second or so while for sunburn it can be delivered over the course of several hours.  Because you usually won&#039;t be shining your death ray on a living target for more than a few seconds at a time, sunburn will not be a problem until after thermal burns are.&lt;br /&gt;
&lt;br /&gt;
==Getting the beam into the target==&lt;br /&gt;
&lt;br /&gt;
Particle beams and lasers of ionizing radiation are pretty easy to get their energy to the target - as long as they are not too penetrating and just mostly go through, there&#039;s not much that will block them or reflect them.&lt;br /&gt;
&lt;br /&gt;
Infrared, visible light, and near ultraviolet light lasers, on the other hand, have bunch of tricky things that go on at the interface between the beam and the target.  As was mentioned, at low intensities reflection of the beam can be significant.  As the beam raises the temperature, the reflectivity drops and most to nearly all of the beam gets absorbed.  But as the beam heats the surface further, some of the evaporating material will become ionized.  This creates a plasma, and the plasma will absorb the laser beam.  Now, you have the laser beam heating the plasma and the plasma heating the target material.  This is where things can get really complex.  The plasma can make it so the target absorbs more of the laser energy, by absorbing the laser and then conducting or radiating that energy into the target.  However, the plasma can also shield the target.  The main way it does this is by heating the air in front of it until that air becomes a plasma as well.  Now the air-plasma is absorbing the beam, and this is further away from the surface.  This air-plasma can then heat the air next to it, making the plasma progress even farther from the target material.  Depending on how much intensity the laser is pumping in to the plasma wave propagating away from the target &amp;amp;ndash; and into the laser beam &amp;amp;ndash; you can get a &amp;lt;i&amp;gt;laser-supported combustion&amp;lt;/i&amp;gt; wave, &amp;lt;i&amp;gt;laser-supported detonation&amp;lt;/i&amp;gt; wave, or &amp;lt;i&amp;gt;laser-supported radiation&amp;lt;/i&amp;gt; wave.  A combustion wave can actually enhance the laser-target coupling in some circumstances (but not all).  Detonation and radiation waves just shield the target from the laser so you want to avoid them.&lt;br /&gt;
&amp;lt;ref name=LIPA_1989&amp;gt;Leon J. Radziemski and David A. Cremers, Ed., &amp;quot;Laser-Induced Plasmas and Applications&amp;quot;, Marcel Dekker, New York, 1989.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For short intense pulses intended to cause vapor explosions, you will practically always get a plasma.  But the pulse will be so short that this plasma won&#039;t matter much.  It won&#039;t have time to expand while the laser is on, so you dump all your energy into it and let it explode when you are done.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasers]][[Category:Beams]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Beam-Target_Interactions&amp;diff=3837</id>
		<title>Beam-Target Interactions</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Beam-Target_Interactions&amp;diff=3837"/>
		<updated>2026-04-18T15:18:31Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Cooking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You&#039;ve managed to direct the fearsome energies of your death ray beam onto your foe.  Great!  So now you have an intense irradiated spot on your target.  What happens next?&lt;br /&gt;
&lt;br /&gt;
There are several that are useful to know when trying to figure this out.  There is the total beam power &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; incident on your target.  There is the beam spot diameter &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt; when it is at your target.  When you know both of these, you can find the beam intensity &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; = &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; / (&amp;amp;pi; (&amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;/2)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;).  There&#039;s the length of time your beam stays on that spot &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;.  The total energy &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; delivered by the beam is related to the beam power and duration by &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; = &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;.  And the fluence &amp;lt;i&amp;gt;F&amp;lt;/i&amp;gt; is the total energy delivered for a given amount of area, &amp;lt;i&amp;gt;F&amp;lt;/i&amp;gt; = &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Okay.  Great!  Now what happens to our target?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==No effect, or Much Ado About Nothing==&lt;br /&gt;
&lt;br /&gt;
Well that was disappointing.  How will we know if our beam won&#039;t do anything?  Or more generally, we want to know what are the threshold beam properties we need to cause damage to our target.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll start by looking at the amount of energy (and power, intensity, and fluence) actually delivered to our target.  There are three things that can happen: the energy can be &amp;lt;i&amp;gt;reflected&amp;lt;/i&amp;gt; or &amp;lt;i&amp;gt;scattered&amp;lt;/i&amp;gt; out of the target, the energy can be &amp;lt;i&amp;gt;transmitted&amp;lt;/i&amp;gt; or pass through the target, or the energy can be &amp;lt;i&amp;gt;absorbed&amp;lt;/i&amp;gt; by the target.  Only the absorbed energy will actually do anything.  The amount of radiation that is absorbed depends on the kind of radiation and the nature of the target.&lt;br /&gt;
&lt;br /&gt;
For most of the commonly encountered laser wavelengths, from all the infrareds through visible light and ultraviolet to the soft x-rays, transmission will be negligible for any reasonable target.  Sure, if the target is thinner than paper or made out of glass or something you might have to take transmission into account, but normally we are thinking of shooting things made of steel, aluminum, concrete, exotic carbon allotropes, or skin, meat, gristle, viscera, tendon, and bone.  In particular, these will all tend to get absorbed at the surface (although near infrared light going through biological tissue does tend to penetrate deeply and scatter a lot).  Metals tend to be initially quite reflective in the infrared part of the spectrum, but reflectivity falls off as wavelengths get shorter and generally metals stop being reflective in the ultraviolet.  Non-metals don&#039;t tend to reflect much.  But for high powered beams, a portion will be absorbed even by metals and this will heat the target, making the metal less reflective so that it absorbs more energy in a runaway process that can end with the metal absorbing nearly all the incident energy once it starts increasing significantly in temperature.&lt;br /&gt;
From &amp;quot;Laser Machining Processes&amp;quot;&amp;lt;ref name=LaserMachiningProcessesS3.1&amp;gt;[https://web.archive.org/web/20100623102443fw_/http://www.mrl.columbia.edu/ntm/level1/ch03/html/l1c03s01.html Laser Machining Processes: Level 1 Chapter 3: Energy Transfer and Modeling: S3.1 Laser machining processes review]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;table width=&amp;quot;75%&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
      &amp;lt;td width=&amp;quot;11%&amp;quot;&amp;gt;Material&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;89%&amp;quot;&amp;gt;Features&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
      &amp;lt;td height=&amp;quot;25&amp;quot; width=&amp;quot;11%&amp;quot;&amp;gt; &lt;br /&gt;
        &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Metals&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td height=&amp;quot;25&amp;quot; width=&amp;quot;89%&amp;quot;&amp;gt; At room temperature, most metals are highly reflective of infrared energy, the initial absorptivity can be as low as 0.5% to 10%. But the focused laser beam quickly melts the metal surface and the molten metal can have an absorption of laser energy as high as 60~80%. Fusion cutting assisted with gas jet is used.&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
      &amp;lt;td width=&amp;quot;11%&amp;quot;&amp;gt; &lt;br /&gt;
        &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Non-Metals&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;89%&amp;quot;&amp;gt;Non-metallic materials are good absorbers of infrared energy. They also have lower thermal conductivity and relatively low boiling temperatures. Thus the laser energy can almost totally transmitted into the material at the spot and instantly vaporize the target material. Vaporization cutting is commonly used, nonreactive gas jet is used to prevent charring. &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
So metallic reflectivity can be important for determining the threshold where the target starts taking damage, but doesn&#039;t matter much once it starts taking damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
For a sufficiently low power flux the thin surface layer will be heated to the fluid state but will stay beyond the evaporation temperature, while the solid-fluid interface will slowly progress into the bulk material by heat conduction. In iron the typical progress rate is about 10&amp;lt;sup&amp;gt;-2&amp;lt;/sup&amp;gt; cm ms&amp;lt;sup&amp;gt;-1&amp;lt;/sup&amp;gt;, and the power flux for this situation may be around 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; W cm&amp;lt;sup&amp;gt;-2&amp;lt;/sup&amp;gt;. [...]&lt;br /&gt;
&lt;br /&gt;
At a somewhat higher power flux, between 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; to 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; Wcm&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; [sic], the thin absorbing surface layer is heated up to its evaporation temperature before the solid-fluid interface has progressed appreciably into the material by heat conduction. Thus, with continuing laser power, a less than &amp;amp;mu;-thick layer of material will continually evaporate, with the material-air interface progressing into the material. Typically a gas jet develops [...]. The gas jet ejects also part of the molten material, thus that the progress rate of the hole is faster than with evaporation of all the material. [...]&lt;br /&gt;
&lt;br /&gt;
At a still higher flux of 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; to 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; Wcm-2, after initial evaporation of the surface layer, the gas jet is thermally ionized and absorbs most of the incident radiation, which is such blocked away from the material. The surface layer explodes with an ultrasonic jet, its temperature may rise beyond 10 10&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; &amp;amp;deg; K [sic], its pressure beyond 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; at.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::: - Lasers and their Applications, A. Sona, ed, chapter &amp;quot;Machining with lasers&amp;quot; by Dieter Roess&amp;lt;ref name=LatA&amp;gt;A. Sona, Ed. “Lasers and their Applications”, Gordon and Breach, New York, 1976&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For beams consisting of highly energetic radiation, like hard x-rays or gamma rays or particle beams, the radiation is likely to be far more penetrating.  Rather than heating the surface it will go deep into the target and heat a cylinder throughout its volume.  If the radiation is penetrating enough, much of it might pass through the target.  Radiation formed of energetic forms of light, like x-rays and gamma rays, will deposit more energy near where they are incident than farther in, following the [[Attenuation#The_Beer-Lambert_law|Beer-Lambert law]].  Charged particles like electrons or ions, tend to deposit a mostly constant but slightly &amp;lt;i&amp;gt;increasing&amp;lt;/i&amp;gt; amount of energy as they penetrate deeper, until they reach their maximum depth and dump all the rest of their energy in a localized spot inside the target (if they don&#039;t over-penetrate, that is).&lt;br /&gt;
&lt;br /&gt;
Now that we have figured out how much energy has been dumped into our target, we need to figure out how the target gets rid of that energy and how much energy is needed to do something.&lt;br /&gt;
&lt;br /&gt;
===Heat conduction===&lt;br /&gt;
&lt;br /&gt;
One of the main ways heat energy leaves the hot spot illuminated by the laser is for it to diffuse away.  If your beam spot can diffuse away into all three dimensions, eventually you will reach a temperature where the heat is being removed as fast as it is being created.  But once the heat is limited so that it can&#039;t diffuse away in all three dimensions any more, the temperature will slowly but inevitably rise for as long as the beam is on the spot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Doin&#039; Da Math&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To describe the diffusion of heat we will want a few characteristics of the material&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;, the temperature of the material before the beam is on&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;amp;rho;, the material&#039;s mass density&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;lt;i&amp;gt;C&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;, the material&#039;s specific heat, or how much energy it takes to heat up one unit of mass of the material (say, a kg) by one unit of temperature (say, 1 kelvin) &lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;, the thermal conductivity of the material.  The heat power flowing across an area is the area times the thermal conductivity times the temperature gradient (how quickly temperature changes with distance perpendicular to the area).&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;amp;alpha;, the thermal diffusivity.  You can find this as &amp;amp;alpha; = &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;/(&amp;amp;rho; &amp;lt;i&amp;gt;C&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;)&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;amp;epsilon;, the &amp;lt;i&amp;gt;emissivity&amp;lt;/i&amp;gt; of the object for the beam&#039;s radiation.  This is the fraction of the beam that gets absorbed.  As discussed above, you can usually approximate it as 1, but for metals and beams operating in the infrared, visible, or near ultraviolet you may need to use a value of &amp;amp;epsilon; less than one (but more than zero) to see if the beam will heat the target spot to a point where you can ignore the emissivity.  The power absorbed by the target will be &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon;.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, can heat diffusion carry the energy you are adding away fast enough to prevent damage?  Let&#039;s find out!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;One dimension&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At very early times for beams that heat only the surface of the target, the heat will diffuse away from the spot into the material as if the spot was simply a flat plate.  When the size of the spot is much larger than the distance the heat has diffused, you can treat it as a purely one dimensional problem only looking at the direction into the material and ignoring either of the two directions at the surface.  In this case, the material can&#039;t wick the heat away fast enough to keep the temperature from rising.  The temperature continues to climb for as long as the beam remains on that spot.  After a time &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;, the temperature at the surface will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;amp;epsilon; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 4 &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;&amp;amp;radic;(&amp;amp;pi;) &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;&amp;amp;pi; &amp;amp;radic;(&amp;amp;pi;) &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The heated region of the material will be about a distance &amp;lt;i&amp;gt;r&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;).  Once this heated region becomes similar in size to the spot size (say the spot radius, &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;/2) or the thickness of the material &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;, the heat flow is no longer approximately one-dimensional and you can&#039;t use this approximation any more.  Thus, this approximation only works for a time&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; or &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;, whichever is smaller&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 8 &amp;amp;alpha;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 4 &amp;amp;alpha;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
after which the heat diffuses away as if in three dimensions (&amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;-limited) or two dimensions (&amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;-limited).&lt;br /&gt;
&lt;br /&gt;
(The actual temperature field within the heated material is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;amp;epsilon; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; exp&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; -&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; &amp;amp;ndash; &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;amp;epsilon; &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; erfc&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt; &lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;radic;(&amp;amp;pi;) &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
as can be verified by showing that the temperature obeys the diffusion equation&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;part;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;(&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) = &amp;amp;alpha; &amp;amp;nabla;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;(&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;part;&amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and the boundary condition that the heat flow into the surface &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Q&amp;lt;/i&amp;gt;(&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) = -&amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt; &amp;amp;nabla;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;(&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
at &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt; = 0 is &amp;lt;i&amp;gt;I&amp;lt;/i&amp;gt; &amp;amp;epsilon;.&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Three dimensions&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your beam spot size (and, if you are using penetrating radiation, the distance the radiation penetrates into the target) is much smaller than the thickness (or any other dimension) of the target material, heat can diffuse away in all directions into the bulk.  In this situation, it turns out that the material can reach a steady state, where it is wicking away the heat as fast as it comes in.  The spot will gradually rise in temperature until at times much larger than &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/(4 &amp;amp;alpha;) it reaches a temperature of&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;2 &amp;amp;pi; &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As before, the heated zone will extend to approximately a distance of &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;).  If you are beaming a slab of material with thickness &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;, this three-dimensional approximation will only work as long as &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt; &amp;lt; &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/(4 &amp;amp;alpha;).&lt;br /&gt;
&lt;br /&gt;
(The compete temperature profile in the material is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;(&amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; erfc&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;2 &amp;amp;pi; &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;)&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
which again can be verified by showing that the temperature satisfies the diffusion equation in spherical coordinates and also satisfied the boundary condition that the heat flow into the solid at &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; &amp;amp;rarr; 0 approaches &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon;.&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Two dimensions&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your beam spot size is larger than the thickness of the material, or if the heat has conducted across three dimensions until the heated zone has reached the other edge of the slab you are heating, or if your beam is made of penetrating radiation that heats a cylinder of material deep into the target, you won&#039;t be able to conduct heat away in that third dimension.  You now get a two-dimensional problem, with the heat only flowing away along the surface or perpendicular to the beam.  &lt;br /&gt;
&lt;br /&gt;
In three dimensions, you can conduct away heat fast enough to reach a steady state.  In one dimension, for as long as the heat is on the temperature keeps rising.  So what about two dimensions?  It turns out that you can &amp;lt;i&amp;gt;almost&amp;lt;/i&amp;gt; conduct the heat away fast enough to reach a steady state, but not quite.  The function for the two-dimensional distribution of heat gets complicated and involves strange functions that most people probably never even encounter in college.&lt;br /&gt;
But for &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; the larger of the beam spot size or the thickness &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt; of the material, at times much larger than &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/(4 &amp;amp;alpha;), the temperature will be approximately&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;amp;asymp; &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;(&amp;lt;/span&amp;gt; ln&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; - 0.577 &amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;)&amp;lt;/span&amp;gt; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;4 &amp;amp;pi; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt; &lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As with all such heat diffusion scenarios, the width of the heated region is about &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;radic;(4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
If you have a beam of penetrating radiation and the distance of the heated region exceeds the penetration distance, you switch over to three dimensional heat diffusion.  At least until the distance gets larger than the target thickness, in which case you&#039;re back to two dimensions again.&lt;br /&gt;
&lt;br /&gt;
(The full temperature field in the material will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;(&amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;) = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; E&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 200%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;4 &amp;amp;pi; &amp;lt;i&amp;gt;K&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt; &lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 4 &amp;amp;alpha; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; in this case is the cylindrical radial coordinate and E&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; is the exponential integral.  It&#039;s validity can be verified in the same way as &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; and &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;.&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Zero dimensions&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the heated region is large enough to encompass the entire object, the temperature of the object becomes about &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; vertical-align: middle; margin-top:0.5em; margin-bottom:0.5em; line-height: 2em;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt; &amp;amp;epsilon; t&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp;  + &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;i&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;M&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;C&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;lt;i&amp;gt;M&amp;lt;/i&amp;gt; is the total mass of the object.  The temperature just keeps rising until some other form of heat loss or temperature sink is able to sop up the extra heat that is being pumped in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Radiation===&lt;br /&gt;
&lt;br /&gt;
All the discussion of heat conduction was assuming that conduction was the only way to get rid of heat.  It&#039;s not.  Hot objects can also radiate heat away.  A proper analysis would take into account the radiation as well as the actual geometry of heat conduction.  If you need to get this much detail, become an engineer and find an employer who will let you use their FEM software.  But for the purpose of understanding how beam weapons heating an object will work, it is easiest to just mention that radiation will put an upper limit on the temperature the target can reach, when the amount of heat being radiated off into the environment is equal to the amount of heat being absorbed by the beam.  Emissivity affects radiation away from the target in the same way as absorption of beam energy into the target, so if the beam has the same kind of radiation as is being radiated away, the emissivity will make no difference.  Emissivity only comes into play if the beam radiation is significantly different than the heat radiation being shed from the target.  Ignoring these differences in emissivity, the maximum temperature the beam-illuminated spot can reach is &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;rs&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;(&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; (&amp;amp;pi;/4) &amp;lt;i&amp;gt;S&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;sigma;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;SB&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;sigma;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;SB&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt; = 5.67 &amp;amp;times; 10&amp;lt;sup&amp;gt;-8&amp;lt;/sup&amp;gt; W/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/K&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; is the &amp;lt;i&amp;gt;Stephan-Boltzmann constant&amp;lt;/i&amp;gt;.&lt;br /&gt;
The maximum temperature the body as a whole will reach (which will limit the temperature you can reach for the zero-dimensional heat conduction case) is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;T&amp;lt;sub&amp;gt;ra&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;(&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; &amp;amp;sigma;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;SB&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; is the surface area of the object being heated.&lt;br /&gt;
&lt;br /&gt;
===Temperature thresholds===&lt;br /&gt;
&lt;br /&gt;
You now should have a rough idea of how hot your beam can get the target &amp;lt;i&amp;gt;in the absence of target damage&amp;lt;/i&amp;gt;.  Once you pass the threshold where you start actually doing things to the target, the heat you deliver go into the things you are doing rather than increasing the temperature further.  Or at least in addition to increasing the temperature further.  These other ways for heat to get used mean that you can&#039;t use the heat conduction approximations for estimating how hot the target gets.  But at least now you know your beam is doing something to your target!&lt;br /&gt;
&lt;br /&gt;
==Combustion==&lt;br /&gt;
&lt;br /&gt;
Heck yeah!  Let&#039;s &amp;lt;i&amp;gt;set stuff on fire&amp;lt;/i&amp;gt;!  Burn, baby, burn!&lt;br /&gt;
&lt;br /&gt;
If your target is in an oxidizing atmosphere and you bring its temperature above the autoignition temperature, it will ignite and catch on fire.  This is also usually a good indication that you are no longer in the &amp;quot;no effect&amp;quot; category.  Autoignition temperatures tend to be around 450 K to 600 K for most things of interest, like wood and clothes and gasoline and such.  However, rather than trying to compute if you reach the autoignition temperature, it can be more convenient to use rules of thumb on the fluence needed to ignite things.  The fluence needed to cause ignition varies with the composition and color of the target and the radiant intensity and duration of the thermal pulse (longer pulses allow more time for the heat to diffuse into the target, thus lowering the surface temperature - on the other hand, a very shallow heated layer may not sustain combustion). The [https://nuke.fas.org/guide/usa/doctrine/dod/fm8-9/1toc.htm NATO HANDBOOK ON THE MEDICAL ASPECTS OF NBC DEFENSIVE OPERATIONS AMedP-6(B) PART I - NUCLEAR]&lt;br /&gt;
&amp;lt;ref name=NATOHANDBOOK_therm&amp;gt;[https://nuke.fas.org/guide/usa/doctrine/dod/fm8-9/1ch3.htm#s3 NATO HANDBOOK ON THE MEDICAL ASPECTS OF NBC DEFENSIVE OPERATIONS AMedP-6(B) PART I - NUCLEAR, CHAPTER 3 - EFFECTS OF NUCLEAR EXPLOSIONS, SECTION III - THERMAL RADIATION]&amp;lt;/ref&amp;gt;&lt;br /&gt;
lists the radiant flux for various yields of nuclear explosives needed to ignite various fabrics, and notes that &amp;quot;where the radiant thermal exposure exceeds 125 Joules/sq cm, almost all ignitable materials will flame.&amp;quot;  So if you can deliver a fluence of 100 - 200 J/cm&amp;amp;sup2; within a second or two, you can start things burning.&lt;br /&gt;
&lt;br /&gt;
Unlike all the other damage mechanisms described here that use up the heat of the beam to cause various effects, combustion adds additional heat to the target!  We could probably go into coming up with increasingly convoluted models to describe this heat flow, but do we really care?  Your target is ON FIRE!  Let it burn.&lt;br /&gt;
&lt;br /&gt;
==Cooking==&lt;br /&gt;
&lt;br /&gt;
The brutal fact is that sometimes people use weapons against things that are still living.  Shocking, I know, but true.  If you heat a living thing, its tissues will start to cook once they get past a temperature of about 318 to 321 K (42 to 45 &amp;amp;deg;C or so &amp;amp;ndash; starting human body temperature is usually 37 &amp;amp;deg;C or 310 K).  &lt;br /&gt;
&lt;br /&gt;
Once you get to the threshold for cooking, it is convenient to look at the fluence received within a couple seconds or less.  At 10 to 20 J/cm&amp;amp;sup2;, exposed skin will sustain first degree burns, causing painful, reddened portions of the skin.  Between 20 J/cm&amp;amp;sup2; and around 35 J/cm&amp;amp;sup2; the beam will cause second degree burns.  This destroys the top living surface of the skin, causing fluid-filled blisters.  And from about 35 to 50 J/cm&amp;amp;sup2; or so, the beam can cause third degree burns that destroy the full thickness of the skin.&lt;br /&gt;
&amp;lt;ref name=NATOHANDBOOK_bio&amp;gt;[https://nuke.fas.org/guide/usa/doctrine/dod/fm8-9/1ch4.htm#s3 NATO HANDBOOK ON THE MEDICAL ASPECTS OF NBC DEFENSIVE OPERATIONS AMedP-6(B) PART I - NUCLEAR, CHAPTER 4 - BIOLOGICAL EFFECTS OF A NUCLEAR EXPLOSION, SECTION III - THERMAL INJURY]&amp;lt;/ref&amp;gt;&lt;br /&gt;
The faster you can deliver these fluences, the less fluence you need to cause the necessary effect.&lt;br /&gt;
Even higher fluences can cause fourth degree burns, which destroy tissues below the skin, such as muscle.  &lt;br /&gt;
If skin isn&#039;t directly exposed, but instead covered by clothing, intense enough heat can still cause burns directly under the clothing (before even considering what happens when the clothes ignite) &amp;amp;ndash; about 60 J/cm&amp;amp;sup2; can cause second degree burns under army fatigues, and 120 J/cm&amp;amp;sup2; will cause second degree burns under chemical protective gear.&amp;lt;ref name=NATOHANDBOOK_bio&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
Second degree or worse burns covering more than 15 to 30% of the body are very serious and will likely result in death if not given medical attention.&lt;br /&gt;
&amp;lt;ref name=NCIB_NIH&amp;gt;[https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7224101/ U.S. National Library of Medicine, Nature Public Health Emergency Collection, Burn Injury]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Incapacitation will be rapid and shock can be expected within minutes. The percentage of skin burned can be estimated with the rule of nines, which assigns 9% of an adult&#039;s skin surface area to the head, 9% to each arm, 9% to each upper and lower leg (so 18% for each entire leg), 36% (four 9% sections) to the torso, and the remaining 1% to the genitalia.  Because only one side of a person will be facing the beam, the available area to be burned will be halved.&lt;br /&gt;
&lt;br /&gt;
The combination of effects of burning and combustion is that if you are looking for a heat ray that can act like a long-range flame thrower, try to deliver around 120 J/cm&amp;amp;sup2; in under a second over as large of an area as possible.  You&#039;ll ignite anything flammable, like clothes or hair, and cause fourth degree burns to exposed skin and second or worse degree burns to skin under clothes.  And those flaming clothes will further burn the skin that they originally protected from your beam.&lt;br /&gt;
&lt;br /&gt;
==Melting==&lt;br /&gt;
&lt;br /&gt;
This is one of the big ones.  If you bring a material up to its melting temperature, it will &amp;amp;ndash; no surprise &amp;amp;ndash; start to melt.  The act of melting absorbs heat.  The amount of heat it takes to melt a given mass (a kg, say) of a material is its &amp;lt;i&amp;gt;specific heat of fusion&amp;lt;/i&amp;gt; (which, confusingly, has nothing to do with nuclear fusion).  If your beam&#039;s heat has time to diffuse through the body, then once melting starts the temperature will never get any higher than the melting temperature until the entire target is melted.  In practice, though, you are adding heat much faster than this.  So you have a hot surface with a temperature higher than the melting temperature that conducts heat to the melt-solid interface,  At this interface, heat is used to turn the material from solid to liquid rather than increasing the temperature.  And then beyond that, you have heat being conducted from the interface into the rest of the material.&lt;br /&gt;
&lt;br /&gt;
==Vaporization==&lt;br /&gt;
&lt;br /&gt;
If you heat something enough, it will begin to turn into vapor at a high enough rate to cause damage.  All solid or liquid surfaces have an equilibrium &amp;lt;i&amp;gt;vapor pressure&amp;lt;/i&amp;gt; in which if in contact with vapor made of that material at that partial pressure (pressure when considering only the material of interest, not other gases which may be present like ordinary air), the pressure of the vapor neither increases nor decreases.  If the vapor has a lower partial pressure than this, net material will evaporate and escape from the solid or liquid surface.  This is what we want to do with our beam.  The opposite case, where the partial pressure of the vapor is higher than the equilibrium vapor pressure, makes the vapor condense on the surface and is much less interesting when we&#039;re trying to blast things.  &lt;br /&gt;
&lt;br /&gt;
The equilibrium vapor pressure depends on temperature &amp;amp;ndash; the higher the temperature, the higher the vapor pressure.  &lt;br /&gt;
As long as this vapor pressure is less than atmospheric pressure, it will diffuse away slowly &amp;amp;ndash; the vapor layer is impeded from leaving by the surrounding air and, hanging around in the vicinity of the surface, is likely to simply be re-asborbed rather than escaping.  But once the vapor pressure exceeds the ambient pressure, that pressure actively pushes away the surrounding air to give bulk transport of the material away from the surface.  You then get rapid removal of material as the bulk vapor flows away as a jet.  Unless you are very close to the threshold, this vapor jet will be shooting out at high speeds.&lt;br /&gt;
&lt;br /&gt;
Note that the temperature where the vapor pressure exceeds the ambient pressure will allow bubbles of vapor to spontaneously form in liquid because it can push the liquid aside to make more vapor &amp;amp;ndash; a phenomenon known as boiling.  Hence the temperature where the vapor pressure equals the ambient pressure is often also called the &amp;lt;i&amp;gt;boiling temperature&amp;lt;/i&amp;gt;.  Also note that the boiling temperature depends on the ambient pressure &amp;amp;ndash; if you go where the pressure is lower the boiling temperature will decrease, and if you go where the pressure is higher the boiling temperature will increase.  Actual boiling of molten material can occur when the melt is heated from below, like when you heat water in a pot on a stove.  Heat added at the base can create the vapor bubbles that pushes the molten stuff aside.  If the material is heated from its free surface where the vapor is able to escape, bubbles won&#039;t actually form because the evaporation is occurring at the surface rather than inside the material &amp;amp;ndash; the pressure of the vapor may push the molten surface out of the way but it won&#039;t create bubbles deeper in the material and you don&#039;t actually get boiling.  This later situation is the usual case when a beam is heating a surface, so most beam heating will not actually cause boiling.&lt;br /&gt;
&lt;br /&gt;
As with melting, heat that goes into vaporization doesn&#039;t go into raising the temperature.  Perhaps not surprisingly, the amount of heat necessary to vaporize a given mass of material (a kg, for instance) is called the &amp;lt;i&amp;gt;specific heat of vaporization&amp;lt;/i&amp;gt;.  Unlike melting, your beam will tend to go through the vapor to directly impinge on the liquid-vapor interface.  This raises the temperature of the surface of the melt; for high radiant intensities, this can raise the temperature well above the boiling temperature.  You then have a bunch of things happening to the heat.  The heat delivered by your beam goes partially into vaporizing the material at the surface, partially into the kinetic energy of the blazing hot jet of evaporate blasting away from the surface, and partially into conducting through the melt layer to the melt-solid interface (which is held at a fixed temperature of the melting temperature).  Then some of the heat goes into melting the solid into a liquid, and then you finally get diffusion of heat from the melt interface into the bulk.&lt;br /&gt;
&lt;br /&gt;
Now if you are crazy enough to try to actually estimate the heat flux into the material from this combination of effects, you&#039;ll have to deal with an energy balance equation requiring a solution of the temperature and speed of the vapor jet along with all the effects mentioned above.  On top of that, note the the formulas worked out above for heat conduction were for a stationary heat source, not a spot of heat burrowing its way in to a chunk of solid.&lt;br /&gt;
But if you are really this dedicated, the math is worked out in more detail [http://panoptesv.com/SciFi/LaserDeathRay/DamageFromLaser.php here]&lt;br /&gt;
&amp;lt;ref name=How_to_build_a_laser_death_ray-Material_response_to_laser_radiation&amp;gt;[http://panoptesv.com/SciFi/LaserDeathRay/DamageFromLaser.php How to Build a Laser Death Ray: Material Response to Laser Radiation]&amp;lt;/ref&amp;gt;, and it also includes a handy calculator for implementing the calculations.&lt;br /&gt;
&amp;lt;ref name=Kar1990&amp;gt;A. Kar and J. Mazumder, &amp;quot;Two-dimensional model for material damage due to melting and vaporization during laser irradiation&amp;quot;, J. Appl. Phys. 68, 3884 (1990)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And just for fun, one project determined that the amount of energy to completely atomize a human body is approximately 3 GJ&amp;lt;ref&amp;gt;Nearchos Stylianidis, Olorunfunmi Adefioye-Giwa and Zane Thornley, &amp;quot;Complete Vaporization of a Human Body&amp;quot;, Journal of Interdisciplinary Science Topics, March 11 2013&amp;lt;/ref&amp;gt;.  If you merely wanted to turn a person into vapor that hasn&#039;t dissociated into its component atoms, however, the needed energy is perhaps something more like one to two hudred megajoules.  Unlike its depiction in some popular science fiction media, however, either case would result in a cloud of fire and scalding steam at least 10 meters in diameter.&lt;br /&gt;
&lt;br /&gt;
===Sublimation===&lt;br /&gt;
&lt;br /&gt;
Some materials never melt, but rather transition directly from a solid into a vapor.  This process is called sublimation.  Dry ice and graphite are probably the most commonly known materials that sublimate.  There will always be some (usually very small) amount of sublimation from any solid, but materials that are well known for sublimating start to lose material at a substantial rate when the temperature gets high enough before they are able to melt.  For graphite, the temperature at which the vapor pressure exceeds the ambient pressure of Earth&#039;s atmosphere at sea level is about 3150 K, so if you can&#039;t heat graphite armor above 3150 K you won&#039;t do much to it.&lt;br /&gt;
&lt;br /&gt;
Sublimation is vaporization, but where you don&#039;t have the extra complication of a liquid melt layer between the escaping vapor and the solid material.&lt;br /&gt;
&lt;br /&gt;
===Melt ejection===&lt;br /&gt;
&lt;br /&gt;
Now we&#039;re really starting to get serious.  Melt ejection is where the intense vapor pressure of the evaporated material is so crushing that it literally squishes the molten layer out of the hole that is being drilled like squeezing a tube of toothpaste.  This sends sparks of molten material flying, for a pretty light show along with your generous helping of beam-caused destruction.  Most industrial laser cutting and drilling occurs with the help of melt ejection.  Melt ejection helps you blast bigger and deeper holes into your target because you don&#039;t have to waste as much energy vaporizing your target.  Just melt it and then use a bit of extra energy to make the vapor to blast that molten junk out of the way.&lt;br /&gt;
&amp;lt;ref name=Zweig1991&amp;gt;A. D. Zweig, “A thermo-mechanical model for laser ablation”, J. Appl. Phys. 70 (3) pages 1684-1691, 1 August 1981 (1991)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Ganesh1997&amp;gt;R. K. Ganesh, A. Faghri, and Y. Hahn, “A generalized thermal modeling for laser drilling process - 1. Mathematical modeling and numerical methodology”, Int. J. Heat Mass Transfer, Vol 40, No. 14, pp. 3351-3360 (1997)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Chan1987&amp;gt;C. L. Chan and J. Mazumder, &amp;quot;One-dimensional steady-state model for damage by vaporization and liquid expulsion due to laser-material interaction&amp;quot;, J. Appl. Phys. 62, 4579 (1987)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=von_Allmen1976&amp;gt;M. von Allmen, “Laser drilling velocity in metals”, Journal of Applied Physics, Vol. 47, No. 12, pages 5460-5463, December 1976.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Basu1992&amp;gt;S. Basu and T. DebRoy, “Liquid metal expulsion during laser irradiation”, J. Appl. Phys. 72 (8), pp. 3317-3322, 15 October 1992&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Solona2001&amp;gt;Pablo Solona, Phiroze Kapadia, John Dowden, William S.O. Rodden, Sean S. Kudesia, Duncan P. Hand, Julian D.C. Jones, “Time dependent ablation and liquid ejection processes during the laser drilling of metals”, Optics Communications 191 (2001) 97-112.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vapor explosion==&lt;br /&gt;
&lt;br /&gt;
if you thought melt ejection was getting serious, wait until you get to vapor explosions!  If the vapor pressure exceeds the mechanical strength of the material being zapped by the beam, the material will experience mechanical failure and be blasted out of the way.  This will form cavities and craters from the blast.  This is not the beam &amp;quot;burning&amp;quot; its way through the material, this is the same kind of mechanical deformation you get from jamming your finger through a soft stick of butter, or a tack into a wall.  A sustained beam (and by this we mean maybe a millisecond long) will continue to hit the back of the cavity it is making, producing a moving source of vapor of sufficient pressure to push the material out of the way and making a deep hole.  A short pulse (on the order of a few nanoseconds or less) will just vaporize a thin chunk of the surface and blast out a spherical crater.&lt;br /&gt;
&lt;br /&gt;
Beams that are made of highly penetrating radiation, like particle beams or x-ray lasers, have a slightly different dynamic.  Because they are not stopped at the surface they don&#039;t have to tunnel in like their lower frequency laser brethren.  Instead, they can simultaneously heat an entire column of material to sufficiently high pressure that it all explodes outward.  This line explosion is something like what would happen if you drilled a hole in the target, threaded the hole with det cord, and set it off.&lt;br /&gt;
&lt;br /&gt;
One nice feature of using a beam to make the target explode is that the explosions are causing mechanical damage rather than thermal damage.  It is one to two orders of magnitude (10× to 100×) more efficient at causing damage than via thermal means.  So a beam that uses high power pulses can be more effective for the same energy than one that relies on evaporation, melt ejection, or heat ray effects.&lt;br /&gt;
&lt;br /&gt;
The threshold for causing these steam explosions in flesh is around 1 MW/cm&amp;amp;sup2;.&lt;br /&gt;
For stronger and more refractory materials, the threshold is significantly higher, to around 1 GW/cm&amp;amp;sup2; for steel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Da Math&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are sitting there, watching a whole bunch of fluid moving past you, and you stick your finger into the fluid, your finger will feel a pressure of&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Giancoli&amp;quot;&amp;gt;Douglas C. Giancoli, “Physics for Scientists and Engineers, Second Edition”, Prentice Hall, Englewood Cliffs, New Jersey (1988)&amp;lt;/ref&amp;gt; &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;p&amp;lt;/i&amp;gt; = &amp;amp;frac12; &amp;amp;rho; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;rho; is the fluid density and &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt; is the speed you see the fluid rushing past.&lt;br /&gt;
This follows from a relationship known as Bernoulli&#039;s principle, and is called the &amp;lt;i&amp;gt;dynamic presure&amp;lt;/i&amp;gt;.  In this case, the fluid is exerting its dynamic pressure on your finger, and the principle of equal and opposite reaction means your finger is exerting the same dynamic pressure back on the fluid.&lt;br /&gt;
&lt;br /&gt;
Now consider if a laser is blasting a hole into the fluid as it goes past you.  If the laser can produce a vapor pressure just equal to the dynamic pressure, then, just like your finger, it will seem that the interface where the pressure is being generated is holding steady right in front of you.  Now if you look at it from the point of view of someone moving with the fluid, they will see the laser boring a hole into the fluid at a speed of &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;.&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;&amp;amp;radic;&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; 2 &amp;lt;i&amp;gt;p&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;vapor&amp;lt;/sub&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;rho;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now most of the time the things we think about shooting with a beam are not fluids, but rather solids with at least some internal consistency holding them together &amp;amp;ndash; an internal consistency we want to remove in order to violently unmake our target.  When dealing with these kinds of penetrating pressures, strong enough to deform solid materials, it has been found that it is useful to add a constant strength term &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; to the Bernoulli pressure relation&lt;br /&gt;
&amp;lt;ref name=Tate_67&amp;gt;A. Tate, &amp;quot;A Theory for the Deceleration of Long Rods After Impact&amp;quot;, &amp;lt;i&amp;gt;J. Mech. Phys. Solids&amp;lt;/i&amp;gt; 15, 387-399 (1967)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Tate_69&amp;gt;A. Tate, &amp;quot;Further Results in the Theory of Long Rod Penetration&amp;quot;, J. Mech. Phys. Solids 17, 141-150 (1969)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;p&amp;lt;/i&amp;gt; = &amp;amp;frac12; &amp;amp;rho; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; is called the cavity strength, and is usually about 3 to 4 times the compressive strength &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; of the material (or &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; = (2/3) &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;times; (1 + ln[2 &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt;/&amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;]) if you want to get all exact, for &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt; the shear modulus).  So now you can solve for the speed of the laser blasting its way into a solid&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;&amp;amp;radic;&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; 2 (&amp;lt;i&amp;gt;p&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;vapor&amp;lt;/sub&amp;gt; - &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;)&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;amp;rho;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Multiply this by the duration of the beam &amp;amp;Delta;&amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt; to find how deep a hole the laser punches into its target&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
d = v &amp;amp;Delta;&amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We can easily find the total volume of the hole or crater left by the beam.  Strengths and pressures and such are an amount of energy per unit volume.  So if we know the energy of the beam pulse &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt;, the volume exploded out of the target is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;K&amp;lt;sub&amp;gt;h&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
If the beam pulse is very short, it won&#039;t have time to burrow in very far before the pulse ends, leading to a nearly spherical crater with radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; = &lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;(&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; 3 &amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;  nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt; &amp;lt;span style=&amp;quot;font-size: 250%;&amp;quot;&amp;gt;)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;sup&amp;gt;1/3&amp;lt;/sup&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 4 &amp;amp;pi;&lt;br /&gt;
    &amp;lt;td&amp;gt; &amp;amp;nbsp;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Longer pulses give deeper but narrower holes.&amp;lt;ref name=How_to_build_a_laser_death_ray-Material_response_to_laser_radiation&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pulse trains===&lt;br /&gt;
&lt;br /&gt;
If a rapid pulse just blows out a spherical crater, how do you drill a deep hole in someone without expending all the energy needed to blow them entirely to bits?&lt;br /&gt;
One way is to emit a rapid train of pulses so closely spaced that they land on top of one another.  The first pulse explodes out a crater.  The second pulse explodes a crater in the back of the first pulse, making a hole that is twice as deep.  Each subsequent pulse continues this progression, digging the hole deeper.&lt;br /&gt;
&lt;br /&gt;
==Decomposition==&lt;br /&gt;
&lt;br /&gt;
Some materials decompose if they reach a high enough temperature.  This is common of most organic materials, speaking in the chemistry sense here so organic also includes things like plastic and benzene and other carbon-containing substances whether or not they were ever alive.  If heated in the absence of oxygen, they start to break apart into simpler molecules.  While the temperature at which this happens obviously depends on the substance, you might estimate that for a &amp;quot;typical&amp;quot; organic molecule you can get thermal decomposition at somewhere between 420 and 700 K.  If the material contains water, this will usually be driven out at about boiling temperature &amp;amp;ndash; 373 K at the pressure of Earth&#039;s atmosphere at sea level, or more generally when the vapor pressure of the heated water exceeds the ambient pressure.&lt;br /&gt;
Decomposition also happens to diamond, which breaks down into graphite at temperatures of about 2,000 K.&lt;br /&gt;
&lt;br /&gt;
Much like melting, thermal decomposition will absorb heat, and heat going into the decomposition won&#039;t go into raising the temperature.  Unlike melting, you don&#039;t always get a sharp interface between composed and decomposed material, but if you consider an interface of finite thickness the dynamics should be somewhat similar.&lt;br /&gt;
&lt;br /&gt;
==Warping and cracking==&lt;br /&gt;
&lt;br /&gt;
As a material heats, it expands.  Differential expansion between parts that are at different temperatures will cause stresses on the material, which can cause permanent deformation or stress relief via crack propagation.&lt;br /&gt;
&amp;lt;ref name=&amp;gt;[https://arxiv.org/abs/1608.03056 Alessandro Bertarelli, &amp;quot;Beam-Induced Damage Mechanisms and their Calculation&amp;quot;, arXiv:1608.03056 [physics.acc-ph], [https://uspas.fnal.gov/materials/14JAS/JAS14-Bertarelli-Lecture-1.pdf Lecture 1], [http://uspas.fnal.gov/materials/14JAS/JAS14-Bertarelli-Lecture-2.pdf Lecture 2]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Estimating these mechanical effects can get quite involved, and will probably require expensive engineering analysis software to get estimates of when it will happen.  But do note that if your beam heats up part of an object and causes large thermal gradients, it can make it bend, deform, or crack.&lt;br /&gt;
&lt;br /&gt;
==Dazzling and blinding==&lt;br /&gt;
&lt;br /&gt;
If the laser is not bright enough to structurally damage the target, it can interfere with its in-band sensors.  In-band, in this case, means sensors that can detect the beam.  So the beam might produce so much glare that your enemy’s targeting sensor cannot see you, and thus your enemy can’t shoot you.  The beam might even be blinding - while on its own it can’t do things to your enemy, the enemy’s optics on its sensors collect enough light to concentrate the beam enough to burn the sensor elements.&lt;br /&gt;
&lt;br /&gt;
==Irradiation==&lt;br /&gt;
&lt;br /&gt;
Beams of deeply penetrating [[Nuclear_radiation|ionizing radiation]] can cause damage even if they are not tightly focused just by virtue of their radiation getting inside the target and doing stuff.&lt;br /&gt;
If you shine a beam of this kind on living organisms, they can develop acute radiation poisoning that will eventually sicken and possibly kill them.&lt;br /&gt;
Ionizing radiation can also mess up microcircuitry and make it not work.&lt;br /&gt;
This is generally described by the dose, in absorbed energy per unit of mass.&lt;br /&gt;
For example, if a person absorbs a Joule (1 J) of energy for every kilogram (kg) of body mass, they will take a dose of one Grey (1 Gy).&lt;br /&gt;
Actual calculations of received dose are rather involved, and generally require running simulations that throw millions of virtual particles at a virtual person with virtual organs and things and tracking how the radiation is absorbed and scattered.&lt;br /&gt;
But just the scattered radiation from the nearby hit of a weapons-grade x-ray laser or particle beam will probably give a person a really bad week.&lt;br /&gt;
&lt;br /&gt;
Ultraviolet light can cause sunburns.  People with very light skin can get sunburns from a fluence of approximately 100 J/cm&amp;amp;sup2;.  Darker skin can take an order of magnitude larger fluence to cause sunburn.&lt;br /&gt;
&amp;lt;ref name=Protecting_Patients_from_Ultraviolet_Radiation&amp;gt;[https://web.archive.org/web/20100528090734/http://www.pacificu.edu/optometry/ce/courses/15719/uvradiationpg2.cfm Karl Citek, &amp;quot;Protecting Patients from Ultraviolet Radiation&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Ironically, this means that it takes less fluence to cause thermal burns than to cause sunburn.  The difference is that for thermal burns, the fluence needs to be delivered within a second or so while for sunburn it can be delivered over the course of several hours.  Because you usually won&#039;t be shining your death ray on a living target for more than a few seconds at a time, sunburn will not be a problem until after thermal burns are.&lt;br /&gt;
&lt;br /&gt;
==Getting the beam into the target==&lt;br /&gt;
&lt;br /&gt;
Particle beams and lasers of ionizing radiation are pretty easy to get their energy to the target - as long as they are not too penetrating and just mostly go through, there&#039;s not much that will block them or reflect them.&lt;br /&gt;
&lt;br /&gt;
Infrared, visible light, and near ultraviolet light lasers, on the other hand, have bunch of tricky things that go on at the interface between the beam and the target.  As was mentioned, at low intensities reflection of the beam can be significant.  As the beam raises the temperature, the reflectivity drops and most to nearly all of the beam gets absorbed.  But as the beam heats the surface further, some of the evaporating material will become ionized.  This creates a plasma, and the plasma will absorb the laser beam.  Now, you have the laser beam heating the plasma and the plasma heating the target material.  This is where things can get really complex.  The plasma can make it so the target absorbs more of the laser energy, by absorbing the laser and then conducting or radiating that energy into the target.  However, the plasma can also shield the target.  The main way it does this is by heating the air in front of it until that air becomes a plasma as well.  Now the air-plasma is absorbing the beam, and this is further away from the surface.  This air-plasma can then heat the air next to it, making the plasma progress even farther from the target material.  Depending on how much intensity the laser is pumping in to the plasma wave propagating away from the target &amp;amp;ndash; and into the laser beam &amp;amp;ndash; you can get a &amp;lt;i&amp;gt;laser-supported combustion&amp;lt;/i&amp;gt; wave, &amp;lt;i&amp;gt;laser-supported detonation&amp;lt;/i&amp;gt; wave, or &amp;lt;i&amp;gt;laser-supported radiation&amp;lt;/i&amp;gt; wave.  A combustion wave can actually enhance the laser-target coupling in some circumstances (but not all).  Detonation and radiation waves just shield the target from the laser so you want to avoid them.&lt;br /&gt;
&amp;lt;ref name=LIPA_1989&amp;gt;Leon J. Radziemski and David A. Cremers, Ed., &amp;quot;Laser-Induced Plasmas and Applications&amp;quot;, Marcel Dekker, New York, 1989.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For short intense pulses intended to cause vapor explosions, you will practically always get a plasma.  But the pulse will be so short that this plasma won&#039;t matter much.  It won&#039;t have time to expand while the laser is on, so you dump all your energy into it and let it explode when you are done.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasers]][[Category:Beams]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Black_Hole_Engineering&amp;diff=3836</id>
		<title>Black Hole Engineering</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Black_Hole_Engineering&amp;diff=3836"/>
		<updated>2026-04-13T14:19:59Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Hawking radiation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ah, black holes.  Flaws in the fabric of the universe.  Empty voids from which nothing can return.  The ultimate unknowable mystery.&lt;br /&gt;
&lt;br /&gt;
But what are they good for?&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
Lets start with a brief introduction to black holes.  &lt;br /&gt;
&lt;br /&gt;
Things like planets and stars and other massive bodies have gravitational fields around them that tend to draw things toward them and trap stuff on them.  In order to get away from such a body, you need to shoot yourself off it with a speed higher than its &amp;lt;i&amp;gt;escape velocity&amp;lt;/i&amp;gt;.  If you don&#039;t have that much speed, you can&#039;t get away.  When you pack enough mass into a small enough volume, its gravity gets so high that the escape velocity is higher than the speed of light.  Because nothing can go faster than light, nothing can escape.  This is a black hole.&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Schwarzschold.png|thumb|A diagram of the features of the Schwarzschild geometry, showing the event horizon (white circle) and central singularity.]]&lt;br /&gt;
That&#039;s the description motivated by Newtonian gravity, anyway.  But when gravity gets really strong Newtonian gravity breaks down and you need to use general relativity instead.  Curiously, the size and mass where light (and everything else) is trapped is the same as the Newtonian case.  But instead of light and other things flying out, looping around, and coming back space-time gets strange.  At the critical distance where light would be trapped you get a surface called an &amp;lt;i&amp;gt;event horizon&amp;lt;/i&amp;gt;.  Nothing that passes into an event horizon can ever get back out again.  The gravity at and inside the event horizon is so strong that it rotates space and time enough that the direction inwards toward the center becomes your inevitable future.  You can no more resist going toward the middle of the hole that you can avoid seeing what fate awaits you.&lt;br /&gt;
&lt;br /&gt;
An uncharged and non-rotating black hole at rest is described by the Schwarzschild geometry.  The radius of its event horizon is the Schwarzschild radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt; = 2 G M / c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where M is the mass of the black hole, G is the gravitational constant, and c is the speed of light in vacuum.  As an example, a black hole with a mass of 100 million metric tons would have a Schwarzschild radius of 1.48 &amp;amp;times; 10&amp;lt;sup&amp;gt;-16&amp;lt;/sup&amp;gt; meters.  This is slightly under one-fifth the radius of a proton.&lt;br /&gt;
&lt;br /&gt;
At the center of a black hole lies a point at which our description of physics breaks down, called the &amp;lt;i&amp;gt;singularity&amp;lt;/i&amp;gt;.  While of immense scientific interest, it is irrelevant for engineering because it is inside the event horizon so it cannot possibly affect us or our environment.&lt;br /&gt;
&lt;br /&gt;
Energy is conserved, and mass is a manifestation of energy that is not moving.  So when matter or radiation is swallowed by the hole, its energy is added to that of the hole and the mass of the hole increases by E = m c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; to reflect this.&lt;br /&gt;
&lt;br /&gt;
Charged and/or rotating black holes get more complicated:&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Reissner-Nordstrom.png|thumb|A diagram of the features of the Reissner–Nordström geometry, showing the inner and outer event horizons (white solid circle), the location of the Schwarzschild event horizon for a black hole of equal mass but no charge (outer dashed circle), the location of the extremal horizon at half the Schwarzschild radius (inner dashed circle), and the central singularity.]]&lt;br /&gt;
=== Charged black holes ===&lt;br /&gt;
Charge is conserved.  If electrically charged matter falls into a black hole, the hole itself will acquire the charge.  The charge produces an electric field radiating away from the hole, much as the mass of the hole also creates a gravitational field.&lt;br /&gt;
&lt;br /&gt;
A charged black hole is not expected to last long in the real world.  The charge will draw in particles of the same charge and repel particles of the opposite charge, tending to neutralize it in any environment where any matter exists (even tenuous space plasma)&amp;lt;ref name=&amp;quot;Gibbons 1974)&amp;gt;G. W. Gibbons, &amp;quot;Vacuum Polarization and the Spontaneous Loss of Charge by Black Holes&amp;quot;, Commun. math. Phys. 44, 245-264 (1975)&amp;lt;/ref&amp;gt;.  An engineer intending to work with charged black holes will need to ensure it exists in a high vacuum environment and perhaps add additional features to slow the rate of neutralization or methods to top off its charge by adding additional charged particles.  As will be seen later, a charged black hole will also spontaneously shed particles to get rid of its charge&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;B. Carter, &amp;quot;Charge and Particle Conservation in Black-Hole Decay&amp;quot;, Physical Review Letters Vol. 33 No. 9, pg. 558-561 (1974)&amp;lt;/ref&amp;gt;, making keeping it charged even harder.&lt;br /&gt;
&lt;br /&gt;
A charged black hole is described by the Reissner–Nordström geometry.  For the same mass, a net charge will cause the event horizon to shrink.  A second horizon will form inside the first horizon that will grow with increasing charge, although for the purpose of black hole engineering this is not particularly relevant because anything going through the outer horizon is lost to our universe one way or the other.  &lt;br /&gt;
&lt;br /&gt;
As charge is added, the two horizons approach each other until they meet at a distance of half of the Schwarzschild radius calculated for an uncharged hole of the same mass, with a charge of&lt;br /&gt;
&amp;lt;div align=center&amp;gt;Q = M &amp;amp;radic;[4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; G] = M 8.61722&amp;amp;times;10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt; C/kg.&amp;lt;/div&amp;gt;&lt;br /&gt;
This forms one example of an &amp;lt;i&amp;gt;extremal black hole&amp;lt;/i&amp;gt;.  In this case the mass-energy of the charge, considered as a sphere of charge located in a thin shell at the event horizon, makes up the entirety of the mass of the black hole with no room left over for mass from any matter or other kinds of energy.  It is thus easy to see that simply adding more and more charge to a black hole that is not yet extremal cannot actually form an extremal black hole.  Likewise, adding charge to an already extremal black hole at most keeps it extremal as you add electrostatic mass-energy that keeps up with the increase in charge (and all physical charged particles also have their own mass, which would take it out of the extremal condition).  Some theories suggest that it is impossible for extremal black holes to form by any physical process, although these theories have been disputed.&lt;br /&gt;
&lt;br /&gt;
[[File:Black_hole_Kerr.png|thumb|A diagram of the features of the Kerr geometry, showing the inner and outer event horizons (white ovals), outer boundary of the ergosphere (red oval), and ring singularity(dotted oval).]]&lt;br /&gt;
&lt;br /&gt;
=== Rotating black holes ===&lt;br /&gt;
You get a rotating black hole when the hole devours things which have angular momentum and that angular momentum becomes a property of the hole.  Black holes have no surface features so you can&#039;t actually see things on the hole going around.  But the angular momentum manifests in other physically observable ways.&lt;br /&gt;
&lt;br /&gt;
Most astrophysical processes that lead to the formation of black holes involve the collapse or collisions of rotating bodies with non-zero angular momentum.  Hence it is expected that all naturally occurring black holes are born rotating.  As we will see later, they may not remain rotating but large rotating holes are likely to remain rotating for long periods of time.&lt;br /&gt;
&lt;br /&gt;
Massive rotating bodies exhibit a process called frame dragging, and rotating black holes are no exception.  Frame dragging is a gravitational analogue of magnetic induction from moving electric charges.  It induces motion in space-time near the body co-rotating with the body and objects therein will be moved along with the space-time.  Because space-time is dragged faster near the body than far from it, a stationary object in a free-fall orbit around the hole will appear to be rotating in the opposite direction to the hole to a distant observer even though it is in an inertial reference frame.   &lt;br /&gt;
&lt;br /&gt;
A rotating black hole is described by the Kerr geometry.  This has some similar behavior to the Reissner–Nordström geometry of charged black holes.  You get the formation of an inner horizon that grows with increased rotation, and the outer horizon shrinks.  Also similar to charged black holes, a hole that is spinning fast enough can become extremal such that the spin alone is providing the energy for its mass term when the angular momentum J is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; J = M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; G / c = M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; 2.22615&amp;amp;times;10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/kg/s.&amp;lt;/div&amp;gt;  Different from charged holes is that the singularity at the center forms a ring rather than a point.  None of this is of any interest to the engineer, as it is all hidden behind an event horizon and cannot affect our world.&lt;br /&gt;
&lt;br /&gt;
Of more interest however, is that you get a region outside of the event horizon where it is impossible to stop moving.  Here, frame dragging is so extreme that space-time is moving around the black hole faster than the speed of light.  This region is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;.  Similar to how once you go past the event horizon time rotates so that your future is toward the center of the hole, in the ergosphere time rotates so that your future is in the direction of the hole&#039;s spin.  You can no more come to a stop or go the other direction than you can go back in time.&lt;br /&gt;
&lt;br /&gt;
=== Charged and rotating black holes ===&lt;br /&gt;
A black hole with both charge and angular momentum behaves much like you would expect from the solutions for charged black holes and rotating black holes.  You get an ergosphere, frame dragging, electric field, and the possibility of extremal black holes.  Extremal holes occur when&lt;br /&gt;
&amp;lt;div align=center&amp;gt; M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - (J c / (G M))&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - (Q / &amp;amp;radic; [4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; G])&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = 0.&amp;lt;/div&amp;gt;&lt;br /&gt;
The new feature is the presence of a magnetic field whose magnetic axis is aligned with the spin axis.  For a black hole with charge Q, angular momentum J, and mass M, the magnetic moment m (as measured in the far-field) is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; m = Q J / M&amp;lt;/div&amp;gt;&lt;br /&gt;
This black hole is described by the Kerr-Newman geometry.  The mathematics of this geometry allow for the event horizon to disappear and the ring singularity to be displayed to the world.  However, to obtain this condition you need to go past the extremal case, which is generally thought to be physically impossible.&lt;br /&gt;
&lt;br /&gt;
=== Caveats ===&lt;br /&gt;
All the above descriptions of black holes assumes a distribution of mass and charge that does not change with time.  That is, it is &amp;lt;i&amp;gt;static&amp;lt;/i&amp;gt;.  It may be moving, as with the case of a rotating black hole, but the distribution of rotating stuff doesn&#039;t change.  It may also be moving if you shift to a frame of reference where the hole is not at rest, but you can always find a frame of reference where the hole is at rest in the sense that it has no net linear momentum (and, in a more practical sense, isn&#039;t going anywhere.  This also means that the occasionally encountered idea of &amp;quot;accelerate an object to such a high speed that it turns into a black hole&amp;quot; simply doesn&#039;t work and is not consistent with physics).  If you have a static hole, it&#039;s properties are entirely defined by just the three quantities of its mass, charge, and angular momentum.  Any two static black holes with these three quantities the same will be identical in every respect.  To describe this, physicists use the somewhat odd terminology that &amp;quot;the black hole has no hair&amp;quot;; hair being things that do not directly derive from mass, spin, or charge.&lt;br /&gt;
&lt;br /&gt;
Not all black holes need be static.  At the moment of creation by the collision of two supermassive objects, for example, a black hole will momentarily have an event horizon that is elongated and wobbly.  That is, it has &amp;quot;hair.&amp;quot;  However, it rapidly radiates gravitational waves until all its hair is shed and it settles down to a static state.&lt;br /&gt;
&lt;br /&gt;
All of the above descriptions of different kinds of black holes assume that if you go far enough away from the black hole, space-time settles down into the ordinary mostly flat space-time where Newtonian gravity works and planets and satellites have regular orbits and geometry works like you would expect and things behave like we would otherwise naively expect them to.  This is called &amp;lt;i&amp;gt;asymptotic flatness&amp;lt;/i&amp;gt;, defined by the idea that if you go far enough away from the hole in any direction space-time will get as arbitrarily close to flat with increasing distance.  Asymptotic flatness is a good approximation of our universe on scales up to and beyond galactic clusters.  If you are only dealing with engineering projects within a single galactic cluster, you can generally assume that asymptotic flatness holds.  There has been some work on black holes in universes that are not asymptotically flat, but we will not concern ourselves with that here as it is unlikely to be of relevance to engineering tasks.&lt;br /&gt;
&lt;br /&gt;
The initial justification for nothing getting past the event horizon was that it would have to move faster than the speed of light, and nothing can move faster than light.  But many science fiction works feature methods whereby information or objects (usually spacecraft) &amp;lt;i&amp;gt;can&amp;lt;/i&amp;gt; go faster than light (FTL).  Could a faster than light starship escape from inside the event horizon of a black hole?  Possibly.  It depends in the implementation, but under relativity FTL motion automatically implies time travel.  And all of the results of relativity that inside a black hole the future is towards the center of the hole rather than forward in time would similarly be un-done by time traveling FTL.  Likewise, your FTL spacecraft could likely go backwards around the ergosphere, if that&#039;s your thing.  The article on [[Wormholes#Dropping_a_wormhole_into_a_black_hole|wormholes]] covers some of the details for wormholes interacting with black holes, illustrating one way to get information out of a black hole&#039;s event horizon and the difficulty of implementing it.  This could, in principle, allow access to the interior of black holes that we formerly ignored.  Such as using rotating black holes as a time machine (but we can already do that if we can get there and out in the first place) or as wormholes to other universes.&lt;br /&gt;
&lt;br /&gt;
== Acquiring a black hole ==&lt;br /&gt;
&lt;br /&gt;
If you want to do things with a black hole, first you need to get one.  Here, we discuss various ways you might get your grubby little mitts on one of these monstrosities of physics.&lt;br /&gt;
&lt;br /&gt;
=== Supermassive black holes ===&lt;br /&gt;
&lt;br /&gt;
At the center of each galaxy resides a gigantic black hole with a mass ranging from tens of thousands to billions of times more massive than our sun.  To acquire a supermassive black hole, you&#039;ll need to travel to the center of a galaxy.  The mass of these black holes means that they can be difficult to take with you and you might need to do your work where you originally found the hole.&lt;br /&gt;
&lt;br /&gt;
=== Stellar mass black holes ===&lt;br /&gt;
&lt;br /&gt;
Stars do not readily form black holes, despite their immense gravity trying to pull them together.  When you try to squish a star down to make a black hole, that squishing makes its temperature rise.  A rising temperature makes the star hot, which increases its pressure, which pushes back against your squishing.  This can be very annoying when trying to make a black hole.  You need to wait for that thermal energy to radiate away.  But even worse the hot, dense interior of the stuff you are squishing makes a great environment for thermonuclear fusion to occur.  This fusion creates heat and you have to wait for that heat to radiate away, too, before you can get the stuff to contract down further.&lt;br /&gt;
&lt;br /&gt;
But even after everything has fused, there can be limits to your squishing.  As the stuff in the stars gets denser and denser, you get to a point where all the low energy places to park the electrons are all taken up.  To make the star denser, you need to put the electrons in higher energy states.  This takes energy to get the electrons there, which means even more pressure pushing back.  This is a state of matter called &amp;lt;i&amp;gt;electron degenerate matter&amp;lt;/i&amp;gt;, and the resulting object is called a &amp;lt;i&amp;gt;white dwarf&amp;lt;/i&amp;gt; star.  For stars with a mass of about 1.44 times the mass of our sun or less, the electron degeneracy pressure keeps the star from getting small enough to form a black hole.  This threshold mass is called the [https://en.wikipedia.org/wiki/Chandrasekhar_limit|&amp;lt;i&amp;gt;Chandrasekhar limit&amp;lt;/i&amp;gt;].&lt;br /&gt;
&lt;br /&gt;
Okay, so you get together a star with more mass than the Chandrasekhar limit.  Now you&#039;re good to go, right?  You have enough mass to just push past that annoying electron degeneracy pressure.  Not so fast, buckaroo!  Once the energy of the electrons gets high enough it becomes energetically favorable for them to combine with protons to form neutrons (this happens for energies of about 0.78 MeV for free protons).  Now you get a dense ball of neutrons and have the same issue that you previously had with electrons, but worse.  This mass of degenerate neutrons is called a &amp;lt;i&amp;gt;neutron star&amp;lt;/i&amp;gt;.  It takes a mass of a bit more than twice the mass of the sun to overcome the pressure of degenerate neutron matter (the [https://en.wikipedia.org/wiki/Tolman%E2%80%93Oppenheimer%E2%80%93Volkoff_limit|&amp;lt;i&amp;gt;Tolman–Oppenheimer–Volkoff limit&amp;lt;/i&amp;gt;]).  But once you do that, there is nothing preventing the remains of the star from squishing down into a black hole under its gravity.&lt;br /&gt;
&lt;br /&gt;
All of this is to show that it can be hard to &amp;lt;i&amp;gt;make&amp;lt;/i&amp;gt; a black hole from stars.  And that&#039;s not even considering other complications, like how stars tend to shed a lot of their mass as they collapse so you need considerably more mass than the Tolman–Oppenheimer–Volkoff limit to make your black hole.&lt;br /&gt;
&lt;br /&gt;
But do not fret!  The universe has been kind enough to make black holes out of stars for you.  There has been enough time for many of the more massive stars to burn through their fusion fuel and collapse to make black holes.  Even those that remain as neutron stars sometimes run in to other neutron stars and form black holes.&lt;br /&gt;
&lt;br /&gt;
Needless to say, a stellar mass black hole is going to be very heavy.  If your civilization cannot move stars around, this will be a location you go to rather than a piece of equipment you carry around with you.&lt;br /&gt;
&lt;br /&gt;
Black holes may not be uncommon in the universe, but they can be dark (it&#039;s in their name, after all).  So stellar mass black holes can be hard to find.  But there are ways.  If the black hole has a stellar companion, it can siphon gas from the companion to produce a bright x-ray source.  If a dark black hole passes in front of another star, it can make that star temporarily brighter through gravitational lensing.  So you may be able to locate a stellar mass black hole &amp;amp;ndash; we have already located a great many of them.  The problem of getting to said stellar mass black hole is still an unsolved problem, however.&lt;br /&gt;
&lt;br /&gt;
=== Primordial black holes ===&lt;br /&gt;
&lt;br /&gt;
There are no known natural processes to make black holes in our universe with a mass less than the Tolman–Oppenheimer–Volkoff limit.  However, it is possible that our universe might have been born with small black holes already in place.  These primordial black holes could potentially be significantly smaller than stellar mass black holes.  Primordial black holes with initial masses of less than five hundred million (5&amp;amp;times;10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;) tons will have evaporated by now&amp;lt;ref&amp;gt;MacGibbon, Jane H.; Carr, B. J.; Page, Don N. (2008). &amp;quot;Do Evaporating Black Holes Form Photospheres?&amp;quot;. Physical Review D. 78 (6) 064043. arXiv:[https://arxiv.org/abs/0709.2380 0709.2380]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2008PhRvD..78f4043M abs/2003PhTea..41..299L 2008PhRvD..78f4043M]. doi:[https://doi.org/10.1103%2FPhysRevD.78.064043 10.1103/PhysRevD.78.064043]. S2CID [https://api.semanticscholar.org/CorpusID:119230843 119230843]&amp;lt;/ref&amp;gt; (see below for &amp;lt;i&amp;gt;why&amp;lt;/i&amp;gt; black holes evaporate).  Some primordial black holes with masses slightly above this limit will survive to the present day with their masses since reduced to below this limit by the intervening evaporation.  However, it does mean that black holes with mass smaller than this are going to be quite rare the wild.&lt;br /&gt;
&lt;br /&gt;
It is not necessary for primordial black holes to be small&amp;lt;ref&amp;gt;Andi Hektor, Gert Hütsi and Martti Raidal, &amp;quot;Constraints on primordial black hole dark matter from Galactic center X-ray observations&amp;quot;, Astronomy &amp;amp; Astrophysics Vol. 618, article no. A139 (2018) https://doi.org/10.1051/0004-6361/201833483&amp;lt;/ref&amp;gt;.  They could have initially formed at any size.  Indeed, there has been discussion among the scientific community that the seeds of supermassive black holes were primordial black holes which would necessarily have been of large size.&lt;br /&gt;
&lt;br /&gt;
Surviving primordial black holes that are not supermassive black holes would contribute to the dark matter of the universe&amp;lt;ref&amp;gt;Bernard Carr, Kazunori Kohri, Yuuiti Sendouda, and Jun&#039;ichi Yokoyama, &amp;quot;Constraints on Primordial Black Holes&amp;quot;, arXiv:2002.12778 [astro-ph.CO] https://arxiv.org/abs/2002.12778&amp;lt;/ref&amp;gt;.  Indeed, it is possible that most of the universe&#039;s dark matter consists of these primordial black holes.  Ocasionally, a small primordial black hole might pass through a solar system and be detected by its minute gravitational effects on planetary orbits&amp;lt;ref&amp;gt;Valentin Thoss and Andreas Burkert, &amp;quot;Primordial Black Holes in the Solar System&amp;quot;, arXiv:2409.04518 [astro-ph.EP] https://arxiv.org/abs/2409.04518&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Artificial black holes ===&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t find a hole, maybe you can make one.  If your culture is capable of assembling massive stars and you&#039;re willing to wait a few tens or hundreds of millions of years, this is something that can be done.  However, if you&#039;re looking to make holes of sub-stellar size, no one today has even the faintest idea of how it could be done.&lt;br /&gt;
&lt;br /&gt;
For quite a while, one of the favorite ideas was a method called a kugelblitz&amp;lt;ref name=&amp;quot;Crane_Westmoreland&amp;quot;&amp;gt;L. Crane and S. Westmoreland, &amp;quot;Are Black Hole Starships Possible&amp;quot; https://arxiv.org/abs/0908.1803&amp;lt;/ref&amp;gt;.  Technically, this can be any arrangement of radiant energy or energy made of fields that surpasses the Schwarzschild critereon and forms a horizon, but since the development of the laser one of the favorite kugelblitzes has been to shine many enormously powerful laser pulses into a tiny spot.  When the laser pulses simultaneously reach the focal spot, their combined energy is sufficient to form a black hole.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it doesn&#039;t work&amp;lt;ref&amp;gt;Álvaro Álvarez-Domínguez, Luis J. Garay, Eduardo Martín-Martínez, and José Polo-Gómez, &amp;quot;No black holes from light&amp;quot;, arXiv:2405.02389 [gr-qc]  	&lt;br /&gt;
https://doi.org/10.48550/arXiv.2405.02389; Physical Review Letters 133, 041401 (2024)  	&lt;br /&gt;
https://doi.org/10.1103/PhysRevLett.133.041401&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ball, Philip (July 26, 2024). &amp;quot;Black Holes Can&#039;t Be Created by Light&amp;quot;. Physics. American Physical Society (APS). Retrieved June 22, 2025. https://physics.aps.org/articles/v17/119&amp;lt;/ref&amp;gt;.  Before the light can get concentrated enough to self-gravitate into a black hole, it gets intense enough for light to start interacting with light.  This scatters the light out of the beam, preventing the light from focusing tightly enough to form a black hole.&lt;br /&gt;
&lt;br /&gt;
So that&#039;s the current state of the art.  If there are ways to make small black holes, we haven&#039;t thought of them yet.&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
&lt;br /&gt;
=== Hawking radiation ===&lt;br /&gt;
&lt;br /&gt;
Famously, nothing that goes into a black hole can ever come back out again.  But something comes out.  For it turns out that black holes have a temperature and that, like everything with a temperature, they emit radiation.  In fact, being perfectly black, they radiate as a perfect black body.  This radiation is called Hawking radiation after its discoverer, physicist [https://en.wikipedia.org/wiki/Stephen_Hawking Stephen Hawking].  For normal sized black holes, those the size of stars or galaxies, this temperature is very small and the radiation power is absolutely minuscule.  But the smaller the hole, the hotter it gets and the more power it radiates.  For a Schwarzschild black hole with mass M, the Hawking temperature T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;hbar; c&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; / (8 &amp;amp;pi; G k&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt; M)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;hbar; is Planck&#039;s constant, &amp;amp;pi; is the circle constant, and k&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt; is Boltzmann&#039;s constant.  Curiously, this means that the wavelengths around the peak emission of light in its spectrum is near the size of its event horizon.  The power radiated by a hole of this temperature in the form of electromagnetic radiation is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
P&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = &amp;amp;hbar; c&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; / (15360 &amp;amp;pi; (G M)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
However, there are additional forms of radiation beyond electromagnetic energy which will add to this radiated power.  If the black hole&#039;s temperature (in units of energy, so multiply the temperature by the Boltzmann constant to get the units right) is of the same order or higher than the rest mass-energy of a type of particle, that type of particle will also be emitted.  The lowest mass particles known that are not electromagnetic radiation are neutrinos.  Neutrinos are slippery elusive little fellows and we still don&#039;t know their rest masses, but an upper bound on the rest mass of the lightest neutrino species is approximately 0.1 eV.  This corresponds to a temperature of 1160 K and a black hole mass of about a hundred thousand trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt;) tons.  Temperatures higher than this and masses lower than this will need to take neutrino radiation into account.  A black hole with a mass of less than twenty billion (2&amp;amp;times;10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt;) tons at a temperature of 6 billion kelvin will be radiating electrons and positrons.  As the mass continues to decrease additional particle types such as muons and pions will start to contribute to the radiation; at even higher temperatures quarks and gluons will be produced that decay into particle jets creating various hadrons.  Gravitational waves will also be radiated away at all temperatures similarly to electromagnetic radiation.  The fraction of radiation coming off as various particle types is shown in the table below for black holes large enough to have insignificant muon, pion, and heavier particle radiation.&lt;br /&gt;
&amp;lt;table border=1&amp;gt; &amp;lt;tr&amp;gt;&amp;lt;td align=center&amp;gt;&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Mass (tons) &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;gt;&amp;amp;gt; 2 &amp;amp;times; 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 2 &amp;amp;times; 10&amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;gt;&amp;amp;gt; 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Temperature (K) &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 1200 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 1200 &amp;amp; &amp;amp;lt;&amp;amp;lt; 6 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 6 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; &amp;amp; &amp;amp;lt;&amp;amp;lt; 1.2 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Temperature (eV) &amp;lt;td&amp;gt; &amp;amp;lt;&amp;amp;lt; 0.1 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 0.1 &amp;amp; &amp;amp;lt;&amp;amp;lt; 500,000 &amp;lt;td&amp;gt; &amp;amp;gt;&amp;amp;gt; 500,000 &amp;amp; &amp;amp;lt;&amp;amp;lt; 100,000,000&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electromagnetic fraction &amp;lt;td&amp;gt; 90% &amp;lt;td&amp;gt; 11.8% &amp;lt;td&amp;gt; 7.6%&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gravitational fraction &amp;lt;td&amp;gt; 10% &amp;lt;td&amp;gt; 1.4% &amp;lt;td&amp;gt; 0.9%&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Neutrino fraction &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 86.8% &amp;lt;td&amp;gt; 55.7% &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electron &amp;amp; Positron fraction &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 0 &amp;lt;td&amp;gt; 35.8%&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fraction of power emitted as different kinds of radiation as a function of mass for larger mass black holes&amp;lt;ref&amp;gt;D. N. Page, &amp;quot;Particle emission rates from a black hole: Massless particles from an uncharged, nonrotating hole&amp;quot;, Physical Review D Vol. 13, No. 2, pg. 198-206, (1976)&amp;lt;/ref&amp;gt;.  For black holes smaller than 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; tons, the radiation doesn&#039;t so neatly separate with many new kinds of radiation coming on-line without as obvious separations between them.  Near the threshold masses, there is a gradual transition from one radiation scheme to another as the temperature gets high enough to occasionally excite the new particle type over the existence threshold.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The radiated energy comes from the black hole&#039;s mass-energy, so a black hole will shrink over time as its mass is radiated away.  As the mass decreases, the temperature goes up and so does the power output.  So you get a runaway process of the hole getting hotter and hotter and radiating more and more power until &amp;lt;i&amp;gt;POOF&amp;lt;/i&amp;gt;!  It&#039;s gone in a flash of light and radiation.  If you only consider the radiated electromagnetic energy the lifetime remaining of any black hole, assuming more mass doesn&#039;t fall into it, is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
t&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; = 5120 &amp;amp;pi; G&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; M&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; / (&amp;amp;hbar; c&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As this does not take into account radiation of other particle types, it is an upper bound to the lifetime; the radiation of other kinds of particles will also carry away energy making the black hole lose mass faster.  Details for including the emission of other kinds of particles can be found in reference &amp;lt;ref name=&amp;quot;MacGibbon II&amp;quot;&amp;gt;J. H. MacGibbon, &amp;quot;Quark- and gluon-jet emission from primordial black holes. II. The emission over the black-hole lifetime&amp;quot;, Physical Review D Vol. 44, No. 2, pg. 376-392, (1991)&amp;lt;/ref&amp;gt;.  As an estimate, you can divide the electromagnetic lifetime by the ratio of the total radiated power to the electromagnetic power; although this does not take into account the variation in this ratio as the black hole changes mass you might expect most of its lifetime to be in a range where the types of particles emitted are not changing dramatically and in such a case this approximation applies.&lt;br /&gt;
&lt;br /&gt;
This is a neat result.  It allows perfect conversion of mass-energy into radiant energy (although the neutrino and gravitational radiation will be rather inconvenient to capture).  However, the actual implementation can get a bit inconvenient.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s skip for the moment the details of &amp;lt;i&amp;gt;how&amp;lt;/i&amp;gt; you get a black hole.  We&#039;ll assume that you have a magic black hole making box that can pop out whatever size of hole you need.  Now let&#039;s say you want a megawatt of usable power (so we ignore the gravitational waves and the neutrinos).  What size of hole do you need?  It turns out to be a cool 38 billion metric tons.  A hole that size is rather hard to carry around with you.  And its temperature will be 3.2 billion kelvin.  At that temperature its usable radiation is primarily electrons and positrons, with a good dose of hard x-rays and gamma rays for good measure.  On the plus side, it&#039;s about 2000 times smaller in radius than a typical atom.  So you could slip it into your pocket; just don&#039;t expect it to stay there.&lt;br /&gt;
&lt;br /&gt;
Here we see one of the issues on trying to utilize Hawking power from black holes.  Usable amounts of power generally come with horrendous power to mass ratios with the energy released as highly penetrating ionizing radiation.  And if you start getting to masses that are more practical to deal with, you&#039;ve got more of a bomb than a reactor &amp;amp;ndash; a 1000 ton black hole will release all of its 20,000 gigatons TNT equivalent in under a second.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s take an example of a black hole with a mass of 100 million metric tons, for reasons that will become clear later.  We have already found that this hole is only about a fifth the size of a proton.  But that tiny speck of compact mass has a temperature of 1.23 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; kelvin.  It puts out a radiated power of 1.4 &amp;amp;times; 10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; watts (of which something like 7 &amp;amp;times; 10&amp;lt;sup&amp;gt;11&amp;lt;/sup&amp;gt; watts is usable), which is a rate of mass loss of 15.6 micrograms per second.  Or in somewhat more descriptive terms, the interacting radiation has about the energy released by the detonation of 170 tons of TNT every second.  Left to its own devices, it will slowly get brighter and brighter, losing mass faster and faster, until it eventually radiates itself away in about 67 million years.&lt;br /&gt;
&lt;br /&gt;
The description of Hawking radiation so far has assumed a black hole without charge or angular momentum.  These properties will change the amount of radiation emitted for a given amount of mass.  In particular, an extremal black hole of any kind has a temperature of zero and emits no Hawking radiation.  A rotating black hole preferentially emits particles with spin and orbital angular momentum aligned with its own; a charged black hole preferentially emits particles with a charge the same as its own.  Consequently, Hawking radiation will tend to discharge charged black holes and spin down rotating black holes.  As angular momentum is emitted at a higher rate than mass-energy, rotating black holes will spin down to black holes with negligible rotation over timescales where loss of mass is appreciable&amp;lt;ref&amp;gt;D. N. page, &amp;quot;Particle emission rates from a black hole. II. Massless particles from a rotating hole&amp;quot;, Physical Review D Vol. 14, No. 12, pg. 3260-3273, (1976)&amp;lt;/ref&amp;gt;.  Similarly, charged black holes will rapidly discharge from hawking radiation on time scales far faster than their rate of mass loss&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Penrose process ===&lt;br /&gt;
&lt;br /&gt;
In a rotating black hole, anything entering the ergosphere gets pulled around the black hole by the spinning space-time.  If you dive into the ergosphere and then shoot something backward against the direction you&#039;re being swirled in, this is a rocket and you get pushed forward just like any other rocket.  But if you do the math&amp;lt;ref&amp;gt; R. Penrose and R. M. Floyd, &amp;quot;Extraction of Rotational Energy from a Black Hole&amp;quot;. Nature Physical Science. 229 (6): 177–179. (February 1971).  Bibcode:[https://ui.adsabs.harvard.edu/abs/1971NPhS..229..177P 1971NPhS..229..177P]. [https://doi.org/10.1038%2Fphysci229177a0 doi:10.1038/physci229177a0]. [https://search.worldcat.org/issn/0300-8746 ISSN 0300-8746]&amp;lt;/ref&amp;gt;, if you dive in deep enough (but still outside the event horizon!) when you come out of the ergosphere you can be going much faster than if you fired your rocket outside the black hole.  What gives?  How can you get more energy than you started with?  Well, it turns out that the energy came from the black hole itself.  You decreased both the black hole&#039;s mass-energy and its angular momentum when you did that, and got shot out with that extra energy and angular momentum.  &lt;br /&gt;
&lt;br /&gt;
This has obvious uses for getting energy.  If you drop things into the black hole, and have them push stuff out backward to fall into the black hole, you can harvest the black hole&#039;s rotational energy by using the dropped things to do work when they come zipping back out.&lt;br /&gt;
&lt;br /&gt;
For an uncharged extremal rotating black hole and a trajectory grazing the event horizon, up to 20.7% of the mass-energy of the ejected particle can be returned as kinetic energy by this process.  However, for a charged rotating black hole there is no upper limit to the efficiency of the process&amp;lt;ref&amp;gt;M. Bhat, S. Dhurandhar, and N. Dadhich, &amp;quot;Energetics of the Kerr-Newman black hole by the penrose process&amp;quot;. Journal of Astrophysics and Astronomy. 6 (2): 85–100. (1985). Bibcode:[https://ui.adsabs.harvard.edu/abs/1985JApA....6...85B 1985JApA....6...85B]. CiteSeerX [https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.512.1400 10.1.1.512.1400]. doi:[https://doi.org/10.1007%2FBF02715080 10.1007/BF02715080]. S2CID [https://api.semanticscholar.org/CorpusID:53513572 53513572]&amp;lt;/ref&amp;gt;.  In fact, you can gain more energy from the Penrose process with a charged black hole than was in the mass-energy of the particle you ejected!&lt;br /&gt;
&lt;br /&gt;
==== Penrose batteries ====&lt;br /&gt;
&lt;br /&gt;
For an uncharged extremal rotating black hole, nearly 30% of the mass-energy of the black hole can be extracted via the Penrose process&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;M. J. Rees, &amp;quot;Black hole models for active galactic nuclei&amp;quot;, Annual Review of Astronomy and Astrophysics Vol. 22 pp. 471-506 (1984)&amp;lt;/ref&amp;gt;.  This percentage can get even larger for a charged rotating black hole.&lt;br /&gt;
&lt;br /&gt;
Of course, once you extract that energy, you can&#039;t use the black hole for the Penrose process any more.  However, you could charge it up again by throwing matter into the hole with high angular momentum with respect to the hole.  It is even better if the matter is highly charged.  Assuming that the black hole is large enough that it can be fed efficiently (see below), you can re-use your black hole battery over and over again.&lt;br /&gt;
&lt;br /&gt;
==== Superradiant scattering ====&lt;br /&gt;
&lt;br /&gt;
An effect similar to the Penrose process with matter can be accomplished with radiation.  Light is shone into the rotating black hole.  A portion is absorbed by the black hole, but more energy than was lost is given to the light by the ergosphere, a process known as &amp;lt;i&amp;gt;superradiant scattering&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;Ya. B. Zel&#039;dovich, &amp;quot;generation of waves by a rotating body&amp;quot;, ZhETF Pisma Redaktsiiu Vol. 14 No. 4 pp. 270-272 (20 August 1971)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;J. D. Bekenstein and M. Schiffer, &amp;quot;The many faces of superradiance&amp;quot;, Physical Review D. Vol. 58 064014. [https://arxiv.org/abs/gr-qc/9803033 arXiv:gr-qc/9803033]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1998PhRvD..58f4014B 1998PhRvD..58f4014B]. doi:[https://doi.org/10.1103%2FPhysRevD.58.064014 10.1103/PhysRevD.58.064014]. S2CID [https://api.semanticscholar.org/CorpusID:14585592 14585592]&amp;lt;/ref&amp;gt;.  If this light is then reflected back into the black hole again and again, it can get amplified indefinitely &amp;amp;ndash; at least until the intensity of the light gets so high that it breaks your mirror.  The idea of enclosing a rotating black hole with a mirrored shell is called a &amp;lt;i&amp;gt;black hole bomb&amp;lt;/i&amp;gt;&amp;lt;ref&amp;gt;W. H. Press and S. A. Teukolsky, &amp;quot;Floating Orbits, Superradiant Scattering and the Black-hole Bomb&amp;quot;, Nature Vol. 238 pp. 211–212 (July 28, 1972). Bibcode:[https://ui.adsabs.harvard.edu/abs/1972Natur.238..211P 1972Natur.238..211P]. doi:[https://doi.org/10.1038%2F238211a0 10.1038/238211a0]. ISSN [https://search.worldcat.org/issn/1476-4687 1476-4687]&amp;lt;/ref&amp;gt;.  All of this allows you to extract the energy of a rotating black hole using light and receiving energetic light in return.  You no longer need worry about the energy coming out as extremely penetrating radiation of high energy particles.&lt;br /&gt;
&lt;br /&gt;
=== Feeding a black hole ===&lt;br /&gt;
&lt;br /&gt;
If you are extracting energy from a black hole, you might want to eventually put that energy back in to avoid using up your black hole too soon.  You can do this by letting mass or other forms of energy fall into the hole, passing through its event horizon to get trapped forever.  If the infalling matter is charged, the black hole will aquire that charge.  If the infalling matter is off-center or spinning, the black hole will acquire the angular momentum of the system once the matter is absorbed.&lt;br /&gt;
&lt;br /&gt;
==== Tidal disruption ====&lt;br /&gt;
&lt;br /&gt;
If you have something smaller in size than a black hole&#039;s event horizon and you drop it straight in, it should enter the hole without any particular complications.  But as the object approaches the hole, the hole&#039;s changing gravity will affect different parts of the object differently.  Gravity drops off with distance, so the parts of the object nearest the hole will be getting pulled harder than those furthest away.  This means that once you account for the average force on the object accelerating it toward the hole, you have an additional force acting on the body to tear it apart along the direction to the hole.  Meanwhile the direction of gravity is toward the center of the hole, pointing radially inward.  Again, after accounting for the average force on the object this means that the parts furthest to the left are experience a residual force pointing to the right and vice versa.  So the net result is that tidal forces stretch an object along the direction towards the center of the hole and squish it together in the directions transverse to that direction.  This is called &amp;quot;spaghettification&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Tidal forces fall off faster than the average force of gravity on an object.  Whereas gravity falls off with the square of the distance, tides fall off with the cube of the distance.  So far out from a black hole, you might be falling comfortably but as you get closer the tides get strong quickly.  Very large black holes, like the supermassive black holes at the center of galaxies, might not generate any noticeable tides even as you fall though the event horizon.  Smaller holes, on the scale of stellar mass black holes, do generate enough tides to spaghettify any astronaut unlucky enough to fall into them.&lt;br /&gt;
&lt;br /&gt;
==== Accretion disks and astrophysical jets ====&lt;br /&gt;
&lt;br /&gt;
If the thing you drop into a black hole isn&#039;t dropping straight in &amp;amp;ndash; maybe it has a bit of transverse velocity as it gets sucked down &amp;amp;ndash; it is likely to miss the event horizon and slingshot around on an orbit.  However, even as it misses the all-devouring beast at the center tidal disruption is still pulling the object apart.  A close enough approach will have the tides rip apart the object and smear it out into a smudge of debris.  The inner parts of the debris cloud will be orbiting faster than the outer parts, leading to shear flow and friction and drag.  This leads to heating of the debris, coming from the object&#039;s kinetic energy.  After enough passes the former object will get spread out into a ring around the hole, called an &amp;lt;i&amp;gt;accretion disk&amp;lt;/i&amp;gt;.  The closer the debris is to the hole, the faster the difference in speed between adjacent streamlines and the more heating will occur.  So you can get the inner parts of the ring glowing brightly with radiated heat.&lt;br /&gt;
&lt;br /&gt;
Most physical process that can feed matter into a black hole start with the infalling matter having some angular momentum.  Because the angular momentum is conserved it naturally results in accretion disks forming as the matter falls in.&lt;br /&gt;
&lt;br /&gt;
As the inner part of the disk radiates heat, it loses kinetic energy and gets a little bit closer to the event horizon.  As it gets closer it gains heat at a greater rate and its temperature increases.  When it gets hot enough, the matter turns into a plasma.  To a good approximation, plasmas cannot cross magnetic field lines.  A strong field with a diffuse plasma will have the plasma move along the field line direction.  A dense, fast plasma, on the other hand, can bully through weak field lines, stretching out the field so that it moves with the plasma.  In a turbulent plasma, or, in this case, a circulating plasma, the field gets stretched out enough that it can come back and meet itself, getting stronger and stronger.  This dynamo effect will amplify even very weak fields within the accretion disk, forming a strong magnetic field near the black hole.&lt;br /&gt;
&lt;br /&gt;
And this is where things get a bit weird.  Something happens &amp;amp;ndash; we&#039;re still not entirely sure what &amp;amp;ndash; and the interaction of the strong field with the energetic plasma right near the event horizon creates jets of fast moving plasma, high energy particles, and electromagnetic radiation shooting out along the axis of the accretion disk, usually in both directions.&lt;br /&gt;
&lt;br /&gt;
In some cases, the circling debris may puff up into a shape more like a doughnut than a flat disk.  These toruses are generally expected to be less efficient at radiating energy out of the infalling matter&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, with the radiation getting trapped in the torus and serving to puff it out rather than escaping.&lt;br /&gt;
&lt;br /&gt;
The accretion disk process around a non-rotating, uncharged black hole can extract up to 5.7% of the mass energy of infalling matter into radiated energy and energy of the jets.  The efficiency at radiation can increase to up to 42% for an extremal rotating black hole&amp;lt;ref name=&amp;quot;Rees 1984&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  If this radiated energy from the accretion disk can be collected, it can provide an additional source of energy beyond what you can get from Hawking radiation and its somewhat inconvenient limits.  So now we must see what limits the rate of accretion to see how much energy we can get out of it and also how fast we can recharge our hole for the extraction of Hawking and Penrose energy.&lt;br /&gt;
&lt;br /&gt;
==== Mass collection rates ====&lt;br /&gt;
&lt;br /&gt;
Suppose you have a black hole inside of some material.  This might be a rock, or a star-hot plasma, or the diffuse gas of interstellar space.&lt;br /&gt;
&lt;br /&gt;
If you are at rest with respect to the surrounding material, you&#039;ll get that material falling toward you.  It will pile up as it crams together trying to get to the hole, until you reach a point where the flow turns super-sonic and the material free-falls the rest of the way into the hole.  Finding the feeding rate is thus a [https://en.wikipedia.org/wiki/Choked_flow choked flow] problem.&lt;br /&gt;
&lt;br /&gt;
If the hole is moving through the material faster than the speed of sound, material passing close to the hole will get deflected by the hole&#039;s gravity to converge in a wake behind it.  Where it collides with other gas coming in from all directions in the wake, the gas comes to a halt and from there it can freely fall into the hole from behind.&lt;br /&gt;
&lt;br /&gt;
The analysis of these two limits may be combined to give the Bondi-Hoyle accrection rate&amp;lt;ref&amp;gt;Edgar, Richard (21 Jun 2004). &amp;quot;A Review of Bondi-Hoyle-Lyttleton Accretion&amp;quot; https://ned.ipac.caltech.edu/level5/March09/Edgar/Edgar2.html https://arxiv.org/abs/astro-ph/0406166&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt; = 4 &amp;amp;pi; &amp;amp;rho; G&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; M&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/ (c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + v&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&amp;lt;sup&amp;gt;3/2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;rho; is the density of the stuff the hole is in, c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; is the speed of sound in the medium, and v is the speed of the hole through the medium.  The distance at which the in-falling material goes from subsonic choked flow to supersonic free-fall is the Bondi radius&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; = 2 G M / c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The speed of sound in a solid makes a useful approximation for where inertial effects overcome material strength effects.  Thus, the Bondi radius can serve as a useful approximation of how big of a channel will be ripped out of something that has a black hole pass through it.&lt;br /&gt;
&lt;br /&gt;
If the Bondi-Hoyle accretion rate is too low, the black hole will be losing mass faster to Hawking radiation than it will be gaining mass to accretion.  This depends on the variables described above, but let&#039;s look at what happens if we drop it into solid rock.  Assuming a typical density of rock of 2.7 grams per square centimeter and a sound speed in rock of about 5 kilometers per second, we find that holes that are larger than 105 million metric tons are able to absorb a net gain in mass while those below this limit lose more mass to Hawking radiation than they gain by eating the rock.  If you want to feed your hole with rock, you&#039;ll need it to be bigger than 105 million metric tons.  The Bondi radius for such a black hole will be about half a micrometer, or about 5000 atoms in radius, so the tunnel it will make falling through rock will be fairly small.&lt;br /&gt;
&lt;br /&gt;
The best material for feeding your black hole, according to the Bondi-Hoyle accretion rate, is the heavy metal thallium.  If you drop your hole into a blob of thallium, it can achieve a net mass gain at a mass of only 22 million metric tons.  For black hole masses below this, you cannot feed a black hole on normal matter at room temperature and pressure (whether it can feed at the crazy high pressures at the cores of planets or stars is a subject not explored here).&lt;br /&gt;
&lt;br /&gt;
==== Radiation pressure ====&lt;br /&gt;
&lt;br /&gt;
Both the Hawking radiation and the radiation from the accretion disk will be shining out of an accreting black hole.  This radiation will encounter material from the accretion disk.  The radiated light can scatter off electrons in the disk material; on average, this will push them outward.  The electrons will then drag any assorted atomic nuclei in the disk material with them.  This puts a limit on how much material can flow into the black hole &amp;amp;ndash; if it is too bright, it will push everything away.  If the hole gets brighter than this limit, it can no longer feed.&lt;br /&gt;
&lt;br /&gt;
This is often referenced in terms of the Eddington luminosity&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
L&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; = 4 &amp;amp;pi; G M (A/Z) m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; c / &amp;amp;sigma;&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where A is the average atomic weight of the plasma, Z is the average atomic number, m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = 1.672622 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg is the mass of a proton, and &amp;amp;sigma;&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; = 6.65246 &amp;amp;times; 10&amp;lt;sup&amp;gt;-29&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the Thompson cross section for scattering light off an electron.  If something is shining with the Eddington luminosity, it will keep matter from falling in.  Strictly speaking, this assumes hydrostatic equilibrium; for problems that are time varying or with steady-state flows the Eddington limit does not necessarily apply.  However, it is often a good first guess to figure out when the radiation chokes off the inflow in accretion disks.  There are some configurations of accretion disks that can support luminosity higher than the Eddington limit, but most are at or below this limit.&lt;br /&gt;
&lt;br /&gt;
If we assume that our black hole&#039;s accretion disk is Eddington limited, we can find out how big it needs to be in order to accrete any matter at all, or to achieve net mass gain after its Hawking radiation losses are accounted for.  In hydrogen gas, with A/Z = 1, we find that a hole must have a mass of at least about 104 million metric tons for any matter to fall in past the Hawking radiation pressure.  The hole&#039;s mass has to be in the 109 to 125 million metric ton range to gain mass via accretion faster than it is lost to Hawking radiation, depending on the efficiency at which matter in the accretion disk is converted into radiation.  If you drop the hole into rock or other light elements you&#039;ll have an A/Z ratio of 2 or very slightly higher.  Setting A/Z = 2, we find that you can&#039;t get any accretion for masses under 85 million metric tons and, again depending on the radiative efficiency of the accretion disk, you need somewhere in the range of 90 to 103 million metric tons to reach breakeven in terms of mass loss versus mass gain.  Even for very heavy elements like lead or uranium, with an A/Z ratio of approximately 2.5, you need at least 80 million metric tons to accrete matter at all and somewhere between 84 and 97 million metric tons to break even.&lt;br /&gt;
&lt;br /&gt;
In other words, if you want to be able to add mass to your black hole by having it gobble up surrounding matter, you&#039;ll want it bigger than many tens of millions of metric tons.&lt;br /&gt;
&lt;br /&gt;
Interestingly, the limit for net mass gain for the Eddington limit is very similar to that of the Bondi_Hoyle limit.  In order to get a black hole that gains mass, you&#039;re pretty much going to need at least a mass somewhere near the 100 million metric ton range.&lt;br /&gt;
&lt;br /&gt;
==== Reaction rates at sub-atomic sizes ====&lt;br /&gt;
&lt;br /&gt;
We now know the rate at which matter can fall on to a black hole, getting past both the radiation coming from the hole and its inner accretion disk and for getting past the choked flow of the material getting in its own way.  But what about when it reaches the hole?  Obviously, if the hole is bigger than the size of an atom any atoms it touches will immediately get sucked in.  But a lot of holes of engineering interest are much smaller than this.  A black hole with a mass of 100 million tons would have a Schwarzschild radius of about 5.7 times smaller than that of a proton.  If a hydrogen atom fell into the hole, it would end up sitting there with the black hole inside of the proton.  How quickly could the hole slurp up that proton and its companion electron?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt; Consuming protons and neutrons &amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is easy enough to get an estimate of how fast a proton or neutron will get eaten once a black hole is inside of it.  Both protons and neutrons have a radius of about 8.4 &amp;amp;times; 10&amp;lt;sup&amp;gt;-16&amp;lt;/sup&amp;gt; meters.  Both are made up of three quarks.  This gives a quark density of about 1.21 &amp;amp;times; 10&amp;lt;sup&amp;gt;45&amp;lt;/sup&amp;gt; / m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; inside of the proton or neutron.  Because the binding energy of the quarks is much larger than the mass-energies of the quarks, we can assume that they are highly relativistic and are moving at about light speed.  Multiply the density by the speed to get the flux (particles passing through per area per time) of about 3.62 &amp;amp;times; 10&amp;lt;sup&amp;gt;53&amp;lt;/sup&amp;gt; quarks / m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / s.  Then multiply by the surface area of the hole to get the absorption rate of the quarks.  Once one quark is eaten, color confinement ensures that the rest of the quarks cannot leave and the particle is stuck to the black hole until the rest of it is eaten, which time we can guestimate by the time needed to eat three quarks.  For our 100 million ton black hole, this shakes out to about 3 &amp;amp;times; 10&amp;lt;sup&amp;gt;-23&amp;lt;/sup&amp;gt; seconds to eat a proton or neutron, or 3.3 &amp;amp;times; 10&amp;lt;sup&amp;gt;22&amp;lt;/sup&amp;gt; protons and neutrons eaten per second.  If we multiply by the mass of a proton or neutron, we find that the 100 megaton black hole can eat protons and neutrons at a rate of about 5.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; kg/s if it has a constant supply of protons and neutrons ready to immediately fall into the hole once the previous one was eaten.  Which is comfortably higher than the loss to Hawking radiation of 1.56 &amp;amp;times; 10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; kg/s.&lt;br /&gt;
&lt;br /&gt;
This is okay for neutrons (if you can somehow find a supply of free neutrons), but for protons there is a problem.  For every proton the hole eats, it gains one unit of elementary charge (that is, the charge that the proton had gets added to the charge of the hole).  If it eats enough protons, it will gain enough charge to repel away any other proton (or atomic nucleus) that comes near enough to it that the electrons around the atom can no longer screen the electric charge of the proton or nucleus.  The potential energy of a proton or nucleus bound to the black hole by their mutual gravitational attraction is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;G&amp;lt;/sub&amp;gt; = -m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; A M G / r&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and the potential energy of the repulsion between the proton or nucleus and a charged hole that has absorbed Y other protons is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
U&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; = [Y Z q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / (4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;)] / r.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Here, Z is the number of protons in the nucleus under consideration (Z = 1 for a single proton), A is the number of protons + neutrons in the nucleus (A = 1 for a single proton), q = 1.602176487 &amp;amp;times; 10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; C is one unit of elementary charge, &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.854187817620 &amp;amp;times; 10&amp;lt;sup&amp;gt;-12&amp;lt;/sup&amp;gt; C&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; / J / m is the permittivity of free space, m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = 1.67262192369 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg is the mass of a proton, and r is the distance between the black hole and the proton or nucleus.&lt;br /&gt;
If the sum U&amp;lt;sub&amp;gt;G&amp;lt;/sub&amp;gt; + U&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; is negative, the hole still attracts the proton or nucleus and matter free-falling into the hole can collide with the hole without issue.  If the sum is positive the force is repulsive and the proton or nucleus cannot approach the hole.  We see that this happens when&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
Y = 4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; m&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; (A/Z) M G / q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
For our 100 megaton black hole eating hydrogen (which has only protons as a nucleus), the hole can charge up to a maximum of Y = 49.  For heavier nuclei with a mass to charge (A/Z) ratio of 2, the hole can charge up to Y = 97.  Whatever the case, if the hole cannot get rid of this charge fast enough, the hole will get too much charge to freely eat everything falling into it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt; Discharging via Hawking radiation &amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many ways that the hole can shed its charge.  It&#039;s gravitational field and positive electric charge pulls negatively charged electrons in to a high density, it can simply eat these electrons to reduce its charge.  Alternately, the electrons densely packed around the protons might get captured by the protons to form neutrons that can fall into the hole and keep feeding it.  For this case, however, the most efficient means of reducing the hole&#039;s charge is from its Hawking radiation.&lt;br /&gt;
&lt;br /&gt;
The hole will have a &amp;lt;i&amp;gt;chemical potential&amp;lt;/i&amp;gt; for electrons of &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;mu; = q&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Y / (4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; r&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;), &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
which is the potential energy to bring an electron from far away to the event horizon.  If the chemical potential is significantly larger than the Hawking temperature (in energy units) and if the Hawking temperature (in energy units) is significantly larger than the mass energy of an electron&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;mu; &amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; &amp;gt; m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
then the rate of positron emission from the hole is approximately &amp;amp;mu;/&amp;amp;hbar;&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Our 100 million ton hole with Y &amp;gt; 10 meets both these criteria.  For Y = 11 the rate of positron emission is 1.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt;, a full order of magnitude larger than the rate at which protons can be absorbed, and only increases as the charge goes up. This discharges the hole faster than it is charged by gobbling up protons.  We thus see that nothing prevents matter from falling into the hole at the macroscopic accretion rates.&lt;br /&gt;
&lt;br /&gt;
== Propulsion ==&lt;br /&gt;
&lt;br /&gt;
People often like to get from one place to another.  A black hole gives you various options for moving things around.&lt;br /&gt;
&lt;br /&gt;
=== Penrose launcher ===&lt;br /&gt;
&lt;br /&gt;
If you have a large enough rapidly rotating black hole, you can drop an entire spacecraft in it.  If you get deep enough into the ergosphere, you can use the Penrose process by firing your rockets at the point of closest approach.  Now you can get yeeted out at ridiculous speeds.  If you can survive the tidal forces that close to the event horizon, you can potentially get a machine for flinging you around the galaxy at relativistic speeds.&lt;br /&gt;
&lt;br /&gt;
=== Black hole rockets ===&lt;br /&gt;
&lt;br /&gt;
Taking a black hole with you has the advantage that you don&#039;t need to rely on any black hole based infrastructure at your destination.  An obvious method of propelling yourself with a black hole is to use the energy emitted by a hole to energize your propellant, rather than using a chemical or nuclear reaction for your rocket thrust.  Perhaps you can directly use the astrophysical jet as your rocket propellant.  Or the radiant light or energy from Hawking radiation&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/293633217_Acceleration_of_a_Schwarzschild_Kugelblitz_Starship J. S. Lee, &amp;quot;Acceleration of a Schwarzschild Kugelblitz Starship&amp;quot;, Journal of the British Interplanetary Society pp. 105-116 (2015) ]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Crane_Westmoreland&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; or a black hole bomb as a photon drive.  All of these methods will require careful engineering to avoid very low accelerations from the high mass of the black hole while avoiding getting a black hole so small that it immediately evaporates in an explosion far larger than your spacecraft can survive.&lt;br /&gt;
&lt;br /&gt;
== Making Holes in Things ==&lt;br /&gt;
Sometimes, you need to put a hole in something.  Not in the sense of putting a black hole inside of something, but drilling a cylindrical hole &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; something.  Perhaps you are interested in machining part out of difficult to work materials.  Perhaps you want to build a weapon that perforates your enemies.  In either case, if you have a black hole available you could imagine sending the black hole through the target object and leaving a hole ... or at least a region of gravitationally disrupted material ... behind.&lt;br /&gt;
&lt;br /&gt;
For its frontal surface area, a black hole has an enormous mass.  It&#039;s sectional density and the pressures it exerts on the material it passes through will be so high that it will essentially ignore the material in its way.  After passing through enough material, it will eventually be slowed down both by accumulating mass and through drag forces, but that will occur over distances well beyond what we are concerned with here.  For practical purposes, the black hole will just punch through without being impeded in any way by the object in its path.  Our goal is to figure out what happens to that object.&lt;br /&gt;
&lt;br /&gt;
=== Direct absorption ===&lt;br /&gt;
Obviously, anything which directly encounters the event horizon will be lost forever.  This gives us a lower bound on the size of the hole left as the black hole diameter of twice the Schwarzschild radius 2 r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Gravitational disruption ===&lt;br /&gt;
A more significant effect is how the black hole will gravitationally accrete the material it passes through and eventually consume it.  We have already looked at [[Black_Hole_Engineering#Mass_collection_rates|Bondi-Hoyle accretion]].  The choked flow treatment takes as a cutoff where the infalling fluid transitions from subsonic to supersonic speeds at the speed of sound.  But the speed of sound is also a reasonable estimate of where inertial effects overcome material strength effects.  Motion due to gravity is fundamentally inertial, so we can take the Bondi radius r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; as a rough estimate of the distance where the black hole&#039;s gravity is able to rip material apart.  If the black hole is moving slowly compared to the speed of sound, this material will be consumed; if it is moving much faster than the speed of sound it merely leaves a gravitationally disrupted trail behind it.  In either case we are left with a region of diameter 2 r&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; where the target object is torn apart.&lt;br /&gt;
&lt;br /&gt;
=== Vapor explosions ===&lt;br /&gt;
The black hole will emit radiation into the target object as it passes, either from Hawking radiation or from the radiation coming from its accretion disk.  In practice, much of the Hawking radiation from small black holes will be in the form of highly penetrating radiation.  But if we make the assumption that the radiation is absorbed locally (a reasonable assumption for larger black holes where the temperature is on the order of 10 keV or less) we can find the energy deposited per distance traveled by a black hole moving with speed v as dE/dx = P&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt;/v.  Any neutrinos or gravitational waves emitted will be far too penetrating to affect this calculation; consider only the Hawking power from interacting particles (and even then, the muons, pions, hadronic showers, and weak vector bosons that you get from the smaller black holes all put a significant fraction of their decay energy into neutrinos, so only part of their energy can be used).&lt;br /&gt;
&lt;br /&gt;
The radiation from the accretion disk is likely to be more amenable to local absorption.  Find the rate of accretion, multiply by the square of the speed of light to find the mass-energy accretion rate, and then by the efficiency &amp;amp;epsilon; of turning accretion disk mass energy into radiation that was discussed earlier.  Then divide by the speed to find the energy deposited per distance traveled to get dE/dx = m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;epsilon; / v.  Add this to the Hawking energy deposition to get the total dE/dx.  If the accretion is Eddington limited, the accretion rate cannot bring the energy deposition above L&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;/v.&lt;br /&gt;
&lt;br /&gt;
Under the assumption that this energy is absorbed locally, it will heat a cylinder of material to a high pressure vapor.  This vapor will then expand, pushing surrounding material violently away.  The radius of the resulting cavity can be found if you know the &amp;lt;i&amp;gt;cavity strength&amp;lt;/i&amp;gt; of the material K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;.  This can be found from the compressive strength K and the shear modulus G, both of which can usually be looked up for many common materials:&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; = (2/3) K + (1 + ln(2 G/K)) &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The volume of a cavity blown out by an energetic event will be K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; times the energy release.  This gives a radius of the cylinder exploded out of the target object of&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;v&amp;lt;/sub&amp;gt; = &amp;amp;radic;[(dE/dx) / (&amp;amp;pi; K&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; )]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The diameter of the exploded hole will be twice the radius.&lt;br /&gt;
&lt;br /&gt;
Reference &amp;lt;ref&amp;gt;Robert J. Scherrer, &amp;quot;Gravitational Effects of a Small Primordial Black Hole Passing Through the Human Body&amp;quot;,  [https://arxiv.org/abs/2502.09734 arXiv:2502.09734 [astro-ph.CO]]&amp;lt;/ref&amp;gt; gives one attempt to estimate the effects of a micro black hole passing through the human body.  Here, they assume that the black hole has a speed on the order of the dark matter velocity dispersion of around 200 km/s, and find a minimum mass for serious injury or death to a human victim of 1.4&amp;amp;times;10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; kg.  That work used different assumptions than are used here.  If we take a black hole of that mass and speed passing through the human body (taking water as the primary constituent such that density 1 gram/cubic centimeter, A = 18, Z = 10, and a speed of sound of 1500 m/s) the Bondi accretion limit is 0.14 g/s (far less than the Eddington limit, so we are Bondi limited rather than Eddington limited).  The Bondi radius is 8.3 mm, so we can assume that the gravitationally disrupted tissue alone is equivalent to the effect of a 16.6 mm bullet.  If we assume a 5% efficiency at turning the mass-energy of the accretion disk into radiation, we get an accretion power of 616 GW, leading to a linear energy deposition of 3.08 MJ/m.  The Hawking radiation is negligible compared to this, so we ignore it.  The cavity strength can be crudely approximated as 1.2 MPa, which gives results roughly consistent with ballistics gelatin results.  Crunching through the calculations, we find that the vapor explosion blows out a hole 90 cm in radius (180 cm in diameter), which is enough to explosively disassemble the entire person into splattered gibbets.  We therefore see that the vapor explosion is the most significant factor and that the given 1.4&amp;amp;times;10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; kg is a significant overestimate of the minimum dangerous mass of a black hole.&lt;br /&gt;
&lt;br /&gt;
== Gravity Generation ==&lt;br /&gt;
&lt;br /&gt;
People are healthiest when living in gravity.  If you want to go out in space, there is no gravity.  Even on worlds, if the world is small enough there might not be enough gravity for good health.&lt;br /&gt;
&lt;br /&gt;
There are many proposals to address this, and they mostly involve spinning things around in centrifuges.  Which, to be perfectly honest, is probably always going to be a better approach to making gravity than black holes.  But we&#039;re not here for practicality, so lets look at using black holes as a gravity source.&lt;br /&gt;
&lt;br /&gt;
The source of gravity we are most familiar with here on Earth is gravity from mass.  You need a lot of mass to generate just a little bit of gravity, so it seems rather inefficient.  However, the closer you can get to your mass the more gravity you get, following Newton&#039;s law of universal gravitation&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
g = G M / r&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where lower case g is the acceleration due to gravity, upper case G = 6.67430&amp;amp;times;10&amp;lt;sup&amp;gt;−11&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/kg/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the gravitational constant, M is the mass making the gravity, and r is the distance between the center of the mass and the place where you are measuring the gravitational acceleration.  Technically, this is only for point masses or spherically symmetric masses, but we will be dealing with planets and black holes which are generally pretty close to spherical in most cases so we&#039;re okay.  Given this, we can get the same gravity the closer we can get to the source of our mass without going inside of it which in turn argues for using the densest source of mass we can find.  Which is black holes.&lt;br /&gt;
&lt;br /&gt;
Gravity on Earth has a value of g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; = 9.8 m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  If we know the mass of our black hole, we can plug this in to the law of universal gravitation to find how far away we need to be to get a comfortable gravity.  However, there is another consideration.  Your head and your feet will be at different distances from the center of the hole, so if you are standing up your feet will experience more gravity than your head.  The average person is somewhere around 1.5 to 2 meters tall, so if you need to be 10 cm from the black hole for 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; at your feet your head will nearly be in freefall.  So we also want the distance for 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; to be significantly larger than a human height.&lt;br /&gt;
;&lt;br /&gt;
Let&#039;s take, for example, a case where we have 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt; at a distance of 10 meters.  Plugging this in to the law of universal gravitation, we find that we need a mass of 14.7 billion tons.  Given that we need to pack all of this into a sphere with a radius of 10 meters or less, we require a density of more than 3.5 million grams per cubic centimeter.  The densest material known is osmium, which is 22.6 grams per cubic centimeter.  As we need a density five orders of magnitude more than this, normal materials will not cut it.  Electron degenerate matter can approach these densities, but electron degenerate matter cannot hold itself together and will spontaneously explode under environmental conditions suitable for human life (specifically, if the gravity is only 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;) so we can rule that out.  Neutron degenerate matter has the same issue.  Which leaves black holes as our only option.&lt;br /&gt;
&lt;br /&gt;
Such a hole would be smaller than an atom, although substantially larger than an atomic nucleus.  It will produce about 20 MW of hard radiation but most of that is neutrinos; only a bit over 8 MW is going to interact with normal matter &amp;amp;ndash; mainly several hundred keV gamma rays, positrons, and electrons which are all easy enough to shield against.  The black hole will last much longer than the current age of the universe and if you need to feed it the Eddington limited rate is a few grams per second while the Bondi limit is about a quarter kg/s for rock, a few kg/s for water, or a couple hundred kg/s for thallium.  As far as the gravity, if your feet are at 1 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;, then (assuming you are 1.7 m tall) your head will experience about 3/4 g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;.  This is probably both healthy and comfortable, the black hole is relatively benign, and so this presents one option for artificial gravity.&lt;br /&gt;
&lt;br /&gt;
== Computation ==&lt;br /&gt;
&lt;br /&gt;
A black hole&#039;s event horizon has a temperature.  This implies, via thermodynamics, that it has an entropy.  In information theory, the entropy of a system is a measure of its information content, and thus the Hawking radiation coming out of the black hole is the rate at which information is returned to the outside world.  This brings up the idea of, what if you could input information via coded messages into the black hole, have the black hole process that information, and then return that information as patterns and correlations in its Hawking radiation?&lt;br /&gt;
&lt;br /&gt;
If this all sounds very hand-wavy, that&#039;s because it is.  You could apply the same argument to the glow coming off of a bar of hot iron.  But one work&amp;lt;ref&amp;gt;G.R. Andrews III, &amp;quot;Black hole thermodynamics&amp;quot;, Results in Physics,&lt;br /&gt;
Volume 13,&lt;br /&gt;
2019,&lt;br /&gt;
102188,&lt;br /&gt;
ISSN 2211-3797,&lt;br /&gt;
https://doi.org/10.1016/j.rinp.2019.102188.&lt;br /&gt;
(https://www.sciencedirect.com/science/article/pii/S2211379719304036)&amp;lt;/ref&amp;gt; has looked into this concept and found ways, at least in principle, to make black holes Turing complete so that they can be used, again in principle, as a computer.  This raises the possibility of arbitrarily advanced civilizations with near omniscient abilities to measure radiation using black holes as the ultimate computation device&amp;lt;ref&amp;gt;S. Lloyd and Y. J. Ng, &amp;quot;Black Hole Computers&amp;quot;, Scientific American (April 1, 2007) https://www.scientificamerican.com/article/black-hole-computers-2007-04/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Containment ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
There were a dozen other questions that Duncan was longing to ask. How were these tiny yet immensely massive objects handled? Now that Sirius was in free fall, the node would remain floating where it was--but what kept it from shooting out of the drive tube as soon as acceleration started? He assumed that some combination of powerful electric and magnetic fields held it in place, and transmitted its thrust to the ship.&lt;br /&gt;
&lt;br /&gt;
Arthur C. Clarke, &amp;lt;i&amp;gt;Imperial Earth&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, you have a black hole.  And let&#039;s say you want to use it for a mobile application.  This means you need to move it around.  As you are likely dealing with something that has a mass of millions of tons or more, it will take a lot of force to accelerate it just a little bit.  If you are going to use it for thrust for your spacecraft, or even if you need to move it around somewhere using a spacecraft, you&#039;re going to want to make sure it doesn&#039;t get left behind when your spacecraft moves.  As you can see from the quote above, even some of the foremost minds in science fiction simply hand-waved this detail away.&lt;br /&gt;
&lt;br /&gt;
This can get particularly bothersome if you are on a planet.  A basic 100 million ton black hole weighs, well, 100 million tons.  Or about a trillion newtons of force.  It&#039;s smaller than the nucleus of an atom.  Any chemical bond will fail with a force of about 0.010 &amp;amp;mu;N; the black hole will exert something like fourteen orders of magnitude more force than is needed to break any known force holding it to other atoms in matter.  The pressure of all the force concentrated into such a tiny area means that nothing material could keep it from simply falling down.  After which it will end up orbiting through the planet, mostly ignoring the matter in the way but gradually slowing down over geological time spans.  If this happens and you wanted to do something other than geoengineering with your black hole, you&#039;re probably out of luck.&lt;br /&gt;
&lt;br /&gt;
So how can you exert a force on a black hole?&lt;br /&gt;
&lt;br /&gt;
By Newton&#039;s third law of motion, anything that gets gravitationally attracted to a black hole also exerts the same force back on a black hole.  A black hole near something else massive will be tugged toward the massive thing as the massive thing pulls the black hole.  So if that massive thing is made out of matter, you can pull the thing which can pull the black hole.  Unfortunately, the resulting force is probably going to be really weak.  If you had a 200 meter diameter ball of osmium (the densest material known) it would have a mass of 95 million tons.  At the surface of the ball, it would attract a black hole with a gravitational acceleration of 0.63 mm/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;; about 1/15,500 that of Earth&#039;s gravity.  The acceleration is pitiful, and you&#039;re going to have to be carrying around a lot of extra mass (whether it is a significant amount of extra mass compared to your black hole is another matter).  But you can apply the acceleration continuously over long periods of time.  If you use this to couple your black hole rocket to your spacecraft you can accelerate at 54 m/s per day; or a km/s every 20 days.  Perhaps surprisingly, this is not entirely unworkable.&lt;br /&gt;
&lt;br /&gt;
Note that this method does not provide overall &amp;lt;i&amp;gt;propulsion&amp;lt;/i&amp;gt;.  Conservation of momentum dictates that you still must use some kind of thruster than expels or exchanges momentum with the outside environment.  Rather, this gives you the limits at which your black hole can be accelerated by whatever method you are using to move your spacecraft and the hole without the hole falling away.&lt;br /&gt;
&lt;br /&gt;
You can also electrically charge the black hole.  This will give it an electric field.  If the black hole is also spinning, the combination of spin and charge will give it a magnetic field.  You can then push or pull on the black hole with beefy capacitor plates or electromagnets.  However, it can be challenging to give a black hole a large charge, or to have it keep its charge for long.  &lt;br /&gt;
&lt;br /&gt;
One problem is the electrical potential of the hole.&lt;br /&gt;
A black hole will have a capacitance of &lt;br /&gt;
&amp;lt;div align=center&amp;gt; C = 4 &amp;amp;pi; &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; r&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;epsilon;&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188&amp;amp;times;10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the vacuum permittivity.&lt;br /&gt;
The potential &amp;amp;Vscr;, in volts, for a black hole with a charge Q in coulombs, is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &amp;amp;Vscr; = Q / C &amp;lt;/div&amp;gt;&lt;br /&gt;
and the energy to charge the black hole up is&lt;br /&gt;
&amp;lt;div align=center&amp;gt; W = (1/2) C &amp;amp;Vscr;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
Generally, the charge you can achieve is limited by the voltage (or energy per particle, expressed in eV) you can get with your particle accelerator.  For a given &amp;amp;Vscr;, this means the most charge you can put on your hole is &lt;br /&gt;
&amp;lt;div align=center&amp;gt; Q = C &amp;amp;Vscr;.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With modern accelerators, we might get electrons up to an energy of 1 TeV (1&amp;amp;times;10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; eV), for a potential of &amp;amp;Vscr; = 1&amp;amp;times;10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt; V.&lt;br /&gt;
For our example 100 million ton black hole, this gives a charge of Q = 1.65&amp;amp;times;10&amp;lt;sup&amp;gt;-14&amp;lt;/sup&amp;gt; C with a negligible charging energy.  We can put this next to a highly charged capacitor plate to accelerate it.  You can generate fields as high as the vacuum breakdown limit for the materials used to make your plate, which is typically about &amp;amp;#120020; ~= 10&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; V/m.  The force is F = Q &amp;amp;#120020;, or about (very roughly) 1 &amp;amp;mu;N.  Using F = M a, the acceleration a produced is a rather pathetic a ~= 10&amp;lt;sup&amp;gt;-17&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, or about 10&amp;lt;sup&amp;gt;-18&amp;lt;/sup&amp;gt; g&amp;lt;sub&amp;gt;&amp;amp;oplus;&amp;lt;/sub&amp;gt;.  This is not going to get anyone anywhere in a reasonable time!  But you can at least see the math needed to figure out how to move the hole so you can work other examples for yourself.&lt;br /&gt;
&lt;br /&gt;
If you have a charged rotating black hole, as described earlier it will have a magnetic moment.  If you put a magnetic moment in a magnetic field gradient dB/dx the magnetic moment will experience a force F = m dB/dx.  If we take our 100 million ton black hole charged up to a trillion volts from above, and give it enough spin that it becomes extremal, you will have an angular momentum of J = 2.2&amp;amp;times;10&amp;lt;sup&amp;gt;-8&amp;lt;/sup&amp;gt; kg m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/s.  This gives it a magnetic dipole moment of m = 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-33&amp;lt;/sup&amp;gt; A m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The highest magnetic field gradients we have managed to achieve have been about a GT/m&amp;lt;ref&amp;gt;[Zablotskii, V., Polyakova, T., Lunov, O. et al. How a High-Gradient Magnetic Field Could Affect Cell Life. Sci Rep 6, 37407 (2016). https://doi.org/10.1038/srep37407&amp;lt;/ref&amp;gt;.  Thus, we have a force of approximately 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt; N and an acceleration of about 3.7&amp;amp;times;10&amp;lt;sup&amp;gt;-32&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, which is many orders of magnitude worse than the already pathetic electric field case.  But again, using these tools you can work out for yourself the best way to move your black hole if your black hole is not 100 million tons or is charged to a different potential.&lt;br /&gt;
&lt;br /&gt;
But there is another issue to consider.  If e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;), for e the fundamental charge, is not much less than 1, you will get significant discharging from the hawking radiation emitting unbalanced numbers of electrons and positrons.  For e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;) much larger than 1 and for T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; / (m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) much larger than 1, the discharge rate is approximately e&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;Vscr; / &amp;amp;hbar;&amp;lt;ref name=&amp;quot;Carter 1974&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  In our previous example with a 100 million ton black hole, e &amp;amp;Vscr; / (T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;) is about 10,000 and T&amp;lt;sub&amp;gt;H&amp;lt;/sub&amp;gt; k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; / (m&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; c&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) is about 200.  Because these are much larger than 1 we can use our discharging estimate to find a discharge current of I = 24 million A.  In a tiny fraction of a second, our charged black hole would be neutral again.  Keeping it charged requires a power of P = I &amp;amp;Vscr; = 24 million terawatts from our particle accelerator.&lt;br /&gt;
&lt;br /&gt;
But we have one more lever left to pull here.  Momentum is conserved, so if we can get our black hole to consume matter moving at high speed the momentum of the matter the black hole eats will be transferred to the black hole.  With a little bit of calculus you can find that for a Bondi-limited black hole, the optimum speed to shoot your mass stream at the black hole is &amp;amp;radic;2 c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;.  The force on the black hole is v m&amp;amp;#775;&amp;lt;sub&amp;gt;BH&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Again for our example 100 million ton black hole, if we shoot it with a jet of thallium at 1157 m/s (the optimum for thallium&#039;s speed of sound) the black hole will experience a force of 2.7 N and an acceleration of 2.7&amp;amp;times;10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt; m/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  This is still much less than the gravity tractor that was the first suggestion we floated for pulling a black hole; but at least it is much better than using electric or magnetic fields!  Again, this is just one example.  Black holes with different masses will get different results.  In particular, because the Bondi accretion rate increases proportionally to the square of the mass, the acceleration you can get from shooting your black hole with a mass jet will increase linearly with its mass and thus favor larger black holes for more reasonable accelerations.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Engineering‏‎]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Physics]][[Category:Astronomy &amp;amp; Cosmology]][[Category:Infrastructure]][[Category:Propulsion]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3835</id>
		<title>Space Radiation</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3835"/>
		<updated>2026-04-09T01:00:03Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Jupiter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Space is trying to kill you.  It tries to kill you in many different ways.  One of those ways is to flood itself with dangerous radiation that can kill biological organisms, damage or disable electronics, and degrade some kinds of materials.&lt;br /&gt;
&lt;br /&gt;
== Galactic Cosmic Rays ==&lt;br /&gt;
&lt;br /&gt;
[[File:Cosmic_ray_flux_versus_particle_energy.svg|thumb|Cosmic flux versus particle energy at the top of Earth&#039;s atmosphere.]]&lt;br /&gt;
Space is filled with energetic charged particles &amp;amp;ndash; primarily protons (~90%) and alpha particles (~9%) but also including other light and medium ions.  These are not associated with any immediate stellar environment but instead are thought to come from outside of our solar system, originating in supernovas, neutron stars, active galactic nuclei, quasars, and gamma ray bursts.&lt;br /&gt;
&lt;br /&gt;
These cosmic rays generally have much higher energies than other forms of space radiation.  A typical energy common to one of these particles would be around several hundred MeV to a GeV.  Some have lower energies; these are often shielded from solar systems or planets by the sun&#039;s magnetic field, the solar wind, or planetary magnetospheres&amp;lt;ref name=Rahmanifard2020&amp;gt;[https://doi.org/10.1029/2019SW002428 Rahmanifard, F., de Wet, W. C., Schwadron, N. A., Owens, M. J., Jordan, A. P., Wilson, J. K., et al. (2020). Galactic cosmic radiation in the interplanetary space through a modern secular minimum. Space Weather, 18, e2019SW002428.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
More notorious, however, are those with higher energies.  Often much higher.  The most energetic cosmic ray ever measured (as of 2024) had an energy of 3.2 &amp;amp;times; 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; eV, or around 50 joules &amp;amp;ndash; the energy of a major league baseball pitch in a single particle&amp;lt;ref name=&amp;quot;OMG particle&amp;quot;&amp;gt;[https://ui.adsabs.harvard.edu/abs/1995ApJ...441..144B/abstract D. J. Bird &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Detection of a Cosmic Ray with Measured Energy Well beyond the Expected Spectral Cutoff due to Cosmic Microwave Radiation&amp;quot;, Astrophysical Journal v.441, p.144 (1995)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
High energy massive particles, such as these cosmic rays, will have a high [[Particle_Accelerators#Magnetic_fields|gyroradius]], so they will not be strongly deflected by magnetic fields.  Consequently, more energetic cosmic rays can pierce a planets magnetosphere to deliver radiation dose to those in orbit.  Lower energy cosmic rays can be deflected by either magnetic fields that cover a very large amount of space (such as those around planets) or magnetic fields with a very high field strength.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays come through at a steady sleet, delivering on the order of 1 &amp;amp;ndash; 2.5 mSv/day&amp;lt;ref name=&amp;quot;CRaTER update&amp;quot;&amp;gt;https://agupubs.onlinelibrary.wiley.com/doi/full/10.1002/2015SW001175 Mazur, J. E., C. Zeitlin, N. Schwadron, M. D. Looper, L. W. Townsend, J. B. Blake, and H. Spence (2015), &amp;quot;Update on Radiation Dose From Galactic and Solar Protons at the Moon Using the LRO/CRaTER Microdosimeter&amp;quot;, Space Weather, 13, 363–364, doi:10.1002/2015SW001175.  The values given here are corrected for the roughly 2 π steradian shielding afforded by the moon and modified for relative biological effectiveness.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;[https://ntrs.nasa.gov/api/citations/20070010704/downloads/20070010704.pdf Francis A. Cucinotta, &amp;quot;Space Radiation Organ Doses for Astronauts on Past and Future Missions&amp;quot;]&amp;lt;/ref&amp;gt;.  This dose is not delivered fast enough to cause [[Nuclear_radiation#Acute|acute radiation sickness]], but is roughly two orders of magnitude higher than the natural background radiation dose on Earth.  This can cause issues with [[Nuclear_radiation#Chronic|chronic radiation]] exposure.  The main concern is an increased risk of cancer.  However, experiments on rodents exposed to radiation from a particle beam simulating long duration exposure to cosmic radiation also suggests the possibility of reduced cognitive function after several months in deep space&amp;lt;ref name=&amp;quot;cognitive dysfunction&amp;quot;&amp;gt;https://www.nature.com/articles/srep34774     Vipan K. Parihar, Barrett D. Allen, Chongshan Caressi, Stephanie Kwok, Esther Chu, Katherine K. Tran, Nicole N. Chmielewski, Erich Giedzinski, Munjal M. Acharya, Richard A. Britten, Janet E. Baulch, and Charles L. Limoli, &amp;quot;Cosmic radiation exposure and persistent cognitive dysfunction&amp;quot;, &amp;lt;i&amp;gt;Scientific Reports&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;, 34774 (2016). https://doi.org/10.1038/srep34774&amp;lt;/ref&amp;gt;.  The cosmic ray dose rate is lower in times of high solar activity as the increased solar wind prevents more cosmic rays from entering our solar system.  A planetary magnetosphere like that of Earth can deflect enough of the lower energy cosmic rays to make a noticeable difference in the dose rate&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, often in the 0.2 &amp;amp;ndash; 1 mSv/day range in low orbits below the main radiation belts, although this depends strongly on the latitudes through which the satellite passes.  Equatorial orbits offer the best protection, and polar orbits pass through the radiation belts where the cosmic rays are deflected to.  A significant amount of this shielding is also afforded by the planet itself, which will block cosmic rays from close to half the sky for close orbits.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays passing through a computer chip can cause transient errors that can result in a glitch in operations or a corrupted bit of memory.  [[Nuclear_radiation#Electronics_effects|High doses of radiation can also cause permanent damage to electronics]].&lt;br /&gt;
&lt;br /&gt;
=== Shielding Against Cosmic Rays ===&lt;br /&gt;
&lt;br /&gt;
Because they can have such a high energy, cosmic rays can be difficult to shield against.  A typical cosmic ray will pass through several tens of centimeters of solid or liquid matter before striking an atomic nucleus.  The cosmic ray has so much energy that this shatters the nucleus, sending nuclear fragments spraying through the material and possibly (depending on the cosmic ray&#039;s energy) creating exotic particles such as pions or kaons as well as energetic electrons and positrons (and possibly the odd anti-proton or anti-neutron as well).  The nuclear fragments that come out at lower energy slow down and stop inside the material before colliding with another nucleus, producing a very high ionization density near the end of their track that can cause significant radiation damage.  Higher energy fragments, along with the pions and kaons, are likely to continue the radiation cascade by slamming into more nuclei every few tens of centimeters or so and making more showers of nuclear particles until the energy of the primary cosmic ray is distributed among so many secondary particles that there is not enough energy left to shatter additional nuclei.  Meanwhile, the high energy electrons and positrons make extensive [[Particle_Accelerators#Brehmsstrahlung|electron-gamma showers]].&lt;br /&gt;
&lt;br /&gt;
On Earth, we have the benefit of ten tons of air over every square meter of ground to help intercept and stop this space radiation.  This is enough to stop almost all of the radiation showers, although the occasional particle does reach the ground.  One additional complication is that in air, the pions can fly far enough that they decay into muons before smacking another nucleus.  Muons do not strongly interact with nuclei and don&#039;t ionize stuff too much, so they make up a lot of the stuff that reaches the ground.  However, cosmic rays initially interact with the atmosphere at altitudes of several tens of kilometers&amp;lt;ref&amp;gt;[https://www.mpi-hd.mpg.de/hfm/CosmicRay/Showers.html Konrad Bernlöhr, &amp;quot;Cosmic-ray air showers&amp;quot;]&amp;lt;/ref&amp;gt;.  The great distance that the particles have to travel to reach the ground means that even most of the muons decay before reaching us, and the electrons the muons decay into are quickly stopped (the pion and muon decays also produce neutrinos, which are not stopped.  By anything.  Even the ground.  They just go right through the Earth without interacting, and consequently are of little interest when considering the effects of radiation).  &lt;br /&gt;
&lt;br /&gt;
On airless bodies such as the Moon, the dose will be cut in half because the body will block out half the sky, absorbing any radiation coming from that direction.  The thin atmosphere of Mars is found to cut the dose in half again, for only approximately one quarter of the dose in space&amp;lt;ref&amp;gt;    John R. Letaw, Rein Silberberg &amp;amp; C. H. Tsao, &amp;quot;Galactic Cosmic Radiation Doses to Astronauts Outside the Magnetosphere&amp;quot;. In: McCormack, P.D., Swenberg, C.E., Bücker, H. (eds) Terrestrial Space Radiation and Its Biological Effects. Nato ASI Series, vol 154. Springer, Boston, MA.(1988) https://doi.org/10.1007/978-1-4613-1567-4_46&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In space, it is expensive to carry this much shielding.  Even worse, a moderate amount of shielding might make things worse, by allowing the impacting cosmic rays to produce more secondary particles&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;W. Schimmerling &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Shielding Against Galactic Cosmic Rays&amp;quot;, Adv. Space Res. Vol. 17 No. 2 pp. (2)31-(2)36 (1996)&amp;lt;/ref&amp;gt;.  For light elements, shielding seems to give some moderate benefit for low thickness but once the thickness reaches on the order of 300 - 500 kg/m&amp;amp;sup2; the dose often plateaus or even rises over a considerable range; often only declining again at thicknesses of around 2 tons per square meter or more.  The specific details depend on the material and the spectrum of cosmic rays for this part of the solar cycle.  Because the way that cosmic radiation damages cells is not known in detail, the model used for radiation damage can significantly impact the conclusions about how much good (or harm) a given amount of shielding does.  The best shielding uses hydrogen-rich materials with only light elements to limit the secondary radiation.  One of the preferred materials is polyethylene, composed of two hydrogens for each carbon atom and naught else&amp;lt;ref name=&amp;quot;NASA radiation countermeasures&amp;quot;&amp;gt;[https://www.nasa.gov/wp-content/uploads/2009/07/284275main_radiation_hs_mod3.pdf Jon Rask, Wenonah Vercoutere, Al Krause, and BJ Navarro, National Aeronautics and Space Administration (NASA), &amp;quot;Space Faring: The Radiation Challenge.  Module 3: Radiation Countermeasures]&amp;quot;&amp;lt;/ref&amp;gt;.  Water is also good, and liquid hydrogen, if you can store it, provides the best shielding of all.  On a planetary or sub-planetary body lacking an atmosphere, native ice or regolith could be used as shielding by piling it over and around any facilities&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;Tony C. Slaba, &amp;quot;Radiation Shielding for Lunar Missions: Regolith Considerations&amp;quot;, LSIC Crosstalk 7/18/2022 https://lsic.jhuapl.edu/uploadedDocs/focus-files/1604-E&amp;amp;C%20+%20EE%20Monthly%20Meeting%20-%202022%2007%20July_Presentation%20-%20NASA%20Slaba.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;Felix Horst, Daria Boscolo, Marco Durante, Francesca Luoni, Christoph Schuy, and Uli Weber, &amp;quot;Thick shielding against galactic cosmic radiation: A Monte Carlo study with focus on the role of secondary neutrons&amp;quot;, Life Sciences in Space Research, Volume 33 (2022), Pages 58-68, https://doi.org/10.1016/j.lssr.2022.03.003.&lt;br /&gt;
&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_Effectiveness.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Thick_Shielding_Atmospheric.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Regolith_Shielding.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=600&amp;gt;&lt;br /&gt;
Relative effect of radiation on biological tissue behind a given areal density of material&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The results of two models are shown.  On the left is the standard risk assessment method using quality factor as a function of linear energy transfer.  On the right is a track structure repair kinetic model for mouse cells.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Dose rates for atmospheric shielding&amp;lt;ref&amp;gt;Robert C. Youngquist, Mark A. Nurge, Stanley O. Starr, Steven L. Koontz, &amp;quot;Thick galactic cosmic radiation shielding using atmospheric data&amp;quot;, Acta Astronomica &amp;lt;b&amp;gt;94&amp;lt;/b&amp;gt; (2014) 132-138 https://citeseerx.ist.psu.edu/document?repid=rep1&amp;amp;type=pdf&amp;amp;doi=6b1a8887b05a92afd074e5b935a8bd5148dfc8d9&amp;lt;/ref&amp;gt;.  This is the dose an astronaut would take if surrounded by this areal density of air as measured in Earth&#039;s atmosphere at different altitudes.&lt;br /&gt;
&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Relative effect of radiation (compared to no shielding) behind different thicknesses of water, aluminum, and lunar regolith&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_comparison.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Comparison of aluminum, lunar regolith, and polyethyene shielding as a function of thickness at both solar minimum (solid lines) and solar maximum (dashed lines) galactic cosmic ray conditions&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Solar Radiation ==&lt;br /&gt;
[[File:Proton_Energy_Spectra_Space_Radiation.png|thumb|Proton energy spectra at 1 AU, showing the increase in solar energetic particles during solar particle events&amp;lt;ref&amp;gt;D.J. McComas &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Integrated Science Investigation of the Sun (ISIS): Design of the Energetic Particle Investigation&amp;quot;, (2014) Space Science Reviews 204. [https://link.springer.com/article/10.1007/s11214-014-0059-1 DOI 10.1007/s11214-014-0059-1]&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Solar Energetic Particles and Solar Particle Events ===&lt;br /&gt;
&lt;br /&gt;
The sun is an erratic source of high energy particles, ranging from keV to GeV energies.  These solar energetic particles or SEPs, as they are called, are often produced in solar flare or coronal mass ejection events (see below).  Such an event that produces SEPs is called a solar particle event.  SEPs are primarily protons, with some alpha particles and a small amount of light and medium ions.  As protons below about 30 to 50 MeV energy can&#039;t penetrate even thin spacecraft hulls, we are mostly concerned about those SEPs in the 100 MeV to GeV range.  When the sun is quiescent, SEPs in this energy range are negligible compared to cosmic rays.  However, in a solar particle event the flux of SEPs can jump by two, four, even six orders of magnitude, posing a significant radiation hazard to anyone in space and not protected by a planetary magnetosphere.  The Earth&#039;s magnetosphere does a good job stopping SEPs from reaching close orbits at low latitudes, but funnels the deflected particles to the poles where they produce auroras.  SEPs do not penetrate Earth&#039;s atmosphere; the atmosphere on Mars has been shown to reduce the dose of a solar particle event by a factor of 30&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;[https://www.space.com/expansive-solar-eruption-illustrates-risk-of-radiation-for-future-space-missions Robert Lea, &amp;quot;1st solar eruption to simultaneously impact Earth, moon and Mars shows dangers of space radiation&amp;quot;, Space.com (2023)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Because SEPs have generally lower energies than galactic cosmic rays, less material is required to shield against them.  Further, because solar particle events are transitory, it is feasible to shield a small portion of a spacecraft in which the crew can huddle for the duration of an event without requiring shielding over the entire spacecraft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
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[[File:SEP_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Relative dose of solar energetic particles as a function of thickness of aluminum and polyethylene shielding&amp;lt;ref&amp;gt;L.W. Townsend, J.H. Adams, S.R. Blattnig, M.S. Clowdsley, D.J. Fry, I. Jun, C.D. McLeod, J.I. Minow, D.F. Moore, J.W. Norbury, R.B. Norman, D.V. Reames, N.A. Schwadron, E.J. Semones, R.C. Singleterry, T.C. Slaba, C.M. Werneth, M.A. Xapsos, &amp;quot;Solar particle event storm shelter requirements for missions beyond low Earth orbit&amp;quot;, Life Sciences in Space Research, Volume 17 (2018), Pages 32-39, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2018.02.002.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solar Wind ===&lt;br /&gt;
&lt;br /&gt;
The solar wind is an outflowing plasma streaming from the Sun&#039;s outer layer called the corona.  These are low energy particles, generally ranging from sub-keV to several keV, and quite incapable of penetrating spacecraft hulls or space suits.  This solar wind is of little concern from a radiological perspective.&lt;br /&gt;
&lt;br /&gt;
=== Solar Flares ===&lt;br /&gt;
&lt;br /&gt;
Solar plasma is a soup of free charged particles, and [[Particle_Accelerators#Magnetic_fields|charged particles do not cross magnetic field lines]].  If the plasma is dense enough and moving swiftly enough, it will drag the magnetic fields with it rather than being deflected by the fields.  In the turbulent plasma of the sun&#039;s upper layers, this results in the magnetic fields getting all twisted up and looping back on themselves.  While this turbulence helps to create a strong solar magnetic field by this churning action (called the solar dynamo), twisted up fields can sometimes snap and smooth out in a process called magnetic reconnection.  A magnetic reconnection will release considerable amount of energy as the fields re-arrange themselves into a more relaxed state over a period of usually five to ten minutes, but ranging from tens of seconds to hours.  This energy takes the form of a burst of highly energetic particles and x-rays &amp;amp;ndash; a solar flare.  &lt;br /&gt;
&lt;br /&gt;
The x-rays from a solar flare can pose a radiation risk.  The total dose varies considerably, but at 1 AU a dose of 0.05 to 0.2 of a Gy to unprotected people is not uncommon, and doses as high as 2 Gy are possible with a suggested occurance of perhaps once every ten years&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;David S. Smith and John M. Scalo, &amp;quot;Risks due to X-ray flares during astronaut extravehicular activity&amp;quot;, Space Weather vol. 5, S06004, doi:10.1029/2006SW000300 (2007) https://agupubs.onlinelibrary.wiley.com/doi/full/10.1029/2006SW000300&amp;lt;/ref&amp;gt;.  When the x-rays hit the Earth&#039;s upper atmosphere they are absorbed.  This can cause temporary interference with shortwave radio communication and expand the outer layers of the atmosphere to cause additional drag on satellites in low orbit.  Unlike SEPs or other charged particles, these x-rays are not affected by magnetic fields and are unhindered by the Earth&#039;s magnetosphere.  They are, however, swiftly absorbed by air and are rapidly blocked by our planet&#039;s atmosphere.&lt;br /&gt;
&lt;br /&gt;
It is estimated that solar flares which deliver a dangerous dose of SEPs are roughly 50 times less frequent than those which deliver a dangerous x-ray dose&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Still, the dose from flare SEPs can still be dangerous&amp;lt;ref&amp;gt;T. Sato, &amp;quot;Recent progress in space weather research for cosmic radiation dosimetry&amp;quot;, Annals of the ICRP Volume 49, Issue 1_suppl (2020) https://doi.org/10.1177/0146645320933401&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Solar flares occur more frequently during the solar maximum of the 11-year sunspot cycle.  Sunspots happen where strong bundles of trapped magnetic fields emerge from the sun&#039;s atmosphere.  Consequently, solar flares often occur near sunspots.&lt;br /&gt;
&lt;br /&gt;
The x-rays from solar flares are best shielded using heavy elements.  This is the opposite of shielding against particle radiation (such as galactic cosmic rays, SEPs, or radiation belt particles) where heavy elements can end up making things worse.  If you are going to shield against x-rays you might consider putting a thin layer of heavy metal on the &amp;lt;i&amp;gt;inside&amp;lt;/i&amp;gt; of your particle shielding, where the particle shower has hopefully already attenuated into low enough energy particles to not significantly multiply within your x-ray shield.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Al.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Poly.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=800 colspan=2&amp;gt;&lt;br /&gt;
Relative dose of solar flare x-rays for a given thickness of polymer or aluminum shielding&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Different curves show different flare spectral distributions of x-rays.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Coronal Mass Ejections ===&lt;br /&gt;
&lt;br /&gt;
The churning magnetic field of the sun will occasionally launch large loops of detached magnetic fields and solar plasma out into space, called a coronal mass ejection.  This is often accompanied by solar flares as the detachment of the field lines requires magnetic reconnection.  The launched plasma from a fast coronal mass ejection can move faster than the speed of sound in the solar wind.  This leads to a shock wave at the front which can accelerate ions to high speeds and create a solar particle event.  However, not all coronal mass ejections are spat out quickly enough to do this.  The solar particle events associated with coronal mass ejections often last for a few days, although the period of maximum radiation intensity might be over in several hours.  The dose over the entire event can vary considerably, from a fraction of a cGy up to ten or more Gy, with an equivalent dose in Sv roughly double the physical dose in Gy&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Shaowen Hu, &amp;quot;Solar Particle Events and Radiation Exposure in Space&amp;quot;, https://three.jsc.nasa.gov/articles/Hu-SPEs.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://mashable.com/article/solar-eruption-space-radiation-danger How a solar eruption would impact astronauts on the moon and Mars]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;[https://doi.org/10.1667/0033-7587(2000)153[0729:ICDRFT]2.0.CO;2 Parsons JL, Townsend LW. Interplanetary crew dose rates for the August 1972 solar particle event. Radiat Res. 2000 Jun;153(6):729-33. doi: 10.1667/0033-7587(2000)153[0729:icdrft]2.0.co;2. PMID: 10825747.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It takes a few days for the plasma in a coronal mass ejection to reach Earth.  When the mass of plasma impacts the Earth&#039;s magnetosphere, it compresses the magnetic field.  The ramping magnetic flux at ground level can induce strong currents in long conductors, such as power lines, and this can lead to blackouts and damage to power grid infrastructure.  The resulting geomagnetic storms can also mess with the ionosphere, causing radio blackouts.  Not all coronal mass ejections are aimed at Earth &amp;amp;ndash; if the plasma blob is not aimed at you it will pass you by and you won&#039;t be affected.&lt;br /&gt;
&lt;br /&gt;
Coronal mass ejections are most common during solar maxima &amp;amp;ndash; the phase of the sun&#039;s 11 year sunspot cycle when it is most active.&lt;br /&gt;
&lt;br /&gt;
=== Solar Ultraviolet Light ===&lt;br /&gt;
&lt;br /&gt;
The sun puts out a steady glow of light.  Most of this is in the visible and infrared part of the spectrum, but some is ultraviolet.  The energetic particles of ultraviolet light can break apart many kinds of molecules.  Over time, anything organic which is exposed to ultraviolet light will be degraded.  Rubber will lose its elasticity and crack, plastics will yellow and crumble, dyes will lose their luster and fade, fabrics will weaken and become fragile.  Direct exposure to the full glare of the sun, unshielded by any intervening material or atmosphere, can cause sunburns more rapidly than you would expect &amp;amp;ndash; but if you find yourself in this situation, sunburn is probably the least of your concerns.&lt;br /&gt;
&lt;br /&gt;
Ozone in the Earth&#039;s atmosphere absorbs much of the ultraviolet light headed our way, including the more dangerous shorter wavelengths.  This helps to make our world more livable.&lt;br /&gt;
&lt;br /&gt;
=== Flare Stars ===&lt;br /&gt;
&lt;br /&gt;
Our sun is not the only star in space.  If you find yourself around another star, many of the same phenomena can occur to produce space radiation.  Hotter stars make more ultraviolet light.  However, hotter stars have a thinner convective layer at their surface.  As you might remember from previous sections, it is the convective boiling of the solar plasma that makes solar magnetic fields from the dynamo effect, and which twists up the magnetic fields in ways that produce solar flares and coronal mass ejections.  Cool stars such as red dwarfs can be convective everywhere, with strong magnetic fields and frequent, powerful flares.  Such stars can produce powerful but erratic bursts of space radiation from their various solar particle events and x-ray flashes.  Meanwhile, hotter stars starting at mid-range spectral class F main sequence stars are not convective anywhere and will likely lack significant flares and solar particle events.&lt;br /&gt;
&lt;br /&gt;
== Planetary Radiation Belts ==&lt;br /&gt;
&lt;br /&gt;
[[File:Planetary_magnetic_field_and_radiation_belts.png|thumb|Planetary magnetic field (black) with trapped radiation belts (green) and the trajectory of an individual charged particle in the belt (red).]]&lt;br /&gt;
Many planets have planetary magnetic fields.  Usually, these have a simple magnetic north pole and magnetic south pole on opposite sides of the planet.  (The magnetic north and south poles do not necessarily align with the rotational north and south poles &amp;amp;ndash; in fact, on Earth, it is the magnetic &amp;lt;i&amp;gt;south&amp;lt;/i&amp;gt; pole that is closest to the rotational north pole.)  In the field line approximation, &amp;quot;lines&amp;quot; of magnetic field (each representing a certain amount of magnetic flux) emerge from the magnetic north pole to go out into space, spread out, then curve around and come back in through the south magnetic pole. &lt;br /&gt;
&lt;br /&gt;
[[Particle_Accelerators#Magnetic_fields|Charged particles spiral around magnetic field lines]].  Where the lines become more concentrated and the field gets stronger, the particle will spiral around faster and the energy for that increased spiraling speed will come from the energy of its speed along the field line.  If the field gets strong enough, the particle will stop drifting along the field line when all its kinetic energy ends up in the spiraling motion after which the particle will start drifting the other way along the field line.  In this way, charged particles can be reflected from areas of strong fields.&lt;br /&gt;
&lt;br /&gt;
When you combine these facts, you get particles stuck in the magnetic field of the planet that drift back and forth along the field lines and get reflected from the stronger fields at the poles.  When you get many particles trapped in this way, you get a radiation belt.&lt;br /&gt;
&lt;br /&gt;
A charged particle that comes into a planet&#039;s magnetic field from the outside will always get bent back so that it flies away, as long as the field itself doesn&#039;t change.  This means that any planetary radiation belts are either made up of radiation that was produced inside the planet&#039;s magnetic field, or that the incoming radiation distorted the field enough to become captured.  The former kind can happen deep inside the planet&#039;s field, the latter are generally out near the edges.  Particles in the field with enough energy to go deep into the polar region fields and encounter the atmosphere will be stopped by all that air they hit, and produce colorful auroras in the process.  This puts an upper limit on the energies of particles you will encounter in a radiation belt. &lt;br /&gt;
&lt;br /&gt;
Planetary radiation belts often have changing radiation conditions, both fluctuating with time and varying across space as you go in and out across magnetic field lines.  A given &amp;quot;shell&amp;quot; of field lines that reach the same altitude generally have close to the same intensity and spectrum of radiation within them, however.&lt;br /&gt;
&lt;br /&gt;
=== Earth ===&lt;br /&gt;
&lt;br /&gt;
[[File:Proton_energy_spectra_Van_Allen_belt.png|thumb|Typical proton energy spectra for the inner Van Allen belt for magnetic shells extending to various distances as measured in Earth radii from Earth&#039;s center&amp;lt;ref&amp;gt;Baker, D.N., Kanekal, S.G., Hoxie, V. &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;The Relativistic Electron-Proton Telescope (REPT) Investigation: Design, Operational Properties, and Science Highlights&amp;quot;. Space Science Reviews &amp;lt;b&amp;gt;217&amp;lt;/b&amp;gt;, 68 (2021). https://doi.org/10.1007/s11214-021-00838-3&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Earth has two radiation belts, known as Van Allen belts after their discoverer.  The inner belt consists mainly of protons with energies ranging up to 400 MeV.  These are created by cosmic rays &amp;amp;ndash; when a cosmic ray collides with the upper atmosphere, it can produce neutrons which can scatter out of the air and into space.  Being uncharged, neutrons pass unhindered through the Earth&#039;s magnetic field.  Free neutrons are unstable, however, and decay into protons and electrons with a 15 minute half life.  If this happens within magnetic field lines that loop out to about 0.2 to 2 Earth radii in altitude from the planet (or 1.2 to 3 Earth radii from Earth&#039;s center, using the standard method of measurement), the protons can become trapped.  This is what forms the inner belt.  &lt;br /&gt;
&lt;br /&gt;
The outer belt forms from electrons leaking in from the solar wind and accelerated by waves in the space plasma.  The outer belt is much more variable, and can change quickly based on space weather conditions.  It extends across field lines that loop out to about 3 to 10 Earth radii altitude (4 to 11 Earth radii from the Earth&#039;s center).&lt;br /&gt;
&lt;br /&gt;
Maximum dose estimates for both the inner and outer belt range from a dose of approximately 0.2 Gy/hour to 0.5 Gy/hour to individuals and equipment with 20 kg/m&amp;amp;sup2; of shielding&amp;lt;ref name=&amp;quot;Foelsche1963&amp;quot;&amp;gt;T Foelsche, &amp;quot;Estimates of radiation doses in space on the basis of current data&amp;quot;, Life Sci Space Res. 1963;1:48-94. PMID: 12056428. https://pubmed.ncbi.nlm.nih.gov/12056428/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Andreas Märki, &amp;quot;Radiation Analysis for Moon and Mars Missions&amp;quot;, International Journal of Astrophysics and Space Science &amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;(3): 16-26 (2020) &amp;lt;/ref&amp;gt;, although shielding of 250 kg/m&amp;amp;sup2; will reduce this to 0.05 Gy/hour.&lt;br /&gt;
&lt;br /&gt;
=== Jupiter ===&lt;br /&gt;
&lt;br /&gt;
[[File:Jupiter_radiation_environment.png|thumb|Radiation dose rate with distance from Jupiter&#039;s center, as measured in Jupiter radii&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;Podzolko, M.V.; Getselev, I.V. (March 8, 2013). [https://forum.nasaspaceflight.com/index.php?action=dlattach;topic=32688.0;attach=541277 &amp;quot;Radiation Conditions of a Mission to Jupiterʼs Moon Ganymede&amp;quot;]. International Colloquium and Workshop &amp;quot;Ganymede Lander: Scientific Goals and Experiments. IKI, Moscow, Russia: Moscow State University.&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Jupiter has one of the largest and strongest magnetic fields of any planet in the solar system.  Like that of Earth, it will trap particles from the solar wind and the decay products of cosmic neutrons.  However, what really sets Jupiter&#039;s radiation belts apart is what happens because of its moon, Io.  Io is extremely volcanic, and regularly erupts fountains of sulfur dioxide into space.  This gas is then ionized by ultraviolet sunlight, producing positively charged sulfur and oxygen ions.  These ions spread out to form the &amp;lt;i&amp;gt;Io plasma torus&amp;lt;/i&amp;gt;.  Electric currents within the torus, driven by Jupiter&#039;s rotation, accelerates ions and electrons to high speeds and can produce dangerous radiation.  Jupiter&#039;s radiation belts are not as well understood as those of Earth, but data suggests that the particle energies are higher than those of the Van Allen belts and that the doses can be around a thousand times as intense&amp;lt;ref&amp;gt;Roussos, E., Allanson, O., André, N. et al. &amp;quot;The in-situ exploration of Jupiter’s radiation belts&amp;quot;. &amp;lt;i&amp;gt;Experimental Astronomy&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;54&amp;lt;/b&amp;gt;, 745–789 (2022). https://doi.org/10.1007/s10686-021-09801-0&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;P. Kollmann, G. Clark, C. Paranicas, B. Mauk, E. Roussos, Q. Nénon, H. B. Garrett, A. Sicard, D. Haggerty, A. Rymer, &amp;quot;Jupiter&#039;s Ion Radiation Belts Inward of Europa&#039;s Orbit&amp;quot;, &amp;lt;i&amp;gt;JGR Space Physics&amp;lt;/i&amp;gt; Volume 126, Issue 4 (2021) https://doi.org/10.1029/2020JA028925&amp;lt;/ref&amp;gt;.&lt;br /&gt;
The radiation is most intense closer to Jupiter, reaching a maximum of over 300 Gy/hour near Amalthea and other inner moons, approximately 20 Gy/hour at Io, 12 Gy/hour at Europa, 10 Gy/day (0.4 Gy/hour) at Ganymede, and 0.4 Gy/day at Callisto&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; (all assuming 10 kg/m&amp;amp;sup2; shielding).  These doses are for the moon&#039;s orbits, presumably if you are on the moon the dose will be approximately halved (on average) because the moon will be shielding half the sky.  However, the interactions of the radiation with the moon&#039;s orbits is complicated, and generally one side (often the leading side) gets irradiated more than the other.  This suggests that a spacecraft for a Jupiter mission could benefit from directional shielding, pointing its thicker shielded cap in the direction from which more radiation is incident &amp;amp;ndash; although you would still probably want substantial shielding from all directions!&lt;br /&gt;
[[File:Dose_rate_at_Ganymede_and_Europa_with_shielding.png|thumb|Dose rate at Europa and Ganymede orbit for different amounts of shielding&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Other Planets ===&lt;br /&gt;
&lt;br /&gt;
All the planets in our solar system with a substantial magnetic field have radiation belts to some degree.  The best known outside of Earth and Jupiter are the radiation belts of Saturn, which were studied extensively by various probes, particularly the 13 year Cassini mission.  Saturn&#039;s belts are complex, with gaps due to absorption by its moons and rings and different sources and features in different regions&amp;lt;ref&amp;gt;N. André &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Identification of Saturn&#039;s magnetospheric regions and associated plasma processes: Synopsis of Cassini observations during orbit insertion&amp;quot;, Reviews of Geophysics Volume 46, Issue 4, RG4008 (2008) https://doi.org/10.1029/2007RG000238&amp;lt;/ref&amp;gt;.  Like Jupiter, Saturn&#039;s radiation belts are largely driven by a plasma torus, this time sources from water vapor escaping from the moon Enceladus although cosmic ray decay protons also have a contribution.  Saturn&#039;s rings block radiation that passes through them, so that the radiation belts end where the field lines pass through the rings separating the radiation into a belt outside the rings and one inside the rings.  Little work appears to have been done on estimating the dose that instruments, equipment, or people would accumulate when passing through the Saturn radiation belts.&lt;br /&gt;
&lt;br /&gt;
Compared to Earth, Saturn, and Jupiter very little is known about the belts of Uranus or Neptune.  Mercury, Venus, Mars, and most of the various giant moons have fields far weaker than that of Earth, and lack radiation belts.  Ganymede is an exception, having a small magnetosphere within Jupiter&#039;s powerful fields that has a modest trapped radiation belt&amp;lt;ref&amp;gt;M. G. Kivelson, K. K. Khurana, F. V. Coroniti, S. Joy, C. T. Russell, R. J. Walker, J. Warnecke, L. Bennett, C. Polanskey, &amp;quot;The magnetic field and magnetosphere of Ganymede&amp;quot;, Geophysical Research Letters Volume 24, Issue 17 Pages 2155-2158 (1997) https://doi.org/10.1029/97GL02201&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;M. G. Kivelson, J. Warnecke, L. Bennett, S. Joy, K. K. Khurana, J. A. Linker, C. T. Russell, R. J. Walker, C. Polanskey, &amp;quot;Ganymede&#039;s magnetosphere: Magnetometer overview&amp;quot;, Journal of Geophysical Research Planets Volume 103, Issue E9, Pages 19963-19972 (1998) https://doi.org/10.1029/98JE00227&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Relativistic Travel ==&lt;br /&gt;
&lt;br /&gt;
Space is not truly empty.  It is filled with a very diffuse plasma.  In between stars, this is called the interstellar medium (or ISM).  Within a star system, it is the solar wind.  The density of the plasma varies considerably depending on the environment, but is roughly one proton (and one electron) per cubic centimeter.&lt;br /&gt;
&lt;br /&gt;
if you are traveling between stars at relativistic speeds, from your standpoint you are not moving and the ISM is moving at, past, and through you at those relativistic speeds.  In essence, you have managed to turn the entire universe into a particle beam, and the parts in front of you are aimed right at you!&lt;br /&gt;
&lt;br /&gt;
Low relativistic particles are fairly easy to shield against.  A thin layer of just about anything will bring them to a stop.  And even if they do get to you, their main hazard is radiation burns to your skin because they cannot reach deep organs to cause radiation poisoning.  But as your speed increases, the particles will be hitting the front of your spacecraft faster and faster and they will penetrate more and more shielding material ... and more of you.  One estimate of the dose and penetration is shown below; at 50% of light speed the ISM particles will be passing all the way through your body and delivering dose to your bone marrow and central nervous system where the really bad radiation exposure stuff happens.  As you go faster and faster you need a thicker and thicker radiation shield in front of you to stop these particles&amp;lt;ref&amp;gt;Philip Lubin, Alexander N. Cohen, and Jacob Erlikhman, &amp;quot;Radiation Effects from the Interstellar Medium and Cosmic Ray Particle Impacts on Relativistic Spacecraft&amp;quot;, The Astrophysical Journal, 932:134 (16pp), 2022 June 20, https://doi.org/10.3847/1538-4357/ac6a50&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;Oleg G. Semyonov, &amp;quot;Radiation Hazard of Relativistic Interstellar Flight&amp;quot;, https://arxiv.org/pdf/physics/0610030; also published in Acta Astronautica Volume 64, Issues 5–6, March–April 2009, Pages 644-653 https://doi.org/10.1016/j.actaastro.2008.11.003&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
More details on the hazards of relativistic travel can be found in [[Interstellar_Medium_Shielding]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_unshielded_dose_rate.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_radiation_penetration_depth.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
The rate at which an unshielded individual will take radiation dose as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Stopping distance of protons in titanium and living tissue as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Extreme Astrophysical Environments and Phenomena ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of crazy stuff out there.  Stuff that often features extreme conditions and exotic physics that can result in high radiation environments.  Because people will not visit any of these sites in the near future, there is little urgency for quantifying the radiation hazards, in terms of dose or shielding.  So this section will be fairly high level, giving qualitative descriptions of the kinds of hazards that can be encountered.&lt;br /&gt;
&lt;br /&gt;
=== White Dwarfs ===&lt;br /&gt;
&lt;br /&gt;
A young white dwarf will be much less luminous than its parent star.  However, it will be much hotter with most of its radiated power in the ultraviolet and soft x-ray regions of the spectrum.  Radiation of this nature can be dangerous to unprotected skin, but then so is space so this feature is probably not much of a concern.  The shielding of even a space suit or thin spacecraft hull should suffice for protection.  As the white dwarf cools, both the luminosity and the proportion of its emitted heat as x-rays and ultraviolet drops.&lt;br /&gt;
&lt;br /&gt;
White dwarfs have magnetic fields ranging from between 0.2 T and 100 kT.  This is well above the field of Earth, which raises the possibility of strong radiation belts around these objects.&lt;br /&gt;
&lt;br /&gt;
Infalling matter from an accretion disk &amp;amp;ndash; possibly supplied by a closely orbiting companion &amp;amp;ndash; can radiate strongly in the ultraviolet and x-ray part of the spectrum as it spirals in.  Instabilities in the rate at which the accretion disk is heated can lead to significant changes in brightness and radiation from the disk in a process called a &amp;lt;i&amp;gt;dwarf nova&amp;lt;/i&amp;gt;.  As material fall on the white dwarf, it leads to a build up of material.  If hydrogen or helium from this accretion builds up sufficiently it can ignite as a wave of thermonuclear fusion engulfs the star, producing a &amp;lt;i&amp;gt;classical nova&amp;lt;/i&amp;gt; explosion.  If enough material builds up that the pressure causes fusion in the carbon and oxygen that makes up the majority of the white dwarf star, the entire star can be consumed in a &amp;lt;i&amp;gt;Type 1a supernova&amp;lt;/i&amp;gt; explosion.  In either case, intense x-rays and gamma rays will be produced, although in the latter case no star will remain after the explosion.  All such white dwarf stars with accretion disks are classified as various kinds of &amp;lt;i&amp;gt;cataclysmic variable&amp;lt;/i&amp;gt; stars.&lt;br /&gt;
&lt;br /&gt;
=== Neutron Stars ===&lt;br /&gt;
&lt;br /&gt;
Neutron stars are extreme radiation environments.&lt;br /&gt;
&lt;br /&gt;
Newly formed neutron stars are x-ray hot.  They cool down with time, and even when still hot their thermal emissions are but a small part of the radiation in their vicinities.  &lt;br /&gt;
&lt;br /&gt;
Neutron stars have magnetic fields on the order of 10 kT to 100 GT.  They are usually formed rotating at several Hz, but may spin up to nearly a kHz by accreting material and will eventually slow down over time if not accreting material.  Material falling onto a neutron star will hit with enough speed that it will emit x-rays and gamma rays.  The extreme fields of the neutron star channel the in-falling material down the magnetic field lines and onto the magnetic poles. This can lead to the x-ray source appearing to flash on and off when the pole is pointed toward or away from an observer.  This forms an &amp;lt;i&amp;gt;x-ray pulsar&amp;lt;/i&amp;gt;.  This effect should not be confused with the &amp;lt;i&amp;gt;radio pulsar&amp;lt;/i&amp;gt; that forms as the spinning field accelerates electrons in spiraling paths along its field lines to produce intense jets of radio waves that appear to pulse on an off as the beam spins past the observer.&lt;br /&gt;
&lt;br /&gt;
The neutron star accretion disk can also form an &amp;lt;i&amp;gt;astrophysical jet&amp;lt;/i&amp;gt;, a beam of intense particle radiation shooting out along the axis of rotation at nearly the speed of light.  Interactions among these particles and between the particles and any ambient material can create x-rays and gamma rays as well.&lt;br /&gt;
&lt;br /&gt;
The ejected shell of matter from the outer layers of the star that collapsed to form the neutron star may still be in the vicinity of a young neutron star.  As the field spins through this ionized matter, various processes create powerful currents, shock waves, and other plasma interactions that produce a variety of radiation.  This includes some of the most intense long-lived x-ray and gamma ray sources that can be observed from Earth.  It is likely that these same phenomena will also produce intense particle radiation.&lt;br /&gt;
&lt;br /&gt;
Neutron stars with the most extreme magnetic fields, of about 1 to 100 GT, are known as &amp;lt;i&amp;gt;magnetars&amp;lt;/i&amp;gt;.  At these magnetic field strengths, the magnetar becomes an extremely strong source of x-rays and gamma rays as its thermal emissions are scattered to higher energies by the field.  Some magnetars produce repeating pulses of even more extreme intensity soft gamma rays.  When strain builds up in a magnetar&#039;s crust, it can suddenly rupture to produce a star quake analogous to the way an earthquake relieves built up stress in the Earth&#039;s crust.  This produces an even more extreme burst of gamma rays.&lt;br /&gt;
&lt;br /&gt;
=== Black Holes ===&lt;br /&gt;
&lt;br /&gt;
An isolated stellar mass [[Black_Hole_Engineering|black hole]] is cold, quiescent, and lacking activity &amp;amp;ndash; radioactivity or otherwise.  The interesting stuff happens when the black hole is not isolated.&lt;br /&gt;
&lt;br /&gt;
Material attracted by the black hole&#039;s gravity will spiral around to form an accretion disk.  As the material falls deeper into the disk, it will be heated by the shear flow of the neighboring gas to produce intense thermal x-rays and gamma rays.  Up to approximately 5 to 40% of the mass-energy of infalling material can be radiated away, such that an actively eating black hole can be a source of intense radiation.  In addition, much as with a neutron star, the accretion disk can produce an astrophysical jet of intense particle radiation and associated x-ray and gamma ray emissions.&lt;br /&gt;
&lt;br /&gt;
The largest black holes known are the &amp;lt;i&amp;gt;supermassive black holes&amp;lt;/i&amp;gt;, one of which sits in the heart of every galaxy.  These behemoths can have accretion disks made of many stars and their associated solar systems at once, all of which have been torn to pieces and are spinning down the drain of oblivion.  The most active supermassive black holes are quasars, which can consume between ten and a thousand suns worth of material a year.  These are the brightest known objects in the universe, and are certain to be some of the most extreme persistent radiation environments in existence.&lt;br /&gt;
&lt;br /&gt;
=== Supernovas ===&lt;br /&gt;
&lt;br /&gt;
If you are near a supernova, space radiation is probably one of the smaller of your concerns.  However, core collapse (or Type II) supernovas are notable in being one of the only phenomena known that can produce dangerous levels of neutrino radiation.  Neutrinos are normally so penetrating that they go through everything without significant interactions.  However, the core collapse of Type II supernovas makes neutrinos in such prodigious quantities that enough of them can interact and cause radiation sickness and death within approximately the distance of the inner solar system&amp;lt;ref&amp;gt;[https://what-if.xkcd.com/73/ R. Munroe, &amp;quot;Lethal Neutrinos&amp;quot;, xkcd what if &amp;lt;b&amp;gt;73&amp;lt;/b&amp;gt; (2013)]&amp;lt;/ref&amp;gt;.  Core collapse supernovas also often leave behind neutron stars (see above), and the young rapidly rotating neutron star in the nebula formed from the supernova remains will whip up some really nice particle, x-ray, and gamma ray radiation as well.&lt;br /&gt;
&lt;br /&gt;
Supernova shock waves, when the expanding shell of former star plows into the interstellar medium, or into former shells of matter ejected from the star, are thought to be one of the primary sources of galactic cosmic rays.  Again, if you are in the shock wave of a supernova you&#039;ll have much more immediate concerns than your radiation dose, but that dose is going to be very high anyway.&lt;br /&gt;
&lt;br /&gt;
== Artificial Radiation Sources ==&lt;br /&gt;
&lt;br /&gt;
The main focus of this article is on natural sources of radiation.  But if you expect to operate in space you will also need to consider common artificial radiation sources.  Many spacecraft and other space infrastructure are expected to be powered by fission or fusion reactors, or to use fission or fusion propulsion.  All of these will produce copious amounts of [[Nuclear_radiation|nuclear radiation]] in the form of energetic neutrons, gamma rays, and the emissions of radioactive isotopes produced through fission or neutron capture.  Without an atmosphere to attenuate the radiation produced, high power radiation sources can have an effect over a much larger distance than a similar unshielded source on Earth.  This will produce a hostile radiation environment that will require large exclusion zones or shielding.&lt;br /&gt;
&lt;br /&gt;
In addition, space conflict scenarios are likely to use [[Particle_Beam_Weapons|particle beam weapons]], [[Lasers_and_the_electromagnetic_spectrum#Hard_x-rays|x-ray or gamma-ray]] [[Laser_Weapons|lasers]], and nuclear explosives.  All of these produce radiation as a primary effect or side effect of their operation.&lt;br /&gt;
&lt;br /&gt;
Nuclear reactors and explosions in the vicinity of a planet with a magnetic field can make artificial radiation belts that persist for days to years (depending on the altitude), and can severely damage electronics operating within or passing through the belt&amp;lt;ref name=Pieper1962&amp;gt;[https://secwww.jhuapl.edu/techdigest/content/techdigest/pdf/APL-V02-N02/APL-02-02-Pieper.pdf G. F. Pieper, “The Artificial Radiation Belt”, APL Technical Digest (1962)]&amp;lt;/ref&amp;gt;&amp;lt;ref name=Ringle1964&amp;gt;[https://apps.dtic.mil/sti/pdfs/AD0608784.pdf John C. Ringle, Ludwig Katz, and Don F. Smart, &amp;quot;Electron and Proton Fluxes in the Trapped Radiation Belts Originating From an Orbiting Nuclear Reactor&amp;quot;, Air Force Surveys in Geophysics, Report Number AD0608784 (1964)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Protection and Mitigation ==&lt;br /&gt;
&lt;br /&gt;
There are several ways to avoid problems with space radiation.  If the thing you are sending into space does not have people or other living things on it, the usual preferred method is to design it to just tough out the radiation.  Space rated electronics might not be as fast or capable as normal consumer electronics, but they can tolerate much larger doses.  Space rated electronics can continue to operate at doses exceeding several thousand Gy, compared to tens of Gy for the usual things you pick up from Best Buy.&lt;br /&gt;
&lt;br /&gt;
But if you need to have a person on your spacecraft, it is often not possible to choose people that have increased radiation tolerance.  Sure, in a post-human setting where everyone is engineered or one where AI are considered people, you could do this.  But if you are stuck with normally evolved &amp;lt;i&amp;gt;Homo sapiens&amp;lt;/i&amp;gt; you&#039;re going to want to limit them to well less than a Gy if you want them to be mission effective and to avoid health problems when they get back home.  For the Apollo moon mission, the method used was to go fast.  Fly through the Van Allen belts in short enough time that the astronauts didn&#039;t pick up too much dose, don&#039;t spend so long in space that galactic cosmic rays are a concern, and gamble that in your short time in space a solar particle event doesn&#039;t come by and give your crew a fatal dose.  This latter was a very real possibility.  In August 1972 a massive solar particle event swept past Earth&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Fortunately, this was between the April 1972 Apollo 16 mission and the December 1972 Apollo 17 mission and no one was outside of Earth&#039;s magnetosphere at the time.  Any astronauts who were moonwalking during the event could have received a fatal dose, and even inside of the Apollo capsule they could have been sickened.&lt;br /&gt;
&lt;br /&gt;
Medical techniques could be used to mitigate the damage of radiation exposure, including radical scavenger medication (to be taken immediately before exposure), taking anti-oxidant pills (which should be kept up continuously for as long as the risk persists), cytokenes (which might help with immune and blood disorders due to radiation exposure), and cell transplants to replace quickly dividing cell tissues killed by the radiation&amp;lt;ref&amp;gt;[https://pubmed.ncbi.nlm.nih.gov/12959125/ Todd P. Space radiation health: a brief primer. Gravit Space Biol Bull. 2003 Jun;16(2):1-4. PMID: 12959125.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Passive Shielding ===&lt;br /&gt;
&lt;br /&gt;
But maybe you want something more sure than trying to avoid or tough out the radiation.  Shielding is the usual answer.  This usually involves putting layers of stuff around your spacecraft to block the radiation before it gets to you.  Or at least around the parts of the spacecraft that have stuff that you want to protect.  In the descriptions of the various kinds of space radiation, we have tried to give an idea of how much shielding you need to reduce the dose (or dose rate) to whatever you decide is an acceptable level.  Particle radiation is best stopped with hydrogen rich stuff or at least light elements because this reduces the radiation cascades that make showers of secondary particles.  X-ray or gamma radiation, on the other hand, is best stopped with heavy elements &amp;amp;ndash; so you might want to try to reduce the particle radiation as much as possible with shielding on the outside before it gets to the heavy metal photon shielding layer.  The problem with shielding is that it is heavy.  With anything like today&#039;s rocket technology, that makes it prohibitive to have much shielding beyond a basic spacecraft structural hull.  Any shielding can help some by screening out the lower energy particles, and radiation environments with lower energy particles (such as planetary radiation belts or solar particle events) might be feasible to fully shield with reasonable advances in rocketry capability.  The high energy cosmic rays, however, are a significant challenge and it may be necessary to tolerate some degree of elevated cosmic ray dose for interplanetary trips if the alternative is so much shielding that you can&#039;t go at all.&lt;br /&gt;
&lt;br /&gt;
=== Active Shielding ===&lt;br /&gt;
&lt;br /&gt;
There is one other kind of shielding, however.  It is called active shielding.  It uses electric or magnetic fields or both to reduce the flux of radiation reaching the spacecraft.  No active shielding can stop x-rays or gamma rays.  These are not affected by electric or magnetic fields.&lt;br /&gt;
&lt;br /&gt;
Active shielding is attractive because it does not cause secondary radiation.  However, it will mainly block off particle radiation with energies below some particular threshold while letting the higher energy particles through.  Note that this is similar to the effect of passive shielding as well, as it also stops lower energy particles while letting the higher energy ones through.  In this way it is possible that active shielding could be developed that would protect you from solar particle events and planetary radiation belts but which would still let enough of the higher energy galactic cosmic rays through to be a concern.&lt;br /&gt;
&lt;br /&gt;
Active shielding usually uses power, which will need to be supplied by your spacecraft.  Active shielding also requires mass, in the form of various structures around the spacecraft that create the needed fields as well as equipment for refrigeration and high voltage and other such details.  The hope is that active shielding will end up less massive than passive shielding for a given amount of protection.  But while there is little room for technological advances to make much difference in passive shielding mass, it is quite possible that future advances could make active shielding both less massive and more protective.&lt;br /&gt;
&lt;br /&gt;
==== Electrostatic Shielding ====&lt;br /&gt;
&lt;br /&gt;
To protect with electric fields, you need to charge your spacecraft up to a high enough positive voltage that the positively charged particle radiation is repelled from the spacecraft and cannot reach it.  In the above descriptions of the sources of different kinds of particle radiation, at least some approximation of the energy spectrum of the particles is given, with the energy in electronvolts, or eV.  One keV is a thousand eV, one MeV is a million eV, and a GeV is one billion eV.  A proton can be stopped from getting to the spacecraft if the voltage (in volts) is higher than the particle energy in eV.  So if you want to stop a GeV proton, you need to charge your spacecraft up to a billion volts (or a gigavolt, to use SI prefixes).  Ions will be stopped by a voltage of their energy in eV divided by their electric charge.  So a fully ionized manganese nucleus with charge +25 with an energy of a GeV would be blocked with a spacecraft voltage of 1,000,000,000/25 = 40,000,000 volts.&lt;br /&gt;
&lt;br /&gt;
At a gigavolt, you&#039;ll be stopping more than half of the galactic cosmic rays, and nearly all of the radiation from planetary radiation belts and solar particle events.  You don&#039;t necessarily need a gigavolt - the peak of the galactic cosmic ray spectrum is around 300 megavolts or so and that will also block nearly all harm from solar particle events and planetary radiation belts.&lt;br /&gt;
&lt;br /&gt;
However, there are difficulties with this option.  Now electrons in the solar wind or ISM are attracted to your spacecraft rather than repelled.  And they&#039;ll gain an energy in eV equal to the voltage on your spacecraft when they hit it.  At several hundred megavolts, this will create large amounts of penetrating gamma rays that can irradiate you even though you stopped most of the protons and ions.  Various ways have been proposed to keep the electrons out.  Perhaps you could have an outer shell with a potential of minus several thousand volts, and an inner shell of positive a few hundred megavolts.  The outer shell repels the electrons, and the ions that get through are then kept out by the inner shell voltage.  This has the disadvantage of immense forces between the two charged shells which could cause catastrophic failure if not carefully and actively balanced.  Some estimates of the power draw to maintain an electrostatic shield is around 60 - 100 GW&amp;lt;ref name=&amp;quot;Mechmann2019&amp;quot;&amp;gt;Claire Mechmann, &amp;quot;Analysis of Proposed Active Radiation Shielding Design Concept for Spacecraft&amp;quot; (2019) Thesis, College of Engineering and Science of Florida Institute of Technology&amp;lt;/ref&amp;gt;.  Improved methods that lower the power draw will likely be necessary for electrostatic shielding to be practical.&lt;br /&gt;
&lt;br /&gt;
But perhaps actually stopping the space radiation ions is not just too ambitious but also unnecessary.  After all, what really matters is that the radiation doesn&#039;t get to you, not that it is stopped.  If you are repelling the ions, any that isn&#039;t coming at you straight on will also be pushed off to the side a little bit.  If enough of then get pushed away from you by a sufficient angle, maybe most of the particles will just miss you?&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;Ram K. Tripathi, John W. Wilson, and Robert C. Youngquist, &amp;quot;Electrostatic Active Radiation Shielding - Revisited&amp;quot;, 2006 IEEE Aerospace Conference, Big Sky, MT, USA, 2006, pp. 9 pp.-, doi: 10.1109/AERO.2006.1655760.&amp;lt;/ref&amp;gt;  That&#039;s the idea behind a lot of the more current (2024) ideas for electrostatic shielding.  These designs can use smaller electrodes charged to a lower overall voltage.  You&#039;re still generally in the tens or hundreds of megavolts so you still have to deal with a lot of high voltages, you still need to supply electric power, and there are still concerns with space electrons discharging the shields and producing high energy radiation to affects the spacecraft.  But deflection rather than absolute protection seems to be a more feasible option.  One proposal&amp;lt;ref&amp;gt;Ram K. Tripathi, &amp;quot;Meeting the Grand Challenge of Protecting Astronaut’s Health: Electrostatic Active Space Radiation Shielding for Deep Space Missions&amp;quot;, NASA NIAC 2011 Supported Study, Document ID 20160010094 https://ntrs.nasa.gov/citations/20160010094&amp;lt;/ref&amp;gt; shows significant reduction even in high energy particle flux by using large electrodes in the shape of spheres or intersecting toroids made of a gossamer material that self-inflates once charged up (allowing it to be stowed and deployed as needed).&lt;br /&gt;
&lt;br /&gt;
Improved computational techniques have allowed for rapid testing of shield concepts&amp;lt;ref name=&amp;quot;Fry2020&amp;quot;&amp;gt;D. Fry, M. Lund, A. A. Bahadori, R. Pal. Chowdhury, L. Stegeman, and S. Madzunkov, &amp;quot;Active Shielding Particle Pusher (ASPP): Charged-Particle Tracking Through Electromagnetic Fields&amp;quot;, NASA/TP–2020–5002408 https://ntrs.nasa.gov/citations/20205002408&amp;lt;/ref&amp;gt;, allowing for more efficient and effective designs for the same voltage.  An array of positively charged plates and negatively charged rods held at a potential of several MV&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;Rajarshi Pal Chowdhury, Luke A. Stegeman, Matthew L. Lund, Dan Fry, Stojan Madzunkov, and Amir A. Bahadori, &amp;quot;Hybrid methods of radiation shielding against deep-space radiation&amp;quot;, Life Sciences in Space Research, Volume 38, 2023, Pages 67-78, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2023.04.004.&amp;lt;/ref&amp;gt; at about 15 MV potential difference it was predicted that the dose from a severe SPE could be reduced by approximately 30% to 50% over shielding alone.  With an approximately 30 MV potential difference, on the order of 5% to 10% reduction in the dose from galactic cosmic rays at solar minimum was predicted over shielding alone.  At the solar maximum, the difference even for 30 MV was negligible.&lt;br /&gt;
&lt;br /&gt;
In addition, the power loss could be drastically reduced by using porous grids rather than solid electrodes.  These allow the majority of the neutralizing particles to simply pass through rather than interact and discharge the electrodes.  Such methods are reported to reduce the power requirement to approximately 100 Watts&amp;lt;ref&amp;gt;https://arstechnica.com/science/2024/03/shields-up-new-ideas-might-make-active-shielding-viable/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
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[[File:Elctrostatic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
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[[File:Electrostatic_active_shielding_2.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
One proposed design for a deployable elctrostatic shield&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, using thin conductive &amp;quot;balloons&amp;quot; that &amp;quot;inflate&amp;quot; into spheres once charged.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Geometry optimized electrostatic shield design with negatively charged rods and positively charged plates&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Magnetic Shielding ====&lt;br /&gt;
&lt;br /&gt;
A planet&#039;s magnetic field can keep most of the cosmic rays and solar particle events away.  Why can&#039;t an artificial magnetic field around a spacecraft do the same for the spacecraft?  It is easy enough to make a magnetic field, simply pass an electric current through a loop of wire, or several stacked loops of wire.&lt;br /&gt;
&lt;br /&gt;
The main issue here is that planets are big.  So they have big magnetic fields.  Not necessarily strong fields, but fields that extend over a huge volume of space.  This gives particles the room they need to make big sweeping spirals that can be caught by the field lines.  Spacecraft are smaller, so their fields are smaller.  Thus, the spacecraft&#039;s field has to be stronger in order to force the particles on tighter spirals small enough to not just whack into the spacecraft anyway.  &lt;br /&gt;
&lt;br /&gt;
Living things start to experience unpleasant sensations in fields as small as approximately 0.5 T under everyday situations; high magnetic fields would probably be quite disorienting.  To keep the field less than the regulatory occupational limit of 0.2 T, you would use methods to cancel out the field in the crew habitation area.  One way to do this would be to put a smaller current loop around the inhabited part of the spacecraft with current running in the opposite direction to cancel out the field produced by the primary loops in that small region, which would let you have much larger fields inside the loop and hence a smaller loop.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t generate a strong enough and large enough field to get magnetic mirroring of the particles away from your spacecraft, maybe you can re-direct them someplace less hazardous?  The magnetic fields will funnel incoming radiation toward the poles.  It may be possible for a moderate active shielding field to send the radiation into polar passive shields so that you can neglect the passive shielding on the rest of the spacecraft.&lt;br /&gt;
&lt;br /&gt;
Other geometries than a simple wire loop have been proposed&amp;lt;ref&amp;gt;P. F. McDonald and T. J. Buntyn, &amp;quot;Space Radiation Shielding with the Magnetic Field of a Cylindrical Solenoid&amp;quot;, Technical note R-203, Nuclear and Plasma Physics Branch, Research Projects Laboratory, George C. Marshall Space Flight Center (1966) https://ntrs.nasa.gov/api/citations/19660030401/downloads/19660030401.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;R. Battiston, W.J. Burger, V. Calvelli, R. Musenich, V. Choutko, V.I. Datskov, A. Della Torre, F. Venditti,&lt;br /&gt;
C. Gargiulo, G. Laurenti, S. Lucidi, S. Harrison, and R. Meinke, &amp;quot;ARSSEM Active Radiation Shield for Space Exploration Missions&amp;quot;, Final Report ESTEC Contract N° 4200023087/10/NL/AF : “Superconductive Magnet for Radiation Shielding of Human Spacecraft” (2012) https://arxiv.org/abs/1209.1907 https://www.researchgate.net/publication/265945847_Active_Radiation_Shield_for_Space_Exploration_Missions&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;David L. Chesny, George A. Levin, Lauren Eastberg Persons, and Samuel T. Durrance, &amp;quot;Galactic Cosmic Ray Shielding Using Spherical Field-Reversed Array of Superconducting Coils&amp;quot;, Journal of Spacecraft and Rockets, Published Online:18 May 2020 https://doi.org/10.2514/1.A34710&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;Paolo Desiati and Elena D&#039;Onghia, &amp;quot;CREW HaT: A Magnetic Shielding System for Space Habitats&amp;quot;,  	arXiv:2209.13624 [physics.space-ph] https://doi.org/10.48550/arXiv.2209.13624&amp;lt;/ref&amp;gt;.  One study&amp;lt;ref&amp;gt;Kristine Ferrone, &amp;quot;Active Magnetic Radiation Shielding for Long-Duration Human Spaceflight&amp;quot; (2020). The University of Texas MD Anderson Cancer Center UTHealth Graduate School of Biomedical Sciences Dissertations and Theses (Open Access). 1019. https://digitalcommons.library.tmc.edu/utgsbs_dissertations/1019&amp;lt;/ref&amp;gt; looked at placing large solenoids, current toruses, or a &amp;quot;racetrack&amp;quot; (stretched torus) around the spacecraft and found that fields of 7 T managed to cut the dose for a trip from Earth to Mars in half.&lt;br /&gt;
&lt;br /&gt;
Magnetic shielding would almost certainly use superconductors to carry the electric currents.  Paying the power cost to keep modern high temperature superconductors at low enough temperatures to remain superconductive is far lower than the power cost of trying to run high currents through copper wires.  As long as refrigeration was maintained, the electric current would flow indefinitely without resistance and the field would remain at full strength.&lt;br /&gt;
&lt;br /&gt;
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[[File:Unconfined_FRC_magnetic_active_shielding.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:racetrack_magnetic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
A spacecraft shielded with an unconfined magnetic field, created by two simple current loops (green) with the resulting magnetic field shown in magenta.  The inner current loop cancels the field of the outer loop in the vicinity of the spacecraft, yet allows a net magnetic dipole moment for deflection of incoming particles.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
A spacecraft with the magnetic shield entirely confined inside a structure (in this case, the design is known as the &amp;quot;racetrack&amp;quot; configuration)&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Electric currents are shown in green, the magnetic field in magenta, and an example track of a radiation particle is in red.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Magnetic_shielding_Halback_Array.png|500 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=500&amp;gt;&lt;br /&gt;
A spacecraft with a Halbach array for a shield.  A Halbach array is a sequence of magnets each rotated by 90 degrees from the previous, so that their fields add on one side and cancel on the other.  By making the field cancel in the interior of the Halbach ring, the habitation module can be kept relatively field-free.  The magnetic fields are shown in magenta and the current loops in green.  Desiati and D&#039;Onghia&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; estimate that a practical design could cut the dose from of 10 MeV protons by approximately 90% and 100 MeV protons by approximately 70% (dose from GeV protons would be essentially unchanged).&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Plasma Shielding ====&lt;br /&gt;
&lt;br /&gt;
Plasma shielding uses a combination of electric and magnetic fields to block incoming radiation.  It typically relies on a strong electric field to stop or deflect incoming protons and ions.  But to prevent discharging by the ambient space plasma it uses a magnetic field to confine electrons in an artificial radiation belt outside the spacecraft.  The trapped electrons screen the high positive charge of the spacecraft from the environmental space plasma so that it is net electrically neutral, and the strong magnetic field prevents electrons from moving in toward the spacecraft&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;Richard H. Levy and Francis W. French, &amp;quot;The Plasma Radiation Shield: Concept, and Applications to Space Vehicles&amp;quot;, NASA CR-61176, October 9, 1967. https://ntrs.nasa.gov/api/citations/19670029898/downloads/19670029898.pdf&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In order to trap electrons in a high electric field, the magnetic field lines need to be everywhere perpendicular to the electric field lines anywhere that the electrons are present.  Because the electric field lines start on the hull and radiate outward, and because magnetic field lines can never start or end but must either form closed loops or extend to infinity, this restricts the shielded structure to the topology of a torus &amp;amp;ndash; basically, it needs to have a hole in the middle for the magnetic field lines to go through.&lt;br /&gt;
&lt;br /&gt;
Plasma shielding has not been investigated as extensively as electrostatic or magnetic shielding.  Possible issues that could limit it include the kinds of magnetic plasma instabilities that make fusion energy difficult and power loss caused by discharging the electric field when neutral atoms are ionized,  The latter problem means that ordinarily insignificant leaks or outgassing from the spacecraft could cause unsustainable power draws.  And using any kind of thruster near the protected area while the shield is on could discharge the shield in short order.  Work in the 1960&#039;s suggested that potentials on the order of several tens of MV could serve to shield a spacecraft against SPEs&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The difficulty of reaching this potential has discouraged further work on plasma shields.&lt;br /&gt;
&lt;br /&gt;
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[[File:Plasma_shield.png|1100 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=1100&amp;gt;&lt;br /&gt;
A habitation module with a plasma shield&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The section is in the shape of a torus, as is necessary for plasma shielding but which also conveniently allows spin gravity.  Superconductive cables under the hull hull carry high electric currents (shown in green) which make a magnetic field (shown in magenta) that cancels in the interior but adds outside the ring.  The fields confine a cloud of electrons (shown in yellow) outside of the habitat.  The habitat itself carries a high positive electric charge; the electric field is shown in cyan and extends from the hull into the electron cloud but does not penetrate past the electron cloud.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modifying the Environment ===&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t keep the radiation away, and you can&#039;t tolerate it, maybe you can get rid of it?  There have been proposals to drain Earth&#039;s Van Allen belts, knocking the trapped particles out either with high voltage tethers or with very low frequency radio waves.  Such tricks could also potentially work around other planets, for example to allow explorers to safely explore some of the Jovian moons.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
&lt;br /&gt;
The primary concern from space radiation is the [[Nuclear_radiation#Effects_of_radiation|dose it causes to people and electronics]].  High doses of radiation in a short time can cause [[Nuclear_radiation#Acute|acute radiation syndrome]], which can sicken and kill over time scales ranging from a few weeks to a few minutes depending on the dose.  Prolonged exposure to elevated dose of radiation can cause [[Nuclear_radiation#Chronic|chronic effects]], most notably an overall increase to lifetime cancer risk.  [[Nuclear_radiation#Electronics_effects|Electronics can also be affected]], ranging from temporary glitches to errors requiring resetting the system to failure of the electronics.&lt;br /&gt;
&lt;br /&gt;
Radiation associated with space plasma, such as solar particle events or many planetary radiation belts, can also cause problems when they charge a spacecraft.  This can lead to issues with damaging electric discharges and interfere with some forms of propulsion, such as ion or plasma thrusters.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Habitation]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3834</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3834"/>
		<updated>2026-04-07T05:34:06Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Alcubierre warp interactions with light and matter */&lt;/p&gt;
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Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: What the?  The energy distribution is symmetric!  How does the drive know which way to go?  There must be significant contributions of other components of the stress-energy tensor, and those have got to be asymmetric along the forward/backward axis.  Check this when I get time.&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  What happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes (will expand on later): Santiago, Schuster, and Visser&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;J. Santiago, S. Schuster, and M. Visser, &amp;quot;Generic warp drives violate the null energy condition&amp;quot;, Physical Review D &amp;lt;b&amp;gt;105&amp;lt;/b&amp;gt;, 064038 (2022) https://doi.org/10.1103/PhysRevD.105.064038&amp;lt;/ref&amp;gt; dispute claims that the Lentz drive satisfies the energy conditions, noting that everywhere positive energy density in one frame of reference is insufficient to establish that the energy density is positive in all reference frames; knowledge of the Cauchy stress tensor is also needed.  They show that any generic warp drive will violate the strong energy condition, null energy condition, and weak energy condition.&lt;br /&gt;
&lt;br /&gt;
Santiago, Schuster, and Visser&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; also claim the Lentz drive is a subset of the Fell-Heisenberg drive.&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes: vanishing momentum everywhere.  Yet the energy occupies regions where the shift vector is varying rapidly.  The lack of momentum means that the energy will not move to keep up with the differential expansion and movement of the spacetime.  As a consequence, at later times the energy will have a different distribution than what is necessary to maintain the given warp configuration; exact time evolution is not solved but likely leads to collapse of warp bubble.&lt;br /&gt;
&lt;br /&gt;
First example I&#039;ve seen yet with a non-zero ADM mass.&lt;br /&gt;
&lt;br /&gt;
Natário zero expansion drive is divergenceless; the Fell-Heisenberg drive is irrotational.  Opposite choices of the typical decomposition of a vector field here!&lt;br /&gt;
&lt;br /&gt;
Despite the introduction discussing warp drive configurations that satisfy the various energy conditions, the configurations described in the paper are shown to locally violate the weak and strong energy conditions.  Nonetheless, the energy density is still &amp;lt;i&amp;gt;mostly&amp;lt;/i&amp;gt; positive.  Santiago, Schuster, and Visser&#039;s&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; work shows claims that the various energy conditions must still be violated by this warp drive; to not violate these, energy density must be positive in all reference frames not just those of the co-moving observer.&lt;br /&gt;
&lt;br /&gt;
The energy needed to form a Fell-Heisenberg drive is about 10,000 times less than the mass-energy of our sun.  Or only about half the mass-energy of Jupiter.  A significant improvement over other proposed drives.&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/i&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Railguns&amp;diff=3833</id>
		<title>Railguns</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Railguns&amp;diff=3833"/>
		<updated>2026-04-01T02:53:33Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Exploding railguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Naval_Electromagnetic_Railgun.png|thumb|General Atomics Electromagnetic Railgun prototype.]]&lt;br /&gt;
[[File:EMRG_prototype.png|thumb|BAE Systems Electromagnetic Railgun prototype.]]&lt;br /&gt;
[[File:Electromagnetic_gun_fire.jpg|thumb|High speed projectile fired from a railgun.]]&lt;br /&gt;
You have probably heard of railguns.  They are commonly depicted as some kind of fancy high-tech gun that can shoot its bullets really, really fast.  But what are they, really?  And what can they actually do?  Well, let&#039;s find out! &lt;br /&gt;
&lt;br /&gt;
A railgun is a kind of [[Electromagnetic_guns|electromagnetic gun]], and has the various properties common to electromagnetic guns.  Of all the electromagnetic guns, it is the most mature technology, with many research projects that have progressively made railguns more and more capable.  There are several efforts now underway among various nations (as of 2024) to build fieldable railguns.  Railguns are also the best known of the electromagnetic guns, and have appeared in many works of fiction.  And their simplicity makes them one of the easiest electromagnetc guns to understand how they work.&lt;br /&gt;
&lt;br /&gt;
Fundamentally, a railgun is a projectile weapon that uses the magnetic forces of high electric currents to push a projectile between two rails.  And yes, this does potentially let the railgun shoot out stuff that goes very fast.  And because it only uses electricity, you can get away from funky chemistry stuff like powders and primers.  But railguns have several engineering challenges which, while perhaps not insurmountable, are issues which will need to be addressed.  The high speed and electric arcing can lead to excessive rail wear.  You need to [[Energy_Storage|store large amounts of energy]], and then shape that energy to produce pulses of extreme currents.  And the magnetic energy stored in the rails limits the efficiency of railguns compared to some other kinds of launch systems.&lt;br /&gt;
&lt;br /&gt;
== Working principles ==&lt;br /&gt;
&lt;br /&gt;
An electric current creates a magnetic field that circulates around it.  If you have two parallel conductors carrying current in opposite directions, they both produce a field that points in the same direction between them, amplifying the field in that direction (likewise, outside the two wires the fields point in opposite directions making the field weaker there and causing it to fall off faster than the field from a single wire).&lt;br /&gt;
&lt;br /&gt;
A magnetic field exerts a force on any electric currents going through it.  The force is in the a direction perpendicular to both the magnetic field and the current, and is proportional to both.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Amperes_circuit_law.png|426 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Field_from_parallel_wires.png|426 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Lorentz_force_current_magnetic.png|166 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=426&amp;gt;&lt;br /&gt;
The magnetic field (magenta) circulating around a cross sectional plane perpendicular to the direction of an infinite line of current (green).&lt;br /&gt;
&amp;lt;td width=426&amp;gt;&lt;br /&gt;
The magnetic field (magenta) circulating around a cross sectional plane perpendicular to the direction of two infinite line of current in the opposite directions (green).&lt;br /&gt;
&amp;lt;td width=166&amp;gt;&lt;br /&gt;
The force on a current due to a magnetic field.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The basic idea for building a railgun is to take two parallel conductive rails.  Short the two rails with a conductive projectile near the breach.  Apply a pulse of very high current, that will run down one rail, through the projectile, and back up the other rail.  The current-carrying parts of the rail make a high magnetic field between them.  This field pushes on the current flowing through the projectile, which launches it down the rail.  As long as the projectile shorts the two rails, it experiences the force and is accelerated faster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Railgun_simplified.png|426 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=426&amp;gt;&lt;br /&gt;
A simplified diagram showing the workings of a railgun.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The magnetic field can be enhanced if the railgun uses a ferromagnetic barrel around its rails.  This in turn will increase the force on the projectile and improve the railgun efficiency and performance.  However, for most practical applications (including weapons use), the field between the rails is far above the saturation field of any known ferromagnet, such that using a ferromagnet only serves to decrease the efficiency.&lt;br /&gt;
&lt;br /&gt;
The overarching requirement of extreme currents to provide both the magnetic field and propulsive force combined with a largely low resistance design using highly conductive rails and a projectile mean that railguns are engineered to be extremely high current but relatively modest voltage devices.  The currents regularly reach hundreds of kiloamperes (kA) to megaamperes (MA) with voltages in the low kilovolts (kV) &amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt; S. G. Tatake, K. J. Daniel, K. R. Rao, A. A. Ghosh, and I. I. Khan, &amp;quot;Railgun&amp;quot;, Defense Science Journal, Vol 44, No 3, July 1994, pp 257-262 https://web.archive.org/web/20171111205554/http://publications.drdo.gov.in/ojs/index.php/dsj/article/view/4179/2439&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;A. E. Zielinski, M. D. Werst, J. R. Kitzmiller, &amp;quot;Rapid Fire Railgun For The Cannon Caliber Electromagnetic Gun System&amp;quot;, 8th Electromagnetic Launch Symposium, April 1997 https://repositories.lib.utexas.edu/items/6e9f0b8e-2e21-4bba-a42d-c4e664af0e1b , A. E. Zielinski and M. D. Werst, &amp;quot;Cannon Caliber Electromagnetic  Launcher&amp;quot;, IEEE Transactions on Magnetics, Vol. 33, No. 1, January 1997, pages 630-635 DOI: [https://ui.adsabs.harvard.edu/link_gateway/1997ITM....33..630Z/doi:10.1109/20.560087 10.1109/20.560087] Bibcode:[https://ui.adsabs.harvard.edu/abs/1997ITM....33..630Z 1997ITM....33..630Z].&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;wired2010&amp;quot;&amp;gt;Spencer Ackerman, &amp;quot;Video: Navy’s Mach 8 Railgun Obliterates Record&amp;quot;, Wired, December 10, 2010 https://web.archive.org/web/20140111212221/http://www.wired.com/dangerroom/2010/12/video-navys-mach-8-railgun-obliterates-record/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Sadly, a railgun generally will not crackle with electric arcs when it is charging up.  These arcs would short the circuit between the rails, drawing power without any benefit and preventing current from getting to the projectile.&lt;br /&gt;
&lt;br /&gt;
=== The projectile ===&lt;br /&gt;
&lt;br /&gt;
A railgun projectile will need to make good electrical contact with the rails as it slides.  It will also need to have good aerodynamic properties and terminal performance.  Because these two requirements are often at odds, a common design for high speed railguns is to use a light-weight conductive sabot, often made of aluminum (carbon fiber has also been proposed).  The sabot holds the projectile while maintaining electrical contact, and is the actual thing being pushed.  Once the sabot leaves the rails, it falls away to allow the projectile to continue down-range in free flight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Hypervelocity_projectile.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;BAE Systems railgun hypervelocity projectile, with (left) and without (right) its sabot.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Railgun_projectile_1.jpg|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Railgun_projectile_2.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2&amp;gt;Some designs for railgun rails, sabots, and projectiles.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Railgun_projectile_sabot_separation_2.jpg|550 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=550&amp;gt;The sabot separates from a hypervelocity railgun dart immediately after launch.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Because the sabot leaves with the same speed as the primary projectile, and can often have a non-negligible mass, there is a risk of the sabot traveling down-range for some distance and causing unintended damage.&lt;br /&gt;
&lt;br /&gt;
It is common for railgun projectiles to be long, aerodynamic darts with fins for stabilization and possibly guidance.  Because they are often designed to be shot at hypersonic speeds, they will often take the form of a long-rod penetrator, like an anti-tank APFSDS shot.  For these hypersonic rounds, the kinetic energy of the round is likely to be larger than the chemical energy released by any explosive warhead, and consequently they are likely to forgo a warhead and let the energy of their impact do their exploding for them.  However, there are other options that have been considered.  For example, shrapnel rounds where the projectile is fused to release a swarm of small sub-projectiles (generally made of a dense material such as tungsten) have been designed and may be useful for defense against drones, missiles, and aircraft.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:HVP_shrapnel_separation.png|1000 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;A bursting charge disperses shrapnel sub-projectiles in a test of a railgun hypervelocity projectile.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Developing guidance that can withstand the high acceleration, intense magnetic field, and plasma environment of a railgun launch can be challenging.  However, it is a challenge that has been solved at least once&amp;lt;ref name=&amp;quot;BAE HyperVelocity Projectile&amp;quot;&amp;gt;https://www.baesystems.com/en-media/uploadFile/20210404062224/1434555443512.pdf&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Basic electrical engineering and interior ballistics of a railgun ===&lt;br /&gt;
&lt;br /&gt;
Warning!  This section is going to have a lot of (gasp) &amp;lt;i&amp;gt;math&amp;lt;/i&amp;gt;!  If you don&#039;t like math, the highlights are that the efficiency of a railgun probably won&#039;t be all that great but can be made not horribly terrible either, and there might be ways to make it better.  And now you can skip to the next section if you want.  But if engineering of extreme propulsive systems is the kind of thing that you think is fun, read on!&lt;br /&gt;
&lt;br /&gt;
This section will illustrate the basic physical mechanisms behind the operation of a railgun, using as an example a railgun operated under the most basic possible conditions &amp;amp;ndash; namely constant current supplied at the breach.  Actual systems are likely to be more complicated than this, but from the principles introduced here you can appreciate some of the main engineering factors that go in to railgun design.&lt;br /&gt;
&lt;br /&gt;
==== Electrical forces ====&lt;br /&gt;
&lt;br /&gt;
The mechanics of a system of electric currents, its energy, and the forces acting on it, are often most conveniently found using the &amp;lt;i&amp;gt;inductance&amp;lt;/i&amp;gt; of the system, commonly denoted L.  For our purposes, the inductance per unit length ℒ will be more convenient.  The actual inductance of a particular circuit will likely be computable only numerically, but we can make some useful approximations.  The DC inductance per unit length of a transmission line of radius r with wire separation d is known to be&amp;lt;ref name=Jackson&amp;gt;J. D. Jackson, &amp;quot;Classical Electrodynamics, Second Edition&amp;quot;, John Wiley &amp;amp; Sons, New York (1975)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
ℒ = (μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;/(2π)) ( &amp;amp;frac12; + ln[d/r] )&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 4 π &amp;amp;times; 10&amp;lt;sup&amp;gt;-7&amp;lt;/sup&amp;gt; H/m is the permeability of free space.&lt;br /&gt;
The rails in our railgun approximate this transmission line between the power couplings at the breach and the location of the projectile.  While the rails might not be circular in cross section, we can still take r to be some approximate characteristic transverse length scale of the rail cross section (perhaps r &amp;amp;asymp; &amp;amp;radic;(h w) for rectangular rails of height h and width w; the logarithmic dependence means the net result is not strongly dependent on the exact value for d &amp;amp;gt;&amp;amp;gt; r).  If the rails are enclosed in a permeable material (such as iron or other ferromagnetic substance), μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; can be approximately replaced by the permeability μ of the material as long as the current is not so strong as to produce a magnetic field which saturates the material.&lt;br /&gt;
&lt;br /&gt;
The electric force on the projectile with constant current &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = &amp;amp;frac12; ℒ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The approximate magnetic field between the rails can be found by using the force on a current carrying wire (in this case the projectile) in a uniform magnetic field&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; d &amp;amp;lt;B&amp;amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;lt;B&amp;amp;gt; = F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt;/(&amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; d) is the average magnetic field over the projectile.  If &amp;amp;lt;B&amp;amp;gt; is not significantly smaller than the saturation field of the permeable material of the barrel used to amplify the field, the material is likely to show the effects of saturation and the approximation of replacing μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; by μ will no longer hold.&lt;br /&gt;
&lt;br /&gt;
For the projectile at a distance x, the total inductance is L = ℒ x. &lt;br /&gt;
The work done on the projectile plus sabot is the product of the force and the distance over which that force is applied; W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; x = &amp;amp;frac12; L &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2;.  The magnetic energy of a circuit is U = &amp;amp;frac12; L &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2;.  The total energy is E = W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; + U, with the result that, ignoring any other losses, the efficiency of a railgun with constant current fed into the rails only at the breach is never greater than 50%.&lt;br /&gt;
&lt;br /&gt;
For a total rail length &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;, when the projectile leaves the railgun x = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt; so that the final work done on the projectile and sabot, ignoring losses, and the final magnetic energy are&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = U = &amp;amp;frac12; ℒ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Frictional forces ====&lt;br /&gt;
&lt;br /&gt;
In addition to inefficiencies due to the loss of magnetic energy once the projectile leaves the barrel and the circuit is broken, there will be frictional and resistance losses.  Contact with the rails will produce a frictional force F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt; on the projectile.  The work done by the force against this friction over the entire length of the rails is &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
W&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt; = F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt; &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The kinetic energy of the projectile plus sabot will be the electrical work done on the projectile minus the amount of that work that goes into friction, such that&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;t&amp;lt;/sub&amp;gt; = W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The kinetic energy of the projectile alone is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K = f&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt; K&amp;lt;sub&amp;gt;t&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where f&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt; is the fraction of the mass of the projectile to the total projectile + sabot mass.&lt;br /&gt;
&lt;br /&gt;
The projectile speed v will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
v = &amp;amp;radic;[2 K/m].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where m is the projectile mass.&lt;br /&gt;
&lt;br /&gt;
==== Resistive losses ====&lt;br /&gt;
&lt;br /&gt;
If the projectile has a resistance R&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; and the rails have a resistance per unit length ρ, the total resistance of the system when the projectile is at a distance x from the breach will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
R = R&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; + x ρ.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The resistive power loss is &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
P = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; R.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Under constant force, the position as a function of time t is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
x = &amp;amp;frac12; [(F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; - F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt;)/m] t&amp;amp;sup2;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
for projectile mass m.&lt;br /&gt;
The time to reach the end of the rails τ is thus &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
τ = &amp;amp;radic;[2 &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt; m/(F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; - F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt;)].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
If we integrate the resistive power over time to find the total resistive energy loss,&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;R&amp;lt;/sub&amp;gt; = E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; + E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; is the resistive energy dissipated across the projectile&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; R&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; τ&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt; is the resistive energy dissipated into the rails&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt; = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; ρ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt; τ / 3.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Efficiency ====&lt;br /&gt;
&lt;br /&gt;
The total efficiency therefore becomes&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
e = K/(U + W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; + E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; + E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More sophisticated design can increase the efficiency, at the expense of increased complexity.  For example, multiple energy storage units distributed along the rails that are triggered as the projectile passes would reduce the stored magnetic energy U in the rails at the time the projectile leaves.  However, discussing the engineering of these more complicated systems is beyond the scope of this work.  In addition, the additional complexity such a system would incur reduces the railgun&#039;s attractiveness compared to coilguns, which have similar timing and switching considerations but also can eliminate the rail friction by using a levitated projectile.&lt;br /&gt;
&lt;br /&gt;
An alternative method to increase the efficiency is to violate the assumption that the current is constant during the projectile acceleration.  If the current is decreased as the projectile travels down the barrel, the magnetic energy in the barrel likewise decreases.  In the limit of a sudden current pulse when the projectile is at the breach and then allowing the current to only be maintained by magnetic induction thereafter, without additional energy input into the railgun, has an interesting similarity to a gunpowder weapon where the hot powder is only at its maximum pressure when the bullet is near the breach and the pressure falls off with distance as the powder gases do work on the bullet.  In this case, neglecting resistance, the magnetic flux through the circuit is kept constant by induction and the current falls off in inverse proportion to the distance the projectile has traveled down the rails&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;lt;B&amp;amp;gt; x d = &amp;amp;frac12; ℒ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; x = constant, current maintained by induction only.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another natural solution is to deliver a constant power to the railgun instead of a constant current.  As we have seen, the electrical work W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; and the magnetic energy U are both proportional to the position x of the projectile down the barrel.  However, as the projectile speed v increases the position changes faster and faster and more and more energy must be added in a given time.  If the power supply has a maximum power available, once the railgun is operating at that power the current will start to decrease with time to both reduce the rate of work on the projectile and the rate of increase in magnetic energy.&lt;br /&gt;
&lt;br /&gt;
Again, the full analysis of the problem with a time-varying current is beyond the scope of this article although the work done here should be a good start for anyone interested in working it out for themselves.&lt;br /&gt;
&lt;br /&gt;
Finally, it may be possible to recover some of the magnetic energy for later use.  Perhaps this energy could be used to charge a capacitor near or at the end of the firing cycle, which would then provide some of the energy for the next shot.&lt;br /&gt;
&lt;br /&gt;
For real high powered experimental railguns, efficiencies range from 4%&amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; to 35%&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Sliding contact armatures tend to have significantly better efficiency than plasma armatures (see below).  Energy recovery of the magnetic energy to charging the launch capacitors can allow efficiency to exceed 50%&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Self forces ===&lt;br /&gt;
&lt;br /&gt;
The same interaction between the magnetic field and the current that pushes the projectile also acts on the current flowing through the rails.  This produces a strong force that acts to push the rails apart&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  If this happens, electrical contact with the projectile will be broken and the rails might get permanently damaged if they are warped beyond their elastic limit.  A consequence of this is that railguns will not have bare exposed rails.  Instead, the rails will be contained within a strong barrel structure that can support the forces pushing on the rails to minimize strain on the rails and keep the gun from bursting or warping.  Sadly, common artistic interpretations of railguns with a pair of exposed unsupported rails will not work.&lt;br /&gt;
&lt;br /&gt;
If you are using the engineering analysis from above, the force per unit length pushing the rails apart is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt;/x = &amp;amp;frac12; &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; ∂ℒ/∂d.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recoil === &lt;br /&gt;
&lt;br /&gt;
The fact that electromagnetic guns have recoil was discussed in the parent article on [[Electromagnetic_guns#Recoil|electromagnetic guns]].  In the implementation of the railgun in particular, the circuit containing the current in the rails and projectile must be closed on the other end of the current loop.  The magnetic forces push on this just as much as they do on the projectile, producing recoil&amp;lt;ref&amp;gt;Wm. F. Weldon, M. D. Driga, and H. H. Woodson, &amp;quot;Recoil in electromagnetic railguns&amp;quot;, IEEE Transactions on Magnetics, Vol. MAG-22, No. 6, November 1986, pp 1808-1811, Bibcode: [https://ui.adsabs.harvard.edu/abs/1986ITM....22.1808W 1986ITM....22.1808W] DOI: [https://doi.org/10.1109%2FTMAG.1986.1064733 10.1109/TMAG.1986.1064733]&amp;lt;/ref&amp;gt; in accordance with [https://en.wikipedia.org/wiki/Newton%27s_laws_of_motion Newton&#039;s second law of motion].&lt;br /&gt;
&lt;br /&gt;
== Rail durability ==&lt;br /&gt;
&lt;br /&gt;
[[File:Railgun_Firing_Projectile.jpg|thumb|Muzzle flash from a high speed railgun.]]&lt;br /&gt;
In order to maintain electrical contact with the rails the projectile must either keep a sliding physical contact with the rails or strike an electric arc to the rails.  An electric arc is arguably the worse of the two options, as each shot will be arc-welding the rails and will produce ablation and excessive rail wear&amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  A sliding contact is no worse than any conventional firearm with the bullet maintaining a sliding pressure seal with the barrel.  But as speeds get higher and higher, a sliding contact produces more and more barrel wear.  A high speed projectile can be expected to significantly reduce rail life compared to the barrel life of a modern firearm.  With that said, it is difficult to fully eliminate arcing during railgun operation&amp;lt;ref&amp;gt;Michael Fisher, &amp;quot;Hypervelocity Projectiles: A Technology Assessment&amp;quot;, Defense Systems Information Analysis Center, November 2, 2019, https://dsiac.org/articles/hypervelocity-projectiles-a-technology-assessment/&amp;lt;/ref&amp;gt;, with additional wear occurring both near the breach and at the muzzle&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The U.S. Navy railgun has reported rails lasting for several hundred shots at speeds of 2 km/s&amp;lt;ref&amp;gt;Sydney J. Freedberg Jr. &amp;quot;Navy Railgun Ramps Up in Test Shots&amp;quot;, Breaking Defense, May 19, 2017, https://breakingdefense.com/2017/05/navy-railgun-ramps-up-in-test-shots/&amp;lt;/ref&amp;gt;.  This is within the speeds achieved by some tank main guns.  It is not clear how well rails can stand up to projectiles shooting through them at speeds significantly larger than this.&lt;br /&gt;
&lt;br /&gt;
== Muzzle Flash ==&lt;br /&gt;
&lt;br /&gt;
High speed wear on the rails and projectile will produce vaporized material that are ejected from the barrel on launch.  In addition, magnetic energy left in the electrical system as the projectile leaves the rails will be discharged as an electric arc.  Both of these processes act to produce a loud muzzle blast and muzzle flash.  Much like modern firearms, this will indicate to observers that the weapon was fired and can help to localize its location, either directly by the flash or from dust and debris kicked up by the blast.&lt;br /&gt;
&lt;br /&gt;
== Upper limits to speed ==&lt;br /&gt;
&lt;br /&gt;
As current flows through the projectile, [https://en.wikipedia.org/wiki/Ohm%27s_law electrical resistance will heat it up].  Thus, some fraction of the energy delivered for the discharge will go into raising the temperature of the projectile.  At high enough speeds, this inefficiency will deposit so much heat that the projectile will be affected, either warping, partially or fully melting, or vaporizing.  Warping or partial melting will adversely affect accuracy, complete melting or vaporization will prevent the projectile from reaching its target.  Using the terminology of the electrical engineering and interior ballistics section, above, the maximum speed is given when the resistive energy dissipated across the projectile exceeds the heat energy needed to damage the projectile to the point that it no longer functions.  One estimate&amp;lt;ref name=&amp;quot;Winterberg EMRG&amp;quot;&amp;gt;F. Winterberg, &amp;quot;The electromagnetic rocket gun&amp;quot;, Acta Astronautica Vol. 12, No. 3, pp. 155-161, 1985&amp;lt;/ref&amp;gt; gives a maximum speed for monolithic solid dumb projectiles of around 20 km/s; and perhaps as low as 2 km/s for projectiles containing sophisticated equipment such as guidance, control systems, or after-launch propulsion.&lt;br /&gt;
&lt;br /&gt;
== Variations on the standard railgun design ==&lt;br /&gt;
&lt;br /&gt;
=== Augmented railguns ===&lt;br /&gt;
&lt;br /&gt;
If you add additional current-carrying rails adjacent to the rails that guide the projectile, this will increase the magnetic field the projectile experiences.  In fact, if the augmenting rails go all the way to the muzzle where they loop over or under to connect with their counterpart without getting shorted by the projectile, they provide a more uniform field which is a factor of 2 more effective at accelerating a given current through the projectile with the same current through the rails.  This all allows the projectile to conduct less current for the same acceleration, lessening the issues with arcing and rail erosion.&lt;br /&gt;
&lt;br /&gt;
=== Segmented railguns ===&lt;br /&gt;
&lt;br /&gt;
One of the limits to efficiency of the railgun is that magnetic energy is stored throughout the rail that the projectile has passed through.  One potential solution is to break the rails up into electrically independent sections and energize each pair of rails only when the projectile is in them.  In principle, this could reduce the stored magnetic energy and increase the efficiency.  One known problem is the difficulty of getting the projectile to transition smoothly from one set of rails to the next.&lt;br /&gt;
&lt;br /&gt;
A solution to the problems of segmented rails while retaining the benefits may be had with the Distributed Energy Source (DES) method.&amp;lt;ref&amp;gt;Richard A. Marshall, &amp;quot;The Distributed Energy Store Railgun, its Efficiency, and its Energy Store Implications&amp;quot;, IEEE Transactions on Magnetics, Vol. 33, No. 1. pp. 582-588 (January 1997), https://ieeexplore.ieee.org/abstract/document/560078&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;McNab et al 2011&amp;quot;&amp;gt;I. R. McNab, M. J. Guillot, M. Giesselman, G. V. Candler, D. A. Wetz, F. Stefani, D. Motes, J. V. Parker, J. J. Mankowski, and R. Karhi, &amp;quot;Multistage Electromagnetic and Laser Launchers for Affordable, Rapid Access to Space AFOSR MURI Final Report 2010&amp;quot;, https://apps.dtic.mil/sti/tr/pdf/ADA590562.pdf (2011)&amp;lt;/ref&amp;gt;  Here, the standard pair of monolithic rails are used, but a series of capacitors (or other energy storage devices) directly connect to the rails at intervals along their length.  After the projectile has passed, the previous energy supply can be turned off and the new one turned on.  Carefully tuning the timing and operation of the capacitors can allow them to recover magnetic energy previously left in the rails when the projectile was not as far along.&lt;br /&gt;
&lt;br /&gt;
=== Plasma armature railguns ===&lt;br /&gt;
&lt;br /&gt;
So you want to get your projectile even faster?  There&#039;s a method for that.  Instead of having current go through the sabot to push the projectile, strike an arc at the back of an insulating projectile (often by flash-arcing across a thin conductive foil or ribbon) and have the plasma from the arc push the projectile&amp;lt;ref name=&amp;quot;RashleighMarshall1978&amp;quot;&amp;gt;S. C. Rashleigh and R. A. Marshall, &amp;quot;Electromagnetic acceleration of macroparticles to high velocities&amp;quot;, Journal of Applied Physics 49, 2540-2542 (1978)&amp;lt;/ref&amp;gt;.  This seemingly crazy idea has resulted in railguns that shoot out their projectile at 6 km/s or more, with the highest speeds attained with projectiles made of low atomic weight and low heat of vaporization (such as many plastics)&amp;lt;ref name=&amp;quot;Parker_1989&amp;quot;&amp;gt;J. V. Parker, &amp;quot;Why plasma armature railguns don&#039;t work (and what can be done about it)&amp;quot;, IEEE Transactions on Magnetics, Vol. 25, No. 1, pages 418-424, January 1989&amp;lt;/ref&amp;gt; &amp;amp;ndash; although a rear plastic plug might be used to accelerate a denser projectile in front of it.  However, if you thought that normal railguns were hard on the rails they have nothing on plasma railguns!  The plasma arc continually erodes the rails at a high rate, with continual ablation leading to even more plasma.  The final speed of the projectile from one of these things can be rather unpredictable &amp;amp;ndash; a major limit happens when a second arc is struck in the vaporized debris trail some distance behind the projectile, and this arc sucks out most of the current but does not do much pushing.  Exactly when this &amp;lt;i&amp;gt;restrike&amp;lt;/i&amp;gt; phenomenon happens in the turbulent sparsely ionized debris is variable, hence the unpredictability.  Reference &amp;lt;ref name=&amp;quot;Parker_1989&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggests that reliable speeds in excess of 6 to 8 km/s cannot be achieved without controlling restrike (although referencing one test that achieved 10 km/s), but suggests several methods by which restrike may be avoided, controlled, or mitigated.  Namely:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Segmented railguns, with separate independent power supplies feeding sections of rails insulated from the other sections every 1 to 2 meters.&lt;br /&gt;
  &amp;lt;li&amp;gt;Adding special coatings that increase the breakdown voltage of the vapor evaporated and ablated from the rails and the back of the projectile, with the note that the practical problems of renewing this coating would probably limit the technique to laboratory devices.&lt;br /&gt;
  &amp;lt;li&amp;gt;Injecting high speed neutral gas into the gun (at which point you might question why you are using a railgun anyway, rather than a light gas gun).&lt;br /&gt;
  &amp;lt;li&amp;gt;Reducing the power dissipated by the armature, by reducing the delivered voltage or current.&lt;br /&gt;
  &amp;lt;li&amp;gt;Improved materials, with a synthetic diamond coating suggested as optimal.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
It is suggested that these techniques may allow speeds in the 10 to 20 km/s range with the main limit on speed now being viscous drag on the armature plasma.  Although note that at these speeds, projectiles will not survive long in an Earth-like atmosphere, rapidly being eroded away by the intense heating and pressures of ramming through the air faster than most meteors.  They may be useful in exo-atmospheric combat, particularly in setting featuring relatively low performance rocket thrusters where the railgun slugs cannot simply be outrun.&lt;br /&gt;
&lt;br /&gt;
Additional work&amp;lt;ref name=&amp;quot;McNab et al 2011&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; has suggested that restrike can be suppressed if the plasma arc simply does not have time to vaporize the rails or nearby insulators.  This requires the projectile to already be moving rapidly, so it will need to first be accelerated by other means &amp;amp;ndash; and if those other means of accelerating the projectile also produce gas you need to keep that gas out of the railgun or it can allow restrike.  These works generally inject the projectile already moving at between 0.5 to 1 km/s.  Augmentation also helps; the additional magnetic field from the augmentation rails gives additional acceleration without the additional voltage that can drive unwanted arcs.  Distributed energy supply along the rails further helps to cut off power to the downstream rails, inhibiting arc formation while simultaneously increasing efficiency (although it was found necessary to wait for the entire length of the driving arc to pass before activating the next energizing segment or you could split your arc, driving part of it backwards down the rails toward the breach and reducing acceleration).  By using these methods and carefully engineering the rails and insulators to resist ablation, the authors were able to achieve results suggesting that restrike could be avoided.&lt;br /&gt;
&lt;br /&gt;
However, a plasma armature railgun is now operating much as a conventional gun, with a hot vapor pushing on the projectile to accelerate it.  Reference &amp;lt;ref name=&amp;quot;Cowan_1993&amp;quot;&amp;gt;M. Cowan, E. C. Cnare, B. W. Duggin, R. J. Kaye, B. M. Marder, I. IL Shokair, &amp;quot;The Continuing Challenge of Electromagnetic Launch&amp;quot;, https://www.osti.gov/servlets/purl/10177176&amp;lt;/ref&amp;gt; suggests that this limits the performance of the gun in the same way that propelling a bullet with combustion products from powder limits a conventional gun, with efficiency falling off at high speeds.  Indeed, railgun performance plots out similarly to light gas guns which can achieve similar high speeds.  The authors suggest that &amp;quot;Experimental results strongly indicate that high performance railguns are electrically-powered, gas-dynamic rather than electromagnetic guns&amp;quot; and &amp;quot;Railguns do not appear to offer a clear advantage over gas dynamic-guns.  In fact, when they are operated for high performance, they show launch pressure limitations which are more gas dynamic than electromagnetic in nature.  Since solid armatures transfer their current to an arc, there is no successful theory which has established the railgun as a true electromagnetic launcher.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Not all plasma armature railguns are used at extreme speed, with some experimental railguns designed with plasma armatures with design goals of approximately 2 km/s projectile speeds&amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  However, sliding contact designs offer significantly improved efficiency and barrel lifetime at these lower speeds&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Plasma railguns ===&lt;br /&gt;
&lt;br /&gt;
Want something even crazier than making the armature out of plasma?  What if you make the projectile out of plasma, too.  Now we have a plasma railgun, designed to launch puffs of plasma, or even plasmoids, at ridiculous speeds.  This is common during the testing, study, and design phase of plasma armature railguns, where the railgun can just be run with a free arc accelerated along the rails without any load.&amp;lt;ref name=&amp;quot;McNab et al 2011&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;  These free arcs often run at speeds of between 3 and 15 km/s.  One study&amp;lt;ref&amp;gt;Sovinec, C. R. (1990). &amp;quot;Phase 1b MARAUDER computer simulations&amp;quot;. IEEE International Conference on Plasma Science. 22 (16). https://inis.iaea.org/search/searchsinglerecord.aspx?recordsFor=SingleRecord&amp;amp;RN=22057516&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Dengan1993&amp;quot;&amp;gt;Dengan, J. H.; et al. (1 August 1993). &amp;quot;Compact toroid formation, compression, and acceleration&amp;quot;. Physics of Fluids B. 5 (8): 2938–2958.  Bibcode:[https://ui.adsabs.harvard.edu/abs/1993PhFlB...5.2938D 1993PhFlB...5.2938D] doi:[https://doi.org/10.1063%2F1.860681 10.1063/1.860681]&amp;lt;/ref&amp;gt; launched plasmoids of roughly a milligram in mass at speeds of several hundred km/s.  This is, in fact, an attempt to make a [[Plasma_Guns|plasma gun]], and they don&#039;t work well as weapons for all the reasons described for normal plasma guns.  Suggested uses for such things are &amp;quot;fast opening switches, x-radiation production, radio frequency (rf) compression, as well as charge-neutral ion beam and inertial confinement fusion studies&amp;quot;&amp;lt;ref name=&amp;quot;Dengan1993&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Plasma rails ===&lt;br /&gt;
&lt;br /&gt;
What happens if you go even farther, and make the rails themselves out of plasma?  Well, mostly they immediately dissipate and don&#039;t work.  The only reason we&#039;re bringing this up here is that some popular science fiction media has depicted railgun fire with what are described in lore as extended plasma rails jetting from the end of the barrel.  As you by now know from reading the above material and the [[Plasma_Guns|plasma gun]] article, any such rails would simultaneously disperse, explode away from each other at high speed by the magnetic self-forces, and short themselves out before the current could get to the projectile.  They may look neat, but are not realistic.&lt;br /&gt;
&lt;br /&gt;
=== Rocket railguns ===&lt;br /&gt;
&lt;br /&gt;
One suggestion to get around the projectile heating problem for high speed launches is for the projectile to carry its own expendable coolant with it&amp;lt;ref name=&amp;quot;Winterberg EMRG&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  As the projectile is accelerated and heats up, the coolant absorbs that heat and evaporates, making a high pressure vapor that shoots out a nozzle at the back.  This escaping coolant then acts like a rocket, pushing the projectile even faster.  As the vapors pass through the magnetic field at high speed, they are ionized, which allows an electric arc to strike behind the projectile.  Now, the mechanisms of the plasma armature railgun also come in to play, with the ionized vapor being accelerated up into the projectile, pushing it even faster down the barrel.  It is estimated that speeds of a few hundred km/s could be attained in this fashion, although no tests of the mechanism have been conducted.&lt;br /&gt;
&lt;br /&gt;
=== Gun railguns ===&lt;br /&gt;
&lt;br /&gt;
A railgun requires large amounts of electricity to drive its projectile.  What if you could use a gun to drive a generator that produces a large pulse of electricity?&amp;lt;ref&amp;gt;M. A. Hilal, &amp;quot;Magnetc Advanced Hybric (MAH) Gun&amp;quot;, IEEE Transactions on Magnetics, Vol 25, No. 1, Pages 228 - 231, January 1989, [https://doi.org/10.1109/20.22539 DOI: 10.1109/20.22539]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here, the basic idea is to use a charge of gunpowder in a barrel to drive a piston down the barrel.  A pair of conductive rails run along the barrel, past the conductive piston head, and to the projectile and its armature.  A strong magnetic field passes between the rails in the vicinity of the piston but not near the armature.  When the gunpowder is ignited, it drives the piston down the barrel.  This decreases the magnetic flux through the circuit loop along the rails between the piston head and the armature.  By Lenz&#039;s law &amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Lenz%27s_law Wikipedia:Lenz&#039;s law]&amp;lt;/ref&amp;gt; this induces a current around this loop that acts to oppose the change in flux.  The current through the rails past the armature accelerates the armature and projectile as normal for a railgun, while simultaneously slowing down the piston head.  In essence, you can use this design to move the kinetic energy from a massive but slow moving piston into a less massive and thus much faster moving projectile.  Because chemical propellants are most efficient at slower speeds, this can allow more efficient transfer of chemical energy of the powder into the kinetic energy of the projectile than you could get using a gun alone.  At the end of its stroke, the piston is moving slowly enough to be captured and re-used.&lt;br /&gt;
&lt;br /&gt;
=== Exploding railguns ===&lt;br /&gt;
&lt;br /&gt;
Issues of railgun durability go away if you are only ever planning on using the railgun once.  In fact, you can plan on destroying the railgun in the process of its use.  One innovative proposal involves turning the railgun itself into a [[Energy_Storage#Explosively_pumped_flux_compression_generator|flux compression generator]]&amp;lt;ref&amp;gt;D. R. Peterson and C. M. Fowler, &amp;quot;Rail gun powered by an integral explosive generator&amp;quot;, Proceedings of the Imapct Fusion Workshop, July 10-13, 1979, Los Alamos, NM, LA-UR 79-2220 https://www.osti.gov/servlets/purl/5892095&amp;lt;/ref&amp;gt;.  An initial magnetic field is set up between the rails, between the breach and the armature.  A detonation wave is started in the explosives along one of the rails, crushing it into the other rail.  This compresses the magnetic flux through the rails and drives an electric current that propels the armature and projectile.  As the detonation wave propagates down the rail the projectile experiences further acceleration until it exits the rails.  The railgun, of course, is blown to smithereens in the process.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Warfare]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering]][[Category:Military Technology]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Railguns&amp;diff=3832</id>
		<title>Railguns</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Railguns&amp;diff=3832"/>
		<updated>2026-04-01T02:52:48Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Gun railguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Naval_Electromagnetic_Railgun.png|thumb|General Atomics Electromagnetic Railgun prototype.]]&lt;br /&gt;
[[File:EMRG_prototype.png|thumb|BAE Systems Electromagnetic Railgun prototype.]]&lt;br /&gt;
[[File:Electromagnetic_gun_fire.jpg|thumb|High speed projectile fired from a railgun.]]&lt;br /&gt;
You have probably heard of railguns.  They are commonly depicted as some kind of fancy high-tech gun that can shoot its bullets really, really fast.  But what are they, really?  And what can they actually do?  Well, let&#039;s find out! &lt;br /&gt;
&lt;br /&gt;
A railgun is a kind of [[Electromagnetic_guns|electromagnetic gun]], and has the various properties common to electromagnetic guns.  Of all the electromagnetic guns, it is the most mature technology, with many research projects that have progressively made railguns more and more capable.  There are several efforts now underway among various nations (as of 2024) to build fieldable railguns.  Railguns are also the best known of the electromagnetic guns, and have appeared in many works of fiction.  And their simplicity makes them one of the easiest electromagnetc guns to understand how they work.&lt;br /&gt;
&lt;br /&gt;
Fundamentally, a railgun is a projectile weapon that uses the magnetic forces of high electric currents to push a projectile between two rails.  And yes, this does potentially let the railgun shoot out stuff that goes very fast.  And because it only uses electricity, you can get away from funky chemistry stuff like powders and primers.  But railguns have several engineering challenges which, while perhaps not insurmountable, are issues which will need to be addressed.  The high speed and electric arcing can lead to excessive rail wear.  You need to [[Energy_Storage|store large amounts of energy]], and then shape that energy to produce pulses of extreme currents.  And the magnetic energy stored in the rails limits the efficiency of railguns compared to some other kinds of launch systems.&lt;br /&gt;
&lt;br /&gt;
== Working principles ==&lt;br /&gt;
&lt;br /&gt;
An electric current creates a magnetic field that circulates around it.  If you have two parallel conductors carrying current in opposite directions, they both produce a field that points in the same direction between them, amplifying the field in that direction (likewise, outside the two wires the fields point in opposite directions making the field weaker there and causing it to fall off faster than the field from a single wire).&lt;br /&gt;
&lt;br /&gt;
A magnetic field exerts a force on any electric currents going through it.  The force is in the a direction perpendicular to both the magnetic field and the current, and is proportional to both.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Amperes_circuit_law.png|426 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Field_from_parallel_wires.png|426 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Lorentz_force_current_magnetic.png|166 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=426&amp;gt;&lt;br /&gt;
The magnetic field (magenta) circulating around a cross sectional plane perpendicular to the direction of an infinite line of current (green).&lt;br /&gt;
&amp;lt;td width=426&amp;gt;&lt;br /&gt;
The magnetic field (magenta) circulating around a cross sectional plane perpendicular to the direction of two infinite line of current in the opposite directions (green).&lt;br /&gt;
&amp;lt;td width=166&amp;gt;&lt;br /&gt;
The force on a current due to a magnetic field.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The basic idea for building a railgun is to take two parallel conductive rails.  Short the two rails with a conductive projectile near the breach.  Apply a pulse of very high current, that will run down one rail, through the projectile, and back up the other rail.  The current-carrying parts of the rail make a high magnetic field between them.  This field pushes on the current flowing through the projectile, which launches it down the rail.  As long as the projectile shorts the two rails, it experiences the force and is accelerated faster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Railgun_simplified.png|426 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=426&amp;gt;&lt;br /&gt;
A simplified diagram showing the workings of a railgun.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The magnetic field can be enhanced if the railgun uses a ferromagnetic barrel around its rails.  This in turn will increase the force on the projectile and improve the railgun efficiency and performance.  However, for most practical applications (including weapons use), the field between the rails is far above the saturation field of any known ferromagnet, such that using a ferromagnet only serves to decrease the efficiency.&lt;br /&gt;
&lt;br /&gt;
The overarching requirement of extreme currents to provide both the magnetic field and propulsive force combined with a largely low resistance design using highly conductive rails and a projectile mean that railguns are engineered to be extremely high current but relatively modest voltage devices.  The currents regularly reach hundreds of kiloamperes (kA) to megaamperes (MA) with voltages in the low kilovolts (kV) &amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt; S. G. Tatake, K. J. Daniel, K. R. Rao, A. A. Ghosh, and I. I. Khan, &amp;quot;Railgun&amp;quot;, Defense Science Journal, Vol 44, No 3, July 1994, pp 257-262 https://web.archive.org/web/20171111205554/http://publications.drdo.gov.in/ojs/index.php/dsj/article/view/4179/2439&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;A. E. Zielinski, M. D. Werst, J. R. Kitzmiller, &amp;quot;Rapid Fire Railgun For The Cannon Caliber Electromagnetic Gun System&amp;quot;, 8th Electromagnetic Launch Symposium, April 1997 https://repositories.lib.utexas.edu/items/6e9f0b8e-2e21-4bba-a42d-c4e664af0e1b , A. E. Zielinski and M. D. Werst, &amp;quot;Cannon Caliber Electromagnetic  Launcher&amp;quot;, IEEE Transactions on Magnetics, Vol. 33, No. 1, January 1997, pages 630-635 DOI: [https://ui.adsabs.harvard.edu/link_gateway/1997ITM....33..630Z/doi:10.1109/20.560087 10.1109/20.560087] Bibcode:[https://ui.adsabs.harvard.edu/abs/1997ITM....33..630Z 1997ITM....33..630Z].&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;wired2010&amp;quot;&amp;gt;Spencer Ackerman, &amp;quot;Video: Navy’s Mach 8 Railgun Obliterates Record&amp;quot;, Wired, December 10, 2010 https://web.archive.org/web/20140111212221/http://www.wired.com/dangerroom/2010/12/video-navys-mach-8-railgun-obliterates-record/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Sadly, a railgun generally will not crackle with electric arcs when it is charging up.  These arcs would short the circuit between the rails, drawing power without any benefit and preventing current from getting to the projectile.&lt;br /&gt;
&lt;br /&gt;
=== The projectile ===&lt;br /&gt;
&lt;br /&gt;
A railgun projectile will need to make good electrical contact with the rails as it slides.  It will also need to have good aerodynamic properties and terminal performance.  Because these two requirements are often at odds, a common design for high speed railguns is to use a light-weight conductive sabot, often made of aluminum (carbon fiber has also been proposed).  The sabot holds the projectile while maintaining electrical contact, and is the actual thing being pushed.  Once the sabot leaves the rails, it falls away to allow the projectile to continue down-range in free flight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Hypervelocity_projectile.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;BAE Systems railgun hypervelocity projectile, with (left) and without (right) its sabot.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Railgun_projectile_1.jpg|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Railgun_projectile_2.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2&amp;gt;Some designs for railgun rails, sabots, and projectiles.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Railgun_projectile_sabot_separation_2.jpg|550 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=550&amp;gt;The sabot separates from a hypervelocity railgun dart immediately after launch.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Because the sabot leaves with the same speed as the primary projectile, and can often have a non-negligible mass, there is a risk of the sabot traveling down-range for some distance and causing unintended damage.&lt;br /&gt;
&lt;br /&gt;
It is common for railgun projectiles to be long, aerodynamic darts with fins for stabilization and possibly guidance.  Because they are often designed to be shot at hypersonic speeds, they will often take the form of a long-rod penetrator, like an anti-tank APFSDS shot.  For these hypersonic rounds, the kinetic energy of the round is likely to be larger than the chemical energy released by any explosive warhead, and consequently they are likely to forgo a warhead and let the energy of their impact do their exploding for them.  However, there are other options that have been considered.  For example, shrapnel rounds where the projectile is fused to release a swarm of small sub-projectiles (generally made of a dense material such as tungsten) have been designed and may be useful for defense against drones, missiles, and aircraft.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:HVP_shrapnel_separation.png|1000 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;A bursting charge disperses shrapnel sub-projectiles in a test of a railgun hypervelocity projectile.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Developing guidance that can withstand the high acceleration, intense magnetic field, and plasma environment of a railgun launch can be challenging.  However, it is a challenge that has been solved at least once&amp;lt;ref name=&amp;quot;BAE HyperVelocity Projectile&amp;quot;&amp;gt;https://www.baesystems.com/en-media/uploadFile/20210404062224/1434555443512.pdf&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Basic electrical engineering and interior ballistics of a railgun ===&lt;br /&gt;
&lt;br /&gt;
Warning!  This section is going to have a lot of (gasp) &amp;lt;i&amp;gt;math&amp;lt;/i&amp;gt;!  If you don&#039;t like math, the highlights are that the efficiency of a railgun probably won&#039;t be all that great but can be made not horribly terrible either, and there might be ways to make it better.  And now you can skip to the next section if you want.  But if engineering of extreme propulsive systems is the kind of thing that you think is fun, read on!&lt;br /&gt;
&lt;br /&gt;
This section will illustrate the basic physical mechanisms behind the operation of a railgun, using as an example a railgun operated under the most basic possible conditions &amp;amp;ndash; namely constant current supplied at the breach.  Actual systems are likely to be more complicated than this, but from the principles introduced here you can appreciate some of the main engineering factors that go in to railgun design.&lt;br /&gt;
&lt;br /&gt;
==== Electrical forces ====&lt;br /&gt;
&lt;br /&gt;
The mechanics of a system of electric currents, its energy, and the forces acting on it, are often most conveniently found using the &amp;lt;i&amp;gt;inductance&amp;lt;/i&amp;gt; of the system, commonly denoted L.  For our purposes, the inductance per unit length ℒ will be more convenient.  The actual inductance of a particular circuit will likely be computable only numerically, but we can make some useful approximations.  The DC inductance per unit length of a transmission line of radius r with wire separation d is known to be&amp;lt;ref name=Jackson&amp;gt;J. D. Jackson, &amp;quot;Classical Electrodynamics, Second Edition&amp;quot;, John Wiley &amp;amp; Sons, New York (1975)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
ℒ = (μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;/(2π)) ( &amp;amp;frac12; + ln[d/r] )&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 4 π &amp;amp;times; 10&amp;lt;sup&amp;gt;-7&amp;lt;/sup&amp;gt; H/m is the permeability of free space.&lt;br /&gt;
The rails in our railgun approximate this transmission line between the power couplings at the breach and the location of the projectile.  While the rails might not be circular in cross section, we can still take r to be some approximate characteristic transverse length scale of the rail cross section (perhaps r &amp;amp;asymp; &amp;amp;radic;(h w) for rectangular rails of height h and width w; the logarithmic dependence means the net result is not strongly dependent on the exact value for d &amp;amp;gt;&amp;amp;gt; r).  If the rails are enclosed in a permeable material (such as iron or other ferromagnetic substance), μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; can be approximately replaced by the permeability μ of the material as long as the current is not so strong as to produce a magnetic field which saturates the material.&lt;br /&gt;
&lt;br /&gt;
The electric force on the projectile with constant current &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = &amp;amp;frac12; ℒ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The approximate magnetic field between the rails can be found by using the force on a current carrying wire (in this case the projectile) in a uniform magnetic field&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; d &amp;amp;lt;B&amp;amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;lt;B&amp;amp;gt; = F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt;/(&amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; d) is the average magnetic field over the projectile.  If &amp;amp;lt;B&amp;amp;gt; is not significantly smaller than the saturation field of the permeable material of the barrel used to amplify the field, the material is likely to show the effects of saturation and the approximation of replacing μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; by μ will no longer hold.&lt;br /&gt;
&lt;br /&gt;
For the projectile at a distance x, the total inductance is L = ℒ x. &lt;br /&gt;
The work done on the projectile plus sabot is the product of the force and the distance over which that force is applied; W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; x = &amp;amp;frac12; L &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2;.  The magnetic energy of a circuit is U = &amp;amp;frac12; L &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2;.  The total energy is E = W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; + U, with the result that, ignoring any other losses, the efficiency of a railgun with constant current fed into the rails only at the breach is never greater than 50%.&lt;br /&gt;
&lt;br /&gt;
For a total rail length &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;, when the projectile leaves the railgun x = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt; so that the final work done on the projectile and sabot, ignoring losses, and the final magnetic energy are&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = U = &amp;amp;frac12; ℒ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Frictional forces ====&lt;br /&gt;
&lt;br /&gt;
In addition to inefficiencies due to the loss of magnetic energy once the projectile leaves the barrel and the circuit is broken, there will be frictional and resistance losses.  Contact with the rails will produce a frictional force F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt; on the projectile.  The work done by the force against this friction over the entire length of the rails is &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
W&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt; = F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt; &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The kinetic energy of the projectile plus sabot will be the electrical work done on the projectile minus the amount of that work that goes into friction, such that&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;t&amp;lt;/sub&amp;gt; = W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The kinetic energy of the projectile alone is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K = f&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt; K&amp;lt;sub&amp;gt;t&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where f&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt; is the fraction of the mass of the projectile to the total projectile + sabot mass.&lt;br /&gt;
&lt;br /&gt;
The projectile speed v will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
v = &amp;amp;radic;[2 K/m].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where m is the projectile mass.&lt;br /&gt;
&lt;br /&gt;
==== Resistive losses ====&lt;br /&gt;
&lt;br /&gt;
If the projectile has a resistance R&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; and the rails have a resistance per unit length ρ, the total resistance of the system when the projectile is at a distance x from the breach will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
R = R&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; + x ρ.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The resistive power loss is &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
P = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; R.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Under constant force, the position as a function of time t is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
x = &amp;amp;frac12; [(F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; - F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt;)/m] t&amp;amp;sup2;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
for projectile mass m.&lt;br /&gt;
The time to reach the end of the rails τ is thus &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
τ = &amp;amp;radic;[2 &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt; m/(F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; - F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt;)].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
If we integrate the resistive power over time to find the total resistive energy loss,&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;R&amp;lt;/sub&amp;gt; = E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; + E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; is the resistive energy dissipated across the projectile&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; R&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; τ&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt; is the resistive energy dissipated into the rails&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt; = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; ρ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt; τ / 3.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Efficiency ====&lt;br /&gt;
&lt;br /&gt;
The total efficiency therefore becomes&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
e = K/(U + W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; + E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; + E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More sophisticated design can increase the efficiency, at the expense of increased complexity.  For example, multiple energy storage units distributed along the rails that are triggered as the projectile passes would reduce the stored magnetic energy U in the rails at the time the projectile leaves.  However, discussing the engineering of these more complicated systems is beyond the scope of this work.  In addition, the additional complexity such a system would incur reduces the railgun&#039;s attractiveness compared to coilguns, which have similar timing and switching considerations but also can eliminate the rail friction by using a levitated projectile.&lt;br /&gt;
&lt;br /&gt;
An alternative method to increase the efficiency is to violate the assumption that the current is constant during the projectile acceleration.  If the current is decreased as the projectile travels down the barrel, the magnetic energy in the barrel likewise decreases.  In the limit of a sudden current pulse when the projectile is at the breach and then allowing the current to only be maintained by magnetic induction thereafter, without additional energy input into the railgun, has an interesting similarity to a gunpowder weapon where the hot powder is only at its maximum pressure when the bullet is near the breach and the pressure falls off with distance as the powder gases do work on the bullet.  In this case, neglecting resistance, the magnetic flux through the circuit is kept constant by induction and the current falls off in inverse proportion to the distance the projectile has traveled down the rails&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;lt;B&amp;amp;gt; x d = &amp;amp;frac12; ℒ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; x = constant, current maintained by induction only.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another natural solution is to deliver a constant power to the railgun instead of a constant current.  As we have seen, the electrical work W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; and the magnetic energy U are both proportional to the position x of the projectile down the barrel.  However, as the projectile speed v increases the position changes faster and faster and more and more energy must be added in a given time.  If the power supply has a maximum power available, once the railgun is operating at that power the current will start to decrease with time to both reduce the rate of work on the projectile and the rate of increase in magnetic energy.&lt;br /&gt;
&lt;br /&gt;
Again, the full analysis of the problem with a time-varying current is beyond the scope of this article although the work done here should be a good start for anyone interested in working it out for themselves.&lt;br /&gt;
&lt;br /&gt;
Finally, it may be possible to recover some of the magnetic energy for later use.  Perhaps this energy could be used to charge a capacitor near or at the end of the firing cycle, which would then provide some of the energy for the next shot.&lt;br /&gt;
&lt;br /&gt;
For real high powered experimental railguns, efficiencies range from 4%&amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; to 35%&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Sliding contact armatures tend to have significantly better efficiency than plasma armatures (see below).  Energy recovery of the magnetic energy to charging the launch capacitors can allow efficiency to exceed 50%&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Self forces ===&lt;br /&gt;
&lt;br /&gt;
The same interaction between the magnetic field and the current that pushes the projectile also acts on the current flowing through the rails.  This produces a strong force that acts to push the rails apart&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  If this happens, electrical contact with the projectile will be broken and the rails might get permanently damaged if they are warped beyond their elastic limit.  A consequence of this is that railguns will not have bare exposed rails.  Instead, the rails will be contained within a strong barrel structure that can support the forces pushing on the rails to minimize strain on the rails and keep the gun from bursting or warping.  Sadly, common artistic interpretations of railguns with a pair of exposed unsupported rails will not work.&lt;br /&gt;
&lt;br /&gt;
If you are using the engineering analysis from above, the force per unit length pushing the rails apart is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt;/x = &amp;amp;frac12; &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; ∂ℒ/∂d.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recoil === &lt;br /&gt;
&lt;br /&gt;
The fact that electromagnetic guns have recoil was discussed in the parent article on [[Electromagnetic_guns#Recoil|electromagnetic guns]].  In the implementation of the railgun in particular, the circuit containing the current in the rails and projectile must be closed on the other end of the current loop.  The magnetic forces push on this just as much as they do on the projectile, producing recoil&amp;lt;ref&amp;gt;Wm. F. Weldon, M. D. Driga, and H. H. Woodson, &amp;quot;Recoil in electromagnetic railguns&amp;quot;, IEEE Transactions on Magnetics, Vol. MAG-22, No. 6, November 1986, pp 1808-1811, Bibcode: [https://ui.adsabs.harvard.edu/abs/1986ITM....22.1808W 1986ITM....22.1808W] DOI: [https://doi.org/10.1109%2FTMAG.1986.1064733 10.1109/TMAG.1986.1064733]&amp;lt;/ref&amp;gt; in accordance with [https://en.wikipedia.org/wiki/Newton%27s_laws_of_motion Newton&#039;s second law of motion].&lt;br /&gt;
&lt;br /&gt;
== Rail durability ==&lt;br /&gt;
&lt;br /&gt;
[[File:Railgun_Firing_Projectile.jpg|thumb|Muzzle flash from a high speed railgun.]]&lt;br /&gt;
In order to maintain electrical contact with the rails the projectile must either keep a sliding physical contact with the rails or strike an electric arc to the rails.  An electric arc is arguably the worse of the two options, as each shot will be arc-welding the rails and will produce ablation and excessive rail wear&amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  A sliding contact is no worse than any conventional firearm with the bullet maintaining a sliding pressure seal with the barrel.  But as speeds get higher and higher, a sliding contact produces more and more barrel wear.  A high speed projectile can be expected to significantly reduce rail life compared to the barrel life of a modern firearm.  With that said, it is difficult to fully eliminate arcing during railgun operation&amp;lt;ref&amp;gt;Michael Fisher, &amp;quot;Hypervelocity Projectiles: A Technology Assessment&amp;quot;, Defense Systems Information Analysis Center, November 2, 2019, https://dsiac.org/articles/hypervelocity-projectiles-a-technology-assessment/&amp;lt;/ref&amp;gt;, with additional wear occurring both near the breach and at the muzzle&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The U.S. Navy railgun has reported rails lasting for several hundred shots at speeds of 2 km/s&amp;lt;ref&amp;gt;Sydney J. Freedberg Jr. &amp;quot;Navy Railgun Ramps Up in Test Shots&amp;quot;, Breaking Defense, May 19, 2017, https://breakingdefense.com/2017/05/navy-railgun-ramps-up-in-test-shots/&amp;lt;/ref&amp;gt;.  This is within the speeds achieved by some tank main guns.  It is not clear how well rails can stand up to projectiles shooting through them at speeds significantly larger than this.&lt;br /&gt;
&lt;br /&gt;
== Muzzle Flash ==&lt;br /&gt;
&lt;br /&gt;
High speed wear on the rails and projectile will produce vaporized material that are ejected from the barrel on launch.  In addition, magnetic energy left in the electrical system as the projectile leaves the rails will be discharged as an electric arc.  Both of these processes act to produce a loud muzzle blast and muzzle flash.  Much like modern firearms, this will indicate to observers that the weapon was fired and can help to localize its location, either directly by the flash or from dust and debris kicked up by the blast.&lt;br /&gt;
&lt;br /&gt;
== Upper limits to speed ==&lt;br /&gt;
&lt;br /&gt;
As current flows through the projectile, [https://en.wikipedia.org/wiki/Ohm%27s_law electrical resistance will heat it up].  Thus, some fraction of the energy delivered for the discharge will go into raising the temperature of the projectile.  At high enough speeds, this inefficiency will deposit so much heat that the projectile will be affected, either warping, partially or fully melting, or vaporizing.  Warping or partial melting will adversely affect accuracy, complete melting or vaporization will prevent the projectile from reaching its target.  Using the terminology of the electrical engineering and interior ballistics section, above, the maximum speed is given when the resistive energy dissipated across the projectile exceeds the heat energy needed to damage the projectile to the point that it no longer functions.  One estimate&amp;lt;ref name=&amp;quot;Winterberg EMRG&amp;quot;&amp;gt;F. Winterberg, &amp;quot;The electromagnetic rocket gun&amp;quot;, Acta Astronautica Vol. 12, No. 3, pp. 155-161, 1985&amp;lt;/ref&amp;gt; gives a maximum speed for monolithic solid dumb projectiles of around 20 km/s; and perhaps as low as 2 km/s for projectiles containing sophisticated equipment such as guidance, control systems, or after-launch propulsion.&lt;br /&gt;
&lt;br /&gt;
== Variations on the standard railgun design ==&lt;br /&gt;
&lt;br /&gt;
=== Augmented railguns ===&lt;br /&gt;
&lt;br /&gt;
If you add additional current-carrying rails adjacent to the rails that guide the projectile, this will increase the magnetic field the projectile experiences.  In fact, if the augmenting rails go all the way to the muzzle where they loop over or under to connect with their counterpart without getting shorted by the projectile, they provide a more uniform field which is a factor of 2 more effective at accelerating a given current through the projectile with the same current through the rails.  This all allows the projectile to conduct less current for the same acceleration, lessening the issues with arcing and rail erosion.&lt;br /&gt;
&lt;br /&gt;
=== Segmented railguns ===&lt;br /&gt;
&lt;br /&gt;
One of the limits to efficiency of the railgun is that magnetic energy is stored throughout the rail that the projectile has passed through.  One potential solution is to break the rails up into electrically independent sections and energize each pair of rails only when the projectile is in them.  In principle, this could reduce the stored magnetic energy and increase the efficiency.  One known problem is the difficulty of getting the projectile to transition smoothly from one set of rails to the next.&lt;br /&gt;
&lt;br /&gt;
A solution to the problems of segmented rails while retaining the benefits may be had with the Distributed Energy Source (DES) method.&amp;lt;ref&amp;gt;Richard A. Marshall, &amp;quot;The Distributed Energy Store Railgun, its Efficiency, and its Energy Store Implications&amp;quot;, IEEE Transactions on Magnetics, Vol. 33, No. 1. pp. 582-588 (January 1997), https://ieeexplore.ieee.org/abstract/document/560078&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;McNab et al 2011&amp;quot;&amp;gt;I. R. McNab, M. J. Guillot, M. Giesselman, G. V. Candler, D. A. Wetz, F. Stefani, D. Motes, J. V. Parker, J. J. Mankowski, and R. Karhi, &amp;quot;Multistage Electromagnetic and Laser Launchers for Affordable, Rapid Access to Space AFOSR MURI Final Report 2010&amp;quot;, https://apps.dtic.mil/sti/tr/pdf/ADA590562.pdf (2011)&amp;lt;/ref&amp;gt;  Here, the standard pair of monolithic rails are used, but a series of capacitors (or other energy storage devices) directly connect to the rails at intervals along their length.  After the projectile has passed, the previous energy supply can be turned off and the new one turned on.  Carefully tuning the timing and operation of the capacitors can allow them to recover magnetic energy previously left in the rails when the projectile was not as far along.&lt;br /&gt;
&lt;br /&gt;
=== Plasma armature railguns ===&lt;br /&gt;
&lt;br /&gt;
So you want to get your projectile even faster?  There&#039;s a method for that.  Instead of having current go through the sabot to push the projectile, strike an arc at the back of an insulating projectile (often by flash-arcing across a thin conductive foil or ribbon) and have the plasma from the arc push the projectile&amp;lt;ref name=&amp;quot;RashleighMarshall1978&amp;quot;&amp;gt;S. C. Rashleigh and R. A. Marshall, &amp;quot;Electromagnetic acceleration of macroparticles to high velocities&amp;quot;, Journal of Applied Physics 49, 2540-2542 (1978)&amp;lt;/ref&amp;gt;.  This seemingly crazy idea has resulted in railguns that shoot out their projectile at 6 km/s or more, with the highest speeds attained with projectiles made of low atomic weight and low heat of vaporization (such as many plastics)&amp;lt;ref name=&amp;quot;Parker_1989&amp;quot;&amp;gt;J. V. Parker, &amp;quot;Why plasma armature railguns don&#039;t work (and what can be done about it)&amp;quot;, IEEE Transactions on Magnetics, Vol. 25, No. 1, pages 418-424, January 1989&amp;lt;/ref&amp;gt; &amp;amp;ndash; although a rear plastic plug might be used to accelerate a denser projectile in front of it.  However, if you thought that normal railguns were hard on the rails they have nothing on plasma railguns!  The plasma arc continually erodes the rails at a high rate, with continual ablation leading to even more plasma.  The final speed of the projectile from one of these things can be rather unpredictable &amp;amp;ndash; a major limit happens when a second arc is struck in the vaporized debris trail some distance behind the projectile, and this arc sucks out most of the current but does not do much pushing.  Exactly when this &amp;lt;i&amp;gt;restrike&amp;lt;/i&amp;gt; phenomenon happens in the turbulent sparsely ionized debris is variable, hence the unpredictability.  Reference &amp;lt;ref name=&amp;quot;Parker_1989&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggests that reliable speeds in excess of 6 to 8 km/s cannot be achieved without controlling restrike (although referencing one test that achieved 10 km/s), but suggests several methods by which restrike may be avoided, controlled, or mitigated.  Namely:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Segmented railguns, with separate independent power supplies feeding sections of rails insulated from the other sections every 1 to 2 meters.&lt;br /&gt;
  &amp;lt;li&amp;gt;Adding special coatings that increase the breakdown voltage of the vapor evaporated and ablated from the rails and the back of the projectile, with the note that the practical problems of renewing this coating would probably limit the technique to laboratory devices.&lt;br /&gt;
  &amp;lt;li&amp;gt;Injecting high speed neutral gas into the gun (at which point you might question why you are using a railgun anyway, rather than a light gas gun).&lt;br /&gt;
  &amp;lt;li&amp;gt;Reducing the power dissipated by the armature, by reducing the delivered voltage or current.&lt;br /&gt;
  &amp;lt;li&amp;gt;Improved materials, with a synthetic diamond coating suggested as optimal.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
It is suggested that these techniques may allow speeds in the 10 to 20 km/s range with the main limit on speed now being viscous drag on the armature plasma.  Although note that at these speeds, projectiles will not survive long in an Earth-like atmosphere, rapidly being eroded away by the intense heating and pressures of ramming through the air faster than most meteors.  They may be useful in exo-atmospheric combat, particularly in setting featuring relatively low performance rocket thrusters where the railgun slugs cannot simply be outrun.&lt;br /&gt;
&lt;br /&gt;
Additional work&amp;lt;ref name=&amp;quot;McNab et al 2011&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; has suggested that restrike can be suppressed if the plasma arc simply does not have time to vaporize the rails or nearby insulators.  This requires the projectile to already be moving rapidly, so it will need to first be accelerated by other means &amp;amp;ndash; and if those other means of accelerating the projectile also produce gas you need to keep that gas out of the railgun or it can allow restrike.  These works generally inject the projectile already moving at between 0.5 to 1 km/s.  Augmentation also helps; the additional magnetic field from the augmentation rails gives additional acceleration without the additional voltage that can drive unwanted arcs.  Distributed energy supply along the rails further helps to cut off power to the downstream rails, inhibiting arc formation while simultaneously increasing efficiency (although it was found necessary to wait for the entire length of the driving arc to pass before activating the next energizing segment or you could split your arc, driving part of it backwards down the rails toward the breach and reducing acceleration).  By using these methods and carefully engineering the rails and insulators to resist ablation, the authors were able to achieve results suggesting that restrike could be avoided.&lt;br /&gt;
&lt;br /&gt;
However, a plasma armature railgun is now operating much as a conventional gun, with a hot vapor pushing on the projectile to accelerate it.  Reference &amp;lt;ref name=&amp;quot;Cowan_1993&amp;quot;&amp;gt;M. Cowan, E. C. Cnare, B. W. Duggin, R. J. Kaye, B. M. Marder, I. IL Shokair, &amp;quot;The Continuing Challenge of Electromagnetic Launch&amp;quot;, https://www.osti.gov/servlets/purl/10177176&amp;lt;/ref&amp;gt; suggests that this limits the performance of the gun in the same way that propelling a bullet with combustion products from powder limits a conventional gun, with efficiency falling off at high speeds.  Indeed, railgun performance plots out similarly to light gas guns which can achieve similar high speeds.  The authors suggest that &amp;quot;Experimental results strongly indicate that high performance railguns are electrically-powered, gas-dynamic rather than electromagnetic guns&amp;quot; and &amp;quot;Railguns do not appear to offer a clear advantage over gas dynamic-guns.  In fact, when they are operated for high performance, they show launch pressure limitations which are more gas dynamic than electromagnetic in nature.  Since solid armatures transfer their current to an arc, there is no successful theory which has established the railgun as a true electromagnetic launcher.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Not all plasma armature railguns are used at extreme speed, with some experimental railguns designed with plasma armatures with design goals of approximately 2 km/s projectile speeds&amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  However, sliding contact designs offer significantly improved efficiency and barrel lifetime at these lower speeds&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Plasma railguns ===&lt;br /&gt;
&lt;br /&gt;
Want something even crazier than making the armature out of plasma?  What if you make the projectile out of plasma, too.  Now we have a plasma railgun, designed to launch puffs of plasma, or even plasmoids, at ridiculous speeds.  This is common during the testing, study, and design phase of plasma armature railguns, where the railgun can just be run with a free arc accelerated along the rails without any load.&amp;lt;ref name=&amp;quot;McNab et al 2011&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;  These free arcs often run at speeds of between 3 and 15 km/s.  One study&amp;lt;ref&amp;gt;Sovinec, C. R. (1990). &amp;quot;Phase 1b MARAUDER computer simulations&amp;quot;. IEEE International Conference on Plasma Science. 22 (16). https://inis.iaea.org/search/searchsinglerecord.aspx?recordsFor=SingleRecord&amp;amp;RN=22057516&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Dengan1993&amp;quot;&amp;gt;Dengan, J. H.; et al. (1 August 1993). &amp;quot;Compact toroid formation, compression, and acceleration&amp;quot;. Physics of Fluids B. 5 (8): 2938–2958.  Bibcode:[https://ui.adsabs.harvard.edu/abs/1993PhFlB...5.2938D 1993PhFlB...5.2938D] doi:[https://doi.org/10.1063%2F1.860681 10.1063/1.860681]&amp;lt;/ref&amp;gt; launched plasmoids of roughly a milligram in mass at speeds of several hundred km/s.  This is, in fact, an attempt to make a [[Plasma_Guns|plasma gun]], and they don&#039;t work well as weapons for all the reasons described for normal plasma guns.  Suggested uses for such things are &amp;quot;fast opening switches, x-radiation production, radio frequency (rf) compression, as well as charge-neutral ion beam and inertial confinement fusion studies&amp;quot;&amp;lt;ref name=&amp;quot;Dengan1993&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Plasma rails ===&lt;br /&gt;
&lt;br /&gt;
What happens if you go even farther, and make the rails themselves out of plasma?  Well, mostly they immediately dissipate and don&#039;t work.  The only reason we&#039;re bringing this up here is that some popular science fiction media has depicted railgun fire with what are described in lore as extended plasma rails jetting from the end of the barrel.  As you by now know from reading the above material and the [[Plasma_Guns|plasma gun]] article, any such rails would simultaneously disperse, explode away from each other at high speed by the magnetic self-forces, and short themselves out before the current could get to the projectile.  They may look neat, but are not realistic.&lt;br /&gt;
&lt;br /&gt;
=== Rocket railguns ===&lt;br /&gt;
&lt;br /&gt;
One suggestion to get around the projectile heating problem for high speed launches is for the projectile to carry its own expendable coolant with it&amp;lt;ref name=&amp;quot;Winterberg EMRG&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  As the projectile is accelerated and heats up, the coolant absorbs that heat and evaporates, making a high pressure vapor that shoots out a nozzle at the back.  This escaping coolant then acts like a rocket, pushing the projectile even faster.  As the vapors pass through the magnetic field at high speed, they are ionized, which allows an electric arc to strike behind the projectile.  Now, the mechanisms of the plasma armature railgun also come in to play, with the ionized vapor being accelerated up into the projectile, pushing it even faster down the barrel.  It is estimated that speeds of a few hundred km/s could be attained in this fashion, although no tests of the mechanism have been conducted.&lt;br /&gt;
&lt;br /&gt;
=== Gun railguns ===&lt;br /&gt;
&lt;br /&gt;
A railgun requires large amounts of electricity to drive its projectile.  What if you could use a gun to drive a generator that produces a large pulse of electricity?&amp;lt;ref&amp;gt;M. A. Hilal, &amp;quot;Magnetc Advanced Hybric (MAH) Gun&amp;quot;, IEEE Transactions on Magnetics, Vol 25, No. 1, Pages 228 - 231, January 1989, [https://doi.org/10.1109/20.22539 DOI: 10.1109/20.22539]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here, the basic idea is to use a charge of gunpowder in a barrel to drive a piston down the barrel.  A pair of conductive rails run along the barrel, past the conductive piston head, and to the projectile and its armature.  A strong magnetic field passes between the rails in the vicinity of the piston but not near the armature.  When the gunpowder is ignited, it drives the piston down the barrel.  This decreases the magnetic flux through the circuit loop along the rails between the piston head and the armature.  By Lenz&#039;s law &amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Lenz%27s_law Wikipedia:Lenz&#039;s law]&amp;lt;/ref&amp;gt; this induces a current around this loop that acts to oppose the change in flux.  The current through the rails past the armature accelerates the armature and projectile as normal for a railgun, while simultaneously slowing down the piston head.  In essence, you can use this design to move the kinetic energy from a massive but slow moving piston into a less massive and thus much faster moving projectile.  Because chemical propellants are most efficient at slower speeds, this can allow more efficient transfer of chemical energy of the powder into the kinetic energy of the projectile than you could get using a gun alone.  At the end of its stroke, the piston is moving slowly enough to be captured and re-used.&lt;br /&gt;
&lt;br /&gt;
=== Exploding railguns ===&lt;br /&gt;
&lt;br /&gt;
Issues of railgun durability go away if you are only ever planning on using the railgun once.  In fact, you can plan on destroying the railgun in the process of its use.  One innovative proposal involves turning the railgun itself into a [[Energy_Storage#Explosively_pumped_flux_compression_generator|flux compression generator]]&amp;lt;ref&amp;gt;D. R. Peterson and C. M. Fowler, &amp;quot;Rail gun powered by an integral explosive generator&amp;quot;, Proceedings of the Imapct Fusion Workshop, july 10-13, 1979, LA-UR 79-2220 https://www.osti.gov/servlets/purl/5892095&amp;lt;/ref&amp;gt;.  An initial magnetic field is set up between the rails, between the breach and the armature.  A detonation wave is started in the explosives along one of the rails, crushing it into the other rail.  This compresses the magnetic flux through the rails and drives an electric current that propels the armature and projectile.  As the detonation wave propagates down the rail the projectile experiences further acceleration until it exits the rails.  The railgun, of course, is blown to smithereens in the process.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Warfare]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering]][[Category:Military Technology]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3831</id>
		<title>Energy Storage</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3831"/>
		<updated>2026-03-31T00:33:52Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Carbon super-materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Specific_power_specific_energy_modern_energy_storage.png|thumb|Specific power versus specific energy of what can be achieved with modern (2022) technology for various energy storage technologies.]]&lt;br /&gt;
&lt;br /&gt;
Science fiction is full of flashy technology.  Incandescent beams.  Hover sleds.  Menacing robots.  Spaceships with obscure engines pumping rocket plasma into the void of space.  Unexplained glowing things cluttering up engineering bays and mad scientist&#039;s workshops.  But all these things need energy.  And if you are not making use of the energy as soon as it is generated, you need to store it.  Here, we&#039;ll discuss some of the ways that energy can be stored in order to power all of these wacky tech ideas.&lt;br /&gt;
&lt;br /&gt;
==Electrical energy storage==&lt;br /&gt;
&lt;br /&gt;
===Batteries===&lt;br /&gt;
&lt;br /&gt;
Batteries store energy in chemical reactions or aqueous ion migrations that drive currents of electrons.  Batteries store more energy than other modern electric storage technologies, but release it more slowly.  This makes them the go-to solution for current electrical technologies such as electric vehicles, hand-held cordless power tools, and grid-level electricity storage.  To get a reasonable rate of fire out of something like a directed energy weapon, you will need large battery packs to meet the average power requirements &amp;amp;ndash; but that large battery pack will give you a very large number of shots.  A battery for a pulsed power application (such as a [[Laser_Weapons | pulsed laser]], [[Particle_Beam_Weapons | particle beam]] or [[Electromagnetic_guns | electromagnetic gun]]) will almost certainly be energizing a faster discharging electrical circuit element like a capacitor or an inductor.&lt;br /&gt;
&lt;br /&gt;
====Lithium-ion battery====&lt;br /&gt;
&lt;br /&gt;
The modern standard is the lithium-ion (Li-ion) battery.  These batteries store lithium ions packed between the atomically thin layers of a graphite anode.  When the battery discharges, the ions migrate through an electrolyte to be absorbed into a metal oxide cathode layer (usually cobalt oxide, for the high energy storage, but iron phosphate or manganese oxide are also used).  When the battery is recharged, the lithium ions are dragged back out of the cathode material and pushed back into the graphite.  As of 2021, commercially available Li-ion batteries can store somewhere between a third and one MJ/kg, and discharge at a rate of about a quarter to a third of a kW/kg.  They have a self-discharge rate of about 2% per month, a charge-discharge efficiency of 80 to 90%, and last for something like 1000 charge-discharge cycles.&lt;br /&gt;
&lt;br /&gt;
====Lithium metal batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium metal batteries are a potential near future battery technology.  They replace the graphite anode of the Li-ion battery with a layer of lithium metal.  In combination with a solid state electrolyte, they might get specific energies of about 2 MJ/kg, or twice as much as a Li-ion battery.  We can make lithium metal batteries today, but they can only handle several dozen charge-discharge cycles before shorting out (and potentially catching fire!).  There&#039;s a lot of research trying to find ways to make them last longer and be safer.  By the time we&#039;re ready to equip our troops with laser rifles, we might have ironed out these difficulties.&lt;br /&gt;
&lt;br /&gt;
====Lithium sulfur batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium sulfur batteries replace the cobalt oxide cathode of a Li-ion battery with sulfur.  Sulfur weighs less than cobalt, so you can cut down on the weight even more.  How much more?  We don&#039;t know yet.  Most of the research these days involve ways of keeping the batteries from getting clogged up with unwanted lithium-sulfur compounds, greatly limiting their life.  Maybe some sort of lithium metal sulfur battery with a solid electrolyte could reach 2.5 or even 3 MJ/kg?  We&#039;ll eventually figure it out, but in the meantime we&#039;ll need to be patient and wait for the researchers to do their stuff (or, you know, because we are making science &amp;lt;i&amp;gt;fiction&amp;lt;/i&amp;gt;, make something up).&lt;br /&gt;
&lt;br /&gt;
====Lithium-air batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium-air batteries might be the ultimate in battery technology.  You would have lithium metal at the anode and lithium oxide at the cathode, with a current of lithium ions being passed between them through the electrolyte and the current of electrons giving you your electric power is what balances the charges.  Up to 6 MJ/kg has been demonstrated in the lab (as of 2021); but the theoretical maximum specific energy is 40 MJ/kg!  This, of course, is excluding the weight of the oxygen, which is assumed to be freely available from the air.  But for all their promises, there are many challenges.  Both their charging cycle lifetime and charge-discharge efficiency are disappointingly low, meaning that they will probably remain in the laboratory rather than store shelves for some time to come.&lt;br /&gt;
&lt;br /&gt;
====Storage batteries====&lt;br /&gt;
&lt;br /&gt;
Sometimes you are not mass-limited in your application.  You don&#039;t care about super-high specific energy but just want the most energy storage for your dollar.  A common application like this is grid-level energy storage, where your batteries won&#039;t be moving anywhere but just sitting in a shed someplace so no one really cares how big they are as long as they are cheap.  &lt;br /&gt;
&lt;br /&gt;
Flow batteries are a strong contender for applications like this.  They have tanks of two kinds of liquid electrode that can be pumped past an ion exchange membrane.  The capacity of the flow battery can be easily scaled up by just adding bigger tanks.  They also tend to have high charging cycle lifetimes and if the electrode liquid gets degraded anyway it can be replaced without throwing away the entire battery.&lt;br /&gt;
&lt;br /&gt;
A number of other battery chemistries have been considered for this role.  Iron-air batteries (rust batteries) are one possibility.  As of 2024, they have been commercialized and installed in several facilities, advertised as capable of storing grid power for 100 hours&amp;lt;ref&amp;gt;[https://www.pbs.org/wgbh/nova/article/iron-air-battery-renewable-grid/ Alissa Greenberg, &amp;quot;How iron-air batteries could fill gaps in renewable energy&amp;quot;, Nova, August 23 2023]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possibility is nickel hydrogen batteries.  These batteries are known for lasting for an exceptionally long number of charge-discharge cycles, are among the most robust batteries out there, and work even in extreme temperatures where other batteries fail.  For this reason, they are often chosen for use in satellites and other spacecraft.  They are being investigated for use in long term energy storage&amp;lt;ref&amp;gt;[https://spectrum.ieee.org/grid-scale-battery-storage-nickel-hydrogen Prachi Patel, &amp;quot; NASA Battery Tech to Deliver for the Grid: A battery built for satellites brings grid-scale storage down to Earth&amp;quot;, IEEE Spectrum, 24 Sep 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Capacitors===&lt;br /&gt;
&lt;br /&gt;
Capacitors store energy using the physical separation of electric charge, usually by collecting positive charge on one plate and negative charge on another, which are held close to one another but separated by an insulating gap.  The charges are attracted to the other plate, but they cannot cross the gap between them.  If connected to a load, the charge can flow across the load to the other plate to equalize the charge imbalance.  This flow of charge (an electric current) can do work to do things you need the electricity to do.&lt;br /&gt;
&lt;br /&gt;
In practical capacitors, the &amp;quot;plates&amp;quot; are more like stacks of foil separated by thin insulating layers and rolled up into a cylinder.  If the insulator layer can be polarized by the tug of the electric charges, this polarization can significantly increase the stored energy for a given voltage across the plate, giving a &amp;lt;i&amp;gt;dielectric capacitor&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The energy stored in a capacitor depends on its &amp;lt;i&amp;gt;capacitance&amp;lt;/i&amp;gt; and the voltage across the plates.  The maximum voltage across the plates depends on the thickness of the insulator layer and the insulator&#039;s &amp;lt;i&amp;gt;breakdown field&amp;lt;/i&amp;gt;; if overcharged the capacitor will arc, burning a hole through the insulator and shorting the plates which ruins the capacitor.  This limits the energy that can be stored in any given capacitor.  Increasing the gap between the plates increases the voltage you can get before breakdown, but reduces the capacitance such that you end up getting no net change to energy stored for the same amount of stuff in your capacitor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The energy stored in a capacitor is E = &amp;amp;frac12; C 𝒱&amp;amp;sup2;, for C the capacitance and 𝒱 the voltage across the plates.  &lt;br /&gt;
The capacitance is C = ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; A/d for plate area A, distance between the plates d, ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188×10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the [https://en.wikipedia.org/wiki/Vacuum_permittivity vacuum permittivity], and ε the relative dielectric constant of the insulator separating the plates.&lt;br /&gt;
For a given breakdown electric field F the maximum voltage you can get before breakdown is 𝒱 = F d.&lt;br /&gt;
Put these together and the maximum energy density the capacitor can hold is E/V = &amp;amp;frac12; ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; F&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; and the maximum specific energy is E/M = (E/V)/ρ for mass density ρ.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Modern capacitors generally store far too little energy per mass and per volume to be useful for directly storing energy for long term applications, such as powering an electric vehicle or power tool.  They do, however, excel at delivering what energy they store very rapidly, allowing very high specific powers.  There is generally a tradeoff between energy stored and the power that can be delivered but state of the art at around the year 2010 gives specific energies on the order of 2-3 kJ/kg with specific powers of around 2-3 MW/kg (for discharge times of around 1 ms), or 200-500 J/kg with specific powers of around 200-500 MW/kg (for discharge times of around a μs)&amp;lt;ref&amp;gt;[https://apps.dtic.mil/sti/pdfs/ADA609464.pdf F. MacDougall &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;., &amp;quot;High Energy Density Capacitors for Pulsed Power Applications&amp;quot;]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Capacitors can survive many more recharging cycles than batteries, but their charge tends to trickle off on a time scale of a few weeks if left unused.&lt;br /&gt;
&lt;br /&gt;
There is one potential option for capacitors that can store large amounts of energy.  Barium titanate (BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;) and certain other closely related perovskite minerals are extra-ordinarily polarizable, giving an extreme dielectric constant on the order of 10,000 or so.  It&#039;s breakdown field tends to be somewhere in the 150-300 MV/m range and its density is around 6 g/cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.  Directly applying these values without considering the nitty gritty engineering details suggests a possible energy density on the order of a few MJ/liter and a specific energy on the order of several hundred kJ/kg.  This is getting close to the values of Li-ion batteries.  However, the depolarization time of BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; is on the order of a second allowing it to discharge in approximately that time.  This means that not only do you get a power density of a few MW/liter and a specific power of several hundred kW/kg, but you also can recharge your batteries in only a few seconds if you can deal with the wallplug power to do so.  In reality we haven&#039;t been able to achieve these optimistic promises, but this is a potential future technology for science fiction that could provide both reasonable energy storage and high power.&lt;br /&gt;
&lt;br /&gt;
===Supercapacitors===&lt;br /&gt;
&lt;br /&gt;
Also called &amp;lt;i&amp;gt;ultracapacitors&amp;lt;/i&amp;gt;, supercapacitors store energy in the separation of charge that occurs at interfaces via various complicated mechanisms like redox reactions, formation of electric double layers, or intercalcation.  They are somewhat intermediate between batteries and standard capacitors; able to discharge much faster than batteries but not as fast as normal capacitors, and also can store more energy than a normal capacitor but less than a battery.  If you are limited by power rather than energy but still need more energy than normal capacitors can provide you might choose supercapacitors over batteries - you&#039;ll be able to shoot your laser blaster more rapidly, but with fewer shots.  Supercapacitors can also survive many more recharging cycles than modern batteries, but lose their charge faster (losing most of their charge in a few weeks).  The very best modern (2021) commercial supercapacitors store somewhere around 50 kJ/kg and discharge at a rate of about 15 kW/kg.  So for high power pulsed applications (like many directed energy weapons) you will still want to accumulate that electrical energy in a solenoid or dielectric capacitor for a higher power but brief discharge that lets you reach the peak power needs of your device.  However, laboratories around the world keep hinting at even higher capacity supercapacitors that can store even more energy, so who knows what the future will bring.&lt;br /&gt;
&lt;br /&gt;
===Superconductive magnetic energy storage===&lt;br /&gt;
&lt;br /&gt;
[[File:SMES.png|thumb|A cutaway view of a toroidal superconductive magnetic energy storage solenoid.  The electric current (green) flows around an inner toroidal winding of superconductive wire.  This generates a powerful magnetic field in the empty space inside the winding (magenta) that stores the energy of the device.  The action of the magnetic field on the very same current that creates it gives a powerful outward force (red) on that current and the substance through which it flows.  To counteract this force and keep the superconductive winding from bursting, a thick supportive jacket of strong material is wrapped around the winding.]]&lt;br /&gt;
&lt;br /&gt;
Main article: [[Superconductive_Magnetic_Energy_Storage]]&lt;br /&gt;
&lt;br /&gt;
Inductors, like capacitors, are electrical components that can directly store electrical energy and discharge it quickly&amp;lt;ref&amp;gt;[http://hyperphysics.phy-astr.gsu.edu/hbase/electric/indeng.html Hyperphysics - Energy in an Inductor]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
Unlike a capacitor, which stores electrical charge, an inductor stores electrical current which is maintained by electromagnetic induction opposing any changes in the current.&lt;br /&gt;
In the real world, electrical resistance means the current will decrease over time and eventually fade away to zero &amp;amp;ndash; unless you can get rid of the resistance!&lt;br /&gt;
This is possible with exotic materials known as superconductors, which have no electrical resistance at all.&lt;br /&gt;
In this way, a superconductive inductor can store a persistent supercurrent that does not fade with time until it is connected to an exterior load and its energy is used.  This is called Superconductive Magnetic Energy Storage (or SMES) because the energy can be considered to be stored in the magnetic field produced by the currents flowing in the inductor.&lt;br /&gt;
&lt;br /&gt;
All known superconductors can only remain superconductive at cryogenic temperatures, generally requiring liquid nitrogen or liquid helium to work.  Room temperature and pressure superconductors may be possible, but we haven&#039;t discovered any yet and it is also possible that none may exist at all.  If room temperature superconductors do exist, you could run a SMES unit without any additional cooling.&lt;br /&gt;
&lt;br /&gt;
One of the strengths of SMES is that they can discharge their energy nearly instantly, giving them exceptional specific power.  Merely switch the current path from looping endlessly through the inductor to flow through the thing you are trying to power.  SMES is limited in its ability to store energy by the usual [[Energy_Storage#Material limits | material limits]] imposed by the strength of the stuff used to hold the SMES unit together &amp;amp;ndash; the currents and fields in the inductor act to try to blow the inductor apart and you need material strength to hold it together.&lt;br /&gt;
&lt;br /&gt;
If you are confining yourself to modern tech, SMES made from REBCO superconductors held together with the best carbon fiber backing material may be able achieve a specific energy of between 2 and 4 MJ/kg.  Switching equipment, insulation, refrigerator pumps, helium recovery systems, quench protection, and other equipment will reduce these values somewhat, but if a low mass, compact SMES was desired, performance in the range of 2 MJ/kg and 0.5 MJ/liter may be achievable.  This will invariably result in some energy loss as refrigerator pumps are used to keep the superconductors cool, but with large systems this energy loss can be reasonably tolerable for many applications.&lt;br /&gt;
&lt;br /&gt;
In the far future, you might imagine that room temperature superconductors have been discovered.  This will likely increase the energy density by at least an order of magnitude.  So you might have between 3 and 20 MJ/liter, or even much higher!  The ultimate limit of the specific energy will be given by the tensile strength of the backing material, which for atomically perfect graphene or hexagonal boron nitride might get you 45 or so MJ/kg for a rechargeable unit, or maybe even 120 MJ/kg if you only ever intend to use it once.  You might want to include a safety factor in this, to prevent it bursting on you if anything jostles or damages it, however!&lt;br /&gt;
&lt;br /&gt;
==Mechanical energy storage==&lt;br /&gt;
&lt;br /&gt;
===Flywheels===&lt;br /&gt;
&lt;br /&gt;
Flywheels use the inertia of a spinning disk to drive a mechanical load&amp;lt;ref&amp;gt;[https://www.mdpi.com/2076-3417/7/3/286/pdf Mustafa E. Amiryar and Keith R. Pullen, &amp;quot;A Review of Flywheel Energy Storage System Technologies and Their Applications&amp;quot;, &amp;lt;i&amp;gt;Appl. Sci.&amp;lt;/i&amp;gt; 2017, 7, 286; doi:10.3390/app7030286]&amp;lt;/ref&amp;gt;.  To recharge, a motor is used to spin the disk back up.  The limit to how much energy it can store is when the centrifugal force at the rim exceeds the strength of the flywheel material and the flywheel tears itself apart.  The specific energy of the flywheel is thus limited by the [[Energy_Storage#Material limits | material limits]] of the disk.&lt;br /&gt;
But that&#039;s just for the spinning disk.  For applications requiring electricity, you also need your [[Energy_Storage#Motors and generators | electric motor/generator]].  For pure mechanical applications, you will need a clutch and driveshaft and gearbox and transmission.  On top of that, you will need a housing (to reduce losses due to air friction by keeping it in vacuum, and to protect the outside world in the event of a failure) and low-friction bearings to allow the flywheel to keep spinning as long as possible.  Self-discharge is quite high.  With magnetically levitated bearings, self discharge rates are typically about 1% per hour (compared to 10 to 50% per hour for mechanical bearings).  Superconductive bearings (which with today&#039;s materials must be cryogenically cooled - another source of loss with the addition of a cryogenic liquid logistics train) can reduce this to about 0.1% per hour (or something like 2% per day).  But this all assumes that the bearings are only supporting the weight of the flywheel, not any gyroscopic precession torques.  Any motion that tends to move the spin axis will lead to gyroscopic effects that will make the flywheel very hard to point and maneuver and also greatly increase the self-discharge rate.  Mounting the flywheels in counter-spinning pairs will solve the first of these two problems, but not the second.  If you are designing for any kind of mobile application, you will need to put the flywheel energy storage system in gimbals to allow the spin axis to remain constant.  Even for stationary applications, you need to be sure the flywheel spin axis is aligned with the planetary spin axis to avoid daily precession cycles.  On the plus side, flywheels allow for nearly unlimited charge-discharge cycles without any degradation.&lt;br /&gt;
&lt;br /&gt;
Flywheels are one of the most promising current choices for pulsed power supplies.  The flywheel drives an electrical generator called a compensated alternator; the system as a whole is called a compulsator.  Compulsators are capable of dumping all of their energy within 1 to 10 milliseconds.  Modern (2024) compulsators are capable of storing and rapidly delivering specific energies on the order of 10 kJ/kg and specific powers on the order of 1 to 5 MW/kg&amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;[https://ieeexplore.ieee.org/document/960872] W. A. Walls and M. Driga, &amp;quot;Topologies for compact compensated pulsed alternators,&amp;quot; IEEE Conference Record - Abstracts. PPPS-2001 Pulsed Power Plasma Science 2001. 28th IEEE International Conference on Plasma Science and 13th IEEE International Pulsed Power Conference (Cat. No.01CH37, Las Vegas, NV, USA, 2001, pp. 249-, doi: 10.1109/PPPS.2001.960872.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;[https://repositories.lib.utexas.edu/bitstreams/b81aa394-5a20-4413-babb-4ef34053179f/download] J. H. Gully, &amp;quot;Power Supply Technology for Electric Guns&amp;quot;, Presented at the Fifth EML Conference, Destin, FL, April 2 to 5, 1990.  Publication No. PR-108, Center for Electromechanics, The University of Texas and Austin, Balcones Research Center&amp;lt;/ref&amp;gt;.  The same references &amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; also suggest future systems could reach 25 to 50 kJ/kg and 5 to 16 MW/kg, so sci fi setting designers should note that there is certainly room for improvement from modern designs.&lt;br /&gt;
&lt;br /&gt;
===Springs===&lt;br /&gt;
&lt;br /&gt;
Hypothetically, something like a watch spring could be used to drive a mechanical device or run an electric generator&amp;lt;ref&amp;gt;[https://core.ac.uk/download/pdf/82374665.pdf Federico Rossi, Beatrice Castellani, and Andrea Nicolini, &amp;quot;Benefits and challenges of mechanical spring systems for energy storage applications&amp;quot;, Energy Procedia 82 (2015) 805 – 810]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://news.mit.edu/2009/super-springs-0921 &amp;quot;Small springs could provide big power&amp;quot;,  David L. Chandler, MIT News Office, September 21, 2009 ]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
To recharge, a motor would wind the spring back up again.  Springs are subject to [[Energy_Storage#Material limits | material limits]] on specific energy, but they are more restrictive than for technologies like SMES or flywheels.  The energy density you can store in a distorted solid is one half the stress σ (pressure, tension, shear, etc.) times the strain ε (fractional change in length)&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / V = &amp;amp;frac12; σ ε.&amp;lt;/div&amp;gt;&lt;br /&gt;
The specific energy is the energy density divided by the mass density ρ&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / M = &amp;amp;frac12; σ ε / ρ.&amp;lt;/div&amp;gt;&lt;br /&gt;
For example, a hypothetical material with a yield strength of σ = 1 GPa and a mass of ρ = 1000 kg/m&amp;amp;sup2; could store a specific energy of 1 MJ/kg when used to build a flywheel rim, if it could only elongate by 10% before failure then as a spring it could store at most 5% of that, or 50 kJ/kg.  While this example is highly simplified (springs are going to involve tension, compression, and shear, each of which will have different yield strengths) it shows that for good spring storage what you want are high yield strengths, low densities, and high elongations before failure.  A high quality spring steel might be able to store about 10 kJ/kg as a spring, Kevlar might store about 45 kJ/kg, while a hypothetical perfect carbon nanotube yarn might be able to support around 2 MJ/kg&amp;lt;ref name=&amp;quot;CNT_springs&amp;quot;&amp;gt;S. Utsumi &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Giant nanomechanical energy storage capacity in twisted single-walled carbon nanotube ropes&amp;quot; &lt;br /&gt;
Nature Nanotechnology volume 19, pages 1007–1015 (2024) doi: [https://doi.org/10.1038/s41565-024-01645-x 10.1038/s41565-024-01645-x].&amp;lt;/ref&amp;gt;.&lt;br /&gt;
Springs also have the usual specific power limits from the [[Energy_Storage#Motors and generators | electric motor]] or mechanical drivetrain.  You have the benefit of nearly no self-discharge, and no need to worry about gyroscopic forces.  However, this is a largely untested technology and its limitations are not well understood yet.&lt;br /&gt;
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===Compressed gas===&lt;br /&gt;
&lt;br /&gt;
One way to store energy is to use it to pump a gas into a container to hold that gas at higher pressure.  Then, when you need to get the energy back, you can let the gas squirt back out and turn a turbine to generate energy again.&lt;br /&gt;
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When you compress a gas, its temperature increases.  Some of the work you do will go into increasing the gas&#039;s pressure, while some will go into increasing its temperature.  So you end up with a hot pressurized container compared to the external environment.  For small systems or long time storage, this means that heat will eventually leak out into the surrounding environment and you won&#039;t be able to get that heat energy back.&lt;br /&gt;
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When you allow the gas to expand again to extract its energy, its temperature decreases.  If there hasn&#039;t been enough time for a significant amount of the initial heat of compression to leak out of the system you can get nearly all your energy back (minus details like turbine and pump efficiencies) and the gas will come out at nearly the same temperature as it went in.  If the heat of compression has leaked out, the gas will come out much colder than ambient temperature, which means that fittings and equipment will need to be able to handle cryogenic temperatures and ice build-up.&lt;br /&gt;
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For large scale storage, you can often use tricks for storing the heat produced by compression in a material that can hold the heat for a long time which is highly insulated from the environment.  Another way around heat energy losses is to continually exchange heat between the gas and its environment during the compression and expansion process in order to keep it the same temperature, although this method limits the power you can get to the power your heat exchanger can handle.&lt;br /&gt;
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There is a limit to how much you can compress a gas.  At about 700 atmospheres or so for simple molecules at room temperature, you have squished all the molecules together enough that they are nearly touching, at which point they stop behaving like a gas.  Big complex molecules start touching at even lower pressures.  This places an upper limit on how much compression you can get, beyond this you won&#039;t be storing very much additional energy by pressurizing it further.&lt;br /&gt;
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The pressure vessel that contains the compressed gas has a specific energy that depends on the [[Energy_Storage#Material limits | material limits]] of the stuff used to make it.  But the gas itself also contributes to the mass of the storage, and can be significant when the material strength of the pressure vessel is high.  For example, using the ideal gas law the mass of 1 m&amp;amp;sup3; of hydrogen gas compressed to 700 atmospheres at room temperature is about 60 kg; any other gas will be more massive for the same compression.  (In reality, hydrogen exhibits about 50% deviation from ideal gas properties at 700 atmospheres and room temperatures&amp;lt;ref&amp;gt;https://www.wiley-vch.de/books/sample/3527322736_c01.pdf Manfred Klell, &amp;quot;Handbook of Hydrogen Storage&amp;quot; Edited by Michael Hirscher, chapter 1 &amp;quot;Storage of Hydrogen in the Pure Form&amp;quot; Copyright Ó 2010 WILEY-VCH Verlag GmbH &amp;amp; Co. KGaA, Weinheim, ISBN: 978-3-527-32273-2&amp;lt;/ref&amp;gt;, but ideal gas behavior can at least get us in the ballpark for quick estimates.)  This would require about 975 MJ to compress this gas without using fancy heat exchangers and allowing time for the gas to cool off.  However, it will only store about 175 MJ of energy.  From the material limits section, we can estimate that storing this compressed hydrogen would require about 700 kg of maraging steel, 60 kg of carbon fiber, or 4 kg of hypothetical perfect carbon nanotubes or similar materials.  We can now immediately see that for advanced materials, the mass of the hydrogen dominates the mass of the system and using stronger materials does not significantly further decrease the mass.&lt;br /&gt;
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Continuing this example further, releasing that hydrogen (again without using a heat exchanger) will allow you to extract 150 MJ at perfect efficiency.  With no losses in the compressor and generator, you would get about 15% efficiency and would have a specific energy of approximately 2.4 MJ/kg if using ideal carbon super-materials for the gas canister.  This is a bit better than a modern high-end Li-ion battery in terms of specific energy, but not by much; and the charge-discharge efficiency is much worse.  Hydrogen is as good as you can possibly get for low mass compressed gas energy storage, if you use something like helium or nitrogen or air the performance will be worse.  So compressed gas storage probably will not be used for compact energy storage in weight or mass limited applications like vehicles or zap gun energy packs.  At least, not on its own - that same hydrogen run through a fuel cell might get you something like 4 GJ of energy back out!  But for grid scale energy storage at lower pressures with tricks for storing heat or equalizing the heat during pumping compressed gas can start to look promising compared to other options.&lt;br /&gt;
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===Gravitational===&lt;br /&gt;
&lt;br /&gt;
Pushing a mass to a higher location is one way to store energy, when the mass is let back down it can deliver mechanical energy.  In modern (2021) times, the main form of gravitational energy storage is pumped hydro &amp;amp;ndash; an impeller pumps water from a lower altitude source into a higher altitude reservoir.  When the water is let back down, it can drive a turbine.  There have been proposals for other gravitational energy storage devices like pulling a train full of rocks up a tall, steep mountain, or raising heavy concrete blocks up tall towers, but these have not yet been commonly implemented.&lt;br /&gt;
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==Thermal energy storage==&lt;br /&gt;
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A simple way to store energy is to heat up a medium to high temperatures, insulate that material, and then run a heat exchanger past it at a later time when you need to extract that heat.  Molten salts and heat-insensitive oils are popular for this kind of storage, but even materials like sand and bricks have been used.  Thermal energy storage is, for example, commonly used with solar-thermal energy plants, so that their hot sand or molten salts or heated oil can continue to boil water to run a turbine to generate electricity even after the sun has gone down.&lt;br /&gt;
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When heat is the desired form of your energy, thermal energy storage looks even more promising.  Many industrial processes require intense heat; district heating can make use of stored heat; and even solar rooftop water heaters can be used to cut down on household electricity bills.&lt;br /&gt;
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==Chemical energy storage==&lt;br /&gt;
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Energy stored in chemical form is usually called &amp;lt;i&amp;gt;fuel&amp;lt;/i&amp;gt;.  It includes things like gasoline, kerosene, and Diesel fuel, as well as natural gas (methane), ammonia, and hydrogen.  In our modern (2021) world, most fuel is turned into useful work by burning it in a [[Energy_Storage#Chemical_to_mechanical_and_thermal_to_mechanical_.E2.80.93_Heat_engines | heat engine]] &amp;amp;ndash; producing heat from its combustion and using that heat to run through various thermodynamic cycles to extract part of it as work.  However, some of them are used in [[Energy_Storage#Chemical_to_electrical_.E2.80.93_fuel_cells | fuel cells]], that directly react the fuel to create electricity.  Note that both of these methods introduce substantial inefficiencies into the process of using the energy &amp;amp;ndash; you won&#039;t be able to use the full energy of combustion released as heat that is reported here directly in your device.&lt;br /&gt;
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===Liquid hydrocarbons===&lt;br /&gt;
&lt;br /&gt;
Liquid hydrocarbons are things like gasoline, kerosene, and Diesel fuel.  There are various and very important differences about what kind of engines they can burn in, but those are beyond the scope of this article.  The main important thing is that burning 1 kg of liquid hydrocarbons in oxygen (such as that from the air) will produce about 45 MJ of heat.&lt;br /&gt;
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===Gaseous hydrocarbons===&lt;br /&gt;
&lt;br /&gt;
This includes things like methane, natural gas, and propane.  They must be stored in pressurized bottles, often under enough pressure to turn the gas into a liquid for storage.  When burned, methane produces about 55 MJ/kg of heat compared to the 50 MJ/kg of propane or butane, but the latter two are easier to store and transport.&lt;br /&gt;
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===Hydrogen===&lt;br /&gt;
&lt;br /&gt;
Hydrogen has the highest specific energy of any chemical fuel &amp;amp;ndash; about 120 MJ per kg of hydrogen burned.  Unfortunately, hydrogen is also the hardest of these common fuels to store.  In modern times (2021), in needs to be stored as a high pressure gas at very low density, or as a low density liquid that needs to be kept at cryogenic temperatures.  However, there are research programs looking into hydrogen storage with the hydrogen adsorbed into chemical sponges or in the form of metal superhydrides that could potentially store hydrogen more safely and conveniently.&lt;br /&gt;
Hydrogen is the easiest gas to burn in a fuel cell, and fuel cells are emerging as the preferred way to extract hydrogen energy for their efficiency, reliability, lack of emissions, and low maintenance.&lt;br /&gt;
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===Carbon===&lt;br /&gt;
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Carbon burns in air.  But it&#039;s not all that great of a fuel.  Complete combustion of pure carbon under ideal conditions can get you something like 33 MJ/kg of specific heat.  But it&#039;s also a solid, so it is harder to work with in engines as granular material has much more, shall we say, interesting physics when it flows than liquids.  And in our current conditions on Earth, it would also have the problem of contributing to the carbon dioxide load in the atmosphere, which is causing global climate problems.  The only reason anyone would want to use it would be if they could just dig it up really cheaply from the ground.&lt;br /&gt;
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It turns out, you can just dig it up really cheaply from the ground.  This stuff&#039;s called coal.  Even better, it&#039;s not pure carbon, so it can burn significantly easier.  The problem is, it&#039;s not pure carbon.  So it produces a lot of un-burnable toxic ash, chemicals that cause smog, acid rain, and tiny particulate aerosols that ruin people&#039;s lungs.  In addition to the carbon dioxide greenhouse gases mentioned earlier.  But while it has its downsides, it is a good resource for pulling yourself out of a pre-industrial level of development or producing electricity very cheaply (if you don&#039;t take into account all the costs to society once stuff leaves the smoke stack).  Burning coal can generally give you something like 24 MJ/kg of coal fuel as heat.&lt;br /&gt;
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===Biomass===&lt;br /&gt;
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A lot of biological materials can be burned for heat and light.  The list includes stuff from dried dung to whale oil.  But the material that most people use for this, when they can, is wood.  The energy content of wood varies somewhat depending on type, growth conditions, and all the other variabilities that can affect living things but generally hovers somewhere around 15 to 20 MJ of heat per kg of well dried wood fuel.  Burning wood produces smoke that can cause respiratory problems and, if burned in large quantities, can lead to bad air quality.  Wood ash is a good source of potash (a fertilizer) and in low-tech societies can be used to make soap.&lt;br /&gt;
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If wood is heated in the absence of oxygen, it generates charcoal.  Charcoal is primarily carbon (see above), but unlike coal lacks a lot of the toxic elements that make coal ash really nasty.  Burning charcoal yields about 30 MJ of heat per kg of charcoal.  In addition to burning charcoal for heat, it can also be used for materials processing (particularly for making steel in lower tech societies), filtration, a soil additive, a pigment for cosmetics or art, or as a component of making black powder.&lt;br /&gt;
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There is occasionally interest in fermenting plants to produce alcohol for fuel (there is &amp;lt;i&amp;gt;always&amp;lt;/i&amp;gt; interest in fermenting plants for reasons quite unrelated to fuel).  Alcohol is not a great fuel &amp;amp;ndash; ethyl alcohol delivers 27 MJ of heat per kg of fuel &amp;amp;ndash; but it can be created in low tech situations where fossil fuels might not be available.  In many cases, production of alcohol for fuel competes with food production which might discourage this use in many settings.  In the 2000&#039;s there was a considerable flurry of research into making other kinds of fuel chemicals from quick-growing plants that did not compete with crop plants for land, such as furfural from switchgrass.  In our world, not much came of this but an aspiring author might imagine a society where this research payed off.&lt;br /&gt;
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One of the fastest growing sources of biomass is algae.  If oil-rich strains of algae could be cheaply and reliably cultured in bulk, algae oil could become an important fuel.  While research into this method was once promising, it has been plagued by problems and largely abandoned as of 2022.&lt;br /&gt;
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Plant oils can be processed to produce biodiesel.  This is a drop-in replacement for Diesel fuel produced from fossil fuels (see the section on liquid hydrocarbons).&lt;br /&gt;
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===High explosives===&lt;br /&gt;
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High explosives are sometimes considered when the need to extract energy quickly is more important than storing energy compactly.   TNT releases about 4.2 MJ/kg of heat and work upon detonation, while more modern explosives like PETN release more like 6.7 MJ/kg.  PETN is particularly interesting because very small diameters of the stuff can support a detonation wave, allowing it to be used in compact pulsed power applications that don&#039;t require a good fraction of a megajoule at a time.  While this energy storage pales in comparison to that of hydrocarbons and hydrogen, it is convenient because modern high explosives are generally easy and safe to transport and store, and can release their energy in a very short period of time &amp;amp;ndash; with detonation speeds of around 7 to 8 km/s, high explosives will generally release all their energy in under a millisecond (with exceptions for things like very long strings of PETN det cord).  High explosives are pretty hard on the motors and generators that use them as fuel, though &amp;amp;ndash; almost all are single use items.&lt;br /&gt;
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===Exotic chemistries===&lt;br /&gt;
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As the Galactic Library is dedicated to science fiction, it is worthwhile to look at a few chemistries that probably can&#039;t work.  Some of them almost certainly can&#039;t work.  But it is fun to imagine what might happen if they could.&lt;br /&gt;
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====Metastable helium====&lt;br /&gt;
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Helium is a very stable atom.  Both of its electrons are snuggled up next to its nucleus in the lowest energy electron shell (or &amp;quot;orbital&amp;quot;) with their spins opposite each other.  It takes a lot of energy to bump one of the electrons up to the next highest level.  If you do, the electron can quickly fall back down into the unoccupied orbital it left behind.&lt;br /&gt;
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Except when it can&#039;t.  The only option the electron has for giving up its energy to something else when falling back down is to give off a photon (a particle of light).  Photons have specific &amp;quot;selection rules&amp;quot; that govern when they can be created.  One of these is that the angular momentum of the orbital transition has to change by one quantum unit.  The other is that the photon can&#039;t flip the spin of a particle.  Both of the ground state electrons are in a state with no orbital angular momentum.  So if you take one of them and bump it up to the next highest orbital with no orbital angular momentum, and if you flip its spin in the process, you get it to a state where there are no easy ways to actually give up its energy.  If there were an intermediate energy state between this excited state and the ground state, maybe it could decay to the intermediate state and then to the ground state, but there is no such state in the helium atom.  That electron could be stuck there forever!  This is called metastable helium, and it actually exists.&lt;br /&gt;
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Of course, it won&#039;t actually be stuck there forever.  First, there are always higher-order processes that can occur that allow some kind of decay.  So an isolated metastable helium atom lives for only about 2 hours before emitting some ultraviolet light and returning to the ground state.&lt;br /&gt;
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Secondly, if the metastable helium atom bumps into some other atom or molecule, the excited electron can grab hold of an electron on the thing it bumps into, rip it off, and throw it away; giving that ejected electron the extra energy needed for the original excited electron to fall back where it belongs.  So you need to keep it isolated.&lt;br /&gt;
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But, if you could find some way to stabilize this state and store it in bulk, it would release nearly 500 MJ/kg when made to return to its ground state.&lt;br /&gt;
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====Core chemistry====&lt;br /&gt;
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When electrons are attached to atoms, they arrange themselves in various states or &amp;quot;orbitals&amp;quot; with well defined energy levels.  Generally, you can put a certain number of electrons into orbitals with similar energies, called an &amp;quot;electron shell&amp;quot;, before the shell gets filled up and you need to start putting electrons at higher energies.  The outermost, usually partially filled, shell, at the highest energy, is called the &amp;quot;valence level&amp;quot;, while all the filled inner shells are called &amp;quot;cores&amp;quot;.&lt;br /&gt;
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When two atoms with partially filled valence shells meet, it is energetically favorable for them to share electrons between them so that together they can get closer to a filled valence shell.  This is called a chemical bond.&lt;br /&gt;
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So what happens if we knock an electrons out of a core level of two atoms, strip off the valence electrons, and bring the two atoms together?  They should form a chemical bond by sharing their core electrons.  This core bond, made with more tightly bound and energetic core electrons, should be much stronger and store much more energy than the normal chemical bonds made by valence electrons.&lt;br /&gt;
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Now there are a lot of problems with this idea.  For one thing, those two atoms need to be highly charged to do this, so they will attract other electrons back to them.  While these may initially find a home in the valence shell, it is energetically favorable for any valence electron to fall down into the empty core orbital which would break the core bond.  So under normal conditions these core bonds won&#039;t last for long.  But maybe you could find a system where the core bond is metastable?  Where it takes a significant extra kick to get the valence electrons to take up their rightful place back in the core?  Where core bonds could last indefinitely in bulk material?&lt;br /&gt;
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If you could do such a thing, your core bonded material would be an extremely dense, extremely strong substance.  And it could release &amp;lt;i&amp;gt;a lot&amp;lt;/i&amp;gt; of energy when it chemically reacted with anything in such a way as to affect its core bonds.  It would release an order of magnitude more energy than normal chemical reactions from just shallow cores.  And if you could somehow make this work for the inner cores of heavy atoms, you could increase the energy release by maybe up to three or four orders of magnitude.&lt;br /&gt;
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Keep in mind, that this speculation almost certainly won&#039;t actually work (although it hasn&#039;t been entirely ruled out &amp;amp;ndash; it&#039;s hard to prove a negative).  But for science fiction, it makes a not-too-unreasonable handwave to justify super-strong materials, super-dense materials, and compact energy storage.  It would also explain why everything seems to be made out of explodium, erupting in massive fireballs when hit by blaster fire or bullets like we see in so many popular franchises &amp;amp;ndash; the metastable nature of core bonded materials would make them fail very catastrophically if they were disturbed too much.&lt;br /&gt;
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==Nuclear energy storage==&lt;br /&gt;
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The strong nuclear force that binds together atomic nuclei is many orders of magnitude more potent than the electromagnetic force that makes chemical bonds and holds molecules and physical structures together.  Consequently, atomic nuclei can store far more energy than any chemical fuel, mechanical device, or electro-chemical cell.  However, there are a number of significant challenges involved with storing energy in nuclear interactions.&lt;br /&gt;
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Energetic nuclear states are difficult to make.  In most cases, these are not something that can be &amp;quot;charged up&amp;quot; at home and then used in the field.  You rely on energy that has been stored for billions of years by processes far beyond the human scale &amp;amp;ndash; the deaths of giant stars, or the very formation of the universe.  As such, this stored nuclear energy is more of a natural resource to be extracted from the environment.  There &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; exceptions to this, which we will cover.&lt;br /&gt;
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The nuclear reactions that liberate the nuclear energy invariably emit [[nuclear radiation]] - that is how the nuclear energy is emitted after all.  Consequently, any nuclear energy storage will involve radiation hazards.  Depending on the method used these can be minimized or mitigated with proper procedures and design, but it will always be a factor to consider.&lt;br /&gt;
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===Radioactive isotopes===&lt;br /&gt;
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The simplest way to transport and extract nuclear energy is to use [[Nuclear_radiation#Radioactivity|radioactive isotopes]].  These decay at a constant rate relative to their current quantity, releasing radiation that can be turned into heat.  This heat can then be used to run a heat engine, perhaps a Stirling engine or a thermocouple.&lt;br /&gt;
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Ideally, you would choose an isotope with a long enough half-life to give adequate power for the duration of the mission or device lifetime.  But you don&#039;t want the half-life to be too long, or the specific power produced will be low.  In addition, an isotope that decays without any gamma rays from its immediate decay or later down its decay chain will make shielding much easier &amp;amp;ndash; your main radiological concern will then be containment of the radioactive material to avoid contamination rather than shielding.  The isotope &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is nearly ideal for many applications &amp;amp;ndash; its 88 year half life gives a long enough device lifetime while providing high specific power, and it emits negligible gamma rays from its decay.  Note that &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is a non-fissile isotope of plutonium, and is thus useless for bombs and reactors.&lt;br /&gt;
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An alternate method of capturing energy from radioactive decay is with betavoltaic materials.  Sandwiching thin layers of a beta emitter between semiconductor layers with p-n junctions similar to those used by photovoltaic panels can capture the energy of the ionization created by the beta particles.  Betavoltaics are currently at a very early stage of development, and it is impossible to know how they will pan out.  For fictional purposes it would be reasonable to assume that you could use them to make long-lived nuclear batteries.  Speculatively, such devices might capture something like 10% of the decay energy of isotopes such as tritium or &amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt;C, neither of which emit gamma rays while decaying.&lt;br /&gt;
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Some proposals have even suggested using the radiation produced by radioisotopes to make scintillator materials glow, and then capturing that light with photovoltaic cells to produce electricity.&lt;br /&gt;
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Radioactive isotopes are one of the nuclear methods we have for actually storing energy created by other processes.  The isotopes can be directly created by irradiation of inert material or nuclear fuel in a reactor, or by using grid electricity to run a [[Particle_Accelerators|particle accelerator]].  This storage is not efficient, but it is technically storage of generated energy.&lt;br /&gt;
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As far as nuclear energy storage goes, radioisotopes are not particularly energy dense, they have the disadvantage that they cannot be turned off, and have relatively poor efficiency at turning released heat into usable energy.  If your setting includes some ultra-tech handwavy method of inducing or artificially stabilizing nuclear decay, then radioactive isotopes might become significantly more attractive for energy storage and production.  We currently have no idea how you would go about doing this, but this is science fiction so go ahead and try it in your setting!  Off the wall ideas for doing so could include the quantum Zeno effect (decohere the nuclear state fast enough with quantum &amp;quot;observations&amp;quot; that it can&#039;t ever change).  Or maybe an isotope that decays primarily by [[Nuclear_radiation#Beta|electron capture]] &amp;amp;ndash; fully ionize it and it has no electrons to capture any longer, leaving only the (potentially much slower) beta+ decay branch.  You can turn on the decay again by giving it its electrons back.&lt;br /&gt;
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===Nuclear isomer===&lt;br /&gt;
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An isomer is a certain configuration of protons and neutrons in a nucleus.  Different isomers of the same isotope will have different energies.  Isomers with higher energies will decay into lower energy isomers via [[Nuclear_radiation#Gamma|gamma radiation]] or [[Nuclear_radiation#Internal_conversion|internal conversion]].  In this sense, isomers with energies higher than the ground state are radioactive isotopes, and to a large extent they can be handled as in the above section except that, because they decay specifically by emitting gamma rays, no one would want to use them.&lt;br /&gt;
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The reason nuclear isomers are singled out was that for a brief moment, people though that maybe you could trigger the decay of a particular isomer &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf through stimulated emission (the same thing that makes [[Laser_Weapons|lasers]] work).  In particular, this old-time German physicist named Albert Einstein (perhaps you&#039;ve heard of him?) did some math and showed that in order for statistical mechanics to make any sense, physics required that a system in an excited state capable of emitting electromagnetic radiation to decay to a lower energy state could be triggered to emit that radiation if it was hit by that exact frequency of radiation that could be emitted by that transition.  This new radiation would be in phase with the triggering radiation, going in the same direction with the same polarization and having all other identifying features the same.  So yeah, in addition to formulating both of the mind-bending theories of special and general relativity, in addition to kick-starting quantum mechanics by explaining the [[Nuclear_radiation#Photoabsorption|photo-electric effect]], in addition to finally proving the existence of atoms once and for all by explaining Brownian motion, he also predicted lasers by some fourty years before the first one was ever demonstrated.  But I digress &amp;amp;hellip;&lt;br /&gt;
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So, you should be able to stimulate gamma decay by hitting an excited isomer with a gamma ray of the same energy that it emits.  or actually, of a slightly greater energy than it emits, because so far our discussion has neglected an important detail &amp;amp;ndash; nuclear recoil.  When an isomer decays, the departing gamma ray has some momentum, so to conserve momentum the nucleus gets kicked in the opposite direction.  This gives the nucleus kinetic energy, which must also come from the energy from the isomeric transition.  So it turns out that the gamma ray only gets most of the energy, not all of it.  And this is why radioactive isomer samples don&#039;t undergo spontaneous lasing to produce deadly beams of gamma rays while discharging all of their radioactivity. &lt;br /&gt;
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Except &amp;amp;ndash; there is this odd effect in physics called the Mössbauer effect, where a radioactive material decaying in a solid will sometimes not recoil at all.  This allows it to participate in stimulated emission from others of its kind.  If you could get the right kind of isomer in the right kind of crystal that enhanced this Mössbauer effect enough, maybe you could make a gamma ray laser!&lt;br /&gt;
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In addition to stimulated emission, it is conceptually possible that gamma emission could be triggered in an isomer through some other process, such as bombardment with other forms of radiation.  If the decay of a bulk sample of the &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf isomer could be triggered, it would release a specific energy of about 1.3 GJ/g, or 300 kg of TNT equivalent per gram of isomer.&lt;br /&gt;
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it is with this background, that one can see the interest that was generated when research in the late 1990&#039;s suggested that &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf could be triggered.  This sparked a flurry of research which, unfortunately, mostly showed by the early 2000&#039;s that nothing of the sort actually occurred.  This is, of course, how science is supposed to work with independent checking by other groups to make sure that inconsistent and spurious results are weeded out.  But it would be interesting to consider what would happen if you could trigger gamma decay at will.&lt;br /&gt;
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===Fission===&lt;br /&gt;
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A [[Nuclear_radiation#Fission|fission]] reactor liberates energy stored by ancient dying stars.  It produces copious amounts of neutron and gamma radiation as well as highly radioactive isotopes and long-lived radioactive isotopes in its fuel, cladding, coolant, and containment structure.  However, it also produces high amounts of heat on demand that can either be used directly or to run a heat engine to efficiently produce electricity.  Fission reactors can be made small, such as the paper-towel-roll-attached-to-a-patio-umbrella sized kilopower&amp;lt;ref&amp;gt;[https://www.nasa.gov/directorates/spacetech/kilopower| NASA: Kilopower]&amp;lt;/ref&amp;gt;.  However, fission reactors generally benefit from large scale installations; in particular shielding becomes relatively less of an issue as the installation becomes bigger.&lt;br /&gt;
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The complete fission of a kilogram of nuclear fuel would release something like 80 TJ.  However, reactor designs in modern (2025) use can&#039;t achieve this because of the buildup of neutron absorbing fission products (the so called &amp;quot;neutron poisons&amp;quot;), and because nuclear fuel usually only has a small fraction of the fissile stuff (in commercial reactor fuel, about 3% to 5% of the uranium is the fissile &amp;lt;sup&amp;gt;235&amp;lt;/sup&amp;gt;U while the rest is &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U which doesn&#039;t fission when hit by thermal neutrons.  In addition, the uranium is chemically bound to oxygen to make uranium oxide pellets, which are then held inside long fuel pins made of zircaloy metal and bundled into a fuel assembly held together with more zircaloy.  Although the full energy picture is complicated because while the thermal neutrons can&#039;t fission &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U, they can transmute it into &amp;lt;sup&amp;gt;239&amp;lt;/sup&amp;gt;Pu which is fissile and the fast neutrons direct from fission, before they have a chance to slow down, have a small chance of causing some &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U fission.  Look, nuclear engineering is complicated stuff, okay?  It&#039;s why people have to go to college to learn this kind of stuff).  A more realistic estimate of the specific energy of modern nuclear fuel is a reasonable fraction of a TJ/kg.  Reprocessing fuel removes the poisons from spent fuel, allowing more of the fuel to be used.  Some proposed designs, such as the molten salt reactors, use on-line reprocessing to allow full burnup without an extra facility.  (Molten salt reactors are also appealing in that they would allow greatly reduced volume of radioactive waste as well as the complete elimination of the very long lived radioactive waste, which is simply burned as fuel.)&lt;br /&gt;
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===Fusion===&lt;br /&gt;
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A [[Nuclear_radiation#Fusion|fusion]] reactor is a still hypothetical concept for generating power (as of 2022).  Although fusion has been demonstrated in a laboratory, it is still a long way from practical applications.  Still, for science fiction it is often popular to assume that fusion can be harnessed to create net energy.  This uses the stored energy of light isotopes left over from the creation of the universe.  A fusion reactor would produce even more radiation than a fission reactor, as well as copious amounts of high activity isotopes from neutron activation.  It does have the benefit that the radioactive material it produces would be shorter lived than that of a fission reactor, with secure storage and isolation only required for years or decades instead of longer than all of current human civilization.  Fusion reactors benefit greatly from being built at large scale.  It is likely that the minimum viable size for a fusion reactor is something that takes up a large warehouse, if not a modest skyscraper.  The most practical form of fusion (fusing the hydrogen isotopes deuterium and tritium) would use its intense neutron flux to heat a working fluid (likely lithium to allow it to regenerate its radioactive fuel) which would then run a heat engine.&lt;br /&gt;
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The most practical kind of fusion to get going is the fusion of deuterium with tritium.  This process has a specific energy of 340 TJ/kg, although some designs (such as intertial confinement fusion) will reduce the specific energy of the stuff you have to carry around by enclosing the fusion fuel in cladding.  There is also the complication that tritium is radioactive, with a 12-year half-life.  So it is often proposed for fusion reactors to generate their own tritium on-line by letting the neutrons from fusion enter a blanket of lithium around the reactor, which will transmute some of the lithium to tritium.  If you are considering the deuterium and lithium as the fuel, the specific energy is more like 210 TJ/kg.&lt;br /&gt;
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Other reactor fuels are much harder to ignite.  But among the plausible ones, fusing deuterium with itself would give 350 TJ/kg (assuming that the tritium and helium-3 reaction products also react with the deuterium), and deuterium fusing with helium-3 would also yield about 350 TJ/kg.  If we go somewhat lower in plausibility, the fusion of hydrogen with boron-11 is probably impossible to ignite (it always loses more energy to bremsstrahlung x-rays than it gains by fusion reactions) but if you assume it is possible you could get out 70 TJ/kg.&lt;br /&gt;
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This page would not be complete without noting that there is, in fact, one working fusion reactor that has been producing net power for some time.  Specifically, for 4.6 billion years.  And it is expected to continue producing power for another four and a half billion year or so.  It is located about 150 million kilometers away from our planet, and puts out an astounding 380 trillion TW.  Unfortunately, it has a mass of more than 330,000 times that of our entire planet, so it is not easily portable.  This is, of course, our sun.  We can directly capture its light for electricity production using photovoltaic panels, or concentrating mirrors to run heat engines.  Plants use its light to produce energetic chemicals for fuel.  Burning gasoline or coal uses energy from sunlight captured long ago.  So in some sense, nearly all the energy we have ever used on our planet, across all of human civilization, comes from fusion.&lt;br /&gt;
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And with that, we can continue our discussion of various fusion fuels.  And, unfortunately, pop a few bubbles.  Because one of the more popular fusion fuels used in science fiction is the fusion of protons (normal hydrogen) directly into helium.  This is what the sun does, after all.  And hydrogen is &amp;lt;i&amp;gt;very&amp;lt;/i&amp;gt; common in our universe, so it is easy to get a hold of.  However, note that our sun has lasted for about four and a half billion years, and will probably last for another four and a half billion years.  This means that even with the conditions in the core of a sun, it takes &amp;lt;i&amp;gt;nine billion years&amp;lt;/i&amp;gt; to burn up protons as nuclear fuel.  This is an awful long time to wait to get your energy out!  And this is reflected in the abysmal specific powers of suns &amp;amp;ndash; note from the power and mass we discussed for our sun that its specific power is a miserable 0.2 milliwatts per kilogram!  The resting metabolism of a human is about 1 watt per kilogram.  That&#039;s right, you are about five thousand times more power dense than the sun!  If you can get to temperatures and pressures even more extreme than that inside our sun, the fusion can go a bit faster.  This can be accomplished by using nuclear catalysis like the CNO cycle, for example.  But even under the conditions of the most extreme stars of our universe it takes something like ten million years to burn their fuel.  And under stellar core conditions, the plasma will be radiating far more energy away as x-rays than it is producing as fusion, so that unless you have a star&#039;s worth of insulation around your fusing plasma you will use up more energy than you make trying to get it to fuse.  So realistically, proton-proton fusion is probably off the table outside of stars.&lt;br /&gt;
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===Exotic nuclear matter===&lt;br /&gt;
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There are some interesting informed speculations out there for exotic ways that nuclear matter can arrange itself.  Because nuclear matter has such a large energy difference compared to chemical matter, those which are stable at low pressure (meaning they can exist outside of the crushing gravity of a neutron star) are interesting candidates for storing energy.&lt;br /&gt;
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One of these possibilities is strange matter.  We know of six kinds of quark that can exist, but as far as we know only two of these are stable: the up quark and the down quark.  Different combinations of up quark and down quark make up the neutron and the proton (the proton is up-up-down, the neutron is up-down-down).  As far as we know, all other kinds of quarks only exist fleetingly as the temporary debris of high energy particle collisions.  These other exotic quarks are much more massive than the normal up and down quarks that make up everyday matter, meaning they have a lot of extra energy, and will invariably quickly decay to an up or down quark and various other particles needed to conserve energy and momentum and various particle physics stuff like lepton number.&lt;br /&gt;
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But if you get a large enough nucleus, something strange can happen.  Two up quarks can&#039;t be in the same quantum state.  Nor can two down quarks.  If you pack more quarks (via their collections of three into protons and neutrons) into a nucleus, the newer quarks are forced to occupy higher and higher energy levels.  But an exotic quark in the nucleus could hang out in a low energy level.  If the energy levels available for new up and down quarks is high enough, it becomes energetically favorable for the up or down quarks to decay into exotic quarks &amp;amp;ndash; exotic quarks which cannot then decay, because there is no quantum state in which they can put the up or down quark they would decay into with the energy they have available from their decay.  So the stable state of really big nuclei might have equal numbers of up, down, and exotic quarks.&lt;br /&gt;
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The lightest exotic quark is called the strange quark.  This is the quark that is most likely to form nuclear matter with exotic quarks.  So nuclear matter made up of a mix of up, down, and strange quarks is called strange matter and isolated clumps of it are called strangelets.  Large atomic nuclei are unstable because they have a large electric charge, so when they get big enough their electric self-repulsion overcomes any nuclear forces sticking them together and the nucleus falls apart via fission.  But a strangelet with equal numbers up, down, and strange quarks would have zero electric charge.  There is no limit to how big a strangelet could get.&lt;br /&gt;
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A strangelet would be a form of nuclear matter.  Thus it would be as dense as nuclear matter, on the order of 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
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If you had a strangelet, you could get energy by shooting atomic nuclei into it.  Those nuclei would stick, and then some of their ordinary quarks would decay into strange quarks.  The strangelet would absorb any normal nuclear matter it encounters, turning it into more strange matter.  The exact energetics are not known, but again as a form of nuclear matter it could be expected to liberate something on the order of 10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; J/kg (tens of kilotons TNT equivalent per kg).  If your strangelet starts getting too big and heavy, you might be able to &amp;quot;recharge&amp;quot; it by shooting it with a particle beam to knock pieces off of it.&lt;br /&gt;
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Strangelets will probably have a slight excess of up and down quarks, giving them an overall positive electric charge.  This complicates feeding them with atomic nuclei, which also have a positive charge.  You run into many of the same problems you have with nuclear fusion, which has much the same problem.  But for all the headaches this might give us for using strangelets for making energy, it is actually a very good thing.  If the strangelet were neutral, or worse, negatively charged, there would be nothing preventing a runaway reaction where it just keeps absorbing all matter in its vicinity, turning everything into strange matter.  A single negatively charged strangelet dropped onto a planet would destroy the planet, eating all of its matter in a continuous, ever-growing nuclear fireball and eventually leaving a planet-mass strangelet in its place.  So in this case, be thankful for the difficulties involved!&lt;br /&gt;
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=== Nuclear Catalysis ===&lt;br /&gt;
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A catalyst is a chemical which speeds up a chemical reaction without itself being consumed by the reaction.  Could there be an analogue for nuclear reactions?  Some sort of particle that increases the rate at which nuclear reactions occur without being damaged in the process?&lt;br /&gt;
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There are a couple ideas on how to do this.  One of the best known, and with the strongest theoretical foundation, is muon catalyzed fusion.  A muon is a particle that basically acts like a heavy electron or positron.  A muon with a negative charge can be captured by a nucleus just like electrons are, but because the muon is 207 times heavier than an electron, it will be 207 times closer to the nucleus, on average, than the electron would be.  Also, the negative charge of the muon will screen the positive charge of the nucleus to anything farther away from the nucleus than the muon, making it seem as if the nucleus has a lower overall charge.  If the nucleus in question is deuterium that only has a single positive charge the muon - deuterium combo will look electrically neutral.  This will let a muonic deuterium atom get 207 times closer to other deuterium atoms than normal electronic atoms would.  This is close enough that nuclear fusion can take place.  When the fusion reaction kicks the muon back out into the deuterium, it can continue to cause more fusions, thus acting like a proper catalyst.  Irradiating deuterium with muons does indeed cause some fusion to occur.&lt;br /&gt;
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Unfortunately, there are a couple of issues with this.  The first is that muons are unstable.  They decay into an electron and a couple of neutrinos within a couple of microseconds.  While the muons do cause some fusions, they do not make enough to liberate sufficient fusion energy to pay for the energy cost of making the muons themselves.  The other issue is that when the muon causes fusion, they might continue to stick to the fused nucleus.  If the fused nucleus is still reactive (like tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He you get from deuterium fusion) it can continue to go on to produce more fusions with the deuterium.  However, if it is not very reactive (like the &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;He you get from fusing that tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He with deuterium) then this removes the muon from the system and shuts down any further fusion.&lt;br /&gt;
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Another potential nuclear catalyst are magnetic monopoles.  These monopoles are hypothetical particles that are predicted by some theories.  While they have a strong theoretical foundation, none have ever been conclusively observed&amp;lt;ref&amp;gt;Brumfiel, Geoff (May 6, 2004). &amp;quot;Physics: The waiting game&amp;quot;. Nature. 429 (6987): 10–11. Bibcode:2004Natur.429...10B. doi:10.1038/429010a. PMID 15129249. S2CID 4425841.&amp;lt;/ref&amp;gt;.  However, if they exist, they are expected to react with some nuclei.  Some nuclei are magnetic, and a magnetic nucleus can bind to a magnetic monopole.  The nucleus with a bound monopole can then undergo various reactions&amp;lt;ref&amp;gt;Harry J. Lipkin, &amp;quot;MONOPONUCLEOSIS - The wonderful things that monopoles can do to nuclei if they are there&amp;quot;, ANL-HEP-CP--83-45, Presented at the &amp;quot;Monopole &#039;83&amp;quot; Conference, University of Michigan, Ann Arbor, Michigan, October 6-9, 1983.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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For example, if you put a monopole into &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He, it can bind to a &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nucleus.  The magnetic attraction can then attract other &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nuclei.  This magnetic attraction lowers the repulsion keeping them apart by their nuclear charge.  It is likely (but not certain) that this could increase the rate at which &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He undergoes fusion with itself to something usable for energy generation.  Because &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He - &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He fusion is truly aneutronic, this would provide one route to low-radiation nuclear energy.&lt;br /&gt;
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A monopole&#039;s magnetic field can pull on the magnetic orientations of the individual protons and neutrons in a nucleus to make it more energetically favorable to align them with the monopole&#039;s field.  This would favor nuclei re-arranging to a higher magnetic moment when close to a monopole.  This mixing of the nuclear states could act as a catalyst for some nuclear decays.  This could allow a radioactive isotope generator that could be turned on and off, which would make it much more useful and versatile.  The monopole could also encourage spontaneous fission &amp;amp;ndash; a kind of radioactive decay when a heavy fissionable nucleus splits apart without being triggered by an external photon or neutron.  This could allow a monopole-controlled fission reactor that could not undergo meltdown.&lt;br /&gt;
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==Compressed matter==&lt;br /&gt;
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We have previously talked about compressing springs and gases.  But these discussions had been bounded by the realms of the possible.  The maximum pressure that can be sustained by materials held together by chemical bonds will be not too far from what can be sustained by atomically perfect graphene.  If you could somehow apply a uniform layer of such graphene in uniform tension around a sphere, you could keep a pressure of around 130 GPa.  The only known way to obtain pressures much higher than that are dynamically (such in collisions, or with high energy releases such as a detonating nuclear explosive) or gravitationally with the matter bound together by the mass of a planet or star.  While such situations might be impractical, they can be fun to consider. &lt;br /&gt;
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===Metallic hydrogen===&lt;br /&gt;
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Hydrogen under extreme pressure (several hundred GPa at least) is believed to enter a metallic state.  There has been some speculation that this metallic hydrogen might be metastable &amp;amp;ndash; that is, if you release the pressure it would remain a metal.  Such a material would likely be of very low density compared to other metals, and may be a room temperature superconductor.  When it decomposed into normal hydrogen, it is expected it would release on the order of 100 MJ/kg, which could be extracted, for instance, by running the resulting hydrogen exhaust gas through a turbine.  Unfortunately, there is no evidence that metallic hydrogen is metastable.&lt;br /&gt;
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===Electron degenerate matter===&lt;br /&gt;
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No two electrons can occupy the same quantum state.  This can be expressed as no two electrons (with the same spin) can occupy the same place at the same time, but an equivalent statement is that you can&#039;t have more than one electron (with the same spin) in a given electron energy level.  As you compress matter, you are trying to compress more and more electrons into the same number of available energy levels.  Eventually you reach a state called a degenerate Fermi gas, where all the low-lying electron states are filled, and to cram in more electrons you need to put them in higher and higher energy states on top of the ones already filled.  When a star runs out of fusion fuel, cools off, and contracts, it will get crushed under its own gravity to an electron degenerate state with densities on the order of a billion kilograms per cubic meter (10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  Under these conditions, the degenerate electron gas will have a specific energy on the order of a kiloton per kilogram and a pressure of around 3×10&amp;lt;sup&amp;gt;21&amp;lt;/sup&amp;gt; Pa (30,000 trillion times Earth atmospheric pressure).&lt;br /&gt;
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Note that the electron degenerate gas is &amp;lt;i&amp;gt;unbound&amp;lt;/i&amp;gt;.  There is nothing keeping it together other than whatever is supplying the external pressure (usually the gravity of a dead sun).  If removed from that pressure it will immediately expand.  Violently.  Immediately liberating that kiloton per kg in a massive explosion.  There is no material that can contain those pressures &amp;amp;ndash; and even if there was, the most energetic electrons in the degenerate matter at that density are flying around at energies typical of [[Nuclear_radiation#Beta|radioactive beta decay]] (about 150 keV, for the density discussed here), fast enough to simply ignore chemical bonds and go shooting through matter unhindered, except for the trail of ionization destruction that they would leave in their wake.  So comparisons you often find like &amp;quot;one teaspoon of white dwarf material would weigh as much as a freight train&amp;quot; gloss over the fact that you simply can&#039;t take that teaspoon away from the white dwarf &amp;amp;ndash; such things are simply inconsistent with existence under conditions typical of Earth (or outer space, or even the core of an active sun).&lt;br /&gt;
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But if you have Sufficiently Advanced aliens in your setting, with access to non-molecular supermaterials or force screens or something; and if those are sufficient to contain electron degenerate matter, now you have some idea of what it would do.&lt;br /&gt;
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===Neutronium===&lt;br /&gt;
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Once the energies of the fastest electrons in electron degenerate matter get to be more than about an MeV, they can react with any protons that happen to be lying around to make a neutron (and also an electron neutrino, but that has no real consequences to what we&#039;re talking about).  These neutrons will be unable to decay, because there is no available energy states for their decay electrons to go into that can be reached with their decay energy.  This puts a cap on the electron degeneracy, any denser just starts turning protons into neutrons.&lt;br /&gt;
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These neutrons can then be compressed to a neutron degenerate state.  In science fiction, this is commonly called &amp;lt;i&amp;gt;neutronium&amp;lt;/i&amp;gt;.  This is like an electron degenerate state, only much more extreme.  It is four hundred million times denser, under 0.4 trillion times more pressure, and has a specific energy of around a megaton per kilogram.&lt;br /&gt;
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Like electron degenerate matter, neutronium is not bound.  There is nothing keeping the neutrons stuck together except for the crushing gravity of the neutron star.  Removed from that, they explode outward violently, with an energy spectrum ranging up to 70 MeV at the upper end.  These are very high energy neutrons, with all of the issues of normal [[Nuclear_radiation#Neutron|neutron radiation]] (ionizing radiation dose, activation, embrittlement, triggering fission, being radioactive, etc.).  And note that those 70 MeV neutrons are not being made during the explosion or boosted up to 70 MeV or anything.  They were always there, with their 70 MeV of energy, but just couldn&#039;t get out.  And now they can.&lt;br /&gt;
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Again, if there are Sufficiently Advanced civilizations with the means to confine neutronium, now you know what it is capable of.&lt;br /&gt;
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==Matter storage==&lt;br /&gt;
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Most forms of energy storage make use of matter for structure, coolant, flow control, conducting electricity, and so on.  However, matter itself contains very large amounts of energy.  Every kilogram of matter holds within it 9,000 terajoules of energy.  Unfortunately, it seems to be incredibly difficult to get that energy out.  Further, any ways of extracting that energy from matter look to involve getting that energy as copious amounts of [[Nuclear_radiation|energetic radiation]], which will require extensive shielding, precautions to prevent the spread of radioactive material, and radiation damage to the operating structure.&lt;br /&gt;
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===Antimatter===&lt;br /&gt;
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The method of energy extraction from matter with the best theoretical footing is the use of antimatter.  When antimatter meets matter, they annihilate, releasing the total energy bound up in the mass of the annihilation reactants as various forms of energetic radiation &amp;amp;ndash; primarily pions and gamma rays.  When an anti-proton or anti-neutron reacts with a nucleus of matter with more than one proton or neutron, one proton or neutron will annihilate and some of the annihilation energy is likely to go into shattering the nucleus, producing a shower of nuclear fragments ranging from isolated protons and neutrons to various light or medium ions.  This in turn will create copious amounts of neutron radiation as well (along with more gamma rays).  If the anti-proton or anti-neutron was also part of an antimatter nucleus, you will get antimatter nuclear fragments including copious anti-neutron radiation as well.  So while antimatter-matter annihilation can provide very energy dense storage, it also produces a very severe high radiation environment that is hostile not only to life but also to materials (from the pions and anti-neutrons disintegrating nuclei, neutrons transmuting nuclei and disordering the atomic structures, and very high energy gamma rays inducing photo-nuclear interactions to break up nuclei).&lt;br /&gt;
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One of the central tenets of engineering is to make things fail safe.  That is, in the event of a failure, the engineered device should enter a safe mode that does not cause further harm.  Antimatter must be kept isolated from normal matter in high vacuum in containers that use electric and magnetic fields to keep the antimatter away from the walls.  This is inherently fail-dangerous.  Perhaps in space, there might be ways to ensure that a containment failure will simply eject the antimatter into vacuum.  But in any other environment, containment failure will result in uncontrolled annihilation and the sudden release of all stored energy.&lt;br /&gt;
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Antimatter containment must be kept under high vacuum.  No vacuum is perfect.  There is always some sort of outgassing or sublimation or leakage.  This can be minimized, and the continual operation of pumps can keep the interior gas density very low, but there will be some gas present.  And this gas will react with the antimatter.  So the simple act of storage leads to a significant radiation hazard.  And if the pumps fail or you lose power to the pumps, you get a quickly rising amount of radiation that will heat up the containment or cause sputtering from the surfaces, causing additional leakage and outgassing, leading to more annihilation in a runaway process that ends in runaway containment failure.&lt;br /&gt;
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The antimatter containment system required to separate the antimatter from the surrounding matter will not be small, requiring vacuum vessels, vacuum pumps, electromagnets, high voltage systems, sensors and active control systems, and probably a lot more.  This significantly cuts into the specific energy of the system.  So you won&#039;t get that theoretical 9,000 TJ/kg.  Often by a great many orders of magnitude, although some proposals&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;[https://nets2021.ornl.gov/wp-content/uploads/gravity_forms/12-b63a96649a525ab5aa39d607840d9d9f/2021/04/jackson_exoplanet_202104261.pdf Dr. Gerald P. Jackson, &amp;quot;Antimatter-Based Propulsion for Exoplanet Exploration&amp;quot;]&amp;lt;/ref&amp;gt; for levitating solid anti lithium hydride might just cut into the specific energy by a couple orders of magnitude.  For storage in the hard vacuum of outer space, you might perhaps even approach the theoretical limit.&lt;br /&gt;
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Unfortunately, other than the occasional short-lived product of a cosmic ray collision, antimatter does not occur naturally in nature.  This can make it a challenge to obtain.&lt;br /&gt;
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For the speculatively minded, one possibility may be to make the antimatter on the fly from normal matter.  There are various obscure possibilities for this in particle physics and general relativity, but none with any experimental foundation.  Still, if you want to minimize unfounded assumptions in your galaxy spanning setting, you might use [[Wormholes|wormholes]] both for your travel and to create antimatter (as [[Wormholes#Non-orientable_wormholes|non-orientable wormholes]]).&lt;br /&gt;
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But what if you don&#039;t have one of these matter-to-antimatter converters on hand?  Don&#039;t despair, there are ways you can make antimatter from scratch.  [[Particle_Accelerators|Particle accelerators]] can collide particles with each other with sufficient violence to create matter-antimatter pairs.  If the antimatter is collected, you can gather antimatter fuel for the price of just electricity&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  It may be possible to get efficiencies as high as 1% for turning electricity into stored antimatter annihilation energy (taking the mass-energy of both the antimatter and whatever matter it reacts with into account)&amp;lt;ref&amp;gt;[https://www.osti.gov/biblio/5732246 Hiroshi Takahaahi and Janes Powell, &amp;quot;Large amounts of antiproton production by heavy ion collision&amp;quot;, BNL 40574]&amp;lt;/ref&amp;gt;.  Such methods might be able to supply on the order of tens of grams of antimatter, suitable for some interstellar expeditions.&lt;br /&gt;
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There have even been proposals to mine the antimatter that does get produced by cosmic ray collisions with the upper atmosphere or other nearby planetary material (such as ring systems), and which becomes trapped in planetary magnetic fields outside of the atmosphere&amp;lt;ref&amp;gt;[http://www.niac.usra.edu/files/library/meetings/fellows/mar06/1071Bickford.pdf James Bickford, &amp;quot;Extraction of antiparticles concentrated in planetary magnetic fields&amp;quot;]&amp;lt;/ref&amp;gt;.  The amount is not large &amp;amp;ndash; Earth is estimated to hold a total of 160 ng of antimatter trapped in its magnetic field, which refills at a rate of 2 ng/year.  The best place in our solar system for antimatter is thought to be Saturn, with 10 &amp;amp;mu;g trapped and a production rate of 240 &amp;amp;mu;g/year.&lt;br /&gt;
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===Baryon decay===&lt;br /&gt;
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As far as we have been able to observe, protons are absolutely stable.  Neutrons outside of nuclei are unstable, decaying into protons in about 15 minutes.  Cozied up inside of a nucleus, however, neutrons can be absolutely stable as well.  Neutrons and protons are the two lightest &amp;lt;i&amp;gt;baryons&amp;lt;/i&amp;gt; (the so-called &amp;lt;i&amp;gt;nucleons&amp;lt;/i&amp;gt;, because they make up the atomic nucleus), and are the only baryons to be found naturally except for the ephemeral results of cosmic ray collisions or, potentially, inside the hearts of neutron stars.&lt;br /&gt;
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However, there are some theoretical methods to get these stable baryons to split apart, liberating their energy in a hellfire of radiation.  You usually require some exotic conditions, perhaps a remnant of the primordial vacuum from the earliest universe, which allows the baryon to turn into one or more mesons and a lepton (such as an electron, positron, or neutrino), all of which are very fast moving and energetic.&lt;br /&gt;
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One such possibility is a GUT monopole&amp;lt;ref&amp;gt;[https://pdg.lbl.gov/2017/reviews/rpp2017-rev-mag-monopole-searches.pdf C. Patrignani &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;. (Particle Data Group), &amp;quot;Magnetic Monopoles&amp;quot;, Chin. Phys. C, 40, 100001 (2016) and 2017 update, December 1, 2017]&amp;lt;/ref&amp;gt;.  This is a relic of the early universe where some bit of the primordial vacuum is preserved in a knot of twisting fields that can&#039;t smooth out, resulting in a net isolated magnetic pole.  These hypothetical particles are predicted to exist, but have never been observed (although there are good explanations as to why they may be rare).  Monopoles capable of causing baryon decay are likely to have a mass of between a hundred thousand trillion and a million trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp;mdash; 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;) times the mass of a proton.&lt;br /&gt;
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The magnetic fields of a monopole would be repelled from diamagnetic materials and attracted to paramagnetic and ferromagnetic materials.  This could allow monopoles to be caught in materials such as iron.  The core electrons of all atoms are diamagnetic, so magnetic monopoles would be repelled from the inner core electrons before they can hit the nucleus (or, because of their relative mass, it might be more accurate to say that the atoms would be repelled from the monopoles).  To start the baryon decay process and begin liberating that matter energy, you will either need to ram the atoms into the monopole hard enough to overcome their mutual repulsion, or you will need to completely ionize the atom to a bare nucleus and free electrons, allowing the atom to approach the monopole unhindered.  In this way, monopoles can be stored safely until it is time to use them.&lt;br /&gt;
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If a monopole encounters a nucleus consisting of more than just one nucleon, the meson(s) created by the decay of the impacted nucleon is likely to hit the rest of the nucleus, releasing its energy by shattering the nucleus into bits.  This will produce radioactive debris and radiation in the form of neutrons and gamma rays.&lt;br /&gt;
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A magnetic monopole is a zero-dimensional topological defect in the vacuum state of the universe.  Other relic topological defects in the fabric of creation include cosmic strings (1-dimensional) and domain walls (2-dimensional).  These are both also expected to catalyze baryon decay, but both are &amp;lt;i&amp;gt;extremely&amp;lt;/i&amp;gt; heavy, such that they are unlikely to be practical for transport &amp;amp;ndash; or even for safely keeping on a planet.&lt;br /&gt;
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Sphalerons are hypothetical unstable particle-like disturbances in the vacuum resulting from electroweak symmetry breaking.  Like monopoles, they are predicted to allow baryon decay.  Sphalerons  processes become significant at temperatures of about 100 GeV; 100 times larger than the proton energy.  This poses an issue: if the temperature is over 100 times the proton&#039;s rest mass then each proton will have a kinetic energy on the order of 300 times more than will be liberated by burning that proton with a sphaleron.  You will need to be able to harness the energy of the 100 GeV plasma with an efficiency of more than 99.67% in order to get out more useful work than the energy you put in.  For example, radiation increases sharply with increasing temperature, and an electroweak-hot plasma will be exceedingly hot.  Radiation losses will be considerable, and you will need to ensure that the rate of sphaleron burning of protons exceeds the emission of radiation by more than a factor of 300 &amp;amp;ndash; and this is before taking into account inefficiencies in collecting the energy of the hot plasma after the burning process is complete.&lt;br /&gt;
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===Accretion disks===&lt;br /&gt;
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(Main article [[Black_Hole_Engineering#Accretion_disks_and_astrophysical_jets]])&lt;br /&gt;
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If you drop matter at a black hole but somewhat offset from a direct line, conservation of angular momentum dictates that the stuff dropped will start to orbit around the black hole instead of falling straight through the event horizon.  As the matter approaches the hole, those parts of the object that are closer will experience higher gravity than those farther away, making them orbit faster.  These tidal forces rip the object apart, spreading it out into a disk around the hole, and the way that the tidal forces squeeze and shear this material heat the matter up.  As the matter gets hot, it radiates away some of that heat, causing it to lose energy and fall closer in to the hole, which in turn generates more heat.  This process can convert between about 5% to 40% of the mass energy of an infalling object into radiation (depending on the spin of the black hole).  Although less efficient than antimatter or baryon decay, it has the advantage that a lot of the emitted energy is easier to use &amp;amp;ndash; infrared to x-rays rather than high energy gamma rays and exotic penetrating particles.  It has the disadvantage of requiring a black hole.&lt;br /&gt;
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==Space-time storage==&lt;br /&gt;
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===Black hole creation===&lt;br /&gt;
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if moderate amounts of matter or energy can somehow be crushed into a black hole, [[Black_Hole_Engineering#Hawking_radiation|that black hole will almost instantly evaporate via the Hawking process to produce a flash of energetic radiation]].  The fact that no one can figure out any way to cause such a collapse is a bit of a hitch in this plan, but we can speculate on the results of what would happen if you did so.&lt;br /&gt;
&lt;br /&gt;
[[Black_Hole_Engineering#Feeding_a_black_hole|A small black hole cannot be fed]].  Its radiation produces so much pressure than incoming matter is pushed away from the hole, and even without that matter bunches up in a jam trying to get into the tiny hole so that it can only feed at a trickle.  So such a hole is in some sense &amp;quot;safe&amp;quot; &amp;amp;ndash; you made it, it can&#039;t eat the planet, and no matter what you do it is going to evaporate in a flash of energetic radiation.  The minimum mass at which a black hole can start eating material is a bit under 100 million metric tons; but not until approximately 100 million tons can it absorb matter faster than it radiates away the energy it is getting.  So if you keep your hole at significantly less than 100 million tons, you won&#039;t be endangering the planet.  And just for reference, that 100 million ton black hole will be spitting out a variety of 100 MeV radiation particles (gamma rays, neutrinos, electron, positrons, muons, various mesons, and gravitational waves) at a rate of 1.4 TW (of which about 700 GW of which is capable of interacting with matter),  with a lifetime (if it doesn&#039;t eat anything) of about 67 million years.  If it is allowed to eat stuff, it will stabilize to a usable power output of around a TW between its hawking radiation and the radiation from its accretion disk.  And that 100 million tons will be compactified into a radius five times smaller than a proton, so there is no way that you can actually hold on to it in any kind of gravitational field &amp;amp;ndash; it will simply fall into the planet with little resistance, eating a few micrograms of stuff each second and putting out as much power as a large power station as harsh radiation as it plunges into the Earth.&lt;br /&gt;
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But what about a smaller hole.  Like, one that is formed from only a kg of matter.  Such a hole will completely evaporate in less than one ten-thousandth of a trillionth of a second, releasing on the order of 20 megatons of energy in the process in the form of extremely high energy particles; gamma rays and hadrons and leptons of all kinds, weak vector bosons, Higgs particles, and perhaps other exotic paticles we haven&#039;t detected yet, all at energies so high that we don&#039;t really know how they would behave because we lack any experimental evidence at that energy scale, but which would probably produce extensive hadronic and gamma air showers scattering intense radiation over many kilometers in all directions.  But at least anyone affected by the radiation will also have been burned to a crisp by the thermal flash before being blown to crumbly bits by the blast wave.&lt;br /&gt;
&lt;br /&gt;
To get a hole that lasts for one second, it needs to be a bit over 1000 tons (with a yield of 25 trillion tons TNT equivalent) and will emit 10 TeV particles as its radiation.  Holes that produce less than a megaton of yield will produce even more energetic and exotic radiation that the 1 kg variety, that will be likely to pose a radiation threat to the entire area.  So black hole power sources seem to be a bit finicky to use.&lt;br /&gt;
&lt;br /&gt;
===Penrose process===&lt;br /&gt;
&lt;br /&gt;
(Main article [[Black_Hole_Engineering#Penrose_process]])&lt;br /&gt;
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If a black hole is spinning, you get an effect vaguely like a space-time blender that whips up a region around the hole just outside the event horizon where the space time is, figurative speaking, &amp;quot;spinning around&amp;quot; the black hole. This is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;. If you drop an object so that it falls into the ergosphere on an orbit in the same direction the egrosphere is spinning, and if at the bottom the object launches part of itself backwards (like the impulsive burn of a rocket, say, shooting out propellant for thrust) so that the ejected material falls past the event horizon, the extra kick at low gravitational potential will send the remainder of the object zipping back out faster than it came in.  If you do this right, it adds more kinetic energy to the ejected object than the mass energy of the stuff that was dropped in!&amp;lt;ref&amp;gt;[https://ntrs.nasa.gov/api/citations/20180005592/downloads/20180005592.pdf Jeremy D. Schnittman, &amp;quot;The Collisional Penrose Process&amp;quot;, NASA GSFC]&amp;lt;/ref&amp;gt;  This extra energy comes from the rotational energy of the black hole.  You can then spin the black hole back up again by throwing stuff in off-center so that it gains angular momentum.&lt;br /&gt;
&lt;br /&gt;
===Warp batteries===&lt;br /&gt;
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But what if you don&#039;t have a spinning black hole?  If you are an arbitrarily advanced society with the ability to manipulate mass and energy on a scale well beyond our own, you might build a rapidly rotating shell of ultra-dense material that doesn&#039;t quite form an event horizon.  This could still produce the Penrose effect, allowing you to take energy from the rotational energy of the shell&amp;lt;ref&amp;gt;[https://arxiv.org/abs/2102.06824 Alexey Bobrick, Gianni Martire, &amp;quot;Introducing Physical Warp Drives&amp;quot;], arXiv:2102.06824v1 [gr-qc] 12 Feb 2021&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Material limits==&lt;br /&gt;
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Most things that store energy rely on the chemical bonds between atoms to either actively shuffle the electrons around, provide heat through chemical reactions that is fed into a heat engine, or to simply hold the energized structure together.  The first two of these are generally well appreciated &amp;amp;ndash; a battery or fuel is no better than the ability of its chemical reactions to supply energy.  The stresses imposed on the materials by the energy circulating inside the device is often less considered, but poses the ultimate limit for many of the devices described here.  &lt;br /&gt;
Consequently, to get the highest specific energy you want to use the highest possible specific strength (strength-to-weight ratio) material for making the storage device.  This can be found by dividing the yield strength (in Pa) by the density (in kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  The best performing steels (maraging steels) can get you around 0.2 to 0.3 MJ/kg.  Kevlar is around 2.5 MJ/kg.  Carbon fiber can reach 2.5 to 4 MJ/kg, depending on type, with some recent samples promising 6 to 7 MJ/kg.  Despite their high strength, materials such as UHMWPE and spider silk are prone to plastic deformation and creep at high stresses and are thus not really suitable.  And remember that if you run your energy storage device right up to the limits of its material strength, it will be on the verge of failure &amp;amp;ndash; a very explosive failure.  So be sure to incorporate an adequate safety margin into your design.&lt;br /&gt;
&lt;br /&gt;
To get around the limits of the chemical bond, you will need to go to energy storage methods that rely on different kinds of reactions such as nuclear or matter-antimatter reactions.  These will not be constrained by the energy they can store by material strength.  They will, however, be limited in the rate at which they can extract that energy by material constraints &amp;amp;ndash; confining the high pressure steam generated by the heat of a nuclear reactor, resisting the centrifugal forces of a spinning turbine driven by that steam, confining the magnetic fields of a magnetohydrodynamic generator or magnetic nozzle; all these require strong materials to hold the machinery together.  The obvious exception is for explosives, where there is nothing confining the energy.  But if you try to contain the explosion and use it to generate useful work, you are back to material strength limits again.&lt;br /&gt;
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===Carbon super-materials===&lt;br /&gt;
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The ultimate limit for materials held together by chemical bonds is the carbon-carbon bond found in things like atomically perfect graphene or carbon nanotubes (the boron-nitrogen bond offers similar strength).  In principle, these could reach 45 to 120 MJ/kg if they could be made defect free (or in configurations that are resistant to crack propagation because there will inevitably be defects) and in bulk samples.  In practice, realizing this promise will be very challenging &amp;amp;ndash; it might turn out to not be possible.  But it might also be something that could be achieved by a highly advanced society, and if you want super-strong materials and compact energy storage for your setting these materials might be the sort of technology assumptions that let you do that.&lt;br /&gt;
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Simulations of atomically perfect single walled carbon nanotubes (SWCNTs) indicate elastic stretching up to a tensile stress of approximately 80 GPa and around 9% elongation strain&amp;lt;ref&amp;gt;[https://www.intechopen.com/chapters/16809 Keka Talukdar and Apurba Krishna Mitra, &amp;quot;Molecular Dynamics Simulation Study on the Mechanical Properties and Fracture Behavior of Single-Wall Carbon Nanotubes&amp;quot; From the Edited Volume &amp;quot;Carbon Nanotubes - Synthesis, Characterization, Applications&amp;quot;  Edited by Siva Yellampalli, SRM University, India]&amp;lt;/ref&amp;gt;.  The nanotube behavior after this point depends on its configuration, which depends on the way its 6-carbon rings connect up with each other when winding around the tube.  In the so-called zigzag configuration, SWCNTs are predicted to be brittle and fracture at about 110 GPa and a strain of 0.16.  The so called armchair and chiral(5,3) configurations, on the other hand, experienced ductile deformation well beyond the elastic limit with the armchair configuration surviving in some form at up to a tensile stress of 200 GPa and a relative elongation of 0.33.  The presence of defects did not significantly affect the behavior in the elastic region, but could decrease the strength of the tubes in the plastic region.  &lt;br /&gt;
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Using a density of 1.7 g/cm&amp;amp;sup3;, this means that an energy storage device limited by the tensile strength of carbon nanotubes could store up to about 45 MJ/kg if you limit the deformation to the elastic region.  Keeping the stress at or under under the elastic 80 GPa limit is useful for two reasons.  First, it provides an important safety buffer &amp;amp;ndash; if the structure exceeds that limit it will plastically deform rather than catastrophically failing.   Second, it means that you can charge the storage system up, use the energy, and then charge it back up again.  Once the system has plastically deformed it will not go back to its original shape and its ability to store energy in future cycles will be compromised.&lt;br /&gt;
&lt;br /&gt;
However, if you only care about charging up the energy storage system &amp;lt;i&amp;gt;once, ever&amp;lt;/i&amp;gt;, you can store more energy in it.  Taking it all the way up to the failure stress of 200 GPa for perfect armchair nanotubes could, in principle, allow you to store close to 120 MJ/kg for tension-limited devices like flywheels or SMES.  This could be promising for charging up advanced energy storage systems for use as explosives; at 120 MJ/kg your energy storage device has approximately 28 times more energy than an equal mass of TNT, and its sudden failure and release of that energy would thus provide an explosive yield roughly equivalent to the detonation of 28 times its mass of that high explosive.  The ability of any real material to ever reach this limit is questionable.  Even if such a material existed storing this much energy in it would put it at the limit of failure, such that slight bumps or changes in temperature could cause an explosion.  Nonetheless, it is useful to science fiction authors as an upper limit to the amount of energy (explosive or otherwise) that can be stored in a device held together by chemical bonds.&lt;br /&gt;
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When considering carbon nanotube yarns as spring energy storage, the stress and strain limits give an energy of about 2 MJ/kg (from &amp;amp;frac12; &amp;amp;times; stress at elastic limit &amp;amp;times; strain at elastic limit / density)&amp;lt;ref name=&amp;quot;CNT_springs&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Unlike other energy storage methods such as flywheels or SMES, charging the system up beyond its elastic limit offers no benefit &amp;amp;ndash; you need to put in more energy to deform it to those levels, but the relaxation back to its new equilibrium deformed shape only gives you back about the amount of energy that can be stored elastically.&lt;br /&gt;
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Other carbon supermaterials are also possible.  Nanotubes are rolled up graphene sheets whose edges are joined to make a cylinder.  This suggests that graphene would have similar elastic behavior to carbon nanotubes and plastic or brittle behavior beyond that point that depends on its orientation.  And thus, re-usable energy storage made with graphene sheets would likely have similar constraints on its specific energy.  Simulations support this, with stress-strain curves not strongly different from that of carbon nanotubes&amp;lt;ref&amp;gt;[https://www.mdpi.com/1996-1944/10/2/164# Fan, Na &amp;amp; Ren, Zhenzhou &amp;amp; Jing, Guangyin &amp;amp; Guo, Jian &amp;amp; Peng, Bei &amp;amp; Jiang, Hai. (2017). &amp;quot;Numerical Investigation of the Fracture Mechanism of Defective Graphene Sheets.&amp;quot; Materials 10(2):164. DOI:10.3390/ma10020164.]&amp;lt;/ref&amp;gt;.  However, large sheets of graphene are more prone to brittle fracture, as they don&#039;t have the convenient limits of being confined to a tube to limit crack propagation.&lt;br /&gt;
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Diamond is another form of carbon, with a very different bond arrangement, that is known for its extreme strength.  Diamond nanowhiskers with the [100] crystal orientation were measured to elastically stretch to an elongation strain of 0.134 with a tensile stress of 125 GPa before breaking; the theoretical maximum stress is estimated at 225 GPa with an elongation of about 0.4 but the theoretical elastic behavior does not seem to exceed the experimental values of 125 GPa and 0.134 elongation&amp;lt;ref&amp;gt;[https://doi.org/10.1038/s41467-019-13378-w Nie, A., Bu, Y., Li, P. et al. Approaching diamond’s theoretical elasticity and strength limits. Nat Commun 10, 5533 (2019).]&amp;lt;/ref&amp;gt;.  With a density of 3.52 g/cm&amp;amp;sup3;, this corresponds to 35 MJ/kg for diamond-backed tension supported energy storage and 2.4 MJ/kg for diamond springs, although with little margin for error in the event of failure.  If you could somehow engineer diamond whiskers that could reach the theoretical maximum, then one-use tensile-limited diamond-backed energy storage systems could conceivably reach nearly 65 MJ/kg, although this device would likely be sensitive, unstable, and prone to unpredictable explosion.&lt;br /&gt;
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==Converting between energy types==&lt;br /&gt;
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Often, you have energy stored in some form and you need to use it in a different form.  For example, if you are storing the energy for your laser gun in a flywheel, the mechanical energy that the flywheel puts out won&#039;t do you any good unless you can turn it into electrical energy to pump your laser.  The mass and cost of the converters can be a significant factor in your design considerations &amp;amp;ndash; if you have an ultra-compact source of energy but need a big bulky motor to make use of it, it starts to look less attractive than one that gives you energy in the same form you need.&lt;br /&gt;
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===Electric to mechanical and back &amp;amp;ndash; motors and generators===&lt;br /&gt;
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An electric motor takes electrical energy and transforms it into mechanical energy.  When you mechanically spin the shaft it becomes a generator, taking mechanical energy and turning it into electrical energy.  Note that these are the &amp;lt;i&amp;gt;same machine&amp;lt;/i&amp;gt; &amp;amp;ndash; any electric motor can be run backwards as a generator and vice versa.  With modern (2021) tech, electric motors generally have an efficiency of 90 to 95%, with 99% efficiencies reported for experimental superconducting designs.  Most modern electric motors have specific energies in the 1 to 2 kW/kg range, with a few that have been engineered to hell and back for ultra-high performance bleeding edge mass reduction to just barely break past 15 kW/kg&amp;lt;ref&amp;gt;[https://www.nasa.gov/aeroresearch/nasa-tests-machine-to-power-the-future-of-aviation-propulsion NASA Tests Machine to Power the Future of Aviation Propulsion (Aug 11, 2021)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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====Explosively pumped flux compression generator====&lt;br /&gt;
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While there are many different kinds of electric motors and generators, one kind stands out as being particularly unusual and unique with a specific application that cannot easily be met by anything else.  This is the explosively pumped flux compression generator (FCG), which is technically a combination of heat engine and electric motor in one.  There are different configurations, but a typical FCG operates as follows:  A cylinder of high explosive is surrounded by a sheet of copper.  This tube is wound with a solenoid electromagnet and energized with a pulse of electric current supplied by a capacitor bank.  The explosive is then detonated on one end, producing a detonation wave that sweeps down the cylinder.  As the detonation wave passes, it pushes the copper sheath outward, confining the magnetic flux from the electromagnet into a smaller and smaller area.  This induces an increase in electrical current in the electromagnet, ultimately delivering much more energy than was initially input by the capacitor bank discharge&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/2986332_Magnetic_flux_compression_Generators Andreas A. Neuber and James C. Dickens, &amp;quot;Magnetic Flux Compression Generators&amp;quot;, Proceedings of the IEEE, Vol 92 No. 7, Pg. 1205 - 1215 (2004) 10.1109/JPROC.2004.829001.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
As you might imagine, detonating a large quantity of high explosive inside of it (or, in some designs, surrounding it as a sleeve or jacket) is hard on the generator &amp;amp;ndash; these are single-use only devices, being exploded with each use.  Their main application is to provide very high pulses of power, taking the substantial portion of the energy of detonation that is produced by the explosive on the order of a millisecond and turning it into a pulse of electrical energy with the same duration. Reported efficiencies for FCGs tend to run around 10% to 20%&amp;lt;ref&amp;gt;[https://www.osti.gov/servlets/purl/4218822 C. M. Fowler, R. S. Caird, and W. B. Garn, &amp;quot;An Introduction to Explsoive Magnetic Flux Compression Generators&amp;quot; Los Alamos National Laboratory report LA-5890-MS (1975)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.891.3200&amp;amp;rep=rep1&amp;amp;type=pdf C. M. Fowler and L. L. Altgilbers, &amp;quot;Magnetic Flux Compression Generators: a Tutorial and Survey&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific energies reported have been on the order of a few kJ/kg&amp;lt;ref&amp;gt;Q. Sun, C. Sun, X. Gong, W. Xie, Z. Liu, W. Dai, Y. Chi, and S. Fu, ”An Effective Explosive Magnetic Flux Compression Generator with 102 nH Inductance Load”, Preprint, Megagauss IX Conference, Russia (2002).&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://manualzz.com/doc/17863663/gigawatt-pulsed-power-technologies-and-applications Patrik Appelgren, &amp;quot;Gigawatt Pulsed Power Technologies and Applications&amp;quot;, Doctoral Thesis, School of Electrical Engineering, Space and Plasma Physics, Royal Institute of Technology, Stockholm, Sweden 2011]&amp;lt;/ref&amp;gt;, with specific powers on the order of several MW/kg.&lt;br /&gt;
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There have been proposals for flux compression generators that do not require explosives, and which could thus be reused.  Such as driving a FCG with a gasoline piston&amp;lt;ref&amp;gt;[https://ieeexplore.ieee.org/document/1063049 R. Marshall, &amp;quot;A reusable inverse railgun magnetic flux compression generator to suit the earth-to-space-rail-launcher,&amp;quot; in &amp;lt;i&amp;gt;IEEE Transactions on Magnetics&amp;lt;/i&amp;gt;, vol. 20, no. 2, pp. 223-226, March 1984, doi: 10.1109/TMAG.1984.1063049.]&amp;lt;/ref&amp;gt;.  This is described as an inverse [[Railguns|railgun]], using the piston stroke to move an armature up the rails in opposition to the imposed force by the current, thus generating work.  In principle, any [[Electromagnetic_guns|electromagnetic launcher]], such as the various types of coilguns, could similarly be used in reverse.  This gets to the idea that electromagnetic launchers are really rotary electric motors that have been unrolled into a linear electric motor; and running any electric motor backward gets you a generator.&lt;br /&gt;
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===Chemical to mechanical and thermal to mechanical &amp;amp;ndash; Heat engines===&lt;br /&gt;
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Technically, a heat engine is any device that takes in energy and entropy at high temperature and exhausts the entropy along with a certain portion of the energy at lower temperature and uses the rest of the energy to do work.  This definition technically includes things like photovoltaic solar panels (which take in energy and entropy from the 6000 kelvin hot sun and exhaust the entropy at the 300 kelvin ambient temperature typical of Earth and produce electrical work in the process).  But usually when people think of a heat engine, they imagine a device that takes hot gases from combustion or other processes (such as a nuclear reactor), runs those gases through various expansion, compression, and heat exchange cycles, uses these cycles to extract mechanical work, and then exhausts the entropy as a lower temperature gas.  These run from the earliest Watt steam engines all the way to modern jet turbines and combined cycle steam turbines at power plants.&lt;br /&gt;
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====Internal combustion piston engines====&lt;br /&gt;
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These are the machines that power our cars.  They include both gasoline engines and Diesel engines.  For the latter half of the 20th century, they generally ran about 20% efficient at turning heat energy into work, with the occasional commercial design topping 25% when they wanted to advertise fuel efficiency.  Fuel efficiency regulations in the early 21st century driven by climate worries drove the efficiencies up to around 30% or 35% with some advanced models achieving 50% efficiency.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motorauthority.com/news/1112999_mercedes-amg-f1-engine-achieves-50-percent-thermal-efficiency Mercedes AMG F1 engine achieves 50 percent thermal efficiency]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific powers of modern (2021) piston engines tend to run at about 1 to 2 kW/kg, with very high performance turbocharged or supercharged models approaching 10 kW/kg.  High performance piston engines can maintain these specific powers down to at least somewhat less than 100 kg of mass. &lt;br /&gt;
&amp;lt;ref&amp;gt;[https://8000vueltas.com/wp-content/uploads/2015/12/Theissen-10-years-of-BMW-F1-engines.pdf 10 Years of BMW F1 Engines]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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====Stirling piston engines====&lt;br /&gt;
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Stirling cycle engines are closed-cycle engines that re-use the same working fluid over and over again.  They take in heat from an external source (such as concentrated solar, burning a fuel, or from radioactive decay), couple it to the working fluid with a heat exchanger, and use that to drive the piston cycles that generate mechanical power.  Compared to internal combustion engines, Stirling engines tend to have a lower specific power and higher specific cost, but require less maintenance and can run on any available source of heat rather than only highly refined fuels.  For combustion engines or other heat sources providing a similar high input temperature, the efficiencies of a Stirling engine are similar to those of an internal combustion engine.&lt;br /&gt;
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====Turbines====&lt;br /&gt;
&lt;br /&gt;
Turbines use a flow of fluid past a radial array of fan blades to spin a shaft; that shaft can be used for mechanical power or to drive an electrical generator.  If you are looking for a turbine engine for power rather than just as a propulsive jet, you get a turboshaft engine (or, if you are using the mechanical energy to drive a propeller, a turboprop).  These usually burn a liquid hydrocarbon to generate heat and pressure, and the hot, high pressure gas spins the turbine as it squirts out.  They can, however, also be designed to burn gaseous hydrocarbons, hydrogen, or other fuels.  Turbines take some time to spin up to full speed, and are not very efficient when not working near their optimal spin rate, so they are best for applications that require a constant power.  In addition, they spin really fast but at low torque, so you will usually need a gearbox to trade speed for torque.  Compared to piston engines, they are more expensive and ill-suited to applications requiring rapidly changing loads or variable power (like automotive engines) but are lower maintenance, lower vibration, can burn less volatile (and thus safer) fuels, and generally have a much higher specific energy &amp;amp;ndash; usually in the 5 to 12 kW/kg range.  Typical designs for helicopter or maritime powerplants run at about 30 to 40% efficiency at extracting mechanical energy from the thermal energy of combustion&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://arpa-e.energy.gov/sites/default/files/14_deBock_GE%20Turbines%20and%20small%20engines%20overview%20-%20ARPA-e%20INTEGRATE%20V2.pdf GE Turbines and small Engines Overview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.colorado.edu/faculty/kantha/sites/default/files/attached-files/16496-116619_-_tyler_clayton_-_dec_17_2015_110_pm_-_clayton_schenderlein_comparisonofhelicopterengines.pdf Comparison of Helicopter Turboshaft Engines]&amp;lt;/ref&amp;gt;.  Unfortunately, turbines don&#039;t scale down very well.  Below many hundreds of kilowatts, they start to lose efficiency and specific power. &lt;br /&gt;
&lt;br /&gt;
A non-gaseous source of heat (like a nuclear reaction, or sunlight) can be used to boil water.  The high pressure steam can then spin a turbine to generate power.&lt;br /&gt;
&lt;br /&gt;
The most efficient turbines are combined cycle turbines, where the output heat from a gas turbine can be used to generate steam to run a steam turbine.  These can reach efficiencies in the 60% range, and are often used for large, stationary applications like grid-scale power.&lt;br /&gt;
&lt;br /&gt;
===Chemical to electrical &amp;amp;ndash; fuel cells===&lt;br /&gt;
&lt;br /&gt;
A fuel cell directly extracts an electrical current from a chemical reaction.  It is typically run somewhat like a battery with the fuel diffusing through an electrolyte between an anode and a cathode, and the extra electrons required to make the reaction work drive the electric current.  Almost all modern (2021) fuel cells use take hydrogen as fuel and react it with atmospheric oxygen, or perhaps stored oxygen from a separate tank.  Fuel cells are generally between 40 and 60% efficient.  There are many different kinds of fuel cell.  Some kinds only work at elevated temperatures (although they can use the heat produced by the reaction to help maintain those temperatures once they are operational).  The anode of most modern (2021) fuel cells require platinum as a catalyst to break up the fuel, which is not only expensive but can cause problems when not using hydrogen as a fuel source because the platinum catalyst can get clogged up with carbon monoxide and stop working.  Because they have no working parts, fuel cells are very reliable and low maintenance.  Fuel cells for automotive use generally deliver about 1 to 2 kW/kg specific power.&lt;br /&gt;
&lt;br /&gt;
===Electrical to chemical &amp;amp;ndash; electrolysis===&lt;br /&gt;
&lt;br /&gt;
You can run a battery in reverse.  By putting a voltage across a pair of electrodes in an electrolyte, you can separate out dissolved ions and other chemical species.  This is called electrolysis.  Electrolysis is vital for producing many metals &amp;amp;ndash; for example, all commercial aluminum is made by electrolysis of the aluminum oxide ore.  Rechargeable batteries are essentially using an electrolysis process, and the aluminum electrolysis method has even been suggested for energy storage by running aluminum metal plates as an aluminum-air battery to create electricity.&lt;br /&gt;
&lt;br /&gt;
For energy storage, the most significant electrolytic reaction is the electrolysis of water to form hydrogen and oxygen.  The hydrogen is then stored for later use.  As of the time of this writing (2022), this process is not price competitive with steam reforming of methane &amp;amp;ndash; reacting methane with water at high temperatures to form hydrogen and carbon monoxide.  However, electrolysis does not release greenhouse gases into the atmosphere, while steam reforming does.  This establishes a market for electrolyzed hydrogen despite its higher price, and incentivizes research into cheaper methods of water electrolysis.&lt;br /&gt;
&lt;br /&gt;
It is even possible to run some kinds of fuel cells in reverse, to electrolyze water and fill up your hydrogen tanks with electricity from the grid so that you could use, for example a fuel cell car without needing to stop at a hydrogen fuel station for a refill.&lt;br /&gt;
&lt;br /&gt;
===Thermal to chemical===&lt;br /&gt;
&lt;br /&gt;
High temperatures can be used to drive chemical reactions.  This has been used since the dawn of human history to cook food and provide light, warmth, and security from fire-adverse predators at our camps.  It can also be used to create chemicals for energy storage.  The most extensive such operation in the modern world is petroleum refining.  Crude oil is heated in fractionation columns in the presence of a catalyst (a molecule or surface that allows a chemical reaction to proceed faster than it ordinarily would).  This splits up the oil into hydrocarbon chains of different lengths, which are distilled out to form different grades and types of fuel.  This produces gasoline (which is further separated by its octane rating), Diesel fuel, and kerosene.&lt;br /&gt;
&lt;br /&gt;
Another method of using heat to store energy as chemicals is the steam reforming of methane (natural gas) to form syngas &amp;amp;ndash; a mix of hydrogen and carbon monoxide.  While syngas is often used as a starting point for further chemical chemical reactions to make other products (such as methanol, or even artificial gasoline or Diesel fuel), it can also be burned directly for heat or the hydrogen can be separated out and used to power fuel cells.&lt;br /&gt;
&lt;br /&gt;
Very high temperatures can simply be used to directly crack apart water molecules into oxygen and hydrogen.  This has been suggested as a use for advanced high temperature nuclear reactors, although the author is not aware of any currently (2022) operating. &lt;br /&gt;
&lt;br /&gt;
===Mechanical to mechanical &amp;amp;ndash; drivetrains===&lt;br /&gt;
&lt;br /&gt;
Usually, the mechanical energy you are getting out of your energy source isn&#039;t quite what you need for your application.  Maybe it has the wrong RPM or the wrong torque.  Or maybe it is in the wrong place or you need to be able to idle the engine or something.  So just about any source of mechanical energy being used for a mechanical application will need a collection of gearboxes, transmissions, differentials, clutches, and driveshafts.  This can be minimal, like for turboprops, or extensive, like for automobiles.  Drivetrains will introduce an additional source of efficiency loss - you might expect only about 80% to 90% of the input power of an automotive engine to reach the wheels, for example (depending on many details, such as type of transmission, front-wheel vs. rear wheel drive, and so on).&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motortrend.com/how-to/modp-1005-drivetrain-power-loss/ Where’d My Horsepower Go? Drivetrain Power Loss &amp;amp; The 15% &amp;quot;Rule&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://x-engineer.org/drivetrain-losses-efficiency/ Drivetrain losses (efficiency)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Electrical to electrical &amp;amp;ndash; rectifiers, inverters, and transformers===&lt;br /&gt;
&lt;br /&gt;
Sometimes, the electrical energy you get from your power source doesn&#039;t have the right voltage, current, or frequency that you need for your application.  An inverter takes direct current (DC) and turns it into alternating current (AC).  A transformer takes AC power and changes its voltage, with a reciprocal change to the current (for example, a step-up transformer might increase the voltage by a factor of 6 but decrease the current to 1/6 of it&#039;s input value).  A rectifier takes AC electricity and gives you DC electricity back out.  Using these tools, you can convert your electricity from the kind you get to the kind you need.  However, depending on the application, you may need additional massaging of your electricity.  To change the wave form, for example, or shape high energy pulses, to what is required.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering‏‎]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3830</id>
		<title>Energy Storage</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3830"/>
		<updated>2026-03-31T00:33:03Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Springs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Specific_power_specific_energy_modern_energy_storage.png|thumb|Specific power versus specific energy of what can be achieved with modern (2022) technology for various energy storage technologies.]]&lt;br /&gt;
&lt;br /&gt;
Science fiction is full of flashy technology.  Incandescent beams.  Hover sleds.  Menacing robots.  Spaceships with obscure engines pumping rocket plasma into the void of space.  Unexplained glowing things cluttering up engineering bays and mad scientist&#039;s workshops.  But all these things need energy.  And if you are not making use of the energy as soon as it is generated, you need to store it.  Here, we&#039;ll discuss some of the ways that energy can be stored in order to power all of these wacky tech ideas.&lt;br /&gt;
&lt;br /&gt;
==Electrical energy storage==&lt;br /&gt;
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===Batteries===&lt;br /&gt;
&lt;br /&gt;
Batteries store energy in chemical reactions or aqueous ion migrations that drive currents of electrons.  Batteries store more energy than other modern electric storage technologies, but release it more slowly.  This makes them the go-to solution for current electrical technologies such as electric vehicles, hand-held cordless power tools, and grid-level electricity storage.  To get a reasonable rate of fire out of something like a directed energy weapon, you will need large battery packs to meet the average power requirements &amp;amp;ndash; but that large battery pack will give you a very large number of shots.  A battery for a pulsed power application (such as a [[Laser_Weapons | pulsed laser]], [[Particle_Beam_Weapons | particle beam]] or [[Electromagnetic_guns | electromagnetic gun]]) will almost certainly be energizing a faster discharging electrical circuit element like a capacitor or an inductor.&lt;br /&gt;
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====Lithium-ion battery====&lt;br /&gt;
&lt;br /&gt;
The modern standard is the lithium-ion (Li-ion) battery.  These batteries store lithium ions packed between the atomically thin layers of a graphite anode.  When the battery discharges, the ions migrate through an electrolyte to be absorbed into a metal oxide cathode layer (usually cobalt oxide, for the high energy storage, but iron phosphate or manganese oxide are also used).  When the battery is recharged, the lithium ions are dragged back out of the cathode material and pushed back into the graphite.  As of 2021, commercially available Li-ion batteries can store somewhere between a third and one MJ/kg, and discharge at a rate of about a quarter to a third of a kW/kg.  They have a self-discharge rate of about 2% per month, a charge-discharge efficiency of 80 to 90%, and last for something like 1000 charge-discharge cycles.&lt;br /&gt;
&lt;br /&gt;
====Lithium metal batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium metal batteries are a potential near future battery technology.  They replace the graphite anode of the Li-ion battery with a layer of lithium metal.  In combination with a solid state electrolyte, they might get specific energies of about 2 MJ/kg, or twice as much as a Li-ion battery.  We can make lithium metal batteries today, but they can only handle several dozen charge-discharge cycles before shorting out (and potentially catching fire!).  There&#039;s a lot of research trying to find ways to make them last longer and be safer.  By the time we&#039;re ready to equip our troops with laser rifles, we might have ironed out these difficulties.&lt;br /&gt;
&lt;br /&gt;
====Lithium sulfur batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium sulfur batteries replace the cobalt oxide cathode of a Li-ion battery with sulfur.  Sulfur weighs less than cobalt, so you can cut down on the weight even more.  How much more?  We don&#039;t know yet.  Most of the research these days involve ways of keeping the batteries from getting clogged up with unwanted lithium-sulfur compounds, greatly limiting their life.  Maybe some sort of lithium metal sulfur battery with a solid electrolyte could reach 2.5 or even 3 MJ/kg?  We&#039;ll eventually figure it out, but in the meantime we&#039;ll need to be patient and wait for the researchers to do their stuff (or, you know, because we are making science &amp;lt;i&amp;gt;fiction&amp;lt;/i&amp;gt;, make something up).&lt;br /&gt;
&lt;br /&gt;
====Lithium-air batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium-air batteries might be the ultimate in battery technology.  You would have lithium metal at the anode and lithium oxide at the cathode, with a current of lithium ions being passed between them through the electrolyte and the current of electrons giving you your electric power is what balances the charges.  Up to 6 MJ/kg has been demonstrated in the lab (as of 2021); but the theoretical maximum specific energy is 40 MJ/kg!  This, of course, is excluding the weight of the oxygen, which is assumed to be freely available from the air.  But for all their promises, there are many challenges.  Both their charging cycle lifetime and charge-discharge efficiency are disappointingly low, meaning that they will probably remain in the laboratory rather than store shelves for some time to come.&lt;br /&gt;
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====Storage batteries====&lt;br /&gt;
&lt;br /&gt;
Sometimes you are not mass-limited in your application.  You don&#039;t care about super-high specific energy but just want the most energy storage for your dollar.  A common application like this is grid-level energy storage, where your batteries won&#039;t be moving anywhere but just sitting in a shed someplace so no one really cares how big they are as long as they are cheap.  &lt;br /&gt;
&lt;br /&gt;
Flow batteries are a strong contender for applications like this.  They have tanks of two kinds of liquid electrode that can be pumped past an ion exchange membrane.  The capacity of the flow battery can be easily scaled up by just adding bigger tanks.  They also tend to have high charging cycle lifetimes and if the electrode liquid gets degraded anyway it can be replaced without throwing away the entire battery.&lt;br /&gt;
&lt;br /&gt;
A number of other battery chemistries have been considered for this role.  Iron-air batteries (rust batteries) are one possibility.  As of 2024, they have been commercialized and installed in several facilities, advertised as capable of storing grid power for 100 hours&amp;lt;ref&amp;gt;[https://www.pbs.org/wgbh/nova/article/iron-air-battery-renewable-grid/ Alissa Greenberg, &amp;quot;How iron-air batteries could fill gaps in renewable energy&amp;quot;, Nova, August 23 2023]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possibility is nickel hydrogen batteries.  These batteries are known for lasting for an exceptionally long number of charge-discharge cycles, are among the most robust batteries out there, and work even in extreme temperatures where other batteries fail.  For this reason, they are often chosen for use in satellites and other spacecraft.  They are being investigated for use in long term energy storage&amp;lt;ref&amp;gt;[https://spectrum.ieee.org/grid-scale-battery-storage-nickel-hydrogen Prachi Patel, &amp;quot; NASA Battery Tech to Deliver for the Grid: A battery built for satellites brings grid-scale storage down to Earth&amp;quot;, IEEE Spectrum, 24 Sep 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Capacitors===&lt;br /&gt;
&lt;br /&gt;
Capacitors store energy using the physical separation of electric charge, usually by collecting positive charge on one plate and negative charge on another, which are held close to one another but separated by an insulating gap.  The charges are attracted to the other plate, but they cannot cross the gap between them.  If connected to a load, the charge can flow across the load to the other plate to equalize the charge imbalance.  This flow of charge (an electric current) can do work to do things you need the electricity to do.&lt;br /&gt;
&lt;br /&gt;
In practical capacitors, the &amp;quot;plates&amp;quot; are more like stacks of foil separated by thin insulating layers and rolled up into a cylinder.  If the insulator layer can be polarized by the tug of the electric charges, this polarization can significantly increase the stored energy for a given voltage across the plate, giving a &amp;lt;i&amp;gt;dielectric capacitor&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The energy stored in a capacitor depends on its &amp;lt;i&amp;gt;capacitance&amp;lt;/i&amp;gt; and the voltage across the plates.  The maximum voltage across the plates depends on the thickness of the insulator layer and the insulator&#039;s &amp;lt;i&amp;gt;breakdown field&amp;lt;/i&amp;gt;; if overcharged the capacitor will arc, burning a hole through the insulator and shorting the plates which ruins the capacitor.  This limits the energy that can be stored in any given capacitor.  Increasing the gap between the plates increases the voltage you can get before breakdown, but reduces the capacitance such that you end up getting no net change to energy stored for the same amount of stuff in your capacitor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The energy stored in a capacitor is E = &amp;amp;frac12; C 𝒱&amp;amp;sup2;, for C the capacitance and 𝒱 the voltage across the plates.  &lt;br /&gt;
The capacitance is C = ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; A/d for plate area A, distance between the plates d, ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188×10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the [https://en.wikipedia.org/wiki/Vacuum_permittivity vacuum permittivity], and ε the relative dielectric constant of the insulator separating the plates.&lt;br /&gt;
For a given breakdown electric field F the maximum voltage you can get before breakdown is 𝒱 = F d.&lt;br /&gt;
Put these together and the maximum energy density the capacitor can hold is E/V = &amp;amp;frac12; ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; F&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; and the maximum specific energy is E/M = (E/V)/ρ for mass density ρ.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Modern capacitors generally store far too little energy per mass and per volume to be useful for directly storing energy for long term applications, such as powering an electric vehicle or power tool.  They do, however, excel at delivering what energy they store very rapidly, allowing very high specific powers.  There is generally a tradeoff between energy stored and the power that can be delivered but state of the art at around the year 2010 gives specific energies on the order of 2-3 kJ/kg with specific powers of around 2-3 MW/kg (for discharge times of around 1 ms), or 200-500 J/kg with specific powers of around 200-500 MW/kg (for discharge times of around a μs)&amp;lt;ref&amp;gt;[https://apps.dtic.mil/sti/pdfs/ADA609464.pdf F. MacDougall &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;., &amp;quot;High Energy Density Capacitors for Pulsed Power Applications&amp;quot;]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Capacitors can survive many more recharging cycles than batteries, but their charge tends to trickle off on a time scale of a few weeks if left unused.&lt;br /&gt;
&lt;br /&gt;
There is one potential option for capacitors that can store large amounts of energy.  Barium titanate (BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;) and certain other closely related perovskite minerals are extra-ordinarily polarizable, giving an extreme dielectric constant on the order of 10,000 or so.  It&#039;s breakdown field tends to be somewhere in the 150-300 MV/m range and its density is around 6 g/cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.  Directly applying these values without considering the nitty gritty engineering details suggests a possible energy density on the order of a few MJ/liter and a specific energy on the order of several hundred kJ/kg.  This is getting close to the values of Li-ion batteries.  However, the depolarization time of BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; is on the order of a second allowing it to discharge in approximately that time.  This means that not only do you get a power density of a few MW/liter and a specific power of several hundred kW/kg, but you also can recharge your batteries in only a few seconds if you can deal with the wallplug power to do so.  In reality we haven&#039;t been able to achieve these optimistic promises, but this is a potential future technology for science fiction that could provide both reasonable energy storage and high power.&lt;br /&gt;
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===Supercapacitors===&lt;br /&gt;
&lt;br /&gt;
Also called &amp;lt;i&amp;gt;ultracapacitors&amp;lt;/i&amp;gt;, supercapacitors store energy in the separation of charge that occurs at interfaces via various complicated mechanisms like redox reactions, formation of electric double layers, or intercalcation.  They are somewhat intermediate between batteries and standard capacitors; able to discharge much faster than batteries but not as fast as normal capacitors, and also can store more energy than a normal capacitor but less than a battery.  If you are limited by power rather than energy but still need more energy than normal capacitors can provide you might choose supercapacitors over batteries - you&#039;ll be able to shoot your laser blaster more rapidly, but with fewer shots.  Supercapacitors can also survive many more recharging cycles than modern batteries, but lose their charge faster (losing most of their charge in a few weeks).  The very best modern (2021) commercial supercapacitors store somewhere around 50 kJ/kg and discharge at a rate of about 15 kW/kg.  So for high power pulsed applications (like many directed energy weapons) you will still want to accumulate that electrical energy in a solenoid or dielectric capacitor for a higher power but brief discharge that lets you reach the peak power needs of your device.  However, laboratories around the world keep hinting at even higher capacity supercapacitors that can store even more energy, so who knows what the future will bring.&lt;br /&gt;
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===Superconductive magnetic energy storage===&lt;br /&gt;
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[[File:SMES.png|thumb|A cutaway view of a toroidal superconductive magnetic energy storage solenoid.  The electric current (green) flows around an inner toroidal winding of superconductive wire.  This generates a powerful magnetic field in the empty space inside the winding (magenta) that stores the energy of the device.  The action of the magnetic field on the very same current that creates it gives a powerful outward force (red) on that current and the substance through which it flows.  To counteract this force and keep the superconductive winding from bursting, a thick supportive jacket of strong material is wrapped around the winding.]]&lt;br /&gt;
&lt;br /&gt;
Main article: [[Superconductive_Magnetic_Energy_Storage]]&lt;br /&gt;
&lt;br /&gt;
Inductors, like capacitors, are electrical components that can directly store electrical energy and discharge it quickly&amp;lt;ref&amp;gt;[http://hyperphysics.phy-astr.gsu.edu/hbase/electric/indeng.html Hyperphysics - Energy in an Inductor]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
Unlike a capacitor, which stores electrical charge, an inductor stores electrical current which is maintained by electromagnetic induction opposing any changes in the current.&lt;br /&gt;
In the real world, electrical resistance means the current will decrease over time and eventually fade away to zero &amp;amp;ndash; unless you can get rid of the resistance!&lt;br /&gt;
This is possible with exotic materials known as superconductors, which have no electrical resistance at all.&lt;br /&gt;
In this way, a superconductive inductor can store a persistent supercurrent that does not fade with time until it is connected to an exterior load and its energy is used.  This is called Superconductive Magnetic Energy Storage (or SMES) because the energy can be considered to be stored in the magnetic field produced by the currents flowing in the inductor.&lt;br /&gt;
&lt;br /&gt;
All known superconductors can only remain superconductive at cryogenic temperatures, generally requiring liquid nitrogen or liquid helium to work.  Room temperature and pressure superconductors may be possible, but we haven&#039;t discovered any yet and it is also possible that none may exist at all.  If room temperature superconductors do exist, you could run a SMES unit without any additional cooling.&lt;br /&gt;
&lt;br /&gt;
One of the strengths of SMES is that they can discharge their energy nearly instantly, giving them exceptional specific power.  Merely switch the current path from looping endlessly through the inductor to flow through the thing you are trying to power.  SMES is limited in its ability to store energy by the usual [[Energy_Storage#Material limits | material limits]] imposed by the strength of the stuff used to hold the SMES unit together &amp;amp;ndash; the currents and fields in the inductor act to try to blow the inductor apart and you need material strength to hold it together.&lt;br /&gt;
&lt;br /&gt;
If you are confining yourself to modern tech, SMES made from REBCO superconductors held together with the best carbon fiber backing material may be able achieve a specific energy of between 2 and 4 MJ/kg.  Switching equipment, insulation, refrigerator pumps, helium recovery systems, quench protection, and other equipment will reduce these values somewhat, but if a low mass, compact SMES was desired, performance in the range of 2 MJ/kg and 0.5 MJ/liter may be achievable.  This will invariably result in some energy loss as refrigerator pumps are used to keep the superconductors cool, but with large systems this energy loss can be reasonably tolerable for many applications.&lt;br /&gt;
&lt;br /&gt;
In the far future, you might imagine that room temperature superconductors have been discovered.  This will likely increase the energy density by at least an order of magnitude.  So you might have between 3 and 20 MJ/liter, or even much higher!  The ultimate limit of the specific energy will be given by the tensile strength of the backing material, which for atomically perfect graphene or hexagonal boron nitride might get you 45 or so MJ/kg for a rechargeable unit, or maybe even 120 MJ/kg if you only ever intend to use it once.  You might want to include a safety factor in this, to prevent it bursting on you if anything jostles or damages it, however!&lt;br /&gt;
&lt;br /&gt;
==Mechanical energy storage==&lt;br /&gt;
&lt;br /&gt;
===Flywheels===&lt;br /&gt;
&lt;br /&gt;
Flywheels use the inertia of a spinning disk to drive a mechanical load&amp;lt;ref&amp;gt;[https://www.mdpi.com/2076-3417/7/3/286/pdf Mustafa E. Amiryar and Keith R. Pullen, &amp;quot;A Review of Flywheel Energy Storage System Technologies and Their Applications&amp;quot;, &amp;lt;i&amp;gt;Appl. Sci.&amp;lt;/i&amp;gt; 2017, 7, 286; doi:10.3390/app7030286]&amp;lt;/ref&amp;gt;.  To recharge, a motor is used to spin the disk back up.  The limit to how much energy it can store is when the centrifugal force at the rim exceeds the strength of the flywheel material and the flywheel tears itself apart.  The specific energy of the flywheel is thus limited by the [[Energy_Storage#Material limits | material limits]] of the disk.&lt;br /&gt;
But that&#039;s just for the spinning disk.  For applications requiring electricity, you also need your [[Energy_Storage#Motors and generators | electric motor/generator]].  For pure mechanical applications, you will need a clutch and driveshaft and gearbox and transmission.  On top of that, you will need a housing (to reduce losses due to air friction by keeping it in vacuum, and to protect the outside world in the event of a failure) and low-friction bearings to allow the flywheel to keep spinning as long as possible.  Self-discharge is quite high.  With magnetically levitated bearings, self discharge rates are typically about 1% per hour (compared to 10 to 50% per hour for mechanical bearings).  Superconductive bearings (which with today&#039;s materials must be cryogenically cooled - another source of loss with the addition of a cryogenic liquid logistics train) can reduce this to about 0.1% per hour (or something like 2% per day).  But this all assumes that the bearings are only supporting the weight of the flywheel, not any gyroscopic precession torques.  Any motion that tends to move the spin axis will lead to gyroscopic effects that will make the flywheel very hard to point and maneuver and also greatly increase the self-discharge rate.  Mounting the flywheels in counter-spinning pairs will solve the first of these two problems, but not the second.  If you are designing for any kind of mobile application, you will need to put the flywheel energy storage system in gimbals to allow the spin axis to remain constant.  Even for stationary applications, you need to be sure the flywheel spin axis is aligned with the planetary spin axis to avoid daily precession cycles.  On the plus side, flywheels allow for nearly unlimited charge-discharge cycles without any degradation.&lt;br /&gt;
&lt;br /&gt;
Flywheels are one of the most promising current choices for pulsed power supplies.  The flywheel drives an electrical generator called a compensated alternator; the system as a whole is called a compulsator.  Compulsators are capable of dumping all of their energy within 1 to 10 milliseconds.  Modern (2024) compulsators are capable of storing and rapidly delivering specific energies on the order of 10 kJ/kg and specific powers on the order of 1 to 5 MW/kg&amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;[https://ieeexplore.ieee.org/document/960872] W. A. Walls and M. Driga, &amp;quot;Topologies for compact compensated pulsed alternators,&amp;quot; IEEE Conference Record - Abstracts. PPPS-2001 Pulsed Power Plasma Science 2001. 28th IEEE International Conference on Plasma Science and 13th IEEE International Pulsed Power Conference (Cat. No.01CH37, Las Vegas, NV, USA, 2001, pp. 249-, doi: 10.1109/PPPS.2001.960872.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;[https://repositories.lib.utexas.edu/bitstreams/b81aa394-5a20-4413-babb-4ef34053179f/download] J. H. Gully, &amp;quot;Power Supply Technology for Electric Guns&amp;quot;, Presented at the Fifth EML Conference, Destin, FL, April 2 to 5, 1990.  Publication No. PR-108, Center for Electromechanics, The University of Texas and Austin, Balcones Research Center&amp;lt;/ref&amp;gt;.  The same references &amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; also suggest future systems could reach 25 to 50 kJ/kg and 5 to 16 MW/kg, so sci fi setting designers should note that there is certainly room for improvement from modern designs.&lt;br /&gt;
&lt;br /&gt;
===Springs===&lt;br /&gt;
&lt;br /&gt;
Hypothetically, something like a watch spring could be used to drive a mechanical device or run an electric generator&amp;lt;ref&amp;gt;[https://core.ac.uk/download/pdf/82374665.pdf Federico Rossi, Beatrice Castellani, and Andrea Nicolini, &amp;quot;Benefits and challenges of mechanical spring systems for energy storage applications&amp;quot;, Energy Procedia 82 (2015) 805 – 810]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://news.mit.edu/2009/super-springs-0921 &amp;quot;Small springs could provide big power&amp;quot;,  David L. Chandler, MIT News Office, September 21, 2009 ]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
To recharge, a motor would wind the spring back up again.  Springs are subject to [[Energy_Storage#Material limits | material limits]] on specific energy, but they are more restrictive than for technologies like SMES or flywheels.  The energy density you can store in a distorted solid is one half the stress σ (pressure, tension, shear, etc.) times the strain ε (fractional change in length)&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / V = &amp;amp;frac12; σ ε.&amp;lt;/div&amp;gt;&lt;br /&gt;
The specific energy is the energy density divided by the mass density ρ&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / M = &amp;amp;frac12; σ ε / ρ.&amp;lt;/div&amp;gt;&lt;br /&gt;
For example, a hypothetical material with a yield strength of σ = 1 GPa and a mass of ρ = 1000 kg/m&amp;amp;sup2; could store a specific energy of 1 MJ/kg when used to build a flywheel rim, if it could only elongate by 10% before failure then as a spring it could store at most 5% of that, or 50 kJ/kg.  While this example is highly simplified (springs are going to involve tension, compression, and shear, each of which will have different yield strengths) it shows that for good spring storage what you want are high yield strengths, low densities, and high elongations before failure.  A high quality spring steel might be able to store about 10 kJ/kg as a spring, Kevlar might store about 45 kJ/kg, while a hypothetical perfect carbon nanotube yarn might be able to support around 2 MJ/kg&amp;lt;ref name=&amp;quot;CNT_springs&amp;quot;&amp;gt;S. Utsumi &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Giant nanomechanical energy storage capacity in twisted single-walled carbon nanotube ropes&amp;quot; &lt;br /&gt;
Nature Nanotechnology volume 19, pages 1007–1015 (2024) doi: [https://doi.org/10.1038/s41565-024-01645-x 10.1038/s41565-024-01645-x].&amp;lt;/ref&amp;gt;.&lt;br /&gt;
Springs also have the usual specific power limits from the [[Energy_Storage#Motors and generators | electric motor]] or mechanical drivetrain.  You have the benefit of nearly no self-discharge, and no need to worry about gyroscopic forces.  However, this is a largely untested technology and its limitations are not well understood yet.&lt;br /&gt;
&lt;br /&gt;
===Compressed gas===&lt;br /&gt;
&lt;br /&gt;
One way to store energy is to use it to pump a gas into a container to hold that gas at higher pressure.  Then, when you need to get the energy back, you can let the gas squirt back out and turn a turbine to generate energy again.&lt;br /&gt;
&lt;br /&gt;
When you compress a gas, its temperature increases.  Some of the work you do will go into increasing the gas&#039;s pressure, while some will go into increasing its temperature.  So you end up with a hot pressurized container compared to the external environment.  For small systems or long time storage, this means that heat will eventually leak out into the surrounding environment and you won&#039;t be able to get that heat energy back.&lt;br /&gt;
&lt;br /&gt;
When you allow the gas to expand again to extract its energy, its temperature decreases.  If there hasn&#039;t been enough time for a significant amount of the initial heat of compression to leak out of the system you can get nearly all your energy back (minus details like turbine and pump efficiencies) and the gas will come out at nearly the same temperature as it went in.  If the heat of compression has leaked out, the gas will come out much colder than ambient temperature, which means that fittings and equipment will need to be able to handle cryogenic temperatures and ice build-up.&lt;br /&gt;
&lt;br /&gt;
For large scale storage, you can often use tricks for storing the heat produced by compression in a material that can hold the heat for a long time which is highly insulated from the environment.  Another way around heat energy losses is to continually exchange heat between the gas and its environment during the compression and expansion process in order to keep it the same temperature, although this method limits the power you can get to the power your heat exchanger can handle.&lt;br /&gt;
&lt;br /&gt;
There is a limit to how much you can compress a gas.  At about 700 atmospheres or so for simple molecules at room temperature, you have squished all the molecules together enough that they are nearly touching, at which point they stop behaving like a gas.  Big complex molecules start touching at even lower pressures.  This places an upper limit on how much compression you can get, beyond this you won&#039;t be storing very much additional energy by pressurizing it further.&lt;br /&gt;
&lt;br /&gt;
The pressure vessel that contains the compressed gas has a specific energy that depends on the [[Energy_Storage#Material limits | material limits]] of the stuff used to make it.  But the gas itself also contributes to the mass of the storage, and can be significant when the material strength of the pressure vessel is high.  For example, using the ideal gas law the mass of 1 m&amp;amp;sup3; of hydrogen gas compressed to 700 atmospheres at room temperature is about 60 kg; any other gas will be more massive for the same compression.  (In reality, hydrogen exhibits about 50% deviation from ideal gas properties at 700 atmospheres and room temperatures&amp;lt;ref&amp;gt;https://www.wiley-vch.de/books/sample/3527322736_c01.pdf Manfred Klell, &amp;quot;Handbook of Hydrogen Storage&amp;quot; Edited by Michael Hirscher, chapter 1 &amp;quot;Storage of Hydrogen in the Pure Form&amp;quot; Copyright Ó 2010 WILEY-VCH Verlag GmbH &amp;amp; Co. KGaA, Weinheim, ISBN: 978-3-527-32273-2&amp;lt;/ref&amp;gt;, but ideal gas behavior can at least get us in the ballpark for quick estimates.)  This would require about 975 MJ to compress this gas without using fancy heat exchangers and allowing time for the gas to cool off.  However, it will only store about 175 MJ of energy.  From the material limits section, we can estimate that storing this compressed hydrogen would require about 700 kg of maraging steel, 60 kg of carbon fiber, or 4 kg of hypothetical perfect carbon nanotubes or similar materials.  We can now immediately see that for advanced materials, the mass of the hydrogen dominates the mass of the system and using stronger materials does not significantly further decrease the mass.&lt;br /&gt;
&lt;br /&gt;
Continuing this example further, releasing that hydrogen (again without using a heat exchanger) will allow you to extract 150 MJ at perfect efficiency.  With no losses in the compressor and generator, you would get about 15% efficiency and would have a specific energy of approximately 2.4 MJ/kg if using ideal carbon super-materials for the gas canister.  This is a bit better than a modern high-end Li-ion battery in terms of specific energy, but not by much; and the charge-discharge efficiency is much worse.  Hydrogen is as good as you can possibly get for low mass compressed gas energy storage, if you use something like helium or nitrogen or air the performance will be worse.  So compressed gas storage probably will not be used for compact energy storage in weight or mass limited applications like vehicles or zap gun energy packs.  At least, not on its own - that same hydrogen run through a fuel cell might get you something like 4 GJ of energy back out!  But for grid scale energy storage at lower pressures with tricks for storing heat or equalizing the heat during pumping compressed gas can start to look promising compared to other options.&lt;br /&gt;
&lt;br /&gt;
===Gravitational===&lt;br /&gt;
&lt;br /&gt;
Pushing a mass to a higher location is one way to store energy, when the mass is let back down it can deliver mechanical energy.  In modern (2021) times, the main form of gravitational energy storage is pumped hydro &amp;amp;ndash; an impeller pumps water from a lower altitude source into a higher altitude reservoir.  When the water is let back down, it can drive a turbine.  There have been proposals for other gravitational energy storage devices like pulling a train full of rocks up a tall, steep mountain, or raising heavy concrete blocks up tall towers, but these have not yet been commonly implemented.&lt;br /&gt;
&lt;br /&gt;
==Thermal energy storage==&lt;br /&gt;
&lt;br /&gt;
A simple way to store energy is to heat up a medium to high temperatures, insulate that material, and then run a heat exchanger past it at a later time when you need to extract that heat.  Molten salts and heat-insensitive oils are popular for this kind of storage, but even materials like sand and bricks have been used.  Thermal energy storage is, for example, commonly used with solar-thermal energy plants, so that their hot sand or molten salts or heated oil can continue to boil water to run a turbine to generate electricity even after the sun has gone down.&lt;br /&gt;
&lt;br /&gt;
When heat is the desired form of your energy, thermal energy storage looks even more promising.  Many industrial processes require intense heat; district heating can make use of stored heat; and even solar rooftop water heaters can be used to cut down on household electricity bills.&lt;br /&gt;
&lt;br /&gt;
==Chemical energy storage==&lt;br /&gt;
&lt;br /&gt;
Energy stored in chemical form is usually called &amp;lt;i&amp;gt;fuel&amp;lt;/i&amp;gt;.  It includes things like gasoline, kerosene, and Diesel fuel, as well as natural gas (methane), ammonia, and hydrogen.  In our modern (2021) world, most fuel is turned into useful work by burning it in a [[Energy_Storage#Chemical_to_mechanical_and_thermal_to_mechanical_.E2.80.93_Heat_engines | heat engine]] &amp;amp;ndash; producing heat from its combustion and using that heat to run through various thermodynamic cycles to extract part of it as work.  However, some of them are used in [[Energy_Storage#Chemical_to_electrical_.E2.80.93_fuel_cells | fuel cells]], that directly react the fuel to create electricity.  Note that both of these methods introduce substantial inefficiencies into the process of using the energy &amp;amp;ndash; you won&#039;t be able to use the full energy of combustion released as heat that is reported here directly in your device.&lt;br /&gt;
&lt;br /&gt;
===Liquid hydrocarbons===&lt;br /&gt;
&lt;br /&gt;
Liquid hydrocarbons are things like gasoline, kerosene, and Diesel fuel.  There are various and very important differences about what kind of engines they can burn in, but those are beyond the scope of this article.  The main important thing is that burning 1 kg of liquid hydrocarbons in oxygen (such as that from the air) will produce about 45 MJ of heat.&lt;br /&gt;
&lt;br /&gt;
===Gaseous hydrocarbons===&lt;br /&gt;
&lt;br /&gt;
This includes things like methane, natural gas, and propane.  They must be stored in pressurized bottles, often under enough pressure to turn the gas into a liquid for storage.  When burned, methane produces about 55 MJ/kg of heat compared to the 50 MJ/kg of propane or butane, but the latter two are easier to store and transport.&lt;br /&gt;
&lt;br /&gt;
===Hydrogen===&lt;br /&gt;
&lt;br /&gt;
Hydrogen has the highest specific energy of any chemical fuel &amp;amp;ndash; about 120 MJ per kg of hydrogen burned.  Unfortunately, hydrogen is also the hardest of these common fuels to store.  In modern times (2021), in needs to be stored as a high pressure gas at very low density, or as a low density liquid that needs to be kept at cryogenic temperatures.  However, there are research programs looking into hydrogen storage with the hydrogen adsorbed into chemical sponges or in the form of metal superhydrides that could potentially store hydrogen more safely and conveniently.&lt;br /&gt;
Hydrogen is the easiest gas to burn in a fuel cell, and fuel cells are emerging as the preferred way to extract hydrogen energy for their efficiency, reliability, lack of emissions, and low maintenance.&lt;br /&gt;
&lt;br /&gt;
===Carbon===&lt;br /&gt;
&lt;br /&gt;
Carbon burns in air.  But it&#039;s not all that great of a fuel.  Complete combustion of pure carbon under ideal conditions can get you something like 33 MJ/kg of specific heat.  But it&#039;s also a solid, so it is harder to work with in engines as granular material has much more, shall we say, interesting physics when it flows than liquids.  And in our current conditions on Earth, it would also have the problem of contributing to the carbon dioxide load in the atmosphere, which is causing global climate problems.  The only reason anyone would want to use it would be if they could just dig it up really cheaply from the ground.&lt;br /&gt;
&lt;br /&gt;
It turns out, you can just dig it up really cheaply from the ground.  This stuff&#039;s called coal.  Even better, it&#039;s not pure carbon, so it can burn significantly easier.  The problem is, it&#039;s not pure carbon.  So it produces a lot of un-burnable toxic ash, chemicals that cause smog, acid rain, and tiny particulate aerosols that ruin people&#039;s lungs.  In addition to the carbon dioxide greenhouse gases mentioned earlier.  But while it has its downsides, it is a good resource for pulling yourself out of a pre-industrial level of development or producing electricity very cheaply (if you don&#039;t take into account all the costs to society once stuff leaves the smoke stack).  Burning coal can generally give you something like 24 MJ/kg of coal fuel as heat.&lt;br /&gt;
&lt;br /&gt;
===Biomass===&lt;br /&gt;
&lt;br /&gt;
A lot of biological materials can be burned for heat and light.  The list includes stuff from dried dung to whale oil.  But the material that most people use for this, when they can, is wood.  The energy content of wood varies somewhat depending on type, growth conditions, and all the other variabilities that can affect living things but generally hovers somewhere around 15 to 20 MJ of heat per kg of well dried wood fuel.  Burning wood produces smoke that can cause respiratory problems and, if burned in large quantities, can lead to bad air quality.  Wood ash is a good source of potash (a fertilizer) and in low-tech societies can be used to make soap.&lt;br /&gt;
&lt;br /&gt;
If wood is heated in the absence of oxygen, it generates charcoal.  Charcoal is primarily carbon (see above), but unlike coal lacks a lot of the toxic elements that make coal ash really nasty.  Burning charcoal yields about 30 MJ of heat per kg of charcoal.  In addition to burning charcoal for heat, it can also be used for materials processing (particularly for making steel in lower tech societies), filtration, a soil additive, a pigment for cosmetics or art, or as a component of making black powder.&lt;br /&gt;
&lt;br /&gt;
There is occasionally interest in fermenting plants to produce alcohol for fuel (there is &amp;lt;i&amp;gt;always&amp;lt;/i&amp;gt; interest in fermenting plants for reasons quite unrelated to fuel).  Alcohol is not a great fuel &amp;amp;ndash; ethyl alcohol delivers 27 MJ of heat per kg of fuel &amp;amp;ndash; but it can be created in low tech situations where fossil fuels might not be available.  In many cases, production of alcohol for fuel competes with food production which might discourage this use in many settings.  In the 2000&#039;s there was a considerable flurry of research into making other kinds of fuel chemicals from quick-growing plants that did not compete with crop plants for land, such as furfural from switchgrass.  In our world, not much came of this but an aspiring author might imagine a society where this research payed off.&lt;br /&gt;
&lt;br /&gt;
One of the fastest growing sources of biomass is algae.  If oil-rich strains of algae could be cheaply and reliably cultured in bulk, algae oil could become an important fuel.  While research into this method was once promising, it has been plagued by problems and largely abandoned as of 2022.&lt;br /&gt;
&lt;br /&gt;
Plant oils can be processed to produce biodiesel.  This is a drop-in replacement for Diesel fuel produced from fossil fuels (see the section on liquid hydrocarbons).&lt;br /&gt;
&lt;br /&gt;
===High explosives===&lt;br /&gt;
&lt;br /&gt;
High explosives are sometimes considered when the need to extract energy quickly is more important than storing energy compactly.   TNT releases about 4.2 MJ/kg of heat and work upon detonation, while more modern explosives like PETN release more like 6.7 MJ/kg.  PETN is particularly interesting because very small diameters of the stuff can support a detonation wave, allowing it to be used in compact pulsed power applications that don&#039;t require a good fraction of a megajoule at a time.  While this energy storage pales in comparison to that of hydrocarbons and hydrogen, it is convenient because modern high explosives are generally easy and safe to transport and store, and can release their energy in a very short period of time &amp;amp;ndash; with detonation speeds of around 7 to 8 km/s, high explosives will generally release all their energy in under a millisecond (with exceptions for things like very long strings of PETN det cord).  High explosives are pretty hard on the motors and generators that use them as fuel, though &amp;amp;ndash; almost all are single use items.&lt;br /&gt;
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===Exotic chemistries===&lt;br /&gt;
&lt;br /&gt;
As the Galactic Library is dedicated to science fiction, it is worthwhile to look at a few chemistries that probably can&#039;t work.  Some of them almost certainly can&#039;t work.  But it is fun to imagine what might happen if they could.&lt;br /&gt;
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====Metastable helium====&lt;br /&gt;
&lt;br /&gt;
Helium is a very stable atom.  Both of its electrons are snuggled up next to its nucleus in the lowest energy electron shell (or &amp;quot;orbital&amp;quot;) with their spins opposite each other.  It takes a lot of energy to bump one of the electrons up to the next highest level.  If you do, the electron can quickly fall back down into the unoccupied orbital it left behind.&lt;br /&gt;
&lt;br /&gt;
Except when it can&#039;t.  The only option the electron has for giving up its energy to something else when falling back down is to give off a photon (a particle of light).  Photons have specific &amp;quot;selection rules&amp;quot; that govern when they can be created.  One of these is that the angular momentum of the orbital transition has to change by one quantum unit.  The other is that the photon can&#039;t flip the spin of a particle.  Both of the ground state electrons are in a state with no orbital angular momentum.  So if you take one of them and bump it up to the next highest orbital with no orbital angular momentum, and if you flip its spin in the process, you get it to a state where there are no easy ways to actually give up its energy.  If there were an intermediate energy state between this excited state and the ground state, maybe it could decay to the intermediate state and then to the ground state, but there is no such state in the helium atom.  That electron could be stuck there forever!  This is called metastable helium, and it actually exists.&lt;br /&gt;
&lt;br /&gt;
Of course, it won&#039;t actually be stuck there forever.  First, there are always higher-order processes that can occur that allow some kind of decay.  So an isolated metastable helium atom lives for only about 2 hours before emitting some ultraviolet light and returning to the ground state.&lt;br /&gt;
&lt;br /&gt;
Secondly, if the metastable helium atom bumps into some other atom or molecule, the excited electron can grab hold of an electron on the thing it bumps into, rip it off, and throw it away; giving that ejected electron the extra energy needed for the original excited electron to fall back where it belongs.  So you need to keep it isolated.&lt;br /&gt;
&lt;br /&gt;
But, if you could find some way to stabilize this state and store it in bulk, it would release nearly 500 MJ/kg when made to return to its ground state.&lt;br /&gt;
&lt;br /&gt;
====Core chemistry====&lt;br /&gt;
&lt;br /&gt;
When electrons are attached to atoms, they arrange themselves in various states or &amp;quot;orbitals&amp;quot; with well defined energy levels.  Generally, you can put a certain number of electrons into orbitals with similar energies, called an &amp;quot;electron shell&amp;quot;, before the shell gets filled up and you need to start putting electrons at higher energies.  The outermost, usually partially filled, shell, at the highest energy, is called the &amp;quot;valence level&amp;quot;, while all the filled inner shells are called &amp;quot;cores&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When two atoms with partially filled valence shells meet, it is energetically favorable for them to share electrons between them so that together they can get closer to a filled valence shell.  This is called a chemical bond.&lt;br /&gt;
&lt;br /&gt;
So what happens if we knock an electrons out of a core level of two atoms, strip off the valence electrons, and bring the two atoms together?  They should form a chemical bond by sharing their core electrons.  This core bond, made with more tightly bound and energetic core electrons, should be much stronger and store much more energy than the normal chemical bonds made by valence electrons.&lt;br /&gt;
&lt;br /&gt;
Now there are a lot of problems with this idea.  For one thing, those two atoms need to be highly charged to do this, so they will attract other electrons back to them.  While these may initially find a home in the valence shell, it is energetically favorable for any valence electron to fall down into the empty core orbital which would break the core bond.  So under normal conditions these core bonds won&#039;t last for long.  But maybe you could find a system where the core bond is metastable?  Where it takes a significant extra kick to get the valence electrons to take up their rightful place back in the core?  Where core bonds could last indefinitely in bulk material?&lt;br /&gt;
&lt;br /&gt;
If you could do such a thing, your core bonded material would be an extremely dense, extremely strong substance.  And it could release &amp;lt;i&amp;gt;a lot&amp;lt;/i&amp;gt; of energy when it chemically reacted with anything in such a way as to affect its core bonds.  It would release an order of magnitude more energy than normal chemical reactions from just shallow cores.  And if you could somehow make this work for the inner cores of heavy atoms, you could increase the energy release by maybe up to three or four orders of magnitude.&lt;br /&gt;
&lt;br /&gt;
Keep in mind, that this speculation almost certainly won&#039;t actually work (although it hasn&#039;t been entirely ruled out &amp;amp;ndash; it&#039;s hard to prove a negative).  But for science fiction, it makes a not-too-unreasonable handwave to justify super-strong materials, super-dense materials, and compact energy storage.  It would also explain why everything seems to be made out of explodium, erupting in massive fireballs when hit by blaster fire or bullets like we see in so many popular franchises &amp;amp;ndash; the metastable nature of core bonded materials would make them fail very catastrophically if they were disturbed too much.&lt;br /&gt;
&lt;br /&gt;
==Nuclear energy storage==&lt;br /&gt;
&lt;br /&gt;
The strong nuclear force that binds together atomic nuclei is many orders of magnitude more potent than the electromagnetic force that makes chemical bonds and holds molecules and physical structures together.  Consequently, atomic nuclei can store far more energy than any chemical fuel, mechanical device, or electro-chemical cell.  However, there are a number of significant challenges involved with storing energy in nuclear interactions.&lt;br /&gt;
&lt;br /&gt;
Energetic nuclear states are difficult to make.  In most cases, these are not something that can be &amp;quot;charged up&amp;quot; at home and then used in the field.  You rely on energy that has been stored for billions of years by processes far beyond the human scale &amp;amp;ndash; the deaths of giant stars, or the very formation of the universe.  As such, this stored nuclear energy is more of a natural resource to be extracted from the environment.  There &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; exceptions to this, which we will cover.&lt;br /&gt;
&lt;br /&gt;
The nuclear reactions that liberate the nuclear energy invariably emit [[nuclear radiation]] - that is how the nuclear energy is emitted after all.  Consequently, any nuclear energy storage will involve radiation hazards.  Depending on the method used these can be minimized or mitigated with proper procedures and design, but it will always be a factor to consider.&lt;br /&gt;
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===Radioactive isotopes===&lt;br /&gt;
&lt;br /&gt;
The simplest way to transport and extract nuclear energy is to use [[Nuclear_radiation#Radioactivity|radioactive isotopes]].  These decay at a constant rate relative to their current quantity, releasing radiation that can be turned into heat.  This heat can then be used to run a heat engine, perhaps a Stirling engine or a thermocouple.&lt;br /&gt;
&lt;br /&gt;
Ideally, you would choose an isotope with a long enough half-life to give adequate power for the duration of the mission or device lifetime.  But you don&#039;t want the half-life to be too long, or the specific power produced will be low.  In addition, an isotope that decays without any gamma rays from its immediate decay or later down its decay chain will make shielding much easier &amp;amp;ndash; your main radiological concern will then be containment of the radioactive material to avoid contamination rather than shielding.  The isotope &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is nearly ideal for many applications &amp;amp;ndash; its 88 year half life gives a long enough device lifetime while providing high specific power, and it emits negligible gamma rays from its decay.  Note that &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is a non-fissile isotope of plutonium, and is thus useless for bombs and reactors.&lt;br /&gt;
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An alternate method of capturing energy from radioactive decay is with betavoltaic materials.  Sandwiching thin layers of a beta emitter between semiconductor layers with p-n junctions similar to those used by photovoltaic panels can capture the energy of the ionization created by the beta particles.  Betavoltaics are currently at a very early stage of development, and it is impossible to know how they will pan out.  For fictional purposes it would be reasonable to assume that you could use them to make long-lived nuclear batteries.  Speculatively, such devices might capture something like 10% of the decay energy of isotopes such as tritium or &amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt;C, neither of which emit gamma rays while decaying.&lt;br /&gt;
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Some proposals have even suggested using the radiation produced by radioisotopes to make scintillator materials glow, and then capturing that light with photovoltaic cells to produce electricity.&lt;br /&gt;
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Radioactive isotopes are one of the nuclear methods we have for actually storing energy created by other processes.  The isotopes can be directly created by irradiation of inert material or nuclear fuel in a reactor, or by using grid electricity to run a [[Particle_Accelerators|particle accelerator]].  This storage is not efficient, but it is technically storage of generated energy.&lt;br /&gt;
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As far as nuclear energy storage goes, radioisotopes are not particularly energy dense, they have the disadvantage that they cannot be turned off, and have relatively poor efficiency at turning released heat into usable energy.  If your setting includes some ultra-tech handwavy method of inducing or artificially stabilizing nuclear decay, then radioactive isotopes might become significantly more attractive for energy storage and production.  We currently have no idea how you would go about doing this, but this is science fiction so go ahead and try it in your setting!  Off the wall ideas for doing so could include the quantum Zeno effect (decohere the nuclear state fast enough with quantum &amp;quot;observations&amp;quot; that it can&#039;t ever change).  Or maybe an isotope that decays primarily by [[Nuclear_radiation#Beta|electron capture]] &amp;amp;ndash; fully ionize it and it has no electrons to capture any longer, leaving only the (potentially much slower) beta+ decay branch.  You can turn on the decay again by giving it its electrons back.&lt;br /&gt;
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===Nuclear isomer===&lt;br /&gt;
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An isomer is a certain configuration of protons and neutrons in a nucleus.  Different isomers of the same isotope will have different energies.  Isomers with higher energies will decay into lower energy isomers via [[Nuclear_radiation#Gamma|gamma radiation]] or [[Nuclear_radiation#Internal_conversion|internal conversion]].  In this sense, isomers with energies higher than the ground state are radioactive isotopes, and to a large extent they can be handled as in the above section except that, because they decay specifically by emitting gamma rays, no one would want to use them.&lt;br /&gt;
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The reason nuclear isomers are singled out was that for a brief moment, people though that maybe you could trigger the decay of a particular isomer &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf through stimulated emission (the same thing that makes [[Laser_Weapons|lasers]] work).  In particular, this old-time German physicist named Albert Einstein (perhaps you&#039;ve heard of him?) did some math and showed that in order for statistical mechanics to make any sense, physics required that a system in an excited state capable of emitting electromagnetic radiation to decay to a lower energy state could be triggered to emit that radiation if it was hit by that exact frequency of radiation that could be emitted by that transition.  This new radiation would be in phase with the triggering radiation, going in the same direction with the same polarization and having all other identifying features the same.  So yeah, in addition to formulating both of the mind-bending theories of special and general relativity, in addition to kick-starting quantum mechanics by explaining the [[Nuclear_radiation#Photoabsorption|photo-electric effect]], in addition to finally proving the existence of atoms once and for all by explaining Brownian motion, he also predicted lasers by some fourty years before the first one was ever demonstrated.  But I digress &amp;amp;hellip;&lt;br /&gt;
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So, you should be able to stimulate gamma decay by hitting an excited isomer with a gamma ray of the same energy that it emits.  or actually, of a slightly greater energy than it emits, because so far our discussion has neglected an important detail &amp;amp;ndash; nuclear recoil.  When an isomer decays, the departing gamma ray has some momentum, so to conserve momentum the nucleus gets kicked in the opposite direction.  This gives the nucleus kinetic energy, which must also come from the energy from the isomeric transition.  So it turns out that the gamma ray only gets most of the energy, not all of it.  And this is why radioactive isomer samples don&#039;t undergo spontaneous lasing to produce deadly beams of gamma rays while discharging all of their radioactivity. &lt;br /&gt;
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Except &amp;amp;ndash; there is this odd effect in physics called the Mössbauer effect, where a radioactive material decaying in a solid will sometimes not recoil at all.  This allows it to participate in stimulated emission from others of its kind.  If you could get the right kind of isomer in the right kind of crystal that enhanced this Mössbauer effect enough, maybe you could make a gamma ray laser!&lt;br /&gt;
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In addition to stimulated emission, it is conceptually possible that gamma emission could be triggered in an isomer through some other process, such as bombardment with other forms of radiation.  If the decay of a bulk sample of the &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf isomer could be triggered, it would release a specific energy of about 1.3 GJ/g, or 300 kg of TNT equivalent per gram of isomer.&lt;br /&gt;
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it is with this background, that one can see the interest that was generated when research in the late 1990&#039;s suggested that &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf could be triggered.  This sparked a flurry of research which, unfortunately, mostly showed by the early 2000&#039;s that nothing of the sort actually occurred.  This is, of course, how science is supposed to work with independent checking by other groups to make sure that inconsistent and spurious results are weeded out.  But it would be interesting to consider what would happen if you could trigger gamma decay at will.&lt;br /&gt;
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===Fission===&lt;br /&gt;
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A [[Nuclear_radiation#Fission|fission]] reactor liberates energy stored by ancient dying stars.  It produces copious amounts of neutron and gamma radiation as well as highly radioactive isotopes and long-lived radioactive isotopes in its fuel, cladding, coolant, and containment structure.  However, it also produces high amounts of heat on demand that can either be used directly or to run a heat engine to efficiently produce electricity.  Fission reactors can be made small, such as the paper-towel-roll-attached-to-a-patio-umbrella sized kilopower&amp;lt;ref&amp;gt;[https://www.nasa.gov/directorates/spacetech/kilopower| NASA: Kilopower]&amp;lt;/ref&amp;gt;.  However, fission reactors generally benefit from large scale installations; in particular shielding becomes relatively less of an issue as the installation becomes bigger.&lt;br /&gt;
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The complete fission of a kilogram of nuclear fuel would release something like 80 TJ.  However, reactor designs in modern (2025) use can&#039;t achieve this because of the buildup of neutron absorbing fission products (the so called &amp;quot;neutron poisons&amp;quot;), and because nuclear fuel usually only has a small fraction of the fissile stuff (in commercial reactor fuel, about 3% to 5% of the uranium is the fissile &amp;lt;sup&amp;gt;235&amp;lt;/sup&amp;gt;U while the rest is &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U which doesn&#039;t fission when hit by thermal neutrons.  In addition, the uranium is chemically bound to oxygen to make uranium oxide pellets, which are then held inside long fuel pins made of zircaloy metal and bundled into a fuel assembly held together with more zircaloy.  Although the full energy picture is complicated because while the thermal neutrons can&#039;t fission &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U, they can transmute it into &amp;lt;sup&amp;gt;239&amp;lt;/sup&amp;gt;Pu which is fissile and the fast neutrons direct from fission, before they have a chance to slow down, have a small chance of causing some &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U fission.  Look, nuclear engineering is complicated stuff, okay?  It&#039;s why people have to go to college to learn this kind of stuff).  A more realistic estimate of the specific energy of modern nuclear fuel is a reasonable fraction of a TJ/kg.  Reprocessing fuel removes the poisons from spent fuel, allowing more of the fuel to be used.  Some proposed designs, such as the molten salt reactors, use on-line reprocessing to allow full burnup without an extra facility.  (Molten salt reactors are also appealing in that they would allow greatly reduced volume of radioactive waste as well as the complete elimination of the very long lived radioactive waste, which is simply burned as fuel.)&lt;br /&gt;
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===Fusion===&lt;br /&gt;
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A [[Nuclear_radiation#Fusion|fusion]] reactor is a still hypothetical concept for generating power (as of 2022).  Although fusion has been demonstrated in a laboratory, it is still a long way from practical applications.  Still, for science fiction it is often popular to assume that fusion can be harnessed to create net energy.  This uses the stored energy of light isotopes left over from the creation of the universe.  A fusion reactor would produce even more radiation than a fission reactor, as well as copious amounts of high activity isotopes from neutron activation.  It does have the benefit that the radioactive material it produces would be shorter lived than that of a fission reactor, with secure storage and isolation only required for years or decades instead of longer than all of current human civilization.  Fusion reactors benefit greatly from being built at large scale.  It is likely that the minimum viable size for a fusion reactor is something that takes up a large warehouse, if not a modest skyscraper.  The most practical form of fusion (fusing the hydrogen isotopes deuterium and tritium) would use its intense neutron flux to heat a working fluid (likely lithium to allow it to regenerate its radioactive fuel) which would then run a heat engine.&lt;br /&gt;
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The most practical kind of fusion to get going is the fusion of deuterium with tritium.  This process has a specific energy of 340 TJ/kg, although some designs (such as intertial confinement fusion) will reduce the specific energy of the stuff you have to carry around by enclosing the fusion fuel in cladding.  There is also the complication that tritium is radioactive, with a 12-year half-life.  So it is often proposed for fusion reactors to generate their own tritium on-line by letting the neutrons from fusion enter a blanket of lithium around the reactor, which will transmute some of the lithium to tritium.  If you are considering the deuterium and lithium as the fuel, the specific energy is more like 210 TJ/kg.&lt;br /&gt;
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Other reactor fuels are much harder to ignite.  But among the plausible ones, fusing deuterium with itself would give 350 TJ/kg (assuming that the tritium and helium-3 reaction products also react with the deuterium), and deuterium fusing with helium-3 would also yield about 350 TJ/kg.  If we go somewhat lower in plausibility, the fusion of hydrogen with boron-11 is probably impossible to ignite (it always loses more energy to bremsstrahlung x-rays than it gains by fusion reactions) but if you assume it is possible you could get out 70 TJ/kg.&lt;br /&gt;
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This page would not be complete without noting that there is, in fact, one working fusion reactor that has been producing net power for some time.  Specifically, for 4.6 billion years.  And it is expected to continue producing power for another four and a half billion year or so.  It is located about 150 million kilometers away from our planet, and puts out an astounding 380 trillion TW.  Unfortunately, it has a mass of more than 330,000 times that of our entire planet, so it is not easily portable.  This is, of course, our sun.  We can directly capture its light for electricity production using photovoltaic panels, or concentrating mirrors to run heat engines.  Plants use its light to produce energetic chemicals for fuel.  Burning gasoline or coal uses energy from sunlight captured long ago.  So in some sense, nearly all the energy we have ever used on our planet, across all of human civilization, comes from fusion.&lt;br /&gt;
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And with that, we can continue our discussion of various fusion fuels.  And, unfortunately, pop a few bubbles.  Because one of the more popular fusion fuels used in science fiction is the fusion of protons (normal hydrogen) directly into helium.  This is what the sun does, after all.  And hydrogen is &amp;lt;i&amp;gt;very&amp;lt;/i&amp;gt; common in our universe, so it is easy to get a hold of.  However, note that our sun has lasted for about four and a half billion years, and will probably last for another four and a half billion years.  This means that even with the conditions in the core of a sun, it takes &amp;lt;i&amp;gt;nine billion years&amp;lt;/i&amp;gt; to burn up protons as nuclear fuel.  This is an awful long time to wait to get your energy out!  And this is reflected in the abysmal specific powers of suns &amp;amp;ndash; note from the power and mass we discussed for our sun that its specific power is a miserable 0.2 milliwatts per kilogram!  The resting metabolism of a human is about 1 watt per kilogram.  That&#039;s right, you are about five thousand times more power dense than the sun!  If you can get to temperatures and pressures even more extreme than that inside our sun, the fusion can go a bit faster.  This can be accomplished by using nuclear catalysis like the CNO cycle, for example.  But even under the conditions of the most extreme stars of our universe it takes something like ten million years to burn their fuel.  And under stellar core conditions, the plasma will be radiating far more energy away as x-rays than it is producing as fusion, so that unless you have a star&#039;s worth of insulation around your fusing plasma you will use up more energy than you make trying to get it to fuse.  So realistically, proton-proton fusion is probably off the table outside of stars.&lt;br /&gt;
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===Exotic nuclear matter===&lt;br /&gt;
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There are some interesting informed speculations out there for exotic ways that nuclear matter can arrange itself.  Because nuclear matter has such a large energy difference compared to chemical matter, those which are stable at low pressure (meaning they can exist outside of the crushing gravity of a neutron star) are interesting candidates for storing energy.&lt;br /&gt;
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One of these possibilities is strange matter.  We know of six kinds of quark that can exist, but as far as we know only two of these are stable: the up quark and the down quark.  Different combinations of up quark and down quark make up the neutron and the proton (the proton is up-up-down, the neutron is up-down-down).  As far as we know, all other kinds of quarks only exist fleetingly as the temporary debris of high energy particle collisions.  These other exotic quarks are much more massive than the normal up and down quarks that make up everyday matter, meaning they have a lot of extra energy, and will invariably quickly decay to an up or down quark and various other particles needed to conserve energy and momentum and various particle physics stuff like lepton number.&lt;br /&gt;
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But if you get a large enough nucleus, something strange can happen.  Two up quarks can&#039;t be in the same quantum state.  Nor can two down quarks.  If you pack more quarks (via their collections of three into protons and neutrons) into a nucleus, the newer quarks are forced to occupy higher and higher energy levels.  But an exotic quark in the nucleus could hang out in a low energy level.  If the energy levels available for new up and down quarks is high enough, it becomes energetically favorable for the up or down quarks to decay into exotic quarks &amp;amp;ndash; exotic quarks which cannot then decay, because there is no quantum state in which they can put the up or down quark they would decay into with the energy they have available from their decay.  So the stable state of really big nuclei might have equal numbers of up, down, and exotic quarks.&lt;br /&gt;
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The lightest exotic quark is called the strange quark.  This is the quark that is most likely to form nuclear matter with exotic quarks.  So nuclear matter made up of a mix of up, down, and strange quarks is called strange matter and isolated clumps of it are called strangelets.  Large atomic nuclei are unstable because they have a large electric charge, so when they get big enough their electric self-repulsion overcomes any nuclear forces sticking them together and the nucleus falls apart via fission.  But a strangelet with equal numbers up, down, and strange quarks would have zero electric charge.  There is no limit to how big a strangelet could get.&lt;br /&gt;
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A strangelet would be a form of nuclear matter.  Thus it would be as dense as nuclear matter, on the order of 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
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If you had a strangelet, you could get energy by shooting atomic nuclei into it.  Those nuclei would stick, and then some of their ordinary quarks would decay into strange quarks.  The strangelet would absorb any normal nuclear matter it encounters, turning it into more strange matter.  The exact energetics are not known, but again as a form of nuclear matter it could be expected to liberate something on the order of 10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; J/kg (tens of kilotons TNT equivalent per kg).  If your strangelet starts getting too big and heavy, you might be able to &amp;quot;recharge&amp;quot; it by shooting it with a particle beam to knock pieces off of it.&lt;br /&gt;
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Strangelets will probably have a slight excess of up and down quarks, giving them an overall positive electric charge.  This complicates feeding them with atomic nuclei, which also have a positive charge.  You run into many of the same problems you have with nuclear fusion, which has much the same problem.  But for all the headaches this might give us for using strangelets for making energy, it is actually a very good thing.  If the strangelet were neutral, or worse, negatively charged, there would be nothing preventing a runaway reaction where it just keeps absorbing all matter in its vicinity, turning everything into strange matter.  A single negatively charged strangelet dropped onto a planet would destroy the planet, eating all of its matter in a continuous, ever-growing nuclear fireball and eventually leaving a planet-mass strangelet in its place.  So in this case, be thankful for the difficulties involved!&lt;br /&gt;
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=== Nuclear Catalysis ===&lt;br /&gt;
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A catalyst is a chemical which speeds up a chemical reaction without itself being consumed by the reaction.  Could there be an analogue for nuclear reactions?  Some sort of particle that increases the rate at which nuclear reactions occur without being damaged in the process?&lt;br /&gt;
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There are a couple ideas on how to do this.  One of the best known, and with the strongest theoretical foundation, is muon catalyzed fusion.  A muon is a particle that basically acts like a heavy electron or positron.  A muon with a negative charge can be captured by a nucleus just like electrons are, but because the muon is 207 times heavier than an electron, it will be 207 times closer to the nucleus, on average, than the electron would be.  Also, the negative charge of the muon will screen the positive charge of the nucleus to anything farther away from the nucleus than the muon, making it seem as if the nucleus has a lower overall charge.  If the nucleus in question is deuterium that only has a single positive charge the muon - deuterium combo will look electrically neutral.  This will let a muonic deuterium atom get 207 times closer to other deuterium atoms than normal electronic atoms would.  This is close enough that nuclear fusion can take place.  When the fusion reaction kicks the muon back out into the deuterium, it can continue to cause more fusions, thus acting like a proper catalyst.  Irradiating deuterium with muons does indeed cause some fusion to occur.&lt;br /&gt;
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Unfortunately, there are a couple of issues with this.  The first is that muons are unstable.  They decay into an electron and a couple of neutrinos within a couple of microseconds.  While the muons do cause some fusions, they do not make enough to liberate sufficient fusion energy to pay for the energy cost of making the muons themselves.  The other issue is that when the muon causes fusion, they might continue to stick to the fused nucleus.  If the fused nucleus is still reactive (like tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He you get from deuterium fusion) it can continue to go on to produce more fusions with the deuterium.  However, if it is not very reactive (like the &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;He you get from fusing that tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He with deuterium) then this removes the muon from the system and shuts down any further fusion.&lt;br /&gt;
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Another potential nuclear catalyst are magnetic monopoles.  These monopoles are hypothetical particles that are predicted by some theories.  While they have a strong theoretical foundation, none have ever been conclusively observed&amp;lt;ref&amp;gt;Brumfiel, Geoff (May 6, 2004). &amp;quot;Physics: The waiting game&amp;quot;. Nature. 429 (6987): 10–11. Bibcode:2004Natur.429...10B. doi:10.1038/429010a. PMID 15129249. S2CID 4425841.&amp;lt;/ref&amp;gt;.  However, if they exist, they are expected to react with some nuclei.  Some nuclei are magnetic, and a magnetic nucleus can bind to a magnetic monopole.  The nucleus with a bound monopole can then undergo various reactions&amp;lt;ref&amp;gt;Harry J. Lipkin, &amp;quot;MONOPONUCLEOSIS - The wonderful things that monopoles can do to nuclei if they are there&amp;quot;, ANL-HEP-CP--83-45, Presented at the &amp;quot;Monopole &#039;83&amp;quot; Conference, University of Michigan, Ann Arbor, Michigan, October 6-9, 1983.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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For example, if you put a monopole into &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He, it can bind to a &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nucleus.  The magnetic attraction can then attract other &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nuclei.  This magnetic attraction lowers the repulsion keeping them apart by their nuclear charge.  It is likely (but not certain) that this could increase the rate at which &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He undergoes fusion with itself to something usable for energy generation.  Because &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He - &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He fusion is truly aneutronic, this would provide one route to low-radiation nuclear energy.&lt;br /&gt;
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A monopole&#039;s magnetic field can pull on the magnetic orientations of the individual protons and neutrons in a nucleus to make it more energetically favorable to align them with the monopole&#039;s field.  This would favor nuclei re-arranging to a higher magnetic moment when close to a monopole.  This mixing of the nuclear states could act as a catalyst for some nuclear decays.  This could allow a radioactive isotope generator that could be turned on and off, which would make it much more useful and versatile.  The monopole could also encourage spontaneous fission &amp;amp;ndash; a kind of radioactive decay when a heavy fissionable nucleus splits apart without being triggered by an external photon or neutron.  This could allow a monopole-controlled fission reactor that could not undergo meltdown.&lt;br /&gt;
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==Compressed matter==&lt;br /&gt;
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We have previously talked about compressing springs and gases.  But these discussions had been bounded by the realms of the possible.  The maximum pressure that can be sustained by materials held together by chemical bonds will be not too far from what can be sustained by atomically perfect graphene.  If you could somehow apply a uniform layer of such graphene in uniform tension around a sphere, you could keep a pressure of around 130 GPa.  The only known way to obtain pressures much higher than that are dynamically (such in collisions, or with high energy releases such as a detonating nuclear explosive) or gravitationally with the matter bound together by the mass of a planet or star.  While such situations might be impractical, they can be fun to consider. &lt;br /&gt;
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===Metallic hydrogen===&lt;br /&gt;
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Hydrogen under extreme pressure (several hundred GPa at least) is believed to enter a metallic state.  There has been some speculation that this metallic hydrogen might be metastable &amp;amp;ndash; that is, if you release the pressure it would remain a metal.  Such a material would likely be of very low density compared to other metals, and may be a room temperature superconductor.  When it decomposed into normal hydrogen, it is expected it would release on the order of 100 MJ/kg, which could be extracted, for instance, by running the resulting hydrogen exhaust gas through a turbine.  Unfortunately, there is no evidence that metallic hydrogen is metastable.&lt;br /&gt;
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===Electron degenerate matter===&lt;br /&gt;
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No two electrons can occupy the same quantum state.  This can be expressed as no two electrons (with the same spin) can occupy the same place at the same time, but an equivalent statement is that you can&#039;t have more than one electron (with the same spin) in a given electron energy level.  As you compress matter, you are trying to compress more and more electrons into the same number of available energy levels.  Eventually you reach a state called a degenerate Fermi gas, where all the low-lying electron states are filled, and to cram in more electrons you need to put them in higher and higher energy states on top of the ones already filled.  When a star runs out of fusion fuel, cools off, and contracts, it will get crushed under its own gravity to an electron degenerate state with densities on the order of a billion kilograms per cubic meter (10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  Under these conditions, the degenerate electron gas will have a specific energy on the order of a kiloton per kilogram and a pressure of around 3×10&amp;lt;sup&amp;gt;21&amp;lt;/sup&amp;gt; Pa (30,000 trillion times Earth atmospheric pressure).&lt;br /&gt;
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Note that the electron degenerate gas is &amp;lt;i&amp;gt;unbound&amp;lt;/i&amp;gt;.  There is nothing keeping it together other than whatever is supplying the external pressure (usually the gravity of a dead sun).  If removed from that pressure it will immediately expand.  Violently.  Immediately liberating that kiloton per kg in a massive explosion.  There is no material that can contain those pressures &amp;amp;ndash; and even if there was, the most energetic electrons in the degenerate matter at that density are flying around at energies typical of [[Nuclear_radiation#Beta|radioactive beta decay]] (about 150 keV, for the density discussed here), fast enough to simply ignore chemical bonds and go shooting through matter unhindered, except for the trail of ionization destruction that they would leave in their wake.  So comparisons you often find like &amp;quot;one teaspoon of white dwarf material would weigh as much as a freight train&amp;quot; gloss over the fact that you simply can&#039;t take that teaspoon away from the white dwarf &amp;amp;ndash; such things are simply inconsistent with existence under conditions typical of Earth (or outer space, or even the core of an active sun).&lt;br /&gt;
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But if you have Sufficiently Advanced aliens in your setting, with access to non-molecular supermaterials or force screens or something; and if those are sufficient to contain electron degenerate matter, now you have some idea of what it would do.&lt;br /&gt;
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===Neutronium===&lt;br /&gt;
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Once the energies of the fastest electrons in electron degenerate matter get to be more than about an MeV, they can react with any protons that happen to be lying around to make a neutron (and also an electron neutrino, but that has no real consequences to what we&#039;re talking about).  These neutrons will be unable to decay, because there is no available energy states for their decay electrons to go into that can be reached with their decay energy.  This puts a cap on the electron degeneracy, any denser just starts turning protons into neutrons.&lt;br /&gt;
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These neutrons can then be compressed to a neutron degenerate state.  In science fiction, this is commonly called &amp;lt;i&amp;gt;neutronium&amp;lt;/i&amp;gt;.  This is like an electron degenerate state, only much more extreme.  It is four hundred million times denser, under 0.4 trillion times more pressure, and has a specific energy of around a megaton per kilogram.&lt;br /&gt;
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Like electron degenerate matter, neutronium is not bound.  There is nothing keeping the neutrons stuck together except for the crushing gravity of the neutron star.  Removed from that, they explode outward violently, with an energy spectrum ranging up to 70 MeV at the upper end.  These are very high energy neutrons, with all of the issues of normal [[Nuclear_radiation#Neutron|neutron radiation]] (ionizing radiation dose, activation, embrittlement, triggering fission, being radioactive, etc.).  And note that those 70 MeV neutrons are not being made during the explosion or boosted up to 70 MeV or anything.  They were always there, with their 70 MeV of energy, but just couldn&#039;t get out.  And now they can.&lt;br /&gt;
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Again, if there are Sufficiently Advanced civilizations with the means to confine neutronium, now you know what it is capable of.&lt;br /&gt;
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==Matter storage==&lt;br /&gt;
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Most forms of energy storage make use of matter for structure, coolant, flow control, conducting electricity, and so on.  However, matter itself contains very large amounts of energy.  Every kilogram of matter holds within it 9,000 terajoules of energy.  Unfortunately, it seems to be incredibly difficult to get that energy out.  Further, any ways of extracting that energy from matter look to involve getting that energy as copious amounts of [[Nuclear_radiation|energetic radiation]], which will require extensive shielding, precautions to prevent the spread of radioactive material, and radiation damage to the operating structure.&lt;br /&gt;
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===Antimatter===&lt;br /&gt;
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The method of energy extraction from matter with the best theoretical footing is the use of antimatter.  When antimatter meets matter, they annihilate, releasing the total energy bound up in the mass of the annihilation reactants as various forms of energetic radiation &amp;amp;ndash; primarily pions and gamma rays.  When an anti-proton or anti-neutron reacts with a nucleus of matter with more than one proton or neutron, one proton or neutron will annihilate and some of the annihilation energy is likely to go into shattering the nucleus, producing a shower of nuclear fragments ranging from isolated protons and neutrons to various light or medium ions.  This in turn will create copious amounts of neutron radiation as well (along with more gamma rays).  If the anti-proton or anti-neutron was also part of an antimatter nucleus, you will get antimatter nuclear fragments including copious anti-neutron radiation as well.  So while antimatter-matter annihilation can provide very energy dense storage, it also produces a very severe high radiation environment that is hostile not only to life but also to materials (from the pions and anti-neutrons disintegrating nuclei, neutrons transmuting nuclei and disordering the atomic structures, and very high energy gamma rays inducing photo-nuclear interactions to break up nuclei).&lt;br /&gt;
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One of the central tenets of engineering is to make things fail safe.  That is, in the event of a failure, the engineered device should enter a safe mode that does not cause further harm.  Antimatter must be kept isolated from normal matter in high vacuum in containers that use electric and magnetic fields to keep the antimatter away from the walls.  This is inherently fail-dangerous.  Perhaps in space, there might be ways to ensure that a containment failure will simply eject the antimatter into vacuum.  But in any other environment, containment failure will result in uncontrolled annihilation and the sudden release of all stored energy.&lt;br /&gt;
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Antimatter containment must be kept under high vacuum.  No vacuum is perfect.  There is always some sort of outgassing or sublimation or leakage.  This can be minimized, and the continual operation of pumps can keep the interior gas density very low, but there will be some gas present.  And this gas will react with the antimatter.  So the simple act of storage leads to a significant radiation hazard.  And if the pumps fail or you lose power to the pumps, you get a quickly rising amount of radiation that will heat up the containment or cause sputtering from the surfaces, causing additional leakage and outgassing, leading to more annihilation in a runaway process that ends in runaway containment failure.&lt;br /&gt;
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The antimatter containment system required to separate the antimatter from the surrounding matter will not be small, requiring vacuum vessels, vacuum pumps, electromagnets, high voltage systems, sensors and active control systems, and probably a lot more.  This significantly cuts into the specific energy of the system.  So you won&#039;t get that theoretical 9,000 TJ/kg.  Often by a great many orders of magnitude, although some proposals&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;[https://nets2021.ornl.gov/wp-content/uploads/gravity_forms/12-b63a96649a525ab5aa39d607840d9d9f/2021/04/jackson_exoplanet_202104261.pdf Dr. Gerald P. Jackson, &amp;quot;Antimatter-Based Propulsion for Exoplanet Exploration&amp;quot;]&amp;lt;/ref&amp;gt; for levitating solid anti lithium hydride might just cut into the specific energy by a couple orders of magnitude.  For storage in the hard vacuum of outer space, you might perhaps even approach the theoretical limit.&lt;br /&gt;
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Unfortunately, other than the occasional short-lived product of a cosmic ray collision, antimatter does not occur naturally in nature.  This can make it a challenge to obtain.&lt;br /&gt;
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For the speculatively minded, one possibility may be to make the antimatter on the fly from normal matter.  There are various obscure possibilities for this in particle physics and general relativity, but none with any experimental foundation.  Still, if you want to minimize unfounded assumptions in your galaxy spanning setting, you might use [[Wormholes|wormholes]] both for your travel and to create antimatter (as [[Wormholes#Non-orientable_wormholes|non-orientable wormholes]]).&lt;br /&gt;
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But what if you don&#039;t have one of these matter-to-antimatter converters on hand?  Don&#039;t despair, there are ways you can make antimatter from scratch.  [[Particle_Accelerators|Particle accelerators]] can collide particles with each other with sufficient violence to create matter-antimatter pairs.  If the antimatter is collected, you can gather antimatter fuel for the price of just electricity&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  It may be possible to get efficiencies as high as 1% for turning electricity into stored antimatter annihilation energy (taking the mass-energy of both the antimatter and whatever matter it reacts with into account)&amp;lt;ref&amp;gt;[https://www.osti.gov/biblio/5732246 Hiroshi Takahaahi and Janes Powell, &amp;quot;Large amounts of antiproton production by heavy ion collision&amp;quot;, BNL 40574]&amp;lt;/ref&amp;gt;.  Such methods might be able to supply on the order of tens of grams of antimatter, suitable for some interstellar expeditions.&lt;br /&gt;
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There have even been proposals to mine the antimatter that does get produced by cosmic ray collisions with the upper atmosphere or other nearby planetary material (such as ring systems), and which becomes trapped in planetary magnetic fields outside of the atmosphere&amp;lt;ref&amp;gt;[http://www.niac.usra.edu/files/library/meetings/fellows/mar06/1071Bickford.pdf James Bickford, &amp;quot;Extraction of antiparticles concentrated in planetary magnetic fields&amp;quot;]&amp;lt;/ref&amp;gt;.  The amount is not large &amp;amp;ndash; Earth is estimated to hold a total of 160 ng of antimatter trapped in its magnetic field, which refills at a rate of 2 ng/year.  The best place in our solar system for antimatter is thought to be Saturn, with 10 &amp;amp;mu;g trapped and a production rate of 240 &amp;amp;mu;g/year.&lt;br /&gt;
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===Baryon decay===&lt;br /&gt;
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As far as we have been able to observe, protons are absolutely stable.  Neutrons outside of nuclei are unstable, decaying into protons in about 15 minutes.  Cozied up inside of a nucleus, however, neutrons can be absolutely stable as well.  Neutrons and protons are the two lightest &amp;lt;i&amp;gt;baryons&amp;lt;/i&amp;gt; (the so-called &amp;lt;i&amp;gt;nucleons&amp;lt;/i&amp;gt;, because they make up the atomic nucleus), and are the only baryons to be found naturally except for the ephemeral results of cosmic ray collisions or, potentially, inside the hearts of neutron stars.&lt;br /&gt;
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However, there are some theoretical methods to get these stable baryons to split apart, liberating their energy in a hellfire of radiation.  You usually require some exotic conditions, perhaps a remnant of the primordial vacuum from the earliest universe, which allows the baryon to turn into one or more mesons and a lepton (such as an electron, positron, or neutrino), all of which are very fast moving and energetic.&lt;br /&gt;
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One such possibility is a GUT monopole&amp;lt;ref&amp;gt;[https://pdg.lbl.gov/2017/reviews/rpp2017-rev-mag-monopole-searches.pdf C. Patrignani &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;. (Particle Data Group), &amp;quot;Magnetic Monopoles&amp;quot;, Chin. Phys. C, 40, 100001 (2016) and 2017 update, December 1, 2017]&amp;lt;/ref&amp;gt;.  This is a relic of the early universe where some bit of the primordial vacuum is preserved in a knot of twisting fields that can&#039;t smooth out, resulting in a net isolated magnetic pole.  These hypothetical particles are predicted to exist, but have never been observed (although there are good explanations as to why they may be rare).  Monopoles capable of causing baryon decay are likely to have a mass of between a hundred thousand trillion and a million trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp;mdash; 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;) times the mass of a proton.&lt;br /&gt;
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The magnetic fields of a monopole would be repelled from diamagnetic materials and attracted to paramagnetic and ferromagnetic materials.  This could allow monopoles to be caught in materials such as iron.  The core electrons of all atoms are diamagnetic, so magnetic monopoles would be repelled from the inner core electrons before they can hit the nucleus (or, because of their relative mass, it might be more accurate to say that the atoms would be repelled from the monopoles).  To start the baryon decay process and begin liberating that matter energy, you will either need to ram the atoms into the monopole hard enough to overcome their mutual repulsion, or you will need to completely ionize the atom to a bare nucleus and free electrons, allowing the atom to approach the monopole unhindered.  In this way, monopoles can be stored safely until it is time to use them.&lt;br /&gt;
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If a monopole encounters a nucleus consisting of more than just one nucleon, the meson(s) created by the decay of the impacted nucleon is likely to hit the rest of the nucleus, releasing its energy by shattering the nucleus into bits.  This will produce radioactive debris and radiation in the form of neutrons and gamma rays.&lt;br /&gt;
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A magnetic monopole is a zero-dimensional topological defect in the vacuum state of the universe.  Other relic topological defects in the fabric of creation include cosmic strings (1-dimensional) and domain walls (2-dimensional).  These are both also expected to catalyze baryon decay, but both are &amp;lt;i&amp;gt;extremely&amp;lt;/i&amp;gt; heavy, such that they are unlikely to be practical for transport &amp;amp;ndash; or even for safely keeping on a planet.&lt;br /&gt;
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Sphalerons are hypothetical unstable particle-like disturbances in the vacuum resulting from electroweak symmetry breaking.  Like monopoles, they are predicted to allow baryon decay.  Sphalerons  processes become significant at temperatures of about 100 GeV; 100 times larger than the proton energy.  This poses an issue: if the temperature is over 100 times the proton&#039;s rest mass then each proton will have a kinetic energy on the order of 300 times more than will be liberated by burning that proton with a sphaleron.  You will need to be able to harness the energy of the 100 GeV plasma with an efficiency of more than 99.67% in order to get out more useful work than the energy you put in.  For example, radiation increases sharply with increasing temperature, and an electroweak-hot plasma will be exceedingly hot.  Radiation losses will be considerable, and you will need to ensure that the rate of sphaleron burning of protons exceeds the emission of radiation by more than a factor of 300 &amp;amp;ndash; and this is before taking into account inefficiencies in collecting the energy of the hot plasma after the burning process is complete.&lt;br /&gt;
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===Accretion disks===&lt;br /&gt;
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(Main article [[Black_Hole_Engineering#Accretion_disks_and_astrophysical_jets]])&lt;br /&gt;
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If you drop matter at a black hole but somewhat offset from a direct line, conservation of angular momentum dictates that the stuff dropped will start to orbit around the black hole instead of falling straight through the event horizon.  As the matter approaches the hole, those parts of the object that are closer will experience higher gravity than those farther away, making them orbit faster.  These tidal forces rip the object apart, spreading it out into a disk around the hole, and the way that the tidal forces squeeze and shear this material heat the matter up.  As the matter gets hot, it radiates away some of that heat, causing it to lose energy and fall closer in to the hole, which in turn generates more heat.  This process can convert between about 5% to 40% of the mass energy of an infalling object into radiation (depending on the spin of the black hole).  Although less efficient than antimatter or baryon decay, it has the advantage that a lot of the emitted energy is easier to use &amp;amp;ndash; infrared to x-rays rather than high energy gamma rays and exotic penetrating particles.  It has the disadvantage of requiring a black hole.&lt;br /&gt;
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==Space-time storage==&lt;br /&gt;
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===Black hole creation===&lt;br /&gt;
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if moderate amounts of matter or energy can somehow be crushed into a black hole, [[Black_Hole_Engineering#Hawking_radiation|that black hole will almost instantly evaporate via the Hawking process to produce a flash of energetic radiation]].  The fact that no one can figure out any way to cause such a collapse is a bit of a hitch in this plan, but we can speculate on the results of what would happen if you did so.&lt;br /&gt;
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[[Black_Hole_Engineering#Feeding_a_black_hole|A small black hole cannot be fed]].  Its radiation produces so much pressure than incoming matter is pushed away from the hole, and even without that matter bunches up in a jam trying to get into the tiny hole so that it can only feed at a trickle.  So such a hole is in some sense &amp;quot;safe&amp;quot; &amp;amp;ndash; you made it, it can&#039;t eat the planet, and no matter what you do it is going to evaporate in a flash of energetic radiation.  The minimum mass at which a black hole can start eating material is a bit under 100 million metric tons; but not until approximately 100 million tons can it absorb matter faster than it radiates away the energy it is getting.  So if you keep your hole at significantly less than 100 million tons, you won&#039;t be endangering the planet.  And just for reference, that 100 million ton black hole will be spitting out a variety of 100 MeV radiation particles (gamma rays, neutrinos, electron, positrons, muons, various mesons, and gravitational waves) at a rate of 1.4 TW (of which about 700 GW of which is capable of interacting with matter),  with a lifetime (if it doesn&#039;t eat anything) of about 67 million years.  If it is allowed to eat stuff, it will stabilize to a usable power output of around a TW between its hawking radiation and the radiation from its accretion disk.  And that 100 million tons will be compactified into a radius five times smaller than a proton, so there is no way that you can actually hold on to it in any kind of gravitational field &amp;amp;ndash; it will simply fall into the planet with little resistance, eating a few micrograms of stuff each second and putting out as much power as a large power station as harsh radiation as it plunges into the Earth.&lt;br /&gt;
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But what about a smaller hole.  Like, one that is formed from only a kg of matter.  Such a hole will completely evaporate in less than one ten-thousandth of a trillionth of a second, releasing on the order of 20 megatons of energy in the process in the form of extremely high energy particles; gamma rays and hadrons and leptons of all kinds, weak vector bosons, Higgs particles, and perhaps other exotic paticles we haven&#039;t detected yet, all at energies so high that we don&#039;t really know how they would behave because we lack any experimental evidence at that energy scale, but which would probably produce extensive hadronic and gamma air showers scattering intense radiation over many kilometers in all directions.  But at least anyone affected by the radiation will also have been burned to a crisp by the thermal flash before being blown to crumbly bits by the blast wave.&lt;br /&gt;
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To get a hole that lasts for one second, it needs to be a bit over 1000 tons (with a yield of 25 trillion tons TNT equivalent) and will emit 10 TeV particles as its radiation.  Holes that produce less than a megaton of yield will produce even more energetic and exotic radiation that the 1 kg variety, that will be likely to pose a radiation threat to the entire area.  So black hole power sources seem to be a bit finicky to use.&lt;br /&gt;
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===Penrose process===&lt;br /&gt;
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(Main article [[Black_Hole_Engineering#Penrose_process]])&lt;br /&gt;
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If a black hole is spinning, you get an effect vaguely like a space-time blender that whips up a region around the hole just outside the event horizon where the space time is, figurative speaking, &amp;quot;spinning around&amp;quot; the black hole. This is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;. If you drop an object so that it falls into the ergosphere on an orbit in the same direction the egrosphere is spinning, and if at the bottom the object launches part of itself backwards (like the impulsive burn of a rocket, say, shooting out propellant for thrust) so that the ejected material falls past the event horizon, the extra kick at low gravitational potential will send the remainder of the object zipping back out faster than it came in.  If you do this right, it adds more kinetic energy to the ejected object than the mass energy of the stuff that was dropped in!&amp;lt;ref&amp;gt;[https://ntrs.nasa.gov/api/citations/20180005592/downloads/20180005592.pdf Jeremy D. Schnittman, &amp;quot;The Collisional Penrose Process&amp;quot;, NASA GSFC]&amp;lt;/ref&amp;gt;  This extra energy comes from the rotational energy of the black hole.  You can then spin the black hole back up again by throwing stuff in off-center so that it gains angular momentum.&lt;br /&gt;
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===Warp batteries===&lt;br /&gt;
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But what if you don&#039;t have a spinning black hole?  If you are an arbitrarily advanced society with the ability to manipulate mass and energy on a scale well beyond our own, you might build a rapidly rotating shell of ultra-dense material that doesn&#039;t quite form an event horizon.  This could still produce the Penrose effect, allowing you to take energy from the rotational energy of the shell&amp;lt;ref&amp;gt;[https://arxiv.org/abs/2102.06824 Alexey Bobrick, Gianni Martire, &amp;quot;Introducing Physical Warp Drives&amp;quot;], arXiv:2102.06824v1 [gr-qc] 12 Feb 2021&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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==Material limits==&lt;br /&gt;
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Most things that store energy rely on the chemical bonds between atoms to either actively shuffle the electrons around, provide heat through chemical reactions that is fed into a heat engine, or to simply hold the energized structure together.  The first two of these are generally well appreciated &amp;amp;ndash; a battery or fuel is no better than the ability of its chemical reactions to supply energy.  The stresses imposed on the materials by the energy circulating inside the device is often less considered, but poses the ultimate limit for many of the devices described here.  &lt;br /&gt;
Consequently, to get the highest specific energy you want to use the highest possible specific strength (strength-to-weight ratio) material for making the storage device.  This can be found by dividing the yield strength (in Pa) by the density (in kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  The best performing steels (maraging steels) can get you around 0.2 to 0.3 MJ/kg.  Kevlar is around 2.5 MJ/kg.  Carbon fiber can reach 2.5 to 4 MJ/kg, depending on type, with some recent samples promising 6 to 7 MJ/kg.  Despite their high strength, materials such as UHMWPE and spider silk are prone to plastic deformation and creep at high stresses and are thus not really suitable.  And remember that if you run your energy storage device right up to the limits of its material strength, it will be on the verge of failure &amp;amp;ndash; a very explosive failure.  So be sure to incorporate an adequate safety margin into your design.&lt;br /&gt;
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To get around the limits of the chemical bond, you will need to go to energy storage methods that rely on different kinds of reactions such as nuclear or matter-antimatter reactions.  These will not be constrained by the energy they can store by material strength.  They will, however, be limited in the rate at which they can extract that energy by material constraints &amp;amp;ndash; confining the high pressure steam generated by the heat of a nuclear reactor, resisting the centrifugal forces of a spinning turbine driven by that steam, confining the magnetic fields of a magnetohydrodynamic generator or magnetic nozzle; all these require strong materials to hold the machinery together.  The obvious exception is for explosives, where there is nothing confining the energy.  But if you try to contain the explosion and use it to generate useful work, you are back to material strength limits again.&lt;br /&gt;
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===Carbon super-materials===&lt;br /&gt;
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The ultimate limit for materials held together by chemical bonds is the carbon-carbon bond found in things like atomically perfect graphene or carbon nanotubes (the boron-nitrogen bond offers similar strength).  In principle, these could reach 45 to 120 MJ/kg if they could be made defect free (or in configurations that are resistant to crack propagation because there will inevitably be defects) and in bulk samples.  In practice, realizing this promise will be very challenging &amp;amp;ndash; it might turn out to not be possible.  But it might also be something that could be achieved by a highly advanced society, and if you want super-strong materials and compact energy storage for your setting these materials might be the sort of technology assumptions that let you do that.&lt;br /&gt;
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Simulations of atomically perfect single walled carbon nanotubes (SWCNTs) indicate elastic stretching up to a tensile stress of approximately 80 GPa and around 9% elongation strain&amp;lt;ref&amp;gt;[https://www.intechopen.com/chapters/16809 Keka Talukdar and Apurba Krishna Mitra, &amp;quot;Molecular Dynamics Simulation Study on the Mechanical Properties and Fracture Behavior of Single-Wall Carbon Nanotubes&amp;quot; From the Edited Volume &amp;quot;Carbon Nanotubes - Synthesis, Characterization, Applications&amp;quot;  Edited by Siva Yellampalli, SRM University, India]&amp;lt;/ref&amp;gt;.  The nanotube behavior after this point depends on its configuration, which depends on the way its 6-carbon rings connect up with each other when winding around the tube.  In the so-called zigzag configuration, SWCNTs are predicted to be brittle and fracture at about 110 GPa and a strain of 0.16.  The so called armchair and chiral(5,3) configurations, on the other hand, experienced ductile deformation well beyond the elastic limit with the armchair configuration surviving in some form at up to a tensile stress of 200 GPa and a relative elongation of 0.33.  The presence of defects did not significantly affect the behavior in the elastic region, but could decrease the strength of the tubes in the plastic region.  &lt;br /&gt;
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Using a density of 1.7 g/cm&amp;amp;sup3;, this means that an energy storage device limited by the tensile strength of carbon nanotubes could store up to about 45 MJ/kg if you limit the deformation to the elastic region.  Keeping the stress at or under under the elastic 80 GPa limit is useful for two reasons.  First, it provides an important safety buffer &amp;amp;ndash; if the structure exceeds that limit it will plastically deform rather than catastrophically failing.   Second, it means that you can charge the storage system up, use the energy, and then charge it back up again.  Once the system has plastically deformed it will not go back to its original shape and its ability to store energy in future cycles will be compromised.&lt;br /&gt;
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However, if you only care about charging up the energy storage system &amp;lt;i&amp;gt;once, ever&amp;lt;/i&amp;gt;, you can store more energy in it.  Taking it all the way up to the failure stress of 200 GPa for perfect armchair nanotubes could, in principle, allow you to store close to 120 MJ/kg for tension-limited devices like flywheels or SMES.  This could be promising for charging up advanced energy storage systems for use as explosives; at 120 MJ/kg your energy storage device has approximately 28 times more energy than an equal mass of TNT, and its sudden failure and release of that energy would thus provide an explosive yield roughly equivalent to the detonation of 28 times its mass of that high explosive.  The ability of any real material to ever reach this limit is questionable.  Even if such a material existed storing this much energy in it would put it at the limit of failure, such that slight bumps or changes in temperature could cause an explosion.  Nonetheless, it is useful to science fiction authors as an upper limit to the amount of energy (explosive or otherwise) that can be stored in a device held together by chemical bonds.&lt;br /&gt;
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When considering carbon nanotube yarns as spring energy storage, the stress and strain limits give an energy of about 2 MJ/kg (from &amp;amp;frac12; &amp;amp;times; stress at elastic limit &amp;amp;times; strain at elastic limit / density).  Unlike other energy storage methods such as flywheels or SMES, charging the system up beyond its elastic limit offers no benefit &amp;amp;ndash; you need to put in more energy to deform it to those levels, but the relaxation back to its new equilibrium deformed shape only gives you back about the amount of energy that can be stored elastically.&lt;br /&gt;
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Other carbon supermaterials are also possible.  Nanotubes are rolled up graphene sheets whose edges are joined to make a cylinder.  This suggests that graphene would have similar elastic behavior to carbon nanotubes and plastic or brittle behavior beyond that point that depends on its orientation.  And thus, re-usable energy storage made with graphene sheets would likely have similar constraints on its specific energy.  Simulations support this, with stress-strain curves not strongly different from that of carbon nanotubes&amp;lt;ref&amp;gt;[https://www.mdpi.com/1996-1944/10/2/164# Fan, Na &amp;amp; Ren, Zhenzhou &amp;amp; Jing, Guangyin &amp;amp; Guo, Jian &amp;amp; Peng, Bei &amp;amp; Jiang, Hai. (2017). &amp;quot;Numerical Investigation of the Fracture Mechanism of Defective Graphene Sheets.&amp;quot; Materials 10(2):164. DOI:10.3390/ma10020164.]&amp;lt;/ref&amp;gt;.  However, large sheets of graphene are more prone to brittle fracture, as they don&#039;t have the convenient limits of being confined to a tube to limit crack propagation.&lt;br /&gt;
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Diamond is another form of carbon, with a very different bond arrangement, that is known for its extreme strength.  Diamond nanowhiskers with the [100] crystal orientation were measured to elastically stretch to an elongation strain of 0.134 with a tensile stress of 125 GPa before breaking; the theoretical maximum stress is estimated at 225 GPa with an elongation of about 0.4 but the theoretical elastic behavior does not seem to exceed the experimental values of 125 GPa and 0.134 elongation&amp;lt;ref&amp;gt;[https://doi.org/10.1038/s41467-019-13378-w Nie, A., Bu, Y., Li, P. et al. Approaching diamond’s theoretical elasticity and strength limits. Nat Commun 10, 5533 (2019).]&amp;lt;/ref&amp;gt;.  With a density of 3.52 g/cm&amp;amp;sup3;, this corresponds to 35 MJ/kg for diamond-backed tension supported energy storage and 2.4 MJ/kg for diamond springs, although with little margin for error in the event of failure.  If you could somehow engineer diamond whiskers that could reach the theoretical maximum, then one-use tensile-limited diamond-backed energy storage systems could conceivably reach nearly 65 MJ/kg, although this device would likely be sensitive, unstable, and prone to unpredictable explosion.&lt;br /&gt;
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==Converting between energy types==&lt;br /&gt;
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Often, you have energy stored in some form and you need to use it in a different form.  For example, if you are storing the energy for your laser gun in a flywheel, the mechanical energy that the flywheel puts out won&#039;t do you any good unless you can turn it into electrical energy to pump your laser.  The mass and cost of the converters can be a significant factor in your design considerations &amp;amp;ndash; if you have an ultra-compact source of energy but need a big bulky motor to make use of it, it starts to look less attractive than one that gives you energy in the same form you need.&lt;br /&gt;
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===Electric to mechanical and back &amp;amp;ndash; motors and generators===&lt;br /&gt;
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An electric motor takes electrical energy and transforms it into mechanical energy.  When you mechanically spin the shaft it becomes a generator, taking mechanical energy and turning it into electrical energy.  Note that these are the &amp;lt;i&amp;gt;same machine&amp;lt;/i&amp;gt; &amp;amp;ndash; any electric motor can be run backwards as a generator and vice versa.  With modern (2021) tech, electric motors generally have an efficiency of 90 to 95%, with 99% efficiencies reported for experimental superconducting designs.  Most modern electric motors have specific energies in the 1 to 2 kW/kg range, with a few that have been engineered to hell and back for ultra-high performance bleeding edge mass reduction to just barely break past 15 kW/kg&amp;lt;ref&amp;gt;[https://www.nasa.gov/aeroresearch/nasa-tests-machine-to-power-the-future-of-aviation-propulsion NASA Tests Machine to Power the Future of Aviation Propulsion (Aug 11, 2021)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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====Explosively pumped flux compression generator====&lt;br /&gt;
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While there are many different kinds of electric motors and generators, one kind stands out as being particularly unusual and unique with a specific application that cannot easily be met by anything else.  This is the explosively pumped flux compression generator (FCG), which is technically a combination of heat engine and electric motor in one.  There are different configurations, but a typical FCG operates as follows:  A cylinder of high explosive is surrounded by a sheet of copper.  This tube is wound with a solenoid electromagnet and energized with a pulse of electric current supplied by a capacitor bank.  The explosive is then detonated on one end, producing a detonation wave that sweeps down the cylinder.  As the detonation wave passes, it pushes the copper sheath outward, confining the magnetic flux from the electromagnet into a smaller and smaller area.  This induces an increase in electrical current in the electromagnet, ultimately delivering much more energy than was initially input by the capacitor bank discharge&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/2986332_Magnetic_flux_compression_Generators Andreas A. Neuber and James C. Dickens, &amp;quot;Magnetic Flux Compression Generators&amp;quot;, Proceedings of the IEEE, Vol 92 No. 7, Pg. 1205 - 1215 (2004) 10.1109/JPROC.2004.829001.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
As you might imagine, detonating a large quantity of high explosive inside of it (or, in some designs, surrounding it as a sleeve or jacket) is hard on the generator &amp;amp;ndash; these are single-use only devices, being exploded with each use.  Their main application is to provide very high pulses of power, taking the substantial portion of the energy of detonation that is produced by the explosive on the order of a millisecond and turning it into a pulse of electrical energy with the same duration. Reported efficiencies for FCGs tend to run around 10% to 20%&amp;lt;ref&amp;gt;[https://www.osti.gov/servlets/purl/4218822 C. M. Fowler, R. S. Caird, and W. B. Garn, &amp;quot;An Introduction to Explsoive Magnetic Flux Compression Generators&amp;quot; Los Alamos National Laboratory report LA-5890-MS (1975)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.891.3200&amp;amp;rep=rep1&amp;amp;type=pdf C. M. Fowler and L. L. Altgilbers, &amp;quot;Magnetic Flux Compression Generators: a Tutorial and Survey&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific energies reported have been on the order of a few kJ/kg&amp;lt;ref&amp;gt;Q. Sun, C. Sun, X. Gong, W. Xie, Z. Liu, W. Dai, Y. Chi, and S. Fu, ”An Effective Explosive Magnetic Flux Compression Generator with 102 nH Inductance Load”, Preprint, Megagauss IX Conference, Russia (2002).&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://manualzz.com/doc/17863663/gigawatt-pulsed-power-technologies-and-applications Patrik Appelgren, &amp;quot;Gigawatt Pulsed Power Technologies and Applications&amp;quot;, Doctoral Thesis, School of Electrical Engineering, Space and Plasma Physics, Royal Institute of Technology, Stockholm, Sweden 2011]&amp;lt;/ref&amp;gt;, with specific powers on the order of several MW/kg.&lt;br /&gt;
&lt;br /&gt;
There have been proposals for flux compression generators that do not require explosives, and which could thus be reused.  Such as driving a FCG with a gasoline piston&amp;lt;ref&amp;gt;[https://ieeexplore.ieee.org/document/1063049 R. Marshall, &amp;quot;A reusable inverse railgun magnetic flux compression generator to suit the earth-to-space-rail-launcher,&amp;quot; in &amp;lt;i&amp;gt;IEEE Transactions on Magnetics&amp;lt;/i&amp;gt;, vol. 20, no. 2, pp. 223-226, March 1984, doi: 10.1109/TMAG.1984.1063049.]&amp;lt;/ref&amp;gt;.  This is described as an inverse [[Railguns|railgun]], using the piston stroke to move an armature up the rails in opposition to the imposed force by the current, thus generating work.  In principle, any [[Electromagnetic_guns|electromagnetic launcher]], such as the various types of coilguns, could similarly be used in reverse.  This gets to the idea that electromagnetic launchers are really rotary electric motors that have been unrolled into a linear electric motor; and running any electric motor backward gets you a generator.&lt;br /&gt;
&lt;br /&gt;
===Chemical to mechanical and thermal to mechanical &amp;amp;ndash; Heat engines===&lt;br /&gt;
&lt;br /&gt;
Technically, a heat engine is any device that takes in energy and entropy at high temperature and exhausts the entropy along with a certain portion of the energy at lower temperature and uses the rest of the energy to do work.  This definition technically includes things like photovoltaic solar panels (which take in energy and entropy from the 6000 kelvin hot sun and exhaust the entropy at the 300 kelvin ambient temperature typical of Earth and produce electrical work in the process).  But usually when people think of a heat engine, they imagine a device that takes hot gases from combustion or other processes (such as a nuclear reactor), runs those gases through various expansion, compression, and heat exchange cycles, uses these cycles to extract mechanical work, and then exhausts the entropy as a lower temperature gas.  These run from the earliest Watt steam engines all the way to modern jet turbines and combined cycle steam turbines at power plants.&lt;br /&gt;
&lt;br /&gt;
====Internal combustion piston engines====&lt;br /&gt;
&lt;br /&gt;
These are the machines that power our cars.  They include both gasoline engines and Diesel engines.  For the latter half of the 20th century, they generally ran about 20% efficient at turning heat energy into work, with the occasional commercial design topping 25% when they wanted to advertise fuel efficiency.  Fuel efficiency regulations in the early 21st century driven by climate worries drove the efficiencies up to around 30% or 35% with some advanced models achieving 50% efficiency.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motorauthority.com/news/1112999_mercedes-amg-f1-engine-achieves-50-percent-thermal-efficiency Mercedes AMG F1 engine achieves 50 percent thermal efficiency]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific powers of modern (2021) piston engines tend to run at about 1 to 2 kW/kg, with very high performance turbocharged or supercharged models approaching 10 kW/kg.  High performance piston engines can maintain these specific powers down to at least somewhat less than 100 kg of mass. &lt;br /&gt;
&amp;lt;ref&amp;gt;[https://8000vueltas.com/wp-content/uploads/2015/12/Theissen-10-years-of-BMW-F1-engines.pdf 10 Years of BMW F1 Engines]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stirling piston engines====&lt;br /&gt;
&lt;br /&gt;
Stirling cycle engines are closed-cycle engines that re-use the same working fluid over and over again.  They take in heat from an external source (such as concentrated solar, burning a fuel, or from radioactive decay), couple it to the working fluid with a heat exchanger, and use that to drive the piston cycles that generate mechanical power.  Compared to internal combustion engines, Stirling engines tend to have a lower specific power and higher specific cost, but require less maintenance and can run on any available source of heat rather than only highly refined fuels.  For combustion engines or other heat sources providing a similar high input temperature, the efficiencies of a Stirling engine are similar to those of an internal combustion engine.&lt;br /&gt;
&lt;br /&gt;
====Turbines====&lt;br /&gt;
&lt;br /&gt;
Turbines use a flow of fluid past a radial array of fan blades to spin a shaft; that shaft can be used for mechanical power or to drive an electrical generator.  If you are looking for a turbine engine for power rather than just as a propulsive jet, you get a turboshaft engine (or, if you are using the mechanical energy to drive a propeller, a turboprop).  These usually burn a liquid hydrocarbon to generate heat and pressure, and the hot, high pressure gas spins the turbine as it squirts out.  They can, however, also be designed to burn gaseous hydrocarbons, hydrogen, or other fuels.  Turbines take some time to spin up to full speed, and are not very efficient when not working near their optimal spin rate, so they are best for applications that require a constant power.  In addition, they spin really fast but at low torque, so you will usually need a gearbox to trade speed for torque.  Compared to piston engines, they are more expensive and ill-suited to applications requiring rapidly changing loads or variable power (like automotive engines) but are lower maintenance, lower vibration, can burn less volatile (and thus safer) fuels, and generally have a much higher specific energy &amp;amp;ndash; usually in the 5 to 12 kW/kg range.  Typical designs for helicopter or maritime powerplants run at about 30 to 40% efficiency at extracting mechanical energy from the thermal energy of combustion&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://arpa-e.energy.gov/sites/default/files/14_deBock_GE%20Turbines%20and%20small%20engines%20overview%20-%20ARPA-e%20INTEGRATE%20V2.pdf GE Turbines and small Engines Overview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.colorado.edu/faculty/kantha/sites/default/files/attached-files/16496-116619_-_tyler_clayton_-_dec_17_2015_110_pm_-_clayton_schenderlein_comparisonofhelicopterengines.pdf Comparison of Helicopter Turboshaft Engines]&amp;lt;/ref&amp;gt;.  Unfortunately, turbines don&#039;t scale down very well.  Below many hundreds of kilowatts, they start to lose efficiency and specific power. &lt;br /&gt;
&lt;br /&gt;
A non-gaseous source of heat (like a nuclear reaction, or sunlight) can be used to boil water.  The high pressure steam can then spin a turbine to generate power.&lt;br /&gt;
&lt;br /&gt;
The most efficient turbines are combined cycle turbines, where the output heat from a gas turbine can be used to generate steam to run a steam turbine.  These can reach efficiencies in the 60% range, and are often used for large, stationary applications like grid-scale power.&lt;br /&gt;
&lt;br /&gt;
===Chemical to electrical &amp;amp;ndash; fuel cells===&lt;br /&gt;
&lt;br /&gt;
A fuel cell directly extracts an electrical current from a chemical reaction.  It is typically run somewhat like a battery with the fuel diffusing through an electrolyte between an anode and a cathode, and the extra electrons required to make the reaction work drive the electric current.  Almost all modern (2021) fuel cells use take hydrogen as fuel and react it with atmospheric oxygen, or perhaps stored oxygen from a separate tank.  Fuel cells are generally between 40 and 60% efficient.  There are many different kinds of fuel cell.  Some kinds only work at elevated temperatures (although they can use the heat produced by the reaction to help maintain those temperatures once they are operational).  The anode of most modern (2021) fuel cells require platinum as a catalyst to break up the fuel, which is not only expensive but can cause problems when not using hydrogen as a fuel source because the platinum catalyst can get clogged up with carbon monoxide and stop working.  Because they have no working parts, fuel cells are very reliable and low maintenance.  Fuel cells for automotive use generally deliver about 1 to 2 kW/kg specific power.&lt;br /&gt;
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===Electrical to chemical &amp;amp;ndash; electrolysis===&lt;br /&gt;
&lt;br /&gt;
You can run a battery in reverse.  By putting a voltage across a pair of electrodes in an electrolyte, you can separate out dissolved ions and other chemical species.  This is called electrolysis.  Electrolysis is vital for producing many metals &amp;amp;ndash; for example, all commercial aluminum is made by electrolysis of the aluminum oxide ore.  Rechargeable batteries are essentially using an electrolysis process, and the aluminum electrolysis method has even been suggested for energy storage by running aluminum metal plates as an aluminum-air battery to create electricity.&lt;br /&gt;
&lt;br /&gt;
For energy storage, the most significant electrolytic reaction is the electrolysis of water to form hydrogen and oxygen.  The hydrogen is then stored for later use.  As of the time of this writing (2022), this process is not price competitive with steam reforming of methane &amp;amp;ndash; reacting methane with water at high temperatures to form hydrogen and carbon monoxide.  However, electrolysis does not release greenhouse gases into the atmosphere, while steam reforming does.  This establishes a market for electrolyzed hydrogen despite its higher price, and incentivizes research into cheaper methods of water electrolysis.&lt;br /&gt;
&lt;br /&gt;
It is even possible to run some kinds of fuel cells in reverse, to electrolyze water and fill up your hydrogen tanks with electricity from the grid so that you could use, for example a fuel cell car without needing to stop at a hydrogen fuel station for a refill.&lt;br /&gt;
&lt;br /&gt;
===Thermal to chemical===&lt;br /&gt;
&lt;br /&gt;
High temperatures can be used to drive chemical reactions.  This has been used since the dawn of human history to cook food and provide light, warmth, and security from fire-adverse predators at our camps.  It can also be used to create chemicals for energy storage.  The most extensive such operation in the modern world is petroleum refining.  Crude oil is heated in fractionation columns in the presence of a catalyst (a molecule or surface that allows a chemical reaction to proceed faster than it ordinarily would).  This splits up the oil into hydrocarbon chains of different lengths, which are distilled out to form different grades and types of fuel.  This produces gasoline (which is further separated by its octane rating), Diesel fuel, and kerosene.&lt;br /&gt;
&lt;br /&gt;
Another method of using heat to store energy as chemicals is the steam reforming of methane (natural gas) to form syngas &amp;amp;ndash; a mix of hydrogen and carbon monoxide.  While syngas is often used as a starting point for further chemical chemical reactions to make other products (such as methanol, or even artificial gasoline or Diesel fuel), it can also be burned directly for heat or the hydrogen can be separated out and used to power fuel cells.&lt;br /&gt;
&lt;br /&gt;
Very high temperatures can simply be used to directly crack apart water molecules into oxygen and hydrogen.  This has been suggested as a use for advanced high temperature nuclear reactors, although the author is not aware of any currently (2022) operating. &lt;br /&gt;
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===Mechanical to mechanical &amp;amp;ndash; drivetrains===&lt;br /&gt;
&lt;br /&gt;
Usually, the mechanical energy you are getting out of your energy source isn&#039;t quite what you need for your application.  Maybe it has the wrong RPM or the wrong torque.  Or maybe it is in the wrong place or you need to be able to idle the engine or something.  So just about any source of mechanical energy being used for a mechanical application will need a collection of gearboxes, transmissions, differentials, clutches, and driveshafts.  This can be minimal, like for turboprops, or extensive, like for automobiles.  Drivetrains will introduce an additional source of efficiency loss - you might expect only about 80% to 90% of the input power of an automotive engine to reach the wheels, for example (depending on many details, such as type of transmission, front-wheel vs. rear wheel drive, and so on).&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motortrend.com/how-to/modp-1005-drivetrain-power-loss/ Where’d My Horsepower Go? Drivetrain Power Loss &amp;amp; The 15% &amp;quot;Rule&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://x-engineer.org/drivetrain-losses-efficiency/ Drivetrain losses (efficiency)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Electrical to electrical &amp;amp;ndash; rectifiers, inverters, and transformers===&lt;br /&gt;
&lt;br /&gt;
Sometimes, the electrical energy you get from your power source doesn&#039;t have the right voltage, current, or frequency that you need for your application.  An inverter takes direct current (DC) and turns it into alternating current (AC).  A transformer takes AC power and changes its voltage, with a reciprocal change to the current (for example, a step-up transformer might increase the voltage by a factor of 6 but decrease the current to 1/6 of it&#039;s input value).  A rectifier takes AC electricity and gives you DC electricity back out.  Using these tools, you can convert your electricity from the kind you get to the kind you need.  However, depending on the application, you may need additional massaging of your electricity.  To change the wave form, for example, or shape high energy pulses, to what is required.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering‏‎]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3829</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3829"/>
		<updated>2026-03-13T17:49:59Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* The Alcubierre warp drive */&lt;/p&gt;
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&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
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Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
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However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: What the?  The energy distribution is symmetric!  How does the drive know which way to go?  There must be significant contributions of other components of the stress-energy tensor, and those have got to be asymmetric along the forward/backward axis.  Check this when I get time.&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
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Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes (will expand on later): Santiago, Schuster, and Visser&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;J. Santiago, S. Schuster, and M. Visser, &amp;quot;Generic warp drives violate the null energy condition&amp;quot;, Physical Review D &amp;lt;b&amp;gt;105&amp;lt;/b&amp;gt;, 064038 (2022) https://doi.org/10.1103/PhysRevD.105.064038&amp;lt;/ref&amp;gt; dispute claims that the Lentz drive satisfies the energy conditions, noting that everywhere positive energy density in one frame of reference is insufficient to establish that the energy density is positive in all reference frames; knowledge of the Cauchy stress tensor is also needed.  They show that any generic warp drive will violate the strong energy condition, null energy condition, and weak energy condition.&lt;br /&gt;
&lt;br /&gt;
Santiago, Schuster, and Visser&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; also claim the Lentz drive is a subset of the Fell-Heisenberg drive.&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes: vanishing momentum everywhere.  Yet the energy occupies regions where the shift vector is varying rapidly.  The lack of momentum means that the energy will not move to keep up with the differential expansion and movement of the spacetime.  As a consequence, at later times the energy will have a different distribution than what is necessary to maintain the given warp configuration; exact time evolution is not solved but likely leads to collapse of warp bubble.&lt;br /&gt;
&lt;br /&gt;
First example I&#039;ve seen yet with a non-zero ADM mass.&lt;br /&gt;
&lt;br /&gt;
Natário zero expansion drive is divergenceless; the Fell-Heisenberg drive is irrotational.  Opposite choices of the typical decomposition of a vector field here!&lt;br /&gt;
&lt;br /&gt;
Despite the introduction discussing warp drive configurations that satisfy the various energy conditions, the configurations described in the paper are shown to locally violate the weak and strong energy conditions.  Nonetheless, the energy density is still &amp;lt;i&amp;gt;mostly&amp;lt;/i&amp;gt; positive.  Santiago, Schuster, and Visser&#039;s&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; work shows claims that the various energy conditions must still be violated by this warp drive; to not violate these, energy density must be positive in all reference frames not just those of the co-moving observer.&lt;br /&gt;
&lt;br /&gt;
The energy needed to form a Fell-Heisenberg drive is about 10,000 times less than the mass-energy of our sun.  Or only about half the mass-energy of Jupiter.  A significant improvement over other proposed drives.&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/i&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3828</id>
		<title>Energy Storage</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3828"/>
		<updated>2026-03-13T03:05:38Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Penrose process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Specific_power_specific_energy_modern_energy_storage.png|thumb|Specific power versus specific energy of what can be achieved with modern (2022) technology for various energy storage technologies.]]&lt;br /&gt;
&lt;br /&gt;
Science fiction is full of flashy technology.  Incandescent beams.  Hover sleds.  Menacing robots.  Spaceships with obscure engines pumping rocket plasma into the void of space.  Unexplained glowing things cluttering up engineering bays and mad scientist&#039;s workshops.  But all these things need energy.  And if you are not making use of the energy as soon as it is generated, you need to store it.  Here, we&#039;ll discuss some of the ways that energy can be stored in order to power all of these wacky tech ideas.&lt;br /&gt;
&lt;br /&gt;
==Electrical energy storage==&lt;br /&gt;
&lt;br /&gt;
===Batteries===&lt;br /&gt;
&lt;br /&gt;
Batteries store energy in chemical reactions or aqueous ion migrations that drive currents of electrons.  Batteries store more energy than other modern electric storage technologies, but release it more slowly.  This makes them the go-to solution for current electrical technologies such as electric vehicles, hand-held cordless power tools, and grid-level electricity storage.  To get a reasonable rate of fire out of something like a directed energy weapon, you will need large battery packs to meet the average power requirements &amp;amp;ndash; but that large battery pack will give you a very large number of shots.  A battery for a pulsed power application (such as a [[Laser_Weapons | pulsed laser]], [[Particle_Beam_Weapons | particle beam]] or [[Electromagnetic_guns | electromagnetic gun]]) will almost certainly be energizing a faster discharging electrical circuit element like a capacitor or an inductor.&lt;br /&gt;
&lt;br /&gt;
====Lithium-ion battery====&lt;br /&gt;
&lt;br /&gt;
The modern standard is the lithium-ion (Li-ion) battery.  These batteries store lithium ions packed between the atomically thin layers of a graphite anode.  When the battery discharges, the ions migrate through an electrolyte to be absorbed into a metal oxide cathode layer (usually cobalt oxide, for the high energy storage, but iron phosphate or manganese oxide are also used).  When the battery is recharged, the lithium ions are dragged back out of the cathode material and pushed back into the graphite.  As of 2021, commercially available Li-ion batteries can store somewhere between a third and one MJ/kg, and discharge at a rate of about a quarter to a third of a kW/kg.  They have a self-discharge rate of about 2% per month, a charge-discharge efficiency of 80 to 90%, and last for something like 1000 charge-discharge cycles.&lt;br /&gt;
&lt;br /&gt;
====Lithium metal batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium metal batteries are a potential near future battery technology.  They replace the graphite anode of the Li-ion battery with a layer of lithium metal.  In combination with a solid state electrolyte, they might get specific energies of about 2 MJ/kg, or twice as much as a Li-ion battery.  We can make lithium metal batteries today, but they can only handle several dozen charge-discharge cycles before shorting out (and potentially catching fire!).  There&#039;s a lot of research trying to find ways to make them last longer and be safer.  By the time we&#039;re ready to equip our troops with laser rifles, we might have ironed out these difficulties.&lt;br /&gt;
&lt;br /&gt;
====Lithium sulfur batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium sulfur batteries replace the cobalt oxide cathode of a Li-ion battery with sulfur.  Sulfur weighs less than cobalt, so you can cut down on the weight even more.  How much more?  We don&#039;t know yet.  Most of the research these days involve ways of keeping the batteries from getting clogged up with unwanted lithium-sulfur compounds, greatly limiting their life.  Maybe some sort of lithium metal sulfur battery with a solid electrolyte could reach 2.5 or even 3 MJ/kg?  We&#039;ll eventually figure it out, but in the meantime we&#039;ll need to be patient and wait for the researchers to do their stuff (or, you know, because we are making science &amp;lt;i&amp;gt;fiction&amp;lt;/i&amp;gt;, make something up).&lt;br /&gt;
&lt;br /&gt;
====Lithium-air batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium-air batteries might be the ultimate in battery technology.  You would have lithium metal at the anode and lithium oxide at the cathode, with a current of lithium ions being passed between them through the electrolyte and the current of electrons giving you your electric power is what balances the charges.  Up to 6 MJ/kg has been demonstrated in the lab (as of 2021); but the theoretical maximum specific energy is 40 MJ/kg!  This, of course, is excluding the weight of the oxygen, which is assumed to be freely available from the air.  But for all their promises, there are many challenges.  Both their charging cycle lifetime and charge-discharge efficiency are disappointingly low, meaning that they will probably remain in the laboratory rather than store shelves for some time to come.&lt;br /&gt;
&lt;br /&gt;
====Storage batteries====&lt;br /&gt;
&lt;br /&gt;
Sometimes you are not mass-limited in your application.  You don&#039;t care about super-high specific energy but just want the most energy storage for your dollar.  A common application like this is grid-level energy storage, where your batteries won&#039;t be moving anywhere but just sitting in a shed someplace so no one really cares how big they are as long as they are cheap.  &lt;br /&gt;
&lt;br /&gt;
Flow batteries are a strong contender for applications like this.  They have tanks of two kinds of liquid electrode that can be pumped past an ion exchange membrane.  The capacity of the flow battery can be easily scaled up by just adding bigger tanks.  They also tend to have high charging cycle lifetimes and if the electrode liquid gets degraded anyway it can be replaced without throwing away the entire battery.&lt;br /&gt;
&lt;br /&gt;
A number of other battery chemistries have been considered for this role.  Iron-air batteries (rust batteries) are one possibility.  As of 2024, they have been commercialized and installed in several facilities, advertised as capable of storing grid power for 100 hours&amp;lt;ref&amp;gt;[https://www.pbs.org/wgbh/nova/article/iron-air-battery-renewable-grid/ Alissa Greenberg, &amp;quot;How iron-air batteries could fill gaps in renewable energy&amp;quot;, Nova, August 23 2023]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possibility is nickel hydrogen batteries.  These batteries are known for lasting for an exceptionally long number of charge-discharge cycles, are among the most robust batteries out there, and work even in extreme temperatures where other batteries fail.  For this reason, they are often chosen for use in satellites and other spacecraft.  They are being investigated for use in long term energy storage&amp;lt;ref&amp;gt;[https://spectrum.ieee.org/grid-scale-battery-storage-nickel-hydrogen Prachi Patel, &amp;quot; NASA Battery Tech to Deliver for the Grid: A battery built for satellites brings grid-scale storage down to Earth&amp;quot;, IEEE Spectrum, 24 Sep 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Capacitors===&lt;br /&gt;
&lt;br /&gt;
Capacitors store energy using the physical separation of electric charge, usually by collecting positive charge on one plate and negative charge on another, which are held close to one another but separated by an insulating gap.  The charges are attracted to the other plate, but they cannot cross the gap between them.  If connected to a load, the charge can flow across the load to the other plate to equalize the charge imbalance.  This flow of charge (an electric current) can do work to do things you need the electricity to do.&lt;br /&gt;
&lt;br /&gt;
In practical capacitors, the &amp;quot;plates&amp;quot; are more like stacks of foil separated by thin insulating layers and rolled up into a cylinder.  If the insulator layer can be polarized by the tug of the electric charges, this polarization can significantly increase the stored energy for a given voltage across the plate, giving a &amp;lt;i&amp;gt;dielectric capacitor&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The energy stored in a capacitor depends on its &amp;lt;i&amp;gt;capacitance&amp;lt;/i&amp;gt; and the voltage across the plates.  The maximum voltage across the plates depends on the thickness of the insulator layer and the insulator&#039;s &amp;lt;i&amp;gt;breakdown field&amp;lt;/i&amp;gt;; if overcharged the capacitor will arc, burning a hole through the insulator and shorting the plates which ruins the capacitor.  This limits the energy that can be stored in any given capacitor.  Increasing the gap between the plates increases the voltage you can get before breakdown, but reduces the capacitance such that you end up getting no net change to energy stored for the same amount of stuff in your capacitor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The energy stored in a capacitor is E = &amp;amp;frac12; C 𝒱&amp;amp;sup2;, for C the capacitance and 𝒱 the voltage across the plates.  &lt;br /&gt;
The capacitance is C = ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; A/d for plate area A, distance between the plates d, ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188×10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the [https://en.wikipedia.org/wiki/Vacuum_permittivity vacuum permittivity], and ε the relative dielectric constant of the insulator separating the plates.&lt;br /&gt;
For a given breakdown electric field F the maximum voltage you can get before breakdown is 𝒱 = F d.&lt;br /&gt;
Put these together and the maximum energy density the capacitor can hold is E/V = &amp;amp;frac12; ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; F&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; and the maximum specific energy is E/M = (E/V)/ρ for mass density ρ.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Modern capacitors generally store far too little energy per mass and per volume to be useful for directly storing energy for long term applications, such as powering an electric vehicle or power tool.  They do, however, excel at delivering what energy they store very rapidly, allowing very high specific powers.  There is generally a tradeoff between energy stored and the power that can be delivered but state of the art at around the year 2010 gives specific energies on the order of 2-3 kJ/kg with specific powers of around 2-3 MW/kg (for discharge times of around 1 ms), or 200-500 J/kg with specific powers of around 200-500 MW/kg (for discharge times of around a μs)&amp;lt;ref&amp;gt;[https://apps.dtic.mil/sti/pdfs/ADA609464.pdf F. MacDougall &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;., &amp;quot;High Energy Density Capacitors for Pulsed Power Applications&amp;quot;]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Capacitors can survive many more recharging cycles than batteries, but their charge tends to trickle off on a time scale of a few weeks if left unused.&lt;br /&gt;
&lt;br /&gt;
There is one potential option for capacitors that can store large amounts of energy.  Barium titanate (BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;) and certain other closely related perovskite minerals are extra-ordinarily polarizable, giving an extreme dielectric constant on the order of 10,000 or so.  It&#039;s breakdown field tends to be somewhere in the 150-300 MV/m range and its density is around 6 g/cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.  Directly applying these values without considering the nitty gritty engineering details suggests a possible energy density on the order of a few MJ/liter and a specific energy on the order of several hundred kJ/kg.  This is getting close to the values of Li-ion batteries.  However, the depolarization time of BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; is on the order of a second allowing it to discharge in approximately that time.  This means that not only do you get a power density of a few MW/liter and a specific power of several hundred kW/kg, but you also can recharge your batteries in only a few seconds if you can deal with the wallplug power to do so.  In reality we haven&#039;t been able to achieve these optimistic promises, but this is a potential future technology for science fiction that could provide both reasonable energy storage and high power.&lt;br /&gt;
&lt;br /&gt;
===Supercapacitors===&lt;br /&gt;
&lt;br /&gt;
Also called &amp;lt;i&amp;gt;ultracapacitors&amp;lt;/i&amp;gt;, supercapacitors store energy in the separation of charge that occurs at interfaces via various complicated mechanisms like redox reactions, formation of electric double layers, or intercalcation.  They are somewhat intermediate between batteries and standard capacitors; able to discharge much faster than batteries but not as fast as normal capacitors, and also can store more energy than a normal capacitor but less than a battery.  If you are limited by power rather than energy but still need more energy than normal capacitors can provide you might choose supercapacitors over batteries - you&#039;ll be able to shoot your laser blaster more rapidly, but with fewer shots.  Supercapacitors can also survive many more recharging cycles than modern batteries, but lose their charge faster (losing most of their charge in a few weeks).  The very best modern (2021) commercial supercapacitors store somewhere around 50 kJ/kg and discharge at a rate of about 15 kW/kg.  So for high power pulsed applications (like many directed energy weapons) you will still want to accumulate that electrical energy in a solenoid or dielectric capacitor for a higher power but brief discharge that lets you reach the peak power needs of your device.  However, laboratories around the world keep hinting at even higher capacity supercapacitors that can store even more energy, so who knows what the future will bring.&lt;br /&gt;
&lt;br /&gt;
===Superconductive magnetic energy storage===&lt;br /&gt;
&lt;br /&gt;
[[File:SMES.png|thumb|A cutaway view of a toroidal superconductive magnetic energy storage solenoid.  The electric current (green) flows around an inner toroidal winding of superconductive wire.  This generates a powerful magnetic field in the empty space inside the winding (magenta) that stores the energy of the device.  The action of the magnetic field on the very same current that creates it gives a powerful outward force (red) on that current and the substance through which it flows.  To counteract this force and keep the superconductive winding from bursting, a thick supportive jacket of strong material is wrapped around the winding.]]&lt;br /&gt;
&lt;br /&gt;
Main article: [[Superconductive_Magnetic_Energy_Storage]]&lt;br /&gt;
&lt;br /&gt;
Inductors, like capacitors, are electrical components that can directly store electrical energy and discharge it quickly&amp;lt;ref&amp;gt;[http://hyperphysics.phy-astr.gsu.edu/hbase/electric/indeng.html Hyperphysics - Energy in an Inductor]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
Unlike a capacitor, which stores electrical charge, an inductor stores electrical current which is maintained by electromagnetic induction opposing any changes in the current.&lt;br /&gt;
In the real world, electrical resistance means the current will decrease over time and eventually fade away to zero &amp;amp;ndash; unless you can get rid of the resistance!&lt;br /&gt;
This is possible with exotic materials known as superconductors, which have no electrical resistance at all.&lt;br /&gt;
In this way, a superconductive inductor can store a persistent supercurrent that does not fade with time until it is connected to an exterior load and its energy is used.  This is called Superconductive Magnetic Energy Storage (or SMES) because the energy can be considered to be stored in the magnetic field produced by the currents flowing in the inductor.&lt;br /&gt;
&lt;br /&gt;
All known superconductors can only remain superconductive at cryogenic temperatures, generally requiring liquid nitrogen or liquid helium to work.  Room temperature and pressure superconductors may be possible, but we haven&#039;t discovered any yet and it is also possible that none may exist at all.  If room temperature superconductors do exist, you could run a SMES unit without any additional cooling.&lt;br /&gt;
&lt;br /&gt;
One of the strengths of SMES is that they can discharge their energy nearly instantly, giving them exceptional specific power.  Merely switch the current path from looping endlessly through the inductor to flow through the thing you are trying to power.  SMES is limited in its ability to store energy by the usual [[Energy_Storage#Material limits | material limits]] imposed by the strength of the stuff used to hold the SMES unit together &amp;amp;ndash; the currents and fields in the inductor act to try to blow the inductor apart and you need material strength to hold it together.&lt;br /&gt;
&lt;br /&gt;
If you are confining yourself to modern tech, SMES made from REBCO superconductors held together with the best carbon fiber backing material may be able achieve a specific energy of between 2 and 4 MJ/kg.  Switching equipment, insulation, refrigerator pumps, helium recovery systems, quench protection, and other equipment will reduce these values somewhat, but if a low mass, compact SMES was desired, performance in the range of 2 MJ/kg and 0.5 MJ/liter may be achievable.  This will invariably result in some energy loss as refrigerator pumps are used to keep the superconductors cool, but with large systems this energy loss can be reasonably tolerable for many applications.&lt;br /&gt;
&lt;br /&gt;
In the far future, you might imagine that room temperature superconductors have been discovered.  This will likely increase the energy density by at least an order of magnitude.  So you might have between 3 and 20 MJ/liter, or even much higher!  The ultimate limit of the specific energy will be given by the tensile strength of the backing material, which for atomically perfect graphene or hexagonal boron nitride might get you 45 or so MJ/kg for a rechargeable unit, or maybe even 120 MJ/kg if you only ever intend to use it once.  You might want to include a safety factor in this, to prevent it bursting on you if anything jostles or damages it, however!&lt;br /&gt;
&lt;br /&gt;
==Mechanical energy storage==&lt;br /&gt;
&lt;br /&gt;
===Flywheels===&lt;br /&gt;
&lt;br /&gt;
Flywheels use the inertia of a spinning disk to drive a mechanical load&amp;lt;ref&amp;gt;[https://www.mdpi.com/2076-3417/7/3/286/pdf Mustafa E. Amiryar and Keith R. Pullen, &amp;quot;A Review of Flywheel Energy Storage System Technologies and Their Applications&amp;quot;, &amp;lt;i&amp;gt;Appl. Sci.&amp;lt;/i&amp;gt; 2017, 7, 286; doi:10.3390/app7030286]&amp;lt;/ref&amp;gt;.  To recharge, a motor is used to spin the disk back up.  The limit to how much energy it can store is when the centrifugal force at the rim exceeds the strength of the flywheel material and the flywheel tears itself apart.  The specific energy of the flywheel is thus limited by the [[Energy_Storage#Material limits | material limits]] of the disk.&lt;br /&gt;
But that&#039;s just for the spinning disk.  For applications requiring electricity, you also need your [[Energy_Storage#Motors and generators | electric motor/generator]].  For pure mechanical applications, you will need a clutch and driveshaft and gearbox and transmission.  On top of that, you will need a housing (to reduce losses due to air friction by keeping it in vacuum, and to protect the outside world in the event of a failure) and low-friction bearings to allow the flywheel to keep spinning as long as possible.  Self-discharge is quite high.  With magnetically levitated bearings, self discharge rates are typically about 1% per hour (compared to 10 to 50% per hour for mechanical bearings).  Superconductive bearings (which with today&#039;s materials must be cryogenically cooled - another source of loss with the addition of a cryogenic liquid logistics train) can reduce this to about 0.1% per hour (or something like 2% per day).  But this all assumes that the bearings are only supporting the weight of the flywheel, not any gyroscopic precession torques.  Any motion that tends to move the spin axis will lead to gyroscopic effects that will make the flywheel very hard to point and maneuver and also greatly increase the self-discharge rate.  Mounting the flywheels in counter-spinning pairs will solve the first of these two problems, but not the second.  If you are designing for any kind of mobile application, you will need to put the flywheel energy storage system in gimbals to allow the spin axis to remain constant.  Even for stationary applications, you need to be sure the flywheel spin axis is aligned with the planetary spin axis to avoid daily precession cycles.  On the plus side, flywheels allow for nearly unlimited charge-discharge cycles without any degradation.&lt;br /&gt;
&lt;br /&gt;
Flywheels are one of the most promising current choices for pulsed power supplies.  The flywheel drives an electrical generator called a compensated alternator; the system as a whole is called a compulsator.  Compulsators are capable of dumping all of their energy within 1 to 10 milliseconds.  Modern (2024) compulsators are capable of storing and rapidly delivering specific energies on the order of 10 kJ/kg and specific powers on the order of 1 to 5 MW/kg&amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;[https://ieeexplore.ieee.org/document/960872] W. A. Walls and M. Driga, &amp;quot;Topologies for compact compensated pulsed alternators,&amp;quot; IEEE Conference Record - Abstracts. PPPS-2001 Pulsed Power Plasma Science 2001. 28th IEEE International Conference on Plasma Science and 13th IEEE International Pulsed Power Conference (Cat. No.01CH37, Las Vegas, NV, USA, 2001, pp. 249-, doi: 10.1109/PPPS.2001.960872.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;[https://repositories.lib.utexas.edu/bitstreams/b81aa394-5a20-4413-babb-4ef34053179f/download] J. H. Gully, &amp;quot;Power Supply Technology for Electric Guns&amp;quot;, Presented at the Fifth EML Conference, Destin, FL, April 2 to 5, 1990.  Publication No. PR-108, Center for Electromechanics, The University of Texas and Austin, Balcones Research Center&amp;lt;/ref&amp;gt;.  The same references &amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; also suggest future systems could reach 25 to 50 kJ/kg and 5 to 16 MW/kg, so sci fi setting designers should note that there is certainly room for improvement from modern designs.&lt;br /&gt;
&lt;br /&gt;
===Springs===&lt;br /&gt;
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Hypothetically, something like a watch spring could be used to drive a mechanical device or run an electric generator&amp;lt;ref&amp;gt;[https://core.ac.uk/download/pdf/82374665.pdf Federico Rossi, Beatrice Castellani, and Andrea Nicolini, &amp;quot;Benefits and challenges of mechanical spring systems for energy storage applications&amp;quot;, Energy Procedia 82 (2015) 805 – 810]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://news.mit.edu/2009/super-springs-0921 &amp;quot;Small springs could provide big power&amp;quot;,  David L. Chandler, MIT News Office, September 21, 2009 ]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
To recharge, a motor would wind the spring back up again.  Springs are subject to [[Energy_Storage#Material limits | material limits]] on specific energy, but they are more restrictive than for technologies like SMES or flywheels.  The energy density you can store in a distorted solid is one half the stress σ (pressure, tension, shear, etc.) times the strain ε (fractional change in length)&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / V = &amp;amp;frac12; σ ε.&amp;lt;/div&amp;gt;&lt;br /&gt;
The specific energy is the energy density divided by the mass density ρ&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / M = &amp;amp;frac12; σ ε / ρ.&amp;lt;/div&amp;gt;&lt;br /&gt;
For example, a hypothetical material with a yield strength of σ = 1 GPa and a mass of ρ = 1000 kg/m&amp;amp;sup2; could store a specific energy of 1 MJ/kg when used to build a flywheel rim, if it could only elongate by 10% before failure then as a spring it could store at most 5% of that, or 50 kJ/kg.  While this example is highly simplified (springs are going to involve tension, compression, and shear, each of which will have different yield strengths) it shows that for good spring storage what you want are high yield strengths, low densities, and high elongations before failure.  A high quality spring steel might be able to store about 10 kJ/kg as a spring, Kevlar might store about 45 kJ/kg, while a hypothetical perfect carbon nanotube yarn might be able to support around 2 MJ/kg.&lt;br /&gt;
Springs also have the usual specific power limits from the [[Energy_Storage#Motors and generators | electric motor]] or mechanical drivetrain.  You have the benefit of nearly no self-discharge, and no need to worry about gyroscopic forces.  However, this is a largely untested technology and its limitations are not well understood yet.&lt;br /&gt;
&lt;br /&gt;
===Compressed gas===&lt;br /&gt;
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One way to store energy is to use it to pump a gas into a container to hold that gas at higher pressure.  Then, when you need to get the energy back, you can let the gas squirt back out and turn a turbine to generate energy again.&lt;br /&gt;
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When you compress a gas, its temperature increases.  Some of the work you do will go into increasing the gas&#039;s pressure, while some will go into increasing its temperature.  So you end up with a hot pressurized container compared to the external environment.  For small systems or long time storage, this means that heat will eventually leak out into the surrounding environment and you won&#039;t be able to get that heat energy back.&lt;br /&gt;
&lt;br /&gt;
When you allow the gas to expand again to extract its energy, its temperature decreases.  If there hasn&#039;t been enough time for a significant amount of the initial heat of compression to leak out of the system you can get nearly all your energy back (minus details like turbine and pump efficiencies) and the gas will come out at nearly the same temperature as it went in.  If the heat of compression has leaked out, the gas will come out much colder than ambient temperature, which means that fittings and equipment will need to be able to handle cryogenic temperatures and ice build-up.&lt;br /&gt;
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For large scale storage, you can often use tricks for storing the heat produced by compression in a material that can hold the heat for a long time which is highly insulated from the environment.  Another way around heat energy losses is to continually exchange heat between the gas and its environment during the compression and expansion process in order to keep it the same temperature, although this method limits the power you can get to the power your heat exchanger can handle.&lt;br /&gt;
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There is a limit to how much you can compress a gas.  At about 700 atmospheres or so for simple molecules at room temperature, you have squished all the molecules together enough that they are nearly touching, at which point they stop behaving like a gas.  Big complex molecules start touching at even lower pressures.  This places an upper limit on how much compression you can get, beyond this you won&#039;t be storing very much additional energy by pressurizing it further.&lt;br /&gt;
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The pressure vessel that contains the compressed gas has a specific energy that depends on the [[Energy_Storage#Material limits | material limits]] of the stuff used to make it.  But the gas itself also contributes to the mass of the storage, and can be significant when the material strength of the pressure vessel is high.  For example, using the ideal gas law the mass of 1 m&amp;amp;sup3; of hydrogen gas compressed to 700 atmospheres at room temperature is about 60 kg; any other gas will be more massive for the same compression.  (In reality, hydrogen exhibits about 50% deviation from ideal gas properties at 700 atmospheres and room temperatures&amp;lt;ref&amp;gt;https://www.wiley-vch.de/books/sample/3527322736_c01.pdf Manfred Klell, &amp;quot;Handbook of Hydrogen Storage&amp;quot; Edited by Michael Hirscher, chapter 1 &amp;quot;Storage of Hydrogen in the Pure Form&amp;quot; Copyright Ó 2010 WILEY-VCH Verlag GmbH &amp;amp; Co. KGaA, Weinheim, ISBN: 978-3-527-32273-2&amp;lt;/ref&amp;gt;, but ideal gas behavior can at least get us in the ballpark for quick estimates.)  This would require about 975 MJ to compress this gas without using fancy heat exchangers and allowing time for the gas to cool off.  However, it will only store about 175 MJ of energy.  From the material limits section, we can estimate that storing this compressed hydrogen would require about 700 kg of maraging steel, 60 kg of carbon fiber, or 4 kg of hypothetical perfect carbon nanotubes or similar materials.  We can now immediately see that for advanced materials, the mass of the hydrogen dominates the mass of the system and using stronger materials does not significantly further decrease the mass.&lt;br /&gt;
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Continuing this example further, releasing that hydrogen (again without using a heat exchanger) will allow you to extract 150 MJ at perfect efficiency.  With no losses in the compressor and generator, you would get about 15% efficiency and would have a specific energy of approximately 2.4 MJ/kg if using ideal carbon super-materials for the gas canister.  This is a bit better than a modern high-end Li-ion battery in terms of specific energy, but not by much; and the charge-discharge efficiency is much worse.  Hydrogen is as good as you can possibly get for low mass compressed gas energy storage, if you use something like helium or nitrogen or air the performance will be worse.  So compressed gas storage probably will not be used for compact energy storage in weight or mass limited applications like vehicles or zap gun energy packs.  At least, not on its own - that same hydrogen run through a fuel cell might get you something like 4 GJ of energy back out!  But for grid scale energy storage at lower pressures with tricks for storing heat or equalizing the heat during pumping compressed gas can start to look promising compared to other options.&lt;br /&gt;
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===Gravitational===&lt;br /&gt;
&lt;br /&gt;
Pushing a mass to a higher location is one way to store energy, when the mass is let back down it can deliver mechanical energy.  In modern (2021) times, the main form of gravitational energy storage is pumped hydro &amp;amp;ndash; an impeller pumps water from a lower altitude source into a higher altitude reservoir.  When the water is let back down, it can drive a turbine.  There have been proposals for other gravitational energy storage devices like pulling a train full of rocks up a tall, steep mountain, or raising heavy concrete blocks up tall towers, but these have not yet been commonly implemented.&lt;br /&gt;
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==Thermal energy storage==&lt;br /&gt;
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A simple way to store energy is to heat up a medium to high temperatures, insulate that material, and then run a heat exchanger past it at a later time when you need to extract that heat.  Molten salts and heat-insensitive oils are popular for this kind of storage, but even materials like sand and bricks have been used.  Thermal energy storage is, for example, commonly used with solar-thermal energy plants, so that their hot sand or molten salts or heated oil can continue to boil water to run a turbine to generate electricity even after the sun has gone down.&lt;br /&gt;
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When heat is the desired form of your energy, thermal energy storage looks even more promising.  Many industrial processes require intense heat; district heating can make use of stored heat; and even solar rooftop water heaters can be used to cut down on household electricity bills.&lt;br /&gt;
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==Chemical energy storage==&lt;br /&gt;
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Energy stored in chemical form is usually called &amp;lt;i&amp;gt;fuel&amp;lt;/i&amp;gt;.  It includes things like gasoline, kerosene, and Diesel fuel, as well as natural gas (methane), ammonia, and hydrogen.  In our modern (2021) world, most fuel is turned into useful work by burning it in a [[Energy_Storage#Chemical_to_mechanical_and_thermal_to_mechanical_.E2.80.93_Heat_engines | heat engine]] &amp;amp;ndash; producing heat from its combustion and using that heat to run through various thermodynamic cycles to extract part of it as work.  However, some of them are used in [[Energy_Storage#Chemical_to_electrical_.E2.80.93_fuel_cells | fuel cells]], that directly react the fuel to create electricity.  Note that both of these methods introduce substantial inefficiencies into the process of using the energy &amp;amp;ndash; you won&#039;t be able to use the full energy of combustion released as heat that is reported here directly in your device.&lt;br /&gt;
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===Liquid hydrocarbons===&lt;br /&gt;
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Liquid hydrocarbons are things like gasoline, kerosene, and Diesel fuel.  There are various and very important differences about what kind of engines they can burn in, but those are beyond the scope of this article.  The main important thing is that burning 1 kg of liquid hydrocarbons in oxygen (such as that from the air) will produce about 45 MJ of heat.&lt;br /&gt;
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===Gaseous hydrocarbons===&lt;br /&gt;
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This includes things like methane, natural gas, and propane.  They must be stored in pressurized bottles, often under enough pressure to turn the gas into a liquid for storage.  When burned, methane produces about 55 MJ/kg of heat compared to the 50 MJ/kg of propane or butane, but the latter two are easier to store and transport.&lt;br /&gt;
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===Hydrogen===&lt;br /&gt;
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Hydrogen has the highest specific energy of any chemical fuel &amp;amp;ndash; about 120 MJ per kg of hydrogen burned.  Unfortunately, hydrogen is also the hardest of these common fuels to store.  In modern times (2021), in needs to be stored as a high pressure gas at very low density, or as a low density liquid that needs to be kept at cryogenic temperatures.  However, there are research programs looking into hydrogen storage with the hydrogen adsorbed into chemical sponges or in the form of metal superhydrides that could potentially store hydrogen more safely and conveniently.&lt;br /&gt;
Hydrogen is the easiest gas to burn in a fuel cell, and fuel cells are emerging as the preferred way to extract hydrogen energy for their efficiency, reliability, lack of emissions, and low maintenance.&lt;br /&gt;
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===Carbon===&lt;br /&gt;
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Carbon burns in air.  But it&#039;s not all that great of a fuel.  Complete combustion of pure carbon under ideal conditions can get you something like 33 MJ/kg of specific heat.  But it&#039;s also a solid, so it is harder to work with in engines as granular material has much more, shall we say, interesting physics when it flows than liquids.  And in our current conditions on Earth, it would also have the problem of contributing to the carbon dioxide load in the atmosphere, which is causing global climate problems.  The only reason anyone would want to use it would be if they could just dig it up really cheaply from the ground.&lt;br /&gt;
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It turns out, you can just dig it up really cheaply from the ground.  This stuff&#039;s called coal.  Even better, it&#039;s not pure carbon, so it can burn significantly easier.  The problem is, it&#039;s not pure carbon.  So it produces a lot of un-burnable toxic ash, chemicals that cause smog, acid rain, and tiny particulate aerosols that ruin people&#039;s lungs.  In addition to the carbon dioxide greenhouse gases mentioned earlier.  But while it has its downsides, it is a good resource for pulling yourself out of a pre-industrial level of development or producing electricity very cheaply (if you don&#039;t take into account all the costs to society once stuff leaves the smoke stack).  Burning coal can generally give you something like 24 MJ/kg of coal fuel as heat.&lt;br /&gt;
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===Biomass===&lt;br /&gt;
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A lot of biological materials can be burned for heat and light.  The list includes stuff from dried dung to whale oil.  But the material that most people use for this, when they can, is wood.  The energy content of wood varies somewhat depending on type, growth conditions, and all the other variabilities that can affect living things but generally hovers somewhere around 15 to 20 MJ of heat per kg of well dried wood fuel.  Burning wood produces smoke that can cause respiratory problems and, if burned in large quantities, can lead to bad air quality.  Wood ash is a good source of potash (a fertilizer) and in low-tech societies can be used to make soap.&lt;br /&gt;
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If wood is heated in the absence of oxygen, it generates charcoal.  Charcoal is primarily carbon (see above), but unlike coal lacks a lot of the toxic elements that make coal ash really nasty.  Burning charcoal yields about 30 MJ of heat per kg of charcoal.  In addition to burning charcoal for heat, it can also be used for materials processing (particularly for making steel in lower tech societies), filtration, a soil additive, a pigment for cosmetics or art, or as a component of making black powder.&lt;br /&gt;
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There is occasionally interest in fermenting plants to produce alcohol for fuel (there is &amp;lt;i&amp;gt;always&amp;lt;/i&amp;gt; interest in fermenting plants for reasons quite unrelated to fuel).  Alcohol is not a great fuel &amp;amp;ndash; ethyl alcohol delivers 27 MJ of heat per kg of fuel &amp;amp;ndash; but it can be created in low tech situations where fossil fuels might not be available.  In many cases, production of alcohol for fuel competes with food production which might discourage this use in many settings.  In the 2000&#039;s there was a considerable flurry of research into making other kinds of fuel chemicals from quick-growing plants that did not compete with crop plants for land, such as furfural from switchgrass.  In our world, not much came of this but an aspiring author might imagine a society where this research payed off.&lt;br /&gt;
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One of the fastest growing sources of biomass is algae.  If oil-rich strains of algae could be cheaply and reliably cultured in bulk, algae oil could become an important fuel.  While research into this method was once promising, it has been plagued by problems and largely abandoned as of 2022.&lt;br /&gt;
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Plant oils can be processed to produce biodiesel.  This is a drop-in replacement for Diesel fuel produced from fossil fuels (see the section on liquid hydrocarbons).&lt;br /&gt;
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===High explosives===&lt;br /&gt;
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High explosives are sometimes considered when the need to extract energy quickly is more important than storing energy compactly.   TNT releases about 4.2 MJ/kg of heat and work upon detonation, while more modern explosives like PETN release more like 6.7 MJ/kg.  PETN is particularly interesting because very small diameters of the stuff can support a detonation wave, allowing it to be used in compact pulsed power applications that don&#039;t require a good fraction of a megajoule at a time.  While this energy storage pales in comparison to that of hydrocarbons and hydrogen, it is convenient because modern high explosives are generally easy and safe to transport and store, and can release their energy in a very short period of time &amp;amp;ndash; with detonation speeds of around 7 to 8 km/s, high explosives will generally release all their energy in under a millisecond (with exceptions for things like very long strings of PETN det cord).  High explosives are pretty hard on the motors and generators that use them as fuel, though &amp;amp;ndash; almost all are single use items.&lt;br /&gt;
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===Exotic chemistries===&lt;br /&gt;
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As the Galactic Library is dedicated to science fiction, it is worthwhile to look at a few chemistries that probably can&#039;t work.  Some of them almost certainly can&#039;t work.  But it is fun to imagine what might happen if they could.&lt;br /&gt;
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====Metastable helium====&lt;br /&gt;
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Helium is a very stable atom.  Both of its electrons are snuggled up next to its nucleus in the lowest energy electron shell (or &amp;quot;orbital&amp;quot;) with their spins opposite each other.  It takes a lot of energy to bump one of the electrons up to the next highest level.  If you do, the electron can quickly fall back down into the unoccupied orbital it left behind.&lt;br /&gt;
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Except when it can&#039;t.  The only option the electron has for giving up its energy to something else when falling back down is to give off a photon (a particle of light).  Photons have specific &amp;quot;selection rules&amp;quot; that govern when they can be created.  One of these is that the angular momentum of the orbital transition has to change by one quantum unit.  The other is that the photon can&#039;t flip the spin of a particle.  Both of the ground state electrons are in a state with no orbital angular momentum.  So if you take one of them and bump it up to the next highest orbital with no orbital angular momentum, and if you flip its spin in the process, you get it to a state where there are no easy ways to actually give up its energy.  If there were an intermediate energy state between this excited state and the ground state, maybe it could decay to the intermediate state and then to the ground state, but there is no such state in the helium atom.  That electron could be stuck there forever!  This is called metastable helium, and it actually exists.&lt;br /&gt;
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Of course, it won&#039;t actually be stuck there forever.  First, there are always higher-order processes that can occur that allow some kind of decay.  So an isolated metastable helium atom lives for only about 2 hours before emitting some ultraviolet light and returning to the ground state.&lt;br /&gt;
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Secondly, if the metastable helium atom bumps into some other atom or molecule, the excited electron can grab hold of an electron on the thing it bumps into, rip it off, and throw it away; giving that ejected electron the extra energy needed for the original excited electron to fall back where it belongs.  So you need to keep it isolated.&lt;br /&gt;
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But, if you could find some way to stabilize this state and store it in bulk, it would release nearly 500 MJ/kg when made to return to its ground state.&lt;br /&gt;
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====Core chemistry====&lt;br /&gt;
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When electrons are attached to atoms, they arrange themselves in various states or &amp;quot;orbitals&amp;quot; with well defined energy levels.  Generally, you can put a certain number of electrons into orbitals with similar energies, called an &amp;quot;electron shell&amp;quot;, before the shell gets filled up and you need to start putting electrons at higher energies.  The outermost, usually partially filled, shell, at the highest energy, is called the &amp;quot;valence level&amp;quot;, while all the filled inner shells are called &amp;quot;cores&amp;quot;.&lt;br /&gt;
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When two atoms with partially filled valence shells meet, it is energetically favorable for them to share electrons between them so that together they can get closer to a filled valence shell.  This is called a chemical bond.&lt;br /&gt;
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So what happens if we knock an electrons out of a core level of two atoms, strip off the valence electrons, and bring the two atoms together?  They should form a chemical bond by sharing their core electrons.  This core bond, made with more tightly bound and energetic core electrons, should be much stronger and store much more energy than the normal chemical bonds made by valence electrons.&lt;br /&gt;
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Now there are a lot of problems with this idea.  For one thing, those two atoms need to be highly charged to do this, so they will attract other electrons back to them.  While these may initially find a home in the valence shell, it is energetically favorable for any valence electron to fall down into the empty core orbital which would break the core bond.  So under normal conditions these core bonds won&#039;t last for long.  But maybe you could find a system where the core bond is metastable?  Where it takes a significant extra kick to get the valence electrons to take up their rightful place back in the core?  Where core bonds could last indefinitely in bulk material?&lt;br /&gt;
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If you could do such a thing, your core bonded material would be an extremely dense, extremely strong substance.  And it could release &amp;lt;i&amp;gt;a lot&amp;lt;/i&amp;gt; of energy when it chemically reacted with anything in such a way as to affect its core bonds.  It would release an order of magnitude more energy than normal chemical reactions from just shallow cores.  And if you could somehow make this work for the inner cores of heavy atoms, you could increase the energy release by maybe up to three or four orders of magnitude.&lt;br /&gt;
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Keep in mind, that this speculation almost certainly won&#039;t actually work (although it hasn&#039;t been entirely ruled out &amp;amp;ndash; it&#039;s hard to prove a negative).  But for science fiction, it makes a not-too-unreasonable handwave to justify super-strong materials, super-dense materials, and compact energy storage.  It would also explain why everything seems to be made out of explodium, erupting in massive fireballs when hit by blaster fire or bullets like we see in so many popular franchises &amp;amp;ndash; the metastable nature of core bonded materials would make them fail very catastrophically if they were disturbed too much.&lt;br /&gt;
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==Nuclear energy storage==&lt;br /&gt;
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The strong nuclear force that binds together atomic nuclei is many orders of magnitude more potent than the electromagnetic force that makes chemical bonds and holds molecules and physical structures together.  Consequently, atomic nuclei can store far more energy than any chemical fuel, mechanical device, or electro-chemical cell.  However, there are a number of significant challenges involved with storing energy in nuclear interactions.&lt;br /&gt;
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Energetic nuclear states are difficult to make.  In most cases, these are not something that can be &amp;quot;charged up&amp;quot; at home and then used in the field.  You rely on energy that has been stored for billions of years by processes far beyond the human scale &amp;amp;ndash; the deaths of giant stars, or the very formation of the universe.  As such, this stored nuclear energy is more of a natural resource to be extracted from the environment.  There &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; exceptions to this, which we will cover.&lt;br /&gt;
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The nuclear reactions that liberate the nuclear energy invariably emit [[nuclear radiation]] - that is how the nuclear energy is emitted after all.  Consequently, any nuclear energy storage will involve radiation hazards.  Depending on the method used these can be minimized or mitigated with proper procedures and design, but it will always be a factor to consider.&lt;br /&gt;
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===Radioactive isotopes===&lt;br /&gt;
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The simplest way to transport and extract nuclear energy is to use [[Nuclear_radiation#Radioactivity|radioactive isotopes]].  These decay at a constant rate relative to their current quantity, releasing radiation that can be turned into heat.  This heat can then be used to run a heat engine, perhaps a Stirling engine or a thermocouple.&lt;br /&gt;
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Ideally, you would choose an isotope with a long enough half-life to give adequate power for the duration of the mission or device lifetime.  But you don&#039;t want the half-life to be too long, or the specific power produced will be low.  In addition, an isotope that decays without any gamma rays from its immediate decay or later down its decay chain will make shielding much easier &amp;amp;ndash; your main radiological concern will then be containment of the radioactive material to avoid contamination rather than shielding.  The isotope &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is nearly ideal for many applications &amp;amp;ndash; its 88 year half life gives a long enough device lifetime while providing high specific power, and it emits negligible gamma rays from its decay.  Note that &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is a non-fissile isotope of plutonium, and is thus useless for bombs and reactors.&lt;br /&gt;
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An alternate method of capturing energy from radioactive decay is with betavoltaic materials.  Sandwiching thin layers of a beta emitter between semiconductor layers with p-n junctions similar to those used by photovoltaic panels can capture the energy of the ionization created by the beta particles.  Betavoltaics are currently at a very early stage of development, and it is impossible to know how they will pan out.  For fictional purposes it would be reasonable to assume that you could use them to make long-lived nuclear batteries.  Speculatively, such devices might capture something like 10% of the decay energy of isotopes such as tritium or &amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt;C, neither of which emit gamma rays while decaying.&lt;br /&gt;
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Some proposals have even suggested using the radiation produced by radioisotopes to make scintillator materials glow, and then capturing that light with photovoltaic cells to produce electricity.&lt;br /&gt;
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Radioactive isotopes are one of the nuclear methods we have for actually storing energy created by other processes.  The isotopes can be directly created by irradiation of inert material or nuclear fuel in a reactor, or by using grid electricity to run a [[Particle_Accelerators|particle accelerator]].  This storage is not efficient, but it is technically storage of generated energy.&lt;br /&gt;
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As far as nuclear energy storage goes, radioisotopes are not particularly energy dense, they have the disadvantage that they cannot be turned off, and have relatively poor efficiency at turning released heat into usable energy.  If your setting includes some ultra-tech handwavy method of inducing or artificially stabilizing nuclear decay, then radioactive isotopes might become significantly more attractive for energy storage and production.  We currently have no idea how you would go about doing this, but this is science fiction so go ahead and try it in your setting!  Off the wall ideas for doing so could include the quantum Zeno effect (decohere the nuclear state fast enough with quantum &amp;quot;observations&amp;quot; that it can&#039;t ever change).  Or maybe an isotope that decays primarily by [[Nuclear_radiation#Beta|electron capture]] &amp;amp;ndash; fully ionize it and it has no electrons to capture any longer, leaving only the (potentially much slower) beta+ decay branch.  You can turn on the decay again by giving it its electrons back.&lt;br /&gt;
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===Nuclear isomer===&lt;br /&gt;
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An isomer is a certain configuration of protons and neutrons in a nucleus.  Different isomers of the same isotope will have different energies.  Isomers with higher energies will decay into lower energy isomers via [[Nuclear_radiation#Gamma|gamma radiation]] or [[Nuclear_radiation#Internal_conversion|internal conversion]].  In this sense, isomers with energies higher than the ground state are radioactive isotopes, and to a large extent they can be handled as in the above section except that, because they decay specifically by emitting gamma rays, no one would want to use them.&lt;br /&gt;
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The reason nuclear isomers are singled out was that for a brief moment, people though that maybe you could trigger the decay of a particular isomer &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf through stimulated emission (the same thing that makes [[Laser_Weapons|lasers]] work).  In particular, this old-time German physicist named Albert Einstein (perhaps you&#039;ve heard of him?) did some math and showed that in order for statistical mechanics to make any sense, physics required that a system in an excited state capable of emitting electromagnetic radiation to decay to a lower energy state could be triggered to emit that radiation if it was hit by that exact frequency of radiation that could be emitted by that transition.  This new radiation would be in phase with the triggering radiation, going in the same direction with the same polarization and having all other identifying features the same.  So yeah, in addition to formulating both of the mind-bending theories of special and general relativity, in addition to kick-starting quantum mechanics by explaining the [[Nuclear_radiation#Photoabsorption|photo-electric effect]], in addition to finally proving the existence of atoms once and for all by explaining Brownian motion, he also predicted lasers by some fourty years before the first one was ever demonstrated.  But I digress &amp;amp;hellip;&lt;br /&gt;
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So, you should be able to stimulate gamma decay by hitting an excited isomer with a gamma ray of the same energy that it emits.  or actually, of a slightly greater energy than it emits, because so far our discussion has neglected an important detail &amp;amp;ndash; nuclear recoil.  When an isomer decays, the departing gamma ray has some momentum, so to conserve momentum the nucleus gets kicked in the opposite direction.  This gives the nucleus kinetic energy, which must also come from the energy from the isomeric transition.  So it turns out that the gamma ray only gets most of the energy, not all of it.  And this is why radioactive isomer samples don&#039;t undergo spontaneous lasing to produce deadly beams of gamma rays while discharging all of their radioactivity. &lt;br /&gt;
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Except &amp;amp;ndash; there is this odd effect in physics called the Mössbauer effect, where a radioactive material decaying in a solid will sometimes not recoil at all.  This allows it to participate in stimulated emission from others of its kind.  If you could get the right kind of isomer in the right kind of crystal that enhanced this Mössbauer effect enough, maybe you could make a gamma ray laser!&lt;br /&gt;
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In addition to stimulated emission, it is conceptually possible that gamma emission could be triggered in an isomer through some other process, such as bombardment with other forms of radiation.  If the decay of a bulk sample of the &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf isomer could be triggered, it would release a specific energy of about 1.3 GJ/g, or 300 kg of TNT equivalent per gram of isomer.&lt;br /&gt;
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it is with this background, that one can see the interest that was generated when research in the late 1990&#039;s suggested that &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf could be triggered.  This sparked a flurry of research which, unfortunately, mostly showed by the early 2000&#039;s that nothing of the sort actually occurred.  This is, of course, how science is supposed to work with independent checking by other groups to make sure that inconsistent and spurious results are weeded out.  But it would be interesting to consider what would happen if you could trigger gamma decay at will.&lt;br /&gt;
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===Fission===&lt;br /&gt;
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A [[Nuclear_radiation#Fission|fission]] reactor liberates energy stored by ancient dying stars.  It produces copious amounts of neutron and gamma radiation as well as highly radioactive isotopes and long-lived radioactive isotopes in its fuel, cladding, coolant, and containment structure.  However, it also produces high amounts of heat on demand that can either be used directly or to run a heat engine to efficiently produce electricity.  Fission reactors can be made small, such as the paper-towel-roll-attached-to-a-patio-umbrella sized kilopower&amp;lt;ref&amp;gt;[https://www.nasa.gov/directorates/spacetech/kilopower| NASA: Kilopower]&amp;lt;/ref&amp;gt;.  However, fission reactors generally benefit from large scale installations; in particular shielding becomes relatively less of an issue as the installation becomes bigger.&lt;br /&gt;
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The complete fission of a kilogram of nuclear fuel would release something like 80 TJ.  However, reactor designs in modern (2025) use can&#039;t achieve this because of the buildup of neutron absorbing fission products (the so called &amp;quot;neutron poisons&amp;quot;), and because nuclear fuel usually only has a small fraction of the fissile stuff (in commercial reactor fuel, about 3% to 5% of the uranium is the fissile &amp;lt;sup&amp;gt;235&amp;lt;/sup&amp;gt;U while the rest is &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U which doesn&#039;t fission when hit by thermal neutrons.  In addition, the uranium is chemically bound to oxygen to make uranium oxide pellets, which are then held inside long fuel pins made of zircaloy metal and bundled into a fuel assembly held together with more zircaloy.  Although the full energy picture is complicated because while the thermal neutrons can&#039;t fission &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U, they can transmute it into &amp;lt;sup&amp;gt;239&amp;lt;/sup&amp;gt;Pu which is fissile and the fast neutrons direct from fission, before they have a chance to slow down, have a small chance of causing some &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U fission.  Look, nuclear engineering is complicated stuff, okay?  It&#039;s why people have to go to college to learn this kind of stuff).  A more realistic estimate of the specific energy of modern nuclear fuel is a reasonable fraction of a TJ/kg.  Reprocessing fuel removes the poisons from spent fuel, allowing more of the fuel to be used.  Some proposed designs, such as the molten salt reactors, use on-line reprocessing to allow full burnup without an extra facility.  (Molten salt reactors are also appealing in that they would allow greatly reduced volume of radioactive waste as well as the complete elimination of the very long lived radioactive waste, which is simply burned as fuel.)&lt;br /&gt;
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===Fusion===&lt;br /&gt;
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A [[Nuclear_radiation#Fusion|fusion]] reactor is a still hypothetical concept for generating power (as of 2022).  Although fusion has been demonstrated in a laboratory, it is still a long way from practical applications.  Still, for science fiction it is often popular to assume that fusion can be harnessed to create net energy.  This uses the stored energy of light isotopes left over from the creation of the universe.  A fusion reactor would produce even more radiation than a fission reactor, as well as copious amounts of high activity isotopes from neutron activation.  It does have the benefit that the radioactive material it produces would be shorter lived than that of a fission reactor, with secure storage and isolation only required for years or decades instead of longer than all of current human civilization.  Fusion reactors benefit greatly from being built at large scale.  It is likely that the minimum viable size for a fusion reactor is something that takes up a large warehouse, if not a modest skyscraper.  The most practical form of fusion (fusing the hydrogen isotopes deuterium and tritium) would use its intense neutron flux to heat a working fluid (likely lithium to allow it to regenerate its radioactive fuel) which would then run a heat engine.&lt;br /&gt;
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The most practical kind of fusion to get going is the fusion of deuterium with tritium.  This process has a specific energy of 340 TJ/kg, although some designs (such as intertial confinement fusion) will reduce the specific energy of the stuff you have to carry around by enclosing the fusion fuel in cladding.  There is also the complication that tritium is radioactive, with a 12-year half-life.  So it is often proposed for fusion reactors to generate their own tritium on-line by letting the neutrons from fusion enter a blanket of lithium around the reactor, which will transmute some of the lithium to tritium.  If you are considering the deuterium and lithium as the fuel, the specific energy is more like 210 TJ/kg.&lt;br /&gt;
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Other reactor fuels are much harder to ignite.  But among the plausible ones, fusing deuterium with itself would give 350 TJ/kg (assuming that the tritium and helium-3 reaction products also react with the deuterium), and deuterium fusing with helium-3 would also yield about 350 TJ/kg.  If we go somewhat lower in plausibility, the fusion of hydrogen with boron-11 is probably impossible to ignite (it always loses more energy to bremsstrahlung x-rays than it gains by fusion reactions) but if you assume it is possible you could get out 70 TJ/kg.&lt;br /&gt;
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This page would not be complete without noting that there is, in fact, one working fusion reactor that has been producing net power for some time.  Specifically, for 4.6 billion years.  And it is expected to continue producing power for another four and a half billion year or so.  It is located about 150 million kilometers away from our planet, and puts out an astounding 380 trillion TW.  Unfortunately, it has a mass of more than 330,000 times that of our entire planet, so it is not easily portable.  This is, of course, our sun.  We can directly capture its light for electricity production using photovoltaic panels, or concentrating mirrors to run heat engines.  Plants use its light to produce energetic chemicals for fuel.  Burning gasoline or coal uses energy from sunlight captured long ago.  So in some sense, nearly all the energy we have ever used on our planet, across all of human civilization, comes from fusion.&lt;br /&gt;
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And with that, we can continue our discussion of various fusion fuels.  And, unfortunately, pop a few bubbles.  Because one of the more popular fusion fuels used in science fiction is the fusion of protons (normal hydrogen) directly into helium.  This is what the sun does, after all.  And hydrogen is &amp;lt;i&amp;gt;very&amp;lt;/i&amp;gt; common in our universe, so it is easy to get a hold of.  However, note that our sun has lasted for about four and a half billion years, and will probably last for another four and a half billion years.  This means that even with the conditions in the core of a sun, it takes &amp;lt;i&amp;gt;nine billion years&amp;lt;/i&amp;gt; to burn up protons as nuclear fuel.  This is an awful long time to wait to get your energy out!  And this is reflected in the abysmal specific powers of suns &amp;amp;ndash; note from the power and mass we discussed for our sun that its specific power is a miserable 0.2 milliwatts per kilogram!  The resting metabolism of a human is about 1 watt per kilogram.  That&#039;s right, you are about five thousand times more power dense than the sun!  If you can get to temperatures and pressures even more extreme than that inside our sun, the fusion can go a bit faster.  This can be accomplished by using nuclear catalysis like the CNO cycle, for example.  But even under the conditions of the most extreme stars of our universe it takes something like ten million years to burn their fuel.  And under stellar core conditions, the plasma will be radiating far more energy away as x-rays than it is producing as fusion, so that unless you have a star&#039;s worth of insulation around your fusing plasma you will use up more energy than you make trying to get it to fuse.  So realistically, proton-proton fusion is probably off the table outside of stars.&lt;br /&gt;
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===Exotic nuclear matter===&lt;br /&gt;
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There are some interesting informed speculations out there for exotic ways that nuclear matter can arrange itself.  Because nuclear matter has such a large energy difference compared to chemical matter, those which are stable at low pressure (meaning they can exist outside of the crushing gravity of a neutron star) are interesting candidates for storing energy.&lt;br /&gt;
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One of these possibilities is strange matter.  We know of six kinds of quark that can exist, but as far as we know only two of these are stable: the up quark and the down quark.  Different combinations of up quark and down quark make up the neutron and the proton (the proton is up-up-down, the neutron is up-down-down).  As far as we know, all other kinds of quarks only exist fleetingly as the temporary debris of high energy particle collisions.  These other exotic quarks are much more massive than the normal up and down quarks that make up everyday matter, meaning they have a lot of extra energy, and will invariably quickly decay to an up or down quark and various other particles needed to conserve energy and momentum and various particle physics stuff like lepton number.&lt;br /&gt;
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But if you get a large enough nucleus, something strange can happen.  Two up quarks can&#039;t be in the same quantum state.  Nor can two down quarks.  If you pack more quarks (via their collections of three into protons and neutrons) into a nucleus, the newer quarks are forced to occupy higher and higher energy levels.  But an exotic quark in the nucleus could hang out in a low energy level.  If the energy levels available for new up and down quarks is high enough, it becomes energetically favorable for the up or down quarks to decay into exotic quarks &amp;amp;ndash; exotic quarks which cannot then decay, because there is no quantum state in which they can put the up or down quark they would decay into with the energy they have available from their decay.  So the stable state of really big nuclei might have equal numbers of up, down, and exotic quarks.&lt;br /&gt;
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The lightest exotic quark is called the strange quark.  This is the quark that is most likely to form nuclear matter with exotic quarks.  So nuclear matter made up of a mix of up, down, and strange quarks is called strange matter and isolated clumps of it are called strangelets.  Large atomic nuclei are unstable because they have a large electric charge, so when they get big enough their electric self-repulsion overcomes any nuclear forces sticking them together and the nucleus falls apart via fission.  But a strangelet with equal numbers up, down, and strange quarks would have zero electric charge.  There is no limit to how big a strangelet could get.&lt;br /&gt;
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A strangelet would be a form of nuclear matter.  Thus it would be as dense as nuclear matter, on the order of 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
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If you had a strangelet, you could get energy by shooting atomic nuclei into it.  Those nuclei would stick, and then some of their ordinary quarks would decay into strange quarks.  The strangelet would absorb any normal nuclear matter it encounters, turning it into more strange matter.  The exact energetics are not known, but again as a form of nuclear matter it could be expected to liberate something on the order of 10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; J/kg (tens of kilotons TNT equivalent per kg).  If your strangelet starts getting too big and heavy, you might be able to &amp;quot;recharge&amp;quot; it by shooting it with a particle beam to knock pieces off of it.&lt;br /&gt;
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Strangelets will probably have a slight excess of up and down quarks, giving them an overall positive electric charge.  This complicates feeding them with atomic nuclei, which also have a positive charge.  You run into many of the same problems you have with nuclear fusion, which has much the same problem.  But for all the headaches this might give us for using strangelets for making energy, it is actually a very good thing.  If the strangelet were neutral, or worse, negatively charged, there would be nothing preventing a runaway reaction where it just keeps absorbing all matter in its vicinity, turning everything into strange matter.  A single negatively charged strangelet dropped onto a planet would destroy the planet, eating all of its matter in a continuous, ever-growing nuclear fireball and eventually leaving a planet-mass strangelet in its place.  So in this case, be thankful for the difficulties involved!&lt;br /&gt;
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=== Nuclear Catalysis ===&lt;br /&gt;
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A catalyst is a chemical which speeds up a chemical reaction without itself being consumed by the reaction.  Could there be an analogue for nuclear reactions?  Some sort of particle that increases the rate at which nuclear reactions occur without being damaged in the process?&lt;br /&gt;
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There are a couple ideas on how to do this.  One of the best known, and with the strongest theoretical foundation, is muon catalyzed fusion.  A muon is a particle that basically acts like a heavy electron or positron.  A muon with a negative charge can be captured by a nucleus just like electrons are, but because the muon is 207 times heavier than an electron, it will be 207 times closer to the nucleus, on average, than the electron would be.  Also, the negative charge of the muon will screen the positive charge of the nucleus to anything farther away from the nucleus than the muon, making it seem as if the nucleus has a lower overall charge.  If the nucleus in question is deuterium that only has a single positive charge the muon - deuterium combo will look electrically neutral.  This will let a muonic deuterium atom get 207 times closer to other deuterium atoms than normal electronic atoms would.  This is close enough that nuclear fusion can take place.  When the fusion reaction kicks the muon back out into the deuterium, it can continue to cause more fusions, thus acting like a proper catalyst.  Irradiating deuterium with muons does indeed cause some fusion to occur.&lt;br /&gt;
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Unfortunately, there are a couple of issues with this.  The first is that muons are unstable.  They decay into an electron and a couple of neutrinos within a couple of microseconds.  While the muons do cause some fusions, they do not make enough to liberate sufficient fusion energy to pay for the energy cost of making the muons themselves.  The other issue is that when the muon causes fusion, they might continue to stick to the fused nucleus.  If the fused nucleus is still reactive (like tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He you get from deuterium fusion) it can continue to go on to produce more fusions with the deuterium.  However, if it is not very reactive (like the &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;He you get from fusing that tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He with deuterium) then this removes the muon from the system and shuts down any further fusion.&lt;br /&gt;
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Another potential nuclear catalyst are magnetic monopoles.  These monopoles are hypothetical particles that are predicted by some theories.  While they have a strong theoretical foundation, none have ever been conclusively observed&amp;lt;ref&amp;gt;Brumfiel, Geoff (May 6, 2004). &amp;quot;Physics: The waiting game&amp;quot;. Nature. 429 (6987): 10–11. Bibcode:2004Natur.429...10B. doi:10.1038/429010a. PMID 15129249. S2CID 4425841.&amp;lt;/ref&amp;gt;.  However, if they exist, they are expected to react with some nuclei.  Some nuclei are magnetic, and a magnetic nucleus can bind to a magnetic monopole.  The nucleus with a bound monopole can then undergo various reactions&amp;lt;ref&amp;gt;Harry J. Lipkin, &amp;quot;MONOPONUCLEOSIS - The wonderful things that monopoles can do to nuclei if they are there&amp;quot;, ANL-HEP-CP--83-45, Presented at the &amp;quot;Monopole &#039;83&amp;quot; Conference, University of Michigan, Ann Arbor, Michigan, October 6-9, 1983.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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For example, if you put a monopole into &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He, it can bind to a &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nucleus.  The magnetic attraction can then attract other &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nuclei.  This magnetic attraction lowers the repulsion keeping them apart by their nuclear charge.  It is likely (but not certain) that this could increase the rate at which &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He undergoes fusion with itself to something usable for energy generation.  Because &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He - &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He fusion is truly aneutronic, this would provide one route to low-radiation nuclear energy.&lt;br /&gt;
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A monopole&#039;s magnetic field can pull on the magnetic orientations of the individual protons and neutrons in a nucleus to make it more energetically favorable to align them with the monopole&#039;s field.  This would favor nuclei re-arranging to a higher magnetic moment when close to a monopole.  This mixing of the nuclear states could act as a catalyst for some nuclear decays.  This could allow a radioactive isotope generator that could be turned on and off, which would make it much more useful and versatile.  The monopole could also encourage spontaneous fission &amp;amp;ndash; a kind of radioactive decay when a heavy fissionable nucleus splits apart without being triggered by an external photon or neutron.  This could allow a monopole-controlled fission reactor that could not undergo meltdown.&lt;br /&gt;
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==Compressed matter==&lt;br /&gt;
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We have previously talked about compressing springs and gases.  But these discussions had been bounded by the realms of the possible.  The maximum pressure that can be sustained by materials held together by chemical bonds will be not too far from what can be sustained by atomically perfect graphene.  If you could somehow apply a uniform layer of such graphene in uniform tension around a sphere, you could keep a pressure of around 130 GPa.  The only known way to obtain pressures much higher than that are dynamically (such in collisions, or with high energy releases such as a detonating nuclear explosive) or gravitationally with the matter bound together by the mass of a planet or star.  While such situations might be impractical, they can be fun to consider. &lt;br /&gt;
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===Metallic hydrogen===&lt;br /&gt;
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Hydrogen under extreme pressure (several hundred GPa at least) is believed to enter a metallic state.  There has been some speculation that this metallic hydrogen might be metastable &amp;amp;ndash; that is, if you release the pressure it would remain a metal.  Such a material would likely be of very low density compared to other metals, and may be a room temperature superconductor.  When it decomposed into normal hydrogen, it is expected it would release on the order of 100 MJ/kg, which could be extracted, for instance, by running the resulting hydrogen exhaust gas through a turbine.  Unfortunately, there is no evidence that metallic hydrogen is metastable.&lt;br /&gt;
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===Electron degenerate matter===&lt;br /&gt;
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No two electrons can occupy the same quantum state.  This can be expressed as no two electrons (with the same spin) can occupy the same place at the same time, but an equivalent statement is that you can&#039;t have more than one electron (with the same spin) in a given electron energy level.  As you compress matter, you are trying to compress more and more electrons into the same number of available energy levels.  Eventually you reach a state called a degenerate Fermi gas, where all the low-lying electron states are filled, and to cram in more electrons you need to put them in higher and higher energy states on top of the ones already filled.  When a star runs out of fusion fuel, cools off, and contracts, it will get crushed under its own gravity to an electron degenerate state with densities on the order of a billion kilograms per cubic meter (10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  Under these conditions, the degenerate electron gas will have a specific energy on the order of a kiloton per kilogram and a pressure of around 3×10&amp;lt;sup&amp;gt;21&amp;lt;/sup&amp;gt; Pa (30,000 trillion times Earth atmospheric pressure).&lt;br /&gt;
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Note that the electron degenerate gas is &amp;lt;i&amp;gt;unbound&amp;lt;/i&amp;gt;.  There is nothing keeping it together other than whatever is supplying the external pressure (usually the gravity of a dead sun).  If removed from that pressure it will immediately expand.  Violently.  Immediately liberating that kiloton per kg in a massive explosion.  There is no material that can contain those pressures &amp;amp;ndash; and even if there was, the most energetic electrons in the degenerate matter at that density are flying around at energies typical of [[Nuclear_radiation#Beta|radioactive beta decay]] (about 150 keV, for the density discussed here), fast enough to simply ignore chemical bonds and go shooting through matter unhindered, except for the trail of ionization destruction that they would leave in their wake.  So comparisons you often find like &amp;quot;one teaspoon of white dwarf material would weigh as much as a freight train&amp;quot; gloss over the fact that you simply can&#039;t take that teaspoon away from the white dwarf &amp;amp;ndash; such things are simply inconsistent with existence under conditions typical of Earth (or outer space, or even the core of an active sun).&lt;br /&gt;
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But if you have Sufficiently Advanced aliens in your setting, with access to non-molecular supermaterials or force screens or something; and if those are sufficient to contain electron degenerate matter, now you have some idea of what it would do.&lt;br /&gt;
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===Neutronium===&lt;br /&gt;
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Once the energies of the fastest electrons in electron degenerate matter get to be more than about an MeV, they can react with any protons that happen to be lying around to make a neutron (and also an electron neutrino, but that has no real consequences to what we&#039;re talking about).  These neutrons will be unable to decay, because there is no available energy states for their decay electrons to go into that can be reached with their decay energy.  This puts a cap on the electron degeneracy, any denser just starts turning protons into neutrons.&lt;br /&gt;
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These neutrons can then be compressed to a neutron degenerate state.  In science fiction, this is commonly called &amp;lt;i&amp;gt;neutronium&amp;lt;/i&amp;gt;.  This is like an electron degenerate state, only much more extreme.  It is four hundred million times denser, under 0.4 trillion times more pressure, and has a specific energy of around a megaton per kilogram.&lt;br /&gt;
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Like electron degenerate matter, neutronium is not bound.  There is nothing keeping the neutrons stuck together except for the crushing gravity of the neutron star.  Removed from that, they explode outward violently, with an energy spectrum ranging up to 70 MeV at the upper end.  These are very high energy neutrons, with all of the issues of normal [[Nuclear_radiation#Neutron|neutron radiation]] (ionizing radiation dose, activation, embrittlement, triggering fission, being radioactive, etc.).  And note that those 70 MeV neutrons are not being made during the explosion or boosted up to 70 MeV or anything.  They were always there, with their 70 MeV of energy, but just couldn&#039;t get out.  And now they can.&lt;br /&gt;
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Again, if there are Sufficiently Advanced civilizations with the means to confine neutronium, now you know what it is capable of.&lt;br /&gt;
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==Matter storage==&lt;br /&gt;
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Most forms of energy storage make use of matter for structure, coolant, flow control, conducting electricity, and so on.  However, matter itself contains very large amounts of energy.  Every kilogram of matter holds within it 9,000 terajoules of energy.  Unfortunately, it seems to be incredibly difficult to get that energy out.  Further, any ways of extracting that energy from matter look to involve getting that energy as copious amounts of [[Nuclear_radiation|energetic radiation]], which will require extensive shielding, precautions to prevent the spread of radioactive material, and radiation damage to the operating structure.&lt;br /&gt;
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===Antimatter===&lt;br /&gt;
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The method of energy extraction from matter with the best theoretical footing is the use of antimatter.  When antimatter meets matter, they annihilate, releasing the total energy bound up in the mass of the annihilation reactants as various forms of energetic radiation &amp;amp;ndash; primarily pions and gamma rays.  When an anti-proton or anti-neutron reacts with a nucleus of matter with more than one proton or neutron, one proton or neutron will annihilate and some of the annihilation energy is likely to go into shattering the nucleus, producing a shower of nuclear fragments ranging from isolated protons and neutrons to various light or medium ions.  This in turn will create copious amounts of neutron radiation as well (along with more gamma rays).  If the anti-proton or anti-neutron was also part of an antimatter nucleus, you will get antimatter nuclear fragments including copious anti-neutron radiation as well.  So while antimatter-matter annihilation can provide very energy dense storage, it also produces a very severe high radiation environment that is hostile not only to life but also to materials (from the pions and anti-neutrons disintegrating nuclei, neutrons transmuting nuclei and disordering the atomic structures, and very high energy gamma rays inducing photo-nuclear interactions to break up nuclei).&lt;br /&gt;
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One of the central tenets of engineering is to make things fail safe.  That is, in the event of a failure, the engineered device should enter a safe mode that does not cause further harm.  Antimatter must be kept isolated from normal matter in high vacuum in containers that use electric and magnetic fields to keep the antimatter away from the walls.  This is inherently fail-dangerous.  Perhaps in space, there might be ways to ensure that a containment failure will simply eject the antimatter into vacuum.  But in any other environment, containment failure will result in uncontrolled annihilation and the sudden release of all stored energy.&lt;br /&gt;
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Antimatter containment must be kept under high vacuum.  No vacuum is perfect.  There is always some sort of outgassing or sublimation or leakage.  This can be minimized, and the continual operation of pumps can keep the interior gas density very low, but there will be some gas present.  And this gas will react with the antimatter.  So the simple act of storage leads to a significant radiation hazard.  And if the pumps fail or you lose power to the pumps, you get a quickly rising amount of radiation that will heat up the containment or cause sputtering from the surfaces, causing additional leakage and outgassing, leading to more annihilation in a runaway process that ends in runaway containment failure.&lt;br /&gt;
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The antimatter containment system required to separate the antimatter from the surrounding matter will not be small, requiring vacuum vessels, vacuum pumps, electromagnets, high voltage systems, sensors and active control systems, and probably a lot more.  This significantly cuts into the specific energy of the system.  So you won&#039;t get that theoretical 9,000 TJ/kg.  Often by a great many orders of magnitude, although some proposals&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;[https://nets2021.ornl.gov/wp-content/uploads/gravity_forms/12-b63a96649a525ab5aa39d607840d9d9f/2021/04/jackson_exoplanet_202104261.pdf Dr. Gerald P. Jackson, &amp;quot;Antimatter-Based Propulsion for Exoplanet Exploration&amp;quot;]&amp;lt;/ref&amp;gt; for levitating solid anti lithium hydride might just cut into the specific energy by a couple orders of magnitude.  For storage in the hard vacuum of outer space, you might perhaps even approach the theoretical limit.&lt;br /&gt;
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Unfortunately, other than the occasional short-lived product of a cosmic ray collision, antimatter does not occur naturally in nature.  This can make it a challenge to obtain.&lt;br /&gt;
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For the speculatively minded, one possibility may be to make the antimatter on the fly from normal matter.  There are various obscure possibilities for this in particle physics and general relativity, but none with any experimental foundation.  Still, if you want to minimize unfounded assumptions in your galaxy spanning setting, you might use [[Wormholes|wormholes]] both for your travel and to create antimatter (as [[Wormholes#Non-orientable_wormholes|non-orientable wormholes]]).&lt;br /&gt;
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But what if you don&#039;t have one of these matter-to-antimatter converters on hand?  Don&#039;t despair, there are ways you can make antimatter from scratch.  [[Particle_Accelerators|Particle accelerators]] can collide particles with each other with sufficient violence to create matter-antimatter pairs.  If the antimatter is collected, you can gather antimatter fuel for the price of just electricity&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  It may be possible to get efficiencies as high as 1% for turning electricity into stored antimatter annihilation energy (taking the mass-energy of both the antimatter and whatever matter it reacts with into account)&amp;lt;ref&amp;gt;[https://www.osti.gov/biblio/5732246 Hiroshi Takahaahi and Janes Powell, &amp;quot;Large amounts of antiproton production by heavy ion collision&amp;quot;, BNL 40574]&amp;lt;/ref&amp;gt;.  Such methods might be able to supply on the order of tens of grams of antimatter, suitable for some interstellar expeditions.&lt;br /&gt;
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There have even been proposals to mine the antimatter that does get produced by cosmic ray collisions with the upper atmosphere or other nearby planetary material (such as ring systems), and which becomes trapped in planetary magnetic fields outside of the atmosphere&amp;lt;ref&amp;gt;[http://www.niac.usra.edu/files/library/meetings/fellows/mar06/1071Bickford.pdf James Bickford, &amp;quot;Extraction of antiparticles concentrated in planetary magnetic fields&amp;quot;]&amp;lt;/ref&amp;gt;.  The amount is not large &amp;amp;ndash; Earth is estimated to hold a total of 160 ng of antimatter trapped in its magnetic field, which refills at a rate of 2 ng/year.  The best place in our solar system for antimatter is thought to be Saturn, with 10 &amp;amp;mu;g trapped and a production rate of 240 &amp;amp;mu;g/year.&lt;br /&gt;
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===Baryon decay===&lt;br /&gt;
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As far as we have been able to observe, protons are absolutely stable.  Neutrons outside of nuclei are unstable, decaying into protons in about 15 minutes.  Cozied up inside of a nucleus, however, neutrons can be absolutely stable as well.  Neutrons and protons are the two lightest &amp;lt;i&amp;gt;baryons&amp;lt;/i&amp;gt; (the so-called &amp;lt;i&amp;gt;nucleons&amp;lt;/i&amp;gt;, because they make up the atomic nucleus), and are the only baryons to be found naturally except for the ephemeral results of cosmic ray collisions or, potentially, inside the hearts of neutron stars.&lt;br /&gt;
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However, there are some theoretical methods to get these stable baryons to split apart, liberating their energy in a hellfire of radiation.  You usually require some exotic conditions, perhaps a remnant of the primordial vacuum from the earliest universe, which allows the baryon to turn into one or more mesons and a lepton (such as an electron, positron, or neutrino), all of which are very fast moving and energetic.&lt;br /&gt;
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One such possibility is a GUT monopole&amp;lt;ref&amp;gt;[https://pdg.lbl.gov/2017/reviews/rpp2017-rev-mag-monopole-searches.pdf C. Patrignani &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;. (Particle Data Group), &amp;quot;Magnetic Monopoles&amp;quot;, Chin. Phys. C, 40, 100001 (2016) and 2017 update, December 1, 2017]&amp;lt;/ref&amp;gt;.  This is a relic of the early universe where some bit of the primordial vacuum is preserved in a knot of twisting fields that can&#039;t smooth out, resulting in a net isolated magnetic pole.  These hypothetical particles are predicted to exist, but have never been observed (although there are good explanations as to why they may be rare).  Monopoles capable of causing baryon decay are likely to have a mass of between a hundred thousand trillion and a million trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp;mdash; 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;) times the mass of a proton.&lt;br /&gt;
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The magnetic fields of a monopole would be repelled from diamagnetic materials and attracted to paramagnetic and ferromagnetic materials.  This could allow monopoles to be caught in materials such as iron.  The core electrons of all atoms are diamagnetic, so magnetic monopoles would be repelled from the inner core electrons before they can hit the nucleus (or, because of their relative mass, it might be more accurate to say that the atoms would be repelled from the monopoles).  To start the baryon decay process and begin liberating that matter energy, you will either need to ram the atoms into the monopole hard enough to overcome their mutual repulsion, or you will need to completely ionize the atom to a bare nucleus and free electrons, allowing the atom to approach the monopole unhindered.  In this way, monopoles can be stored safely until it is time to use them.&lt;br /&gt;
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If a monopole encounters a nucleus consisting of more than just one nucleon, the meson(s) created by the decay of the impacted nucleon is likely to hit the rest of the nucleus, releasing its energy by shattering the nucleus into bits.  This will produce radioactive debris and radiation in the form of neutrons and gamma rays.&lt;br /&gt;
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A magnetic monopole is a zero-dimensional topological defect in the vacuum state of the universe.  Other relic topological defects in the fabric of creation include cosmic strings (1-dimensional) and domain walls (2-dimensional).  These are both also expected to catalyze baryon decay, but both are &amp;lt;i&amp;gt;extremely&amp;lt;/i&amp;gt; heavy, such that they are unlikely to be practical for transport &amp;amp;ndash; or even for safely keeping on a planet.&lt;br /&gt;
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Sphalerons are hypothetical unstable particle-like disturbances in the vacuum resulting from electroweak symmetry breaking.  Like monopoles, they are predicted to allow baryon decay.  Sphalerons  processes become significant at temperatures of about 100 GeV; 100 times larger than the proton energy.  This poses an issue: if the temperature is over 100 times the proton&#039;s rest mass then each proton will have a kinetic energy on the order of 300 times more than will be liberated by burning that proton with a sphaleron.  You will need to be able to harness the energy of the 100 GeV plasma with an efficiency of more than 99.67% in order to get out more useful work than the energy you put in.  For example, radiation increases sharply with increasing temperature, and an electroweak-hot plasma will be exceedingly hot.  Radiation losses will be considerable, and you will need to ensure that the rate of sphaleron burning of protons exceeds the emission of radiation by more than a factor of 300 &amp;amp;ndash; and this is before taking into account inefficiencies in collecting the energy of the hot plasma after the burning process is complete.&lt;br /&gt;
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===Accretion disks===&lt;br /&gt;
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(Main article [[Black_Hole_Engineering#Accretion_disks_and_astrophysical_jets]])&lt;br /&gt;
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If you drop matter at a black hole but somewhat offset from a direct line, conservation of angular momentum dictates that the stuff dropped will start to orbit around the black hole instead of falling straight through the event horizon.  As the matter approaches the hole, those parts of the object that are closer will experience higher gravity than those farther away, making them orbit faster.  These tidal forces rip the object apart, spreading it out into a disk around the hole, and the way that the tidal forces squeeze and shear this material heat the matter up.  As the matter gets hot, it radiates away some of that heat, causing it to lose energy and fall closer in to the hole, which in turn generates more heat.  This process can convert between about 5% to 40% of the mass energy of an infalling object into radiation (depending on the spin of the black hole).  Although less efficient than antimatter or baryon decay, it has the advantage that a lot of the emitted energy is easier to use &amp;amp;ndash; infrared to x-rays rather than high energy gamma rays and exotic penetrating particles.  It has the disadvantage of requiring a black hole.&lt;br /&gt;
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==Space-time storage==&lt;br /&gt;
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===Black hole creation===&lt;br /&gt;
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if moderate amounts of matter or energy can somehow be crushed into a black hole, [[Black_Hole_Engineering#Hawking_radiation|that black hole will almost instantly evaporate via the Hawking process to produce a flash of energetic radiation]].  The fact that no one can figure out any way to cause such a collapse is a bit of a hitch in this plan, but we can speculate on the results of what would happen if you did so.&lt;br /&gt;
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[[Black_Hole_Engineering#Feeding_a_black_hole|A small black hole cannot be fed]].  Its radiation produces so much pressure than incoming matter is pushed away from the hole, and even without that matter bunches up in a jam trying to get into the tiny hole so that it can only feed at a trickle.  So such a hole is in some sense &amp;quot;safe&amp;quot; &amp;amp;ndash; you made it, it can&#039;t eat the planet, and no matter what you do it is going to evaporate in a flash of energetic radiation.  The minimum mass at which a black hole can start eating material is a bit under 100 million metric tons; but not until approximately 100 million tons can it absorb matter faster than it radiates away the energy it is getting.  So if you keep your hole at significantly less than 100 million tons, you won&#039;t be endangering the planet.  And just for reference, that 100 million ton black hole will be spitting out a variety of 100 MeV radiation particles (gamma rays, neutrinos, electron, positrons, muons, various mesons, and gravitational waves) at a rate of 1.4 TW (of which about 700 GW of which is capable of interacting with matter),  with a lifetime (if it doesn&#039;t eat anything) of about 67 million years.  If it is allowed to eat stuff, it will stabilize to a usable power output of around a TW between its hawking radiation and the radiation from its accretion disk.  And that 100 million tons will be compactified into a radius five times smaller than a proton, so there is no way that you can actually hold on to it in any kind of gravitational field &amp;amp;ndash; it will simply fall into the planet with little resistance, eating a few micrograms of stuff each second and putting out as much power as a large power station as harsh radiation as it plunges into the Earth.&lt;br /&gt;
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But what about a smaller hole.  Like, one that is formed from only a kg of matter.  Such a hole will completely evaporate in less than one ten-thousandth of a trillionth of a second, releasing on the order of 20 megatons of energy in the process in the form of extremely high energy particles; gamma rays and hadrons and leptons of all kinds, weak vector bosons, Higgs particles, and perhaps other exotic paticles we haven&#039;t detected yet, all at energies so high that we don&#039;t really know how they would behave because we lack any experimental evidence at that energy scale, but which would probably produce extensive hadronic and gamma air showers scattering intense radiation over many kilometers in all directions.  But at least anyone affected by the radiation will also have been burned to a crisp by the thermal flash before being blown to crumbly bits by the blast wave.&lt;br /&gt;
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To get a hole that lasts for one second, it needs to be a bit over 1000 tons (with a yield of 25 trillion tons TNT equivalent) and will emit 10 TeV particles as its radiation.  Holes that produce less than a megaton of yield will produce even more energetic and exotic radiation that the 1 kg variety, that will be likely to pose a radiation threat to the entire area.  So black hole power sources seem to be a bit finicky to use.&lt;br /&gt;
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===Penrose process===&lt;br /&gt;
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(Main article [[Black_Hole_Engineering#Penrose_process]])&lt;br /&gt;
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If a black hole is spinning, you get an effect vaguely like a space-time blender that whips up a region around the hole just outside the event horizon where the space time is, figurative speaking, &amp;quot;spinning around&amp;quot; the black hole. This is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;. If you drop an object so that it falls into the ergosphere on an orbit in the same direction the egrosphere is spinning, and if at the bottom the object launches part of itself backwards (like the impulsive burn of a rocket, say, shooting out propellant for thrust) so that the ejected material falls past the event horizon, the extra kick at low gravitational potential will send the remainder of the object zipping back out faster than it came in.  If you do this right, it adds more kinetic energy to the ejected object than the mass energy of the stuff that was dropped in!&amp;lt;ref&amp;gt;[https://ntrs.nasa.gov/api/citations/20180005592/downloads/20180005592.pdf Jeremy D. Schnittman, &amp;quot;The Collisional Penrose Process&amp;quot;, NASA GSFC]&amp;lt;/ref&amp;gt;  This extra energy comes from the rotational energy of the black hole.  You can then spin the black hole back up again by throwing stuff in off-center so that it gains angular momentum.&lt;br /&gt;
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===Warp batteries===&lt;br /&gt;
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But what if you don&#039;t have a spinning black hole?  If you are an arbitrarily advanced society with the ability to manipulate mass and energy on a scale well beyond our own, you might build a rapidly rotating shell of ultra-dense material that doesn&#039;t quite form an event horizon.  This could still produce the Penrose effect, allowing you to take energy from the rotational energy of the shell&amp;lt;ref&amp;gt;[https://arxiv.org/abs/2102.06824 Alexey Bobrick, Gianni Martire, &amp;quot;Introducing Physical Warp Drives&amp;quot;], arXiv:2102.06824v1 [gr-qc] 12 Feb 2021&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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==Material limits==&lt;br /&gt;
&lt;br /&gt;
Most things that store energy rely on the chemical bonds between atoms to either actively shuffle the electrons around, provide heat through chemical reactions that is fed into a heat engine, or to simply hold the energized structure together.  The first two of these are generally well appreciated &amp;amp;ndash; a battery or fuel is no better than the ability of its chemical reactions to supply energy.  The stresses imposed on the materials by the energy circulating inside the device is often less considered, but poses the ultimate limit for many of the devices described here.  &lt;br /&gt;
Consequently, to get the highest specific energy you want to use the highest possible specific strength (strength-to-weight ratio) material for making the storage device.  This can be found by dividing the yield strength (in Pa) by the density (in kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  The best performing steels (maraging steels) can get you around 0.2 to 0.3 MJ/kg.  Kevlar is around 2.5 MJ/kg.  Carbon fiber can reach 2.5 to 4 MJ/kg, depending on type, with some recent samples promising 6 to 7 MJ/kg.  Despite their high strength, materials such as UHMWPE and spider silk are prone to plastic deformation and creep at high stresses and are thus not really suitable.  And remember that if you run your energy storage device right up to the limits of its material strength, it will be on the verge of failure &amp;amp;ndash; a very explosive failure.  So be sure to incorporate an adequate safety margin into your design.&lt;br /&gt;
&lt;br /&gt;
To get around the limits of the chemical bond, you will need to go to energy storage methods that rely on different kinds of reactions such as nuclear or matter-antimatter reactions.  These will not be constrained by the energy they can store by material strength.  They will, however, be limited in the rate at which they can extract that energy by material constraints &amp;amp;ndash; confining the high pressure steam generated by the heat of a nuclear reactor, resisting the centrifugal forces of a spinning turbine driven by that steam, confining the magnetic fields of a magnetohydrodynamic generator or magnetic nozzle; all these require strong materials to hold the machinery together.  The obvious exception is for explosives, where there is nothing confining the energy.  But if you try to contain the explosion and use it to generate useful work, you are back to material strength limits again.&lt;br /&gt;
&lt;br /&gt;
===Carbon super-materials===&lt;br /&gt;
&lt;br /&gt;
The ultimate limit for materials held together by chemical bonds is the carbon-carbon bond found in things like atomically perfect graphene or carbon nanotubes (the boron-nitrogen bond offers similar strength).  In principle, these could reach 45 to 120 MJ/kg if they could be made defect free (or in configurations that are resistant to crack propagation because there will inevitably be defects) and in bulk samples.  In practice, realizing this promise will be very challenging &amp;amp;ndash; it might turn out to not be possible.  But it might also be something that could be achieved by a highly advanced society, and if you want super-strong materials and compact energy storage for your setting these materials might be the sort of technology assumptions that let you do that.&lt;br /&gt;
&lt;br /&gt;
Simulations of atomically perfect single walled carbon nanotubes (SWCNTs) indicate elastic stretching up to a tensile stress of approximately 80 GPa and around 9% elongation strain&amp;lt;ref&amp;gt;[https://www.intechopen.com/chapters/16809 Keka Talukdar and Apurba Krishna Mitra, &amp;quot;Molecular Dynamics Simulation Study on the Mechanical Properties and Fracture Behavior of Single-Wall Carbon Nanotubes&amp;quot; From the Edited Volume &amp;quot;Carbon Nanotubes - Synthesis, Characterization, Applications&amp;quot;  Edited by Siva Yellampalli, SRM University, India]&amp;lt;/ref&amp;gt;.  The nanotube behavior after this point depends on its configuration, which depends on the way its 6-carbon rings connect up with each other when winding around the tube.  In the so-called zigzag configuration, SWCNTs are predicted to be brittle and fracture at about 110 GPa and a strain of 0.16.  The so called armchair and chiral(5,3) configurations, on the other hand, experienced ductile deformation well beyond the elastic limit with the armchair configuration surviving in some form at up to a tensile stress of 200 GPa and a relative elongation of 0.33.  The presence of defects did not significantly affect the behavior in the elastic region, but could decrease the strength of the tubes in the plastic region.  &lt;br /&gt;
&lt;br /&gt;
Using a density of 1.7 g/cm&amp;amp;sup3;, this means that an energy storage device limited by the tensile strength of carbon nanotubes could store up to about 45 MJ/kg if you limit the deformation to the elastic region.  Keeping the stress at or under under the elastic 80 GPa limit is useful for two reasons.  First, it provides an important safety buffer &amp;amp;ndash; if the structure exceeds that limit it will plastically deform rather than catastrophically failing.   Second, it means that you can charge the storage system up, use the energy, and then charge it back up again.  Once the system has plastically deformed it will not go back to its original shape and its ability to store energy in future cycles will be compromised.&lt;br /&gt;
&lt;br /&gt;
However, if you only care about charging up the energy storage system &amp;lt;i&amp;gt;once, ever&amp;lt;/i&amp;gt;, you can store more energy in it.  Taking it all the way up to the failure stress of 200 GPa for perfect armchair nanotubes could, in principle, allow you to store close to 120 MJ/kg for tension-limited devices like flywheels or SMES.  This could be promising for charging up advanced energy storage systems for use as explosives; at 120 MJ/kg your energy storage device has approximately 28 times more energy than an equal mass of TNT, and its sudden failure and release of that energy would thus provide an explosive yield roughly equivalent to the detonation of 28 times its mass of that high explosive.  The ability of any real material to ever reach this limit is questionable.  Even if such a material existed storing this much energy in it would put it at the limit of failure, such that slight bumps or changes in temperature could cause an explosion.  Nonetheless, it is useful to science fiction authors as an upper limit to the amount of energy (explosive or otherwise) that can be stored in a device held together by chemical bonds.&lt;br /&gt;
&lt;br /&gt;
When considering carbon nanotube yarns as spring energy storage, the stress and strain limits give an energy of about 2 MJ/kg (from &amp;amp;frac12; &amp;amp;times; stress at elastic limit &amp;amp;times; strain at elastic limit / density).  Unlike other energy storage methods such as flywheels or SMES, charging the system up beyond its elastic limit offers no benefit &amp;amp;ndash; you need to put in more energy to deform it to those levels, but the relaxation back to its new equilibrium deformed shape only gives you back about the amount of energy that can be stored elastically.&lt;br /&gt;
&lt;br /&gt;
Other carbon supermaterials are also possible.  Nanotubes are rolled up graphene sheets whose edges are joined to make a cylinder.  This suggests that graphene would have similar elastic behavior to carbon nanotubes and plastic or brittle behavior beyond that point that depends on its orientation.  And thus, re-usable energy storage made with graphene sheets would likely have similar constraints on its specific energy.  Simulations support this, with stress-strain curves not strongly different from that of carbon nanotubes&amp;lt;ref&amp;gt;[https://www.mdpi.com/1996-1944/10/2/164# Fan, Na &amp;amp; Ren, Zhenzhou &amp;amp; Jing, Guangyin &amp;amp; Guo, Jian &amp;amp; Peng, Bei &amp;amp; Jiang, Hai. (2017). &amp;quot;Numerical Investigation of the Fracture Mechanism of Defective Graphene Sheets.&amp;quot; Materials 10(2):164. DOI:10.3390/ma10020164.]&amp;lt;/ref&amp;gt;.  However, large sheets of graphene are more prone to brittle fracture, as they don&#039;t have the convenient limits of being confined to a tube to limit crack propagation.&lt;br /&gt;
&lt;br /&gt;
Diamond is another form of carbon, with a very different bond arrangement, that is known for its extreme strength.  Diamond nanowhiskers with the [100] crystal orientation were measured to elastically stretch to an elongation strain of 0.134 with a tensile stress of 125 GPa before breaking; the theoretical maximum stress is estimated at 225 GPa with an elongation of about 0.4 but the theoretical elastic behavior does not seem to exceed the experimental values of 125 GPa and 0.134 elongation&amp;lt;ref&amp;gt;[https://doi.org/10.1038/s41467-019-13378-w Nie, A., Bu, Y., Li, P. et al. Approaching diamond’s theoretical elasticity and strength limits. Nat Commun 10, 5533 (2019).]&amp;lt;/ref&amp;gt;.  With a density of 3.52 g/cm&amp;amp;sup3;, this corresponds to 35 MJ/kg for diamond-backed tension supported energy storage and 2.4 MJ/kg for diamond springs, although with little margin for error in the event of failure.  If you could somehow engineer diamond whiskers that could reach the theoretical maximum, then one-use tensile-limited diamond-backed energy storage systems could conceivably reach nearly 65 MJ/kg, although this device would likely be sensitive, unstable, and prone to unpredictable explosion.&lt;br /&gt;
&lt;br /&gt;
==Converting between energy types==&lt;br /&gt;
&lt;br /&gt;
Often, you have energy stored in some form and you need to use it in a different form.  For example, if you are storing the energy for your laser gun in a flywheel, the mechanical energy that the flywheel puts out won&#039;t do you any good unless you can turn it into electrical energy to pump your laser.  The mass and cost of the converters can be a significant factor in your design considerations &amp;amp;ndash; if you have an ultra-compact source of energy but need a big bulky motor to make use of it, it starts to look less attractive than one that gives you energy in the same form you need.&lt;br /&gt;
&lt;br /&gt;
===Electric to mechanical and back &amp;amp;ndash; motors and generators===&lt;br /&gt;
&lt;br /&gt;
An electric motor takes electrical energy and transforms it into mechanical energy.  When you mechanically spin the shaft it becomes a generator, taking mechanical energy and turning it into electrical energy.  Note that these are the &amp;lt;i&amp;gt;same machine&amp;lt;/i&amp;gt; &amp;amp;ndash; any electric motor can be run backwards as a generator and vice versa.  With modern (2021) tech, electric motors generally have an efficiency of 90 to 95%, with 99% efficiencies reported for experimental superconducting designs.  Most modern electric motors have specific energies in the 1 to 2 kW/kg range, with a few that have been engineered to hell and back for ultra-high performance bleeding edge mass reduction to just barely break past 15 kW/kg&amp;lt;ref&amp;gt;[https://www.nasa.gov/aeroresearch/nasa-tests-machine-to-power-the-future-of-aviation-propulsion NASA Tests Machine to Power the Future of Aviation Propulsion (Aug 11, 2021)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Explosively pumped flux compression generator====&lt;br /&gt;
&lt;br /&gt;
While there are many different kinds of electric motors and generators, one kind stands out as being particularly unusual and unique with a specific application that cannot easily be met by anything else.  This is the explosively pumped flux compression generator (FCG), which is technically a combination of heat engine and electric motor in one.  There are different configurations, but a typical FCG operates as follows:  A cylinder of high explosive is surrounded by a sheet of copper.  This tube is wound with a solenoid electromagnet and energized with a pulse of electric current supplied by a capacitor bank.  The explosive is then detonated on one end, producing a detonation wave that sweeps down the cylinder.  As the detonation wave passes, it pushes the copper sheath outward, confining the magnetic flux from the electromagnet into a smaller and smaller area.  This induces an increase in electrical current in the electromagnet, ultimately delivering much more energy than was initially input by the capacitor bank discharge&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/2986332_Magnetic_flux_compression_Generators Andreas A. Neuber and James C. Dickens, &amp;quot;Magnetic Flux Compression Generators&amp;quot;, Proceedings of the IEEE, Vol 92 No. 7, Pg. 1205 - 1215 (2004) 10.1109/JPROC.2004.829001.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
As you might imagine, detonating a large quantity of high explosive inside of it (or, in some designs, surrounding it as a sleeve or jacket) is hard on the generator &amp;amp;ndash; these are single-use only devices, being exploded with each use.  Their main application is to provide very high pulses of power, taking the substantial portion of the energy of detonation that is produced by the explosive on the order of a millisecond and turning it into a pulse of electrical energy with the same duration. Reported efficiencies for FCGs tend to run around 10% to 20%&amp;lt;ref&amp;gt;[https://www.osti.gov/servlets/purl/4218822 C. M. Fowler, R. S. Caird, and W. B. Garn, &amp;quot;An Introduction to Explsoive Magnetic Flux Compression Generators&amp;quot; Los Alamos National Laboratory report LA-5890-MS (1975)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.891.3200&amp;amp;rep=rep1&amp;amp;type=pdf C. M. Fowler and L. L. Altgilbers, &amp;quot;Magnetic Flux Compression Generators: a Tutorial and Survey&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific energies reported have been on the order of a few kJ/kg&amp;lt;ref&amp;gt;Q. Sun, C. Sun, X. Gong, W. Xie, Z. Liu, W. Dai, Y. Chi, and S. Fu, ”An Effective Explosive Magnetic Flux Compression Generator with 102 nH Inductance Load”, Preprint, Megagauss IX Conference, Russia (2002).&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://manualzz.com/doc/17863663/gigawatt-pulsed-power-technologies-and-applications Patrik Appelgren, &amp;quot;Gigawatt Pulsed Power Technologies and Applications&amp;quot;, Doctoral Thesis, School of Electrical Engineering, Space and Plasma Physics, Royal Institute of Technology, Stockholm, Sweden 2011]&amp;lt;/ref&amp;gt;, with specific powers on the order of several MW/kg.&lt;br /&gt;
&lt;br /&gt;
There have been proposals for flux compression generators that do not require explosives, and which could thus be reused.  Such as driving a FCG with a gasoline piston&amp;lt;ref&amp;gt;[https://ieeexplore.ieee.org/document/1063049 R. Marshall, &amp;quot;A reusable inverse railgun magnetic flux compression generator to suit the earth-to-space-rail-launcher,&amp;quot; in &amp;lt;i&amp;gt;IEEE Transactions on Magnetics&amp;lt;/i&amp;gt;, vol. 20, no. 2, pp. 223-226, March 1984, doi: 10.1109/TMAG.1984.1063049.]&amp;lt;/ref&amp;gt;.  This is described as an inverse [[Railguns|railgun]], using the piston stroke to move an armature up the rails in opposition to the imposed force by the current, thus generating work.  In principle, any [[Electromagnetic_guns|electromagnetic launcher]], such as the various types of coilguns, could similarly be used in reverse.  This gets to the idea that electromagnetic launchers are really rotary electric motors that have been unrolled into a linear electric motor; and running any electric motor backward gets you a generator.&lt;br /&gt;
&lt;br /&gt;
===Chemical to mechanical and thermal to mechanical &amp;amp;ndash; Heat engines===&lt;br /&gt;
&lt;br /&gt;
Technically, a heat engine is any device that takes in energy and entropy at high temperature and exhausts the entropy along with a certain portion of the energy at lower temperature and uses the rest of the energy to do work.  This definition technically includes things like photovoltaic solar panels (which take in energy and entropy from the 6000 kelvin hot sun and exhaust the entropy at the 300 kelvin ambient temperature typical of Earth and produce electrical work in the process).  But usually when people think of a heat engine, they imagine a device that takes hot gases from combustion or other processes (such as a nuclear reactor), runs those gases through various expansion, compression, and heat exchange cycles, uses these cycles to extract mechanical work, and then exhausts the entropy as a lower temperature gas.  These run from the earliest Watt steam engines all the way to modern jet turbines and combined cycle steam turbines at power plants.&lt;br /&gt;
&lt;br /&gt;
====Internal combustion piston engines====&lt;br /&gt;
&lt;br /&gt;
These are the machines that power our cars.  They include both gasoline engines and Diesel engines.  For the latter half of the 20th century, they generally ran about 20% efficient at turning heat energy into work, with the occasional commercial design topping 25% when they wanted to advertise fuel efficiency.  Fuel efficiency regulations in the early 21st century driven by climate worries drove the efficiencies up to around 30% or 35% with some advanced models achieving 50% efficiency.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motorauthority.com/news/1112999_mercedes-amg-f1-engine-achieves-50-percent-thermal-efficiency Mercedes AMG F1 engine achieves 50 percent thermal efficiency]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific powers of modern (2021) piston engines tend to run at about 1 to 2 kW/kg, with very high performance turbocharged or supercharged models approaching 10 kW/kg.  High performance piston engines can maintain these specific powers down to at least somewhat less than 100 kg of mass. &lt;br /&gt;
&amp;lt;ref&amp;gt;[https://8000vueltas.com/wp-content/uploads/2015/12/Theissen-10-years-of-BMW-F1-engines.pdf 10 Years of BMW F1 Engines]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stirling piston engines====&lt;br /&gt;
&lt;br /&gt;
Stirling cycle engines are closed-cycle engines that re-use the same working fluid over and over again.  They take in heat from an external source (such as concentrated solar, burning a fuel, or from radioactive decay), couple it to the working fluid with a heat exchanger, and use that to drive the piston cycles that generate mechanical power.  Compared to internal combustion engines, Stirling engines tend to have a lower specific power and higher specific cost, but require less maintenance and can run on any available source of heat rather than only highly refined fuels.  For combustion engines or other heat sources providing a similar high input temperature, the efficiencies of a Stirling engine are similar to those of an internal combustion engine.&lt;br /&gt;
&lt;br /&gt;
====Turbines====&lt;br /&gt;
&lt;br /&gt;
Turbines use a flow of fluid past a radial array of fan blades to spin a shaft; that shaft can be used for mechanical power or to drive an electrical generator.  If you are looking for a turbine engine for power rather than just as a propulsive jet, you get a turboshaft engine (or, if you are using the mechanical energy to drive a propeller, a turboprop).  These usually burn a liquid hydrocarbon to generate heat and pressure, and the hot, high pressure gas spins the turbine as it squirts out.  They can, however, also be designed to burn gaseous hydrocarbons, hydrogen, or other fuels.  Turbines take some time to spin up to full speed, and are not very efficient when not working near their optimal spin rate, so they are best for applications that require a constant power.  In addition, they spin really fast but at low torque, so you will usually need a gearbox to trade speed for torque.  Compared to piston engines, they are more expensive and ill-suited to applications requiring rapidly changing loads or variable power (like automotive engines) but are lower maintenance, lower vibration, can burn less volatile (and thus safer) fuels, and generally have a much higher specific energy &amp;amp;ndash; usually in the 5 to 12 kW/kg range.  Typical designs for helicopter or maritime powerplants run at about 30 to 40% efficiency at extracting mechanical energy from the thermal energy of combustion&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://arpa-e.energy.gov/sites/default/files/14_deBock_GE%20Turbines%20and%20small%20engines%20overview%20-%20ARPA-e%20INTEGRATE%20V2.pdf GE Turbines and small Engines Overview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.colorado.edu/faculty/kantha/sites/default/files/attached-files/16496-116619_-_tyler_clayton_-_dec_17_2015_110_pm_-_clayton_schenderlein_comparisonofhelicopterengines.pdf Comparison of Helicopter Turboshaft Engines]&amp;lt;/ref&amp;gt;.  Unfortunately, turbines don&#039;t scale down very well.  Below many hundreds of kilowatts, they start to lose efficiency and specific power. &lt;br /&gt;
&lt;br /&gt;
A non-gaseous source of heat (like a nuclear reaction, or sunlight) can be used to boil water.  The high pressure steam can then spin a turbine to generate power.&lt;br /&gt;
&lt;br /&gt;
The most efficient turbines are combined cycle turbines, where the output heat from a gas turbine can be used to generate steam to run a steam turbine.  These can reach efficiencies in the 60% range, and are often used for large, stationary applications like grid-scale power.&lt;br /&gt;
&lt;br /&gt;
===Chemical to electrical &amp;amp;ndash; fuel cells===&lt;br /&gt;
&lt;br /&gt;
A fuel cell directly extracts an electrical current from a chemical reaction.  It is typically run somewhat like a battery with the fuel diffusing through an electrolyte between an anode and a cathode, and the extra electrons required to make the reaction work drive the electric current.  Almost all modern (2021) fuel cells use take hydrogen as fuel and react it with atmospheric oxygen, or perhaps stored oxygen from a separate tank.  Fuel cells are generally between 40 and 60% efficient.  There are many different kinds of fuel cell.  Some kinds only work at elevated temperatures (although they can use the heat produced by the reaction to help maintain those temperatures once they are operational).  The anode of most modern (2021) fuel cells require platinum as a catalyst to break up the fuel, which is not only expensive but can cause problems when not using hydrogen as a fuel source because the platinum catalyst can get clogged up with carbon monoxide and stop working.  Because they have no working parts, fuel cells are very reliable and low maintenance.  Fuel cells for automotive use generally deliver about 1 to 2 kW/kg specific power.&lt;br /&gt;
&lt;br /&gt;
===Electrical to chemical &amp;amp;ndash; electrolysis===&lt;br /&gt;
&lt;br /&gt;
You can run a battery in reverse.  By putting a voltage across a pair of electrodes in an electrolyte, you can separate out dissolved ions and other chemical species.  This is called electrolysis.  Electrolysis is vital for producing many metals &amp;amp;ndash; for example, all commercial aluminum is made by electrolysis of the aluminum oxide ore.  Rechargeable batteries are essentially using an electrolysis process, and the aluminum electrolysis method has even been suggested for energy storage by running aluminum metal plates as an aluminum-air battery to create electricity.&lt;br /&gt;
&lt;br /&gt;
For energy storage, the most significant electrolytic reaction is the electrolysis of water to form hydrogen and oxygen.  The hydrogen is then stored for later use.  As of the time of this writing (2022), this process is not price competitive with steam reforming of methane &amp;amp;ndash; reacting methane with water at high temperatures to form hydrogen and carbon monoxide.  However, electrolysis does not release greenhouse gases into the atmosphere, while steam reforming does.  This establishes a market for electrolyzed hydrogen despite its higher price, and incentivizes research into cheaper methods of water electrolysis.&lt;br /&gt;
&lt;br /&gt;
It is even possible to run some kinds of fuel cells in reverse, to electrolyze water and fill up your hydrogen tanks with electricity from the grid so that you could use, for example a fuel cell car without needing to stop at a hydrogen fuel station for a refill.&lt;br /&gt;
&lt;br /&gt;
===Thermal to chemical===&lt;br /&gt;
&lt;br /&gt;
High temperatures can be used to drive chemical reactions.  This has been used since the dawn of human history to cook food and provide light, warmth, and security from fire-adverse predators at our camps.  It can also be used to create chemicals for energy storage.  The most extensive such operation in the modern world is petroleum refining.  Crude oil is heated in fractionation columns in the presence of a catalyst (a molecule or surface that allows a chemical reaction to proceed faster than it ordinarily would).  This splits up the oil into hydrocarbon chains of different lengths, which are distilled out to form different grades and types of fuel.  This produces gasoline (which is further separated by its octane rating), Diesel fuel, and kerosene.&lt;br /&gt;
&lt;br /&gt;
Another method of using heat to store energy as chemicals is the steam reforming of methane (natural gas) to form syngas &amp;amp;ndash; a mix of hydrogen and carbon monoxide.  While syngas is often used as a starting point for further chemical chemical reactions to make other products (such as methanol, or even artificial gasoline or Diesel fuel), it can also be burned directly for heat or the hydrogen can be separated out and used to power fuel cells.&lt;br /&gt;
&lt;br /&gt;
Very high temperatures can simply be used to directly crack apart water molecules into oxygen and hydrogen.  This has been suggested as a use for advanced high temperature nuclear reactors, although the author is not aware of any currently (2022) operating. &lt;br /&gt;
&lt;br /&gt;
===Mechanical to mechanical &amp;amp;ndash; drivetrains===&lt;br /&gt;
&lt;br /&gt;
Usually, the mechanical energy you are getting out of your energy source isn&#039;t quite what you need for your application.  Maybe it has the wrong RPM or the wrong torque.  Or maybe it is in the wrong place or you need to be able to idle the engine or something.  So just about any source of mechanical energy being used for a mechanical application will need a collection of gearboxes, transmissions, differentials, clutches, and driveshafts.  This can be minimal, like for turboprops, or extensive, like for automobiles.  Drivetrains will introduce an additional source of efficiency loss - you might expect only about 80% to 90% of the input power of an automotive engine to reach the wheels, for example (depending on many details, such as type of transmission, front-wheel vs. rear wheel drive, and so on).&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motortrend.com/how-to/modp-1005-drivetrain-power-loss/ Where’d My Horsepower Go? Drivetrain Power Loss &amp;amp; The 15% &amp;quot;Rule&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://x-engineer.org/drivetrain-losses-efficiency/ Drivetrain losses (efficiency)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Electrical to electrical &amp;amp;ndash; rectifiers, inverters, and transformers===&lt;br /&gt;
&lt;br /&gt;
Sometimes, the electrical energy you get from your power source doesn&#039;t have the right voltage, current, or frequency that you need for your application.  An inverter takes direct current (DC) and turns it into alternating current (AC).  A transformer takes AC power and changes its voltage, with a reciprocal change to the current (for example, a step-up transformer might increase the voltage by a factor of 6 but decrease the current to 1/6 of it&#039;s input value).  A rectifier takes AC electricity and gives you DC electricity back out.  Using these tools, you can convert your electricity from the kind you get to the kind you need.  However, depending on the application, you may need additional massaging of your electricity.  To change the wave form, for example, or shape high energy pulses, to what is required.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering‏‎]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3827</id>
		<title>Energy Storage</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3827"/>
		<updated>2026-03-13T03:04:50Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Black hole creation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Specific_power_specific_energy_modern_energy_storage.png|thumb|Specific power versus specific energy of what can be achieved with modern (2022) technology for various energy storage technologies.]]&lt;br /&gt;
&lt;br /&gt;
Science fiction is full of flashy technology.  Incandescent beams.  Hover sleds.  Menacing robots.  Spaceships with obscure engines pumping rocket plasma into the void of space.  Unexplained glowing things cluttering up engineering bays and mad scientist&#039;s workshops.  But all these things need energy.  And if you are not making use of the energy as soon as it is generated, you need to store it.  Here, we&#039;ll discuss some of the ways that energy can be stored in order to power all of these wacky tech ideas.&lt;br /&gt;
&lt;br /&gt;
==Electrical energy storage==&lt;br /&gt;
&lt;br /&gt;
===Batteries===&lt;br /&gt;
&lt;br /&gt;
Batteries store energy in chemical reactions or aqueous ion migrations that drive currents of electrons.  Batteries store more energy than other modern electric storage technologies, but release it more slowly.  This makes them the go-to solution for current electrical technologies such as electric vehicles, hand-held cordless power tools, and grid-level electricity storage.  To get a reasonable rate of fire out of something like a directed energy weapon, you will need large battery packs to meet the average power requirements &amp;amp;ndash; but that large battery pack will give you a very large number of shots.  A battery for a pulsed power application (such as a [[Laser_Weapons | pulsed laser]], [[Particle_Beam_Weapons | particle beam]] or [[Electromagnetic_guns | electromagnetic gun]]) will almost certainly be energizing a faster discharging electrical circuit element like a capacitor or an inductor.&lt;br /&gt;
&lt;br /&gt;
====Lithium-ion battery====&lt;br /&gt;
&lt;br /&gt;
The modern standard is the lithium-ion (Li-ion) battery.  These batteries store lithium ions packed between the atomically thin layers of a graphite anode.  When the battery discharges, the ions migrate through an electrolyte to be absorbed into a metal oxide cathode layer (usually cobalt oxide, for the high energy storage, but iron phosphate or manganese oxide are also used).  When the battery is recharged, the lithium ions are dragged back out of the cathode material and pushed back into the graphite.  As of 2021, commercially available Li-ion batteries can store somewhere between a third and one MJ/kg, and discharge at a rate of about a quarter to a third of a kW/kg.  They have a self-discharge rate of about 2% per month, a charge-discharge efficiency of 80 to 90%, and last for something like 1000 charge-discharge cycles.&lt;br /&gt;
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====Lithium metal batteries====&lt;br /&gt;
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Lithium metal batteries are a potential near future battery technology.  They replace the graphite anode of the Li-ion battery with a layer of lithium metal.  In combination with a solid state electrolyte, they might get specific energies of about 2 MJ/kg, or twice as much as a Li-ion battery.  We can make lithium metal batteries today, but they can only handle several dozen charge-discharge cycles before shorting out (and potentially catching fire!).  There&#039;s a lot of research trying to find ways to make them last longer and be safer.  By the time we&#039;re ready to equip our troops with laser rifles, we might have ironed out these difficulties.&lt;br /&gt;
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====Lithium sulfur batteries====&lt;br /&gt;
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Lithium sulfur batteries replace the cobalt oxide cathode of a Li-ion battery with sulfur.  Sulfur weighs less than cobalt, so you can cut down on the weight even more.  How much more?  We don&#039;t know yet.  Most of the research these days involve ways of keeping the batteries from getting clogged up with unwanted lithium-sulfur compounds, greatly limiting their life.  Maybe some sort of lithium metal sulfur battery with a solid electrolyte could reach 2.5 or even 3 MJ/kg?  We&#039;ll eventually figure it out, but in the meantime we&#039;ll need to be patient and wait for the researchers to do their stuff (or, you know, because we are making science &amp;lt;i&amp;gt;fiction&amp;lt;/i&amp;gt;, make something up).&lt;br /&gt;
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====Lithium-air batteries====&lt;br /&gt;
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Lithium-air batteries might be the ultimate in battery technology.  You would have lithium metal at the anode and lithium oxide at the cathode, with a current of lithium ions being passed between them through the electrolyte and the current of electrons giving you your electric power is what balances the charges.  Up to 6 MJ/kg has been demonstrated in the lab (as of 2021); but the theoretical maximum specific energy is 40 MJ/kg!  This, of course, is excluding the weight of the oxygen, which is assumed to be freely available from the air.  But for all their promises, there are many challenges.  Both their charging cycle lifetime and charge-discharge efficiency are disappointingly low, meaning that they will probably remain in the laboratory rather than store shelves for some time to come.&lt;br /&gt;
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====Storage batteries====&lt;br /&gt;
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Sometimes you are not mass-limited in your application.  You don&#039;t care about super-high specific energy but just want the most energy storage for your dollar.  A common application like this is grid-level energy storage, where your batteries won&#039;t be moving anywhere but just sitting in a shed someplace so no one really cares how big they are as long as they are cheap.  &lt;br /&gt;
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Flow batteries are a strong contender for applications like this.  They have tanks of two kinds of liquid electrode that can be pumped past an ion exchange membrane.  The capacity of the flow battery can be easily scaled up by just adding bigger tanks.  They also tend to have high charging cycle lifetimes and if the electrode liquid gets degraded anyway it can be replaced without throwing away the entire battery.&lt;br /&gt;
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A number of other battery chemistries have been considered for this role.  Iron-air batteries (rust batteries) are one possibility.  As of 2024, they have been commercialized and installed in several facilities, advertised as capable of storing grid power for 100 hours&amp;lt;ref&amp;gt;[https://www.pbs.org/wgbh/nova/article/iron-air-battery-renewable-grid/ Alissa Greenberg, &amp;quot;How iron-air batteries could fill gaps in renewable energy&amp;quot;, Nova, August 23 2023]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Another possibility is nickel hydrogen batteries.  These batteries are known for lasting for an exceptionally long number of charge-discharge cycles, are among the most robust batteries out there, and work even in extreme temperatures where other batteries fail.  For this reason, they are often chosen for use in satellites and other spacecraft.  They are being investigated for use in long term energy storage&amp;lt;ref&amp;gt;[https://spectrum.ieee.org/grid-scale-battery-storage-nickel-hydrogen Prachi Patel, &amp;quot; NASA Battery Tech to Deliver for the Grid: A battery built for satellites brings grid-scale storage down to Earth&amp;quot;, IEEE Spectrum, 24 Sep 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Capacitors===&lt;br /&gt;
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Capacitors store energy using the physical separation of electric charge, usually by collecting positive charge on one plate and negative charge on another, which are held close to one another but separated by an insulating gap.  The charges are attracted to the other plate, but they cannot cross the gap between them.  If connected to a load, the charge can flow across the load to the other plate to equalize the charge imbalance.  This flow of charge (an electric current) can do work to do things you need the electricity to do.&lt;br /&gt;
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In practical capacitors, the &amp;quot;plates&amp;quot; are more like stacks of foil separated by thin insulating layers and rolled up into a cylinder.  If the insulator layer can be polarized by the tug of the electric charges, this polarization can significantly increase the stored energy for a given voltage across the plate, giving a &amp;lt;i&amp;gt;dielectric capacitor&amp;lt;/i&amp;gt;.&lt;br /&gt;
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The energy stored in a capacitor depends on its &amp;lt;i&amp;gt;capacitance&amp;lt;/i&amp;gt; and the voltage across the plates.  The maximum voltage across the plates depends on the thickness of the insulator layer and the insulator&#039;s &amp;lt;i&amp;gt;breakdown field&amp;lt;/i&amp;gt;; if overcharged the capacitor will arc, burning a hole through the insulator and shorting the plates which ruins the capacitor.  This limits the energy that can be stored in any given capacitor.  Increasing the gap between the plates increases the voltage you can get before breakdown, but reduces the capacitance such that you end up getting no net change to energy stored for the same amount of stuff in your capacitor.&lt;br /&gt;
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&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The energy stored in a capacitor is E = &amp;amp;frac12; C 𝒱&amp;amp;sup2;, for C the capacitance and 𝒱 the voltage across the plates.  &lt;br /&gt;
The capacitance is C = ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; A/d for plate area A, distance between the plates d, ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188×10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the [https://en.wikipedia.org/wiki/Vacuum_permittivity vacuum permittivity], and ε the relative dielectric constant of the insulator separating the plates.&lt;br /&gt;
For a given breakdown electric field F the maximum voltage you can get before breakdown is 𝒱 = F d.&lt;br /&gt;
Put these together and the maximum energy density the capacitor can hold is E/V = &amp;amp;frac12; ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; F&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; and the maximum specific energy is E/M = (E/V)/ρ for mass density ρ.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
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Modern capacitors generally store far too little energy per mass and per volume to be useful for directly storing energy for long term applications, such as powering an electric vehicle or power tool.  They do, however, excel at delivering what energy they store very rapidly, allowing very high specific powers.  There is generally a tradeoff between energy stored and the power that can be delivered but state of the art at around the year 2010 gives specific energies on the order of 2-3 kJ/kg with specific powers of around 2-3 MW/kg (for discharge times of around 1 ms), or 200-500 J/kg with specific powers of around 200-500 MW/kg (for discharge times of around a μs)&amp;lt;ref&amp;gt;[https://apps.dtic.mil/sti/pdfs/ADA609464.pdf F. MacDougall &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;., &amp;quot;High Energy Density Capacitors for Pulsed Power Applications&amp;quot;]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Capacitors can survive many more recharging cycles than batteries, but their charge tends to trickle off on a time scale of a few weeks if left unused.&lt;br /&gt;
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There is one potential option for capacitors that can store large amounts of energy.  Barium titanate (BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;) and certain other closely related perovskite minerals are extra-ordinarily polarizable, giving an extreme dielectric constant on the order of 10,000 or so.  It&#039;s breakdown field tends to be somewhere in the 150-300 MV/m range and its density is around 6 g/cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.  Directly applying these values without considering the nitty gritty engineering details suggests a possible energy density on the order of a few MJ/liter and a specific energy on the order of several hundred kJ/kg.  This is getting close to the values of Li-ion batteries.  However, the depolarization time of BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; is on the order of a second allowing it to discharge in approximately that time.  This means that not only do you get a power density of a few MW/liter and a specific power of several hundred kW/kg, but you also can recharge your batteries in only a few seconds if you can deal with the wallplug power to do so.  In reality we haven&#039;t been able to achieve these optimistic promises, but this is a potential future technology for science fiction that could provide both reasonable energy storage and high power.&lt;br /&gt;
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===Supercapacitors===&lt;br /&gt;
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Also called &amp;lt;i&amp;gt;ultracapacitors&amp;lt;/i&amp;gt;, supercapacitors store energy in the separation of charge that occurs at interfaces via various complicated mechanisms like redox reactions, formation of electric double layers, or intercalcation.  They are somewhat intermediate between batteries and standard capacitors; able to discharge much faster than batteries but not as fast as normal capacitors, and also can store more energy than a normal capacitor but less than a battery.  If you are limited by power rather than energy but still need more energy than normal capacitors can provide you might choose supercapacitors over batteries - you&#039;ll be able to shoot your laser blaster more rapidly, but with fewer shots.  Supercapacitors can also survive many more recharging cycles than modern batteries, but lose their charge faster (losing most of their charge in a few weeks).  The very best modern (2021) commercial supercapacitors store somewhere around 50 kJ/kg and discharge at a rate of about 15 kW/kg.  So for high power pulsed applications (like many directed energy weapons) you will still want to accumulate that electrical energy in a solenoid or dielectric capacitor for a higher power but brief discharge that lets you reach the peak power needs of your device.  However, laboratories around the world keep hinting at even higher capacity supercapacitors that can store even more energy, so who knows what the future will bring.&lt;br /&gt;
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===Superconductive magnetic energy storage===&lt;br /&gt;
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[[File:SMES.png|thumb|A cutaway view of a toroidal superconductive magnetic energy storage solenoid.  The electric current (green) flows around an inner toroidal winding of superconductive wire.  This generates a powerful magnetic field in the empty space inside the winding (magenta) that stores the energy of the device.  The action of the magnetic field on the very same current that creates it gives a powerful outward force (red) on that current and the substance through which it flows.  To counteract this force and keep the superconductive winding from bursting, a thick supportive jacket of strong material is wrapped around the winding.]]&lt;br /&gt;
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Main article: [[Superconductive_Magnetic_Energy_Storage]]&lt;br /&gt;
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Inductors, like capacitors, are electrical components that can directly store electrical energy and discharge it quickly&amp;lt;ref&amp;gt;[http://hyperphysics.phy-astr.gsu.edu/hbase/electric/indeng.html Hyperphysics - Energy in an Inductor]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
Unlike a capacitor, which stores electrical charge, an inductor stores electrical current which is maintained by electromagnetic induction opposing any changes in the current.&lt;br /&gt;
In the real world, electrical resistance means the current will decrease over time and eventually fade away to zero &amp;amp;ndash; unless you can get rid of the resistance!&lt;br /&gt;
This is possible with exotic materials known as superconductors, which have no electrical resistance at all.&lt;br /&gt;
In this way, a superconductive inductor can store a persistent supercurrent that does not fade with time until it is connected to an exterior load and its energy is used.  This is called Superconductive Magnetic Energy Storage (or SMES) because the energy can be considered to be stored in the magnetic field produced by the currents flowing in the inductor.&lt;br /&gt;
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All known superconductors can only remain superconductive at cryogenic temperatures, generally requiring liquid nitrogen or liquid helium to work.  Room temperature and pressure superconductors may be possible, but we haven&#039;t discovered any yet and it is also possible that none may exist at all.  If room temperature superconductors do exist, you could run a SMES unit without any additional cooling.&lt;br /&gt;
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One of the strengths of SMES is that they can discharge their energy nearly instantly, giving them exceptional specific power.  Merely switch the current path from looping endlessly through the inductor to flow through the thing you are trying to power.  SMES is limited in its ability to store energy by the usual [[Energy_Storage#Material limits | material limits]] imposed by the strength of the stuff used to hold the SMES unit together &amp;amp;ndash; the currents and fields in the inductor act to try to blow the inductor apart and you need material strength to hold it together.&lt;br /&gt;
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If you are confining yourself to modern tech, SMES made from REBCO superconductors held together with the best carbon fiber backing material may be able achieve a specific energy of between 2 and 4 MJ/kg.  Switching equipment, insulation, refrigerator pumps, helium recovery systems, quench protection, and other equipment will reduce these values somewhat, but if a low mass, compact SMES was desired, performance in the range of 2 MJ/kg and 0.5 MJ/liter may be achievable.  This will invariably result in some energy loss as refrigerator pumps are used to keep the superconductors cool, but with large systems this energy loss can be reasonably tolerable for many applications.&lt;br /&gt;
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In the far future, you might imagine that room temperature superconductors have been discovered.  This will likely increase the energy density by at least an order of magnitude.  So you might have between 3 and 20 MJ/liter, or even much higher!  The ultimate limit of the specific energy will be given by the tensile strength of the backing material, which for atomically perfect graphene or hexagonal boron nitride might get you 45 or so MJ/kg for a rechargeable unit, or maybe even 120 MJ/kg if you only ever intend to use it once.  You might want to include a safety factor in this, to prevent it bursting on you if anything jostles or damages it, however!&lt;br /&gt;
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==Mechanical energy storage==&lt;br /&gt;
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===Flywheels===&lt;br /&gt;
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Flywheels use the inertia of a spinning disk to drive a mechanical load&amp;lt;ref&amp;gt;[https://www.mdpi.com/2076-3417/7/3/286/pdf Mustafa E. Amiryar and Keith R. Pullen, &amp;quot;A Review of Flywheel Energy Storage System Technologies and Their Applications&amp;quot;, &amp;lt;i&amp;gt;Appl. Sci.&amp;lt;/i&amp;gt; 2017, 7, 286; doi:10.3390/app7030286]&amp;lt;/ref&amp;gt;.  To recharge, a motor is used to spin the disk back up.  The limit to how much energy it can store is when the centrifugal force at the rim exceeds the strength of the flywheel material and the flywheel tears itself apart.  The specific energy of the flywheel is thus limited by the [[Energy_Storage#Material limits | material limits]] of the disk.&lt;br /&gt;
But that&#039;s just for the spinning disk.  For applications requiring electricity, you also need your [[Energy_Storage#Motors and generators | electric motor/generator]].  For pure mechanical applications, you will need a clutch and driveshaft and gearbox and transmission.  On top of that, you will need a housing (to reduce losses due to air friction by keeping it in vacuum, and to protect the outside world in the event of a failure) and low-friction bearings to allow the flywheel to keep spinning as long as possible.  Self-discharge is quite high.  With magnetically levitated bearings, self discharge rates are typically about 1% per hour (compared to 10 to 50% per hour for mechanical bearings).  Superconductive bearings (which with today&#039;s materials must be cryogenically cooled - another source of loss with the addition of a cryogenic liquid logistics train) can reduce this to about 0.1% per hour (or something like 2% per day).  But this all assumes that the bearings are only supporting the weight of the flywheel, not any gyroscopic precession torques.  Any motion that tends to move the spin axis will lead to gyroscopic effects that will make the flywheel very hard to point and maneuver and also greatly increase the self-discharge rate.  Mounting the flywheels in counter-spinning pairs will solve the first of these two problems, but not the second.  If you are designing for any kind of mobile application, you will need to put the flywheel energy storage system in gimbals to allow the spin axis to remain constant.  Even for stationary applications, you need to be sure the flywheel spin axis is aligned with the planetary spin axis to avoid daily precession cycles.  On the plus side, flywheels allow for nearly unlimited charge-discharge cycles without any degradation.&lt;br /&gt;
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Flywheels are one of the most promising current choices for pulsed power supplies.  The flywheel drives an electrical generator called a compensated alternator; the system as a whole is called a compulsator.  Compulsators are capable of dumping all of their energy within 1 to 10 milliseconds.  Modern (2024) compulsators are capable of storing and rapidly delivering specific energies on the order of 10 kJ/kg and specific powers on the order of 1 to 5 MW/kg&amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;[https://ieeexplore.ieee.org/document/960872] W. A. Walls and M. Driga, &amp;quot;Topologies for compact compensated pulsed alternators,&amp;quot; IEEE Conference Record - Abstracts. PPPS-2001 Pulsed Power Plasma Science 2001. 28th IEEE International Conference on Plasma Science and 13th IEEE International Pulsed Power Conference (Cat. No.01CH37, Las Vegas, NV, USA, 2001, pp. 249-, doi: 10.1109/PPPS.2001.960872.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;[https://repositories.lib.utexas.edu/bitstreams/b81aa394-5a20-4413-babb-4ef34053179f/download] J. H. Gully, &amp;quot;Power Supply Technology for Electric Guns&amp;quot;, Presented at the Fifth EML Conference, Destin, FL, April 2 to 5, 1990.  Publication No. PR-108, Center for Electromechanics, The University of Texas and Austin, Balcones Research Center&amp;lt;/ref&amp;gt;.  The same references &amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; also suggest future systems could reach 25 to 50 kJ/kg and 5 to 16 MW/kg, so sci fi setting designers should note that there is certainly room for improvement from modern designs.&lt;br /&gt;
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===Springs===&lt;br /&gt;
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Hypothetically, something like a watch spring could be used to drive a mechanical device or run an electric generator&amp;lt;ref&amp;gt;[https://core.ac.uk/download/pdf/82374665.pdf Federico Rossi, Beatrice Castellani, and Andrea Nicolini, &amp;quot;Benefits and challenges of mechanical spring systems for energy storage applications&amp;quot;, Energy Procedia 82 (2015) 805 – 810]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://news.mit.edu/2009/super-springs-0921 &amp;quot;Small springs could provide big power&amp;quot;,  David L. Chandler, MIT News Office, September 21, 2009 ]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
To recharge, a motor would wind the spring back up again.  Springs are subject to [[Energy_Storage#Material limits | material limits]] on specific energy, but they are more restrictive than for technologies like SMES or flywheels.  The energy density you can store in a distorted solid is one half the stress σ (pressure, tension, shear, etc.) times the strain ε (fractional change in length)&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / V = &amp;amp;frac12; σ ε.&amp;lt;/div&amp;gt;&lt;br /&gt;
The specific energy is the energy density divided by the mass density ρ&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / M = &amp;amp;frac12; σ ε / ρ.&amp;lt;/div&amp;gt;&lt;br /&gt;
For example, a hypothetical material with a yield strength of σ = 1 GPa and a mass of ρ = 1000 kg/m&amp;amp;sup2; could store a specific energy of 1 MJ/kg when used to build a flywheel rim, if it could only elongate by 10% before failure then as a spring it could store at most 5% of that, or 50 kJ/kg.  While this example is highly simplified (springs are going to involve tension, compression, and shear, each of which will have different yield strengths) it shows that for good spring storage what you want are high yield strengths, low densities, and high elongations before failure.  A high quality spring steel might be able to store about 10 kJ/kg as a spring, Kevlar might store about 45 kJ/kg, while a hypothetical perfect carbon nanotube yarn might be able to support around 2 MJ/kg.&lt;br /&gt;
Springs also have the usual specific power limits from the [[Energy_Storage#Motors and generators | electric motor]] or mechanical drivetrain.  You have the benefit of nearly no self-discharge, and no need to worry about gyroscopic forces.  However, this is a largely untested technology and its limitations are not well understood yet.&lt;br /&gt;
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===Compressed gas===&lt;br /&gt;
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One way to store energy is to use it to pump a gas into a container to hold that gas at higher pressure.  Then, when you need to get the energy back, you can let the gas squirt back out and turn a turbine to generate energy again.&lt;br /&gt;
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When you compress a gas, its temperature increases.  Some of the work you do will go into increasing the gas&#039;s pressure, while some will go into increasing its temperature.  So you end up with a hot pressurized container compared to the external environment.  For small systems or long time storage, this means that heat will eventually leak out into the surrounding environment and you won&#039;t be able to get that heat energy back.&lt;br /&gt;
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When you allow the gas to expand again to extract its energy, its temperature decreases.  If there hasn&#039;t been enough time for a significant amount of the initial heat of compression to leak out of the system you can get nearly all your energy back (minus details like turbine and pump efficiencies) and the gas will come out at nearly the same temperature as it went in.  If the heat of compression has leaked out, the gas will come out much colder than ambient temperature, which means that fittings and equipment will need to be able to handle cryogenic temperatures and ice build-up.&lt;br /&gt;
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For large scale storage, you can often use tricks for storing the heat produced by compression in a material that can hold the heat for a long time which is highly insulated from the environment.  Another way around heat energy losses is to continually exchange heat between the gas and its environment during the compression and expansion process in order to keep it the same temperature, although this method limits the power you can get to the power your heat exchanger can handle.&lt;br /&gt;
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There is a limit to how much you can compress a gas.  At about 700 atmospheres or so for simple molecules at room temperature, you have squished all the molecules together enough that they are nearly touching, at which point they stop behaving like a gas.  Big complex molecules start touching at even lower pressures.  This places an upper limit on how much compression you can get, beyond this you won&#039;t be storing very much additional energy by pressurizing it further.&lt;br /&gt;
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The pressure vessel that contains the compressed gas has a specific energy that depends on the [[Energy_Storage#Material limits | material limits]] of the stuff used to make it.  But the gas itself also contributes to the mass of the storage, and can be significant when the material strength of the pressure vessel is high.  For example, using the ideal gas law the mass of 1 m&amp;amp;sup3; of hydrogen gas compressed to 700 atmospheres at room temperature is about 60 kg; any other gas will be more massive for the same compression.  (In reality, hydrogen exhibits about 50% deviation from ideal gas properties at 700 atmospheres and room temperatures&amp;lt;ref&amp;gt;https://www.wiley-vch.de/books/sample/3527322736_c01.pdf Manfred Klell, &amp;quot;Handbook of Hydrogen Storage&amp;quot; Edited by Michael Hirscher, chapter 1 &amp;quot;Storage of Hydrogen in the Pure Form&amp;quot; Copyright Ó 2010 WILEY-VCH Verlag GmbH &amp;amp; Co. KGaA, Weinheim, ISBN: 978-3-527-32273-2&amp;lt;/ref&amp;gt;, but ideal gas behavior can at least get us in the ballpark for quick estimates.)  This would require about 975 MJ to compress this gas without using fancy heat exchangers and allowing time for the gas to cool off.  However, it will only store about 175 MJ of energy.  From the material limits section, we can estimate that storing this compressed hydrogen would require about 700 kg of maraging steel, 60 kg of carbon fiber, or 4 kg of hypothetical perfect carbon nanotubes or similar materials.  We can now immediately see that for advanced materials, the mass of the hydrogen dominates the mass of the system and using stronger materials does not significantly further decrease the mass.&lt;br /&gt;
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Continuing this example further, releasing that hydrogen (again without using a heat exchanger) will allow you to extract 150 MJ at perfect efficiency.  With no losses in the compressor and generator, you would get about 15% efficiency and would have a specific energy of approximately 2.4 MJ/kg if using ideal carbon super-materials for the gas canister.  This is a bit better than a modern high-end Li-ion battery in terms of specific energy, but not by much; and the charge-discharge efficiency is much worse.  Hydrogen is as good as you can possibly get for low mass compressed gas energy storage, if you use something like helium or nitrogen or air the performance will be worse.  So compressed gas storage probably will not be used for compact energy storage in weight or mass limited applications like vehicles or zap gun energy packs.  At least, not on its own - that same hydrogen run through a fuel cell might get you something like 4 GJ of energy back out!  But for grid scale energy storage at lower pressures with tricks for storing heat or equalizing the heat during pumping compressed gas can start to look promising compared to other options.&lt;br /&gt;
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===Gravitational===&lt;br /&gt;
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Pushing a mass to a higher location is one way to store energy, when the mass is let back down it can deliver mechanical energy.  In modern (2021) times, the main form of gravitational energy storage is pumped hydro &amp;amp;ndash; an impeller pumps water from a lower altitude source into a higher altitude reservoir.  When the water is let back down, it can drive a turbine.  There have been proposals for other gravitational energy storage devices like pulling a train full of rocks up a tall, steep mountain, or raising heavy concrete blocks up tall towers, but these have not yet been commonly implemented.&lt;br /&gt;
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==Thermal energy storage==&lt;br /&gt;
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A simple way to store energy is to heat up a medium to high temperatures, insulate that material, and then run a heat exchanger past it at a later time when you need to extract that heat.  Molten salts and heat-insensitive oils are popular for this kind of storage, but even materials like sand and bricks have been used.  Thermal energy storage is, for example, commonly used with solar-thermal energy plants, so that their hot sand or molten salts or heated oil can continue to boil water to run a turbine to generate electricity even after the sun has gone down.&lt;br /&gt;
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When heat is the desired form of your energy, thermal energy storage looks even more promising.  Many industrial processes require intense heat; district heating can make use of stored heat; and even solar rooftop water heaters can be used to cut down on household electricity bills.&lt;br /&gt;
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==Chemical energy storage==&lt;br /&gt;
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Energy stored in chemical form is usually called &amp;lt;i&amp;gt;fuel&amp;lt;/i&amp;gt;.  It includes things like gasoline, kerosene, and Diesel fuel, as well as natural gas (methane), ammonia, and hydrogen.  In our modern (2021) world, most fuel is turned into useful work by burning it in a [[Energy_Storage#Chemical_to_mechanical_and_thermal_to_mechanical_.E2.80.93_Heat_engines | heat engine]] &amp;amp;ndash; producing heat from its combustion and using that heat to run through various thermodynamic cycles to extract part of it as work.  However, some of them are used in [[Energy_Storage#Chemical_to_electrical_.E2.80.93_fuel_cells | fuel cells]], that directly react the fuel to create electricity.  Note that both of these methods introduce substantial inefficiencies into the process of using the energy &amp;amp;ndash; you won&#039;t be able to use the full energy of combustion released as heat that is reported here directly in your device.&lt;br /&gt;
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===Liquid hydrocarbons===&lt;br /&gt;
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Liquid hydrocarbons are things like gasoline, kerosene, and Diesel fuel.  There are various and very important differences about what kind of engines they can burn in, but those are beyond the scope of this article.  The main important thing is that burning 1 kg of liquid hydrocarbons in oxygen (such as that from the air) will produce about 45 MJ of heat.&lt;br /&gt;
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===Gaseous hydrocarbons===&lt;br /&gt;
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This includes things like methane, natural gas, and propane.  They must be stored in pressurized bottles, often under enough pressure to turn the gas into a liquid for storage.  When burned, methane produces about 55 MJ/kg of heat compared to the 50 MJ/kg of propane or butane, but the latter two are easier to store and transport.&lt;br /&gt;
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===Hydrogen===&lt;br /&gt;
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Hydrogen has the highest specific energy of any chemical fuel &amp;amp;ndash; about 120 MJ per kg of hydrogen burned.  Unfortunately, hydrogen is also the hardest of these common fuels to store.  In modern times (2021), in needs to be stored as a high pressure gas at very low density, or as a low density liquid that needs to be kept at cryogenic temperatures.  However, there are research programs looking into hydrogen storage with the hydrogen adsorbed into chemical sponges or in the form of metal superhydrides that could potentially store hydrogen more safely and conveniently.&lt;br /&gt;
Hydrogen is the easiest gas to burn in a fuel cell, and fuel cells are emerging as the preferred way to extract hydrogen energy for their efficiency, reliability, lack of emissions, and low maintenance.&lt;br /&gt;
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===Carbon===&lt;br /&gt;
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Carbon burns in air.  But it&#039;s not all that great of a fuel.  Complete combustion of pure carbon under ideal conditions can get you something like 33 MJ/kg of specific heat.  But it&#039;s also a solid, so it is harder to work with in engines as granular material has much more, shall we say, interesting physics when it flows than liquids.  And in our current conditions on Earth, it would also have the problem of contributing to the carbon dioxide load in the atmosphere, which is causing global climate problems.  The only reason anyone would want to use it would be if they could just dig it up really cheaply from the ground.&lt;br /&gt;
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It turns out, you can just dig it up really cheaply from the ground.  This stuff&#039;s called coal.  Even better, it&#039;s not pure carbon, so it can burn significantly easier.  The problem is, it&#039;s not pure carbon.  So it produces a lot of un-burnable toxic ash, chemicals that cause smog, acid rain, and tiny particulate aerosols that ruin people&#039;s lungs.  In addition to the carbon dioxide greenhouse gases mentioned earlier.  But while it has its downsides, it is a good resource for pulling yourself out of a pre-industrial level of development or producing electricity very cheaply (if you don&#039;t take into account all the costs to society once stuff leaves the smoke stack).  Burning coal can generally give you something like 24 MJ/kg of coal fuel as heat.&lt;br /&gt;
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===Biomass===&lt;br /&gt;
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A lot of biological materials can be burned for heat and light.  The list includes stuff from dried dung to whale oil.  But the material that most people use for this, when they can, is wood.  The energy content of wood varies somewhat depending on type, growth conditions, and all the other variabilities that can affect living things but generally hovers somewhere around 15 to 20 MJ of heat per kg of well dried wood fuel.  Burning wood produces smoke that can cause respiratory problems and, if burned in large quantities, can lead to bad air quality.  Wood ash is a good source of potash (a fertilizer) and in low-tech societies can be used to make soap.&lt;br /&gt;
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If wood is heated in the absence of oxygen, it generates charcoal.  Charcoal is primarily carbon (see above), but unlike coal lacks a lot of the toxic elements that make coal ash really nasty.  Burning charcoal yields about 30 MJ of heat per kg of charcoal.  In addition to burning charcoal for heat, it can also be used for materials processing (particularly for making steel in lower tech societies), filtration, a soil additive, a pigment for cosmetics or art, or as a component of making black powder.&lt;br /&gt;
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There is occasionally interest in fermenting plants to produce alcohol for fuel (there is &amp;lt;i&amp;gt;always&amp;lt;/i&amp;gt; interest in fermenting plants for reasons quite unrelated to fuel).  Alcohol is not a great fuel &amp;amp;ndash; ethyl alcohol delivers 27 MJ of heat per kg of fuel &amp;amp;ndash; but it can be created in low tech situations where fossil fuels might not be available.  In many cases, production of alcohol for fuel competes with food production which might discourage this use in many settings.  In the 2000&#039;s there was a considerable flurry of research into making other kinds of fuel chemicals from quick-growing plants that did not compete with crop plants for land, such as furfural from switchgrass.  In our world, not much came of this but an aspiring author might imagine a society where this research payed off.&lt;br /&gt;
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One of the fastest growing sources of biomass is algae.  If oil-rich strains of algae could be cheaply and reliably cultured in bulk, algae oil could become an important fuel.  While research into this method was once promising, it has been plagued by problems and largely abandoned as of 2022.&lt;br /&gt;
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Plant oils can be processed to produce biodiesel.  This is a drop-in replacement for Diesel fuel produced from fossil fuels (see the section on liquid hydrocarbons).&lt;br /&gt;
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===High explosives===&lt;br /&gt;
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High explosives are sometimes considered when the need to extract energy quickly is more important than storing energy compactly.   TNT releases about 4.2 MJ/kg of heat and work upon detonation, while more modern explosives like PETN release more like 6.7 MJ/kg.  PETN is particularly interesting because very small diameters of the stuff can support a detonation wave, allowing it to be used in compact pulsed power applications that don&#039;t require a good fraction of a megajoule at a time.  While this energy storage pales in comparison to that of hydrocarbons and hydrogen, it is convenient because modern high explosives are generally easy and safe to transport and store, and can release their energy in a very short period of time &amp;amp;ndash; with detonation speeds of around 7 to 8 km/s, high explosives will generally release all their energy in under a millisecond (with exceptions for things like very long strings of PETN det cord).  High explosives are pretty hard on the motors and generators that use them as fuel, though &amp;amp;ndash; almost all are single use items.&lt;br /&gt;
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===Exotic chemistries===&lt;br /&gt;
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As the Galactic Library is dedicated to science fiction, it is worthwhile to look at a few chemistries that probably can&#039;t work.  Some of them almost certainly can&#039;t work.  But it is fun to imagine what might happen if they could.&lt;br /&gt;
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====Metastable helium====&lt;br /&gt;
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Helium is a very stable atom.  Both of its electrons are snuggled up next to its nucleus in the lowest energy electron shell (or &amp;quot;orbital&amp;quot;) with their spins opposite each other.  It takes a lot of energy to bump one of the electrons up to the next highest level.  If you do, the electron can quickly fall back down into the unoccupied orbital it left behind.&lt;br /&gt;
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Except when it can&#039;t.  The only option the electron has for giving up its energy to something else when falling back down is to give off a photon (a particle of light).  Photons have specific &amp;quot;selection rules&amp;quot; that govern when they can be created.  One of these is that the angular momentum of the orbital transition has to change by one quantum unit.  The other is that the photon can&#039;t flip the spin of a particle.  Both of the ground state electrons are in a state with no orbital angular momentum.  So if you take one of them and bump it up to the next highest orbital with no orbital angular momentum, and if you flip its spin in the process, you get it to a state where there are no easy ways to actually give up its energy.  If there were an intermediate energy state between this excited state and the ground state, maybe it could decay to the intermediate state and then to the ground state, but there is no such state in the helium atom.  That electron could be stuck there forever!  This is called metastable helium, and it actually exists.&lt;br /&gt;
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Of course, it won&#039;t actually be stuck there forever.  First, there are always higher-order processes that can occur that allow some kind of decay.  So an isolated metastable helium atom lives for only about 2 hours before emitting some ultraviolet light and returning to the ground state.&lt;br /&gt;
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Secondly, if the metastable helium atom bumps into some other atom or molecule, the excited electron can grab hold of an electron on the thing it bumps into, rip it off, and throw it away; giving that ejected electron the extra energy needed for the original excited electron to fall back where it belongs.  So you need to keep it isolated.&lt;br /&gt;
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But, if you could find some way to stabilize this state and store it in bulk, it would release nearly 500 MJ/kg when made to return to its ground state.&lt;br /&gt;
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====Core chemistry====&lt;br /&gt;
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When electrons are attached to atoms, they arrange themselves in various states or &amp;quot;orbitals&amp;quot; with well defined energy levels.  Generally, you can put a certain number of electrons into orbitals with similar energies, called an &amp;quot;electron shell&amp;quot;, before the shell gets filled up and you need to start putting electrons at higher energies.  The outermost, usually partially filled, shell, at the highest energy, is called the &amp;quot;valence level&amp;quot;, while all the filled inner shells are called &amp;quot;cores&amp;quot;.&lt;br /&gt;
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When two atoms with partially filled valence shells meet, it is energetically favorable for them to share electrons between them so that together they can get closer to a filled valence shell.  This is called a chemical bond.&lt;br /&gt;
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So what happens if we knock an electrons out of a core level of two atoms, strip off the valence electrons, and bring the two atoms together?  They should form a chemical bond by sharing their core electrons.  This core bond, made with more tightly bound and energetic core electrons, should be much stronger and store much more energy than the normal chemical bonds made by valence electrons.&lt;br /&gt;
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Now there are a lot of problems with this idea.  For one thing, those two atoms need to be highly charged to do this, so they will attract other electrons back to them.  While these may initially find a home in the valence shell, it is energetically favorable for any valence electron to fall down into the empty core orbital which would break the core bond.  So under normal conditions these core bonds won&#039;t last for long.  But maybe you could find a system where the core bond is metastable?  Where it takes a significant extra kick to get the valence electrons to take up their rightful place back in the core?  Where core bonds could last indefinitely in bulk material?&lt;br /&gt;
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If you could do such a thing, your core bonded material would be an extremely dense, extremely strong substance.  And it could release &amp;lt;i&amp;gt;a lot&amp;lt;/i&amp;gt; of energy when it chemically reacted with anything in such a way as to affect its core bonds.  It would release an order of magnitude more energy than normal chemical reactions from just shallow cores.  And if you could somehow make this work for the inner cores of heavy atoms, you could increase the energy release by maybe up to three or four orders of magnitude.&lt;br /&gt;
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Keep in mind, that this speculation almost certainly won&#039;t actually work (although it hasn&#039;t been entirely ruled out &amp;amp;ndash; it&#039;s hard to prove a negative).  But for science fiction, it makes a not-too-unreasonable handwave to justify super-strong materials, super-dense materials, and compact energy storage.  It would also explain why everything seems to be made out of explodium, erupting in massive fireballs when hit by blaster fire or bullets like we see in so many popular franchises &amp;amp;ndash; the metastable nature of core bonded materials would make them fail very catastrophically if they were disturbed too much.&lt;br /&gt;
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==Nuclear energy storage==&lt;br /&gt;
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The strong nuclear force that binds together atomic nuclei is many orders of magnitude more potent than the electromagnetic force that makes chemical bonds and holds molecules and physical structures together.  Consequently, atomic nuclei can store far more energy than any chemical fuel, mechanical device, or electro-chemical cell.  However, there are a number of significant challenges involved with storing energy in nuclear interactions.&lt;br /&gt;
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Energetic nuclear states are difficult to make.  In most cases, these are not something that can be &amp;quot;charged up&amp;quot; at home and then used in the field.  You rely on energy that has been stored for billions of years by processes far beyond the human scale &amp;amp;ndash; the deaths of giant stars, or the very formation of the universe.  As such, this stored nuclear energy is more of a natural resource to be extracted from the environment.  There &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; exceptions to this, which we will cover.&lt;br /&gt;
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The nuclear reactions that liberate the nuclear energy invariably emit [[nuclear radiation]] - that is how the nuclear energy is emitted after all.  Consequently, any nuclear energy storage will involve radiation hazards.  Depending on the method used these can be minimized or mitigated with proper procedures and design, but it will always be a factor to consider.&lt;br /&gt;
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===Radioactive isotopes===&lt;br /&gt;
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The simplest way to transport and extract nuclear energy is to use [[Nuclear_radiation#Radioactivity|radioactive isotopes]].  These decay at a constant rate relative to their current quantity, releasing radiation that can be turned into heat.  This heat can then be used to run a heat engine, perhaps a Stirling engine or a thermocouple.&lt;br /&gt;
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Ideally, you would choose an isotope with a long enough half-life to give adequate power for the duration of the mission or device lifetime.  But you don&#039;t want the half-life to be too long, or the specific power produced will be low.  In addition, an isotope that decays without any gamma rays from its immediate decay or later down its decay chain will make shielding much easier &amp;amp;ndash; your main radiological concern will then be containment of the radioactive material to avoid contamination rather than shielding.  The isotope &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is nearly ideal for many applications &amp;amp;ndash; its 88 year half life gives a long enough device lifetime while providing high specific power, and it emits negligible gamma rays from its decay.  Note that &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is a non-fissile isotope of plutonium, and is thus useless for bombs and reactors.&lt;br /&gt;
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An alternate method of capturing energy from radioactive decay is with betavoltaic materials.  Sandwiching thin layers of a beta emitter between semiconductor layers with p-n junctions similar to those used by photovoltaic panels can capture the energy of the ionization created by the beta particles.  Betavoltaics are currently at a very early stage of development, and it is impossible to know how they will pan out.  For fictional purposes it would be reasonable to assume that you could use them to make long-lived nuclear batteries.  Speculatively, such devices might capture something like 10% of the decay energy of isotopes such as tritium or &amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt;C, neither of which emit gamma rays while decaying.&lt;br /&gt;
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Some proposals have even suggested using the radiation produced by radioisotopes to make scintillator materials glow, and then capturing that light with photovoltaic cells to produce electricity.&lt;br /&gt;
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Radioactive isotopes are one of the nuclear methods we have for actually storing energy created by other processes.  The isotopes can be directly created by irradiation of inert material or nuclear fuel in a reactor, or by using grid electricity to run a [[Particle_Accelerators|particle accelerator]].  This storage is not efficient, but it is technically storage of generated energy.&lt;br /&gt;
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As far as nuclear energy storage goes, radioisotopes are not particularly energy dense, they have the disadvantage that they cannot be turned off, and have relatively poor efficiency at turning released heat into usable energy.  If your setting includes some ultra-tech handwavy method of inducing or artificially stabilizing nuclear decay, then radioactive isotopes might become significantly more attractive for energy storage and production.  We currently have no idea how you would go about doing this, but this is science fiction so go ahead and try it in your setting!  Off the wall ideas for doing so could include the quantum Zeno effect (decohere the nuclear state fast enough with quantum &amp;quot;observations&amp;quot; that it can&#039;t ever change).  Or maybe an isotope that decays primarily by [[Nuclear_radiation#Beta|electron capture]] &amp;amp;ndash; fully ionize it and it has no electrons to capture any longer, leaving only the (potentially much slower) beta+ decay branch.  You can turn on the decay again by giving it its electrons back.&lt;br /&gt;
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===Nuclear isomer===&lt;br /&gt;
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An isomer is a certain configuration of protons and neutrons in a nucleus.  Different isomers of the same isotope will have different energies.  Isomers with higher energies will decay into lower energy isomers via [[Nuclear_radiation#Gamma|gamma radiation]] or [[Nuclear_radiation#Internal_conversion|internal conversion]].  In this sense, isomers with energies higher than the ground state are radioactive isotopes, and to a large extent they can be handled as in the above section except that, because they decay specifically by emitting gamma rays, no one would want to use them.&lt;br /&gt;
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The reason nuclear isomers are singled out was that for a brief moment, people though that maybe you could trigger the decay of a particular isomer &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf through stimulated emission (the same thing that makes [[Laser_Weapons|lasers]] work).  In particular, this old-time German physicist named Albert Einstein (perhaps you&#039;ve heard of him?) did some math and showed that in order for statistical mechanics to make any sense, physics required that a system in an excited state capable of emitting electromagnetic radiation to decay to a lower energy state could be triggered to emit that radiation if it was hit by that exact frequency of radiation that could be emitted by that transition.  This new radiation would be in phase with the triggering radiation, going in the same direction with the same polarization and having all other identifying features the same.  So yeah, in addition to formulating both of the mind-bending theories of special and general relativity, in addition to kick-starting quantum mechanics by explaining the [[Nuclear_radiation#Photoabsorption|photo-electric effect]], in addition to finally proving the existence of atoms once and for all by explaining Brownian motion, he also predicted lasers by some fourty years before the first one was ever demonstrated.  But I digress &amp;amp;hellip;&lt;br /&gt;
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So, you should be able to stimulate gamma decay by hitting an excited isomer with a gamma ray of the same energy that it emits.  or actually, of a slightly greater energy than it emits, because so far our discussion has neglected an important detail &amp;amp;ndash; nuclear recoil.  When an isomer decays, the departing gamma ray has some momentum, so to conserve momentum the nucleus gets kicked in the opposite direction.  This gives the nucleus kinetic energy, which must also come from the energy from the isomeric transition.  So it turns out that the gamma ray only gets most of the energy, not all of it.  And this is why radioactive isomer samples don&#039;t undergo spontaneous lasing to produce deadly beams of gamma rays while discharging all of their radioactivity. &lt;br /&gt;
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Except &amp;amp;ndash; there is this odd effect in physics called the Mössbauer effect, where a radioactive material decaying in a solid will sometimes not recoil at all.  This allows it to participate in stimulated emission from others of its kind.  If you could get the right kind of isomer in the right kind of crystal that enhanced this Mössbauer effect enough, maybe you could make a gamma ray laser!&lt;br /&gt;
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In addition to stimulated emission, it is conceptually possible that gamma emission could be triggered in an isomer through some other process, such as bombardment with other forms of radiation.  If the decay of a bulk sample of the &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf isomer could be triggered, it would release a specific energy of about 1.3 GJ/g, or 300 kg of TNT equivalent per gram of isomer.&lt;br /&gt;
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it is with this background, that one can see the interest that was generated when research in the late 1990&#039;s suggested that &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf could be triggered.  This sparked a flurry of research which, unfortunately, mostly showed by the early 2000&#039;s that nothing of the sort actually occurred.  This is, of course, how science is supposed to work with independent checking by other groups to make sure that inconsistent and spurious results are weeded out.  But it would be interesting to consider what would happen if you could trigger gamma decay at will.&lt;br /&gt;
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===Fission===&lt;br /&gt;
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A [[Nuclear_radiation#Fission|fission]] reactor liberates energy stored by ancient dying stars.  It produces copious amounts of neutron and gamma radiation as well as highly radioactive isotopes and long-lived radioactive isotopes in its fuel, cladding, coolant, and containment structure.  However, it also produces high amounts of heat on demand that can either be used directly or to run a heat engine to efficiently produce electricity.  Fission reactors can be made small, such as the paper-towel-roll-attached-to-a-patio-umbrella sized kilopower&amp;lt;ref&amp;gt;[https://www.nasa.gov/directorates/spacetech/kilopower| NASA: Kilopower]&amp;lt;/ref&amp;gt;.  However, fission reactors generally benefit from large scale installations; in particular shielding becomes relatively less of an issue as the installation becomes bigger.&lt;br /&gt;
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The complete fission of a kilogram of nuclear fuel would release something like 80 TJ.  However, reactor designs in modern (2025) use can&#039;t achieve this because of the buildup of neutron absorbing fission products (the so called &amp;quot;neutron poisons&amp;quot;), and because nuclear fuel usually only has a small fraction of the fissile stuff (in commercial reactor fuel, about 3% to 5% of the uranium is the fissile &amp;lt;sup&amp;gt;235&amp;lt;/sup&amp;gt;U while the rest is &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U which doesn&#039;t fission when hit by thermal neutrons.  In addition, the uranium is chemically bound to oxygen to make uranium oxide pellets, which are then held inside long fuel pins made of zircaloy metal and bundled into a fuel assembly held together with more zircaloy.  Although the full energy picture is complicated because while the thermal neutrons can&#039;t fission &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U, they can transmute it into &amp;lt;sup&amp;gt;239&amp;lt;/sup&amp;gt;Pu which is fissile and the fast neutrons direct from fission, before they have a chance to slow down, have a small chance of causing some &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U fission.  Look, nuclear engineering is complicated stuff, okay?  It&#039;s why people have to go to college to learn this kind of stuff).  A more realistic estimate of the specific energy of modern nuclear fuel is a reasonable fraction of a TJ/kg.  Reprocessing fuel removes the poisons from spent fuel, allowing more of the fuel to be used.  Some proposed designs, such as the molten salt reactors, use on-line reprocessing to allow full burnup without an extra facility.  (Molten salt reactors are also appealing in that they would allow greatly reduced volume of radioactive waste as well as the complete elimination of the very long lived radioactive waste, which is simply burned as fuel.)&lt;br /&gt;
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===Fusion===&lt;br /&gt;
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A [[Nuclear_radiation#Fusion|fusion]] reactor is a still hypothetical concept for generating power (as of 2022).  Although fusion has been demonstrated in a laboratory, it is still a long way from practical applications.  Still, for science fiction it is often popular to assume that fusion can be harnessed to create net energy.  This uses the stored energy of light isotopes left over from the creation of the universe.  A fusion reactor would produce even more radiation than a fission reactor, as well as copious amounts of high activity isotopes from neutron activation.  It does have the benefit that the radioactive material it produces would be shorter lived than that of a fission reactor, with secure storage and isolation only required for years or decades instead of longer than all of current human civilization.  Fusion reactors benefit greatly from being built at large scale.  It is likely that the minimum viable size for a fusion reactor is something that takes up a large warehouse, if not a modest skyscraper.  The most practical form of fusion (fusing the hydrogen isotopes deuterium and tritium) would use its intense neutron flux to heat a working fluid (likely lithium to allow it to regenerate its radioactive fuel) which would then run a heat engine.&lt;br /&gt;
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The most practical kind of fusion to get going is the fusion of deuterium with tritium.  This process has a specific energy of 340 TJ/kg, although some designs (such as intertial confinement fusion) will reduce the specific energy of the stuff you have to carry around by enclosing the fusion fuel in cladding.  There is also the complication that tritium is radioactive, with a 12-year half-life.  So it is often proposed for fusion reactors to generate their own tritium on-line by letting the neutrons from fusion enter a blanket of lithium around the reactor, which will transmute some of the lithium to tritium.  If you are considering the deuterium and lithium as the fuel, the specific energy is more like 210 TJ/kg.&lt;br /&gt;
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Other reactor fuels are much harder to ignite.  But among the plausible ones, fusing deuterium with itself would give 350 TJ/kg (assuming that the tritium and helium-3 reaction products also react with the deuterium), and deuterium fusing with helium-3 would also yield about 350 TJ/kg.  If we go somewhat lower in plausibility, the fusion of hydrogen with boron-11 is probably impossible to ignite (it always loses more energy to bremsstrahlung x-rays than it gains by fusion reactions) but if you assume it is possible you could get out 70 TJ/kg.&lt;br /&gt;
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This page would not be complete without noting that there is, in fact, one working fusion reactor that has been producing net power for some time.  Specifically, for 4.6 billion years.  And it is expected to continue producing power for another four and a half billion year or so.  It is located about 150 million kilometers away from our planet, and puts out an astounding 380 trillion TW.  Unfortunately, it has a mass of more than 330,000 times that of our entire planet, so it is not easily portable.  This is, of course, our sun.  We can directly capture its light for electricity production using photovoltaic panels, or concentrating mirrors to run heat engines.  Plants use its light to produce energetic chemicals for fuel.  Burning gasoline or coal uses energy from sunlight captured long ago.  So in some sense, nearly all the energy we have ever used on our planet, across all of human civilization, comes from fusion.&lt;br /&gt;
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And with that, we can continue our discussion of various fusion fuels.  And, unfortunately, pop a few bubbles.  Because one of the more popular fusion fuels used in science fiction is the fusion of protons (normal hydrogen) directly into helium.  This is what the sun does, after all.  And hydrogen is &amp;lt;i&amp;gt;very&amp;lt;/i&amp;gt; common in our universe, so it is easy to get a hold of.  However, note that our sun has lasted for about four and a half billion years, and will probably last for another four and a half billion years.  This means that even with the conditions in the core of a sun, it takes &amp;lt;i&amp;gt;nine billion years&amp;lt;/i&amp;gt; to burn up protons as nuclear fuel.  This is an awful long time to wait to get your energy out!  And this is reflected in the abysmal specific powers of suns &amp;amp;ndash; note from the power and mass we discussed for our sun that its specific power is a miserable 0.2 milliwatts per kilogram!  The resting metabolism of a human is about 1 watt per kilogram.  That&#039;s right, you are about five thousand times more power dense than the sun!  If you can get to temperatures and pressures even more extreme than that inside our sun, the fusion can go a bit faster.  This can be accomplished by using nuclear catalysis like the CNO cycle, for example.  But even under the conditions of the most extreme stars of our universe it takes something like ten million years to burn their fuel.  And under stellar core conditions, the plasma will be radiating far more energy away as x-rays than it is producing as fusion, so that unless you have a star&#039;s worth of insulation around your fusing plasma you will use up more energy than you make trying to get it to fuse.  So realistically, proton-proton fusion is probably off the table outside of stars.&lt;br /&gt;
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===Exotic nuclear matter===&lt;br /&gt;
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There are some interesting informed speculations out there for exotic ways that nuclear matter can arrange itself.  Because nuclear matter has such a large energy difference compared to chemical matter, those which are stable at low pressure (meaning they can exist outside of the crushing gravity of a neutron star) are interesting candidates for storing energy.&lt;br /&gt;
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One of these possibilities is strange matter.  We know of six kinds of quark that can exist, but as far as we know only two of these are stable: the up quark and the down quark.  Different combinations of up quark and down quark make up the neutron and the proton (the proton is up-up-down, the neutron is up-down-down).  As far as we know, all other kinds of quarks only exist fleetingly as the temporary debris of high energy particle collisions.  These other exotic quarks are much more massive than the normal up and down quarks that make up everyday matter, meaning they have a lot of extra energy, and will invariably quickly decay to an up or down quark and various other particles needed to conserve energy and momentum and various particle physics stuff like lepton number.&lt;br /&gt;
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But if you get a large enough nucleus, something strange can happen.  Two up quarks can&#039;t be in the same quantum state.  Nor can two down quarks.  If you pack more quarks (via their collections of three into protons and neutrons) into a nucleus, the newer quarks are forced to occupy higher and higher energy levels.  But an exotic quark in the nucleus could hang out in a low energy level.  If the energy levels available for new up and down quarks is high enough, it becomes energetically favorable for the up or down quarks to decay into exotic quarks &amp;amp;ndash; exotic quarks which cannot then decay, because there is no quantum state in which they can put the up or down quark they would decay into with the energy they have available from their decay.  So the stable state of really big nuclei might have equal numbers of up, down, and exotic quarks.&lt;br /&gt;
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The lightest exotic quark is called the strange quark.  This is the quark that is most likely to form nuclear matter with exotic quarks.  So nuclear matter made up of a mix of up, down, and strange quarks is called strange matter and isolated clumps of it are called strangelets.  Large atomic nuclei are unstable because they have a large electric charge, so when they get big enough their electric self-repulsion overcomes any nuclear forces sticking them together and the nucleus falls apart via fission.  But a strangelet with equal numbers up, down, and strange quarks would have zero electric charge.  There is no limit to how big a strangelet could get.&lt;br /&gt;
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A strangelet would be a form of nuclear matter.  Thus it would be as dense as nuclear matter, on the order of 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
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If you had a strangelet, you could get energy by shooting atomic nuclei into it.  Those nuclei would stick, and then some of their ordinary quarks would decay into strange quarks.  The strangelet would absorb any normal nuclear matter it encounters, turning it into more strange matter.  The exact energetics are not known, but again as a form of nuclear matter it could be expected to liberate something on the order of 10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; J/kg (tens of kilotons TNT equivalent per kg).  If your strangelet starts getting too big and heavy, you might be able to &amp;quot;recharge&amp;quot; it by shooting it with a particle beam to knock pieces off of it.&lt;br /&gt;
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Strangelets will probably have a slight excess of up and down quarks, giving them an overall positive electric charge.  This complicates feeding them with atomic nuclei, which also have a positive charge.  You run into many of the same problems you have with nuclear fusion, which has much the same problem.  But for all the headaches this might give us for using strangelets for making energy, it is actually a very good thing.  If the strangelet were neutral, or worse, negatively charged, there would be nothing preventing a runaway reaction where it just keeps absorbing all matter in its vicinity, turning everything into strange matter.  A single negatively charged strangelet dropped onto a planet would destroy the planet, eating all of its matter in a continuous, ever-growing nuclear fireball and eventually leaving a planet-mass strangelet in its place.  So in this case, be thankful for the difficulties involved!&lt;br /&gt;
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=== Nuclear Catalysis ===&lt;br /&gt;
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A catalyst is a chemical which speeds up a chemical reaction without itself being consumed by the reaction.  Could there be an analogue for nuclear reactions?  Some sort of particle that increases the rate at which nuclear reactions occur without being damaged in the process?&lt;br /&gt;
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There are a couple ideas on how to do this.  One of the best known, and with the strongest theoretical foundation, is muon catalyzed fusion.  A muon is a particle that basically acts like a heavy electron or positron.  A muon with a negative charge can be captured by a nucleus just like electrons are, but because the muon is 207 times heavier than an electron, it will be 207 times closer to the nucleus, on average, than the electron would be.  Also, the negative charge of the muon will screen the positive charge of the nucleus to anything farther away from the nucleus than the muon, making it seem as if the nucleus has a lower overall charge.  If the nucleus in question is deuterium that only has a single positive charge the muon - deuterium combo will look electrically neutral.  This will let a muonic deuterium atom get 207 times closer to other deuterium atoms than normal electronic atoms would.  This is close enough that nuclear fusion can take place.  When the fusion reaction kicks the muon back out into the deuterium, it can continue to cause more fusions, thus acting like a proper catalyst.  Irradiating deuterium with muons does indeed cause some fusion to occur.&lt;br /&gt;
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Unfortunately, there are a couple of issues with this.  The first is that muons are unstable.  They decay into an electron and a couple of neutrinos within a couple of microseconds.  While the muons do cause some fusions, they do not make enough to liberate sufficient fusion energy to pay for the energy cost of making the muons themselves.  The other issue is that when the muon causes fusion, they might continue to stick to the fused nucleus.  If the fused nucleus is still reactive (like tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He you get from deuterium fusion) it can continue to go on to produce more fusions with the deuterium.  However, if it is not very reactive (like the &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;He you get from fusing that tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He with deuterium) then this removes the muon from the system and shuts down any further fusion.&lt;br /&gt;
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Another potential nuclear catalyst are magnetic monopoles.  These monopoles are hypothetical particles that are predicted by some theories.  While they have a strong theoretical foundation, none have ever been conclusively observed&amp;lt;ref&amp;gt;Brumfiel, Geoff (May 6, 2004). &amp;quot;Physics: The waiting game&amp;quot;. Nature. 429 (6987): 10–11. Bibcode:2004Natur.429...10B. doi:10.1038/429010a. PMID 15129249. S2CID 4425841.&amp;lt;/ref&amp;gt;.  However, if they exist, they are expected to react with some nuclei.  Some nuclei are magnetic, and a magnetic nucleus can bind to a magnetic monopole.  The nucleus with a bound monopole can then undergo various reactions&amp;lt;ref&amp;gt;Harry J. Lipkin, &amp;quot;MONOPONUCLEOSIS - The wonderful things that monopoles can do to nuclei if they are there&amp;quot;, ANL-HEP-CP--83-45, Presented at the &amp;quot;Monopole &#039;83&amp;quot; Conference, University of Michigan, Ann Arbor, Michigan, October 6-9, 1983.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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For example, if you put a monopole into &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He, it can bind to a &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nucleus.  The magnetic attraction can then attract other &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nuclei.  This magnetic attraction lowers the repulsion keeping them apart by their nuclear charge.  It is likely (but not certain) that this could increase the rate at which &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He undergoes fusion with itself to something usable for energy generation.  Because &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He - &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He fusion is truly aneutronic, this would provide one route to low-radiation nuclear energy.&lt;br /&gt;
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A monopole&#039;s magnetic field can pull on the magnetic orientations of the individual protons and neutrons in a nucleus to make it more energetically favorable to align them with the monopole&#039;s field.  This would favor nuclei re-arranging to a higher magnetic moment when close to a monopole.  This mixing of the nuclear states could act as a catalyst for some nuclear decays.  This could allow a radioactive isotope generator that could be turned on and off, which would make it much more useful and versatile.  The monopole could also encourage spontaneous fission &amp;amp;ndash; a kind of radioactive decay when a heavy fissionable nucleus splits apart without being triggered by an external photon or neutron.  This could allow a monopole-controlled fission reactor that could not undergo meltdown.&lt;br /&gt;
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==Compressed matter==&lt;br /&gt;
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We have previously talked about compressing springs and gases.  But these discussions had been bounded by the realms of the possible.  The maximum pressure that can be sustained by materials held together by chemical bonds will be not too far from what can be sustained by atomically perfect graphene.  If you could somehow apply a uniform layer of such graphene in uniform tension around a sphere, you could keep a pressure of around 130 GPa.  The only known way to obtain pressures much higher than that are dynamically (such in collisions, or with high energy releases such as a detonating nuclear explosive) or gravitationally with the matter bound together by the mass of a planet or star.  While such situations might be impractical, they can be fun to consider. &lt;br /&gt;
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===Metallic hydrogen===&lt;br /&gt;
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Hydrogen under extreme pressure (several hundred GPa at least) is believed to enter a metallic state.  There has been some speculation that this metallic hydrogen might be metastable &amp;amp;ndash; that is, if you release the pressure it would remain a metal.  Such a material would likely be of very low density compared to other metals, and may be a room temperature superconductor.  When it decomposed into normal hydrogen, it is expected it would release on the order of 100 MJ/kg, which could be extracted, for instance, by running the resulting hydrogen exhaust gas through a turbine.  Unfortunately, there is no evidence that metallic hydrogen is metastable.&lt;br /&gt;
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===Electron degenerate matter===&lt;br /&gt;
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No two electrons can occupy the same quantum state.  This can be expressed as no two electrons (with the same spin) can occupy the same place at the same time, but an equivalent statement is that you can&#039;t have more than one electron (with the same spin) in a given electron energy level.  As you compress matter, you are trying to compress more and more electrons into the same number of available energy levels.  Eventually you reach a state called a degenerate Fermi gas, where all the low-lying electron states are filled, and to cram in more electrons you need to put them in higher and higher energy states on top of the ones already filled.  When a star runs out of fusion fuel, cools off, and contracts, it will get crushed under its own gravity to an electron degenerate state with densities on the order of a billion kilograms per cubic meter (10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  Under these conditions, the degenerate electron gas will have a specific energy on the order of a kiloton per kilogram and a pressure of around 3×10&amp;lt;sup&amp;gt;21&amp;lt;/sup&amp;gt; Pa (30,000 trillion times Earth atmospheric pressure).&lt;br /&gt;
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Note that the electron degenerate gas is &amp;lt;i&amp;gt;unbound&amp;lt;/i&amp;gt;.  There is nothing keeping it together other than whatever is supplying the external pressure (usually the gravity of a dead sun).  If removed from that pressure it will immediately expand.  Violently.  Immediately liberating that kiloton per kg in a massive explosion.  There is no material that can contain those pressures &amp;amp;ndash; and even if there was, the most energetic electrons in the degenerate matter at that density are flying around at energies typical of [[Nuclear_radiation#Beta|radioactive beta decay]] (about 150 keV, for the density discussed here), fast enough to simply ignore chemical bonds and go shooting through matter unhindered, except for the trail of ionization destruction that they would leave in their wake.  So comparisons you often find like &amp;quot;one teaspoon of white dwarf material would weigh as much as a freight train&amp;quot; gloss over the fact that you simply can&#039;t take that teaspoon away from the white dwarf &amp;amp;ndash; such things are simply inconsistent with existence under conditions typical of Earth (or outer space, or even the core of an active sun).&lt;br /&gt;
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But if you have Sufficiently Advanced aliens in your setting, with access to non-molecular supermaterials or force screens or something; and if those are sufficient to contain electron degenerate matter, now you have some idea of what it would do.&lt;br /&gt;
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===Neutronium===&lt;br /&gt;
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Once the energies of the fastest electrons in electron degenerate matter get to be more than about an MeV, they can react with any protons that happen to be lying around to make a neutron (and also an electron neutrino, but that has no real consequences to what we&#039;re talking about).  These neutrons will be unable to decay, because there is no available energy states for their decay electrons to go into that can be reached with their decay energy.  This puts a cap on the electron degeneracy, any denser just starts turning protons into neutrons.&lt;br /&gt;
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These neutrons can then be compressed to a neutron degenerate state.  In science fiction, this is commonly called &amp;lt;i&amp;gt;neutronium&amp;lt;/i&amp;gt;.  This is like an electron degenerate state, only much more extreme.  It is four hundred million times denser, under 0.4 trillion times more pressure, and has a specific energy of around a megaton per kilogram.&lt;br /&gt;
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Like electron degenerate matter, neutronium is not bound.  There is nothing keeping the neutrons stuck together except for the crushing gravity of the neutron star.  Removed from that, they explode outward violently, with an energy spectrum ranging up to 70 MeV at the upper end.  These are very high energy neutrons, with all of the issues of normal [[Nuclear_radiation#Neutron|neutron radiation]] (ionizing radiation dose, activation, embrittlement, triggering fission, being radioactive, etc.).  And note that those 70 MeV neutrons are not being made during the explosion or boosted up to 70 MeV or anything.  They were always there, with their 70 MeV of energy, but just couldn&#039;t get out.  And now they can.&lt;br /&gt;
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Again, if there are Sufficiently Advanced civilizations with the means to confine neutronium, now you know what it is capable of.&lt;br /&gt;
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==Matter storage==&lt;br /&gt;
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Most forms of energy storage make use of matter for structure, coolant, flow control, conducting electricity, and so on.  However, matter itself contains very large amounts of energy.  Every kilogram of matter holds within it 9,000 terajoules of energy.  Unfortunately, it seems to be incredibly difficult to get that energy out.  Further, any ways of extracting that energy from matter look to involve getting that energy as copious amounts of [[Nuclear_radiation|energetic radiation]], which will require extensive shielding, precautions to prevent the spread of radioactive material, and radiation damage to the operating structure.&lt;br /&gt;
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===Antimatter===&lt;br /&gt;
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The method of energy extraction from matter with the best theoretical footing is the use of antimatter.  When antimatter meets matter, they annihilate, releasing the total energy bound up in the mass of the annihilation reactants as various forms of energetic radiation &amp;amp;ndash; primarily pions and gamma rays.  When an anti-proton or anti-neutron reacts with a nucleus of matter with more than one proton or neutron, one proton or neutron will annihilate and some of the annihilation energy is likely to go into shattering the nucleus, producing a shower of nuclear fragments ranging from isolated protons and neutrons to various light or medium ions.  This in turn will create copious amounts of neutron radiation as well (along with more gamma rays).  If the anti-proton or anti-neutron was also part of an antimatter nucleus, you will get antimatter nuclear fragments including copious anti-neutron radiation as well.  So while antimatter-matter annihilation can provide very energy dense storage, it also produces a very severe high radiation environment that is hostile not only to life but also to materials (from the pions and anti-neutrons disintegrating nuclei, neutrons transmuting nuclei and disordering the atomic structures, and very high energy gamma rays inducing photo-nuclear interactions to break up nuclei).&lt;br /&gt;
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One of the central tenets of engineering is to make things fail safe.  That is, in the event of a failure, the engineered device should enter a safe mode that does not cause further harm.  Antimatter must be kept isolated from normal matter in high vacuum in containers that use electric and magnetic fields to keep the antimatter away from the walls.  This is inherently fail-dangerous.  Perhaps in space, there might be ways to ensure that a containment failure will simply eject the antimatter into vacuum.  But in any other environment, containment failure will result in uncontrolled annihilation and the sudden release of all stored energy.&lt;br /&gt;
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Antimatter containment must be kept under high vacuum.  No vacuum is perfect.  There is always some sort of outgassing or sublimation or leakage.  This can be minimized, and the continual operation of pumps can keep the interior gas density very low, but there will be some gas present.  And this gas will react with the antimatter.  So the simple act of storage leads to a significant radiation hazard.  And if the pumps fail or you lose power to the pumps, you get a quickly rising amount of radiation that will heat up the containment or cause sputtering from the surfaces, causing additional leakage and outgassing, leading to more annihilation in a runaway process that ends in runaway containment failure.&lt;br /&gt;
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The antimatter containment system required to separate the antimatter from the surrounding matter will not be small, requiring vacuum vessels, vacuum pumps, electromagnets, high voltage systems, sensors and active control systems, and probably a lot more.  This significantly cuts into the specific energy of the system.  So you won&#039;t get that theoretical 9,000 TJ/kg.  Often by a great many orders of magnitude, although some proposals&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;[https://nets2021.ornl.gov/wp-content/uploads/gravity_forms/12-b63a96649a525ab5aa39d607840d9d9f/2021/04/jackson_exoplanet_202104261.pdf Dr. Gerald P. Jackson, &amp;quot;Antimatter-Based Propulsion for Exoplanet Exploration&amp;quot;]&amp;lt;/ref&amp;gt; for levitating solid anti lithium hydride might just cut into the specific energy by a couple orders of magnitude.  For storage in the hard vacuum of outer space, you might perhaps even approach the theoretical limit.&lt;br /&gt;
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Unfortunately, other than the occasional short-lived product of a cosmic ray collision, antimatter does not occur naturally in nature.  This can make it a challenge to obtain.&lt;br /&gt;
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For the speculatively minded, one possibility may be to make the antimatter on the fly from normal matter.  There are various obscure possibilities for this in particle physics and general relativity, but none with any experimental foundation.  Still, if you want to minimize unfounded assumptions in your galaxy spanning setting, you might use [[Wormholes|wormholes]] both for your travel and to create antimatter (as [[Wormholes#Non-orientable_wormholes|non-orientable wormholes]]).&lt;br /&gt;
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But what if you don&#039;t have one of these matter-to-antimatter converters on hand?  Don&#039;t despair, there are ways you can make antimatter from scratch.  [[Particle_Accelerators|Particle accelerators]] can collide particles with each other with sufficient violence to create matter-antimatter pairs.  If the antimatter is collected, you can gather antimatter fuel for the price of just electricity&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  It may be possible to get efficiencies as high as 1% for turning electricity into stored antimatter annihilation energy (taking the mass-energy of both the antimatter and whatever matter it reacts with into account)&amp;lt;ref&amp;gt;[https://www.osti.gov/biblio/5732246 Hiroshi Takahaahi and Janes Powell, &amp;quot;Large amounts of antiproton production by heavy ion collision&amp;quot;, BNL 40574]&amp;lt;/ref&amp;gt;.  Such methods might be able to supply on the order of tens of grams of antimatter, suitable for some interstellar expeditions.&lt;br /&gt;
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There have even been proposals to mine the antimatter that does get produced by cosmic ray collisions with the upper atmosphere or other nearby planetary material (such as ring systems), and which becomes trapped in planetary magnetic fields outside of the atmosphere&amp;lt;ref&amp;gt;[http://www.niac.usra.edu/files/library/meetings/fellows/mar06/1071Bickford.pdf James Bickford, &amp;quot;Extraction of antiparticles concentrated in planetary magnetic fields&amp;quot;]&amp;lt;/ref&amp;gt;.  The amount is not large &amp;amp;ndash; Earth is estimated to hold a total of 160 ng of antimatter trapped in its magnetic field, which refills at a rate of 2 ng/year.  The best place in our solar system for antimatter is thought to be Saturn, with 10 &amp;amp;mu;g trapped and a production rate of 240 &amp;amp;mu;g/year.&lt;br /&gt;
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===Baryon decay===&lt;br /&gt;
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As far as we have been able to observe, protons are absolutely stable.  Neutrons outside of nuclei are unstable, decaying into protons in about 15 minutes.  Cozied up inside of a nucleus, however, neutrons can be absolutely stable as well.  Neutrons and protons are the two lightest &amp;lt;i&amp;gt;baryons&amp;lt;/i&amp;gt; (the so-called &amp;lt;i&amp;gt;nucleons&amp;lt;/i&amp;gt;, because they make up the atomic nucleus), and are the only baryons to be found naturally except for the ephemeral results of cosmic ray collisions or, potentially, inside the hearts of neutron stars.&lt;br /&gt;
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However, there are some theoretical methods to get these stable baryons to split apart, liberating their energy in a hellfire of radiation.  You usually require some exotic conditions, perhaps a remnant of the primordial vacuum from the earliest universe, which allows the baryon to turn into one or more mesons and a lepton (such as an electron, positron, or neutrino), all of which are very fast moving and energetic.&lt;br /&gt;
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One such possibility is a GUT monopole&amp;lt;ref&amp;gt;[https://pdg.lbl.gov/2017/reviews/rpp2017-rev-mag-monopole-searches.pdf C. Patrignani &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;. (Particle Data Group), &amp;quot;Magnetic Monopoles&amp;quot;, Chin. Phys. C, 40, 100001 (2016) and 2017 update, December 1, 2017]&amp;lt;/ref&amp;gt;.  This is a relic of the early universe where some bit of the primordial vacuum is preserved in a knot of twisting fields that can&#039;t smooth out, resulting in a net isolated magnetic pole.  These hypothetical particles are predicted to exist, but have never been observed (although there are good explanations as to why they may be rare).  Monopoles capable of causing baryon decay are likely to have a mass of between a hundred thousand trillion and a million trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp;mdash; 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;) times the mass of a proton.&lt;br /&gt;
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The magnetic fields of a monopole would be repelled from diamagnetic materials and attracted to paramagnetic and ferromagnetic materials.  This could allow monopoles to be caught in materials such as iron.  The core electrons of all atoms are diamagnetic, so magnetic monopoles would be repelled from the inner core electrons before they can hit the nucleus (or, because of their relative mass, it might be more accurate to say that the atoms would be repelled from the monopoles).  To start the baryon decay process and begin liberating that matter energy, you will either need to ram the atoms into the monopole hard enough to overcome their mutual repulsion, or you will need to completely ionize the atom to a bare nucleus and free electrons, allowing the atom to approach the monopole unhindered.  In this way, monopoles can be stored safely until it is time to use them.&lt;br /&gt;
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If a monopole encounters a nucleus consisting of more than just one nucleon, the meson(s) created by the decay of the impacted nucleon is likely to hit the rest of the nucleus, releasing its energy by shattering the nucleus into bits.  This will produce radioactive debris and radiation in the form of neutrons and gamma rays.&lt;br /&gt;
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A magnetic monopole is a zero-dimensional topological defect in the vacuum state of the universe.  Other relic topological defects in the fabric of creation include cosmic strings (1-dimensional) and domain walls (2-dimensional).  These are both also expected to catalyze baryon decay, but both are &amp;lt;i&amp;gt;extremely&amp;lt;/i&amp;gt; heavy, such that they are unlikely to be practical for transport &amp;amp;ndash; or even for safely keeping on a planet.&lt;br /&gt;
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Sphalerons are hypothetical unstable particle-like disturbances in the vacuum resulting from electroweak symmetry breaking.  Like monopoles, they are predicted to allow baryon decay.  Sphalerons  processes become significant at temperatures of about 100 GeV; 100 times larger than the proton energy.  This poses an issue: if the temperature is over 100 times the proton&#039;s rest mass then each proton will have a kinetic energy on the order of 300 times more than will be liberated by burning that proton with a sphaleron.  You will need to be able to harness the energy of the 100 GeV plasma with an efficiency of more than 99.67% in order to get out more useful work than the energy you put in.  For example, radiation increases sharply with increasing temperature, and an electroweak-hot plasma will be exceedingly hot.  Radiation losses will be considerable, and you will need to ensure that the rate of sphaleron burning of protons exceeds the emission of radiation by more than a factor of 300 &amp;amp;ndash; and this is before taking into account inefficiencies in collecting the energy of the hot plasma after the burning process is complete.&lt;br /&gt;
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===Accretion disks===&lt;br /&gt;
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(Main article [[Black_Hole_Engineering#Accretion_disks_and_astrophysical_jets]])&lt;br /&gt;
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If you drop matter at a black hole but somewhat offset from a direct line, conservation of angular momentum dictates that the stuff dropped will start to orbit around the black hole instead of falling straight through the event horizon.  As the matter approaches the hole, those parts of the object that are closer will experience higher gravity than those farther away, making them orbit faster.  These tidal forces rip the object apart, spreading it out into a disk around the hole, and the way that the tidal forces squeeze and shear this material heat the matter up.  As the matter gets hot, it radiates away some of that heat, causing it to lose energy and fall closer in to the hole, which in turn generates more heat.  This process can convert between about 5% to 40% of the mass energy of an infalling object into radiation (depending on the spin of the black hole).  Although less efficient than antimatter or baryon decay, it has the advantage that a lot of the emitted energy is easier to use &amp;amp;ndash; infrared to x-rays rather than high energy gamma rays and exotic penetrating particles.  It has the disadvantage of requiring a black hole.&lt;br /&gt;
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==Space-time storage==&lt;br /&gt;
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===Black hole creation===&lt;br /&gt;
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if moderate amounts of matter or energy can somehow be crushed into a black hole, [[Black_Hole_Engineering#Hawking_radiation|that black hole will almost instantly evaporate via the Hawking process to produce a flash of energetic radiation]].  The fact that no one can figure out any way to cause such a collapse is a bit of a hitch in this plan, but we can speculate on the results of what would happen if you did so.&lt;br /&gt;
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[[Black_Hole_Engineering#Feeding_a_black_hole|A small black hole cannot be fed]].  Its radiation produces so much pressure than incoming matter is pushed away from the hole, and even without that matter bunches up in a jam trying to get into the tiny hole so that it can only feed at a trickle.  So such a hole is in some sense &amp;quot;safe&amp;quot; &amp;amp;ndash; you made it, it can&#039;t eat the planet, and no matter what you do it is going to evaporate in a flash of energetic radiation.  The minimum mass at which a black hole can start eating material is a bit under 100 million metric tons; but not until approximately 100 million tons can it absorb matter faster than it radiates away the energy it is getting.  So if you keep your hole at significantly less than 100 million tons, you won&#039;t be endangering the planet.  And just for reference, that 100 million ton black hole will be spitting out a variety of 100 MeV radiation particles (gamma rays, neutrinos, electron, positrons, muons, various mesons, and gravitational waves) at a rate of 1.4 TW (of which about 700 GW of which is capable of interacting with matter),  with a lifetime (if it doesn&#039;t eat anything) of about 67 million years.  If it is allowed to eat stuff, it will stabilize to a usable power output of around a TW between its hawking radiation and the radiation from its accretion disk.  And that 100 million tons will be compactified into a radius five times smaller than a proton, so there is no way that you can actually hold on to it in any kind of gravitational field &amp;amp;ndash; it will simply fall into the planet with little resistance, eating a few micrograms of stuff each second and putting out as much power as a large power station as harsh radiation as it plunges into the Earth.&lt;br /&gt;
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But what about a smaller hole.  Like, one that is formed from only a kg of matter.  Such a hole will completely evaporate in less than one ten-thousandth of a trillionth of a second, releasing on the order of 20 megatons of energy in the process in the form of extremely high energy particles; gamma rays and hadrons and leptons of all kinds, weak vector bosons, Higgs particles, and perhaps other exotic paticles we haven&#039;t detected yet, all at energies so high that we don&#039;t really know how they would behave because we lack any experimental evidence at that energy scale, but which would probably produce extensive hadronic and gamma air showers scattering intense radiation over many kilometers in all directions.  But at least anyone affected by the radiation will also have been burned to a crisp by the thermal flash before being blown to crumbly bits by the blast wave.&lt;br /&gt;
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To get a hole that lasts for one second, it needs to be a bit over 1000 tons (with a yield of 25 trillion tons TNT equivalent) and will emit 10 TeV particles as its radiation.  Holes that produce less than a megaton of yield will produce even more energetic and exotic radiation that the 1 kg variety, that will be likely to pose a radiation threat to the entire area.  So black hole power sources seem to be a bit finicky to use.&lt;br /&gt;
&lt;br /&gt;
===Penrose process===&lt;br /&gt;
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If a black hole is spinning, you get an effect vaguely like a space-time blender that whips up a region around the hole just outside the event horizon where the space time is, figurative speaking, &amp;quot;spinning around&amp;quot; the black hole. This is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;. If you drop an object so that it falls into the ergosphere on an orbit in the same direction the egrosphere is spinning, and if at the bottom the object launches part of itself backwards (like the impulsive burn of a rocket, say, shooting out propellant for thrust) so that the ejected material falls past the event horizon, the extra kick at low gravitational potential will send the remainder of the object zipping back out faster than it came in.  If you do this right, it adds more kinetic energy to the ejected object than the mass energy of the stuff that was dropped in!&amp;lt;ref&amp;gt;[https://ntrs.nasa.gov/api/citations/20180005592/downloads/20180005592.pdf Jeremy D. Schnittman, &amp;quot;The Collisional Penrose Process&amp;quot;, NASA GSFC]&amp;lt;/ref&amp;gt;  This extra energy comes from the rotational energy of the black hole.  You can then spin the black hole back up again by throwing stuff in off-center so that it gains angular momentum.&lt;br /&gt;
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===Warp batteries===&lt;br /&gt;
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But what if you don&#039;t have a spinning black hole?  If you are an arbitrarily advanced society with the ability to manipulate mass and energy on a scale well beyond our own, you might build a rapidly rotating shell of ultra-dense material that doesn&#039;t quite form an event horizon.  This could still produce the Penrose effect, allowing you to take energy from the rotational energy of the shell&amp;lt;ref&amp;gt;[https://arxiv.org/abs/2102.06824 Alexey Bobrick, Gianni Martire, &amp;quot;Introducing Physical Warp Drives&amp;quot;], arXiv:2102.06824v1 [gr-qc] 12 Feb 2021&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Material limits==&lt;br /&gt;
&lt;br /&gt;
Most things that store energy rely on the chemical bonds between atoms to either actively shuffle the electrons around, provide heat through chemical reactions that is fed into a heat engine, or to simply hold the energized structure together.  The first two of these are generally well appreciated &amp;amp;ndash; a battery or fuel is no better than the ability of its chemical reactions to supply energy.  The stresses imposed on the materials by the energy circulating inside the device is often less considered, but poses the ultimate limit for many of the devices described here.  &lt;br /&gt;
Consequently, to get the highest specific energy you want to use the highest possible specific strength (strength-to-weight ratio) material for making the storage device.  This can be found by dividing the yield strength (in Pa) by the density (in kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  The best performing steels (maraging steels) can get you around 0.2 to 0.3 MJ/kg.  Kevlar is around 2.5 MJ/kg.  Carbon fiber can reach 2.5 to 4 MJ/kg, depending on type, with some recent samples promising 6 to 7 MJ/kg.  Despite their high strength, materials such as UHMWPE and spider silk are prone to plastic deformation and creep at high stresses and are thus not really suitable.  And remember that if you run your energy storage device right up to the limits of its material strength, it will be on the verge of failure &amp;amp;ndash; a very explosive failure.  So be sure to incorporate an adequate safety margin into your design.&lt;br /&gt;
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To get around the limits of the chemical bond, you will need to go to energy storage methods that rely on different kinds of reactions such as nuclear or matter-antimatter reactions.  These will not be constrained by the energy they can store by material strength.  They will, however, be limited in the rate at which they can extract that energy by material constraints &amp;amp;ndash; confining the high pressure steam generated by the heat of a nuclear reactor, resisting the centrifugal forces of a spinning turbine driven by that steam, confining the magnetic fields of a magnetohydrodynamic generator or magnetic nozzle; all these require strong materials to hold the machinery together.  The obvious exception is for explosives, where there is nothing confining the energy.  But if you try to contain the explosion and use it to generate useful work, you are back to material strength limits again.&lt;br /&gt;
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===Carbon super-materials===&lt;br /&gt;
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The ultimate limit for materials held together by chemical bonds is the carbon-carbon bond found in things like atomically perfect graphene or carbon nanotubes (the boron-nitrogen bond offers similar strength).  In principle, these could reach 45 to 120 MJ/kg if they could be made defect free (or in configurations that are resistant to crack propagation because there will inevitably be defects) and in bulk samples.  In practice, realizing this promise will be very challenging &amp;amp;ndash; it might turn out to not be possible.  But it might also be something that could be achieved by a highly advanced society, and if you want super-strong materials and compact energy storage for your setting these materials might be the sort of technology assumptions that let you do that.&lt;br /&gt;
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Simulations of atomically perfect single walled carbon nanotubes (SWCNTs) indicate elastic stretching up to a tensile stress of approximately 80 GPa and around 9% elongation strain&amp;lt;ref&amp;gt;[https://www.intechopen.com/chapters/16809 Keka Talukdar and Apurba Krishna Mitra, &amp;quot;Molecular Dynamics Simulation Study on the Mechanical Properties and Fracture Behavior of Single-Wall Carbon Nanotubes&amp;quot; From the Edited Volume &amp;quot;Carbon Nanotubes - Synthesis, Characterization, Applications&amp;quot;  Edited by Siva Yellampalli, SRM University, India]&amp;lt;/ref&amp;gt;.  The nanotube behavior after this point depends on its configuration, which depends on the way its 6-carbon rings connect up with each other when winding around the tube.  In the so-called zigzag configuration, SWCNTs are predicted to be brittle and fracture at about 110 GPa and a strain of 0.16.  The so called armchair and chiral(5,3) configurations, on the other hand, experienced ductile deformation well beyond the elastic limit with the armchair configuration surviving in some form at up to a tensile stress of 200 GPa and a relative elongation of 0.33.  The presence of defects did not significantly affect the behavior in the elastic region, but could decrease the strength of the tubes in the plastic region.  &lt;br /&gt;
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Using a density of 1.7 g/cm&amp;amp;sup3;, this means that an energy storage device limited by the tensile strength of carbon nanotubes could store up to about 45 MJ/kg if you limit the deformation to the elastic region.  Keeping the stress at or under under the elastic 80 GPa limit is useful for two reasons.  First, it provides an important safety buffer &amp;amp;ndash; if the structure exceeds that limit it will plastically deform rather than catastrophically failing.   Second, it means that you can charge the storage system up, use the energy, and then charge it back up again.  Once the system has plastically deformed it will not go back to its original shape and its ability to store energy in future cycles will be compromised.&lt;br /&gt;
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However, if you only care about charging up the energy storage system &amp;lt;i&amp;gt;once, ever&amp;lt;/i&amp;gt;, you can store more energy in it.  Taking it all the way up to the failure stress of 200 GPa for perfect armchair nanotubes could, in principle, allow you to store close to 120 MJ/kg for tension-limited devices like flywheels or SMES.  This could be promising for charging up advanced energy storage systems for use as explosives; at 120 MJ/kg your energy storage device has approximately 28 times more energy than an equal mass of TNT, and its sudden failure and release of that energy would thus provide an explosive yield roughly equivalent to the detonation of 28 times its mass of that high explosive.  The ability of any real material to ever reach this limit is questionable.  Even if such a material existed storing this much energy in it would put it at the limit of failure, such that slight bumps or changes in temperature could cause an explosion.  Nonetheless, it is useful to science fiction authors as an upper limit to the amount of energy (explosive or otherwise) that can be stored in a device held together by chemical bonds.&lt;br /&gt;
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When considering carbon nanotube yarns as spring energy storage, the stress and strain limits give an energy of about 2 MJ/kg (from &amp;amp;frac12; &amp;amp;times; stress at elastic limit &amp;amp;times; strain at elastic limit / density).  Unlike other energy storage methods such as flywheels or SMES, charging the system up beyond its elastic limit offers no benefit &amp;amp;ndash; you need to put in more energy to deform it to those levels, but the relaxation back to its new equilibrium deformed shape only gives you back about the amount of energy that can be stored elastically.&lt;br /&gt;
&lt;br /&gt;
Other carbon supermaterials are also possible.  Nanotubes are rolled up graphene sheets whose edges are joined to make a cylinder.  This suggests that graphene would have similar elastic behavior to carbon nanotubes and plastic or brittle behavior beyond that point that depends on its orientation.  And thus, re-usable energy storage made with graphene sheets would likely have similar constraints on its specific energy.  Simulations support this, with stress-strain curves not strongly different from that of carbon nanotubes&amp;lt;ref&amp;gt;[https://www.mdpi.com/1996-1944/10/2/164# Fan, Na &amp;amp; Ren, Zhenzhou &amp;amp; Jing, Guangyin &amp;amp; Guo, Jian &amp;amp; Peng, Bei &amp;amp; Jiang, Hai. (2017). &amp;quot;Numerical Investigation of the Fracture Mechanism of Defective Graphene Sheets.&amp;quot; Materials 10(2):164. DOI:10.3390/ma10020164.]&amp;lt;/ref&amp;gt;.  However, large sheets of graphene are more prone to brittle fracture, as they don&#039;t have the convenient limits of being confined to a tube to limit crack propagation.&lt;br /&gt;
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Diamond is another form of carbon, with a very different bond arrangement, that is known for its extreme strength.  Diamond nanowhiskers with the [100] crystal orientation were measured to elastically stretch to an elongation strain of 0.134 with a tensile stress of 125 GPa before breaking; the theoretical maximum stress is estimated at 225 GPa with an elongation of about 0.4 but the theoretical elastic behavior does not seem to exceed the experimental values of 125 GPa and 0.134 elongation&amp;lt;ref&amp;gt;[https://doi.org/10.1038/s41467-019-13378-w Nie, A., Bu, Y., Li, P. et al. Approaching diamond’s theoretical elasticity and strength limits. Nat Commun 10, 5533 (2019).]&amp;lt;/ref&amp;gt;.  With a density of 3.52 g/cm&amp;amp;sup3;, this corresponds to 35 MJ/kg for diamond-backed tension supported energy storage and 2.4 MJ/kg for diamond springs, although with little margin for error in the event of failure.  If you could somehow engineer diamond whiskers that could reach the theoretical maximum, then one-use tensile-limited diamond-backed energy storage systems could conceivably reach nearly 65 MJ/kg, although this device would likely be sensitive, unstable, and prone to unpredictable explosion.&lt;br /&gt;
&lt;br /&gt;
==Converting between energy types==&lt;br /&gt;
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Often, you have energy stored in some form and you need to use it in a different form.  For example, if you are storing the energy for your laser gun in a flywheel, the mechanical energy that the flywheel puts out won&#039;t do you any good unless you can turn it into electrical energy to pump your laser.  The mass and cost of the converters can be a significant factor in your design considerations &amp;amp;ndash; if you have an ultra-compact source of energy but need a big bulky motor to make use of it, it starts to look less attractive than one that gives you energy in the same form you need.&lt;br /&gt;
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===Electric to mechanical and back &amp;amp;ndash; motors and generators===&lt;br /&gt;
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An electric motor takes electrical energy and transforms it into mechanical energy.  When you mechanically spin the shaft it becomes a generator, taking mechanical energy and turning it into electrical energy.  Note that these are the &amp;lt;i&amp;gt;same machine&amp;lt;/i&amp;gt; &amp;amp;ndash; any electric motor can be run backwards as a generator and vice versa.  With modern (2021) tech, electric motors generally have an efficiency of 90 to 95%, with 99% efficiencies reported for experimental superconducting designs.  Most modern electric motors have specific energies in the 1 to 2 kW/kg range, with a few that have been engineered to hell and back for ultra-high performance bleeding edge mass reduction to just barely break past 15 kW/kg&amp;lt;ref&amp;gt;[https://www.nasa.gov/aeroresearch/nasa-tests-machine-to-power-the-future-of-aviation-propulsion NASA Tests Machine to Power the Future of Aviation Propulsion (Aug 11, 2021)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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====Explosively pumped flux compression generator====&lt;br /&gt;
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While there are many different kinds of electric motors and generators, one kind stands out as being particularly unusual and unique with a specific application that cannot easily be met by anything else.  This is the explosively pumped flux compression generator (FCG), which is technically a combination of heat engine and electric motor in one.  There are different configurations, but a typical FCG operates as follows:  A cylinder of high explosive is surrounded by a sheet of copper.  This tube is wound with a solenoid electromagnet and energized with a pulse of electric current supplied by a capacitor bank.  The explosive is then detonated on one end, producing a detonation wave that sweeps down the cylinder.  As the detonation wave passes, it pushes the copper sheath outward, confining the magnetic flux from the electromagnet into a smaller and smaller area.  This induces an increase in electrical current in the electromagnet, ultimately delivering much more energy than was initially input by the capacitor bank discharge&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/2986332_Magnetic_flux_compression_Generators Andreas A. Neuber and James C. Dickens, &amp;quot;Magnetic Flux Compression Generators&amp;quot;, Proceedings of the IEEE, Vol 92 No. 7, Pg. 1205 - 1215 (2004) 10.1109/JPROC.2004.829001.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
As you might imagine, detonating a large quantity of high explosive inside of it (or, in some designs, surrounding it as a sleeve or jacket) is hard on the generator &amp;amp;ndash; these are single-use only devices, being exploded with each use.  Their main application is to provide very high pulses of power, taking the substantial portion of the energy of detonation that is produced by the explosive on the order of a millisecond and turning it into a pulse of electrical energy with the same duration. Reported efficiencies for FCGs tend to run around 10% to 20%&amp;lt;ref&amp;gt;[https://www.osti.gov/servlets/purl/4218822 C. M. Fowler, R. S. Caird, and W. B. Garn, &amp;quot;An Introduction to Explsoive Magnetic Flux Compression Generators&amp;quot; Los Alamos National Laboratory report LA-5890-MS (1975)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.891.3200&amp;amp;rep=rep1&amp;amp;type=pdf C. M. Fowler and L. L. Altgilbers, &amp;quot;Magnetic Flux Compression Generators: a Tutorial and Survey&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific energies reported have been on the order of a few kJ/kg&amp;lt;ref&amp;gt;Q. Sun, C. Sun, X. Gong, W. Xie, Z. Liu, W. Dai, Y. Chi, and S. Fu, ”An Effective Explosive Magnetic Flux Compression Generator with 102 nH Inductance Load”, Preprint, Megagauss IX Conference, Russia (2002).&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://manualzz.com/doc/17863663/gigawatt-pulsed-power-technologies-and-applications Patrik Appelgren, &amp;quot;Gigawatt Pulsed Power Technologies and Applications&amp;quot;, Doctoral Thesis, School of Electrical Engineering, Space and Plasma Physics, Royal Institute of Technology, Stockholm, Sweden 2011]&amp;lt;/ref&amp;gt;, with specific powers on the order of several MW/kg.&lt;br /&gt;
&lt;br /&gt;
There have been proposals for flux compression generators that do not require explosives, and which could thus be reused.  Such as driving a FCG with a gasoline piston&amp;lt;ref&amp;gt;[https://ieeexplore.ieee.org/document/1063049 R. Marshall, &amp;quot;A reusable inverse railgun magnetic flux compression generator to suit the earth-to-space-rail-launcher,&amp;quot; in &amp;lt;i&amp;gt;IEEE Transactions on Magnetics&amp;lt;/i&amp;gt;, vol. 20, no. 2, pp. 223-226, March 1984, doi: 10.1109/TMAG.1984.1063049.]&amp;lt;/ref&amp;gt;.  This is described as an inverse [[Railguns|railgun]], using the piston stroke to move an armature up the rails in opposition to the imposed force by the current, thus generating work.  In principle, any [[Electromagnetic_guns|electromagnetic launcher]], such as the various types of coilguns, could similarly be used in reverse.  This gets to the idea that electromagnetic launchers are really rotary electric motors that have been unrolled into a linear electric motor; and running any electric motor backward gets you a generator.&lt;br /&gt;
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===Chemical to mechanical and thermal to mechanical &amp;amp;ndash; Heat engines===&lt;br /&gt;
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Technically, a heat engine is any device that takes in energy and entropy at high temperature and exhausts the entropy along with a certain portion of the energy at lower temperature and uses the rest of the energy to do work.  This definition technically includes things like photovoltaic solar panels (which take in energy and entropy from the 6000 kelvin hot sun and exhaust the entropy at the 300 kelvin ambient temperature typical of Earth and produce electrical work in the process).  But usually when people think of a heat engine, they imagine a device that takes hot gases from combustion or other processes (such as a nuclear reactor), runs those gases through various expansion, compression, and heat exchange cycles, uses these cycles to extract mechanical work, and then exhausts the entropy as a lower temperature gas.  These run from the earliest Watt steam engines all the way to modern jet turbines and combined cycle steam turbines at power plants.&lt;br /&gt;
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====Internal combustion piston engines====&lt;br /&gt;
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These are the machines that power our cars.  They include both gasoline engines and Diesel engines.  For the latter half of the 20th century, they generally ran about 20% efficient at turning heat energy into work, with the occasional commercial design topping 25% when they wanted to advertise fuel efficiency.  Fuel efficiency regulations in the early 21st century driven by climate worries drove the efficiencies up to around 30% or 35% with some advanced models achieving 50% efficiency.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motorauthority.com/news/1112999_mercedes-amg-f1-engine-achieves-50-percent-thermal-efficiency Mercedes AMG F1 engine achieves 50 percent thermal efficiency]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific powers of modern (2021) piston engines tend to run at about 1 to 2 kW/kg, with very high performance turbocharged or supercharged models approaching 10 kW/kg.  High performance piston engines can maintain these specific powers down to at least somewhat less than 100 kg of mass. &lt;br /&gt;
&amp;lt;ref&amp;gt;[https://8000vueltas.com/wp-content/uploads/2015/12/Theissen-10-years-of-BMW-F1-engines.pdf 10 Years of BMW F1 Engines]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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====Stirling piston engines====&lt;br /&gt;
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Stirling cycle engines are closed-cycle engines that re-use the same working fluid over and over again.  They take in heat from an external source (such as concentrated solar, burning a fuel, or from radioactive decay), couple it to the working fluid with a heat exchanger, and use that to drive the piston cycles that generate mechanical power.  Compared to internal combustion engines, Stirling engines tend to have a lower specific power and higher specific cost, but require less maintenance and can run on any available source of heat rather than only highly refined fuels.  For combustion engines or other heat sources providing a similar high input temperature, the efficiencies of a Stirling engine are similar to those of an internal combustion engine.&lt;br /&gt;
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====Turbines====&lt;br /&gt;
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Turbines use a flow of fluid past a radial array of fan blades to spin a shaft; that shaft can be used for mechanical power or to drive an electrical generator.  If you are looking for a turbine engine for power rather than just as a propulsive jet, you get a turboshaft engine (or, if you are using the mechanical energy to drive a propeller, a turboprop).  These usually burn a liquid hydrocarbon to generate heat and pressure, and the hot, high pressure gas spins the turbine as it squirts out.  They can, however, also be designed to burn gaseous hydrocarbons, hydrogen, or other fuels.  Turbines take some time to spin up to full speed, and are not very efficient when not working near their optimal spin rate, so they are best for applications that require a constant power.  In addition, they spin really fast but at low torque, so you will usually need a gearbox to trade speed for torque.  Compared to piston engines, they are more expensive and ill-suited to applications requiring rapidly changing loads or variable power (like automotive engines) but are lower maintenance, lower vibration, can burn less volatile (and thus safer) fuels, and generally have a much higher specific energy &amp;amp;ndash; usually in the 5 to 12 kW/kg range.  Typical designs for helicopter or maritime powerplants run at about 30 to 40% efficiency at extracting mechanical energy from the thermal energy of combustion&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://arpa-e.energy.gov/sites/default/files/14_deBock_GE%20Turbines%20and%20small%20engines%20overview%20-%20ARPA-e%20INTEGRATE%20V2.pdf GE Turbines and small Engines Overview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.colorado.edu/faculty/kantha/sites/default/files/attached-files/16496-116619_-_tyler_clayton_-_dec_17_2015_110_pm_-_clayton_schenderlein_comparisonofhelicopterengines.pdf Comparison of Helicopter Turboshaft Engines]&amp;lt;/ref&amp;gt;.  Unfortunately, turbines don&#039;t scale down very well.  Below many hundreds of kilowatts, they start to lose efficiency and specific power. &lt;br /&gt;
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A non-gaseous source of heat (like a nuclear reaction, or sunlight) can be used to boil water.  The high pressure steam can then spin a turbine to generate power.&lt;br /&gt;
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The most efficient turbines are combined cycle turbines, where the output heat from a gas turbine can be used to generate steam to run a steam turbine.  These can reach efficiencies in the 60% range, and are often used for large, stationary applications like grid-scale power.&lt;br /&gt;
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===Chemical to electrical &amp;amp;ndash; fuel cells===&lt;br /&gt;
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A fuel cell directly extracts an electrical current from a chemical reaction.  It is typically run somewhat like a battery with the fuel diffusing through an electrolyte between an anode and a cathode, and the extra electrons required to make the reaction work drive the electric current.  Almost all modern (2021) fuel cells use take hydrogen as fuel and react it with atmospheric oxygen, or perhaps stored oxygen from a separate tank.  Fuel cells are generally between 40 and 60% efficient.  There are many different kinds of fuel cell.  Some kinds only work at elevated temperatures (although they can use the heat produced by the reaction to help maintain those temperatures once they are operational).  The anode of most modern (2021) fuel cells require platinum as a catalyst to break up the fuel, which is not only expensive but can cause problems when not using hydrogen as a fuel source because the platinum catalyst can get clogged up with carbon monoxide and stop working.  Because they have no working parts, fuel cells are very reliable and low maintenance.  Fuel cells for automotive use generally deliver about 1 to 2 kW/kg specific power.&lt;br /&gt;
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===Electrical to chemical &amp;amp;ndash; electrolysis===&lt;br /&gt;
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You can run a battery in reverse.  By putting a voltage across a pair of electrodes in an electrolyte, you can separate out dissolved ions and other chemical species.  This is called electrolysis.  Electrolysis is vital for producing many metals &amp;amp;ndash; for example, all commercial aluminum is made by electrolysis of the aluminum oxide ore.  Rechargeable batteries are essentially using an electrolysis process, and the aluminum electrolysis method has even been suggested for energy storage by running aluminum metal plates as an aluminum-air battery to create electricity.&lt;br /&gt;
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For energy storage, the most significant electrolytic reaction is the electrolysis of water to form hydrogen and oxygen.  The hydrogen is then stored for later use.  As of the time of this writing (2022), this process is not price competitive with steam reforming of methane &amp;amp;ndash; reacting methane with water at high temperatures to form hydrogen and carbon monoxide.  However, electrolysis does not release greenhouse gases into the atmosphere, while steam reforming does.  This establishes a market for electrolyzed hydrogen despite its higher price, and incentivizes research into cheaper methods of water electrolysis.&lt;br /&gt;
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It is even possible to run some kinds of fuel cells in reverse, to electrolyze water and fill up your hydrogen tanks with electricity from the grid so that you could use, for example a fuel cell car without needing to stop at a hydrogen fuel station for a refill.&lt;br /&gt;
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===Thermal to chemical===&lt;br /&gt;
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High temperatures can be used to drive chemical reactions.  This has been used since the dawn of human history to cook food and provide light, warmth, and security from fire-adverse predators at our camps.  It can also be used to create chemicals for energy storage.  The most extensive such operation in the modern world is petroleum refining.  Crude oil is heated in fractionation columns in the presence of a catalyst (a molecule or surface that allows a chemical reaction to proceed faster than it ordinarily would).  This splits up the oil into hydrocarbon chains of different lengths, which are distilled out to form different grades and types of fuel.  This produces gasoline (which is further separated by its octane rating), Diesel fuel, and kerosene.&lt;br /&gt;
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Another method of using heat to store energy as chemicals is the steam reforming of methane (natural gas) to form syngas &amp;amp;ndash; a mix of hydrogen and carbon monoxide.  While syngas is often used as a starting point for further chemical chemical reactions to make other products (such as methanol, or even artificial gasoline or Diesel fuel), it can also be burned directly for heat or the hydrogen can be separated out and used to power fuel cells.&lt;br /&gt;
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Very high temperatures can simply be used to directly crack apart water molecules into oxygen and hydrogen.  This has been suggested as a use for advanced high temperature nuclear reactors, although the author is not aware of any currently (2022) operating. &lt;br /&gt;
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===Mechanical to mechanical &amp;amp;ndash; drivetrains===&lt;br /&gt;
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Usually, the mechanical energy you are getting out of your energy source isn&#039;t quite what you need for your application.  Maybe it has the wrong RPM or the wrong torque.  Or maybe it is in the wrong place or you need to be able to idle the engine or something.  So just about any source of mechanical energy being used for a mechanical application will need a collection of gearboxes, transmissions, differentials, clutches, and driveshafts.  This can be minimal, like for turboprops, or extensive, like for automobiles.  Drivetrains will introduce an additional source of efficiency loss - you might expect only about 80% to 90% of the input power of an automotive engine to reach the wheels, for example (depending on many details, such as type of transmission, front-wheel vs. rear wheel drive, and so on).&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motortrend.com/how-to/modp-1005-drivetrain-power-loss/ Where’d My Horsepower Go? Drivetrain Power Loss &amp;amp; The 15% &amp;quot;Rule&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://x-engineer.org/drivetrain-losses-efficiency/ Drivetrain losses (efficiency)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Electrical to electrical &amp;amp;ndash; rectifiers, inverters, and transformers===&lt;br /&gt;
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Sometimes, the electrical energy you get from your power source doesn&#039;t have the right voltage, current, or frequency that you need for your application.  An inverter takes direct current (DC) and turns it into alternating current (AC).  A transformer takes AC power and changes its voltage, with a reciprocal change to the current (for example, a step-up transformer might increase the voltage by a factor of 6 but decrease the current to 1/6 of it&#039;s input value).  A rectifier takes AC electricity and gives you DC electricity back out.  Using these tools, you can convert your electricity from the kind you get to the kind you need.  However, depending on the application, you may need additional massaging of your electricity.  To change the wave form, for example, or shape high energy pulses, to what is required.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering‏‎]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3826</id>
		<title>Energy Storage</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3826"/>
		<updated>2026-03-13T03:02:06Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Accretion disks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Specific_power_specific_energy_modern_energy_storage.png|thumb|Specific power versus specific energy of what can be achieved with modern (2022) technology for various energy storage technologies.]]&lt;br /&gt;
&lt;br /&gt;
Science fiction is full of flashy technology.  Incandescent beams.  Hover sleds.  Menacing robots.  Spaceships with obscure engines pumping rocket plasma into the void of space.  Unexplained glowing things cluttering up engineering bays and mad scientist&#039;s workshops.  But all these things need energy.  And if you are not making use of the energy as soon as it is generated, you need to store it.  Here, we&#039;ll discuss some of the ways that energy can be stored in order to power all of these wacky tech ideas.&lt;br /&gt;
&lt;br /&gt;
==Electrical energy storage==&lt;br /&gt;
&lt;br /&gt;
===Batteries===&lt;br /&gt;
&lt;br /&gt;
Batteries store energy in chemical reactions or aqueous ion migrations that drive currents of electrons.  Batteries store more energy than other modern electric storage technologies, but release it more slowly.  This makes them the go-to solution for current electrical technologies such as electric vehicles, hand-held cordless power tools, and grid-level electricity storage.  To get a reasonable rate of fire out of something like a directed energy weapon, you will need large battery packs to meet the average power requirements &amp;amp;ndash; but that large battery pack will give you a very large number of shots.  A battery for a pulsed power application (such as a [[Laser_Weapons | pulsed laser]], [[Particle_Beam_Weapons | particle beam]] or [[Electromagnetic_guns | electromagnetic gun]]) will almost certainly be energizing a faster discharging electrical circuit element like a capacitor or an inductor.&lt;br /&gt;
&lt;br /&gt;
====Lithium-ion battery====&lt;br /&gt;
&lt;br /&gt;
The modern standard is the lithium-ion (Li-ion) battery.  These batteries store lithium ions packed between the atomically thin layers of a graphite anode.  When the battery discharges, the ions migrate through an electrolyte to be absorbed into a metal oxide cathode layer (usually cobalt oxide, for the high energy storage, but iron phosphate or manganese oxide are also used).  When the battery is recharged, the lithium ions are dragged back out of the cathode material and pushed back into the graphite.  As of 2021, commercially available Li-ion batteries can store somewhere between a third and one MJ/kg, and discharge at a rate of about a quarter to a third of a kW/kg.  They have a self-discharge rate of about 2% per month, a charge-discharge efficiency of 80 to 90%, and last for something like 1000 charge-discharge cycles.&lt;br /&gt;
&lt;br /&gt;
====Lithium metal batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium metal batteries are a potential near future battery technology.  They replace the graphite anode of the Li-ion battery with a layer of lithium metal.  In combination with a solid state electrolyte, they might get specific energies of about 2 MJ/kg, or twice as much as a Li-ion battery.  We can make lithium metal batteries today, but they can only handle several dozen charge-discharge cycles before shorting out (and potentially catching fire!).  There&#039;s a lot of research trying to find ways to make them last longer and be safer.  By the time we&#039;re ready to equip our troops with laser rifles, we might have ironed out these difficulties.&lt;br /&gt;
&lt;br /&gt;
====Lithium sulfur batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium sulfur batteries replace the cobalt oxide cathode of a Li-ion battery with sulfur.  Sulfur weighs less than cobalt, so you can cut down on the weight even more.  How much more?  We don&#039;t know yet.  Most of the research these days involve ways of keeping the batteries from getting clogged up with unwanted lithium-sulfur compounds, greatly limiting their life.  Maybe some sort of lithium metal sulfur battery with a solid electrolyte could reach 2.5 or even 3 MJ/kg?  We&#039;ll eventually figure it out, but in the meantime we&#039;ll need to be patient and wait for the researchers to do their stuff (or, you know, because we are making science &amp;lt;i&amp;gt;fiction&amp;lt;/i&amp;gt;, make something up).&lt;br /&gt;
&lt;br /&gt;
====Lithium-air batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium-air batteries might be the ultimate in battery technology.  You would have lithium metal at the anode and lithium oxide at the cathode, with a current of lithium ions being passed between them through the electrolyte and the current of electrons giving you your electric power is what balances the charges.  Up to 6 MJ/kg has been demonstrated in the lab (as of 2021); but the theoretical maximum specific energy is 40 MJ/kg!  This, of course, is excluding the weight of the oxygen, which is assumed to be freely available from the air.  But for all their promises, there are many challenges.  Both their charging cycle lifetime and charge-discharge efficiency are disappointingly low, meaning that they will probably remain in the laboratory rather than store shelves for some time to come.&lt;br /&gt;
&lt;br /&gt;
====Storage batteries====&lt;br /&gt;
&lt;br /&gt;
Sometimes you are not mass-limited in your application.  You don&#039;t care about super-high specific energy but just want the most energy storage for your dollar.  A common application like this is grid-level energy storage, where your batteries won&#039;t be moving anywhere but just sitting in a shed someplace so no one really cares how big they are as long as they are cheap.  &lt;br /&gt;
&lt;br /&gt;
Flow batteries are a strong contender for applications like this.  They have tanks of two kinds of liquid electrode that can be pumped past an ion exchange membrane.  The capacity of the flow battery can be easily scaled up by just adding bigger tanks.  They also tend to have high charging cycle lifetimes and if the electrode liquid gets degraded anyway it can be replaced without throwing away the entire battery.&lt;br /&gt;
&lt;br /&gt;
A number of other battery chemistries have been considered for this role.  Iron-air batteries (rust batteries) are one possibility.  As of 2024, they have been commercialized and installed in several facilities, advertised as capable of storing grid power for 100 hours&amp;lt;ref&amp;gt;[https://www.pbs.org/wgbh/nova/article/iron-air-battery-renewable-grid/ Alissa Greenberg, &amp;quot;How iron-air batteries could fill gaps in renewable energy&amp;quot;, Nova, August 23 2023]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possibility is nickel hydrogen batteries.  These batteries are known for lasting for an exceptionally long number of charge-discharge cycles, are among the most robust batteries out there, and work even in extreme temperatures where other batteries fail.  For this reason, they are often chosen for use in satellites and other spacecraft.  They are being investigated for use in long term energy storage&amp;lt;ref&amp;gt;[https://spectrum.ieee.org/grid-scale-battery-storage-nickel-hydrogen Prachi Patel, &amp;quot; NASA Battery Tech to Deliver for the Grid: A battery built for satellites brings grid-scale storage down to Earth&amp;quot;, IEEE Spectrum, 24 Sep 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Capacitors===&lt;br /&gt;
&lt;br /&gt;
Capacitors store energy using the physical separation of electric charge, usually by collecting positive charge on one plate and negative charge on another, which are held close to one another but separated by an insulating gap.  The charges are attracted to the other plate, but they cannot cross the gap between them.  If connected to a load, the charge can flow across the load to the other plate to equalize the charge imbalance.  This flow of charge (an electric current) can do work to do things you need the electricity to do.&lt;br /&gt;
&lt;br /&gt;
In practical capacitors, the &amp;quot;plates&amp;quot; are more like stacks of foil separated by thin insulating layers and rolled up into a cylinder.  If the insulator layer can be polarized by the tug of the electric charges, this polarization can significantly increase the stored energy for a given voltage across the plate, giving a &amp;lt;i&amp;gt;dielectric capacitor&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The energy stored in a capacitor depends on its &amp;lt;i&amp;gt;capacitance&amp;lt;/i&amp;gt; and the voltage across the plates.  The maximum voltage across the plates depends on the thickness of the insulator layer and the insulator&#039;s &amp;lt;i&amp;gt;breakdown field&amp;lt;/i&amp;gt;; if overcharged the capacitor will arc, burning a hole through the insulator and shorting the plates which ruins the capacitor.  This limits the energy that can be stored in any given capacitor.  Increasing the gap between the plates increases the voltage you can get before breakdown, but reduces the capacitance such that you end up getting no net change to energy stored for the same amount of stuff in your capacitor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The energy stored in a capacitor is E = &amp;amp;frac12; C 𝒱&amp;amp;sup2;, for C the capacitance and 𝒱 the voltage across the plates.  &lt;br /&gt;
The capacitance is C = ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; A/d for plate area A, distance between the plates d, ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188×10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the [https://en.wikipedia.org/wiki/Vacuum_permittivity vacuum permittivity], and ε the relative dielectric constant of the insulator separating the plates.&lt;br /&gt;
For a given breakdown electric field F the maximum voltage you can get before breakdown is 𝒱 = F d.&lt;br /&gt;
Put these together and the maximum energy density the capacitor can hold is E/V = &amp;amp;frac12; ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; F&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; and the maximum specific energy is E/M = (E/V)/ρ for mass density ρ.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Modern capacitors generally store far too little energy per mass and per volume to be useful for directly storing energy for long term applications, such as powering an electric vehicle or power tool.  They do, however, excel at delivering what energy they store very rapidly, allowing very high specific powers.  There is generally a tradeoff between energy stored and the power that can be delivered but state of the art at around the year 2010 gives specific energies on the order of 2-3 kJ/kg with specific powers of around 2-3 MW/kg (for discharge times of around 1 ms), or 200-500 J/kg with specific powers of around 200-500 MW/kg (for discharge times of around a μs)&amp;lt;ref&amp;gt;[https://apps.dtic.mil/sti/pdfs/ADA609464.pdf F. MacDougall &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;., &amp;quot;High Energy Density Capacitors for Pulsed Power Applications&amp;quot;]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Capacitors can survive many more recharging cycles than batteries, but their charge tends to trickle off on a time scale of a few weeks if left unused.&lt;br /&gt;
&lt;br /&gt;
There is one potential option for capacitors that can store large amounts of energy.  Barium titanate (BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;) and certain other closely related perovskite minerals are extra-ordinarily polarizable, giving an extreme dielectric constant on the order of 10,000 or so.  It&#039;s breakdown field tends to be somewhere in the 150-300 MV/m range and its density is around 6 g/cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.  Directly applying these values without considering the nitty gritty engineering details suggests a possible energy density on the order of a few MJ/liter and a specific energy on the order of several hundred kJ/kg.  This is getting close to the values of Li-ion batteries.  However, the depolarization time of BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; is on the order of a second allowing it to discharge in approximately that time.  This means that not only do you get a power density of a few MW/liter and a specific power of several hundred kW/kg, but you also can recharge your batteries in only a few seconds if you can deal with the wallplug power to do so.  In reality we haven&#039;t been able to achieve these optimistic promises, but this is a potential future technology for science fiction that could provide both reasonable energy storage and high power.&lt;br /&gt;
&lt;br /&gt;
===Supercapacitors===&lt;br /&gt;
&lt;br /&gt;
Also called &amp;lt;i&amp;gt;ultracapacitors&amp;lt;/i&amp;gt;, supercapacitors store energy in the separation of charge that occurs at interfaces via various complicated mechanisms like redox reactions, formation of electric double layers, or intercalcation.  They are somewhat intermediate between batteries and standard capacitors; able to discharge much faster than batteries but not as fast as normal capacitors, and also can store more energy than a normal capacitor but less than a battery.  If you are limited by power rather than energy but still need more energy than normal capacitors can provide you might choose supercapacitors over batteries - you&#039;ll be able to shoot your laser blaster more rapidly, but with fewer shots.  Supercapacitors can also survive many more recharging cycles than modern batteries, but lose their charge faster (losing most of their charge in a few weeks).  The very best modern (2021) commercial supercapacitors store somewhere around 50 kJ/kg and discharge at a rate of about 15 kW/kg.  So for high power pulsed applications (like many directed energy weapons) you will still want to accumulate that electrical energy in a solenoid or dielectric capacitor for a higher power but brief discharge that lets you reach the peak power needs of your device.  However, laboratories around the world keep hinting at even higher capacity supercapacitors that can store even more energy, so who knows what the future will bring.&lt;br /&gt;
&lt;br /&gt;
===Superconductive magnetic energy storage===&lt;br /&gt;
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[[File:SMES.png|thumb|A cutaway view of a toroidal superconductive magnetic energy storage solenoid.  The electric current (green) flows around an inner toroidal winding of superconductive wire.  This generates a powerful magnetic field in the empty space inside the winding (magenta) that stores the energy of the device.  The action of the magnetic field on the very same current that creates it gives a powerful outward force (red) on that current and the substance through which it flows.  To counteract this force and keep the superconductive winding from bursting, a thick supportive jacket of strong material is wrapped around the winding.]]&lt;br /&gt;
&lt;br /&gt;
Main article: [[Superconductive_Magnetic_Energy_Storage]]&lt;br /&gt;
&lt;br /&gt;
Inductors, like capacitors, are electrical components that can directly store electrical energy and discharge it quickly&amp;lt;ref&amp;gt;[http://hyperphysics.phy-astr.gsu.edu/hbase/electric/indeng.html Hyperphysics - Energy in an Inductor]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
Unlike a capacitor, which stores electrical charge, an inductor stores electrical current which is maintained by electromagnetic induction opposing any changes in the current.&lt;br /&gt;
In the real world, electrical resistance means the current will decrease over time and eventually fade away to zero &amp;amp;ndash; unless you can get rid of the resistance!&lt;br /&gt;
This is possible with exotic materials known as superconductors, which have no electrical resistance at all.&lt;br /&gt;
In this way, a superconductive inductor can store a persistent supercurrent that does not fade with time until it is connected to an exterior load and its energy is used.  This is called Superconductive Magnetic Energy Storage (or SMES) because the energy can be considered to be stored in the magnetic field produced by the currents flowing in the inductor.&lt;br /&gt;
&lt;br /&gt;
All known superconductors can only remain superconductive at cryogenic temperatures, generally requiring liquid nitrogen or liquid helium to work.  Room temperature and pressure superconductors may be possible, but we haven&#039;t discovered any yet and it is also possible that none may exist at all.  If room temperature superconductors do exist, you could run a SMES unit without any additional cooling.&lt;br /&gt;
&lt;br /&gt;
One of the strengths of SMES is that they can discharge their energy nearly instantly, giving them exceptional specific power.  Merely switch the current path from looping endlessly through the inductor to flow through the thing you are trying to power.  SMES is limited in its ability to store energy by the usual [[Energy_Storage#Material limits | material limits]] imposed by the strength of the stuff used to hold the SMES unit together &amp;amp;ndash; the currents and fields in the inductor act to try to blow the inductor apart and you need material strength to hold it together.&lt;br /&gt;
&lt;br /&gt;
If you are confining yourself to modern tech, SMES made from REBCO superconductors held together with the best carbon fiber backing material may be able achieve a specific energy of between 2 and 4 MJ/kg.  Switching equipment, insulation, refrigerator pumps, helium recovery systems, quench protection, and other equipment will reduce these values somewhat, but if a low mass, compact SMES was desired, performance in the range of 2 MJ/kg and 0.5 MJ/liter may be achievable.  This will invariably result in some energy loss as refrigerator pumps are used to keep the superconductors cool, but with large systems this energy loss can be reasonably tolerable for many applications.&lt;br /&gt;
&lt;br /&gt;
In the far future, you might imagine that room temperature superconductors have been discovered.  This will likely increase the energy density by at least an order of magnitude.  So you might have between 3 and 20 MJ/liter, or even much higher!  The ultimate limit of the specific energy will be given by the tensile strength of the backing material, which for atomically perfect graphene or hexagonal boron nitride might get you 45 or so MJ/kg for a rechargeable unit, or maybe even 120 MJ/kg if you only ever intend to use it once.  You might want to include a safety factor in this, to prevent it bursting on you if anything jostles or damages it, however!&lt;br /&gt;
&lt;br /&gt;
==Mechanical energy storage==&lt;br /&gt;
&lt;br /&gt;
===Flywheels===&lt;br /&gt;
&lt;br /&gt;
Flywheels use the inertia of a spinning disk to drive a mechanical load&amp;lt;ref&amp;gt;[https://www.mdpi.com/2076-3417/7/3/286/pdf Mustafa E. Amiryar and Keith R. Pullen, &amp;quot;A Review of Flywheel Energy Storage System Technologies and Their Applications&amp;quot;, &amp;lt;i&amp;gt;Appl. Sci.&amp;lt;/i&amp;gt; 2017, 7, 286; doi:10.3390/app7030286]&amp;lt;/ref&amp;gt;.  To recharge, a motor is used to spin the disk back up.  The limit to how much energy it can store is when the centrifugal force at the rim exceeds the strength of the flywheel material and the flywheel tears itself apart.  The specific energy of the flywheel is thus limited by the [[Energy_Storage#Material limits | material limits]] of the disk.&lt;br /&gt;
But that&#039;s just for the spinning disk.  For applications requiring electricity, you also need your [[Energy_Storage#Motors and generators | electric motor/generator]].  For pure mechanical applications, you will need a clutch and driveshaft and gearbox and transmission.  On top of that, you will need a housing (to reduce losses due to air friction by keeping it in vacuum, and to protect the outside world in the event of a failure) and low-friction bearings to allow the flywheel to keep spinning as long as possible.  Self-discharge is quite high.  With magnetically levitated bearings, self discharge rates are typically about 1% per hour (compared to 10 to 50% per hour for mechanical bearings).  Superconductive bearings (which with today&#039;s materials must be cryogenically cooled - another source of loss with the addition of a cryogenic liquid logistics train) can reduce this to about 0.1% per hour (or something like 2% per day).  But this all assumes that the bearings are only supporting the weight of the flywheel, not any gyroscopic precession torques.  Any motion that tends to move the spin axis will lead to gyroscopic effects that will make the flywheel very hard to point and maneuver and also greatly increase the self-discharge rate.  Mounting the flywheels in counter-spinning pairs will solve the first of these two problems, but not the second.  If you are designing for any kind of mobile application, you will need to put the flywheel energy storage system in gimbals to allow the spin axis to remain constant.  Even for stationary applications, you need to be sure the flywheel spin axis is aligned with the planetary spin axis to avoid daily precession cycles.  On the plus side, flywheels allow for nearly unlimited charge-discharge cycles without any degradation.&lt;br /&gt;
&lt;br /&gt;
Flywheels are one of the most promising current choices for pulsed power supplies.  The flywheel drives an electrical generator called a compensated alternator; the system as a whole is called a compulsator.  Compulsators are capable of dumping all of their energy within 1 to 10 milliseconds.  Modern (2024) compulsators are capable of storing and rapidly delivering specific energies on the order of 10 kJ/kg and specific powers on the order of 1 to 5 MW/kg&amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;[https://ieeexplore.ieee.org/document/960872] W. A. Walls and M. Driga, &amp;quot;Topologies for compact compensated pulsed alternators,&amp;quot; IEEE Conference Record - Abstracts. PPPS-2001 Pulsed Power Plasma Science 2001. 28th IEEE International Conference on Plasma Science and 13th IEEE International Pulsed Power Conference (Cat. No.01CH37, Las Vegas, NV, USA, 2001, pp. 249-, doi: 10.1109/PPPS.2001.960872.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;[https://repositories.lib.utexas.edu/bitstreams/b81aa394-5a20-4413-babb-4ef34053179f/download] J. H. Gully, &amp;quot;Power Supply Technology for Electric Guns&amp;quot;, Presented at the Fifth EML Conference, Destin, FL, April 2 to 5, 1990.  Publication No. PR-108, Center for Electromechanics, The University of Texas and Austin, Balcones Research Center&amp;lt;/ref&amp;gt;.  The same references &amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; also suggest future systems could reach 25 to 50 kJ/kg and 5 to 16 MW/kg, so sci fi setting designers should note that there is certainly room for improvement from modern designs.&lt;br /&gt;
&lt;br /&gt;
===Springs===&lt;br /&gt;
&lt;br /&gt;
Hypothetically, something like a watch spring could be used to drive a mechanical device or run an electric generator&amp;lt;ref&amp;gt;[https://core.ac.uk/download/pdf/82374665.pdf Federico Rossi, Beatrice Castellani, and Andrea Nicolini, &amp;quot;Benefits and challenges of mechanical spring systems for energy storage applications&amp;quot;, Energy Procedia 82 (2015) 805 – 810]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://news.mit.edu/2009/super-springs-0921 &amp;quot;Small springs could provide big power&amp;quot;,  David L. Chandler, MIT News Office, September 21, 2009 ]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
To recharge, a motor would wind the spring back up again.  Springs are subject to [[Energy_Storage#Material limits | material limits]] on specific energy, but they are more restrictive than for technologies like SMES or flywheels.  The energy density you can store in a distorted solid is one half the stress σ (pressure, tension, shear, etc.) times the strain ε (fractional change in length)&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / V = &amp;amp;frac12; σ ε.&amp;lt;/div&amp;gt;&lt;br /&gt;
The specific energy is the energy density divided by the mass density ρ&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / M = &amp;amp;frac12; σ ε / ρ.&amp;lt;/div&amp;gt;&lt;br /&gt;
For example, a hypothetical material with a yield strength of σ = 1 GPa and a mass of ρ = 1000 kg/m&amp;amp;sup2; could store a specific energy of 1 MJ/kg when used to build a flywheel rim, if it could only elongate by 10% before failure then as a spring it could store at most 5% of that, or 50 kJ/kg.  While this example is highly simplified (springs are going to involve tension, compression, and shear, each of which will have different yield strengths) it shows that for good spring storage what you want are high yield strengths, low densities, and high elongations before failure.  A high quality spring steel might be able to store about 10 kJ/kg as a spring, Kevlar might store about 45 kJ/kg, while a hypothetical perfect carbon nanotube yarn might be able to support around 2 MJ/kg.&lt;br /&gt;
Springs also have the usual specific power limits from the [[Energy_Storage#Motors and generators | electric motor]] or mechanical drivetrain.  You have the benefit of nearly no self-discharge, and no need to worry about gyroscopic forces.  However, this is a largely untested technology and its limitations are not well understood yet.&lt;br /&gt;
&lt;br /&gt;
===Compressed gas===&lt;br /&gt;
&lt;br /&gt;
One way to store energy is to use it to pump a gas into a container to hold that gas at higher pressure.  Then, when you need to get the energy back, you can let the gas squirt back out and turn a turbine to generate energy again.&lt;br /&gt;
&lt;br /&gt;
When you compress a gas, its temperature increases.  Some of the work you do will go into increasing the gas&#039;s pressure, while some will go into increasing its temperature.  So you end up with a hot pressurized container compared to the external environment.  For small systems or long time storage, this means that heat will eventually leak out into the surrounding environment and you won&#039;t be able to get that heat energy back.&lt;br /&gt;
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When you allow the gas to expand again to extract its energy, its temperature decreases.  If there hasn&#039;t been enough time for a significant amount of the initial heat of compression to leak out of the system you can get nearly all your energy back (minus details like turbine and pump efficiencies) and the gas will come out at nearly the same temperature as it went in.  If the heat of compression has leaked out, the gas will come out much colder than ambient temperature, which means that fittings and equipment will need to be able to handle cryogenic temperatures and ice build-up.&lt;br /&gt;
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For large scale storage, you can often use tricks for storing the heat produced by compression in a material that can hold the heat for a long time which is highly insulated from the environment.  Another way around heat energy losses is to continually exchange heat between the gas and its environment during the compression and expansion process in order to keep it the same temperature, although this method limits the power you can get to the power your heat exchanger can handle.&lt;br /&gt;
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There is a limit to how much you can compress a gas.  At about 700 atmospheres or so for simple molecules at room temperature, you have squished all the molecules together enough that they are nearly touching, at which point they stop behaving like a gas.  Big complex molecules start touching at even lower pressures.  This places an upper limit on how much compression you can get, beyond this you won&#039;t be storing very much additional energy by pressurizing it further.&lt;br /&gt;
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The pressure vessel that contains the compressed gas has a specific energy that depends on the [[Energy_Storage#Material limits | material limits]] of the stuff used to make it.  But the gas itself also contributes to the mass of the storage, and can be significant when the material strength of the pressure vessel is high.  For example, using the ideal gas law the mass of 1 m&amp;amp;sup3; of hydrogen gas compressed to 700 atmospheres at room temperature is about 60 kg; any other gas will be more massive for the same compression.  (In reality, hydrogen exhibits about 50% deviation from ideal gas properties at 700 atmospheres and room temperatures&amp;lt;ref&amp;gt;https://www.wiley-vch.de/books/sample/3527322736_c01.pdf Manfred Klell, &amp;quot;Handbook of Hydrogen Storage&amp;quot; Edited by Michael Hirscher, chapter 1 &amp;quot;Storage of Hydrogen in the Pure Form&amp;quot; Copyright Ó 2010 WILEY-VCH Verlag GmbH &amp;amp; Co. KGaA, Weinheim, ISBN: 978-3-527-32273-2&amp;lt;/ref&amp;gt;, but ideal gas behavior can at least get us in the ballpark for quick estimates.)  This would require about 975 MJ to compress this gas without using fancy heat exchangers and allowing time for the gas to cool off.  However, it will only store about 175 MJ of energy.  From the material limits section, we can estimate that storing this compressed hydrogen would require about 700 kg of maraging steel, 60 kg of carbon fiber, or 4 kg of hypothetical perfect carbon nanotubes or similar materials.  We can now immediately see that for advanced materials, the mass of the hydrogen dominates the mass of the system and using stronger materials does not significantly further decrease the mass.&lt;br /&gt;
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Continuing this example further, releasing that hydrogen (again without using a heat exchanger) will allow you to extract 150 MJ at perfect efficiency.  With no losses in the compressor and generator, you would get about 15% efficiency and would have a specific energy of approximately 2.4 MJ/kg if using ideal carbon super-materials for the gas canister.  This is a bit better than a modern high-end Li-ion battery in terms of specific energy, but not by much; and the charge-discharge efficiency is much worse.  Hydrogen is as good as you can possibly get for low mass compressed gas energy storage, if you use something like helium or nitrogen or air the performance will be worse.  So compressed gas storage probably will not be used for compact energy storage in weight or mass limited applications like vehicles or zap gun energy packs.  At least, not on its own - that same hydrogen run through a fuel cell might get you something like 4 GJ of energy back out!  But for grid scale energy storage at lower pressures with tricks for storing heat or equalizing the heat during pumping compressed gas can start to look promising compared to other options.&lt;br /&gt;
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===Gravitational===&lt;br /&gt;
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Pushing a mass to a higher location is one way to store energy, when the mass is let back down it can deliver mechanical energy.  In modern (2021) times, the main form of gravitational energy storage is pumped hydro &amp;amp;ndash; an impeller pumps water from a lower altitude source into a higher altitude reservoir.  When the water is let back down, it can drive a turbine.  There have been proposals for other gravitational energy storage devices like pulling a train full of rocks up a tall, steep mountain, or raising heavy concrete blocks up tall towers, but these have not yet been commonly implemented.&lt;br /&gt;
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==Thermal energy storage==&lt;br /&gt;
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A simple way to store energy is to heat up a medium to high temperatures, insulate that material, and then run a heat exchanger past it at a later time when you need to extract that heat.  Molten salts and heat-insensitive oils are popular for this kind of storage, but even materials like sand and bricks have been used.  Thermal energy storage is, for example, commonly used with solar-thermal energy plants, so that their hot sand or molten salts or heated oil can continue to boil water to run a turbine to generate electricity even after the sun has gone down.&lt;br /&gt;
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When heat is the desired form of your energy, thermal energy storage looks even more promising.  Many industrial processes require intense heat; district heating can make use of stored heat; and even solar rooftop water heaters can be used to cut down on household electricity bills.&lt;br /&gt;
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==Chemical energy storage==&lt;br /&gt;
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Energy stored in chemical form is usually called &amp;lt;i&amp;gt;fuel&amp;lt;/i&amp;gt;.  It includes things like gasoline, kerosene, and Diesel fuel, as well as natural gas (methane), ammonia, and hydrogen.  In our modern (2021) world, most fuel is turned into useful work by burning it in a [[Energy_Storage#Chemical_to_mechanical_and_thermal_to_mechanical_.E2.80.93_Heat_engines | heat engine]] &amp;amp;ndash; producing heat from its combustion and using that heat to run through various thermodynamic cycles to extract part of it as work.  However, some of them are used in [[Energy_Storage#Chemical_to_electrical_.E2.80.93_fuel_cells | fuel cells]], that directly react the fuel to create electricity.  Note that both of these methods introduce substantial inefficiencies into the process of using the energy &amp;amp;ndash; you won&#039;t be able to use the full energy of combustion released as heat that is reported here directly in your device.&lt;br /&gt;
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===Liquid hydrocarbons===&lt;br /&gt;
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Liquid hydrocarbons are things like gasoline, kerosene, and Diesel fuel.  There are various and very important differences about what kind of engines they can burn in, but those are beyond the scope of this article.  The main important thing is that burning 1 kg of liquid hydrocarbons in oxygen (such as that from the air) will produce about 45 MJ of heat.&lt;br /&gt;
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===Gaseous hydrocarbons===&lt;br /&gt;
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This includes things like methane, natural gas, and propane.  They must be stored in pressurized bottles, often under enough pressure to turn the gas into a liquid for storage.  When burned, methane produces about 55 MJ/kg of heat compared to the 50 MJ/kg of propane or butane, but the latter two are easier to store and transport.&lt;br /&gt;
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===Hydrogen===&lt;br /&gt;
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Hydrogen has the highest specific energy of any chemical fuel &amp;amp;ndash; about 120 MJ per kg of hydrogen burned.  Unfortunately, hydrogen is also the hardest of these common fuels to store.  In modern times (2021), in needs to be stored as a high pressure gas at very low density, or as a low density liquid that needs to be kept at cryogenic temperatures.  However, there are research programs looking into hydrogen storage with the hydrogen adsorbed into chemical sponges or in the form of metal superhydrides that could potentially store hydrogen more safely and conveniently.&lt;br /&gt;
Hydrogen is the easiest gas to burn in a fuel cell, and fuel cells are emerging as the preferred way to extract hydrogen energy for their efficiency, reliability, lack of emissions, and low maintenance.&lt;br /&gt;
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===Carbon===&lt;br /&gt;
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Carbon burns in air.  But it&#039;s not all that great of a fuel.  Complete combustion of pure carbon under ideal conditions can get you something like 33 MJ/kg of specific heat.  But it&#039;s also a solid, so it is harder to work with in engines as granular material has much more, shall we say, interesting physics when it flows than liquids.  And in our current conditions on Earth, it would also have the problem of contributing to the carbon dioxide load in the atmosphere, which is causing global climate problems.  The only reason anyone would want to use it would be if they could just dig it up really cheaply from the ground.&lt;br /&gt;
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It turns out, you can just dig it up really cheaply from the ground.  This stuff&#039;s called coal.  Even better, it&#039;s not pure carbon, so it can burn significantly easier.  The problem is, it&#039;s not pure carbon.  So it produces a lot of un-burnable toxic ash, chemicals that cause smog, acid rain, and tiny particulate aerosols that ruin people&#039;s lungs.  In addition to the carbon dioxide greenhouse gases mentioned earlier.  But while it has its downsides, it is a good resource for pulling yourself out of a pre-industrial level of development or producing electricity very cheaply (if you don&#039;t take into account all the costs to society once stuff leaves the smoke stack).  Burning coal can generally give you something like 24 MJ/kg of coal fuel as heat.&lt;br /&gt;
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===Biomass===&lt;br /&gt;
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A lot of biological materials can be burned for heat and light.  The list includes stuff from dried dung to whale oil.  But the material that most people use for this, when they can, is wood.  The energy content of wood varies somewhat depending on type, growth conditions, and all the other variabilities that can affect living things but generally hovers somewhere around 15 to 20 MJ of heat per kg of well dried wood fuel.  Burning wood produces smoke that can cause respiratory problems and, if burned in large quantities, can lead to bad air quality.  Wood ash is a good source of potash (a fertilizer) and in low-tech societies can be used to make soap.&lt;br /&gt;
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If wood is heated in the absence of oxygen, it generates charcoal.  Charcoal is primarily carbon (see above), but unlike coal lacks a lot of the toxic elements that make coal ash really nasty.  Burning charcoal yields about 30 MJ of heat per kg of charcoal.  In addition to burning charcoal for heat, it can also be used for materials processing (particularly for making steel in lower tech societies), filtration, a soil additive, a pigment for cosmetics or art, or as a component of making black powder.&lt;br /&gt;
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There is occasionally interest in fermenting plants to produce alcohol for fuel (there is &amp;lt;i&amp;gt;always&amp;lt;/i&amp;gt; interest in fermenting plants for reasons quite unrelated to fuel).  Alcohol is not a great fuel &amp;amp;ndash; ethyl alcohol delivers 27 MJ of heat per kg of fuel &amp;amp;ndash; but it can be created in low tech situations where fossil fuels might not be available.  In many cases, production of alcohol for fuel competes with food production which might discourage this use in many settings.  In the 2000&#039;s there was a considerable flurry of research into making other kinds of fuel chemicals from quick-growing plants that did not compete with crop plants for land, such as furfural from switchgrass.  In our world, not much came of this but an aspiring author might imagine a society where this research payed off.&lt;br /&gt;
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One of the fastest growing sources of biomass is algae.  If oil-rich strains of algae could be cheaply and reliably cultured in bulk, algae oil could become an important fuel.  While research into this method was once promising, it has been plagued by problems and largely abandoned as of 2022.&lt;br /&gt;
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Plant oils can be processed to produce biodiesel.  This is a drop-in replacement for Diesel fuel produced from fossil fuels (see the section on liquid hydrocarbons).&lt;br /&gt;
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===High explosives===&lt;br /&gt;
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High explosives are sometimes considered when the need to extract energy quickly is more important than storing energy compactly.   TNT releases about 4.2 MJ/kg of heat and work upon detonation, while more modern explosives like PETN release more like 6.7 MJ/kg.  PETN is particularly interesting because very small diameters of the stuff can support a detonation wave, allowing it to be used in compact pulsed power applications that don&#039;t require a good fraction of a megajoule at a time.  While this energy storage pales in comparison to that of hydrocarbons and hydrogen, it is convenient because modern high explosives are generally easy and safe to transport and store, and can release their energy in a very short period of time &amp;amp;ndash; with detonation speeds of around 7 to 8 km/s, high explosives will generally release all their energy in under a millisecond (with exceptions for things like very long strings of PETN det cord).  High explosives are pretty hard on the motors and generators that use them as fuel, though &amp;amp;ndash; almost all are single use items.&lt;br /&gt;
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===Exotic chemistries===&lt;br /&gt;
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As the Galactic Library is dedicated to science fiction, it is worthwhile to look at a few chemistries that probably can&#039;t work.  Some of them almost certainly can&#039;t work.  But it is fun to imagine what might happen if they could.&lt;br /&gt;
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====Metastable helium====&lt;br /&gt;
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Helium is a very stable atom.  Both of its electrons are snuggled up next to its nucleus in the lowest energy electron shell (or &amp;quot;orbital&amp;quot;) with their spins opposite each other.  It takes a lot of energy to bump one of the electrons up to the next highest level.  If you do, the electron can quickly fall back down into the unoccupied orbital it left behind.&lt;br /&gt;
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Except when it can&#039;t.  The only option the electron has for giving up its energy to something else when falling back down is to give off a photon (a particle of light).  Photons have specific &amp;quot;selection rules&amp;quot; that govern when they can be created.  One of these is that the angular momentum of the orbital transition has to change by one quantum unit.  The other is that the photon can&#039;t flip the spin of a particle.  Both of the ground state electrons are in a state with no orbital angular momentum.  So if you take one of them and bump it up to the next highest orbital with no orbital angular momentum, and if you flip its spin in the process, you get it to a state where there are no easy ways to actually give up its energy.  If there were an intermediate energy state between this excited state and the ground state, maybe it could decay to the intermediate state and then to the ground state, but there is no such state in the helium atom.  That electron could be stuck there forever!  This is called metastable helium, and it actually exists.&lt;br /&gt;
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Of course, it won&#039;t actually be stuck there forever.  First, there are always higher-order processes that can occur that allow some kind of decay.  So an isolated metastable helium atom lives for only about 2 hours before emitting some ultraviolet light and returning to the ground state.&lt;br /&gt;
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Secondly, if the metastable helium atom bumps into some other atom or molecule, the excited electron can grab hold of an electron on the thing it bumps into, rip it off, and throw it away; giving that ejected electron the extra energy needed for the original excited electron to fall back where it belongs.  So you need to keep it isolated.&lt;br /&gt;
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But, if you could find some way to stabilize this state and store it in bulk, it would release nearly 500 MJ/kg when made to return to its ground state.&lt;br /&gt;
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====Core chemistry====&lt;br /&gt;
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When electrons are attached to atoms, they arrange themselves in various states or &amp;quot;orbitals&amp;quot; with well defined energy levels.  Generally, you can put a certain number of electrons into orbitals with similar energies, called an &amp;quot;electron shell&amp;quot;, before the shell gets filled up and you need to start putting electrons at higher energies.  The outermost, usually partially filled, shell, at the highest energy, is called the &amp;quot;valence level&amp;quot;, while all the filled inner shells are called &amp;quot;cores&amp;quot;.&lt;br /&gt;
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When two atoms with partially filled valence shells meet, it is energetically favorable for them to share electrons between them so that together they can get closer to a filled valence shell.  This is called a chemical bond.&lt;br /&gt;
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So what happens if we knock an electrons out of a core level of two atoms, strip off the valence electrons, and bring the two atoms together?  They should form a chemical bond by sharing their core electrons.  This core bond, made with more tightly bound and energetic core electrons, should be much stronger and store much more energy than the normal chemical bonds made by valence electrons.&lt;br /&gt;
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Now there are a lot of problems with this idea.  For one thing, those two atoms need to be highly charged to do this, so they will attract other electrons back to them.  While these may initially find a home in the valence shell, it is energetically favorable for any valence electron to fall down into the empty core orbital which would break the core bond.  So under normal conditions these core bonds won&#039;t last for long.  But maybe you could find a system where the core bond is metastable?  Where it takes a significant extra kick to get the valence electrons to take up their rightful place back in the core?  Where core bonds could last indefinitely in bulk material?&lt;br /&gt;
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If you could do such a thing, your core bonded material would be an extremely dense, extremely strong substance.  And it could release &amp;lt;i&amp;gt;a lot&amp;lt;/i&amp;gt; of energy when it chemically reacted with anything in such a way as to affect its core bonds.  It would release an order of magnitude more energy than normal chemical reactions from just shallow cores.  And if you could somehow make this work for the inner cores of heavy atoms, you could increase the energy release by maybe up to three or four orders of magnitude.&lt;br /&gt;
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Keep in mind, that this speculation almost certainly won&#039;t actually work (although it hasn&#039;t been entirely ruled out &amp;amp;ndash; it&#039;s hard to prove a negative).  But for science fiction, it makes a not-too-unreasonable handwave to justify super-strong materials, super-dense materials, and compact energy storage.  It would also explain why everything seems to be made out of explodium, erupting in massive fireballs when hit by blaster fire or bullets like we see in so many popular franchises &amp;amp;ndash; the metastable nature of core bonded materials would make them fail very catastrophically if they were disturbed too much.&lt;br /&gt;
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==Nuclear energy storage==&lt;br /&gt;
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The strong nuclear force that binds together atomic nuclei is many orders of magnitude more potent than the electromagnetic force that makes chemical bonds and holds molecules and physical structures together.  Consequently, atomic nuclei can store far more energy than any chemical fuel, mechanical device, or electro-chemical cell.  However, there are a number of significant challenges involved with storing energy in nuclear interactions.&lt;br /&gt;
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Energetic nuclear states are difficult to make.  In most cases, these are not something that can be &amp;quot;charged up&amp;quot; at home and then used in the field.  You rely on energy that has been stored for billions of years by processes far beyond the human scale &amp;amp;ndash; the deaths of giant stars, or the very formation of the universe.  As such, this stored nuclear energy is more of a natural resource to be extracted from the environment.  There &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; exceptions to this, which we will cover.&lt;br /&gt;
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The nuclear reactions that liberate the nuclear energy invariably emit [[nuclear radiation]] - that is how the nuclear energy is emitted after all.  Consequently, any nuclear energy storage will involve radiation hazards.  Depending on the method used these can be minimized or mitigated with proper procedures and design, but it will always be a factor to consider.&lt;br /&gt;
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===Radioactive isotopes===&lt;br /&gt;
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The simplest way to transport and extract nuclear energy is to use [[Nuclear_radiation#Radioactivity|radioactive isotopes]].  These decay at a constant rate relative to their current quantity, releasing radiation that can be turned into heat.  This heat can then be used to run a heat engine, perhaps a Stirling engine or a thermocouple.&lt;br /&gt;
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Ideally, you would choose an isotope with a long enough half-life to give adequate power for the duration of the mission or device lifetime.  But you don&#039;t want the half-life to be too long, or the specific power produced will be low.  In addition, an isotope that decays without any gamma rays from its immediate decay or later down its decay chain will make shielding much easier &amp;amp;ndash; your main radiological concern will then be containment of the radioactive material to avoid contamination rather than shielding.  The isotope &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is nearly ideal for many applications &amp;amp;ndash; its 88 year half life gives a long enough device lifetime while providing high specific power, and it emits negligible gamma rays from its decay.  Note that &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is a non-fissile isotope of plutonium, and is thus useless for bombs and reactors.&lt;br /&gt;
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An alternate method of capturing energy from radioactive decay is with betavoltaic materials.  Sandwiching thin layers of a beta emitter between semiconductor layers with p-n junctions similar to those used by photovoltaic panels can capture the energy of the ionization created by the beta particles.  Betavoltaics are currently at a very early stage of development, and it is impossible to know how they will pan out.  For fictional purposes it would be reasonable to assume that you could use them to make long-lived nuclear batteries.  Speculatively, such devices might capture something like 10% of the decay energy of isotopes such as tritium or &amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt;C, neither of which emit gamma rays while decaying.&lt;br /&gt;
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Some proposals have even suggested using the radiation produced by radioisotopes to make scintillator materials glow, and then capturing that light with photovoltaic cells to produce electricity.&lt;br /&gt;
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Radioactive isotopes are one of the nuclear methods we have for actually storing energy created by other processes.  The isotopes can be directly created by irradiation of inert material or nuclear fuel in a reactor, or by using grid electricity to run a [[Particle_Accelerators|particle accelerator]].  This storage is not efficient, but it is technically storage of generated energy.&lt;br /&gt;
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As far as nuclear energy storage goes, radioisotopes are not particularly energy dense, they have the disadvantage that they cannot be turned off, and have relatively poor efficiency at turning released heat into usable energy.  If your setting includes some ultra-tech handwavy method of inducing or artificially stabilizing nuclear decay, then radioactive isotopes might become significantly more attractive for energy storage and production.  We currently have no idea how you would go about doing this, but this is science fiction so go ahead and try it in your setting!  Off the wall ideas for doing so could include the quantum Zeno effect (decohere the nuclear state fast enough with quantum &amp;quot;observations&amp;quot; that it can&#039;t ever change).  Or maybe an isotope that decays primarily by [[Nuclear_radiation#Beta|electron capture]] &amp;amp;ndash; fully ionize it and it has no electrons to capture any longer, leaving only the (potentially much slower) beta+ decay branch.  You can turn on the decay again by giving it its electrons back.&lt;br /&gt;
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===Nuclear isomer===&lt;br /&gt;
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An isomer is a certain configuration of protons and neutrons in a nucleus.  Different isomers of the same isotope will have different energies.  Isomers with higher energies will decay into lower energy isomers via [[Nuclear_radiation#Gamma|gamma radiation]] or [[Nuclear_radiation#Internal_conversion|internal conversion]].  In this sense, isomers with energies higher than the ground state are radioactive isotopes, and to a large extent they can be handled as in the above section except that, because they decay specifically by emitting gamma rays, no one would want to use them.&lt;br /&gt;
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The reason nuclear isomers are singled out was that for a brief moment, people though that maybe you could trigger the decay of a particular isomer &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf through stimulated emission (the same thing that makes [[Laser_Weapons|lasers]] work).  In particular, this old-time German physicist named Albert Einstein (perhaps you&#039;ve heard of him?) did some math and showed that in order for statistical mechanics to make any sense, physics required that a system in an excited state capable of emitting electromagnetic radiation to decay to a lower energy state could be triggered to emit that radiation if it was hit by that exact frequency of radiation that could be emitted by that transition.  This new radiation would be in phase with the triggering radiation, going in the same direction with the same polarization and having all other identifying features the same.  So yeah, in addition to formulating both of the mind-bending theories of special and general relativity, in addition to kick-starting quantum mechanics by explaining the [[Nuclear_radiation#Photoabsorption|photo-electric effect]], in addition to finally proving the existence of atoms once and for all by explaining Brownian motion, he also predicted lasers by some fourty years before the first one was ever demonstrated.  But I digress &amp;amp;hellip;&lt;br /&gt;
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So, you should be able to stimulate gamma decay by hitting an excited isomer with a gamma ray of the same energy that it emits.  or actually, of a slightly greater energy than it emits, because so far our discussion has neglected an important detail &amp;amp;ndash; nuclear recoil.  When an isomer decays, the departing gamma ray has some momentum, so to conserve momentum the nucleus gets kicked in the opposite direction.  This gives the nucleus kinetic energy, which must also come from the energy from the isomeric transition.  So it turns out that the gamma ray only gets most of the energy, not all of it.  And this is why radioactive isomer samples don&#039;t undergo spontaneous lasing to produce deadly beams of gamma rays while discharging all of their radioactivity. &lt;br /&gt;
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Except &amp;amp;ndash; there is this odd effect in physics called the Mössbauer effect, where a radioactive material decaying in a solid will sometimes not recoil at all.  This allows it to participate in stimulated emission from others of its kind.  If you could get the right kind of isomer in the right kind of crystal that enhanced this Mössbauer effect enough, maybe you could make a gamma ray laser!&lt;br /&gt;
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In addition to stimulated emission, it is conceptually possible that gamma emission could be triggered in an isomer through some other process, such as bombardment with other forms of radiation.  If the decay of a bulk sample of the &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf isomer could be triggered, it would release a specific energy of about 1.3 GJ/g, or 300 kg of TNT equivalent per gram of isomer.&lt;br /&gt;
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it is with this background, that one can see the interest that was generated when research in the late 1990&#039;s suggested that &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf could be triggered.  This sparked a flurry of research which, unfortunately, mostly showed by the early 2000&#039;s that nothing of the sort actually occurred.  This is, of course, how science is supposed to work with independent checking by other groups to make sure that inconsistent and spurious results are weeded out.  But it would be interesting to consider what would happen if you could trigger gamma decay at will.&lt;br /&gt;
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===Fission===&lt;br /&gt;
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A [[Nuclear_radiation#Fission|fission]] reactor liberates energy stored by ancient dying stars.  It produces copious amounts of neutron and gamma radiation as well as highly radioactive isotopes and long-lived radioactive isotopes in its fuel, cladding, coolant, and containment structure.  However, it also produces high amounts of heat on demand that can either be used directly or to run a heat engine to efficiently produce electricity.  Fission reactors can be made small, such as the paper-towel-roll-attached-to-a-patio-umbrella sized kilopower&amp;lt;ref&amp;gt;[https://www.nasa.gov/directorates/spacetech/kilopower| NASA: Kilopower]&amp;lt;/ref&amp;gt;.  However, fission reactors generally benefit from large scale installations; in particular shielding becomes relatively less of an issue as the installation becomes bigger.&lt;br /&gt;
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The complete fission of a kilogram of nuclear fuel would release something like 80 TJ.  However, reactor designs in modern (2025) use can&#039;t achieve this because of the buildup of neutron absorbing fission products (the so called &amp;quot;neutron poisons&amp;quot;), and because nuclear fuel usually only has a small fraction of the fissile stuff (in commercial reactor fuel, about 3% to 5% of the uranium is the fissile &amp;lt;sup&amp;gt;235&amp;lt;/sup&amp;gt;U while the rest is &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U which doesn&#039;t fission when hit by thermal neutrons.  In addition, the uranium is chemically bound to oxygen to make uranium oxide pellets, which are then held inside long fuel pins made of zircaloy metal and bundled into a fuel assembly held together with more zircaloy.  Although the full energy picture is complicated because while the thermal neutrons can&#039;t fission &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U, they can transmute it into &amp;lt;sup&amp;gt;239&amp;lt;/sup&amp;gt;Pu which is fissile and the fast neutrons direct from fission, before they have a chance to slow down, have a small chance of causing some &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U fission.  Look, nuclear engineering is complicated stuff, okay?  It&#039;s why people have to go to college to learn this kind of stuff).  A more realistic estimate of the specific energy of modern nuclear fuel is a reasonable fraction of a TJ/kg.  Reprocessing fuel removes the poisons from spent fuel, allowing more of the fuel to be used.  Some proposed designs, such as the molten salt reactors, use on-line reprocessing to allow full burnup without an extra facility.  (Molten salt reactors are also appealing in that they would allow greatly reduced volume of radioactive waste as well as the complete elimination of the very long lived radioactive waste, which is simply burned as fuel.)&lt;br /&gt;
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===Fusion===&lt;br /&gt;
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A [[Nuclear_radiation#Fusion|fusion]] reactor is a still hypothetical concept for generating power (as of 2022).  Although fusion has been demonstrated in a laboratory, it is still a long way from practical applications.  Still, for science fiction it is often popular to assume that fusion can be harnessed to create net energy.  This uses the stored energy of light isotopes left over from the creation of the universe.  A fusion reactor would produce even more radiation than a fission reactor, as well as copious amounts of high activity isotopes from neutron activation.  It does have the benefit that the radioactive material it produces would be shorter lived than that of a fission reactor, with secure storage and isolation only required for years or decades instead of longer than all of current human civilization.  Fusion reactors benefit greatly from being built at large scale.  It is likely that the minimum viable size for a fusion reactor is something that takes up a large warehouse, if not a modest skyscraper.  The most practical form of fusion (fusing the hydrogen isotopes deuterium and tritium) would use its intense neutron flux to heat a working fluid (likely lithium to allow it to regenerate its radioactive fuel) which would then run a heat engine.&lt;br /&gt;
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The most practical kind of fusion to get going is the fusion of deuterium with tritium.  This process has a specific energy of 340 TJ/kg, although some designs (such as intertial confinement fusion) will reduce the specific energy of the stuff you have to carry around by enclosing the fusion fuel in cladding.  There is also the complication that tritium is radioactive, with a 12-year half-life.  So it is often proposed for fusion reactors to generate their own tritium on-line by letting the neutrons from fusion enter a blanket of lithium around the reactor, which will transmute some of the lithium to tritium.  If you are considering the deuterium and lithium as the fuel, the specific energy is more like 210 TJ/kg.&lt;br /&gt;
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Other reactor fuels are much harder to ignite.  But among the plausible ones, fusing deuterium with itself would give 350 TJ/kg (assuming that the tritium and helium-3 reaction products also react with the deuterium), and deuterium fusing with helium-3 would also yield about 350 TJ/kg.  If we go somewhat lower in plausibility, the fusion of hydrogen with boron-11 is probably impossible to ignite (it always loses more energy to bremsstrahlung x-rays than it gains by fusion reactions) but if you assume it is possible you could get out 70 TJ/kg.&lt;br /&gt;
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This page would not be complete without noting that there is, in fact, one working fusion reactor that has been producing net power for some time.  Specifically, for 4.6 billion years.  And it is expected to continue producing power for another four and a half billion year or so.  It is located about 150 million kilometers away from our planet, and puts out an astounding 380 trillion TW.  Unfortunately, it has a mass of more than 330,000 times that of our entire planet, so it is not easily portable.  This is, of course, our sun.  We can directly capture its light for electricity production using photovoltaic panels, or concentrating mirrors to run heat engines.  Plants use its light to produce energetic chemicals for fuel.  Burning gasoline or coal uses energy from sunlight captured long ago.  So in some sense, nearly all the energy we have ever used on our planet, across all of human civilization, comes from fusion.&lt;br /&gt;
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And with that, we can continue our discussion of various fusion fuels.  And, unfortunately, pop a few bubbles.  Because one of the more popular fusion fuels used in science fiction is the fusion of protons (normal hydrogen) directly into helium.  This is what the sun does, after all.  And hydrogen is &amp;lt;i&amp;gt;very&amp;lt;/i&amp;gt; common in our universe, so it is easy to get a hold of.  However, note that our sun has lasted for about four and a half billion years, and will probably last for another four and a half billion years.  This means that even with the conditions in the core of a sun, it takes &amp;lt;i&amp;gt;nine billion years&amp;lt;/i&amp;gt; to burn up protons as nuclear fuel.  This is an awful long time to wait to get your energy out!  And this is reflected in the abysmal specific powers of suns &amp;amp;ndash; note from the power and mass we discussed for our sun that its specific power is a miserable 0.2 milliwatts per kilogram!  The resting metabolism of a human is about 1 watt per kilogram.  That&#039;s right, you are about five thousand times more power dense than the sun!  If you can get to temperatures and pressures even more extreme than that inside our sun, the fusion can go a bit faster.  This can be accomplished by using nuclear catalysis like the CNO cycle, for example.  But even under the conditions of the most extreme stars of our universe it takes something like ten million years to burn their fuel.  And under stellar core conditions, the plasma will be radiating far more energy away as x-rays than it is producing as fusion, so that unless you have a star&#039;s worth of insulation around your fusing plasma you will use up more energy than you make trying to get it to fuse.  So realistically, proton-proton fusion is probably off the table outside of stars.&lt;br /&gt;
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===Exotic nuclear matter===&lt;br /&gt;
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There are some interesting informed speculations out there for exotic ways that nuclear matter can arrange itself.  Because nuclear matter has such a large energy difference compared to chemical matter, those which are stable at low pressure (meaning they can exist outside of the crushing gravity of a neutron star) are interesting candidates for storing energy.&lt;br /&gt;
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One of these possibilities is strange matter.  We know of six kinds of quark that can exist, but as far as we know only two of these are stable: the up quark and the down quark.  Different combinations of up quark and down quark make up the neutron and the proton (the proton is up-up-down, the neutron is up-down-down).  As far as we know, all other kinds of quarks only exist fleetingly as the temporary debris of high energy particle collisions.  These other exotic quarks are much more massive than the normal up and down quarks that make up everyday matter, meaning they have a lot of extra energy, and will invariably quickly decay to an up or down quark and various other particles needed to conserve energy and momentum and various particle physics stuff like lepton number.&lt;br /&gt;
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But if you get a large enough nucleus, something strange can happen.  Two up quarks can&#039;t be in the same quantum state.  Nor can two down quarks.  If you pack more quarks (via their collections of three into protons and neutrons) into a nucleus, the newer quarks are forced to occupy higher and higher energy levels.  But an exotic quark in the nucleus could hang out in a low energy level.  If the energy levels available for new up and down quarks is high enough, it becomes energetically favorable for the up or down quarks to decay into exotic quarks &amp;amp;ndash; exotic quarks which cannot then decay, because there is no quantum state in which they can put the up or down quark they would decay into with the energy they have available from their decay.  So the stable state of really big nuclei might have equal numbers of up, down, and exotic quarks.&lt;br /&gt;
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The lightest exotic quark is called the strange quark.  This is the quark that is most likely to form nuclear matter with exotic quarks.  So nuclear matter made up of a mix of up, down, and strange quarks is called strange matter and isolated clumps of it are called strangelets.  Large atomic nuclei are unstable because they have a large electric charge, so when they get big enough their electric self-repulsion overcomes any nuclear forces sticking them together and the nucleus falls apart via fission.  But a strangelet with equal numbers up, down, and strange quarks would have zero electric charge.  There is no limit to how big a strangelet could get.&lt;br /&gt;
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A strangelet would be a form of nuclear matter.  Thus it would be as dense as nuclear matter, on the order of 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
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If you had a strangelet, you could get energy by shooting atomic nuclei into it.  Those nuclei would stick, and then some of their ordinary quarks would decay into strange quarks.  The strangelet would absorb any normal nuclear matter it encounters, turning it into more strange matter.  The exact energetics are not known, but again as a form of nuclear matter it could be expected to liberate something on the order of 10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; J/kg (tens of kilotons TNT equivalent per kg).  If your strangelet starts getting too big and heavy, you might be able to &amp;quot;recharge&amp;quot; it by shooting it with a particle beam to knock pieces off of it.&lt;br /&gt;
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Strangelets will probably have a slight excess of up and down quarks, giving them an overall positive electric charge.  This complicates feeding them with atomic nuclei, which also have a positive charge.  You run into many of the same problems you have with nuclear fusion, which has much the same problem.  But for all the headaches this might give us for using strangelets for making energy, it is actually a very good thing.  If the strangelet were neutral, or worse, negatively charged, there would be nothing preventing a runaway reaction where it just keeps absorbing all matter in its vicinity, turning everything into strange matter.  A single negatively charged strangelet dropped onto a planet would destroy the planet, eating all of its matter in a continuous, ever-growing nuclear fireball and eventually leaving a planet-mass strangelet in its place.  So in this case, be thankful for the difficulties involved!&lt;br /&gt;
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=== Nuclear Catalysis ===&lt;br /&gt;
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A catalyst is a chemical which speeds up a chemical reaction without itself being consumed by the reaction.  Could there be an analogue for nuclear reactions?  Some sort of particle that increases the rate at which nuclear reactions occur without being damaged in the process?&lt;br /&gt;
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There are a couple ideas on how to do this.  One of the best known, and with the strongest theoretical foundation, is muon catalyzed fusion.  A muon is a particle that basically acts like a heavy electron or positron.  A muon with a negative charge can be captured by a nucleus just like electrons are, but because the muon is 207 times heavier than an electron, it will be 207 times closer to the nucleus, on average, than the electron would be.  Also, the negative charge of the muon will screen the positive charge of the nucleus to anything farther away from the nucleus than the muon, making it seem as if the nucleus has a lower overall charge.  If the nucleus in question is deuterium that only has a single positive charge the muon - deuterium combo will look electrically neutral.  This will let a muonic deuterium atom get 207 times closer to other deuterium atoms than normal electronic atoms would.  This is close enough that nuclear fusion can take place.  When the fusion reaction kicks the muon back out into the deuterium, it can continue to cause more fusions, thus acting like a proper catalyst.  Irradiating deuterium with muons does indeed cause some fusion to occur.&lt;br /&gt;
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Unfortunately, there are a couple of issues with this.  The first is that muons are unstable.  They decay into an electron and a couple of neutrinos within a couple of microseconds.  While the muons do cause some fusions, they do not make enough to liberate sufficient fusion energy to pay for the energy cost of making the muons themselves.  The other issue is that when the muon causes fusion, they might continue to stick to the fused nucleus.  If the fused nucleus is still reactive (like tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He you get from deuterium fusion) it can continue to go on to produce more fusions with the deuterium.  However, if it is not very reactive (like the &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;He you get from fusing that tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He with deuterium) then this removes the muon from the system and shuts down any further fusion.&lt;br /&gt;
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Another potential nuclear catalyst are magnetic monopoles.  These monopoles are hypothetical particles that are predicted by some theories.  While they have a strong theoretical foundation, none have ever been conclusively observed&amp;lt;ref&amp;gt;Brumfiel, Geoff (May 6, 2004). &amp;quot;Physics: The waiting game&amp;quot;. Nature. 429 (6987): 10–11. Bibcode:2004Natur.429...10B. doi:10.1038/429010a. PMID 15129249. S2CID 4425841.&amp;lt;/ref&amp;gt;.  However, if they exist, they are expected to react with some nuclei.  Some nuclei are magnetic, and a magnetic nucleus can bind to a magnetic monopole.  The nucleus with a bound monopole can then undergo various reactions&amp;lt;ref&amp;gt;Harry J. Lipkin, &amp;quot;MONOPONUCLEOSIS - The wonderful things that monopoles can do to nuclei if they are there&amp;quot;, ANL-HEP-CP--83-45, Presented at the &amp;quot;Monopole &#039;83&amp;quot; Conference, University of Michigan, Ann Arbor, Michigan, October 6-9, 1983.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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For example, if you put a monopole into &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He, it can bind to a &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nucleus.  The magnetic attraction can then attract other &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nuclei.  This magnetic attraction lowers the repulsion keeping them apart by their nuclear charge.  It is likely (but not certain) that this could increase the rate at which &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He undergoes fusion with itself to something usable for energy generation.  Because &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He - &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He fusion is truly aneutronic, this would provide one route to low-radiation nuclear energy.&lt;br /&gt;
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A monopole&#039;s magnetic field can pull on the magnetic orientations of the individual protons and neutrons in a nucleus to make it more energetically favorable to align them with the monopole&#039;s field.  This would favor nuclei re-arranging to a higher magnetic moment when close to a monopole.  This mixing of the nuclear states could act as a catalyst for some nuclear decays.  This could allow a radioactive isotope generator that could be turned on and off, which would make it much more useful and versatile.  The monopole could also encourage spontaneous fission &amp;amp;ndash; a kind of radioactive decay when a heavy fissionable nucleus splits apart without being triggered by an external photon or neutron.  This could allow a monopole-controlled fission reactor that could not undergo meltdown.&lt;br /&gt;
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==Compressed matter==&lt;br /&gt;
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We have previously talked about compressing springs and gases.  But these discussions had been bounded by the realms of the possible.  The maximum pressure that can be sustained by materials held together by chemical bonds will be not too far from what can be sustained by atomically perfect graphene.  If you could somehow apply a uniform layer of such graphene in uniform tension around a sphere, you could keep a pressure of around 130 GPa.  The only known way to obtain pressures much higher than that are dynamically (such in collisions, or with high energy releases such as a detonating nuclear explosive) or gravitationally with the matter bound together by the mass of a planet or star.  While such situations might be impractical, they can be fun to consider. &lt;br /&gt;
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===Metallic hydrogen===&lt;br /&gt;
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Hydrogen under extreme pressure (several hundred GPa at least) is believed to enter a metallic state.  There has been some speculation that this metallic hydrogen might be metastable &amp;amp;ndash; that is, if you release the pressure it would remain a metal.  Such a material would likely be of very low density compared to other metals, and may be a room temperature superconductor.  When it decomposed into normal hydrogen, it is expected it would release on the order of 100 MJ/kg, which could be extracted, for instance, by running the resulting hydrogen exhaust gas through a turbine.  Unfortunately, there is no evidence that metallic hydrogen is metastable.&lt;br /&gt;
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===Electron degenerate matter===&lt;br /&gt;
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No two electrons can occupy the same quantum state.  This can be expressed as no two electrons (with the same spin) can occupy the same place at the same time, but an equivalent statement is that you can&#039;t have more than one electron (with the same spin) in a given electron energy level.  As you compress matter, you are trying to compress more and more electrons into the same number of available energy levels.  Eventually you reach a state called a degenerate Fermi gas, where all the low-lying electron states are filled, and to cram in more electrons you need to put them in higher and higher energy states on top of the ones already filled.  When a star runs out of fusion fuel, cools off, and contracts, it will get crushed under its own gravity to an electron degenerate state with densities on the order of a billion kilograms per cubic meter (10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  Under these conditions, the degenerate electron gas will have a specific energy on the order of a kiloton per kilogram and a pressure of around 3×10&amp;lt;sup&amp;gt;21&amp;lt;/sup&amp;gt; Pa (30,000 trillion times Earth atmospheric pressure).&lt;br /&gt;
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Note that the electron degenerate gas is &amp;lt;i&amp;gt;unbound&amp;lt;/i&amp;gt;.  There is nothing keeping it together other than whatever is supplying the external pressure (usually the gravity of a dead sun).  If removed from that pressure it will immediately expand.  Violently.  Immediately liberating that kiloton per kg in a massive explosion.  There is no material that can contain those pressures &amp;amp;ndash; and even if there was, the most energetic electrons in the degenerate matter at that density are flying around at energies typical of [[Nuclear_radiation#Beta|radioactive beta decay]] (about 150 keV, for the density discussed here), fast enough to simply ignore chemical bonds and go shooting through matter unhindered, except for the trail of ionization destruction that they would leave in their wake.  So comparisons you often find like &amp;quot;one teaspoon of white dwarf material would weigh as much as a freight train&amp;quot; gloss over the fact that you simply can&#039;t take that teaspoon away from the white dwarf &amp;amp;ndash; such things are simply inconsistent with existence under conditions typical of Earth (or outer space, or even the core of an active sun).&lt;br /&gt;
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But if you have Sufficiently Advanced aliens in your setting, with access to non-molecular supermaterials or force screens or something; and if those are sufficient to contain electron degenerate matter, now you have some idea of what it would do.&lt;br /&gt;
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===Neutronium===&lt;br /&gt;
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Once the energies of the fastest electrons in electron degenerate matter get to be more than about an MeV, they can react with any protons that happen to be lying around to make a neutron (and also an electron neutrino, but that has no real consequences to what we&#039;re talking about).  These neutrons will be unable to decay, because there is no available energy states for their decay electrons to go into that can be reached with their decay energy.  This puts a cap on the electron degeneracy, any denser just starts turning protons into neutrons.&lt;br /&gt;
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These neutrons can then be compressed to a neutron degenerate state.  In science fiction, this is commonly called &amp;lt;i&amp;gt;neutronium&amp;lt;/i&amp;gt;.  This is like an electron degenerate state, only much more extreme.  It is four hundred million times denser, under 0.4 trillion times more pressure, and has a specific energy of around a megaton per kilogram.&lt;br /&gt;
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Like electron degenerate matter, neutronium is not bound.  There is nothing keeping the neutrons stuck together except for the crushing gravity of the neutron star.  Removed from that, they explode outward violently, with an energy spectrum ranging up to 70 MeV at the upper end.  These are very high energy neutrons, with all of the issues of normal [[Nuclear_radiation#Neutron|neutron radiation]] (ionizing radiation dose, activation, embrittlement, triggering fission, being radioactive, etc.).  And note that those 70 MeV neutrons are not being made during the explosion or boosted up to 70 MeV or anything.  They were always there, with their 70 MeV of energy, but just couldn&#039;t get out.  And now they can.&lt;br /&gt;
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Again, if there are Sufficiently Advanced civilizations with the means to confine neutronium, now you know what it is capable of.&lt;br /&gt;
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==Matter storage==&lt;br /&gt;
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Most forms of energy storage make use of matter for structure, coolant, flow control, conducting electricity, and so on.  However, matter itself contains very large amounts of energy.  Every kilogram of matter holds within it 9,000 terajoules of energy.  Unfortunately, it seems to be incredibly difficult to get that energy out.  Further, any ways of extracting that energy from matter look to involve getting that energy as copious amounts of [[Nuclear_radiation|energetic radiation]], which will require extensive shielding, precautions to prevent the spread of radioactive material, and radiation damage to the operating structure.&lt;br /&gt;
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===Antimatter===&lt;br /&gt;
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The method of energy extraction from matter with the best theoretical footing is the use of antimatter.  When antimatter meets matter, they annihilate, releasing the total energy bound up in the mass of the annihilation reactants as various forms of energetic radiation &amp;amp;ndash; primarily pions and gamma rays.  When an anti-proton or anti-neutron reacts with a nucleus of matter with more than one proton or neutron, one proton or neutron will annihilate and some of the annihilation energy is likely to go into shattering the nucleus, producing a shower of nuclear fragments ranging from isolated protons and neutrons to various light or medium ions.  This in turn will create copious amounts of neutron radiation as well (along with more gamma rays).  If the anti-proton or anti-neutron was also part of an antimatter nucleus, you will get antimatter nuclear fragments including copious anti-neutron radiation as well.  So while antimatter-matter annihilation can provide very energy dense storage, it also produces a very severe high radiation environment that is hostile not only to life but also to materials (from the pions and anti-neutrons disintegrating nuclei, neutrons transmuting nuclei and disordering the atomic structures, and very high energy gamma rays inducing photo-nuclear interactions to break up nuclei).&lt;br /&gt;
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One of the central tenets of engineering is to make things fail safe.  That is, in the event of a failure, the engineered device should enter a safe mode that does not cause further harm.  Antimatter must be kept isolated from normal matter in high vacuum in containers that use electric and magnetic fields to keep the antimatter away from the walls.  This is inherently fail-dangerous.  Perhaps in space, there might be ways to ensure that a containment failure will simply eject the antimatter into vacuum.  But in any other environment, containment failure will result in uncontrolled annihilation and the sudden release of all stored energy.&lt;br /&gt;
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Antimatter containment must be kept under high vacuum.  No vacuum is perfect.  There is always some sort of outgassing or sublimation or leakage.  This can be minimized, and the continual operation of pumps can keep the interior gas density very low, but there will be some gas present.  And this gas will react with the antimatter.  So the simple act of storage leads to a significant radiation hazard.  And if the pumps fail or you lose power to the pumps, you get a quickly rising amount of radiation that will heat up the containment or cause sputtering from the surfaces, causing additional leakage and outgassing, leading to more annihilation in a runaway process that ends in runaway containment failure.&lt;br /&gt;
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The antimatter containment system required to separate the antimatter from the surrounding matter will not be small, requiring vacuum vessels, vacuum pumps, electromagnets, high voltage systems, sensors and active control systems, and probably a lot more.  This significantly cuts into the specific energy of the system.  So you won&#039;t get that theoretical 9,000 TJ/kg.  Often by a great many orders of magnitude, although some proposals&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;[https://nets2021.ornl.gov/wp-content/uploads/gravity_forms/12-b63a96649a525ab5aa39d607840d9d9f/2021/04/jackson_exoplanet_202104261.pdf Dr. Gerald P. Jackson, &amp;quot;Antimatter-Based Propulsion for Exoplanet Exploration&amp;quot;]&amp;lt;/ref&amp;gt; for levitating solid anti lithium hydride might just cut into the specific energy by a couple orders of magnitude.  For storage in the hard vacuum of outer space, you might perhaps even approach the theoretical limit.&lt;br /&gt;
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Unfortunately, other than the occasional short-lived product of a cosmic ray collision, antimatter does not occur naturally in nature.  This can make it a challenge to obtain.&lt;br /&gt;
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For the speculatively minded, one possibility may be to make the antimatter on the fly from normal matter.  There are various obscure possibilities for this in particle physics and general relativity, but none with any experimental foundation.  Still, if you want to minimize unfounded assumptions in your galaxy spanning setting, you might use [[Wormholes|wormholes]] both for your travel and to create antimatter (as [[Wormholes#Non-orientable_wormholes|non-orientable wormholes]]).&lt;br /&gt;
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But what if you don&#039;t have one of these matter-to-antimatter converters on hand?  Don&#039;t despair, there are ways you can make antimatter from scratch.  [[Particle_Accelerators|Particle accelerators]] can collide particles with each other with sufficient violence to create matter-antimatter pairs.  If the antimatter is collected, you can gather antimatter fuel for the price of just electricity&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  It may be possible to get efficiencies as high as 1% for turning electricity into stored antimatter annihilation energy (taking the mass-energy of both the antimatter and whatever matter it reacts with into account)&amp;lt;ref&amp;gt;[https://www.osti.gov/biblio/5732246 Hiroshi Takahaahi and Janes Powell, &amp;quot;Large amounts of antiproton production by heavy ion collision&amp;quot;, BNL 40574]&amp;lt;/ref&amp;gt;.  Such methods might be able to supply on the order of tens of grams of antimatter, suitable for some interstellar expeditions.&lt;br /&gt;
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There have even been proposals to mine the antimatter that does get produced by cosmic ray collisions with the upper atmosphere or other nearby planetary material (such as ring systems), and which becomes trapped in planetary magnetic fields outside of the atmosphere&amp;lt;ref&amp;gt;[http://www.niac.usra.edu/files/library/meetings/fellows/mar06/1071Bickford.pdf James Bickford, &amp;quot;Extraction of antiparticles concentrated in planetary magnetic fields&amp;quot;]&amp;lt;/ref&amp;gt;.  The amount is not large &amp;amp;ndash; Earth is estimated to hold a total of 160 ng of antimatter trapped in its magnetic field, which refills at a rate of 2 ng/year.  The best place in our solar system for antimatter is thought to be Saturn, with 10 &amp;amp;mu;g trapped and a production rate of 240 &amp;amp;mu;g/year.&lt;br /&gt;
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===Baryon decay===&lt;br /&gt;
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As far as we have been able to observe, protons are absolutely stable.  Neutrons outside of nuclei are unstable, decaying into protons in about 15 minutes.  Cozied up inside of a nucleus, however, neutrons can be absolutely stable as well.  Neutrons and protons are the two lightest &amp;lt;i&amp;gt;baryons&amp;lt;/i&amp;gt; (the so-called &amp;lt;i&amp;gt;nucleons&amp;lt;/i&amp;gt;, because they make up the atomic nucleus), and are the only baryons to be found naturally except for the ephemeral results of cosmic ray collisions or, potentially, inside the hearts of neutron stars.&lt;br /&gt;
&lt;br /&gt;
However, there are some theoretical methods to get these stable baryons to split apart, liberating their energy in a hellfire of radiation.  You usually require some exotic conditions, perhaps a remnant of the primordial vacuum from the earliest universe, which allows the baryon to turn into one or more mesons and a lepton (such as an electron, positron, or neutrino), all of which are very fast moving and energetic.&lt;br /&gt;
&lt;br /&gt;
One such possibility is a GUT monopole&amp;lt;ref&amp;gt;[https://pdg.lbl.gov/2017/reviews/rpp2017-rev-mag-monopole-searches.pdf C. Patrignani &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;. (Particle Data Group), &amp;quot;Magnetic Monopoles&amp;quot;, Chin. Phys. C, 40, 100001 (2016) and 2017 update, December 1, 2017]&amp;lt;/ref&amp;gt;.  This is a relic of the early universe where some bit of the primordial vacuum is preserved in a knot of twisting fields that can&#039;t smooth out, resulting in a net isolated magnetic pole.  These hypothetical particles are predicted to exist, but have never been observed (although there are good explanations as to why they may be rare).  Monopoles capable of causing baryon decay are likely to have a mass of between a hundred thousand trillion and a million trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp;mdash; 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;) times the mass of a proton.&lt;br /&gt;
&lt;br /&gt;
The magnetic fields of a monopole would be repelled from diamagnetic materials and attracted to paramagnetic and ferromagnetic materials.  This could allow monopoles to be caught in materials such as iron.  The core electrons of all atoms are diamagnetic, so magnetic monopoles would be repelled from the inner core electrons before they can hit the nucleus (or, because of their relative mass, it might be more accurate to say that the atoms would be repelled from the monopoles).  To start the baryon decay process and begin liberating that matter energy, you will either need to ram the atoms into the monopole hard enough to overcome their mutual repulsion, or you will need to completely ionize the atom to a bare nucleus and free electrons, allowing the atom to approach the monopole unhindered.  In this way, monopoles can be stored safely until it is time to use them.&lt;br /&gt;
&lt;br /&gt;
If a monopole encounters a nucleus consisting of more than just one nucleon, the meson(s) created by the decay of the impacted nucleon is likely to hit the rest of the nucleus, releasing its energy by shattering the nucleus into bits.  This will produce radioactive debris and radiation in the form of neutrons and gamma rays.&lt;br /&gt;
&lt;br /&gt;
A magnetic monopole is a zero-dimensional topological defect in the vacuum state of the universe.  Other relic topological defects in the fabric of creation include cosmic strings (1-dimensional) and domain walls (2-dimensional).  These are both also expected to catalyze baryon decay, but both are &amp;lt;i&amp;gt;extremely&amp;lt;/i&amp;gt; heavy, such that they are unlikely to be practical for transport &amp;amp;ndash; or even for safely keeping on a planet.&lt;br /&gt;
&lt;br /&gt;
Sphalerons are hypothetical unstable particle-like disturbances in the vacuum resulting from electroweak symmetry breaking.  Like monopoles, they are predicted to allow baryon decay.  Sphalerons  processes become significant at temperatures of about 100 GeV; 100 times larger than the proton energy.  This poses an issue: if the temperature is over 100 times the proton&#039;s rest mass then each proton will have a kinetic energy on the order of 300 times more than will be liberated by burning that proton with a sphaleron.  You will need to be able to harness the energy of the 100 GeV plasma with an efficiency of more than 99.67% in order to get out more useful work than the energy you put in.  For example, radiation increases sharply with increasing temperature, and an electroweak-hot plasma will be exceedingly hot.  Radiation losses will be considerable, and you will need to ensure that the rate of sphaleron burning of protons exceeds the emission of radiation by more than a factor of 300 &amp;amp;ndash; and this is before taking into account inefficiencies in collecting the energy of the hot plasma after the burning process is complete.&lt;br /&gt;
&lt;br /&gt;
===Accretion disks===&lt;br /&gt;
&lt;br /&gt;
(Main article [[Black_Hole_Engineering#Accretion_disks_and_astrophysical_jets]])&lt;br /&gt;
&lt;br /&gt;
If you drop matter at a black hole but somewhat offset from a direct line, conservation of angular momentum dictates that the stuff dropped will start to orbit around the black hole instead of falling straight through the event horizon.  As the matter approaches the hole, those parts of the object that are closer will experience higher gravity than those farther away, making them orbit faster.  These tidal forces rip the object apart, spreading it out into a disk around the hole, and the way that the tidal forces squeeze and shear this material heat the matter up.  As the matter gets hot, it radiates away some of that heat, causing it to lose energy and fall closer in to the hole, which in turn generates more heat.  This process can convert between about 5% to 40% of the mass energy of an infalling object into radiation (depending on the spin of the black hole).  Although less efficient than antimatter or baryon decay, it has the advantage that a lot of the emitted energy is easier to use &amp;amp;ndash; infrared to x-rays rather than high energy gamma rays and exotic penetrating particles.  It has the disadvantage of requiring a black hole.&lt;br /&gt;
&lt;br /&gt;
==Space-time storage==&lt;br /&gt;
&lt;br /&gt;
===Black hole creation===&lt;br /&gt;
&lt;br /&gt;
if moderate amounts of matter or energy can somehow be crushed into a black hole, that black hole will almost instantly evaporate via the Hawking process to produce a flash of electromagnetic radiation.  The fact that no one can figure out any way to cause such a collapse is a bit of a hitch in this plan, but we can speculate on the results of what would happen if you did so.&lt;br /&gt;
&lt;br /&gt;
A small black hole cannot be fed.  Its radiation produces so much pressure than incoming matter is pushed away from the hole, and even without that matter bunches up in a jam trying to get into the tiny hole so that it can only feed at a trickle.  So such a hole is in some sense &amp;quot;safe&amp;quot; &amp;amp;ndash; you made it, it can&#039;t eat the planet, and no matter what you do it is going to evaporate in a flash of energetic radiation.  The minimum mass at which a black hole can start eating material is a bit under 100 million metric tons; but not until approximately 100 million tons can it absorb matter faster than it radiates away the energy it is getting.  So if you keep your hole at significantly less than 100 million tons, you won&#039;t be endangering the planet.  And just for reference, that 100 million ton black hole will be spitting out a variety of 100 MeV radiation particles (gamma rays, neutrinos, electron, positrons, muons, various mesons, and gravitational waves) at a rate of 1.4 TW (of which about 700 GW of which is capable of interacting with matter),  with a lifetime (if it doesn&#039;t eat anything) of about 67 million years.  If it is allowed to eat stuff, it will stabilize to a usable power output of around a TW between its hawking radiation and the radiation from its accretion disk.  And that 100 million tons will be compactified into a radius five times smaller than a proton, so there is no way that you can actually hold on to it in any kind of gravitational field &amp;amp;ndash; it will simply fall into the planet with little resistance, eating a few micrograms of stuff each second and putting out as much power as a large power station as harsh radiation as it plunges into the Earth.&lt;br /&gt;
&lt;br /&gt;
But what about a smaller hole.  Like, one that is formed from only a kg of matter.  Such a hole will completely evaporate in less than one ten-thousandth of a trillionth of a second, releasing on the order of 20 megatons of energy in the process in the form of extremely high energy particles; gamma rays and hadrons and leptons of all kinds, weak vector bosons, Higgs particles, and perhaps other exotic paticles we haven&#039;t detected yet, all at energies so high that we don&#039;t really know how they would behave because we lack any experimental evidence at that energy scale, but which would probably produce extensive hadronic and gamma air showers scattering intense radiation over many kilometers in all directions.  But at least anyone affected by the radiation will also have been burned to a crisp by the thermal flash before being blown to crumbly bits by the blast wave.&lt;br /&gt;
&lt;br /&gt;
To get a hole that lasts for one second, it needs to be a bit over 1000 tons (with a yield of 25 trillion tons TNT equivalent) and will emit 10 TeV particles as its radiation.  Holes that produce less than a megaton of yield will produce even more energetic and exotic radiation that the 1 kg variety, that will be likely to pose a radiation threat to the entire area.  So black hole power sources seem to be a bit finicky to use.&lt;br /&gt;
&lt;br /&gt;
===Penrose process===&lt;br /&gt;
&lt;br /&gt;
If a black hole is spinning, you get an effect vaguely like a space-time blender that whips up a region around the hole just outside the event horizon where the space time is, figurative speaking, &amp;quot;spinning around&amp;quot; the black hole. This is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;. If you drop an object so that it falls into the ergosphere on an orbit in the same direction the egrosphere is spinning, and if at the bottom the object launches part of itself backwards (like the impulsive burn of a rocket, say, shooting out propellant for thrust) so that the ejected material falls past the event horizon, the extra kick at low gravitational potential will send the remainder of the object zipping back out faster than it came in.  If you do this right, it adds more kinetic energy to the ejected object than the mass energy of the stuff that was dropped in!&amp;lt;ref&amp;gt;[https://ntrs.nasa.gov/api/citations/20180005592/downloads/20180005592.pdf Jeremy D. Schnittman, &amp;quot;The Collisional Penrose Process&amp;quot;, NASA GSFC]&amp;lt;/ref&amp;gt;  This extra energy comes from the rotational energy of the black hole.  You can then spin the black hole back up again by throwing stuff in off-center so that it gains angular momentum.&lt;br /&gt;
&lt;br /&gt;
===Warp batteries===&lt;br /&gt;
&lt;br /&gt;
But what if you don&#039;t have a spinning black hole?  If you are an arbitrarily advanced society with the ability to manipulate mass and energy on a scale well beyond our own, you might build a rapidly rotating shell of ultra-dense material that doesn&#039;t quite form an event horizon.  This could still produce the Penrose effect, allowing you to take energy from the rotational energy of the shell&amp;lt;ref&amp;gt;[https://arxiv.org/abs/2102.06824 Alexey Bobrick, Gianni Martire, &amp;quot;Introducing Physical Warp Drives&amp;quot;], arXiv:2102.06824v1 [gr-qc] 12 Feb 2021&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Material limits==&lt;br /&gt;
&lt;br /&gt;
Most things that store energy rely on the chemical bonds between atoms to either actively shuffle the electrons around, provide heat through chemical reactions that is fed into a heat engine, or to simply hold the energized structure together.  The first two of these are generally well appreciated &amp;amp;ndash; a battery or fuel is no better than the ability of its chemical reactions to supply energy.  The stresses imposed on the materials by the energy circulating inside the device is often less considered, but poses the ultimate limit for many of the devices described here.  &lt;br /&gt;
Consequently, to get the highest specific energy you want to use the highest possible specific strength (strength-to-weight ratio) material for making the storage device.  This can be found by dividing the yield strength (in Pa) by the density (in kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  The best performing steels (maraging steels) can get you around 0.2 to 0.3 MJ/kg.  Kevlar is around 2.5 MJ/kg.  Carbon fiber can reach 2.5 to 4 MJ/kg, depending on type, with some recent samples promising 6 to 7 MJ/kg.  Despite their high strength, materials such as UHMWPE and spider silk are prone to plastic deformation and creep at high stresses and are thus not really suitable.  And remember that if you run your energy storage device right up to the limits of its material strength, it will be on the verge of failure &amp;amp;ndash; a very explosive failure.  So be sure to incorporate an adequate safety margin into your design.&lt;br /&gt;
&lt;br /&gt;
To get around the limits of the chemical bond, you will need to go to energy storage methods that rely on different kinds of reactions such as nuclear or matter-antimatter reactions.  These will not be constrained by the energy they can store by material strength.  They will, however, be limited in the rate at which they can extract that energy by material constraints &amp;amp;ndash; confining the high pressure steam generated by the heat of a nuclear reactor, resisting the centrifugal forces of a spinning turbine driven by that steam, confining the magnetic fields of a magnetohydrodynamic generator or magnetic nozzle; all these require strong materials to hold the machinery together.  The obvious exception is for explosives, where there is nothing confining the energy.  But if you try to contain the explosion and use it to generate useful work, you are back to material strength limits again.&lt;br /&gt;
&lt;br /&gt;
===Carbon super-materials===&lt;br /&gt;
&lt;br /&gt;
The ultimate limit for materials held together by chemical bonds is the carbon-carbon bond found in things like atomically perfect graphene or carbon nanotubes (the boron-nitrogen bond offers similar strength).  In principle, these could reach 45 to 120 MJ/kg if they could be made defect free (or in configurations that are resistant to crack propagation because there will inevitably be defects) and in bulk samples.  In practice, realizing this promise will be very challenging &amp;amp;ndash; it might turn out to not be possible.  But it might also be something that could be achieved by a highly advanced society, and if you want super-strong materials and compact energy storage for your setting these materials might be the sort of technology assumptions that let you do that.&lt;br /&gt;
&lt;br /&gt;
Simulations of atomically perfect single walled carbon nanotubes (SWCNTs) indicate elastic stretching up to a tensile stress of approximately 80 GPa and around 9% elongation strain&amp;lt;ref&amp;gt;[https://www.intechopen.com/chapters/16809 Keka Talukdar and Apurba Krishna Mitra, &amp;quot;Molecular Dynamics Simulation Study on the Mechanical Properties and Fracture Behavior of Single-Wall Carbon Nanotubes&amp;quot; From the Edited Volume &amp;quot;Carbon Nanotubes - Synthesis, Characterization, Applications&amp;quot;  Edited by Siva Yellampalli, SRM University, India]&amp;lt;/ref&amp;gt;.  The nanotube behavior after this point depends on its configuration, which depends on the way its 6-carbon rings connect up with each other when winding around the tube.  In the so-called zigzag configuration, SWCNTs are predicted to be brittle and fracture at about 110 GPa and a strain of 0.16.  The so called armchair and chiral(5,3) configurations, on the other hand, experienced ductile deformation well beyond the elastic limit with the armchair configuration surviving in some form at up to a tensile stress of 200 GPa and a relative elongation of 0.33.  The presence of defects did not significantly affect the behavior in the elastic region, but could decrease the strength of the tubes in the plastic region.  &lt;br /&gt;
&lt;br /&gt;
Using a density of 1.7 g/cm&amp;amp;sup3;, this means that an energy storage device limited by the tensile strength of carbon nanotubes could store up to about 45 MJ/kg if you limit the deformation to the elastic region.  Keeping the stress at or under under the elastic 80 GPa limit is useful for two reasons.  First, it provides an important safety buffer &amp;amp;ndash; if the structure exceeds that limit it will plastically deform rather than catastrophically failing.   Second, it means that you can charge the storage system up, use the energy, and then charge it back up again.  Once the system has plastically deformed it will not go back to its original shape and its ability to store energy in future cycles will be compromised.&lt;br /&gt;
&lt;br /&gt;
However, if you only care about charging up the energy storage system &amp;lt;i&amp;gt;once, ever&amp;lt;/i&amp;gt;, you can store more energy in it.  Taking it all the way up to the failure stress of 200 GPa for perfect armchair nanotubes could, in principle, allow you to store close to 120 MJ/kg for tension-limited devices like flywheels or SMES.  This could be promising for charging up advanced energy storage systems for use as explosives; at 120 MJ/kg your energy storage device has approximately 28 times more energy than an equal mass of TNT, and its sudden failure and release of that energy would thus provide an explosive yield roughly equivalent to the detonation of 28 times its mass of that high explosive.  The ability of any real material to ever reach this limit is questionable.  Even if such a material existed storing this much energy in it would put it at the limit of failure, such that slight bumps or changes in temperature could cause an explosion.  Nonetheless, it is useful to science fiction authors as an upper limit to the amount of energy (explosive or otherwise) that can be stored in a device held together by chemical bonds.&lt;br /&gt;
&lt;br /&gt;
When considering carbon nanotube yarns as spring energy storage, the stress and strain limits give an energy of about 2 MJ/kg (from &amp;amp;frac12; &amp;amp;times; stress at elastic limit &amp;amp;times; strain at elastic limit / density).  Unlike other energy storage methods such as flywheels or SMES, charging the system up beyond its elastic limit offers no benefit &amp;amp;ndash; you need to put in more energy to deform it to those levels, but the relaxation back to its new equilibrium deformed shape only gives you back about the amount of energy that can be stored elastically.&lt;br /&gt;
&lt;br /&gt;
Other carbon supermaterials are also possible.  Nanotubes are rolled up graphene sheets whose edges are joined to make a cylinder.  This suggests that graphene would have similar elastic behavior to carbon nanotubes and plastic or brittle behavior beyond that point that depends on its orientation.  And thus, re-usable energy storage made with graphene sheets would likely have similar constraints on its specific energy.  Simulations support this, with stress-strain curves not strongly different from that of carbon nanotubes&amp;lt;ref&amp;gt;[https://www.mdpi.com/1996-1944/10/2/164# Fan, Na &amp;amp; Ren, Zhenzhou &amp;amp; Jing, Guangyin &amp;amp; Guo, Jian &amp;amp; Peng, Bei &amp;amp; Jiang, Hai. (2017). &amp;quot;Numerical Investigation of the Fracture Mechanism of Defective Graphene Sheets.&amp;quot; Materials 10(2):164. DOI:10.3390/ma10020164.]&amp;lt;/ref&amp;gt;.  However, large sheets of graphene are more prone to brittle fracture, as they don&#039;t have the convenient limits of being confined to a tube to limit crack propagation.&lt;br /&gt;
&lt;br /&gt;
Diamond is another form of carbon, with a very different bond arrangement, that is known for its extreme strength.  Diamond nanowhiskers with the [100] crystal orientation were measured to elastically stretch to an elongation strain of 0.134 with a tensile stress of 125 GPa before breaking; the theoretical maximum stress is estimated at 225 GPa with an elongation of about 0.4 but the theoretical elastic behavior does not seem to exceed the experimental values of 125 GPa and 0.134 elongation&amp;lt;ref&amp;gt;[https://doi.org/10.1038/s41467-019-13378-w Nie, A., Bu, Y., Li, P. et al. Approaching diamond’s theoretical elasticity and strength limits. Nat Commun 10, 5533 (2019).]&amp;lt;/ref&amp;gt;.  With a density of 3.52 g/cm&amp;amp;sup3;, this corresponds to 35 MJ/kg for diamond-backed tension supported energy storage and 2.4 MJ/kg for diamond springs, although with little margin for error in the event of failure.  If you could somehow engineer diamond whiskers that could reach the theoretical maximum, then one-use tensile-limited diamond-backed energy storage systems could conceivably reach nearly 65 MJ/kg, although this device would likely be sensitive, unstable, and prone to unpredictable explosion.&lt;br /&gt;
&lt;br /&gt;
==Converting between energy types==&lt;br /&gt;
&lt;br /&gt;
Often, you have energy stored in some form and you need to use it in a different form.  For example, if you are storing the energy for your laser gun in a flywheel, the mechanical energy that the flywheel puts out won&#039;t do you any good unless you can turn it into electrical energy to pump your laser.  The mass and cost of the converters can be a significant factor in your design considerations &amp;amp;ndash; if you have an ultra-compact source of energy but need a big bulky motor to make use of it, it starts to look less attractive than one that gives you energy in the same form you need.&lt;br /&gt;
&lt;br /&gt;
===Electric to mechanical and back &amp;amp;ndash; motors and generators===&lt;br /&gt;
&lt;br /&gt;
An electric motor takes electrical energy and transforms it into mechanical energy.  When you mechanically spin the shaft it becomes a generator, taking mechanical energy and turning it into electrical energy.  Note that these are the &amp;lt;i&amp;gt;same machine&amp;lt;/i&amp;gt; &amp;amp;ndash; any electric motor can be run backwards as a generator and vice versa.  With modern (2021) tech, electric motors generally have an efficiency of 90 to 95%, with 99% efficiencies reported for experimental superconducting designs.  Most modern electric motors have specific energies in the 1 to 2 kW/kg range, with a few that have been engineered to hell and back for ultra-high performance bleeding edge mass reduction to just barely break past 15 kW/kg&amp;lt;ref&amp;gt;[https://www.nasa.gov/aeroresearch/nasa-tests-machine-to-power-the-future-of-aviation-propulsion NASA Tests Machine to Power the Future of Aviation Propulsion (Aug 11, 2021)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Explosively pumped flux compression generator====&lt;br /&gt;
&lt;br /&gt;
While there are many different kinds of electric motors and generators, one kind stands out as being particularly unusual and unique with a specific application that cannot easily be met by anything else.  This is the explosively pumped flux compression generator (FCG), which is technically a combination of heat engine and electric motor in one.  There are different configurations, but a typical FCG operates as follows:  A cylinder of high explosive is surrounded by a sheet of copper.  This tube is wound with a solenoid electromagnet and energized with a pulse of electric current supplied by a capacitor bank.  The explosive is then detonated on one end, producing a detonation wave that sweeps down the cylinder.  As the detonation wave passes, it pushes the copper sheath outward, confining the magnetic flux from the electromagnet into a smaller and smaller area.  This induces an increase in electrical current in the electromagnet, ultimately delivering much more energy than was initially input by the capacitor bank discharge&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/2986332_Magnetic_flux_compression_Generators Andreas A. Neuber and James C. Dickens, &amp;quot;Magnetic Flux Compression Generators&amp;quot;, Proceedings of the IEEE, Vol 92 No. 7, Pg. 1205 - 1215 (2004) 10.1109/JPROC.2004.829001.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
As you might imagine, detonating a large quantity of high explosive inside of it (or, in some designs, surrounding it as a sleeve or jacket) is hard on the generator &amp;amp;ndash; these are single-use only devices, being exploded with each use.  Their main application is to provide very high pulses of power, taking the substantial portion of the energy of detonation that is produced by the explosive on the order of a millisecond and turning it into a pulse of electrical energy with the same duration. Reported efficiencies for FCGs tend to run around 10% to 20%&amp;lt;ref&amp;gt;[https://www.osti.gov/servlets/purl/4218822 C. M. Fowler, R. S. Caird, and W. B. Garn, &amp;quot;An Introduction to Explsoive Magnetic Flux Compression Generators&amp;quot; Los Alamos National Laboratory report LA-5890-MS (1975)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.891.3200&amp;amp;rep=rep1&amp;amp;type=pdf C. M. Fowler and L. L. Altgilbers, &amp;quot;Magnetic Flux Compression Generators: a Tutorial and Survey&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific energies reported have been on the order of a few kJ/kg&amp;lt;ref&amp;gt;Q. Sun, C. Sun, X. Gong, W. Xie, Z. Liu, W. Dai, Y. Chi, and S. Fu, ”An Effective Explosive Magnetic Flux Compression Generator with 102 nH Inductance Load”, Preprint, Megagauss IX Conference, Russia (2002).&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://manualzz.com/doc/17863663/gigawatt-pulsed-power-technologies-and-applications Patrik Appelgren, &amp;quot;Gigawatt Pulsed Power Technologies and Applications&amp;quot;, Doctoral Thesis, School of Electrical Engineering, Space and Plasma Physics, Royal Institute of Technology, Stockholm, Sweden 2011]&amp;lt;/ref&amp;gt;, with specific powers on the order of several MW/kg.&lt;br /&gt;
&lt;br /&gt;
There have been proposals for flux compression generators that do not require explosives, and which could thus be reused.  Such as driving a FCG with a gasoline piston&amp;lt;ref&amp;gt;[https://ieeexplore.ieee.org/document/1063049 R. Marshall, &amp;quot;A reusable inverse railgun magnetic flux compression generator to suit the earth-to-space-rail-launcher,&amp;quot; in &amp;lt;i&amp;gt;IEEE Transactions on Magnetics&amp;lt;/i&amp;gt;, vol. 20, no. 2, pp. 223-226, March 1984, doi: 10.1109/TMAG.1984.1063049.]&amp;lt;/ref&amp;gt;.  This is described as an inverse [[Railguns|railgun]], using the piston stroke to move an armature up the rails in opposition to the imposed force by the current, thus generating work.  In principle, any [[Electromagnetic_guns|electromagnetic launcher]], such as the various types of coilguns, could similarly be used in reverse.  This gets to the idea that electromagnetic launchers are really rotary electric motors that have been unrolled into a linear electric motor; and running any electric motor backward gets you a generator.&lt;br /&gt;
&lt;br /&gt;
===Chemical to mechanical and thermal to mechanical &amp;amp;ndash; Heat engines===&lt;br /&gt;
&lt;br /&gt;
Technically, a heat engine is any device that takes in energy and entropy at high temperature and exhausts the entropy along with a certain portion of the energy at lower temperature and uses the rest of the energy to do work.  This definition technically includes things like photovoltaic solar panels (which take in energy and entropy from the 6000 kelvin hot sun and exhaust the entropy at the 300 kelvin ambient temperature typical of Earth and produce electrical work in the process).  But usually when people think of a heat engine, they imagine a device that takes hot gases from combustion or other processes (such as a nuclear reactor), runs those gases through various expansion, compression, and heat exchange cycles, uses these cycles to extract mechanical work, and then exhausts the entropy as a lower temperature gas.  These run from the earliest Watt steam engines all the way to modern jet turbines and combined cycle steam turbines at power plants.&lt;br /&gt;
&lt;br /&gt;
====Internal combustion piston engines====&lt;br /&gt;
&lt;br /&gt;
These are the machines that power our cars.  They include both gasoline engines and Diesel engines.  For the latter half of the 20th century, they generally ran about 20% efficient at turning heat energy into work, with the occasional commercial design topping 25% when they wanted to advertise fuel efficiency.  Fuel efficiency regulations in the early 21st century driven by climate worries drove the efficiencies up to around 30% or 35% with some advanced models achieving 50% efficiency.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motorauthority.com/news/1112999_mercedes-amg-f1-engine-achieves-50-percent-thermal-efficiency Mercedes AMG F1 engine achieves 50 percent thermal efficiency]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific powers of modern (2021) piston engines tend to run at about 1 to 2 kW/kg, with very high performance turbocharged or supercharged models approaching 10 kW/kg.  High performance piston engines can maintain these specific powers down to at least somewhat less than 100 kg of mass. &lt;br /&gt;
&amp;lt;ref&amp;gt;[https://8000vueltas.com/wp-content/uploads/2015/12/Theissen-10-years-of-BMW-F1-engines.pdf 10 Years of BMW F1 Engines]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stirling piston engines====&lt;br /&gt;
&lt;br /&gt;
Stirling cycle engines are closed-cycle engines that re-use the same working fluid over and over again.  They take in heat from an external source (such as concentrated solar, burning a fuel, or from radioactive decay), couple it to the working fluid with a heat exchanger, and use that to drive the piston cycles that generate mechanical power.  Compared to internal combustion engines, Stirling engines tend to have a lower specific power and higher specific cost, but require less maintenance and can run on any available source of heat rather than only highly refined fuels.  For combustion engines or other heat sources providing a similar high input temperature, the efficiencies of a Stirling engine are similar to those of an internal combustion engine.&lt;br /&gt;
&lt;br /&gt;
====Turbines====&lt;br /&gt;
&lt;br /&gt;
Turbines use a flow of fluid past a radial array of fan blades to spin a shaft; that shaft can be used for mechanical power or to drive an electrical generator.  If you are looking for a turbine engine for power rather than just as a propulsive jet, you get a turboshaft engine (or, if you are using the mechanical energy to drive a propeller, a turboprop).  These usually burn a liquid hydrocarbon to generate heat and pressure, and the hot, high pressure gas spins the turbine as it squirts out.  They can, however, also be designed to burn gaseous hydrocarbons, hydrogen, or other fuels.  Turbines take some time to spin up to full speed, and are not very efficient when not working near their optimal spin rate, so they are best for applications that require a constant power.  In addition, they spin really fast but at low torque, so you will usually need a gearbox to trade speed for torque.  Compared to piston engines, they are more expensive and ill-suited to applications requiring rapidly changing loads or variable power (like automotive engines) but are lower maintenance, lower vibration, can burn less volatile (and thus safer) fuels, and generally have a much higher specific energy &amp;amp;ndash; usually in the 5 to 12 kW/kg range.  Typical designs for helicopter or maritime powerplants run at about 30 to 40% efficiency at extracting mechanical energy from the thermal energy of combustion&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://arpa-e.energy.gov/sites/default/files/14_deBock_GE%20Turbines%20and%20small%20engines%20overview%20-%20ARPA-e%20INTEGRATE%20V2.pdf GE Turbines and small Engines Overview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.colorado.edu/faculty/kantha/sites/default/files/attached-files/16496-116619_-_tyler_clayton_-_dec_17_2015_110_pm_-_clayton_schenderlein_comparisonofhelicopterengines.pdf Comparison of Helicopter Turboshaft Engines]&amp;lt;/ref&amp;gt;.  Unfortunately, turbines don&#039;t scale down very well.  Below many hundreds of kilowatts, they start to lose efficiency and specific power. &lt;br /&gt;
&lt;br /&gt;
A non-gaseous source of heat (like a nuclear reaction, or sunlight) can be used to boil water.  The high pressure steam can then spin a turbine to generate power.&lt;br /&gt;
&lt;br /&gt;
The most efficient turbines are combined cycle turbines, where the output heat from a gas turbine can be used to generate steam to run a steam turbine.  These can reach efficiencies in the 60% range, and are often used for large, stationary applications like grid-scale power.&lt;br /&gt;
&lt;br /&gt;
===Chemical to electrical &amp;amp;ndash; fuel cells===&lt;br /&gt;
&lt;br /&gt;
A fuel cell directly extracts an electrical current from a chemical reaction.  It is typically run somewhat like a battery with the fuel diffusing through an electrolyte between an anode and a cathode, and the extra electrons required to make the reaction work drive the electric current.  Almost all modern (2021) fuel cells use take hydrogen as fuel and react it with atmospheric oxygen, or perhaps stored oxygen from a separate tank.  Fuel cells are generally between 40 and 60% efficient.  There are many different kinds of fuel cell.  Some kinds only work at elevated temperatures (although they can use the heat produced by the reaction to help maintain those temperatures once they are operational).  The anode of most modern (2021) fuel cells require platinum as a catalyst to break up the fuel, which is not only expensive but can cause problems when not using hydrogen as a fuel source because the platinum catalyst can get clogged up with carbon monoxide and stop working.  Because they have no working parts, fuel cells are very reliable and low maintenance.  Fuel cells for automotive use generally deliver about 1 to 2 kW/kg specific power.&lt;br /&gt;
&lt;br /&gt;
===Electrical to chemical &amp;amp;ndash; electrolysis===&lt;br /&gt;
&lt;br /&gt;
You can run a battery in reverse.  By putting a voltage across a pair of electrodes in an electrolyte, you can separate out dissolved ions and other chemical species.  This is called electrolysis.  Electrolysis is vital for producing many metals &amp;amp;ndash; for example, all commercial aluminum is made by electrolysis of the aluminum oxide ore.  Rechargeable batteries are essentially using an electrolysis process, and the aluminum electrolysis method has even been suggested for energy storage by running aluminum metal plates as an aluminum-air battery to create electricity.&lt;br /&gt;
&lt;br /&gt;
For energy storage, the most significant electrolytic reaction is the electrolysis of water to form hydrogen and oxygen.  The hydrogen is then stored for later use.  As of the time of this writing (2022), this process is not price competitive with steam reforming of methane &amp;amp;ndash; reacting methane with water at high temperatures to form hydrogen and carbon monoxide.  However, electrolysis does not release greenhouse gases into the atmosphere, while steam reforming does.  This establishes a market for electrolyzed hydrogen despite its higher price, and incentivizes research into cheaper methods of water electrolysis.&lt;br /&gt;
&lt;br /&gt;
It is even possible to run some kinds of fuel cells in reverse, to electrolyze water and fill up your hydrogen tanks with electricity from the grid so that you could use, for example a fuel cell car without needing to stop at a hydrogen fuel station for a refill.&lt;br /&gt;
&lt;br /&gt;
===Thermal to chemical===&lt;br /&gt;
&lt;br /&gt;
High temperatures can be used to drive chemical reactions.  This has been used since the dawn of human history to cook food and provide light, warmth, and security from fire-adverse predators at our camps.  It can also be used to create chemicals for energy storage.  The most extensive such operation in the modern world is petroleum refining.  Crude oil is heated in fractionation columns in the presence of a catalyst (a molecule or surface that allows a chemical reaction to proceed faster than it ordinarily would).  This splits up the oil into hydrocarbon chains of different lengths, which are distilled out to form different grades and types of fuel.  This produces gasoline (which is further separated by its octane rating), Diesel fuel, and kerosene.&lt;br /&gt;
&lt;br /&gt;
Another method of using heat to store energy as chemicals is the steam reforming of methane (natural gas) to form syngas &amp;amp;ndash; a mix of hydrogen and carbon monoxide.  While syngas is often used as a starting point for further chemical chemical reactions to make other products (such as methanol, or even artificial gasoline or Diesel fuel), it can also be burned directly for heat or the hydrogen can be separated out and used to power fuel cells.&lt;br /&gt;
&lt;br /&gt;
Very high temperatures can simply be used to directly crack apart water molecules into oxygen and hydrogen.  This has been suggested as a use for advanced high temperature nuclear reactors, although the author is not aware of any currently (2022) operating. &lt;br /&gt;
&lt;br /&gt;
===Mechanical to mechanical &amp;amp;ndash; drivetrains===&lt;br /&gt;
&lt;br /&gt;
Usually, the mechanical energy you are getting out of your energy source isn&#039;t quite what you need for your application.  Maybe it has the wrong RPM or the wrong torque.  Or maybe it is in the wrong place or you need to be able to idle the engine or something.  So just about any source of mechanical energy being used for a mechanical application will need a collection of gearboxes, transmissions, differentials, clutches, and driveshafts.  This can be minimal, like for turboprops, or extensive, like for automobiles.  Drivetrains will introduce an additional source of efficiency loss - you might expect only about 80% to 90% of the input power of an automotive engine to reach the wheels, for example (depending on many details, such as type of transmission, front-wheel vs. rear wheel drive, and so on).&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motortrend.com/how-to/modp-1005-drivetrain-power-loss/ Where’d My Horsepower Go? Drivetrain Power Loss &amp;amp; The 15% &amp;quot;Rule&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://x-engineer.org/drivetrain-losses-efficiency/ Drivetrain losses (efficiency)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Electrical to electrical &amp;amp;ndash; rectifiers, inverters, and transformers===&lt;br /&gt;
&lt;br /&gt;
Sometimes, the electrical energy you get from your power source doesn&#039;t have the right voltage, current, or frequency that you need for your application.  An inverter takes direct current (DC) and turns it into alternating current (AC).  A transformer takes AC power and changes its voltage, with a reciprocal change to the current (for example, a step-up transformer might increase the voltage by a factor of 6 but decrease the current to 1/6 of it&#039;s input value).  A rectifier takes AC electricity and gives you DC electricity back out.  Using these tools, you can convert your electricity from the kind you get to the kind you need.  However, depending on the application, you may need additional massaging of your electricity.  To change the wave form, for example, or shape high energy pulses, to what is required.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering‏‎]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3825</id>
		<title>Energy Storage</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Energy_Storage&amp;diff=3825"/>
		<updated>2026-03-13T03:00:11Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Accretion disks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Specific_power_specific_energy_modern_energy_storage.png|thumb|Specific power versus specific energy of what can be achieved with modern (2022) technology for various energy storage technologies.]]&lt;br /&gt;
&lt;br /&gt;
Science fiction is full of flashy technology.  Incandescent beams.  Hover sleds.  Menacing robots.  Spaceships with obscure engines pumping rocket plasma into the void of space.  Unexplained glowing things cluttering up engineering bays and mad scientist&#039;s workshops.  But all these things need energy.  And if you are not making use of the energy as soon as it is generated, you need to store it.  Here, we&#039;ll discuss some of the ways that energy can be stored in order to power all of these wacky tech ideas.&lt;br /&gt;
&lt;br /&gt;
==Electrical energy storage==&lt;br /&gt;
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===Batteries===&lt;br /&gt;
&lt;br /&gt;
Batteries store energy in chemical reactions or aqueous ion migrations that drive currents of electrons.  Batteries store more energy than other modern electric storage technologies, but release it more slowly.  This makes them the go-to solution for current electrical technologies such as electric vehicles, hand-held cordless power tools, and grid-level electricity storage.  To get a reasonable rate of fire out of something like a directed energy weapon, you will need large battery packs to meet the average power requirements &amp;amp;ndash; but that large battery pack will give you a very large number of shots.  A battery for a pulsed power application (such as a [[Laser_Weapons | pulsed laser]], [[Particle_Beam_Weapons | particle beam]] or [[Electromagnetic_guns | electromagnetic gun]]) will almost certainly be energizing a faster discharging electrical circuit element like a capacitor or an inductor.&lt;br /&gt;
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====Lithium-ion battery====&lt;br /&gt;
&lt;br /&gt;
The modern standard is the lithium-ion (Li-ion) battery.  These batteries store lithium ions packed between the atomically thin layers of a graphite anode.  When the battery discharges, the ions migrate through an electrolyte to be absorbed into a metal oxide cathode layer (usually cobalt oxide, for the high energy storage, but iron phosphate or manganese oxide are also used).  When the battery is recharged, the lithium ions are dragged back out of the cathode material and pushed back into the graphite.  As of 2021, commercially available Li-ion batteries can store somewhere between a third and one MJ/kg, and discharge at a rate of about a quarter to a third of a kW/kg.  They have a self-discharge rate of about 2% per month, a charge-discharge efficiency of 80 to 90%, and last for something like 1000 charge-discharge cycles.&lt;br /&gt;
&lt;br /&gt;
====Lithium metal batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium metal batteries are a potential near future battery technology.  They replace the graphite anode of the Li-ion battery with a layer of lithium metal.  In combination with a solid state electrolyte, they might get specific energies of about 2 MJ/kg, or twice as much as a Li-ion battery.  We can make lithium metal batteries today, but they can only handle several dozen charge-discharge cycles before shorting out (and potentially catching fire!).  There&#039;s a lot of research trying to find ways to make them last longer and be safer.  By the time we&#039;re ready to equip our troops with laser rifles, we might have ironed out these difficulties.&lt;br /&gt;
&lt;br /&gt;
====Lithium sulfur batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium sulfur batteries replace the cobalt oxide cathode of a Li-ion battery with sulfur.  Sulfur weighs less than cobalt, so you can cut down on the weight even more.  How much more?  We don&#039;t know yet.  Most of the research these days involve ways of keeping the batteries from getting clogged up with unwanted lithium-sulfur compounds, greatly limiting their life.  Maybe some sort of lithium metal sulfur battery with a solid electrolyte could reach 2.5 or even 3 MJ/kg?  We&#039;ll eventually figure it out, but in the meantime we&#039;ll need to be patient and wait for the researchers to do their stuff (or, you know, because we are making science &amp;lt;i&amp;gt;fiction&amp;lt;/i&amp;gt;, make something up).&lt;br /&gt;
&lt;br /&gt;
====Lithium-air batteries====&lt;br /&gt;
&lt;br /&gt;
Lithium-air batteries might be the ultimate in battery technology.  You would have lithium metal at the anode and lithium oxide at the cathode, with a current of lithium ions being passed between them through the electrolyte and the current of electrons giving you your electric power is what balances the charges.  Up to 6 MJ/kg has been demonstrated in the lab (as of 2021); but the theoretical maximum specific energy is 40 MJ/kg!  This, of course, is excluding the weight of the oxygen, which is assumed to be freely available from the air.  But for all their promises, there are many challenges.  Both their charging cycle lifetime and charge-discharge efficiency are disappointingly low, meaning that they will probably remain in the laboratory rather than store shelves for some time to come.&lt;br /&gt;
&lt;br /&gt;
====Storage batteries====&lt;br /&gt;
&lt;br /&gt;
Sometimes you are not mass-limited in your application.  You don&#039;t care about super-high specific energy but just want the most energy storage for your dollar.  A common application like this is grid-level energy storage, where your batteries won&#039;t be moving anywhere but just sitting in a shed someplace so no one really cares how big they are as long as they are cheap.  &lt;br /&gt;
&lt;br /&gt;
Flow batteries are a strong contender for applications like this.  They have tanks of two kinds of liquid electrode that can be pumped past an ion exchange membrane.  The capacity of the flow battery can be easily scaled up by just adding bigger tanks.  They also tend to have high charging cycle lifetimes and if the electrode liquid gets degraded anyway it can be replaced without throwing away the entire battery.&lt;br /&gt;
&lt;br /&gt;
A number of other battery chemistries have been considered for this role.  Iron-air batteries (rust batteries) are one possibility.  As of 2024, they have been commercialized and installed in several facilities, advertised as capable of storing grid power for 100 hours&amp;lt;ref&amp;gt;[https://www.pbs.org/wgbh/nova/article/iron-air-battery-renewable-grid/ Alissa Greenberg, &amp;quot;How iron-air batteries could fill gaps in renewable energy&amp;quot;, Nova, August 23 2023]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Another possibility is nickel hydrogen batteries.  These batteries are known for lasting for an exceptionally long number of charge-discharge cycles, are among the most robust batteries out there, and work even in extreme temperatures where other batteries fail.  For this reason, they are often chosen for use in satellites and other spacecraft.  They are being investigated for use in long term energy storage&amp;lt;ref&amp;gt;[https://spectrum.ieee.org/grid-scale-battery-storage-nickel-hydrogen Prachi Patel, &amp;quot; NASA Battery Tech to Deliver for the Grid: A battery built for satellites brings grid-scale storage down to Earth&amp;quot;, IEEE Spectrum, 24 Sep 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Capacitors===&lt;br /&gt;
&lt;br /&gt;
Capacitors store energy using the physical separation of electric charge, usually by collecting positive charge on one plate and negative charge on another, which are held close to one another but separated by an insulating gap.  The charges are attracted to the other plate, but they cannot cross the gap between them.  If connected to a load, the charge can flow across the load to the other plate to equalize the charge imbalance.  This flow of charge (an electric current) can do work to do things you need the electricity to do.&lt;br /&gt;
&lt;br /&gt;
In practical capacitors, the &amp;quot;plates&amp;quot; are more like stacks of foil separated by thin insulating layers and rolled up into a cylinder.  If the insulator layer can be polarized by the tug of the electric charges, this polarization can significantly increase the stored energy for a given voltage across the plate, giving a &amp;lt;i&amp;gt;dielectric capacitor&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The energy stored in a capacitor depends on its &amp;lt;i&amp;gt;capacitance&amp;lt;/i&amp;gt; and the voltage across the plates.  The maximum voltage across the plates depends on the thickness of the insulator layer and the insulator&#039;s &amp;lt;i&amp;gt;breakdown field&amp;lt;/i&amp;gt;; if overcharged the capacitor will arc, burning a hole through the insulator and shorting the plates which ruins the capacitor.  This limits the energy that can be stored in any given capacitor.  Increasing the gap between the plates increases the voltage you can get before breakdown, but reduces the capacitance such that you end up getting no net change to energy stored for the same amount of stuff in your capacitor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The energy stored in a capacitor is E = &amp;amp;frac12; C 𝒱&amp;amp;sup2;, for C the capacitance and 𝒱 the voltage across the plates.  &lt;br /&gt;
The capacitance is C = ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; A/d for plate area A, distance between the plates d, ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 8.8541878188×10&amp;lt;sup&amp;gt;−12&amp;lt;/sup&amp;gt; F/m is the [https://en.wikipedia.org/wiki/Vacuum_permittivity vacuum permittivity], and ε the relative dielectric constant of the insulator separating the plates.&lt;br /&gt;
For a given breakdown electric field F the maximum voltage you can get before breakdown is 𝒱 = F d.&lt;br /&gt;
Put these together and the maximum energy density the capacitor can hold is E/V = &amp;amp;frac12; ε ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; F&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; and the maximum specific energy is E/M = (E/V)/ρ for mass density ρ.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Modern capacitors generally store far too little energy per mass and per volume to be useful for directly storing energy for long term applications, such as powering an electric vehicle or power tool.  They do, however, excel at delivering what energy they store very rapidly, allowing very high specific powers.  There is generally a tradeoff between energy stored and the power that can be delivered but state of the art at around the year 2010 gives specific energies on the order of 2-3 kJ/kg with specific powers of around 2-3 MW/kg (for discharge times of around 1 ms), or 200-500 J/kg with specific powers of around 200-500 MW/kg (for discharge times of around a μs)&amp;lt;ref&amp;gt;[https://apps.dtic.mil/sti/pdfs/ADA609464.pdf F. MacDougall &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;., &amp;quot;High Energy Density Capacitors for Pulsed Power Applications&amp;quot;]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Capacitors can survive many more recharging cycles than batteries, but their charge tends to trickle off on a time scale of a few weeks if left unused.&lt;br /&gt;
&lt;br /&gt;
There is one potential option for capacitors that can store large amounts of energy.  Barium titanate (BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;) and certain other closely related perovskite minerals are extra-ordinarily polarizable, giving an extreme dielectric constant on the order of 10,000 or so.  It&#039;s breakdown field tends to be somewhere in the 150-300 MV/m range and its density is around 6 g/cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.  Directly applying these values without considering the nitty gritty engineering details suggests a possible energy density on the order of a few MJ/liter and a specific energy on the order of several hundred kJ/kg.  This is getting close to the values of Li-ion batteries.  However, the depolarization time of BaTiO&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; is on the order of a second allowing it to discharge in approximately that time.  This means that not only do you get a power density of a few MW/liter and a specific power of several hundred kW/kg, but you also can recharge your batteries in only a few seconds if you can deal with the wallplug power to do so.  In reality we haven&#039;t been able to achieve these optimistic promises, but this is a potential future technology for science fiction that could provide both reasonable energy storage and high power.&lt;br /&gt;
&lt;br /&gt;
===Supercapacitors===&lt;br /&gt;
&lt;br /&gt;
Also called &amp;lt;i&amp;gt;ultracapacitors&amp;lt;/i&amp;gt;, supercapacitors store energy in the separation of charge that occurs at interfaces via various complicated mechanisms like redox reactions, formation of electric double layers, or intercalcation.  They are somewhat intermediate between batteries and standard capacitors; able to discharge much faster than batteries but not as fast as normal capacitors, and also can store more energy than a normal capacitor but less than a battery.  If you are limited by power rather than energy but still need more energy than normal capacitors can provide you might choose supercapacitors over batteries - you&#039;ll be able to shoot your laser blaster more rapidly, but with fewer shots.  Supercapacitors can also survive many more recharging cycles than modern batteries, but lose their charge faster (losing most of their charge in a few weeks).  The very best modern (2021) commercial supercapacitors store somewhere around 50 kJ/kg and discharge at a rate of about 15 kW/kg.  So for high power pulsed applications (like many directed energy weapons) you will still want to accumulate that electrical energy in a solenoid or dielectric capacitor for a higher power but brief discharge that lets you reach the peak power needs of your device.  However, laboratories around the world keep hinting at even higher capacity supercapacitors that can store even more energy, so who knows what the future will bring.&lt;br /&gt;
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===Superconductive magnetic energy storage===&lt;br /&gt;
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[[File:SMES.png|thumb|A cutaway view of a toroidal superconductive magnetic energy storage solenoid.  The electric current (green) flows around an inner toroidal winding of superconductive wire.  This generates a powerful magnetic field in the empty space inside the winding (magenta) that stores the energy of the device.  The action of the magnetic field on the very same current that creates it gives a powerful outward force (red) on that current and the substance through which it flows.  To counteract this force and keep the superconductive winding from bursting, a thick supportive jacket of strong material is wrapped around the winding.]]&lt;br /&gt;
&lt;br /&gt;
Main article: [[Superconductive_Magnetic_Energy_Storage]]&lt;br /&gt;
&lt;br /&gt;
Inductors, like capacitors, are electrical components that can directly store electrical energy and discharge it quickly&amp;lt;ref&amp;gt;[http://hyperphysics.phy-astr.gsu.edu/hbase/electric/indeng.html Hyperphysics - Energy in an Inductor]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
Unlike a capacitor, which stores electrical charge, an inductor stores electrical current which is maintained by electromagnetic induction opposing any changes in the current.&lt;br /&gt;
In the real world, electrical resistance means the current will decrease over time and eventually fade away to zero &amp;amp;ndash; unless you can get rid of the resistance!&lt;br /&gt;
This is possible with exotic materials known as superconductors, which have no electrical resistance at all.&lt;br /&gt;
In this way, a superconductive inductor can store a persistent supercurrent that does not fade with time until it is connected to an exterior load and its energy is used.  This is called Superconductive Magnetic Energy Storage (or SMES) because the energy can be considered to be stored in the magnetic field produced by the currents flowing in the inductor.&lt;br /&gt;
&lt;br /&gt;
All known superconductors can only remain superconductive at cryogenic temperatures, generally requiring liquid nitrogen or liquid helium to work.  Room temperature and pressure superconductors may be possible, but we haven&#039;t discovered any yet and it is also possible that none may exist at all.  If room temperature superconductors do exist, you could run a SMES unit without any additional cooling.&lt;br /&gt;
&lt;br /&gt;
One of the strengths of SMES is that they can discharge their energy nearly instantly, giving them exceptional specific power.  Merely switch the current path from looping endlessly through the inductor to flow through the thing you are trying to power.  SMES is limited in its ability to store energy by the usual [[Energy_Storage#Material limits | material limits]] imposed by the strength of the stuff used to hold the SMES unit together &amp;amp;ndash; the currents and fields in the inductor act to try to blow the inductor apart and you need material strength to hold it together.&lt;br /&gt;
&lt;br /&gt;
If you are confining yourself to modern tech, SMES made from REBCO superconductors held together with the best carbon fiber backing material may be able achieve a specific energy of between 2 and 4 MJ/kg.  Switching equipment, insulation, refrigerator pumps, helium recovery systems, quench protection, and other equipment will reduce these values somewhat, but if a low mass, compact SMES was desired, performance in the range of 2 MJ/kg and 0.5 MJ/liter may be achievable.  This will invariably result in some energy loss as refrigerator pumps are used to keep the superconductors cool, but with large systems this energy loss can be reasonably tolerable for many applications.&lt;br /&gt;
&lt;br /&gt;
In the far future, you might imagine that room temperature superconductors have been discovered.  This will likely increase the energy density by at least an order of magnitude.  So you might have between 3 and 20 MJ/liter, or even much higher!  The ultimate limit of the specific energy will be given by the tensile strength of the backing material, which for atomically perfect graphene or hexagonal boron nitride might get you 45 or so MJ/kg for a rechargeable unit, or maybe even 120 MJ/kg if you only ever intend to use it once.  You might want to include a safety factor in this, to prevent it bursting on you if anything jostles or damages it, however!&lt;br /&gt;
&lt;br /&gt;
==Mechanical energy storage==&lt;br /&gt;
&lt;br /&gt;
===Flywheels===&lt;br /&gt;
&lt;br /&gt;
Flywheels use the inertia of a spinning disk to drive a mechanical load&amp;lt;ref&amp;gt;[https://www.mdpi.com/2076-3417/7/3/286/pdf Mustafa E. Amiryar and Keith R. Pullen, &amp;quot;A Review of Flywheel Energy Storage System Technologies and Their Applications&amp;quot;, &amp;lt;i&amp;gt;Appl. Sci.&amp;lt;/i&amp;gt; 2017, 7, 286; doi:10.3390/app7030286]&amp;lt;/ref&amp;gt;.  To recharge, a motor is used to spin the disk back up.  The limit to how much energy it can store is when the centrifugal force at the rim exceeds the strength of the flywheel material and the flywheel tears itself apart.  The specific energy of the flywheel is thus limited by the [[Energy_Storage#Material limits | material limits]] of the disk.&lt;br /&gt;
But that&#039;s just for the spinning disk.  For applications requiring electricity, you also need your [[Energy_Storage#Motors and generators | electric motor/generator]].  For pure mechanical applications, you will need a clutch and driveshaft and gearbox and transmission.  On top of that, you will need a housing (to reduce losses due to air friction by keeping it in vacuum, and to protect the outside world in the event of a failure) and low-friction bearings to allow the flywheel to keep spinning as long as possible.  Self-discharge is quite high.  With magnetically levitated bearings, self discharge rates are typically about 1% per hour (compared to 10 to 50% per hour for mechanical bearings).  Superconductive bearings (which with today&#039;s materials must be cryogenically cooled - another source of loss with the addition of a cryogenic liquid logistics train) can reduce this to about 0.1% per hour (or something like 2% per day).  But this all assumes that the bearings are only supporting the weight of the flywheel, not any gyroscopic precession torques.  Any motion that tends to move the spin axis will lead to gyroscopic effects that will make the flywheel very hard to point and maneuver and also greatly increase the self-discharge rate.  Mounting the flywheels in counter-spinning pairs will solve the first of these two problems, but not the second.  If you are designing for any kind of mobile application, you will need to put the flywheel energy storage system in gimbals to allow the spin axis to remain constant.  Even for stationary applications, you need to be sure the flywheel spin axis is aligned with the planetary spin axis to avoid daily precession cycles.  On the plus side, flywheels allow for nearly unlimited charge-discharge cycles without any degradation.&lt;br /&gt;
&lt;br /&gt;
Flywheels are one of the most promising current choices for pulsed power supplies.  The flywheel drives an electrical generator called a compensated alternator; the system as a whole is called a compulsator.  Compulsators are capable of dumping all of their energy within 1 to 10 milliseconds.  Modern (2024) compulsators are capable of storing and rapidly delivering specific energies on the order of 10 kJ/kg and specific powers on the order of 1 to 5 MW/kg&amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;[https://ieeexplore.ieee.org/document/960872] W. A. Walls and M. Driga, &amp;quot;Topologies for compact compensated pulsed alternators,&amp;quot; IEEE Conference Record - Abstracts. PPPS-2001 Pulsed Power Plasma Science 2001. 28th IEEE International Conference on Plasma Science and 13th IEEE International Pulsed Power Conference (Cat. No.01CH37, Las Vegas, NV, USA, 2001, pp. 249-, doi: 10.1109/PPPS.2001.960872.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;[https://repositories.lib.utexas.edu/bitstreams/b81aa394-5a20-4413-babb-4ef34053179f/download] J. H. Gully, &amp;quot;Power Supply Technology for Electric Guns&amp;quot;, Presented at the Fifth EML Conference, Destin, FL, April 2 to 5, 1990.  Publication No. PR-108, Center for Electromechanics, The University of Texas and Austin, Balcones Research Center&amp;lt;/ref&amp;gt;.  The same references &amp;lt;ref name=&amp;quot;Walls and Driga 2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gully 1990&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; also suggest future systems could reach 25 to 50 kJ/kg and 5 to 16 MW/kg, so sci fi setting designers should note that there is certainly room for improvement from modern designs.&lt;br /&gt;
&lt;br /&gt;
===Springs===&lt;br /&gt;
&lt;br /&gt;
Hypothetically, something like a watch spring could be used to drive a mechanical device or run an electric generator&amp;lt;ref&amp;gt;[https://core.ac.uk/download/pdf/82374665.pdf Federico Rossi, Beatrice Castellani, and Andrea Nicolini, &amp;quot;Benefits and challenges of mechanical spring systems for energy storage applications&amp;quot;, Energy Procedia 82 (2015) 805 – 810]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://news.mit.edu/2009/super-springs-0921 &amp;quot;Small springs could provide big power&amp;quot;,  David L. Chandler, MIT News Office, September 21, 2009 ]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
To recharge, a motor would wind the spring back up again.  Springs are subject to [[Energy_Storage#Material limits | material limits]] on specific energy, but they are more restrictive than for technologies like SMES or flywheels.  The energy density you can store in a distorted solid is one half the stress σ (pressure, tension, shear, etc.) times the strain ε (fractional change in length)&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / V = &amp;amp;frac12; σ ε.&amp;lt;/div&amp;gt;&lt;br /&gt;
The specific energy is the energy density divided by the mass density ρ&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; E / M = &amp;amp;frac12; σ ε / ρ.&amp;lt;/div&amp;gt;&lt;br /&gt;
For example, a hypothetical material with a yield strength of σ = 1 GPa and a mass of ρ = 1000 kg/m&amp;amp;sup2; could store a specific energy of 1 MJ/kg when used to build a flywheel rim, if it could only elongate by 10% before failure then as a spring it could store at most 5% of that, or 50 kJ/kg.  While this example is highly simplified (springs are going to involve tension, compression, and shear, each of which will have different yield strengths) it shows that for good spring storage what you want are high yield strengths, low densities, and high elongations before failure.  A high quality spring steel might be able to store about 10 kJ/kg as a spring, Kevlar might store about 45 kJ/kg, while a hypothetical perfect carbon nanotube yarn might be able to support around 2 MJ/kg.&lt;br /&gt;
Springs also have the usual specific power limits from the [[Energy_Storage#Motors and generators | electric motor]] or mechanical drivetrain.  You have the benefit of nearly no self-discharge, and no need to worry about gyroscopic forces.  However, this is a largely untested technology and its limitations are not well understood yet.&lt;br /&gt;
&lt;br /&gt;
===Compressed gas===&lt;br /&gt;
&lt;br /&gt;
One way to store energy is to use it to pump a gas into a container to hold that gas at higher pressure.  Then, when you need to get the energy back, you can let the gas squirt back out and turn a turbine to generate energy again.&lt;br /&gt;
&lt;br /&gt;
When you compress a gas, its temperature increases.  Some of the work you do will go into increasing the gas&#039;s pressure, while some will go into increasing its temperature.  So you end up with a hot pressurized container compared to the external environment.  For small systems or long time storage, this means that heat will eventually leak out into the surrounding environment and you won&#039;t be able to get that heat energy back.&lt;br /&gt;
&lt;br /&gt;
When you allow the gas to expand again to extract its energy, its temperature decreases.  If there hasn&#039;t been enough time for a significant amount of the initial heat of compression to leak out of the system you can get nearly all your energy back (minus details like turbine and pump efficiencies) and the gas will come out at nearly the same temperature as it went in.  If the heat of compression has leaked out, the gas will come out much colder than ambient temperature, which means that fittings and equipment will need to be able to handle cryogenic temperatures and ice build-up.&lt;br /&gt;
&lt;br /&gt;
For large scale storage, you can often use tricks for storing the heat produced by compression in a material that can hold the heat for a long time which is highly insulated from the environment.  Another way around heat energy losses is to continually exchange heat between the gas and its environment during the compression and expansion process in order to keep it the same temperature, although this method limits the power you can get to the power your heat exchanger can handle.&lt;br /&gt;
&lt;br /&gt;
There is a limit to how much you can compress a gas.  At about 700 atmospheres or so for simple molecules at room temperature, you have squished all the molecules together enough that they are nearly touching, at which point they stop behaving like a gas.  Big complex molecules start touching at even lower pressures.  This places an upper limit on how much compression you can get, beyond this you won&#039;t be storing very much additional energy by pressurizing it further.&lt;br /&gt;
&lt;br /&gt;
The pressure vessel that contains the compressed gas has a specific energy that depends on the [[Energy_Storage#Material limits | material limits]] of the stuff used to make it.  But the gas itself also contributes to the mass of the storage, and can be significant when the material strength of the pressure vessel is high.  For example, using the ideal gas law the mass of 1 m&amp;amp;sup3; of hydrogen gas compressed to 700 atmospheres at room temperature is about 60 kg; any other gas will be more massive for the same compression.  (In reality, hydrogen exhibits about 50% deviation from ideal gas properties at 700 atmospheres and room temperatures&amp;lt;ref&amp;gt;https://www.wiley-vch.de/books/sample/3527322736_c01.pdf Manfred Klell, &amp;quot;Handbook of Hydrogen Storage&amp;quot; Edited by Michael Hirscher, chapter 1 &amp;quot;Storage of Hydrogen in the Pure Form&amp;quot; Copyright Ó 2010 WILEY-VCH Verlag GmbH &amp;amp; Co. KGaA, Weinheim, ISBN: 978-3-527-32273-2&amp;lt;/ref&amp;gt;, but ideal gas behavior can at least get us in the ballpark for quick estimates.)  This would require about 975 MJ to compress this gas without using fancy heat exchangers and allowing time for the gas to cool off.  However, it will only store about 175 MJ of energy.  From the material limits section, we can estimate that storing this compressed hydrogen would require about 700 kg of maraging steel, 60 kg of carbon fiber, or 4 kg of hypothetical perfect carbon nanotubes or similar materials.  We can now immediately see that for advanced materials, the mass of the hydrogen dominates the mass of the system and using stronger materials does not significantly further decrease the mass.&lt;br /&gt;
&lt;br /&gt;
Continuing this example further, releasing that hydrogen (again without using a heat exchanger) will allow you to extract 150 MJ at perfect efficiency.  With no losses in the compressor and generator, you would get about 15% efficiency and would have a specific energy of approximately 2.4 MJ/kg if using ideal carbon super-materials for the gas canister.  This is a bit better than a modern high-end Li-ion battery in terms of specific energy, but not by much; and the charge-discharge efficiency is much worse.  Hydrogen is as good as you can possibly get for low mass compressed gas energy storage, if you use something like helium or nitrogen or air the performance will be worse.  So compressed gas storage probably will not be used for compact energy storage in weight or mass limited applications like vehicles or zap gun energy packs.  At least, not on its own - that same hydrogen run through a fuel cell might get you something like 4 GJ of energy back out!  But for grid scale energy storage at lower pressures with tricks for storing heat or equalizing the heat during pumping compressed gas can start to look promising compared to other options.&lt;br /&gt;
&lt;br /&gt;
===Gravitational===&lt;br /&gt;
&lt;br /&gt;
Pushing a mass to a higher location is one way to store energy, when the mass is let back down it can deliver mechanical energy.  In modern (2021) times, the main form of gravitational energy storage is pumped hydro &amp;amp;ndash; an impeller pumps water from a lower altitude source into a higher altitude reservoir.  When the water is let back down, it can drive a turbine.  There have been proposals for other gravitational energy storage devices like pulling a train full of rocks up a tall, steep mountain, or raising heavy concrete blocks up tall towers, but these have not yet been commonly implemented.&lt;br /&gt;
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==Thermal energy storage==&lt;br /&gt;
&lt;br /&gt;
A simple way to store energy is to heat up a medium to high temperatures, insulate that material, and then run a heat exchanger past it at a later time when you need to extract that heat.  Molten salts and heat-insensitive oils are popular for this kind of storage, but even materials like sand and bricks have been used.  Thermal energy storage is, for example, commonly used with solar-thermal energy plants, so that their hot sand or molten salts or heated oil can continue to boil water to run a turbine to generate electricity even after the sun has gone down.&lt;br /&gt;
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When heat is the desired form of your energy, thermal energy storage looks even more promising.  Many industrial processes require intense heat; district heating can make use of stored heat; and even solar rooftop water heaters can be used to cut down on household electricity bills.&lt;br /&gt;
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==Chemical energy storage==&lt;br /&gt;
&lt;br /&gt;
Energy stored in chemical form is usually called &amp;lt;i&amp;gt;fuel&amp;lt;/i&amp;gt;.  It includes things like gasoline, kerosene, and Diesel fuel, as well as natural gas (methane), ammonia, and hydrogen.  In our modern (2021) world, most fuel is turned into useful work by burning it in a [[Energy_Storage#Chemical_to_mechanical_and_thermal_to_mechanical_.E2.80.93_Heat_engines | heat engine]] &amp;amp;ndash; producing heat from its combustion and using that heat to run through various thermodynamic cycles to extract part of it as work.  However, some of them are used in [[Energy_Storage#Chemical_to_electrical_.E2.80.93_fuel_cells | fuel cells]], that directly react the fuel to create electricity.  Note that both of these methods introduce substantial inefficiencies into the process of using the energy &amp;amp;ndash; you won&#039;t be able to use the full energy of combustion released as heat that is reported here directly in your device.&lt;br /&gt;
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===Liquid hydrocarbons===&lt;br /&gt;
&lt;br /&gt;
Liquid hydrocarbons are things like gasoline, kerosene, and Diesel fuel.  There are various and very important differences about what kind of engines they can burn in, but those are beyond the scope of this article.  The main important thing is that burning 1 kg of liquid hydrocarbons in oxygen (such as that from the air) will produce about 45 MJ of heat.&lt;br /&gt;
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===Gaseous hydrocarbons===&lt;br /&gt;
&lt;br /&gt;
This includes things like methane, natural gas, and propane.  They must be stored in pressurized bottles, often under enough pressure to turn the gas into a liquid for storage.  When burned, methane produces about 55 MJ/kg of heat compared to the 50 MJ/kg of propane or butane, but the latter two are easier to store and transport.&lt;br /&gt;
&lt;br /&gt;
===Hydrogen===&lt;br /&gt;
&lt;br /&gt;
Hydrogen has the highest specific energy of any chemical fuel &amp;amp;ndash; about 120 MJ per kg of hydrogen burned.  Unfortunately, hydrogen is also the hardest of these common fuels to store.  In modern times (2021), in needs to be stored as a high pressure gas at very low density, or as a low density liquid that needs to be kept at cryogenic temperatures.  However, there are research programs looking into hydrogen storage with the hydrogen adsorbed into chemical sponges or in the form of metal superhydrides that could potentially store hydrogen more safely and conveniently.&lt;br /&gt;
Hydrogen is the easiest gas to burn in a fuel cell, and fuel cells are emerging as the preferred way to extract hydrogen energy for their efficiency, reliability, lack of emissions, and low maintenance.&lt;br /&gt;
&lt;br /&gt;
===Carbon===&lt;br /&gt;
&lt;br /&gt;
Carbon burns in air.  But it&#039;s not all that great of a fuel.  Complete combustion of pure carbon under ideal conditions can get you something like 33 MJ/kg of specific heat.  But it&#039;s also a solid, so it is harder to work with in engines as granular material has much more, shall we say, interesting physics when it flows than liquids.  And in our current conditions on Earth, it would also have the problem of contributing to the carbon dioxide load in the atmosphere, which is causing global climate problems.  The only reason anyone would want to use it would be if they could just dig it up really cheaply from the ground.&lt;br /&gt;
&lt;br /&gt;
It turns out, you can just dig it up really cheaply from the ground.  This stuff&#039;s called coal.  Even better, it&#039;s not pure carbon, so it can burn significantly easier.  The problem is, it&#039;s not pure carbon.  So it produces a lot of un-burnable toxic ash, chemicals that cause smog, acid rain, and tiny particulate aerosols that ruin people&#039;s lungs.  In addition to the carbon dioxide greenhouse gases mentioned earlier.  But while it has its downsides, it is a good resource for pulling yourself out of a pre-industrial level of development or producing electricity very cheaply (if you don&#039;t take into account all the costs to society once stuff leaves the smoke stack).  Burning coal can generally give you something like 24 MJ/kg of coal fuel as heat.&lt;br /&gt;
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===Biomass===&lt;br /&gt;
&lt;br /&gt;
A lot of biological materials can be burned for heat and light.  The list includes stuff from dried dung to whale oil.  But the material that most people use for this, when they can, is wood.  The energy content of wood varies somewhat depending on type, growth conditions, and all the other variabilities that can affect living things but generally hovers somewhere around 15 to 20 MJ of heat per kg of well dried wood fuel.  Burning wood produces smoke that can cause respiratory problems and, if burned in large quantities, can lead to bad air quality.  Wood ash is a good source of potash (a fertilizer) and in low-tech societies can be used to make soap.&lt;br /&gt;
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If wood is heated in the absence of oxygen, it generates charcoal.  Charcoal is primarily carbon (see above), but unlike coal lacks a lot of the toxic elements that make coal ash really nasty.  Burning charcoal yields about 30 MJ of heat per kg of charcoal.  In addition to burning charcoal for heat, it can also be used for materials processing (particularly for making steel in lower tech societies), filtration, a soil additive, a pigment for cosmetics or art, or as a component of making black powder.&lt;br /&gt;
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There is occasionally interest in fermenting plants to produce alcohol for fuel (there is &amp;lt;i&amp;gt;always&amp;lt;/i&amp;gt; interest in fermenting plants for reasons quite unrelated to fuel).  Alcohol is not a great fuel &amp;amp;ndash; ethyl alcohol delivers 27 MJ of heat per kg of fuel &amp;amp;ndash; but it can be created in low tech situations where fossil fuels might not be available.  In many cases, production of alcohol for fuel competes with food production which might discourage this use in many settings.  In the 2000&#039;s there was a considerable flurry of research into making other kinds of fuel chemicals from quick-growing plants that did not compete with crop plants for land, such as furfural from switchgrass.  In our world, not much came of this but an aspiring author might imagine a society where this research payed off.&lt;br /&gt;
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One of the fastest growing sources of biomass is algae.  If oil-rich strains of algae could be cheaply and reliably cultured in bulk, algae oil could become an important fuel.  While research into this method was once promising, it has been plagued by problems and largely abandoned as of 2022.&lt;br /&gt;
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Plant oils can be processed to produce biodiesel.  This is a drop-in replacement for Diesel fuel produced from fossil fuels (see the section on liquid hydrocarbons).&lt;br /&gt;
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===High explosives===&lt;br /&gt;
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High explosives are sometimes considered when the need to extract energy quickly is more important than storing energy compactly.   TNT releases about 4.2 MJ/kg of heat and work upon detonation, while more modern explosives like PETN release more like 6.7 MJ/kg.  PETN is particularly interesting because very small diameters of the stuff can support a detonation wave, allowing it to be used in compact pulsed power applications that don&#039;t require a good fraction of a megajoule at a time.  While this energy storage pales in comparison to that of hydrocarbons and hydrogen, it is convenient because modern high explosives are generally easy and safe to transport and store, and can release their energy in a very short period of time &amp;amp;ndash; with detonation speeds of around 7 to 8 km/s, high explosives will generally release all their energy in under a millisecond (with exceptions for things like very long strings of PETN det cord).  High explosives are pretty hard on the motors and generators that use them as fuel, though &amp;amp;ndash; almost all are single use items.&lt;br /&gt;
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===Exotic chemistries===&lt;br /&gt;
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As the Galactic Library is dedicated to science fiction, it is worthwhile to look at a few chemistries that probably can&#039;t work.  Some of them almost certainly can&#039;t work.  But it is fun to imagine what might happen if they could.&lt;br /&gt;
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====Metastable helium====&lt;br /&gt;
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Helium is a very stable atom.  Both of its electrons are snuggled up next to its nucleus in the lowest energy electron shell (or &amp;quot;orbital&amp;quot;) with their spins opposite each other.  It takes a lot of energy to bump one of the electrons up to the next highest level.  If you do, the electron can quickly fall back down into the unoccupied orbital it left behind.&lt;br /&gt;
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Except when it can&#039;t.  The only option the electron has for giving up its energy to something else when falling back down is to give off a photon (a particle of light).  Photons have specific &amp;quot;selection rules&amp;quot; that govern when they can be created.  One of these is that the angular momentum of the orbital transition has to change by one quantum unit.  The other is that the photon can&#039;t flip the spin of a particle.  Both of the ground state electrons are in a state with no orbital angular momentum.  So if you take one of them and bump it up to the next highest orbital with no orbital angular momentum, and if you flip its spin in the process, you get it to a state where there are no easy ways to actually give up its energy.  If there were an intermediate energy state between this excited state and the ground state, maybe it could decay to the intermediate state and then to the ground state, but there is no such state in the helium atom.  That electron could be stuck there forever!  This is called metastable helium, and it actually exists.&lt;br /&gt;
&lt;br /&gt;
Of course, it won&#039;t actually be stuck there forever.  First, there are always higher-order processes that can occur that allow some kind of decay.  So an isolated metastable helium atom lives for only about 2 hours before emitting some ultraviolet light and returning to the ground state.&lt;br /&gt;
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Secondly, if the metastable helium atom bumps into some other atom or molecule, the excited electron can grab hold of an electron on the thing it bumps into, rip it off, and throw it away; giving that ejected electron the extra energy needed for the original excited electron to fall back where it belongs.  So you need to keep it isolated.&lt;br /&gt;
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But, if you could find some way to stabilize this state and store it in bulk, it would release nearly 500 MJ/kg when made to return to its ground state.&lt;br /&gt;
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====Core chemistry====&lt;br /&gt;
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When electrons are attached to atoms, they arrange themselves in various states or &amp;quot;orbitals&amp;quot; with well defined energy levels.  Generally, you can put a certain number of electrons into orbitals with similar energies, called an &amp;quot;electron shell&amp;quot;, before the shell gets filled up and you need to start putting electrons at higher energies.  The outermost, usually partially filled, shell, at the highest energy, is called the &amp;quot;valence level&amp;quot;, while all the filled inner shells are called &amp;quot;cores&amp;quot;.&lt;br /&gt;
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When two atoms with partially filled valence shells meet, it is energetically favorable for them to share electrons between them so that together they can get closer to a filled valence shell.  This is called a chemical bond.&lt;br /&gt;
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So what happens if we knock an electrons out of a core level of two atoms, strip off the valence electrons, and bring the two atoms together?  They should form a chemical bond by sharing their core electrons.  This core bond, made with more tightly bound and energetic core electrons, should be much stronger and store much more energy than the normal chemical bonds made by valence electrons.&lt;br /&gt;
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Now there are a lot of problems with this idea.  For one thing, those two atoms need to be highly charged to do this, so they will attract other electrons back to them.  While these may initially find a home in the valence shell, it is energetically favorable for any valence electron to fall down into the empty core orbital which would break the core bond.  So under normal conditions these core bonds won&#039;t last for long.  But maybe you could find a system where the core bond is metastable?  Where it takes a significant extra kick to get the valence electrons to take up their rightful place back in the core?  Where core bonds could last indefinitely in bulk material?&lt;br /&gt;
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If you could do such a thing, your core bonded material would be an extremely dense, extremely strong substance.  And it could release &amp;lt;i&amp;gt;a lot&amp;lt;/i&amp;gt; of energy when it chemically reacted with anything in such a way as to affect its core bonds.  It would release an order of magnitude more energy than normal chemical reactions from just shallow cores.  And if you could somehow make this work for the inner cores of heavy atoms, you could increase the energy release by maybe up to three or four orders of magnitude.&lt;br /&gt;
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Keep in mind, that this speculation almost certainly won&#039;t actually work (although it hasn&#039;t been entirely ruled out &amp;amp;ndash; it&#039;s hard to prove a negative).  But for science fiction, it makes a not-too-unreasonable handwave to justify super-strong materials, super-dense materials, and compact energy storage.  It would also explain why everything seems to be made out of explodium, erupting in massive fireballs when hit by blaster fire or bullets like we see in so many popular franchises &amp;amp;ndash; the metastable nature of core bonded materials would make them fail very catastrophically if they were disturbed too much.&lt;br /&gt;
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==Nuclear energy storage==&lt;br /&gt;
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The strong nuclear force that binds together atomic nuclei is many orders of magnitude more potent than the electromagnetic force that makes chemical bonds and holds molecules and physical structures together.  Consequently, atomic nuclei can store far more energy than any chemical fuel, mechanical device, or electro-chemical cell.  However, there are a number of significant challenges involved with storing energy in nuclear interactions.&lt;br /&gt;
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Energetic nuclear states are difficult to make.  In most cases, these are not something that can be &amp;quot;charged up&amp;quot; at home and then used in the field.  You rely on energy that has been stored for billions of years by processes far beyond the human scale &amp;amp;ndash; the deaths of giant stars, or the very formation of the universe.  As such, this stored nuclear energy is more of a natural resource to be extracted from the environment.  There &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; exceptions to this, which we will cover.&lt;br /&gt;
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The nuclear reactions that liberate the nuclear energy invariably emit [[nuclear radiation]] - that is how the nuclear energy is emitted after all.  Consequently, any nuclear energy storage will involve radiation hazards.  Depending on the method used these can be minimized or mitigated with proper procedures and design, but it will always be a factor to consider.&lt;br /&gt;
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===Radioactive isotopes===&lt;br /&gt;
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The simplest way to transport and extract nuclear energy is to use [[Nuclear_radiation#Radioactivity|radioactive isotopes]].  These decay at a constant rate relative to their current quantity, releasing radiation that can be turned into heat.  This heat can then be used to run a heat engine, perhaps a Stirling engine or a thermocouple.&lt;br /&gt;
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Ideally, you would choose an isotope with a long enough half-life to give adequate power for the duration of the mission or device lifetime.  But you don&#039;t want the half-life to be too long, or the specific power produced will be low.  In addition, an isotope that decays without any gamma rays from its immediate decay or later down its decay chain will make shielding much easier &amp;amp;ndash; your main radiological concern will then be containment of the radioactive material to avoid contamination rather than shielding.  The isotope &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is nearly ideal for many applications &amp;amp;ndash; its 88 year half life gives a long enough device lifetime while providing high specific power, and it emits negligible gamma rays from its decay.  Note that &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;Pu is a non-fissile isotope of plutonium, and is thus useless for bombs and reactors.&lt;br /&gt;
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An alternate method of capturing energy from radioactive decay is with betavoltaic materials.  Sandwiching thin layers of a beta emitter between semiconductor layers with p-n junctions similar to those used by photovoltaic panels can capture the energy of the ionization created by the beta particles.  Betavoltaics are currently at a very early stage of development, and it is impossible to know how they will pan out.  For fictional purposes it would be reasonable to assume that you could use them to make long-lived nuclear batteries.  Speculatively, such devices might capture something like 10% of the decay energy of isotopes such as tritium or &amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt;C, neither of which emit gamma rays while decaying.&lt;br /&gt;
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Some proposals have even suggested using the radiation produced by radioisotopes to make scintillator materials glow, and then capturing that light with photovoltaic cells to produce electricity.&lt;br /&gt;
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Radioactive isotopes are one of the nuclear methods we have for actually storing energy created by other processes.  The isotopes can be directly created by irradiation of inert material or nuclear fuel in a reactor, or by using grid electricity to run a [[Particle_Accelerators|particle accelerator]].  This storage is not efficient, but it is technically storage of generated energy.&lt;br /&gt;
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As far as nuclear energy storage goes, radioisotopes are not particularly energy dense, they have the disadvantage that they cannot be turned off, and have relatively poor efficiency at turning released heat into usable energy.  If your setting includes some ultra-tech handwavy method of inducing or artificially stabilizing nuclear decay, then radioactive isotopes might become significantly more attractive for energy storage and production.  We currently have no idea how you would go about doing this, but this is science fiction so go ahead and try it in your setting!  Off the wall ideas for doing so could include the quantum Zeno effect (decohere the nuclear state fast enough with quantum &amp;quot;observations&amp;quot; that it can&#039;t ever change).  Or maybe an isotope that decays primarily by [[Nuclear_radiation#Beta|electron capture]] &amp;amp;ndash; fully ionize it and it has no electrons to capture any longer, leaving only the (potentially much slower) beta+ decay branch.  You can turn on the decay again by giving it its electrons back.&lt;br /&gt;
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===Nuclear isomer===&lt;br /&gt;
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An isomer is a certain configuration of protons and neutrons in a nucleus.  Different isomers of the same isotope will have different energies.  Isomers with higher energies will decay into lower energy isomers via [[Nuclear_radiation#Gamma|gamma radiation]] or [[Nuclear_radiation#Internal_conversion|internal conversion]].  In this sense, isomers with energies higher than the ground state are radioactive isotopes, and to a large extent they can be handled as in the above section except that, because they decay specifically by emitting gamma rays, no one would want to use them.&lt;br /&gt;
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The reason nuclear isomers are singled out was that for a brief moment, people though that maybe you could trigger the decay of a particular isomer &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf through stimulated emission (the same thing that makes [[Laser_Weapons|lasers]] work).  In particular, this old-time German physicist named Albert Einstein (perhaps you&#039;ve heard of him?) did some math and showed that in order for statistical mechanics to make any sense, physics required that a system in an excited state capable of emitting electromagnetic radiation to decay to a lower energy state could be triggered to emit that radiation if it was hit by that exact frequency of radiation that could be emitted by that transition.  This new radiation would be in phase with the triggering radiation, going in the same direction with the same polarization and having all other identifying features the same.  So yeah, in addition to formulating both of the mind-bending theories of special and general relativity, in addition to kick-starting quantum mechanics by explaining the [[Nuclear_radiation#Photoabsorption|photo-electric effect]], in addition to finally proving the existence of atoms once and for all by explaining Brownian motion, he also predicted lasers by some fourty years before the first one was ever demonstrated.  But I digress &amp;amp;hellip;&lt;br /&gt;
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So, you should be able to stimulate gamma decay by hitting an excited isomer with a gamma ray of the same energy that it emits.  or actually, of a slightly greater energy than it emits, because so far our discussion has neglected an important detail &amp;amp;ndash; nuclear recoil.  When an isomer decays, the departing gamma ray has some momentum, so to conserve momentum the nucleus gets kicked in the opposite direction.  This gives the nucleus kinetic energy, which must also come from the energy from the isomeric transition.  So it turns out that the gamma ray only gets most of the energy, not all of it.  And this is why radioactive isomer samples don&#039;t undergo spontaneous lasing to produce deadly beams of gamma rays while discharging all of their radioactivity. &lt;br /&gt;
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Except &amp;amp;ndash; there is this odd effect in physics called the Mössbauer effect, where a radioactive material decaying in a solid will sometimes not recoil at all.  This allows it to participate in stimulated emission from others of its kind.  If you could get the right kind of isomer in the right kind of crystal that enhanced this Mössbauer effect enough, maybe you could make a gamma ray laser!&lt;br /&gt;
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In addition to stimulated emission, it is conceptually possible that gamma emission could be triggered in an isomer through some other process, such as bombardment with other forms of radiation.  If the decay of a bulk sample of the &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf isomer could be triggered, it would release a specific energy of about 1.3 GJ/g, or 300 kg of TNT equivalent per gram of isomer.&lt;br /&gt;
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it is with this background, that one can see the interest that was generated when research in the late 1990&#039;s suggested that &amp;lt;sup&amp;gt;178m2&amp;lt;/sup&amp;gt;Hf could be triggered.  This sparked a flurry of research which, unfortunately, mostly showed by the early 2000&#039;s that nothing of the sort actually occurred.  This is, of course, how science is supposed to work with independent checking by other groups to make sure that inconsistent and spurious results are weeded out.  But it would be interesting to consider what would happen if you could trigger gamma decay at will.&lt;br /&gt;
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===Fission===&lt;br /&gt;
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A [[Nuclear_radiation#Fission|fission]] reactor liberates energy stored by ancient dying stars.  It produces copious amounts of neutron and gamma radiation as well as highly radioactive isotopes and long-lived radioactive isotopes in its fuel, cladding, coolant, and containment structure.  However, it also produces high amounts of heat on demand that can either be used directly or to run a heat engine to efficiently produce electricity.  Fission reactors can be made small, such as the paper-towel-roll-attached-to-a-patio-umbrella sized kilopower&amp;lt;ref&amp;gt;[https://www.nasa.gov/directorates/spacetech/kilopower| NASA: Kilopower]&amp;lt;/ref&amp;gt;.  However, fission reactors generally benefit from large scale installations; in particular shielding becomes relatively less of an issue as the installation becomes bigger.&lt;br /&gt;
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The complete fission of a kilogram of nuclear fuel would release something like 80 TJ.  However, reactor designs in modern (2025) use can&#039;t achieve this because of the buildup of neutron absorbing fission products (the so called &amp;quot;neutron poisons&amp;quot;), and because nuclear fuel usually only has a small fraction of the fissile stuff (in commercial reactor fuel, about 3% to 5% of the uranium is the fissile &amp;lt;sup&amp;gt;235&amp;lt;/sup&amp;gt;U while the rest is &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U which doesn&#039;t fission when hit by thermal neutrons.  In addition, the uranium is chemically bound to oxygen to make uranium oxide pellets, which are then held inside long fuel pins made of zircaloy metal and bundled into a fuel assembly held together with more zircaloy.  Although the full energy picture is complicated because while the thermal neutrons can&#039;t fission &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U, they can transmute it into &amp;lt;sup&amp;gt;239&amp;lt;/sup&amp;gt;Pu which is fissile and the fast neutrons direct from fission, before they have a chance to slow down, have a small chance of causing some &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U fission.  Look, nuclear engineering is complicated stuff, okay?  It&#039;s why people have to go to college to learn this kind of stuff).  A more realistic estimate of the specific energy of modern nuclear fuel is a reasonable fraction of a TJ/kg.  Reprocessing fuel removes the poisons from spent fuel, allowing more of the fuel to be used.  Some proposed designs, such as the molten salt reactors, use on-line reprocessing to allow full burnup without an extra facility.  (Molten salt reactors are also appealing in that they would allow greatly reduced volume of radioactive waste as well as the complete elimination of the very long lived radioactive waste, which is simply burned as fuel.)&lt;br /&gt;
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===Fusion===&lt;br /&gt;
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A [[Nuclear_radiation#Fusion|fusion]] reactor is a still hypothetical concept for generating power (as of 2022).  Although fusion has been demonstrated in a laboratory, it is still a long way from practical applications.  Still, for science fiction it is often popular to assume that fusion can be harnessed to create net energy.  This uses the stored energy of light isotopes left over from the creation of the universe.  A fusion reactor would produce even more radiation than a fission reactor, as well as copious amounts of high activity isotopes from neutron activation.  It does have the benefit that the radioactive material it produces would be shorter lived than that of a fission reactor, with secure storage and isolation only required for years or decades instead of longer than all of current human civilization.  Fusion reactors benefit greatly from being built at large scale.  It is likely that the minimum viable size for a fusion reactor is something that takes up a large warehouse, if not a modest skyscraper.  The most practical form of fusion (fusing the hydrogen isotopes deuterium and tritium) would use its intense neutron flux to heat a working fluid (likely lithium to allow it to regenerate its radioactive fuel) which would then run a heat engine.&lt;br /&gt;
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The most practical kind of fusion to get going is the fusion of deuterium with tritium.  This process has a specific energy of 340 TJ/kg, although some designs (such as intertial confinement fusion) will reduce the specific energy of the stuff you have to carry around by enclosing the fusion fuel in cladding.  There is also the complication that tritium is radioactive, with a 12-year half-life.  So it is often proposed for fusion reactors to generate their own tritium on-line by letting the neutrons from fusion enter a blanket of lithium around the reactor, which will transmute some of the lithium to tritium.  If you are considering the deuterium and lithium as the fuel, the specific energy is more like 210 TJ/kg.&lt;br /&gt;
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Other reactor fuels are much harder to ignite.  But among the plausible ones, fusing deuterium with itself would give 350 TJ/kg (assuming that the tritium and helium-3 reaction products also react with the deuterium), and deuterium fusing with helium-3 would also yield about 350 TJ/kg.  If we go somewhat lower in plausibility, the fusion of hydrogen with boron-11 is probably impossible to ignite (it always loses more energy to bremsstrahlung x-rays than it gains by fusion reactions) but if you assume it is possible you could get out 70 TJ/kg.&lt;br /&gt;
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This page would not be complete without noting that there is, in fact, one working fusion reactor that has been producing net power for some time.  Specifically, for 4.6 billion years.  And it is expected to continue producing power for another four and a half billion year or so.  It is located about 150 million kilometers away from our planet, and puts out an astounding 380 trillion TW.  Unfortunately, it has a mass of more than 330,000 times that of our entire planet, so it is not easily portable.  This is, of course, our sun.  We can directly capture its light for electricity production using photovoltaic panels, or concentrating mirrors to run heat engines.  Plants use its light to produce energetic chemicals for fuel.  Burning gasoline or coal uses energy from sunlight captured long ago.  So in some sense, nearly all the energy we have ever used on our planet, across all of human civilization, comes from fusion.&lt;br /&gt;
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And with that, we can continue our discussion of various fusion fuels.  And, unfortunately, pop a few bubbles.  Because one of the more popular fusion fuels used in science fiction is the fusion of protons (normal hydrogen) directly into helium.  This is what the sun does, after all.  And hydrogen is &amp;lt;i&amp;gt;very&amp;lt;/i&amp;gt; common in our universe, so it is easy to get a hold of.  However, note that our sun has lasted for about four and a half billion years, and will probably last for another four and a half billion years.  This means that even with the conditions in the core of a sun, it takes &amp;lt;i&amp;gt;nine billion years&amp;lt;/i&amp;gt; to burn up protons as nuclear fuel.  This is an awful long time to wait to get your energy out!  And this is reflected in the abysmal specific powers of suns &amp;amp;ndash; note from the power and mass we discussed for our sun that its specific power is a miserable 0.2 milliwatts per kilogram!  The resting metabolism of a human is about 1 watt per kilogram.  That&#039;s right, you are about five thousand times more power dense than the sun!  If you can get to temperatures and pressures even more extreme than that inside our sun, the fusion can go a bit faster.  This can be accomplished by using nuclear catalysis like the CNO cycle, for example.  But even under the conditions of the most extreme stars of our universe it takes something like ten million years to burn their fuel.  And under stellar core conditions, the plasma will be radiating far more energy away as x-rays than it is producing as fusion, so that unless you have a star&#039;s worth of insulation around your fusing plasma you will use up more energy than you make trying to get it to fuse.  So realistically, proton-proton fusion is probably off the table outside of stars.&lt;br /&gt;
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===Exotic nuclear matter===&lt;br /&gt;
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There are some interesting informed speculations out there for exotic ways that nuclear matter can arrange itself.  Because nuclear matter has such a large energy difference compared to chemical matter, those which are stable at low pressure (meaning they can exist outside of the crushing gravity of a neutron star) are interesting candidates for storing energy.&lt;br /&gt;
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One of these possibilities is strange matter.  We know of six kinds of quark that can exist, but as far as we know only two of these are stable: the up quark and the down quark.  Different combinations of up quark and down quark make up the neutron and the proton (the proton is up-up-down, the neutron is up-down-down).  As far as we know, all other kinds of quarks only exist fleetingly as the temporary debris of high energy particle collisions.  These other exotic quarks are much more massive than the normal up and down quarks that make up everyday matter, meaning they have a lot of extra energy, and will invariably quickly decay to an up or down quark and various other particles needed to conserve energy and momentum and various particle physics stuff like lepton number.&lt;br /&gt;
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But if you get a large enough nucleus, something strange can happen.  Two up quarks can&#039;t be in the same quantum state.  Nor can two down quarks.  If you pack more quarks (via their collections of three into protons and neutrons) into a nucleus, the newer quarks are forced to occupy higher and higher energy levels.  But an exotic quark in the nucleus could hang out in a low energy level.  If the energy levels available for new up and down quarks is high enough, it becomes energetically favorable for the up or down quarks to decay into exotic quarks &amp;amp;ndash; exotic quarks which cannot then decay, because there is no quantum state in which they can put the up or down quark they would decay into with the energy they have available from their decay.  So the stable state of really big nuclei might have equal numbers of up, down, and exotic quarks.&lt;br /&gt;
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The lightest exotic quark is called the strange quark.  This is the quark that is most likely to form nuclear matter with exotic quarks.  So nuclear matter made up of a mix of up, down, and strange quarks is called strange matter and isolated clumps of it are called strangelets.  Large atomic nuclei are unstable because they have a large electric charge, so when they get big enough their electric self-repulsion overcomes any nuclear forces sticking them together and the nucleus falls apart via fission.  But a strangelet with equal numbers up, down, and strange quarks would have zero electric charge.  There is no limit to how big a strangelet could get.&lt;br /&gt;
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A strangelet would be a form of nuclear matter.  Thus it would be as dense as nuclear matter, on the order of 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
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If you had a strangelet, you could get energy by shooting atomic nuclei into it.  Those nuclei would stick, and then some of their ordinary quarks would decay into strange quarks.  The strangelet would absorb any normal nuclear matter it encounters, turning it into more strange matter.  The exact energetics are not known, but again as a form of nuclear matter it could be expected to liberate something on the order of 10&amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt; J/kg (tens of kilotons TNT equivalent per kg).  If your strangelet starts getting too big and heavy, you might be able to &amp;quot;recharge&amp;quot; it by shooting it with a particle beam to knock pieces off of it.&lt;br /&gt;
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Strangelets will probably have a slight excess of up and down quarks, giving them an overall positive electric charge.  This complicates feeding them with atomic nuclei, which also have a positive charge.  You run into many of the same problems you have with nuclear fusion, which has much the same problem.  But for all the headaches this might give us for using strangelets for making energy, it is actually a very good thing.  If the strangelet were neutral, or worse, negatively charged, there would be nothing preventing a runaway reaction where it just keeps absorbing all matter in its vicinity, turning everything into strange matter.  A single negatively charged strangelet dropped onto a planet would destroy the planet, eating all of its matter in a continuous, ever-growing nuclear fireball and eventually leaving a planet-mass strangelet in its place.  So in this case, be thankful for the difficulties involved!&lt;br /&gt;
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=== Nuclear Catalysis ===&lt;br /&gt;
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A catalyst is a chemical which speeds up a chemical reaction without itself being consumed by the reaction.  Could there be an analogue for nuclear reactions?  Some sort of particle that increases the rate at which nuclear reactions occur without being damaged in the process?&lt;br /&gt;
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There are a couple ideas on how to do this.  One of the best known, and with the strongest theoretical foundation, is muon catalyzed fusion.  A muon is a particle that basically acts like a heavy electron or positron.  A muon with a negative charge can be captured by a nucleus just like electrons are, but because the muon is 207 times heavier than an electron, it will be 207 times closer to the nucleus, on average, than the electron would be.  Also, the negative charge of the muon will screen the positive charge of the nucleus to anything farther away from the nucleus than the muon, making it seem as if the nucleus has a lower overall charge.  If the nucleus in question is deuterium that only has a single positive charge the muon - deuterium combo will look electrically neutral.  This will let a muonic deuterium atom get 207 times closer to other deuterium atoms than normal electronic atoms would.  This is close enough that nuclear fusion can take place.  When the fusion reaction kicks the muon back out into the deuterium, it can continue to cause more fusions, thus acting like a proper catalyst.  Irradiating deuterium with muons does indeed cause some fusion to occur.&lt;br /&gt;
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Unfortunately, there are a couple of issues with this.  The first is that muons are unstable.  They decay into an electron and a couple of neutrinos within a couple of microseconds.  While the muons do cause some fusions, they do not make enough to liberate sufficient fusion energy to pay for the energy cost of making the muons themselves.  The other issue is that when the muon causes fusion, they might continue to stick to the fused nucleus.  If the fused nucleus is still reactive (like tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He you get from deuterium fusion) it can continue to go on to produce more fusions with the deuterium.  However, if it is not very reactive (like the &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;He you get from fusing that tritium or &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He with deuterium) then this removes the muon from the system and shuts down any further fusion.&lt;br /&gt;
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Another potential nuclear catalyst are magnetic monopoles.  These monopoles are hypothetical particles that are predicted by some theories.  While they have a strong theoretical foundation, none have ever been conclusively observed&amp;lt;ref&amp;gt;Brumfiel, Geoff (May 6, 2004). &amp;quot;Physics: The waiting game&amp;quot;. Nature. 429 (6987): 10–11. Bibcode:2004Natur.429...10B. doi:10.1038/429010a. PMID 15129249. S2CID 4425841.&amp;lt;/ref&amp;gt;.  However, if they exist, they are expected to react with some nuclei.  Some nuclei are magnetic, and a magnetic nucleus can bind to a magnetic monopole.  The nucleus with a bound monopole can then undergo various reactions&amp;lt;ref&amp;gt;Harry J. Lipkin, &amp;quot;MONOPONUCLEOSIS - The wonderful things that monopoles can do to nuclei if they are there&amp;quot;, ANL-HEP-CP--83-45, Presented at the &amp;quot;Monopole &#039;83&amp;quot; Conference, University of Michigan, Ann Arbor, Michigan, October 6-9, 1983.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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For example, if you put a monopole into &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He, it can bind to a &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nucleus.  The magnetic attraction can then attract other &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He nuclei.  This magnetic attraction lowers the repulsion keeping them apart by their nuclear charge.  It is likely (but not certain) that this could increase the rate at which &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He undergoes fusion with itself to something usable for energy generation.  Because &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He - &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He fusion is truly aneutronic, this would provide one route to low-radiation nuclear energy.&lt;br /&gt;
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A monopole&#039;s magnetic field can pull on the magnetic orientations of the individual protons and neutrons in a nucleus to make it more energetically favorable to align them with the monopole&#039;s field.  This would favor nuclei re-arranging to a higher magnetic moment when close to a monopole.  This mixing of the nuclear states could act as a catalyst for some nuclear decays.  This could allow a radioactive isotope generator that could be turned on and off, which would make it much more useful and versatile.  The monopole could also encourage spontaneous fission &amp;amp;ndash; a kind of radioactive decay when a heavy fissionable nucleus splits apart without being triggered by an external photon or neutron.  This could allow a monopole-controlled fission reactor that could not undergo meltdown.&lt;br /&gt;
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==Compressed matter==&lt;br /&gt;
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We have previously talked about compressing springs and gases.  But these discussions had been bounded by the realms of the possible.  The maximum pressure that can be sustained by materials held together by chemical bonds will be not too far from what can be sustained by atomically perfect graphene.  If you could somehow apply a uniform layer of such graphene in uniform tension around a sphere, you could keep a pressure of around 130 GPa.  The only known way to obtain pressures much higher than that are dynamically (such in collisions, or with high energy releases such as a detonating nuclear explosive) or gravitationally with the matter bound together by the mass of a planet or star.  While such situations might be impractical, they can be fun to consider. &lt;br /&gt;
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===Metallic hydrogen===&lt;br /&gt;
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Hydrogen under extreme pressure (several hundred GPa at least) is believed to enter a metallic state.  There has been some speculation that this metallic hydrogen might be metastable &amp;amp;ndash; that is, if you release the pressure it would remain a metal.  Such a material would likely be of very low density compared to other metals, and may be a room temperature superconductor.  When it decomposed into normal hydrogen, it is expected it would release on the order of 100 MJ/kg, which could be extracted, for instance, by running the resulting hydrogen exhaust gas through a turbine.  Unfortunately, there is no evidence that metallic hydrogen is metastable.&lt;br /&gt;
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===Electron degenerate matter===&lt;br /&gt;
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No two electrons can occupy the same quantum state.  This can be expressed as no two electrons (with the same spin) can occupy the same place at the same time, but an equivalent statement is that you can&#039;t have more than one electron (with the same spin) in a given electron energy level.  As you compress matter, you are trying to compress more and more electrons into the same number of available energy levels.  Eventually you reach a state called a degenerate Fermi gas, where all the low-lying electron states are filled, and to cram in more electrons you need to put them in higher and higher energy states on top of the ones already filled.  When a star runs out of fusion fuel, cools off, and contracts, it will get crushed under its own gravity to an electron degenerate state with densities on the order of a billion kilograms per cubic meter (10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  Under these conditions, the degenerate electron gas will have a specific energy on the order of a kiloton per kilogram and a pressure of around 3×10&amp;lt;sup&amp;gt;21&amp;lt;/sup&amp;gt; Pa (30,000 trillion times Earth atmospheric pressure).&lt;br /&gt;
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Note that the electron degenerate gas is &amp;lt;i&amp;gt;unbound&amp;lt;/i&amp;gt;.  There is nothing keeping it together other than whatever is supplying the external pressure (usually the gravity of a dead sun).  If removed from that pressure it will immediately expand.  Violently.  Immediately liberating that kiloton per kg in a massive explosion.  There is no material that can contain those pressures &amp;amp;ndash; and even if there was, the most energetic electrons in the degenerate matter at that density are flying around at energies typical of [[Nuclear_radiation#Beta|radioactive beta decay]] (about 150 keV, for the density discussed here), fast enough to simply ignore chemical bonds and go shooting through matter unhindered, except for the trail of ionization destruction that they would leave in their wake.  So comparisons you often find like &amp;quot;one teaspoon of white dwarf material would weigh as much as a freight train&amp;quot; gloss over the fact that you simply can&#039;t take that teaspoon away from the white dwarf &amp;amp;ndash; such things are simply inconsistent with existence under conditions typical of Earth (or outer space, or even the core of an active sun).&lt;br /&gt;
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But if you have Sufficiently Advanced aliens in your setting, with access to non-molecular supermaterials or force screens or something; and if those are sufficient to contain electron degenerate matter, now you have some idea of what it would do.&lt;br /&gt;
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===Neutronium===&lt;br /&gt;
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Once the energies of the fastest electrons in electron degenerate matter get to be more than about an MeV, they can react with any protons that happen to be lying around to make a neutron (and also an electron neutrino, but that has no real consequences to what we&#039;re talking about).  These neutrons will be unable to decay, because there is no available energy states for their decay electrons to go into that can be reached with their decay energy.  This puts a cap on the electron degeneracy, any denser just starts turning protons into neutrons.&lt;br /&gt;
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These neutrons can then be compressed to a neutron degenerate state.  In science fiction, this is commonly called &amp;lt;i&amp;gt;neutronium&amp;lt;/i&amp;gt;.  This is like an electron degenerate state, only much more extreme.  It is four hundred million times denser, under 0.4 trillion times more pressure, and has a specific energy of around a megaton per kilogram.&lt;br /&gt;
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Like electron degenerate matter, neutronium is not bound.  There is nothing keeping the neutrons stuck together except for the crushing gravity of the neutron star.  Removed from that, they explode outward violently, with an energy spectrum ranging up to 70 MeV at the upper end.  These are very high energy neutrons, with all of the issues of normal [[Nuclear_radiation#Neutron|neutron radiation]] (ionizing radiation dose, activation, embrittlement, triggering fission, being radioactive, etc.).  And note that those 70 MeV neutrons are not being made during the explosion or boosted up to 70 MeV or anything.  They were always there, with their 70 MeV of energy, but just couldn&#039;t get out.  And now they can.&lt;br /&gt;
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Again, if there are Sufficiently Advanced civilizations with the means to confine neutronium, now you know what it is capable of.&lt;br /&gt;
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==Matter storage==&lt;br /&gt;
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Most forms of energy storage make use of matter for structure, coolant, flow control, conducting electricity, and so on.  However, matter itself contains very large amounts of energy.  Every kilogram of matter holds within it 9,000 terajoules of energy.  Unfortunately, it seems to be incredibly difficult to get that energy out.  Further, any ways of extracting that energy from matter look to involve getting that energy as copious amounts of [[Nuclear_radiation|energetic radiation]], which will require extensive shielding, precautions to prevent the spread of radioactive material, and radiation damage to the operating structure.&lt;br /&gt;
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===Antimatter===&lt;br /&gt;
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The method of energy extraction from matter with the best theoretical footing is the use of antimatter.  When antimatter meets matter, they annihilate, releasing the total energy bound up in the mass of the annihilation reactants as various forms of energetic radiation &amp;amp;ndash; primarily pions and gamma rays.  When an anti-proton or anti-neutron reacts with a nucleus of matter with more than one proton or neutron, one proton or neutron will annihilate and some of the annihilation energy is likely to go into shattering the nucleus, producing a shower of nuclear fragments ranging from isolated protons and neutrons to various light or medium ions.  This in turn will create copious amounts of neutron radiation as well (along with more gamma rays).  If the anti-proton or anti-neutron was also part of an antimatter nucleus, you will get antimatter nuclear fragments including copious anti-neutron radiation as well.  So while antimatter-matter annihilation can provide very energy dense storage, it also produces a very severe high radiation environment that is hostile not only to life but also to materials (from the pions and anti-neutrons disintegrating nuclei, neutrons transmuting nuclei and disordering the atomic structures, and very high energy gamma rays inducing photo-nuclear interactions to break up nuclei).&lt;br /&gt;
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One of the central tenets of engineering is to make things fail safe.  That is, in the event of a failure, the engineered device should enter a safe mode that does not cause further harm.  Antimatter must be kept isolated from normal matter in high vacuum in containers that use electric and magnetic fields to keep the antimatter away from the walls.  This is inherently fail-dangerous.  Perhaps in space, there might be ways to ensure that a containment failure will simply eject the antimatter into vacuum.  But in any other environment, containment failure will result in uncontrolled annihilation and the sudden release of all stored energy.&lt;br /&gt;
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Antimatter containment must be kept under high vacuum.  No vacuum is perfect.  There is always some sort of outgassing or sublimation or leakage.  This can be minimized, and the continual operation of pumps can keep the interior gas density very low, but there will be some gas present.  And this gas will react with the antimatter.  So the simple act of storage leads to a significant radiation hazard.  And if the pumps fail or you lose power to the pumps, you get a quickly rising amount of radiation that will heat up the containment or cause sputtering from the surfaces, causing additional leakage and outgassing, leading to more annihilation in a runaway process that ends in runaway containment failure.&lt;br /&gt;
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The antimatter containment system required to separate the antimatter from the surrounding matter will not be small, requiring vacuum vessels, vacuum pumps, electromagnets, high voltage systems, sensors and active control systems, and probably a lot more.  This significantly cuts into the specific energy of the system.  So you won&#039;t get that theoretical 9,000 TJ/kg.  Often by a great many orders of magnitude, although some proposals&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;[https://nets2021.ornl.gov/wp-content/uploads/gravity_forms/12-b63a96649a525ab5aa39d607840d9d9f/2021/04/jackson_exoplanet_202104261.pdf Dr. Gerald P. Jackson, &amp;quot;Antimatter-Based Propulsion for Exoplanet Exploration&amp;quot;]&amp;lt;/ref&amp;gt; for levitating solid anti lithium hydride might just cut into the specific energy by a couple orders of magnitude.  For storage in the hard vacuum of outer space, you might perhaps even approach the theoretical limit.&lt;br /&gt;
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Unfortunately, other than the occasional short-lived product of a cosmic ray collision, antimatter does not occur naturally in nature.  This can make it a challenge to obtain.&lt;br /&gt;
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For the speculatively minded, one possibility may be to make the antimatter on the fly from normal matter.  There are various obscure possibilities for this in particle physics and general relativity, but none with any experimental foundation.  Still, if you want to minimize unfounded assumptions in your galaxy spanning setting, you might use [[Wormholes|wormholes]] both for your travel and to create antimatter (as [[Wormholes#Non-orientable_wormholes|non-orientable wormholes]]).&lt;br /&gt;
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But what if you don&#039;t have one of these matter-to-antimatter converters on hand?  Don&#039;t despair, there are ways you can make antimatter from scratch.  [[Particle_Accelerators|Particle accelerators]] can collide particles with each other with sufficient violence to create matter-antimatter pairs.  If the antimatter is collected, you can gather antimatter fuel for the price of just electricity&amp;lt;ref name=&amp;quot;Jackson exoplanet&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  It may be possible to get efficiencies as high as 1% for turning electricity into stored antimatter annihilation energy (taking the mass-energy of both the antimatter and whatever matter it reacts with into account)&amp;lt;ref&amp;gt;[https://www.osti.gov/biblio/5732246 Hiroshi Takahaahi and Janes Powell, &amp;quot;Large amounts of antiproton production by heavy ion collision&amp;quot;, BNL 40574]&amp;lt;/ref&amp;gt;.  Such methods might be able to supply on the order of tens of grams of antimatter, suitable for some interstellar expeditions.&lt;br /&gt;
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There have even been proposals to mine the antimatter that does get produced by cosmic ray collisions with the upper atmosphere or other nearby planetary material (such as ring systems), and which becomes trapped in planetary magnetic fields outside of the atmosphere&amp;lt;ref&amp;gt;[http://www.niac.usra.edu/files/library/meetings/fellows/mar06/1071Bickford.pdf James Bickford, &amp;quot;Extraction of antiparticles concentrated in planetary magnetic fields&amp;quot;]&amp;lt;/ref&amp;gt;.  The amount is not large &amp;amp;ndash; Earth is estimated to hold a total of 160 ng of antimatter trapped in its magnetic field, which refills at a rate of 2 ng/year.  The best place in our solar system for antimatter is thought to be Saturn, with 10 &amp;amp;mu;g trapped and a production rate of 240 &amp;amp;mu;g/year.&lt;br /&gt;
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===Baryon decay===&lt;br /&gt;
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As far as we have been able to observe, protons are absolutely stable.  Neutrons outside of nuclei are unstable, decaying into protons in about 15 minutes.  Cozied up inside of a nucleus, however, neutrons can be absolutely stable as well.  Neutrons and protons are the two lightest &amp;lt;i&amp;gt;baryons&amp;lt;/i&amp;gt; (the so-called &amp;lt;i&amp;gt;nucleons&amp;lt;/i&amp;gt;, because they make up the atomic nucleus), and are the only baryons to be found naturally except for the ephemeral results of cosmic ray collisions or, potentially, inside the hearts of neutron stars.&lt;br /&gt;
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However, there are some theoretical methods to get these stable baryons to split apart, liberating their energy in a hellfire of radiation.  You usually require some exotic conditions, perhaps a remnant of the primordial vacuum from the earliest universe, which allows the baryon to turn into one or more mesons and a lepton (such as an electron, positron, or neutrino), all of which are very fast moving and energetic.&lt;br /&gt;
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One such possibility is a GUT monopole&amp;lt;ref&amp;gt;[https://pdg.lbl.gov/2017/reviews/rpp2017-rev-mag-monopole-searches.pdf C. Patrignani &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;. (Particle Data Group), &amp;quot;Magnetic Monopoles&amp;quot;, Chin. Phys. C, 40, 100001 (2016) and 2017 update, December 1, 2017]&amp;lt;/ref&amp;gt;.  This is a relic of the early universe where some bit of the primordial vacuum is preserved in a knot of twisting fields that can&#039;t smooth out, resulting in a net isolated magnetic pole.  These hypothetical particles are predicted to exist, but have never been observed (although there are good explanations as to why they may be rare).  Monopoles capable of causing baryon decay are likely to have a mass of between a hundred thousand trillion and a million trillion (10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; &amp;amp;mdash; 10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;) times the mass of a proton.&lt;br /&gt;
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The magnetic fields of a monopole would be repelled from diamagnetic materials and attracted to paramagnetic and ferromagnetic materials.  This could allow monopoles to be caught in materials such as iron.  The core electrons of all atoms are diamagnetic, so magnetic monopoles would be repelled from the inner core electrons before they can hit the nucleus (or, because of their relative mass, it might be more accurate to say that the atoms would be repelled from the monopoles).  To start the baryon decay process and begin liberating that matter energy, you will either need to ram the atoms into the monopole hard enough to overcome their mutual repulsion, or you will need to completely ionize the atom to a bare nucleus and free electrons, allowing the atom to approach the monopole unhindered.  In this way, monopoles can be stored safely until it is time to use them.&lt;br /&gt;
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If a monopole encounters a nucleus consisting of more than just one nucleon, the meson(s) created by the decay of the impacted nucleon is likely to hit the rest of the nucleus, releasing its energy by shattering the nucleus into bits.  This will produce radioactive debris and radiation in the form of neutrons and gamma rays.&lt;br /&gt;
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A magnetic monopole is a zero-dimensional topological defect in the vacuum state of the universe.  Other relic topological defects in the fabric of creation include cosmic strings (1-dimensional) and domain walls (2-dimensional).  These are both also expected to catalyze baryon decay, but both are &amp;lt;i&amp;gt;extremely&amp;lt;/i&amp;gt; heavy, such that they are unlikely to be practical for transport &amp;amp;ndash; or even for safely keeping on a planet.&lt;br /&gt;
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Sphalerons are hypothetical unstable particle-like disturbances in the vacuum resulting from electroweak symmetry breaking.  Like monopoles, they are predicted to allow baryon decay.  Sphalerons  processes become significant at temperatures of about 100 GeV; 100 times larger than the proton energy.  This poses an issue: if the temperature is over 100 times the proton&#039;s rest mass then each proton will have a kinetic energy on the order of 300 times more than will be liberated by burning that proton with a sphaleron.  You will need to be able to harness the energy of the 100 GeV plasma with an efficiency of more than 99.67% in order to get out more useful work than the energy you put in.  For example, radiation increases sharply with increasing temperature, and an electroweak-hot plasma will be exceedingly hot.  Radiation losses will be considerable, and you will need to ensure that the rate of sphaleron burning of protons exceeds the emission of radiation by more than a factor of 300 &amp;amp;ndash; and this is before taking into account inefficiencies in collecting the energy of the hot plasma after the burning process is complete.&lt;br /&gt;
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===Accretion disks===&lt;br /&gt;
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If you drop matter at a black hole but somewhat offset from a direct line, conservation of angular momentum dictates that the stuff dropped will start to orbit around the black hole instead of falling straight through the event horizon.  As the matter approaches the hole, those parts of the object that are closer will experience higher gravity than those farther away, making them orbit faster.  These tidal forces rip the object apart, spreading it out into a disk around the hole, and the way that the tidal forces squeeze and shear this material heat the matter up.  As the matter gets hot, it radiates away some of that heat, causing it to lose energy and fall closer in to the hole, which in turn generates more heat.  This process can convert between about 5% to 40% of the mass energy of an infalling object into radiation (depending on the spin of the black hole).  Although less efficient than antimatter or baryon decay, it has the advantage that a lot of the emitted energy is easier to use &amp;amp;ndash; infrared to x-rays rather than high energy gamma rays and exotic penetrating particles.  It has the disadvantage of requiring a black hole.&lt;br /&gt;
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==Space-time storage==&lt;br /&gt;
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===Black hole creation===&lt;br /&gt;
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if moderate amounts of matter or energy can somehow be crushed into a black hole, that black hole will almost instantly evaporate via the Hawking process to produce a flash of electromagnetic radiation.  The fact that no one can figure out any way to cause such a collapse is a bit of a hitch in this plan, but we can speculate on the results of what would happen if you did so.&lt;br /&gt;
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A small black hole cannot be fed.  Its radiation produces so much pressure than incoming matter is pushed away from the hole, and even without that matter bunches up in a jam trying to get into the tiny hole so that it can only feed at a trickle.  So such a hole is in some sense &amp;quot;safe&amp;quot; &amp;amp;ndash; you made it, it can&#039;t eat the planet, and no matter what you do it is going to evaporate in a flash of energetic radiation.  The minimum mass at which a black hole can start eating material is a bit under 100 million metric tons; but not until approximately 100 million tons can it absorb matter faster than it radiates away the energy it is getting.  So if you keep your hole at significantly less than 100 million tons, you won&#039;t be endangering the planet.  And just for reference, that 100 million ton black hole will be spitting out a variety of 100 MeV radiation particles (gamma rays, neutrinos, electron, positrons, muons, various mesons, and gravitational waves) at a rate of 1.4 TW (of which about 700 GW of which is capable of interacting with matter),  with a lifetime (if it doesn&#039;t eat anything) of about 67 million years.  If it is allowed to eat stuff, it will stabilize to a usable power output of around a TW between its hawking radiation and the radiation from its accretion disk.  And that 100 million tons will be compactified into a radius five times smaller than a proton, so there is no way that you can actually hold on to it in any kind of gravitational field &amp;amp;ndash; it will simply fall into the planet with little resistance, eating a few micrograms of stuff each second and putting out as much power as a large power station as harsh radiation as it plunges into the Earth.&lt;br /&gt;
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But what about a smaller hole.  Like, one that is formed from only a kg of matter.  Such a hole will completely evaporate in less than one ten-thousandth of a trillionth of a second, releasing on the order of 20 megatons of energy in the process in the form of extremely high energy particles; gamma rays and hadrons and leptons of all kinds, weak vector bosons, Higgs particles, and perhaps other exotic paticles we haven&#039;t detected yet, all at energies so high that we don&#039;t really know how they would behave because we lack any experimental evidence at that energy scale, but which would probably produce extensive hadronic and gamma air showers scattering intense radiation over many kilometers in all directions.  But at least anyone affected by the radiation will also have been burned to a crisp by the thermal flash before being blown to crumbly bits by the blast wave.&lt;br /&gt;
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To get a hole that lasts for one second, it needs to be a bit over 1000 tons (with a yield of 25 trillion tons TNT equivalent) and will emit 10 TeV particles as its radiation.  Holes that produce less than a megaton of yield will produce even more energetic and exotic radiation that the 1 kg variety, that will be likely to pose a radiation threat to the entire area.  So black hole power sources seem to be a bit finicky to use.&lt;br /&gt;
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===Penrose process===&lt;br /&gt;
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If a black hole is spinning, you get an effect vaguely like a space-time blender that whips up a region around the hole just outside the event horizon where the space time is, figurative speaking, &amp;quot;spinning around&amp;quot; the black hole. This is called the &amp;lt;i&amp;gt;ergosphere&amp;lt;/i&amp;gt;. If you drop an object so that it falls into the ergosphere on an orbit in the same direction the egrosphere is spinning, and if at the bottom the object launches part of itself backwards (like the impulsive burn of a rocket, say, shooting out propellant for thrust) so that the ejected material falls past the event horizon, the extra kick at low gravitational potential will send the remainder of the object zipping back out faster than it came in.  If you do this right, it adds more kinetic energy to the ejected object than the mass energy of the stuff that was dropped in!&amp;lt;ref&amp;gt;[https://ntrs.nasa.gov/api/citations/20180005592/downloads/20180005592.pdf Jeremy D. Schnittman, &amp;quot;The Collisional Penrose Process&amp;quot;, NASA GSFC]&amp;lt;/ref&amp;gt;  This extra energy comes from the rotational energy of the black hole.  You can then spin the black hole back up again by throwing stuff in off-center so that it gains angular momentum.&lt;br /&gt;
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===Warp batteries===&lt;br /&gt;
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But what if you don&#039;t have a spinning black hole?  If you are an arbitrarily advanced society with the ability to manipulate mass and energy on a scale well beyond our own, you might build a rapidly rotating shell of ultra-dense material that doesn&#039;t quite form an event horizon.  This could still produce the Penrose effect, allowing you to take energy from the rotational energy of the shell&amp;lt;ref&amp;gt;[https://arxiv.org/abs/2102.06824 Alexey Bobrick, Gianni Martire, &amp;quot;Introducing Physical Warp Drives&amp;quot;], arXiv:2102.06824v1 [gr-qc] 12 Feb 2021&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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==Material limits==&lt;br /&gt;
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Most things that store energy rely on the chemical bonds between atoms to either actively shuffle the electrons around, provide heat through chemical reactions that is fed into a heat engine, or to simply hold the energized structure together.  The first two of these are generally well appreciated &amp;amp;ndash; a battery or fuel is no better than the ability of its chemical reactions to supply energy.  The stresses imposed on the materials by the energy circulating inside the device is often less considered, but poses the ultimate limit for many of the devices described here.  &lt;br /&gt;
Consequently, to get the highest specific energy you want to use the highest possible specific strength (strength-to-weight ratio) material for making the storage device.  This can be found by dividing the yield strength (in Pa) by the density (in kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).  The best performing steels (maraging steels) can get you around 0.2 to 0.3 MJ/kg.  Kevlar is around 2.5 MJ/kg.  Carbon fiber can reach 2.5 to 4 MJ/kg, depending on type, with some recent samples promising 6 to 7 MJ/kg.  Despite their high strength, materials such as UHMWPE and spider silk are prone to plastic deformation and creep at high stresses and are thus not really suitable.  And remember that if you run your energy storage device right up to the limits of its material strength, it will be on the verge of failure &amp;amp;ndash; a very explosive failure.  So be sure to incorporate an adequate safety margin into your design.&lt;br /&gt;
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To get around the limits of the chemical bond, you will need to go to energy storage methods that rely on different kinds of reactions such as nuclear or matter-antimatter reactions.  These will not be constrained by the energy they can store by material strength.  They will, however, be limited in the rate at which they can extract that energy by material constraints &amp;amp;ndash; confining the high pressure steam generated by the heat of a nuclear reactor, resisting the centrifugal forces of a spinning turbine driven by that steam, confining the magnetic fields of a magnetohydrodynamic generator or magnetic nozzle; all these require strong materials to hold the machinery together.  The obvious exception is for explosives, where there is nothing confining the energy.  But if you try to contain the explosion and use it to generate useful work, you are back to material strength limits again.&lt;br /&gt;
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===Carbon super-materials===&lt;br /&gt;
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The ultimate limit for materials held together by chemical bonds is the carbon-carbon bond found in things like atomically perfect graphene or carbon nanotubes (the boron-nitrogen bond offers similar strength).  In principle, these could reach 45 to 120 MJ/kg if they could be made defect free (or in configurations that are resistant to crack propagation because there will inevitably be defects) and in bulk samples.  In practice, realizing this promise will be very challenging &amp;amp;ndash; it might turn out to not be possible.  But it might also be something that could be achieved by a highly advanced society, and if you want super-strong materials and compact energy storage for your setting these materials might be the sort of technology assumptions that let you do that.&lt;br /&gt;
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Simulations of atomically perfect single walled carbon nanotubes (SWCNTs) indicate elastic stretching up to a tensile stress of approximately 80 GPa and around 9% elongation strain&amp;lt;ref&amp;gt;[https://www.intechopen.com/chapters/16809 Keka Talukdar and Apurba Krishna Mitra, &amp;quot;Molecular Dynamics Simulation Study on the Mechanical Properties and Fracture Behavior of Single-Wall Carbon Nanotubes&amp;quot; From the Edited Volume &amp;quot;Carbon Nanotubes - Synthesis, Characterization, Applications&amp;quot;  Edited by Siva Yellampalli, SRM University, India]&amp;lt;/ref&amp;gt;.  The nanotube behavior after this point depends on its configuration, which depends on the way its 6-carbon rings connect up with each other when winding around the tube.  In the so-called zigzag configuration, SWCNTs are predicted to be brittle and fracture at about 110 GPa and a strain of 0.16.  The so called armchair and chiral(5,3) configurations, on the other hand, experienced ductile deformation well beyond the elastic limit with the armchair configuration surviving in some form at up to a tensile stress of 200 GPa and a relative elongation of 0.33.  The presence of defects did not significantly affect the behavior in the elastic region, but could decrease the strength of the tubes in the plastic region.  &lt;br /&gt;
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Using a density of 1.7 g/cm&amp;amp;sup3;, this means that an energy storage device limited by the tensile strength of carbon nanotubes could store up to about 45 MJ/kg if you limit the deformation to the elastic region.  Keeping the stress at or under under the elastic 80 GPa limit is useful for two reasons.  First, it provides an important safety buffer &amp;amp;ndash; if the structure exceeds that limit it will plastically deform rather than catastrophically failing.   Second, it means that you can charge the storage system up, use the energy, and then charge it back up again.  Once the system has plastically deformed it will not go back to its original shape and its ability to store energy in future cycles will be compromised.&lt;br /&gt;
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However, if you only care about charging up the energy storage system &amp;lt;i&amp;gt;once, ever&amp;lt;/i&amp;gt;, you can store more energy in it.  Taking it all the way up to the failure stress of 200 GPa for perfect armchair nanotubes could, in principle, allow you to store close to 120 MJ/kg for tension-limited devices like flywheels or SMES.  This could be promising for charging up advanced energy storage systems for use as explosives; at 120 MJ/kg your energy storage device has approximately 28 times more energy than an equal mass of TNT, and its sudden failure and release of that energy would thus provide an explosive yield roughly equivalent to the detonation of 28 times its mass of that high explosive.  The ability of any real material to ever reach this limit is questionable.  Even if such a material existed storing this much energy in it would put it at the limit of failure, such that slight bumps or changes in temperature could cause an explosion.  Nonetheless, it is useful to science fiction authors as an upper limit to the amount of energy (explosive or otherwise) that can be stored in a device held together by chemical bonds.&lt;br /&gt;
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When considering carbon nanotube yarns as spring energy storage, the stress and strain limits give an energy of about 2 MJ/kg (from &amp;amp;frac12; &amp;amp;times; stress at elastic limit &amp;amp;times; strain at elastic limit / density).  Unlike other energy storage methods such as flywheels or SMES, charging the system up beyond its elastic limit offers no benefit &amp;amp;ndash; you need to put in more energy to deform it to those levels, but the relaxation back to its new equilibrium deformed shape only gives you back about the amount of energy that can be stored elastically.&lt;br /&gt;
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Other carbon supermaterials are also possible.  Nanotubes are rolled up graphene sheets whose edges are joined to make a cylinder.  This suggests that graphene would have similar elastic behavior to carbon nanotubes and plastic or brittle behavior beyond that point that depends on its orientation.  And thus, re-usable energy storage made with graphene sheets would likely have similar constraints on its specific energy.  Simulations support this, with stress-strain curves not strongly different from that of carbon nanotubes&amp;lt;ref&amp;gt;[https://www.mdpi.com/1996-1944/10/2/164# Fan, Na &amp;amp; Ren, Zhenzhou &amp;amp; Jing, Guangyin &amp;amp; Guo, Jian &amp;amp; Peng, Bei &amp;amp; Jiang, Hai. (2017). &amp;quot;Numerical Investigation of the Fracture Mechanism of Defective Graphene Sheets.&amp;quot; Materials 10(2):164. DOI:10.3390/ma10020164.]&amp;lt;/ref&amp;gt;.  However, large sheets of graphene are more prone to brittle fracture, as they don&#039;t have the convenient limits of being confined to a tube to limit crack propagation.&lt;br /&gt;
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Diamond is another form of carbon, with a very different bond arrangement, that is known for its extreme strength.  Diamond nanowhiskers with the [100] crystal orientation were measured to elastically stretch to an elongation strain of 0.134 with a tensile stress of 125 GPa before breaking; the theoretical maximum stress is estimated at 225 GPa with an elongation of about 0.4 but the theoretical elastic behavior does not seem to exceed the experimental values of 125 GPa and 0.134 elongation&amp;lt;ref&amp;gt;[https://doi.org/10.1038/s41467-019-13378-w Nie, A., Bu, Y., Li, P. et al. Approaching diamond’s theoretical elasticity and strength limits. Nat Commun 10, 5533 (2019).]&amp;lt;/ref&amp;gt;.  With a density of 3.52 g/cm&amp;amp;sup3;, this corresponds to 35 MJ/kg for diamond-backed tension supported energy storage and 2.4 MJ/kg for diamond springs, although with little margin for error in the event of failure.  If you could somehow engineer diamond whiskers that could reach the theoretical maximum, then one-use tensile-limited diamond-backed energy storage systems could conceivably reach nearly 65 MJ/kg, although this device would likely be sensitive, unstable, and prone to unpredictable explosion.&lt;br /&gt;
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==Converting between energy types==&lt;br /&gt;
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Often, you have energy stored in some form and you need to use it in a different form.  For example, if you are storing the energy for your laser gun in a flywheel, the mechanical energy that the flywheel puts out won&#039;t do you any good unless you can turn it into electrical energy to pump your laser.  The mass and cost of the converters can be a significant factor in your design considerations &amp;amp;ndash; if you have an ultra-compact source of energy but need a big bulky motor to make use of it, it starts to look less attractive than one that gives you energy in the same form you need.&lt;br /&gt;
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===Electric to mechanical and back &amp;amp;ndash; motors and generators===&lt;br /&gt;
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An electric motor takes electrical energy and transforms it into mechanical energy.  When you mechanically spin the shaft it becomes a generator, taking mechanical energy and turning it into electrical energy.  Note that these are the &amp;lt;i&amp;gt;same machine&amp;lt;/i&amp;gt; &amp;amp;ndash; any electric motor can be run backwards as a generator and vice versa.  With modern (2021) tech, electric motors generally have an efficiency of 90 to 95%, with 99% efficiencies reported for experimental superconducting designs.  Most modern electric motors have specific energies in the 1 to 2 kW/kg range, with a few that have been engineered to hell and back for ultra-high performance bleeding edge mass reduction to just barely break past 15 kW/kg&amp;lt;ref&amp;gt;[https://www.nasa.gov/aeroresearch/nasa-tests-machine-to-power-the-future-of-aviation-propulsion NASA Tests Machine to Power the Future of Aviation Propulsion (Aug 11, 2021)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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====Explosively pumped flux compression generator====&lt;br /&gt;
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While there are many different kinds of electric motors and generators, one kind stands out as being particularly unusual and unique with a specific application that cannot easily be met by anything else.  This is the explosively pumped flux compression generator (FCG), which is technically a combination of heat engine and electric motor in one.  There are different configurations, but a typical FCG operates as follows:  A cylinder of high explosive is surrounded by a sheet of copper.  This tube is wound with a solenoid electromagnet and energized with a pulse of electric current supplied by a capacitor bank.  The explosive is then detonated on one end, producing a detonation wave that sweeps down the cylinder.  As the detonation wave passes, it pushes the copper sheath outward, confining the magnetic flux from the electromagnet into a smaller and smaller area.  This induces an increase in electrical current in the electromagnet, ultimately delivering much more energy than was initially input by the capacitor bank discharge&amp;lt;ref&amp;gt;[https://www.researchgate.net/publication/2986332_Magnetic_flux_compression_Generators Andreas A. Neuber and James C. Dickens, &amp;quot;Magnetic Flux Compression Generators&amp;quot;, Proceedings of the IEEE, Vol 92 No. 7, Pg. 1205 - 1215 (2004) 10.1109/JPROC.2004.829001.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
As you might imagine, detonating a large quantity of high explosive inside of it (or, in some designs, surrounding it as a sleeve or jacket) is hard on the generator &amp;amp;ndash; these are single-use only devices, being exploded with each use.  Their main application is to provide very high pulses of power, taking the substantial portion of the energy of detonation that is produced by the explosive on the order of a millisecond and turning it into a pulse of electrical energy with the same duration. Reported efficiencies for FCGs tend to run around 10% to 20%&amp;lt;ref&amp;gt;[https://www.osti.gov/servlets/purl/4218822 C. M. Fowler, R. S. Caird, and W. B. Garn, &amp;quot;An Introduction to Explsoive Magnetic Flux Compression Generators&amp;quot; Los Alamos National Laboratory report LA-5890-MS (1975)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.891.3200&amp;amp;rep=rep1&amp;amp;type=pdf C. M. Fowler and L. L. Altgilbers, &amp;quot;Magnetic Flux Compression Generators: a Tutorial and Survey&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific energies reported have been on the order of a few kJ/kg&amp;lt;ref&amp;gt;Q. Sun, C. Sun, X. Gong, W. Xie, Z. Liu, W. Dai, Y. Chi, and S. Fu, ”An Effective Explosive Magnetic Flux Compression Generator with 102 nH Inductance Load”, Preprint, Megagauss IX Conference, Russia (2002).&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://manualzz.com/doc/17863663/gigawatt-pulsed-power-technologies-and-applications Patrik Appelgren, &amp;quot;Gigawatt Pulsed Power Technologies and Applications&amp;quot;, Doctoral Thesis, School of Electrical Engineering, Space and Plasma Physics, Royal Institute of Technology, Stockholm, Sweden 2011]&amp;lt;/ref&amp;gt;, with specific powers on the order of several MW/kg.&lt;br /&gt;
&lt;br /&gt;
There have been proposals for flux compression generators that do not require explosives, and which could thus be reused.  Such as driving a FCG with a gasoline piston&amp;lt;ref&amp;gt;[https://ieeexplore.ieee.org/document/1063049 R. Marshall, &amp;quot;A reusable inverse railgun magnetic flux compression generator to suit the earth-to-space-rail-launcher,&amp;quot; in &amp;lt;i&amp;gt;IEEE Transactions on Magnetics&amp;lt;/i&amp;gt;, vol. 20, no. 2, pp. 223-226, March 1984, doi: 10.1109/TMAG.1984.1063049.]&amp;lt;/ref&amp;gt;.  This is described as an inverse [[Railguns|railgun]], using the piston stroke to move an armature up the rails in opposition to the imposed force by the current, thus generating work.  In principle, any [[Electromagnetic_guns|electromagnetic launcher]], such as the various types of coilguns, could similarly be used in reverse.  This gets to the idea that electromagnetic launchers are really rotary electric motors that have been unrolled into a linear electric motor; and running any electric motor backward gets you a generator.&lt;br /&gt;
&lt;br /&gt;
===Chemical to mechanical and thermal to mechanical &amp;amp;ndash; Heat engines===&lt;br /&gt;
&lt;br /&gt;
Technically, a heat engine is any device that takes in energy and entropy at high temperature and exhausts the entropy along with a certain portion of the energy at lower temperature and uses the rest of the energy to do work.  This definition technically includes things like photovoltaic solar panels (which take in energy and entropy from the 6000 kelvin hot sun and exhaust the entropy at the 300 kelvin ambient temperature typical of Earth and produce electrical work in the process).  But usually when people think of a heat engine, they imagine a device that takes hot gases from combustion or other processes (such as a nuclear reactor), runs those gases through various expansion, compression, and heat exchange cycles, uses these cycles to extract mechanical work, and then exhausts the entropy as a lower temperature gas.  These run from the earliest Watt steam engines all the way to modern jet turbines and combined cycle steam turbines at power plants.&lt;br /&gt;
&lt;br /&gt;
====Internal combustion piston engines====&lt;br /&gt;
&lt;br /&gt;
These are the machines that power our cars.  They include both gasoline engines and Diesel engines.  For the latter half of the 20th century, they generally ran about 20% efficient at turning heat energy into work, with the occasional commercial design topping 25% when they wanted to advertise fuel efficiency.  Fuel efficiency regulations in the early 21st century driven by climate worries drove the efficiencies up to around 30% or 35% with some advanced models achieving 50% efficiency.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motorauthority.com/news/1112999_mercedes-amg-f1-engine-achieves-50-percent-thermal-efficiency Mercedes AMG F1 engine achieves 50 percent thermal efficiency]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Specific powers of modern (2021) piston engines tend to run at about 1 to 2 kW/kg, with very high performance turbocharged or supercharged models approaching 10 kW/kg.  High performance piston engines can maintain these specific powers down to at least somewhat less than 100 kg of mass. &lt;br /&gt;
&amp;lt;ref&amp;gt;[https://8000vueltas.com/wp-content/uploads/2015/12/Theissen-10-years-of-BMW-F1-engines.pdf 10 Years of BMW F1 Engines]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stirling piston engines====&lt;br /&gt;
&lt;br /&gt;
Stirling cycle engines are closed-cycle engines that re-use the same working fluid over and over again.  They take in heat from an external source (such as concentrated solar, burning a fuel, or from radioactive decay), couple it to the working fluid with a heat exchanger, and use that to drive the piston cycles that generate mechanical power.  Compared to internal combustion engines, Stirling engines tend to have a lower specific power and higher specific cost, but require less maintenance and can run on any available source of heat rather than only highly refined fuels.  For combustion engines or other heat sources providing a similar high input temperature, the efficiencies of a Stirling engine are similar to those of an internal combustion engine.&lt;br /&gt;
&lt;br /&gt;
====Turbines====&lt;br /&gt;
&lt;br /&gt;
Turbines use a flow of fluid past a radial array of fan blades to spin a shaft; that shaft can be used for mechanical power or to drive an electrical generator.  If you are looking for a turbine engine for power rather than just as a propulsive jet, you get a turboshaft engine (or, if you are using the mechanical energy to drive a propeller, a turboprop).  These usually burn a liquid hydrocarbon to generate heat and pressure, and the hot, high pressure gas spins the turbine as it squirts out.  They can, however, also be designed to burn gaseous hydrocarbons, hydrogen, or other fuels.  Turbines take some time to spin up to full speed, and are not very efficient when not working near their optimal spin rate, so they are best for applications that require a constant power.  In addition, they spin really fast but at low torque, so you will usually need a gearbox to trade speed for torque.  Compared to piston engines, they are more expensive and ill-suited to applications requiring rapidly changing loads or variable power (like automotive engines) but are lower maintenance, lower vibration, can burn less volatile (and thus safer) fuels, and generally have a much higher specific energy &amp;amp;ndash; usually in the 5 to 12 kW/kg range.  Typical designs for helicopter or maritime powerplants run at about 30 to 40% efficiency at extracting mechanical energy from the thermal energy of combustion&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://arpa-e.energy.gov/sites/default/files/14_deBock_GE%20Turbines%20and%20small%20engines%20overview%20-%20ARPA-e%20INTEGRATE%20V2.pdf GE Turbines and small Engines Overview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.colorado.edu/faculty/kantha/sites/default/files/attached-files/16496-116619_-_tyler_clayton_-_dec_17_2015_110_pm_-_clayton_schenderlein_comparisonofhelicopterengines.pdf Comparison of Helicopter Turboshaft Engines]&amp;lt;/ref&amp;gt;.  Unfortunately, turbines don&#039;t scale down very well.  Below many hundreds of kilowatts, they start to lose efficiency and specific power. &lt;br /&gt;
&lt;br /&gt;
A non-gaseous source of heat (like a nuclear reaction, or sunlight) can be used to boil water.  The high pressure steam can then spin a turbine to generate power.&lt;br /&gt;
&lt;br /&gt;
The most efficient turbines are combined cycle turbines, where the output heat from a gas turbine can be used to generate steam to run a steam turbine.  These can reach efficiencies in the 60% range, and are often used for large, stationary applications like grid-scale power.&lt;br /&gt;
&lt;br /&gt;
===Chemical to electrical &amp;amp;ndash; fuel cells===&lt;br /&gt;
&lt;br /&gt;
A fuel cell directly extracts an electrical current from a chemical reaction.  It is typically run somewhat like a battery with the fuel diffusing through an electrolyte between an anode and a cathode, and the extra electrons required to make the reaction work drive the electric current.  Almost all modern (2021) fuel cells use take hydrogen as fuel and react it with atmospheric oxygen, or perhaps stored oxygen from a separate tank.  Fuel cells are generally between 40 and 60% efficient.  There are many different kinds of fuel cell.  Some kinds only work at elevated temperatures (although they can use the heat produced by the reaction to help maintain those temperatures once they are operational).  The anode of most modern (2021) fuel cells require platinum as a catalyst to break up the fuel, which is not only expensive but can cause problems when not using hydrogen as a fuel source because the platinum catalyst can get clogged up with carbon monoxide and stop working.  Because they have no working parts, fuel cells are very reliable and low maintenance.  Fuel cells for automotive use generally deliver about 1 to 2 kW/kg specific power.&lt;br /&gt;
&lt;br /&gt;
===Electrical to chemical &amp;amp;ndash; electrolysis===&lt;br /&gt;
&lt;br /&gt;
You can run a battery in reverse.  By putting a voltage across a pair of electrodes in an electrolyte, you can separate out dissolved ions and other chemical species.  This is called electrolysis.  Electrolysis is vital for producing many metals &amp;amp;ndash; for example, all commercial aluminum is made by electrolysis of the aluminum oxide ore.  Rechargeable batteries are essentially using an electrolysis process, and the aluminum electrolysis method has even been suggested for energy storage by running aluminum metal plates as an aluminum-air battery to create electricity.&lt;br /&gt;
&lt;br /&gt;
For energy storage, the most significant electrolytic reaction is the electrolysis of water to form hydrogen and oxygen.  The hydrogen is then stored for later use.  As of the time of this writing (2022), this process is not price competitive with steam reforming of methane &amp;amp;ndash; reacting methane with water at high temperatures to form hydrogen and carbon monoxide.  However, electrolysis does not release greenhouse gases into the atmosphere, while steam reforming does.  This establishes a market for electrolyzed hydrogen despite its higher price, and incentivizes research into cheaper methods of water electrolysis.&lt;br /&gt;
&lt;br /&gt;
It is even possible to run some kinds of fuel cells in reverse, to electrolyze water and fill up your hydrogen tanks with electricity from the grid so that you could use, for example a fuel cell car without needing to stop at a hydrogen fuel station for a refill.&lt;br /&gt;
&lt;br /&gt;
===Thermal to chemical===&lt;br /&gt;
&lt;br /&gt;
High temperatures can be used to drive chemical reactions.  This has been used since the dawn of human history to cook food and provide light, warmth, and security from fire-adverse predators at our camps.  It can also be used to create chemicals for energy storage.  The most extensive such operation in the modern world is petroleum refining.  Crude oil is heated in fractionation columns in the presence of a catalyst (a molecule or surface that allows a chemical reaction to proceed faster than it ordinarily would).  This splits up the oil into hydrocarbon chains of different lengths, which are distilled out to form different grades and types of fuel.  This produces gasoline (which is further separated by its octane rating), Diesel fuel, and kerosene.&lt;br /&gt;
&lt;br /&gt;
Another method of using heat to store energy as chemicals is the steam reforming of methane (natural gas) to form syngas &amp;amp;ndash; a mix of hydrogen and carbon monoxide.  While syngas is often used as a starting point for further chemical chemical reactions to make other products (such as methanol, or even artificial gasoline or Diesel fuel), it can also be burned directly for heat or the hydrogen can be separated out and used to power fuel cells.&lt;br /&gt;
&lt;br /&gt;
Very high temperatures can simply be used to directly crack apart water molecules into oxygen and hydrogen.  This has been suggested as a use for advanced high temperature nuclear reactors, although the author is not aware of any currently (2022) operating. &lt;br /&gt;
&lt;br /&gt;
===Mechanical to mechanical &amp;amp;ndash; drivetrains===&lt;br /&gt;
&lt;br /&gt;
Usually, the mechanical energy you are getting out of your energy source isn&#039;t quite what you need for your application.  Maybe it has the wrong RPM or the wrong torque.  Or maybe it is in the wrong place or you need to be able to idle the engine or something.  So just about any source of mechanical energy being used for a mechanical application will need a collection of gearboxes, transmissions, differentials, clutches, and driveshafts.  This can be minimal, like for turboprops, or extensive, like for automobiles.  Drivetrains will introduce an additional source of efficiency loss - you might expect only about 80% to 90% of the input power of an automotive engine to reach the wheels, for example (depending on many details, such as type of transmission, front-wheel vs. rear wheel drive, and so on).&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.motortrend.com/how-to/modp-1005-drivetrain-power-loss/ Where’d My Horsepower Go? Drivetrain Power Loss &amp;amp; The 15% &amp;quot;Rule&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://x-engineer.org/drivetrain-losses-efficiency/ Drivetrain losses (efficiency)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Electrical to electrical &amp;amp;ndash; rectifiers, inverters, and transformers===&lt;br /&gt;
&lt;br /&gt;
Sometimes, the electrical energy you get from your power source doesn&#039;t have the right voltage, current, or frequency that you need for your application.  An inverter takes direct current (DC) and turns it into alternating current (AC).  A transformer takes AC power and changes its voltage, with a reciprocal change to the current (for example, a step-up transformer might increase the voltage by a factor of 6 but decrease the current to 1/6 of it&#039;s input value).  A rectifier takes AC electricity and gives you DC electricity back out.  Using these tools, you can convert your electricity from the kind you get to the kind you need.  However, depending on the application, you may need additional massaging of your electricity.  To change the wave form, for example, or shape high energy pulses, to what is required.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering‏‎]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3824</id>
		<title>Space Radiation</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3824"/>
		<updated>2026-03-13T02:12:39Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Electrostatic Shielding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Space is trying to kill you.  It tries to kill you in many different ways.  One of those ways is to flood itself with dangerous radiation that can kill biological organisms, damage or disable electronics, and degrade some kinds of materials.&lt;br /&gt;
&lt;br /&gt;
== Galactic Cosmic Rays ==&lt;br /&gt;
&lt;br /&gt;
[[File:Cosmic_ray_flux_versus_particle_energy.svg|thumb|Cosmic flux versus particle energy at the top of Earth&#039;s atmosphere.]]&lt;br /&gt;
Space is filled with energetic charged particles &amp;amp;ndash; primarily protons (~90%) and alpha particles (~9%) but also including other light and medium ions.  These are not associated with any immediate stellar environment but instead are thought to come from outside of our solar system, originating in supernovas, neutron stars, active galactic nuclei, quasars, and gamma ray bursts.&lt;br /&gt;
&lt;br /&gt;
These cosmic rays generally have much higher energies than other forms of space radiation.  A typical energy common to one of these particles would be around several hundred MeV to a GeV.  Some have lower energies; these are often shielded from solar systems or planets by the sun&#039;s magnetic field, the solar wind, or planetary magnetospheres&amp;lt;ref name=Rahmanifard2020&amp;gt;[https://doi.org/10.1029/2019SW002428 Rahmanifard, F., de Wet, W. C., Schwadron, N. A., Owens, M. J., Jordan, A. P., Wilson, J. K., et al. (2020). Galactic cosmic radiation in the interplanetary space through a modern secular minimum. Space Weather, 18, e2019SW002428.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
More notorious, however, are those with higher energies.  Often much higher.  The most energetic cosmic ray ever measured (as of 2024) had an energy of 3.2 &amp;amp;times; 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; eV, or around 50 joules &amp;amp;ndash; the energy of a major league baseball pitch in a single particle&amp;lt;ref name=&amp;quot;OMG particle&amp;quot;&amp;gt;[https://ui.adsabs.harvard.edu/abs/1995ApJ...441..144B/abstract D. J. Bird &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Detection of a Cosmic Ray with Measured Energy Well beyond the Expected Spectral Cutoff due to Cosmic Microwave Radiation&amp;quot;, Astrophysical Journal v.441, p.144 (1995)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
High energy massive particles, such as these cosmic rays, will have a high [[Particle_Accelerators#Magnetic_fields|gyroradius]], so they will not be strongly deflected by magnetic fields.  Consequently, more energetic cosmic rays can pierce a planets magnetosphere to deliver radiation dose to those in orbit.  Lower energy cosmic rays can be deflected by either magnetic fields that cover a very large amount of space (such as those around planets) or magnetic fields with a very high field strength.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays come through at a steady sleet, delivering on the order of 1 &amp;amp;ndash; 2.5 mSv/day&amp;lt;ref name=&amp;quot;CRaTER update&amp;quot;&amp;gt;https://agupubs.onlinelibrary.wiley.com/doi/full/10.1002/2015SW001175 Mazur, J. E., C. Zeitlin, N. Schwadron, M. D. Looper, L. W. Townsend, J. B. Blake, and H. Spence (2015), &amp;quot;Update on Radiation Dose From Galactic and Solar Protons at the Moon Using the LRO/CRaTER Microdosimeter&amp;quot;, Space Weather, 13, 363–364, doi:10.1002/2015SW001175.  The values given here are corrected for the roughly 2 π steradian shielding afforded by the moon and modified for relative biological effectiveness.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;[https://ntrs.nasa.gov/api/citations/20070010704/downloads/20070010704.pdf Francis A. Cucinotta, &amp;quot;Space Radiation Organ Doses for Astronauts on Past and Future Missions&amp;quot;]&amp;lt;/ref&amp;gt;.  This dose is not delivered fast enough to cause [[Nuclear_radiation#Acute|acute radiation sickness]], but is roughly two orders of magnitude higher than the natural background radiation dose on Earth.  This can cause issues with [[Nuclear_radiation#Chronic|chronic radiation]] exposure.  The main concern is an increased risk of cancer.  However, experiments on rodents exposed to radiation from a particle beam simulating long duration exposure to cosmic radiation also suggests the possibility of reduced cognitive function after several months in deep space&amp;lt;ref name=&amp;quot;cognitive dysfunction&amp;quot;&amp;gt;https://www.nature.com/articles/srep34774     Vipan K. Parihar, Barrett D. Allen, Chongshan Caressi, Stephanie Kwok, Esther Chu, Katherine K. Tran, Nicole N. Chmielewski, Erich Giedzinski, Munjal M. Acharya, Richard A. Britten, Janet E. Baulch, and Charles L. Limoli, &amp;quot;Cosmic radiation exposure and persistent cognitive dysfunction&amp;quot;, &amp;lt;i&amp;gt;Scientific Reports&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;, 34774 (2016). https://doi.org/10.1038/srep34774&amp;lt;/ref&amp;gt;.  The cosmic ray dose rate is lower in times of high solar activity as the increased solar wind prevents more cosmic rays from entering our solar system.  A planetary magnetosphere like that of Earth can deflect enough of the lower energy cosmic rays to make a noticeable difference in the dose rate&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, often in the 0.2 &amp;amp;ndash; 1 mSv/day range in low orbits below the main radiation belts, although this depends strongly on the latitudes through which the satellite passes.  Equatorial orbits offer the best protection, and polar orbits pass through the radiation belts where the cosmic rays are deflected to.  A significant amount of this shielding is also afforded by the planet itself, which will block cosmic rays from close to half the sky for close orbits.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays passing through a computer chip can cause transient errors that can result in a glitch in operations or a corrupted bit of memory.  [[Nuclear_radiation#Electronics_effects|High doses of radiation can also cause permanent damage to electronics]].&lt;br /&gt;
&lt;br /&gt;
=== Shielding Against Cosmic Rays ===&lt;br /&gt;
&lt;br /&gt;
Because they can have such a high energy, cosmic rays can be difficult to shield against.  A typical cosmic ray will pass through several tens of centimeters of solid or liquid matter before striking an atomic nucleus.  The cosmic ray has so much energy that this shatters the nucleus, sending nuclear fragments spraying through the material and possibly (depending on the cosmic ray&#039;s energy) creating exotic particles such as pions or kaons as well as energetic electrons and positrons (and possibly the odd anti-proton or anti-neutron as well).  The nuclear fragments that come out at lower energy slow down and stop inside the material before colliding with another nucleus, producing a very high ionization density near the end of their track that can cause significant radiation damage.  Higher energy fragments, along with the pions and kaons, are likely to continue the radiation cascade by slamming into more nuclei every few tens of centimeters or so and making more showers of nuclear particles until the energy of the primary cosmic ray is distributed among so many secondary particles that there is not enough energy left to shatter additional nuclei.  Meanwhile, the high energy electrons and positrons make extensive [[Particle_Accelerators#Brehmsstrahlung|electron-gamma showers]].&lt;br /&gt;
&lt;br /&gt;
On Earth, we have the benefit of ten tons of air over every square meter of ground to help intercept and stop this space radiation.  This is enough to stop almost all of the radiation showers, although the occasional particle does reach the ground.  One additional complication is that in air, the pions can fly far enough that they decay into muons before smacking another nucleus.  Muons do not strongly interact with nuclei and don&#039;t ionize stuff too much, so they make up a lot of the stuff that reaches the ground.  However, cosmic rays initially interact with the atmosphere at altitudes of several tens of kilometers&amp;lt;ref&amp;gt;[https://www.mpi-hd.mpg.de/hfm/CosmicRay/Showers.html Konrad Bernlöhr, &amp;quot;Cosmic-ray air showers&amp;quot;]&amp;lt;/ref&amp;gt;.  The great distance that the particles have to travel to reach the ground means that even most of the muons decay before reaching us, and the electrons the muons decay into are quickly stopped (the pion and muon decays also produce neutrinos, which are not stopped.  By anything.  Even the ground.  They just go right through the Earth without interacting, and consequently are of little interest when considering the effects of radiation).  &lt;br /&gt;
&lt;br /&gt;
On airless bodies such as the Moon, the dose will be cut in half because the body will block out half the sky, absorbing any radiation coming from that direction.  The thin atmosphere of Mars is found to cut the dose in half again, for only approximately one quarter of the dose in space&amp;lt;ref&amp;gt;    John R. Letaw, Rein Silberberg &amp;amp; C. H. Tsao, &amp;quot;Galactic Cosmic Radiation Doses to Astronauts Outside the Magnetosphere&amp;quot;. In: McCormack, P.D., Swenberg, C.E., Bücker, H. (eds) Terrestrial Space Radiation and Its Biological Effects. Nato ASI Series, vol 154. Springer, Boston, MA.(1988) https://doi.org/10.1007/978-1-4613-1567-4_46&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In space, it is expensive to carry this much shielding.  Even worse, a moderate amount of shielding might make things worse, by allowing the impacting cosmic rays to produce more secondary particles&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;W. Schimmerling &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Shielding Against Galactic Cosmic Rays&amp;quot;, Adv. Space Res. Vol. 17 No. 2 pp. (2)31-(2)36 (1996)&amp;lt;/ref&amp;gt;.  For light elements, shielding seems to give some moderate benefit for low thickness but once the thickness reaches on the order of 300 - 500 kg/m&amp;amp;sup2; the dose often plateaus or even rises over a considerable range; often only declining again at thicknesses of around 2 tons per square meter or more.  The specific details depend on the material and the spectrum of cosmic rays for this part of the solar cycle.  Because the way that cosmic radiation damages cells is not known in detail, the model used for radiation damage can significantly impact the conclusions about how much good (or harm) a given amount of shielding does.  The best shielding uses hydrogen-rich materials with only light elements to limit the secondary radiation.  One of the preferred materials is polyethylene, composed of two hydrogens for each carbon atom and naught else&amp;lt;ref name=&amp;quot;NASA radiation countermeasures&amp;quot;&amp;gt;[https://www.nasa.gov/wp-content/uploads/2009/07/284275main_radiation_hs_mod3.pdf Jon Rask, Wenonah Vercoutere, Al Krause, and BJ Navarro, National Aeronautics and Space Administration (NASA), &amp;quot;Space Faring: The Radiation Challenge.  Module 3: Radiation Countermeasures]&amp;quot;&amp;lt;/ref&amp;gt;.  Water is also good, and liquid hydrogen, if you can store it, provides the best shielding of all.  On a planetary or sub-planetary body lacking an atmosphere, native ice or regolith could be used as shielding by piling it over and around any facilities&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;Tony C. Slaba, &amp;quot;Radiation Shielding for Lunar Missions: Regolith Considerations&amp;quot;, LSIC Crosstalk 7/18/2022 https://lsic.jhuapl.edu/uploadedDocs/focus-files/1604-E&amp;amp;C%20+%20EE%20Monthly%20Meeting%20-%202022%2007%20July_Presentation%20-%20NASA%20Slaba.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;Felix Horst, Daria Boscolo, Marco Durante, Francesca Luoni, Christoph Schuy, and Uli Weber, &amp;quot;Thick shielding against galactic cosmic radiation: A Monte Carlo study with focus on the role of secondary neutrons&amp;quot;, Life Sciences in Space Research, Volume 33 (2022), Pages 58-68, https://doi.org/10.1016/j.lssr.2022.03.003.&lt;br /&gt;
&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_Effectiveness.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Thick_Shielding_Atmospheric.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Regolith_Shielding.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=600&amp;gt;&lt;br /&gt;
Relative effect of radiation on biological tissue behind a given areal density of material&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The results of two models are shown.  On the left is the standard risk assessment method using quality factor as a function of linear energy transfer.  On the right is a track structure repair kinetic model for mouse cells.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Dose rates for atmospheric shielding&amp;lt;ref&amp;gt;Robert C. Youngquist, Mark A. Nurge, Stanley O. Starr, Steven L. Koontz, &amp;quot;Thick galactic cosmic radiation shielding using atmospheric data&amp;quot;, Acta Astronomica &amp;lt;b&amp;gt;94&amp;lt;/b&amp;gt; (2014) 132-138 https://citeseerx.ist.psu.edu/document?repid=rep1&amp;amp;type=pdf&amp;amp;doi=6b1a8887b05a92afd074e5b935a8bd5148dfc8d9&amp;lt;/ref&amp;gt;.  This is the dose an astronaut would take if surrounded by this areal density of air as measured in Earth&#039;s atmosphere at different altitudes.&lt;br /&gt;
&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Relative effect of radiation (compared to no shielding) behind different thicknesses of water, aluminum, and lunar regolith&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_comparison.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Comparison of aluminum, lunar regolith, and polyethyene shielding as a function of thickness at both solar minimum (solid lines) and solar maximum (dashed lines) galactic cosmic ray conditions&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Solar Radiation ==&lt;br /&gt;
[[File:Proton_Energy_Spectra_Space_Radiation.png|thumb|Proton energy spectra at 1 AU, showing the increase in solar energetic particles during solar particle events&amp;lt;ref&amp;gt;D.J. McComas &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Integrated Science Investigation of the Sun (ISIS): Design of the Energetic Particle Investigation&amp;quot;, (2014) Space Science Reviews 204. [https://link.springer.com/article/10.1007/s11214-014-0059-1 DOI 10.1007/s11214-014-0059-1]&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Solar Energetic Particles and Solar Particle Events ===&lt;br /&gt;
&lt;br /&gt;
The sun is an erratic source of high energy particles, ranging from keV to GeV energies.  These solar energetic particles or SEPs, as they are called, are often produced in solar flare or coronal mass ejection events (see below).  Such an event that produces SEPs is called a solar particle event.  SEPs are primarily protons, with some alpha particles and a small amount of light and medium ions.  As protons below about 30 to 50 MeV energy can&#039;t penetrate even thin spacecraft hulls, we are mostly concerned about those SEPs in the 100 MeV to GeV range.  When the sun is quiescent, SEPs in this energy range are negligible compared to cosmic rays.  However, in a solar particle event the flux of SEPs can jump by two, four, even six orders of magnitude, posing a significant radiation hazard to anyone in space and not protected by a planetary magnetosphere.  The Earth&#039;s magnetosphere does a good job stopping SEPs from reaching close orbits at low latitudes, but funnels the deflected particles to the poles where they produce auroras.  SEPs do not penetrate Earth&#039;s atmosphere; the atmosphere on Mars has been shown to reduce the dose of a solar particle event by a factor of 30&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;[https://www.space.com/expansive-solar-eruption-illustrates-risk-of-radiation-for-future-space-missions Robert Lea, &amp;quot;1st solar eruption to simultaneously impact Earth, moon and Mars shows dangers of space radiation&amp;quot;, Space.com (2023)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Because SEPs have generally lower energies than galactic cosmic rays, less material is required to shield against them.  Further, because solar particle events are transitory, it is feasible to shield a small portion of a spacecraft in which the crew can huddle for the duration of an event without requiring shielding over the entire spacecraft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:SEP_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Relative dose of solar energetic particles as a function of thickness of aluminum and polyethylene shielding&amp;lt;ref&amp;gt;L.W. Townsend, J.H. Adams, S.R. Blattnig, M.S. Clowdsley, D.J. Fry, I. Jun, C.D. McLeod, J.I. Minow, D.F. Moore, J.W. Norbury, R.B. Norman, D.V. Reames, N.A. Schwadron, E.J. Semones, R.C. Singleterry, T.C. Slaba, C.M. Werneth, M.A. Xapsos, &amp;quot;Solar particle event storm shelter requirements for missions beyond low Earth orbit&amp;quot;, Life Sciences in Space Research, Volume 17 (2018), Pages 32-39, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2018.02.002.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solar Wind ===&lt;br /&gt;
&lt;br /&gt;
The solar wind is an outflowing plasma streaming from the Sun&#039;s outer layer called the corona.  These are low energy particles, generally ranging from sub-keV to several keV, and quite incapable of penetrating spacecraft hulls or space suits.  This solar wind is of little concern from a radiological perspective.&lt;br /&gt;
&lt;br /&gt;
=== Solar Flares ===&lt;br /&gt;
&lt;br /&gt;
Solar plasma is a soup of free charged particles, and [[Particle_Accelerators#Magnetic_fields|charged particles do not cross magnetic field lines]].  If the plasma is dense enough and moving swiftly enough, it will drag the magnetic fields with it rather than being deflected by the fields.  In the turbulent plasma of the sun&#039;s upper layers, this results in the magnetic fields getting all twisted up and looping back on themselves.  While this turbulence helps to create a strong solar magnetic field by this churning action (called the solar dynamo), twisted up fields can sometimes snap and smooth out in a process called magnetic reconnection.  A magnetic reconnection will release considerable amount of energy as the fields re-arrange themselves into a more relaxed state over a period of usually five to ten minutes, but ranging from tens of seconds to hours.  This energy takes the form of a burst of highly energetic particles and x-rays &amp;amp;ndash; a solar flare.  &lt;br /&gt;
&lt;br /&gt;
The x-rays from a solar flare can pose a radiation risk.  The total dose varies considerably, but at 1 AU a dose of 0.05 to 0.2 of a Gy to unprotected people is not uncommon, and doses as high as 2 Gy are possible with a suggested occurance of perhaps once every ten years&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;David S. Smith and John M. Scalo, &amp;quot;Risks due to X-ray flares during astronaut extravehicular activity&amp;quot;, Space Weather vol. 5, S06004, doi:10.1029/2006SW000300 (2007) https://agupubs.onlinelibrary.wiley.com/doi/full/10.1029/2006SW000300&amp;lt;/ref&amp;gt;.  When the x-rays hit the Earth&#039;s upper atmosphere they are absorbed.  This can cause temporary interference with shortwave radio communication and expand the outer layers of the atmosphere to cause additional drag on satellites in low orbit.  Unlike SEPs or other charged particles, these x-rays are not affected by magnetic fields and are unhindered by the Earth&#039;s magnetosphere.  They are, however, swiftly absorbed by air and are rapidly blocked by our planet&#039;s atmosphere.&lt;br /&gt;
&lt;br /&gt;
It is estimated that solar flares which deliver a dangerous dose of SEPs are roughly 50 times less frequent than those which deliver a dangerous x-ray dose&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Still, the dose from flare SEPs can still be dangerous&amp;lt;ref&amp;gt;T. Sato, &amp;quot;Recent progress in space weather research for cosmic radiation dosimetry&amp;quot;, Annals of the ICRP Volume 49, Issue 1_suppl (2020) https://doi.org/10.1177/0146645320933401&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Solar flares occur more frequently during the solar maximum of the 11-year sunspot cycle.  Sunspots happen where strong bundles of trapped magnetic fields emerge from the sun&#039;s atmosphere.  Consequently, solar flares often occur near sunspots.&lt;br /&gt;
&lt;br /&gt;
The x-rays from solar flares are best shielded using heavy elements.  This is the opposite of shielding against particle radiation (such as galactic cosmic rays, SEPs, or radiation belt particles) where heavy elements can end up making things worse.  If you are going to shield against x-rays you might consider putting a thin layer of heavy metal on the &amp;lt;i&amp;gt;inside&amp;lt;/i&amp;gt; of your particle shielding, where the particle shower has hopefully already attenuated into low enough energy particles to not significantly multiply within your x-ray shield.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Al.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Poly.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=800 colspan=2&amp;gt;&lt;br /&gt;
Relative dose of solar flare x-rays for a given thickness of polymer or aluminum shielding&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Different curves show different flare spectral distributions of x-rays.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Coronal Mass Ejections ===&lt;br /&gt;
&lt;br /&gt;
The churning magnetic field of the sun will occasionally launch large loops of detached magnetic fields and solar plasma out into space, called a coronal mass ejection.  This is often accompanied by solar flares as the detachment of the field lines requires magnetic reconnection.  The launched plasma from a fast coronal mass ejection can move faster than the speed of sound in the solar wind.  This leads to a shock wave at the front which can accelerate ions to high speeds and create a solar particle event.  However, not all coronal mass ejections are spat out quickly enough to do this.  The solar particle events associated with coronal mass ejections often last for a few days, although the period of maximum radiation intensity might be over in several hours.  The dose over the entire event can vary considerably, from a fraction of a cGy up to ten or more Gy, with an equivalent dose in Sv roughly double the physical dose in Gy&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Shaowen Hu, &amp;quot;Solar Particle Events and Radiation Exposure in Space&amp;quot;, https://three.jsc.nasa.gov/articles/Hu-SPEs.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://mashable.com/article/solar-eruption-space-radiation-danger How a solar eruption would impact astronauts on the moon and Mars]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;[https://doi.org/10.1667/0033-7587(2000)153[0729:ICDRFT]2.0.CO;2 Parsons JL, Townsend LW. Interplanetary crew dose rates for the August 1972 solar particle event. Radiat Res. 2000 Jun;153(6):729-33. doi: 10.1667/0033-7587(2000)153[0729:icdrft]2.0.co;2. PMID: 10825747.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It takes a few days for the plasma in a coronal mass ejection to reach Earth.  When the mass of plasma impacts the Earth&#039;s magnetosphere, it compresses the magnetic field.  The ramping magnetic flux at ground level can induce strong currents in long conductors, such as power lines, and this can lead to blackouts and damage to power grid infrastructure.  The resulting geomagnetic storms can also mess with the ionosphere, causing radio blackouts.  Not all coronal mass ejections are aimed at Earth &amp;amp;ndash; if the plasma blob is not aimed at you it will pass you by and you won&#039;t be affected.&lt;br /&gt;
&lt;br /&gt;
Coronal mass ejections are most common during solar maxima &amp;amp;ndash; the phase of the sun&#039;s 11 year sunspot cycle when it is most active.&lt;br /&gt;
&lt;br /&gt;
=== Solar Ultraviolet Light ===&lt;br /&gt;
&lt;br /&gt;
The sun puts out a steady glow of light.  Most of this is in the visible and infrared part of the spectrum, but some is ultraviolet.  The energetic particles of ultraviolet light can break apart many kinds of molecules.  Over time, anything organic which is exposed to ultraviolet light will be degraded.  Rubber will lose its elasticity and crack, plastics will yellow and crumble, dyes will lose their luster and fade, fabrics will weaken and become fragile.  Direct exposure to the full glare of the sun, unshielded by any intervening material or atmosphere, can cause sunburns more rapidly than you would expect &amp;amp;ndash; but if you find yourself in this situation, sunburn is probably the least of your concerns.&lt;br /&gt;
&lt;br /&gt;
Ozone in the Earth&#039;s atmosphere absorbs much of the ultraviolet light headed our way, including the more dangerous shorter wavelengths.  This helps to make our world more livable.&lt;br /&gt;
&lt;br /&gt;
=== Flare Stars ===&lt;br /&gt;
&lt;br /&gt;
Our sun is not the only star in space.  If you find yourself around another star, many of the same phenomena can occur to produce space radiation.  Hotter stars make more ultraviolet light.  However, hotter stars have a thinner convective layer at their surface.  As you might remember from previous sections, it is the convective boiling of the solar plasma that makes solar magnetic fields from the dynamo effect, and which twists up the magnetic fields in ways that produce solar flares and coronal mass ejections.  Cool stars such as red dwarfs can be convective everywhere, with strong magnetic fields and frequent, powerful flares.  Such stars can produce powerful but erratic bursts of space radiation from their various solar particle events and x-ray flashes.  Meanwhile, hotter stars starting at mid-range spectral class F main sequence stars are not convective anywhere and will likely lack significant flares and solar particle events.&lt;br /&gt;
&lt;br /&gt;
== Planetary Radiation Belts ==&lt;br /&gt;
&lt;br /&gt;
[[File:Planetary_magnetic_field_and_radiation_belts.png|thumb|Planetary magnetic field (black) with trapped radiation belts (green) and the trajectory of an individual charged particle in the belt (red).]]&lt;br /&gt;
Many planets have planetary magnetic fields.  Usually, these have a simple magnetic north pole and magnetic south pole on opposite sides of the planet.  (The magnetic north and south poles do not necessarily align with the rotational north and south poles &amp;amp;ndash; in fact, on Earth, it is the magnetic &amp;lt;i&amp;gt;south&amp;lt;/i&amp;gt; pole that is closest to the rotational north pole.)  In the field line approximation, &amp;quot;lines&amp;quot; of magnetic field (each representing a certain amount of magnetic flux) emerge from the magnetic north pole to go out into space, spread out, then curve around and come back in through the south magnetic pole. &lt;br /&gt;
&lt;br /&gt;
[[Particle_Accelerators#Magnetic_fields|Charged particles spiral around magnetic field lines]].  Where the lines become more concentrated and the field gets stronger, the particle will spiral around faster and the energy for that increased spiraling speed will come from the energy of its speed along the field line.  If the field gets strong enough, the particle will stop drifting along the field line when all its kinetic energy ends up in the spiraling motion after which the particle will start drifting the other way along the field line.  In this way, charged particles can be reflected from areas of strong fields.&lt;br /&gt;
&lt;br /&gt;
When you combine these facts, you get particles stuck in the magnetic field of the planet that drift back and forth along the field lines and get reflected from the stronger fields at the poles.  When you get many particles trapped in this way, you get a radiation belt.&lt;br /&gt;
&lt;br /&gt;
A charged particle that comes into a planet&#039;s magnetic field from the outside will always get bent back so that it flies away, as long as the field itself doesn&#039;t change.  This means that any planetary radiation belts are either made up of radiation that was produced inside the planet&#039;s magnetic field, or that the incoming radiation distorted the field enough to become captured.  The former kind can happen deep inside the planet&#039;s field, the latter are generally out near the edges.  Particles in the field with enough energy to go deep into the polar region fields and encounter the atmosphere will be stopped by all that air they hit, and produce colorful auroras in the process.  This puts an upper limit on the energies of particles you will encounter in a radiation belt. &lt;br /&gt;
&lt;br /&gt;
Planetary radiation belts often have changing radiation conditions, both fluctuating with time and varying across space as you go in and out across magnetic field lines.  A given &amp;quot;shell&amp;quot; of field lines that reach the same altitude generally have close to the same intensity and spectrum of radiation within them, however.&lt;br /&gt;
&lt;br /&gt;
=== Earth ===&lt;br /&gt;
&lt;br /&gt;
[[File:Proton_energy_spectra_Van_Allen_belt.png|thumb|Typical proton energy spectra for the inner Van Allen belt for magnetic shells extending to various distances as measured in Earth radii from Earth&#039;s center&amp;lt;ref&amp;gt;Baker, D.N., Kanekal, S.G., Hoxie, V. &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;The Relativistic Electron-Proton Telescope (REPT) Investigation: Design, Operational Properties, and Science Highlights&amp;quot;. Space Science Reviews &amp;lt;b&amp;gt;217&amp;lt;/b&amp;gt;, 68 (2021). https://doi.org/10.1007/s11214-021-00838-3&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Earth has two radiation belts, known as Van Allen belts after their discoverer.  The inner belt consists mainly of protons with energies ranging up to 400 MeV.  These are created by cosmic rays &amp;amp;ndash; when a cosmic ray collides with the upper atmosphere, it can produce neutrons which can scatter out of the air and into space.  Being uncharged, neutrons pass unhindered through the Earth&#039;s magnetic field.  Free neutrons are unstable, however, and decay into protons and electrons with a 15 minute half life.  If this happens within magnetic field lines that loop out to about 0.2 to 2 Earth radii in altitude from the planet (or 1.2 to 3 Earth radii from Earth&#039;s center, using the standard method of measurement), the protons can become trapped.  This is what forms the inner belt.  &lt;br /&gt;
&lt;br /&gt;
The outer belt forms from electrons leaking in from the solar wind and accelerated by waves in the space plasma.  The outer belt is much more variable, and can change quickly based on space weather conditions.  It extends across field lines that loop out to about 3 to 10 Earth radii altitude (4 to 11 Earth radii from the Earth&#039;s center).&lt;br /&gt;
&lt;br /&gt;
Maximum dose estimates for both the inner and outer belt range from a dose of approximately 0.2 Gy/hour to 0.5 Gy/hour to individuals and equipment with 20 kg/m&amp;amp;sup2; of shielding&amp;lt;ref name=&amp;quot;Foelsche1963&amp;quot;&amp;gt;T Foelsche, &amp;quot;Estimates of radiation doses in space on the basis of current data&amp;quot;, Life Sci Space Res. 1963;1:48-94. PMID: 12056428. https://pubmed.ncbi.nlm.nih.gov/12056428/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Andreas Märki, &amp;quot;Radiation Analysis for Moon and Mars Missions&amp;quot;, International Journal of Astrophysics and Space Science &amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;(3): 16-26 (2020) &amp;lt;/ref&amp;gt;, although shielding of 250 kg/m&amp;amp;sup2; will reduce this to 0.05 Gy/hour.&lt;br /&gt;
&lt;br /&gt;
=== Jupiter ===&lt;br /&gt;
&lt;br /&gt;
[[File:Jupiter_radiation_environment.png|thumb|Radiation dose rate with distance from Jupiter&#039;s center, as measured in Jupiter radii&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;Podzolko, M.V.; Getselev, I.V. (March 8, 2013). [https://forum.nasaspaceflight.com/index.php?action=dlattach;topic=32688.0;attach=541277 &amp;quot;Radiation Conditions of a Mission to Jupiterʼs Moon Ganymede&amp;quot;]. International Colloquium and Workshop &amp;quot;Ganymede Lander: Scientific Goals and Experiments. IKI, Moscow, Russia: Moscow State University.&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Jupiter has one of the largest and strongest magnetic fields of any planet in the solar system.  Like that of Earth, it will trap particles from the solar wind and the decay products of cosmic neutrons.  However, what really sets Jupiter&#039;s radiation belts apart is what happens because of its moon, Io.  Io is extremely volcanic, and regularly erupts fountains of sulfur dioxide into space.  This gas is then ionized by ultraviolet sunlight, producing positively charged sulfur and oxygen ions.  These ions spread out to form the &amp;lt;i&amp;gt;Io plasma torus&amp;lt;/i&amp;gt;.  Electric currents within the torus, driven by Jupiter&#039;s rotation, accelerates ions and electrons to high speeds and can produce dangerous radiation.  Jupiter&#039;s radiation belts are not as well understood as those of Earth, but data suggests that the particle energies are higher than those of the Van Allen belts and that the doses can be around a thousand times as intense&amp;lt;ref&amp;gt;Roussos, E., Allanson, O., André, N. et al. &amp;quot;The in-situ exploration of Jupiter’s radiation belts&amp;quot;. &amp;lt;i&amp;gt;Experimental Astronomy&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;54&amp;lt;/b&amp;gt;, 745–789 (2022). https://doi.org/10.1007/s10686-021-09801-0&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;P. Kollmann, G. Clark, C. Paranicas, B. Mauk, E. Roussos, Q. Nénon, H. B. Garrett, A. Sicard, D. Haggerty, A. Rymer, &amp;quot;Jupiter&#039;s Ion Radiation Belts Inward of Europa&#039;s Orbit&amp;quot;, &amp;lt;i&amp;gt;JGR Space Physics&amp;lt;/i&amp;gt; Volume 126, Issue 4 (2021) https://doi.org/10.1029/2020JA028925&amp;lt;/ref&amp;gt;.&lt;br /&gt;
The radiation is most intense closer to Jupiter, reaching a maximum of over 300 Gy/hour near Amalthea and other inner moons, approximately 20 Gy/hour at Io, 12 Gy/hour at Europa, 10 Gy/day (0.4 Gy/hour) at Ganymede, and 0.4 Gy/day at Callisto&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; (all assuming 10 kg/m&amp;amp;sup2; shielding).  These doses are for the moon&#039;s orbits, presumably if you are on the moon the dose will be approximately halved (on average) because the moon will be shielding half the sky.  However, the interaction&#039;s of the radiation with the moon&#039;s orbits is complicated, and generally one side (often the leading side) gets irradiated more than the other.  This suggests that a spacecraft for a Jupiter mission could benefit from directional shielding, pointing its thicker shielded cap in the direction from which more radiation is incident &amp;amp;ndash; although you would still probably want substantial shielding from all directions!&lt;br /&gt;
[[File:Dose_rate_at_Ganymede_and_Europa_with_shielding.png|thumb|Dose rate at Europa and Ganymede orbit for different amounts of shielding&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Other Planets ===&lt;br /&gt;
&lt;br /&gt;
All the planets in our solar system with a substantial magnetic field have radiation belts to some degree.  The best known outside of Earth and Jupiter are the radiation belts of Saturn, which were studied extensively by various probes, particularly the 13 year Cassini mission.  Saturn&#039;s belts are complex, with gaps due to absorption by its moons and rings and different sources and features in different regions&amp;lt;ref&amp;gt;N. André &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Identification of Saturn&#039;s magnetospheric regions and associated plasma processes: Synopsis of Cassini observations during orbit insertion&amp;quot;, Reviews of Geophysics Volume 46, Issue 4, RG4008 (2008) https://doi.org/10.1029/2007RG000238&amp;lt;/ref&amp;gt;.  Like Jupiter, Saturn&#039;s radiation belts are largely driven by a plasma torus, this time sources from water vapor escaping from the moon Enceladus although cosmic ray decay protons also have a contribution.  Saturn&#039;s rings block radiation that passes through them, so that the radiation belts end where the field lines pass through the rings separating the radiation into a belt outside the rings and one inside the rings.  Little work appears to have been done on estimating the dose that instruments, equipment, or people would accumulate when passing through the Saturn radiation belts.&lt;br /&gt;
&lt;br /&gt;
Compared to Earth, Saturn, and Jupiter very little is known about the belts of Uranus or Neptune.  Mercury, Venus, Mars, and most of the various giant moons have fields far weaker than that of Earth, and lack radiation belts.  Ganymede is an exception, having a small magnetosphere within Jupiter&#039;s powerful fields that has a modest trapped radiation belt&amp;lt;ref&amp;gt;M. G. Kivelson, K. K. Khurana, F. V. Coroniti, S. Joy, C. T. Russell, R. J. Walker, J. Warnecke, L. Bennett, C. Polanskey, &amp;quot;The magnetic field and magnetosphere of Ganymede&amp;quot;, Geophysical Research Letters Volume 24, Issue 17 Pages 2155-2158 (1997) https://doi.org/10.1029/97GL02201&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;M. G. Kivelson, J. Warnecke, L. Bennett, S. Joy, K. K. Khurana, J. A. Linker, C. T. Russell, R. J. Walker, C. Polanskey, &amp;quot;Ganymede&#039;s magnetosphere: Magnetometer overview&amp;quot;, Journal of Geophysical Research Planets Volume 103, Issue E9, Pages 19963-19972 (1998) https://doi.org/10.1029/98JE00227&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Relativistic Travel ==&lt;br /&gt;
&lt;br /&gt;
Space is not truly empty.  It is filled with a very diffuse plasma.  In between stars, this is called the interstellar medium (or ISM).  Within a star system, it is the solar wind.  The density of the plasma varies considerably depending on the environment, but is roughly one proton (and one electron) per cubic centimeter.&lt;br /&gt;
&lt;br /&gt;
if you are traveling between stars at relativistic speeds, from your standpoint you are not moving and the ISM is moving at, past, and through you at those relativistic speeds.  In essence, you have managed to turn the entire universe into a particle beam, and the parts in front of you are aimed right at you!&lt;br /&gt;
&lt;br /&gt;
Low relativistic particles are fairly easy to shield against.  A thin layer of just about anything will bring them to a stop.  And even if they do get to you, their main hazard is radiation burns to your skin because they cannot reach deep organs to cause radiation poisoning.  But as your speed increases, the particles will be hitting the front of your spacecraft faster and faster and they will penetrate more and more shielding material ... and more of you.  One estimate of the dose and penetration is shown below; at 50% of light speed the ISM particles will be passing all the way through your body and delivering dose to your bone marrow and central nervous system where the really bad radiation exposure stuff happens.  As you go faster and faster you need a thicker and thicker radiation shield in front of you to stop these particles&amp;lt;ref&amp;gt;Philip Lubin, Alexander N. Cohen, and Jacob Erlikhman, &amp;quot;Radiation Effects from the Interstellar Medium and Cosmic Ray Particle Impacts on Relativistic Spacecraft&amp;quot;, The Astrophysical Journal, 932:134 (16pp), 2022 June 20, https://doi.org/10.3847/1538-4357/ac6a50&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;Oleg G. Semyonov, &amp;quot;Radiation Hazard of Relativistic Interstellar Flight&amp;quot;, https://arxiv.org/pdf/physics/0610030; also published in Acta Astronautica Volume 64, Issues 5–6, March–April 2009, Pages 644-653 https://doi.org/10.1016/j.actaastro.2008.11.003&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
More details on the hazards of relativistic travel can be found in [[Interstellar_Medium_Shielding]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_unshielded_dose_rate.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_radiation_penetration_depth.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
The rate at which an unshielded individual will take radiation dose as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Stopping distance of protons in titanium and living tissue as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Extreme Astrophysical Environments and Phenomena ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of crazy stuff out there.  Stuff that often features extreme conditions and exotic physics that can result in high radiation environments.  Because people will not visit any of these sites in the near future, there is little urgency for quantifying the radiation hazards, in terms of dose or shielding.  So this section will be fairly high level, giving qualitative descriptions of the kinds of hazards that can be encountered.&lt;br /&gt;
&lt;br /&gt;
=== White Dwarfs ===&lt;br /&gt;
&lt;br /&gt;
A young white dwarf will be much less luminous than its parent star.  However, it will be much hotter with most of its radiated power in the ultraviolet and soft x-ray regions of the spectrum.  Radiation of this nature can be dangerous to unprotected skin, but then so is space so this feature is probably not much of a concern.  The shielding of even a space suit or thin spacecraft hull should suffice for protection.  As the white dwarf cools, both the luminosity and the proportion of its emitted heat as x-rays and ultraviolet drops.&lt;br /&gt;
&lt;br /&gt;
White dwarfs have magnetic fields ranging from between 0.2 T and 100 kT.  This is well above the field of Earth, which raises the possibility of strong radiation belts around these objects.&lt;br /&gt;
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Infalling matter from an accretion disk &amp;amp;ndash; possibly supplied by a closely orbiting companion &amp;amp;ndash; can radiate strongly in the ultraviolet and x-ray part of the spectrum as it spirals in.  Instabilities in the rate at which the accretion disk is heated can lead to significant changes in brightness and radiation from the disk in a process called a &amp;lt;i&amp;gt;dwarf nova&amp;lt;/i&amp;gt;.  As material fall on the white dwarf, it leads to a build up of material.  If hydrogen or helium from this accretion builds up sufficiently it can ignite as a wave of thermonuclear fusion engulfs the star, producing a &amp;lt;i&amp;gt;classical nova&amp;lt;/i&amp;gt; explosion.  If enough material builds up that the pressure causes fusion in the carbon and oxygen that makes up the majority of the white dwarf star, the entire star can be consumed in a &amp;lt;i&amp;gt;Type 1a supernova&amp;lt;/i&amp;gt; explosion.  In either case, intense x-rays and gamma rays will be produced, although in the latter case no star will remain after the explosion.  All such white dwarf stars with accretion disks are classified as various kinds of &amp;lt;i&amp;gt;cataclysmic variable&amp;lt;/i&amp;gt; stars.&lt;br /&gt;
&lt;br /&gt;
=== Neutron Stars ===&lt;br /&gt;
&lt;br /&gt;
Neutron stars are extreme radiation environments.&lt;br /&gt;
&lt;br /&gt;
Newly formed neutron stars are x-ray hot.  They cool down with time, and even when still hot their thermal emissions are but a small part of the radiation in their vicinities.  &lt;br /&gt;
&lt;br /&gt;
Neutron stars have magnetic fields on the order of 10 kT to 100 GT.  They are usually formed rotating at several Hz, but may spin up to nearly a kHz by accreting material and will eventually slow down over time if not accreting material.  Material falling onto a neutron star will hit with enough speed that it will emit x-rays and gamma rays.  The extreme fields of the neutron star channel the in-falling material down the magnetic field lines and onto the magnetic poles. This can lead to the x-ray source appearing to flash on and off when the pole is pointed toward or away from an observer.  This forms an &amp;lt;i&amp;gt;x-ray pulsar&amp;lt;/i&amp;gt;.  This effect should not be confused with the &amp;lt;i&amp;gt;radio pulsar&amp;lt;/i&amp;gt; that forms as the spinning field accelerates electrons in spiraling paths along its field lines to produce intense jets of radio waves that appear to pulse on an off as the beam spins past the observer.&lt;br /&gt;
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The neutron star accretion disk can also form an &amp;lt;i&amp;gt;astrophysical jet&amp;lt;/i&amp;gt;, a beam of intense particle radiation shooting out along the axis of rotation at nearly the speed of light.  Interactions among these particles and between the particles and any ambient material can create x-rays and gamma rays as well.&lt;br /&gt;
&lt;br /&gt;
The ejected shell of matter from the outer layers of the star that collapsed to form the neutron star may still be in the vicinity of a young neutron star.  As the field spins through this ionized matter, various processes create powerful currents, shock waves, and other plasma interactions that produce a variety of radiation.  This includes some of the most intense long-lived x-ray and gamma ray sources that can be observed from Earth.  It is likely that these same phenomena will also produce intense particle radiation.&lt;br /&gt;
&lt;br /&gt;
Neutron stars with the most extreme magnetic fields, of about 1 to 100 GT, are known as &amp;lt;i&amp;gt;magnetars&amp;lt;/i&amp;gt;.  At these magnetic field strengths, the magnetar becomes an extremely strong source of x-rays and gamma rays as its thermal emissions are scattered to higher energies by the field.  Some magnetars produce repeating pulses of even more extreme intensity soft gamma rays.  When strain builds up in a magnetar&#039;s crust, it can suddenly rupture to produce a star quake analogous to the way an earthquake relieves built up stress in the Earth&#039;s crust.  This produces an even more extreme burst of gamma rays.&lt;br /&gt;
&lt;br /&gt;
=== Black Holes ===&lt;br /&gt;
&lt;br /&gt;
An isolated stellar mass [[Black_Hole_Engineering|black hole]] is cold, quiescent, and lacking activity &amp;amp;ndash; radioactivity or otherwise.  The interesting stuff happens when the black hole is not isolated.&lt;br /&gt;
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Material attracted by the black hole&#039;s gravity will spiral around to form an accretion disk.  As the material falls deeper into the disk, it will be heated by the shear flow of the neighboring gas to produce intense thermal x-rays and gamma rays.  Up to approximately 5 to 40% of the mass-energy of infalling material can be radiated away, such that an actively eating black hole can be a source of intense radiation.  In addition, much as with a neutron star, the accretion disk can produce an astrophysical jet of intense particle radiation and associated x-ray and gamma ray emissions.&lt;br /&gt;
&lt;br /&gt;
The largest black holes known are the &amp;lt;i&amp;gt;supermassive black holes&amp;lt;/i&amp;gt;, one of which sits in the heart of every galaxy.  These behemoths can have accretion disks made of many stars and their associated solar systems at once, all of which have been torn to pieces and are spinning down the drain of oblivion.  The most active supermassive black holes are quasars, which can consume between ten and a thousand suns worth of material a year.  These are the brightest known objects in the universe, and are certain to be some of the most extreme persistent radiation environments in existence.&lt;br /&gt;
&lt;br /&gt;
=== Supernovas ===&lt;br /&gt;
&lt;br /&gt;
If you are near a supernova, space radiation is probably one of the smaller of your concerns.  However, core collapse (or Type II) supernovas are notable in being one of the only phenomena known that can produce dangerous levels of neutrino radiation.  Neutrinos are normally so penetrating that they go through everything without significant interactions.  However, the core collapse of Type II supernovas makes neutrinos in such prodigious quantities that enough of them can interact and cause radiation sickness and death within approximately the distance of the inner solar system&amp;lt;ref&amp;gt;[https://what-if.xkcd.com/73/ R. Munroe, &amp;quot;Lethal Neutrinos&amp;quot;, xkcd what if &amp;lt;b&amp;gt;73&amp;lt;/b&amp;gt; (2013)]&amp;lt;/ref&amp;gt;.  Core collapse supernovas also often leave behind neutron stars (see above), and the young rapidly rotating neutron star in the nebula formed from the supernova remains will whip up some really nice particle, x-ray, and gamma ray radiation as well.&lt;br /&gt;
&lt;br /&gt;
Supernova shock waves, when the expanding shell of former star plows into the interstellar medium, or into former shells of matter ejected from the star, are thought to be one of the primary sources of galactic cosmic rays.  Again, if you are in the shock wave of a supernova you&#039;ll have much more immediate concerns than your radiation dose, but that dose is going to be very high anyway.&lt;br /&gt;
&lt;br /&gt;
== Artificial Radiation Sources ==&lt;br /&gt;
&lt;br /&gt;
The main focus of this article is on natural sources of radiation.  But if you expect to operate in space you will also need to consider common artificial radiation sources.  Many spacecraft and other space infrastructure are expected to be powered by fission or fusion reactors, or to use fission or fusion propulsion.  All of these will produce copious amounts of [[Nuclear_radiation|nuclear radiation]] in the form of energetic neutrons, gamma rays, and the emissions of radioactive isotopes produced through fission or neutron capture.  Without an atmosphere to attenuate the radiation produced, high power radiation sources can have an effect over a much larger distance than a similar unshielded source on Earth.  This will produce a hostile radiation environment that will require large exclusion zones or shielding.&lt;br /&gt;
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In addition, space conflict scenarios are likely to use [[Particle_Beam_Weapons|particle beam weapons]], [[Lasers_and_the_electromagnetic_spectrum#Hard_x-rays|x-ray or gamma-ray]] [[Laser_Weapons|lasers]], and nuclear explosives.  All of these produce radiation as a primary effect or side effect of their operation.&lt;br /&gt;
&lt;br /&gt;
Nuclear reactors and explosions in the vicinity of a planet with a magnetic field can make artificial radiation belts that persist for days to years (depending on the altitude), and can severely damage electronics operating within or passing through the belt&amp;lt;ref name=Pieper1962&amp;gt;[https://secwww.jhuapl.edu/techdigest/content/techdigest/pdf/APL-V02-N02/APL-02-02-Pieper.pdf G. F. Pieper, “The Artificial Radiation Belt”, APL Technical Digest (1962)]&amp;lt;/ref&amp;gt;&amp;lt;ref name=Ringle1964&amp;gt;[https://apps.dtic.mil/sti/pdfs/AD0608784.pdf John C. Ringle, Ludwig Katz, and Don F. Smart, &amp;quot;Electron and Proton Fluxes in the Trapped Radiation Belts Originating From an Orbiting Nuclear Reactor&amp;quot;, Air Force Surveys in Geophysics, Report Number AD0608784 (1964)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Protection and Mitigation ==&lt;br /&gt;
&lt;br /&gt;
There are several ways to avoid problems with space radiation.  If the thing you are sending into space does not have people or other living things on it, the usual preferred method is to design it to just tough out the radiation.  Space rated electronics might not be as fast or capable as normal consumer electronics, but they can tolerate much larger doses.  Space rated electronics can continue to operate at doses exceeding several thousand Gy, compared to tens of Gy for the usual things you pick up from Best Buy.&lt;br /&gt;
&lt;br /&gt;
But if you need to have a person on your spacecraft, it is often not possible to choose people that have increased radiation tolerance.  Sure, in a post-human setting where everyone is engineered or one where AI are considered people, you could do this.  But if you are stuck with normally evolved &amp;lt;i&amp;gt;Homo sapiens&amp;lt;/i&amp;gt; you&#039;re going to want to limit them to well less than a Gy if you want them to be mission effective and to avoid health problems when they get back home.  For the Apollo moon mission, the method used was to go fast.  Fly through the Van Allen belts in short enough time that the astronauts didn&#039;t pick up too much dose, don&#039;t spend so long in space that galactic cosmic rays are a concern, and gamble that in your short time in space a solar particle event doesn&#039;t come by and give your crew a fatal dose.  This latter was a very real possibility.  In August 1972 a massive solar particle event swept past Earth&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Fortunately, this was between the April 1972 Apollo 16 mission and the December 1972 Apollo 17 mission and no one was outside of Earth&#039;s magnetosphere at the time.  Any astronauts who were moonwalking during the event could have received a fatal dose, and even inside of the Apollo capsule they could have been sickened.&lt;br /&gt;
&lt;br /&gt;
Medical techniques could be used to mitigate the damage of radiation exposure, including radical scavenger medication (to be taken immediately before exposure), taking anti-oxidant pills (which should be kept up continuously for as long as the risk persists), cytokenes (which might help with immune and blood disorders due to radiation exposure), and cell transplants to replace quickly dividing cell tissues killed by the radiation&amp;lt;ref&amp;gt;[https://pubmed.ncbi.nlm.nih.gov/12959125/ Todd P. Space radiation health: a brief primer. Gravit Space Biol Bull. 2003 Jun;16(2):1-4. PMID: 12959125.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Passive Shielding ===&lt;br /&gt;
&lt;br /&gt;
But maybe you want something more sure than trying to avoid or tough out the radiation.  Shielding is the usual answer.  This usually involves putting layers of stuff around your spacecraft to block the radiation before it gets to you.  Or at least around the parts of the spacecraft that have stuff that you want to protect.  In the descriptions of the various kinds of space radiation, we have tried to give an idea of how much shielding you need to reduce the dose (or dose rate) to whatever you decide is an acceptable level.  Particle radiation is best stopped with hydrogen rich stuff or at least light elements because this reduces the radiation cascades that make showers of secondary particles.  X-ray or gamma radiation, on the other hand, is best stopped with heavy elements &amp;amp;ndash; so you might want to try to reduce the particle radiation as much as possible with shielding on the outside before it gets to the heavy metal photon shielding layer.  The problem with shielding is that it is heavy.  With anything like today&#039;s rocket technology, that makes it prohibitive to have much shielding beyond a basic spacecraft structural hull.  Any shielding can help some by screening out the lower energy particles, and radiation environments with lower energy particles (such as planetary radiation belts or solar particle events) might be feasible to fully shield with reasonable advances in rocketry capability.  The high energy cosmic rays, however, are a significant challenge and it may be necessary to tolerate some degree of elevated cosmic ray dose for interplanetary trips if the alternative is so much shielding that you can&#039;t go at all.&lt;br /&gt;
&lt;br /&gt;
=== Active Shielding ===&lt;br /&gt;
&lt;br /&gt;
There is one other kind of shielding, however.  It is called active shielding.  It uses electric or magnetic fields or both to reduce the flux of radiation reaching the spacecraft.  No active shielding can stop x-rays or gamma rays.  These are not affected by electric or magnetic fields.&lt;br /&gt;
&lt;br /&gt;
Active shielding is attractive because it does not cause secondary radiation.  However, it will mainly block off particle radiation with energies below some particular threshold while letting the higher energy particles through.  Note that this is similar to the effect of passive shielding as well, as it also stops lower energy particles while letting the higher energy ones through.  In this way it is possible that active shielding could be developed that would protect you from solar particle events and planetary radiation belts but which would still let enough of the higher energy galactic cosmic rays through to be a concern.&lt;br /&gt;
&lt;br /&gt;
Active shielding usually uses power, which will need to be supplied by your spacecraft.  Active shielding also requires mass, in the form of various structures around the spacecraft that create the needed fields as well as equipment for refrigeration and high voltage and other such details.  The hope is that active shielding will end up less massive than passive shielding for a given amount of protection.  But while there is little room for technological advances to make much difference in passive shielding mass, it is quite possible that future advances could make active shielding both less massive and more protective.&lt;br /&gt;
&lt;br /&gt;
==== Electrostatic Shielding ====&lt;br /&gt;
&lt;br /&gt;
To protect with electric fields, you need to charge your spacecraft up to a high enough positive voltage that the positively charged particle radiation is repelled from the spacecraft and cannot reach it.  In the above descriptions of the sources of different kinds of particle radiation, at least some approximation of the energy spectrum of the particles is given, with the energy in electronvolts, or eV.  One keV is a thousand eV, one MeV is a million eV, and a GeV is one billion eV.  A proton can be stopped from getting to the spacecraft if the voltage (in volts) is higher than the particle energy in eV.  So if you want to stop a GeV proton, you need to charge your spacecraft up to a billion volts (or a gigavolt, to use SI prefixes).  Ions will be stopped by a voltage of their energy in eV divided by their electric charge.  So a fully ionized manganese nucleus with charge +25 with an energy of a GeV would be blocked with a spacecraft voltage of 1,000,000,000/25 = 40,000,000 volts.&lt;br /&gt;
&lt;br /&gt;
At a gigavolt, you&#039;ll be stopping more than half of the galactic cosmic rays, and nearly all of the radiation from planetary radiation belts and solar particle events.  You don&#039;t necessarily need a gigavolt - the peak of the galactic cosmic ray spectrum is around 300 megavolts or so and that will also block nearly all harm from solar particle events and planetary radiation belts.&lt;br /&gt;
&lt;br /&gt;
However, there are difficulties with this option.  Now electrons in the solar wind or ISM are attracted to your spacecraft rather than repelled.  And they&#039;ll gain an energy in eV equal to the voltage on your spacecraft when they hit it.  At several hundred megavolts, this will create large amounts of penetrating gamma rays that can irradiate you even though you stopped most of the protons and ions.  Various ways have been proposed to keep the electrons out.  Perhaps you could have an outer shell with a potential of minus several thousand volts, and an inner shell of positive a few hundred megavolts.  The outer shell repels the electrons, and the ions that get through are then kept out by the inner shell voltage.  This has the disadvantage of immense forces between the two charged shells which could cause catastrophic failure if not carefully and actively balanced.  Some estimates of the power draw to maintain an electrostatic shield is around 60 - 100 GW&amp;lt;ref name=&amp;quot;Mechmann2019&amp;quot;&amp;gt;Claire Mechmann, &amp;quot;Analysis of Proposed Active Radiation Shielding Design Concept for Spacecraft&amp;quot; (2019) Thesis, College of Engineering and Science of Florida Institute of Technology&amp;lt;/ref&amp;gt;.  Improved methods that lower the power draw will likely be necessary for electrostatic shielding to be practical.&lt;br /&gt;
&lt;br /&gt;
But perhaps actually stopping the space radiation ions is not just too ambitious but also unnecessary.  After all, what really matters is that the radiation doesn&#039;t get to you, not that it is stopped.  If you are repelling the ions, any that isn&#039;t coming at you straight on will also be pushed off to the side a little bit.  If enough of then get pushed away from you by a sufficient angle, maybe most of the particles will just miss you?&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;Ram K. Tripathi, John W. Wilson, and Robert C. Youngquist, &amp;quot;Electrostatic Active Radiation Shielding - Revisited&amp;quot;, 2006 IEEE Aerospace Conference, Big Sky, MT, USA, 2006, pp. 9 pp.-, doi: 10.1109/AERO.2006.1655760.&amp;lt;/ref&amp;gt;  That&#039;s the idea behind a lot of the more current (2024) ideas for electrostatic shielding.  These designs can use smaller electrodes charged to a lower overall voltage.  You&#039;re still generally in the tens or hundreds of megavolts so you still have to deal with a lot of high voltages, you still need to supply electric power, and there are still concerns with space electrons discharging the shields and producing high energy radiation to affects the spacecraft.  But deflection rather than absolute protection seems to be a more feasible option.  One proposal&amp;lt;ref&amp;gt;Ram K. Tripathi, &amp;quot;Meeting the Grand Challenge of Protecting Astronaut’s Health: Electrostatic Active Space Radiation Shielding for Deep Space Missions&amp;quot;, NASA NIAC 2011 Supported Study, Document ID 20160010094 https://ntrs.nasa.gov/citations/20160010094&amp;lt;/ref&amp;gt; shows significant reduction even in high energy particle flux by using large electrodes in the shape of spheres or intersecting toroids made of a gossamer material that self-inflates once charged up (allowing it to be stowed and deployed as needed).&lt;br /&gt;
&lt;br /&gt;
Improved computational techniques have allowed for rapid testing of shield concepts&amp;lt;ref name=&amp;quot;Fry2020&amp;quot;&amp;gt;D. Fry, M. Lund, A. A. Bahadori, R. Pal. Chowdhury, L. Stegeman, and S. Madzunkov, &amp;quot;Active Shielding Particle Pusher (ASPP): Charged-Particle Tracking Through Electromagnetic Fields&amp;quot;, NASA/TP–2020–5002408 https://ntrs.nasa.gov/citations/20205002408&amp;lt;/ref&amp;gt;, allowing for more efficient and effective designs for the same voltage.  An array of positively charged plates and negatively charged rods held at a potential of several MV&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;Rajarshi Pal Chowdhury, Luke A. Stegeman, Matthew L. Lund, Dan Fry, Stojan Madzunkov, and Amir A. Bahadori, &amp;quot;Hybrid methods of radiation shielding against deep-space radiation&amp;quot;, Life Sciences in Space Research, Volume 38, 2023, Pages 67-78, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2023.04.004.&amp;lt;/ref&amp;gt; at about 15 MV potential difference it was predicted that the dose from a severe SPE could be reduced by approximately 30% to 50% over shielding alone.  With an approximately 30 MV potential difference, on the order of 5% to 10% reduction in the dose from galactic cosmic rays at solar minimum was predicted over shielding alone.  At the solar maximum, the difference even for 30 MV was negligible.&lt;br /&gt;
&lt;br /&gt;
In addition, the power loss could be drastically reduced by using porous grids rather than solid electrodes.  These allow the majority of the neutralizing particles to simply pass through rather than interact and discharge the electrodes.  Such methods are reported to reduce the power requirement to approximately 100 Watts&amp;lt;ref&amp;gt;https://arstechnica.com/science/2024/03/shields-up-new-ideas-might-make-active-shielding-viable/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Elctrostatic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Electrostatic_active_shielding_2.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
One proposed design for a deployable elctrostatic shield&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, using thin conductive &amp;quot;balloons&amp;quot; that &amp;quot;inflate&amp;quot; into spheres once charged.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Geometry optimized electrostatic shield design with negatively charged rods and positively charged plates&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Magnetic Shielding ====&lt;br /&gt;
&lt;br /&gt;
A planet&#039;s magnetic field can keep most of the cosmic rays and solar particle events away.  Why can&#039;t an artificial magnetic field around a spacecraft do the same for the spacecraft?  It is easy enough to make a magnetic field, simply pass an electric current through a loop of wire, or several stacked loops of wire.&lt;br /&gt;
&lt;br /&gt;
The main issue here is that planets are big.  So they have big magnetic fields.  Not necessarily strong fields, but fields that extend over a huge volume of space.  This gives particles the room they need to make big sweeping spirals that can be caught by the field lines.  Spacecraft are smaller, so their fields are smaller.  Thus, the spacecraft&#039;s field has to be stronger in order to force the particles on tighter spirals small enough to not just whack into the spacecraft anyway.  &lt;br /&gt;
&lt;br /&gt;
Living things start to experience unpleasant sensations in fields as small as approximately 0.5 T under everyday situations; high magnetic fields would probably be quite disorienting.  To keep the field less than the regulatory occupational limit of 0.2 T, you would use methods to cancel out the field in the crew habitation area.  One way to do this would be to put a smaller current loop around the inhabited part of the spacecraft with current running in the opposite direction to cancel out the field produced by the primary loops in that small region, which would let you have much larger fields inside the loop and hence a smaller loop.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t generate a strong enough and large enough field to get magnetic mirroring of the particles away from your spacecraft, maybe you can re-direct them someplace less hazardous?  The magnetic fields will funnel incoming radiation toward the poles.  It may be possible for a moderate active shielding field to send the radiation into polar passive shields so that you can neglect the passive shielding on the rest of the spacecraft.&lt;br /&gt;
&lt;br /&gt;
Other geometries than a simple wire loop have been proposed&amp;lt;ref&amp;gt;P. F. McDonald and T. J. Buntyn, &amp;quot;Space Radiation Shielding with the Magnetic Field of a Cylindrical Solenoid&amp;quot;, Technical note R-203, Nuclear and Plasma Physics Branch, Research Projects Laboratory, George C. Marshall Space Flight Center (1966) https://ntrs.nasa.gov/api/citations/19660030401/downloads/19660030401.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;R. Battiston, W.J. Burger, V. Calvelli, R. Musenich, V. Choutko, V.I. Datskov, A. Della Torre, F. Venditti,&lt;br /&gt;
C. Gargiulo, G. Laurenti, S. Lucidi, S. Harrison, and R. Meinke, &amp;quot;ARSSEM Active Radiation Shield for Space Exploration Missions&amp;quot;, Final Report ESTEC Contract N° 4200023087/10/NL/AF : “Superconductive Magnet for Radiation Shielding of Human Spacecraft” (2012) https://arxiv.org/abs/1209.1907 https://www.researchgate.net/publication/265945847_Active_Radiation_Shield_for_Space_Exploration_Missions&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;David L. Chesny, George A. Levin, Lauren Eastberg Persons, and Samuel T. Durrance, &amp;quot;Galactic Cosmic Ray Shielding Using Spherical Field-Reversed Array of Superconducting Coils&amp;quot;, Journal of Spacecraft and Rockets, Published Online:18 May 2020 https://doi.org/10.2514/1.A34710&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;Paolo Desiati and Elena D&#039;Onghia, &amp;quot;CREW HaT: A Magnetic Shielding System for Space Habitats&amp;quot;,  	arXiv:2209.13624 [physics.space-ph] https://doi.org/10.48550/arXiv.2209.13624&amp;lt;/ref&amp;gt;.  One study&amp;lt;ref&amp;gt;Kristine Ferrone, &amp;quot;Active Magnetic Radiation Shielding for Long-Duration Human Spaceflight&amp;quot; (2020). The University of Texas MD Anderson Cancer Center UTHealth Graduate School of Biomedical Sciences Dissertations and Theses (Open Access). 1019. https://digitalcommons.library.tmc.edu/utgsbs_dissertations/1019&amp;lt;/ref&amp;gt; looked at placing large solenoids, current toruses, or a &amp;quot;racetrack&amp;quot; (stretched torus) around the spacecraft and found that fields of 7 T managed to cut the dose for a trip from Earth to Mars in half.&lt;br /&gt;
&lt;br /&gt;
Magnetic shielding would almost certainly use superconductors to carry the electric currents.  Paying the power cost to keep modern high temperature superconductors at low enough temperatures to remain superconductive is far lower than the power cost of trying to run high currents through copper wires.  As long as refrigeration was maintained, the electric current would flow indefinitely without resistance and the field would remain at full strength.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Unconfined_FRC_magnetic_active_shielding.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:racetrack_magnetic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
A spacecraft shielded with an unconfined magnetic field, created by two simple current loops (green) with the resulting magnetic field shown in magenta.  The inner current loop cancels the field of the outer loop in the vicinity of the spacecraft, yet allows a net magnetic dipole moment for deflection of incoming particles.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
A spacecraft with the magnetic shield entirely confined inside a structure (in this case, the design is known as the &amp;quot;racetrack&amp;quot; configuration)&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Electric currents are shown in green, the magnetic field in magenta, and an example track of a radiation particle is in red.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Magnetic_shielding_Halback_Array.png|500 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=500&amp;gt;&lt;br /&gt;
A spacecraft with a Halbach array for a shield.  A Halbach array is a sequence of magnets each rotated by 90 degrees from the previous, so that their fields add on one side and cancel on the other.  By making the field cancel in the interior of the Halbach ring, the habitation module can be kept relatively field-free.  The magnetic fields are shown in magenta and the current loops in green.  Desiati and D&#039;Onghia&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; estimate that a practical design could cut the dose from of 10 MeV protons by approximately 90% and 100 MeV protons by approximately 70% (dose from GeV protons would be essentially unchanged).&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Plasma Shielding ====&lt;br /&gt;
&lt;br /&gt;
Plasma shielding uses a combination of electric and magnetic fields to block incoming radiation.  It typically relies on a strong electric field to stop or deflect incoming protons and ions.  But to prevent discharging by the ambient space plasma it uses a magnetic field to confine electrons in an artificial radiation belt outside the spacecraft.  The trapped electrons screen the high positive charge of the spacecraft from the environmental space plasma so that it is net electrically neutral, and the strong magnetic field prevents electrons from moving in toward the spacecraft&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;Richard H. Levy and Francis W. French, &amp;quot;The Plasma Radiation Shield: Concept, and Applications to Space Vehicles&amp;quot;, NASA CR-61176, October 9, 1967. https://ntrs.nasa.gov/api/citations/19670029898/downloads/19670029898.pdf&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In order to trap electrons in a high electric field, the magnetic field lines need to be everywhere perpendicular to the electric field lines anywhere that the electrons are present.  Because the electric field lines start on the hull and radiate outward, and because magnetic field lines can never start or end but must either form closed loops or extend to infinity, this restricts the shielded structure to the topology of a torus &amp;amp;ndash; basically, it needs to have a hole in the middle for the magnetic field lines to go through.&lt;br /&gt;
&lt;br /&gt;
Plasma shielding has not been investigated as extensively as electrostatic or magnetic shielding.  Possible issues that could limit it include the kinds of magnetic plasma instabilities that make fusion energy difficult and power loss caused by discharging the electric field when neutral atoms are ionized,  The latter problem means that ordinarily insignificant leaks or outgassing from the spacecraft could cause unsustainable power draws.  And using any kind of thruster near the protected area while the shield is on could discharge the shield in short order.  Work in the 1960&#039;s suggested that potentials on the order of several tens of MV could serve to shield a spacecraft against SPEs&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The difficulty of reaching this potential has discouraged further work on plasma shields.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Plasma_shield.png|1100 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=1100&amp;gt;&lt;br /&gt;
A habitation module with a plasma shield&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The section is in the shape of a torus, as is necessary for plasma shielding but which also conveniently allows spin gravity.  Superconductive cables under the hull hull carry high electric currents (shown in green) which make a magnetic field (shown in magenta) that cancels in the interior but adds outside the ring.  The fields confine a cloud of electrons (shown in yellow) outside of the habitat.  The habitat itself carries a high positive electric charge; the electric field is shown in cyan and extends from the hull into the electron cloud but does not penetrate past the electron cloud.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modifying the Environment ===&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t keep the radiation away, and you can&#039;t tolerate it, maybe you can get rid of it?  There have been proposals to drain Earth&#039;s Van Allen belts, knocking the trapped particles out either with high voltage tethers or with very low frequency radio waves.  Such tricks could also potentially work around other planets, for example to allow explorers to safely explore some of the Jovian moons.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
&lt;br /&gt;
The primary concern from space radiation is the [[Nuclear_radiation#Effects_of_radiation|dose it causes to people and electronics]].  High doses of radiation in a short time can cause [[Nuclear_radiation#Acute|acute radiation syndrome]], which can sicken and kill over time scales ranging from a few weeks to a few minutes depending on the dose.  Prolonged exposure to elevated dose of radiation can cause [[Nuclear_radiation#Chronic|chronic effects]], most notably an overall increase to lifetime cancer risk.  [[Nuclear_radiation#Electronics_effects|Electronics can also be affected]], ranging from temporary glitches to errors requiring resetting the system to failure of the electronics.&lt;br /&gt;
&lt;br /&gt;
Radiation associated with space plasma, such as solar particle events or many planetary radiation belts, can also cause problems when they charge a spacecraft.  This can lead to issues with damaging electric discharges and interfere with some forms of propulsion, such as ion or plasma thrusters.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Habitation]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3823</id>
		<title>Space Radiation</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3823"/>
		<updated>2026-03-13T02:05:01Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Passive Shielding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Space is trying to kill you.  It tries to kill you in many different ways.  One of those ways is to flood itself with dangerous radiation that can kill biological organisms, damage or disable electronics, and degrade some kinds of materials.&lt;br /&gt;
&lt;br /&gt;
== Galactic Cosmic Rays ==&lt;br /&gt;
&lt;br /&gt;
[[File:Cosmic_ray_flux_versus_particle_energy.svg|thumb|Cosmic flux versus particle energy at the top of Earth&#039;s atmosphere.]]&lt;br /&gt;
Space is filled with energetic charged particles &amp;amp;ndash; primarily protons (~90%) and alpha particles (~9%) but also including other light and medium ions.  These are not associated with any immediate stellar environment but instead are thought to come from outside of our solar system, originating in supernovas, neutron stars, active galactic nuclei, quasars, and gamma ray bursts.&lt;br /&gt;
&lt;br /&gt;
These cosmic rays generally have much higher energies than other forms of space radiation.  A typical energy common to one of these particles would be around several hundred MeV to a GeV.  Some have lower energies; these are often shielded from solar systems or planets by the sun&#039;s magnetic field, the solar wind, or planetary magnetospheres&amp;lt;ref name=Rahmanifard2020&amp;gt;[https://doi.org/10.1029/2019SW002428 Rahmanifard, F., de Wet, W. C., Schwadron, N. A., Owens, M. J., Jordan, A. P., Wilson, J. K., et al. (2020). Galactic cosmic radiation in the interplanetary space through a modern secular minimum. Space Weather, 18, e2019SW002428.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
More notorious, however, are those with higher energies.  Often much higher.  The most energetic cosmic ray ever measured (as of 2024) had an energy of 3.2 &amp;amp;times; 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; eV, or around 50 joules &amp;amp;ndash; the energy of a major league baseball pitch in a single particle&amp;lt;ref name=&amp;quot;OMG particle&amp;quot;&amp;gt;[https://ui.adsabs.harvard.edu/abs/1995ApJ...441..144B/abstract D. J. Bird &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Detection of a Cosmic Ray with Measured Energy Well beyond the Expected Spectral Cutoff due to Cosmic Microwave Radiation&amp;quot;, Astrophysical Journal v.441, p.144 (1995)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
High energy massive particles, such as these cosmic rays, will have a high [[Particle_Accelerators#Magnetic_fields|gyroradius]], so they will not be strongly deflected by magnetic fields.  Consequently, more energetic cosmic rays can pierce a planets magnetosphere to deliver radiation dose to those in orbit.  Lower energy cosmic rays can be deflected by either magnetic fields that cover a very large amount of space (such as those around planets) or magnetic fields with a very high field strength.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays come through at a steady sleet, delivering on the order of 1 &amp;amp;ndash; 2.5 mSv/day&amp;lt;ref name=&amp;quot;CRaTER update&amp;quot;&amp;gt;https://agupubs.onlinelibrary.wiley.com/doi/full/10.1002/2015SW001175 Mazur, J. E., C. Zeitlin, N. Schwadron, M. D. Looper, L. W. Townsend, J. B. Blake, and H. Spence (2015), &amp;quot;Update on Radiation Dose From Galactic and Solar Protons at the Moon Using the LRO/CRaTER Microdosimeter&amp;quot;, Space Weather, 13, 363–364, doi:10.1002/2015SW001175.  The values given here are corrected for the roughly 2 π steradian shielding afforded by the moon and modified for relative biological effectiveness.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;[https://ntrs.nasa.gov/api/citations/20070010704/downloads/20070010704.pdf Francis A. Cucinotta, &amp;quot;Space Radiation Organ Doses for Astronauts on Past and Future Missions&amp;quot;]&amp;lt;/ref&amp;gt;.  This dose is not delivered fast enough to cause [[Nuclear_radiation#Acute|acute radiation sickness]], but is roughly two orders of magnitude higher than the natural background radiation dose on Earth.  This can cause issues with [[Nuclear_radiation#Chronic|chronic radiation]] exposure.  The main concern is an increased risk of cancer.  However, experiments on rodents exposed to radiation from a particle beam simulating long duration exposure to cosmic radiation also suggests the possibility of reduced cognitive function after several months in deep space&amp;lt;ref name=&amp;quot;cognitive dysfunction&amp;quot;&amp;gt;https://www.nature.com/articles/srep34774     Vipan K. Parihar, Barrett D. Allen, Chongshan Caressi, Stephanie Kwok, Esther Chu, Katherine K. Tran, Nicole N. Chmielewski, Erich Giedzinski, Munjal M. Acharya, Richard A. Britten, Janet E. Baulch, and Charles L. Limoli, &amp;quot;Cosmic radiation exposure and persistent cognitive dysfunction&amp;quot;, &amp;lt;i&amp;gt;Scientific Reports&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;, 34774 (2016). https://doi.org/10.1038/srep34774&amp;lt;/ref&amp;gt;.  The cosmic ray dose rate is lower in times of high solar activity as the increased solar wind prevents more cosmic rays from entering our solar system.  A planetary magnetosphere like that of Earth can deflect enough of the lower energy cosmic rays to make a noticeable difference in the dose rate&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, often in the 0.2 &amp;amp;ndash; 1 mSv/day range in low orbits below the main radiation belts, although this depends strongly on the latitudes through which the satellite passes.  Equatorial orbits offer the best protection, and polar orbits pass through the radiation belts where the cosmic rays are deflected to.  A significant amount of this shielding is also afforded by the planet itself, which will block cosmic rays from close to half the sky for close orbits.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays passing through a computer chip can cause transient errors that can result in a glitch in operations or a corrupted bit of memory.  [[Nuclear_radiation#Electronics_effects|High doses of radiation can also cause permanent damage to electronics]].&lt;br /&gt;
&lt;br /&gt;
=== Shielding Against Cosmic Rays ===&lt;br /&gt;
&lt;br /&gt;
Because they can have such a high energy, cosmic rays can be difficult to shield against.  A typical cosmic ray will pass through several tens of centimeters of solid or liquid matter before striking an atomic nucleus.  The cosmic ray has so much energy that this shatters the nucleus, sending nuclear fragments spraying through the material and possibly (depending on the cosmic ray&#039;s energy) creating exotic particles such as pions or kaons as well as energetic electrons and positrons (and possibly the odd anti-proton or anti-neutron as well).  The nuclear fragments that come out at lower energy slow down and stop inside the material before colliding with another nucleus, producing a very high ionization density near the end of their track that can cause significant radiation damage.  Higher energy fragments, along with the pions and kaons, are likely to continue the radiation cascade by slamming into more nuclei every few tens of centimeters or so and making more showers of nuclear particles until the energy of the primary cosmic ray is distributed among so many secondary particles that there is not enough energy left to shatter additional nuclei.  Meanwhile, the high energy electrons and positrons make extensive [[Particle_Accelerators#Brehmsstrahlung|electron-gamma showers]].&lt;br /&gt;
&lt;br /&gt;
On Earth, we have the benefit of ten tons of air over every square meter of ground to help intercept and stop this space radiation.  This is enough to stop almost all of the radiation showers, although the occasional particle does reach the ground.  One additional complication is that in air, the pions can fly far enough that they decay into muons before smacking another nucleus.  Muons do not strongly interact with nuclei and don&#039;t ionize stuff too much, so they make up a lot of the stuff that reaches the ground.  However, cosmic rays initially interact with the atmosphere at altitudes of several tens of kilometers&amp;lt;ref&amp;gt;[https://www.mpi-hd.mpg.de/hfm/CosmicRay/Showers.html Konrad Bernlöhr, &amp;quot;Cosmic-ray air showers&amp;quot;]&amp;lt;/ref&amp;gt;.  The great distance that the particles have to travel to reach the ground means that even most of the muons decay before reaching us, and the electrons the muons decay into are quickly stopped (the pion and muon decays also produce neutrinos, which are not stopped.  By anything.  Even the ground.  They just go right through the Earth without interacting, and consequently are of little interest when considering the effects of radiation).  &lt;br /&gt;
&lt;br /&gt;
On airless bodies such as the Moon, the dose will be cut in half because the body will block out half the sky, absorbing any radiation coming from that direction.  The thin atmosphere of Mars is found to cut the dose in half again, for only approximately one quarter of the dose in space&amp;lt;ref&amp;gt;    John R. Letaw, Rein Silberberg &amp;amp; C. H. Tsao, &amp;quot;Galactic Cosmic Radiation Doses to Astronauts Outside the Magnetosphere&amp;quot;. In: McCormack, P.D., Swenberg, C.E., Bücker, H. (eds) Terrestrial Space Radiation and Its Biological Effects. Nato ASI Series, vol 154. Springer, Boston, MA.(1988) https://doi.org/10.1007/978-1-4613-1567-4_46&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In space, it is expensive to carry this much shielding.  Even worse, a moderate amount of shielding might make things worse, by allowing the impacting cosmic rays to produce more secondary particles&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;W. Schimmerling &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Shielding Against Galactic Cosmic Rays&amp;quot;, Adv. Space Res. Vol. 17 No. 2 pp. (2)31-(2)36 (1996)&amp;lt;/ref&amp;gt;.  For light elements, shielding seems to give some moderate benefit for low thickness but once the thickness reaches on the order of 300 - 500 kg/m&amp;amp;sup2; the dose often plateaus or even rises over a considerable range; often only declining again at thicknesses of around 2 tons per square meter or more.  The specific details depend on the material and the spectrum of cosmic rays for this part of the solar cycle.  Because the way that cosmic radiation damages cells is not known in detail, the model used for radiation damage can significantly impact the conclusions about how much good (or harm) a given amount of shielding does.  The best shielding uses hydrogen-rich materials with only light elements to limit the secondary radiation.  One of the preferred materials is polyethylene, composed of two hydrogens for each carbon atom and naught else&amp;lt;ref name=&amp;quot;NASA radiation countermeasures&amp;quot;&amp;gt;[https://www.nasa.gov/wp-content/uploads/2009/07/284275main_radiation_hs_mod3.pdf Jon Rask, Wenonah Vercoutere, Al Krause, and BJ Navarro, National Aeronautics and Space Administration (NASA), &amp;quot;Space Faring: The Radiation Challenge.  Module 3: Radiation Countermeasures]&amp;quot;&amp;lt;/ref&amp;gt;.  Water is also good, and liquid hydrogen, if you can store it, provides the best shielding of all.  On a planetary or sub-planetary body lacking an atmosphere, native ice or regolith could be used as shielding by piling it over and around any facilities&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;Tony C. Slaba, &amp;quot;Radiation Shielding for Lunar Missions: Regolith Considerations&amp;quot;, LSIC Crosstalk 7/18/2022 https://lsic.jhuapl.edu/uploadedDocs/focus-files/1604-E&amp;amp;C%20+%20EE%20Monthly%20Meeting%20-%202022%2007%20July_Presentation%20-%20NASA%20Slaba.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;Felix Horst, Daria Boscolo, Marco Durante, Francesca Luoni, Christoph Schuy, and Uli Weber, &amp;quot;Thick shielding against galactic cosmic radiation: A Monte Carlo study with focus on the role of secondary neutrons&amp;quot;, Life Sciences in Space Research, Volume 33 (2022), Pages 58-68, https://doi.org/10.1016/j.lssr.2022.03.003.&lt;br /&gt;
&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_Effectiveness.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Thick_Shielding_Atmospheric.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Regolith_Shielding.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=600&amp;gt;&lt;br /&gt;
Relative effect of radiation on biological tissue behind a given areal density of material&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The results of two models are shown.  On the left is the standard risk assessment method using quality factor as a function of linear energy transfer.  On the right is a track structure repair kinetic model for mouse cells.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Dose rates for atmospheric shielding&amp;lt;ref&amp;gt;Robert C. Youngquist, Mark A. Nurge, Stanley O. Starr, Steven L. Koontz, &amp;quot;Thick galactic cosmic radiation shielding using atmospheric data&amp;quot;, Acta Astronomica &amp;lt;b&amp;gt;94&amp;lt;/b&amp;gt; (2014) 132-138 https://citeseerx.ist.psu.edu/document?repid=rep1&amp;amp;type=pdf&amp;amp;doi=6b1a8887b05a92afd074e5b935a8bd5148dfc8d9&amp;lt;/ref&amp;gt;.  This is the dose an astronaut would take if surrounded by this areal density of air as measured in Earth&#039;s atmosphere at different altitudes.&lt;br /&gt;
&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Relative effect of radiation (compared to no shielding) behind different thicknesses of water, aluminum, and lunar regolith&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_comparison.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Comparison of aluminum, lunar regolith, and polyethyene shielding as a function of thickness at both solar minimum (solid lines) and solar maximum (dashed lines) galactic cosmic ray conditions&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Solar Radiation ==&lt;br /&gt;
[[File:Proton_Energy_Spectra_Space_Radiation.png|thumb|Proton energy spectra at 1 AU, showing the increase in solar energetic particles during solar particle events&amp;lt;ref&amp;gt;D.J. McComas &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Integrated Science Investigation of the Sun (ISIS): Design of the Energetic Particle Investigation&amp;quot;, (2014) Space Science Reviews 204. [https://link.springer.com/article/10.1007/s11214-014-0059-1 DOI 10.1007/s11214-014-0059-1]&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Solar Energetic Particles and Solar Particle Events ===&lt;br /&gt;
&lt;br /&gt;
The sun is an erratic source of high energy particles, ranging from keV to GeV energies.  These solar energetic particles or SEPs, as they are called, are often produced in solar flare or coronal mass ejection events (see below).  Such an event that produces SEPs is called a solar particle event.  SEPs are primarily protons, with some alpha particles and a small amount of light and medium ions.  As protons below about 30 to 50 MeV energy can&#039;t penetrate even thin spacecraft hulls, we are mostly concerned about those SEPs in the 100 MeV to GeV range.  When the sun is quiescent, SEPs in this energy range are negligible compared to cosmic rays.  However, in a solar particle event the flux of SEPs can jump by two, four, even six orders of magnitude, posing a significant radiation hazard to anyone in space and not protected by a planetary magnetosphere.  The Earth&#039;s magnetosphere does a good job stopping SEPs from reaching close orbits at low latitudes, but funnels the deflected particles to the poles where they produce auroras.  SEPs do not penetrate Earth&#039;s atmosphere; the atmosphere on Mars has been shown to reduce the dose of a solar particle event by a factor of 30&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;[https://www.space.com/expansive-solar-eruption-illustrates-risk-of-radiation-for-future-space-missions Robert Lea, &amp;quot;1st solar eruption to simultaneously impact Earth, moon and Mars shows dangers of space radiation&amp;quot;, Space.com (2023)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Because SEPs have generally lower energies than galactic cosmic rays, less material is required to shield against them.  Further, because solar particle events are transitory, it is feasible to shield a small portion of a spacecraft in which the crew can huddle for the duration of an event without requiring shielding over the entire spacecraft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
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[[File:SEP_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Relative dose of solar energetic particles as a function of thickness of aluminum and polyethylene shielding&amp;lt;ref&amp;gt;L.W. Townsend, J.H. Adams, S.R. Blattnig, M.S. Clowdsley, D.J. Fry, I. Jun, C.D. McLeod, J.I. Minow, D.F. Moore, J.W. Norbury, R.B. Norman, D.V. Reames, N.A. Schwadron, E.J. Semones, R.C. Singleterry, T.C. Slaba, C.M. Werneth, M.A. Xapsos, &amp;quot;Solar particle event storm shelter requirements for missions beyond low Earth orbit&amp;quot;, Life Sciences in Space Research, Volume 17 (2018), Pages 32-39, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2018.02.002.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solar Wind ===&lt;br /&gt;
&lt;br /&gt;
The solar wind is an outflowing plasma streaming from the Sun&#039;s outer layer called the corona.  These are low energy particles, generally ranging from sub-keV to several keV, and quite incapable of penetrating spacecraft hulls or space suits.  This solar wind is of little concern from a radiological perspective.&lt;br /&gt;
&lt;br /&gt;
=== Solar Flares ===&lt;br /&gt;
&lt;br /&gt;
Solar plasma is a soup of free charged particles, and [[Particle_Accelerators#Magnetic_fields|charged particles do not cross magnetic field lines]].  If the plasma is dense enough and moving swiftly enough, it will drag the magnetic fields with it rather than being deflected by the fields.  In the turbulent plasma of the sun&#039;s upper layers, this results in the magnetic fields getting all twisted up and looping back on themselves.  While this turbulence helps to create a strong solar magnetic field by this churning action (called the solar dynamo), twisted up fields can sometimes snap and smooth out in a process called magnetic reconnection.  A magnetic reconnection will release considerable amount of energy as the fields re-arrange themselves into a more relaxed state over a period of usually five to ten minutes, but ranging from tens of seconds to hours.  This energy takes the form of a burst of highly energetic particles and x-rays &amp;amp;ndash; a solar flare.  &lt;br /&gt;
&lt;br /&gt;
The x-rays from a solar flare can pose a radiation risk.  The total dose varies considerably, but at 1 AU a dose of 0.05 to 0.2 of a Gy to unprotected people is not uncommon, and doses as high as 2 Gy are possible with a suggested occurance of perhaps once every ten years&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;David S. Smith and John M. Scalo, &amp;quot;Risks due to X-ray flares during astronaut extravehicular activity&amp;quot;, Space Weather vol. 5, S06004, doi:10.1029/2006SW000300 (2007) https://agupubs.onlinelibrary.wiley.com/doi/full/10.1029/2006SW000300&amp;lt;/ref&amp;gt;.  When the x-rays hit the Earth&#039;s upper atmosphere they are absorbed.  This can cause temporary interference with shortwave radio communication and expand the outer layers of the atmosphere to cause additional drag on satellites in low orbit.  Unlike SEPs or other charged particles, these x-rays are not affected by magnetic fields and are unhindered by the Earth&#039;s magnetosphere.  They are, however, swiftly absorbed by air and are rapidly blocked by our planet&#039;s atmosphere.&lt;br /&gt;
&lt;br /&gt;
It is estimated that solar flares which deliver a dangerous dose of SEPs are roughly 50 times less frequent than those which deliver a dangerous x-ray dose&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Still, the dose from flare SEPs can still be dangerous&amp;lt;ref&amp;gt;T. Sato, &amp;quot;Recent progress in space weather research for cosmic radiation dosimetry&amp;quot;, Annals of the ICRP Volume 49, Issue 1_suppl (2020) https://doi.org/10.1177/0146645320933401&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Solar flares occur more frequently during the solar maximum of the 11-year sunspot cycle.  Sunspots happen where strong bundles of trapped magnetic fields emerge from the sun&#039;s atmosphere.  Consequently, solar flares often occur near sunspots.&lt;br /&gt;
&lt;br /&gt;
The x-rays from solar flares are best shielded using heavy elements.  This is the opposite of shielding against particle radiation (such as galactic cosmic rays, SEPs, or radiation belt particles) where heavy elements can end up making things worse.  If you are going to shield against x-rays you might consider putting a thin layer of heavy metal on the &amp;lt;i&amp;gt;inside&amp;lt;/i&amp;gt; of your particle shielding, where the particle shower has hopefully already attenuated into low enough energy particles to not significantly multiply within your x-ray shield.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Al.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Poly.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=800 colspan=2&amp;gt;&lt;br /&gt;
Relative dose of solar flare x-rays for a given thickness of polymer or aluminum shielding&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Different curves show different flare spectral distributions of x-rays.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Coronal Mass Ejections ===&lt;br /&gt;
&lt;br /&gt;
The churning magnetic field of the sun will occasionally launch large loops of detached magnetic fields and solar plasma out into space, called a coronal mass ejection.  This is often accompanied by solar flares as the detachment of the field lines requires magnetic reconnection.  The launched plasma from a fast coronal mass ejection can move faster than the speed of sound in the solar wind.  This leads to a shock wave at the front which can accelerate ions to high speeds and create a solar particle event.  However, not all coronal mass ejections are spat out quickly enough to do this.  The solar particle events associated with coronal mass ejections often last for a few days, although the period of maximum radiation intensity might be over in several hours.  The dose over the entire event can vary considerably, from a fraction of a cGy up to ten or more Gy, with an equivalent dose in Sv roughly double the physical dose in Gy&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Shaowen Hu, &amp;quot;Solar Particle Events and Radiation Exposure in Space&amp;quot;, https://three.jsc.nasa.gov/articles/Hu-SPEs.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://mashable.com/article/solar-eruption-space-radiation-danger How a solar eruption would impact astronauts on the moon and Mars]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;[https://doi.org/10.1667/0033-7587(2000)153[0729:ICDRFT]2.0.CO;2 Parsons JL, Townsend LW. Interplanetary crew dose rates for the August 1972 solar particle event. Radiat Res. 2000 Jun;153(6):729-33. doi: 10.1667/0033-7587(2000)153[0729:icdrft]2.0.co;2. PMID: 10825747.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It takes a few days for the plasma in a coronal mass ejection to reach Earth.  When the mass of plasma impacts the Earth&#039;s magnetosphere, it compresses the magnetic field.  The ramping magnetic flux at ground level can induce strong currents in long conductors, such as power lines, and this can lead to blackouts and damage to power grid infrastructure.  The resulting geomagnetic storms can also mess with the ionosphere, causing radio blackouts.  Not all coronal mass ejections are aimed at Earth &amp;amp;ndash; if the plasma blob is not aimed at you it will pass you by and you won&#039;t be affected.&lt;br /&gt;
&lt;br /&gt;
Coronal mass ejections are most common during solar maxima &amp;amp;ndash; the phase of the sun&#039;s 11 year sunspot cycle when it is most active.&lt;br /&gt;
&lt;br /&gt;
=== Solar Ultraviolet Light ===&lt;br /&gt;
&lt;br /&gt;
The sun puts out a steady glow of light.  Most of this is in the visible and infrared part of the spectrum, but some is ultraviolet.  The energetic particles of ultraviolet light can break apart many kinds of molecules.  Over time, anything organic which is exposed to ultraviolet light will be degraded.  Rubber will lose its elasticity and crack, plastics will yellow and crumble, dyes will lose their luster and fade, fabrics will weaken and become fragile.  Direct exposure to the full glare of the sun, unshielded by any intervening material or atmosphere, can cause sunburns more rapidly than you would expect &amp;amp;ndash; but if you find yourself in this situation, sunburn is probably the least of your concerns.&lt;br /&gt;
&lt;br /&gt;
Ozone in the Earth&#039;s atmosphere absorbs much of the ultraviolet light headed our way, including the more dangerous shorter wavelengths.  This helps to make our world more livable.&lt;br /&gt;
&lt;br /&gt;
=== Flare Stars ===&lt;br /&gt;
&lt;br /&gt;
Our sun is not the only star in space.  If you find yourself around another star, many of the same phenomena can occur to produce space radiation.  Hotter stars make more ultraviolet light.  However, hotter stars have a thinner convective layer at their surface.  As you might remember from previous sections, it is the convective boiling of the solar plasma that makes solar magnetic fields from the dynamo effect, and which twists up the magnetic fields in ways that produce solar flares and coronal mass ejections.  Cool stars such as red dwarfs can be convective everywhere, with strong magnetic fields and frequent, powerful flares.  Such stars can produce powerful but erratic bursts of space radiation from their various solar particle events and x-ray flashes.  Meanwhile, hotter stars starting at mid-range spectral class F main sequence stars are not convective anywhere and will likely lack significant flares and solar particle events.&lt;br /&gt;
&lt;br /&gt;
== Planetary Radiation Belts ==&lt;br /&gt;
&lt;br /&gt;
[[File:Planetary_magnetic_field_and_radiation_belts.png|thumb|Planetary magnetic field (black) with trapped radiation belts (green) and the trajectory of an individual charged particle in the belt (red).]]&lt;br /&gt;
Many planets have planetary magnetic fields.  Usually, these have a simple magnetic north pole and magnetic south pole on opposite sides of the planet.  (The magnetic north and south poles do not necessarily align with the rotational north and south poles &amp;amp;ndash; in fact, on Earth, it is the magnetic &amp;lt;i&amp;gt;south&amp;lt;/i&amp;gt; pole that is closest to the rotational north pole.)  In the field line approximation, &amp;quot;lines&amp;quot; of magnetic field (each representing a certain amount of magnetic flux) emerge from the magnetic north pole to go out into space, spread out, then curve around and come back in through the south magnetic pole. &lt;br /&gt;
&lt;br /&gt;
[[Particle_Accelerators#Magnetic_fields|Charged particles spiral around magnetic field lines]].  Where the lines become more concentrated and the field gets stronger, the particle will spiral around faster and the energy for that increased spiraling speed will come from the energy of its speed along the field line.  If the field gets strong enough, the particle will stop drifting along the field line when all its kinetic energy ends up in the spiraling motion after which the particle will start drifting the other way along the field line.  In this way, charged particles can be reflected from areas of strong fields.&lt;br /&gt;
&lt;br /&gt;
When you combine these facts, you get particles stuck in the magnetic field of the planet that drift back and forth along the field lines and get reflected from the stronger fields at the poles.  When you get many particles trapped in this way, you get a radiation belt.&lt;br /&gt;
&lt;br /&gt;
A charged particle that comes into a planet&#039;s magnetic field from the outside will always get bent back so that it flies away, as long as the field itself doesn&#039;t change.  This means that any planetary radiation belts are either made up of radiation that was produced inside the planet&#039;s magnetic field, or that the incoming radiation distorted the field enough to become captured.  The former kind can happen deep inside the planet&#039;s field, the latter are generally out near the edges.  Particles in the field with enough energy to go deep into the polar region fields and encounter the atmosphere will be stopped by all that air they hit, and produce colorful auroras in the process.  This puts an upper limit on the energies of particles you will encounter in a radiation belt. &lt;br /&gt;
&lt;br /&gt;
Planetary radiation belts often have changing radiation conditions, both fluctuating with time and varying across space as you go in and out across magnetic field lines.  A given &amp;quot;shell&amp;quot; of field lines that reach the same altitude generally have close to the same intensity and spectrum of radiation within them, however.&lt;br /&gt;
&lt;br /&gt;
=== Earth ===&lt;br /&gt;
&lt;br /&gt;
[[File:Proton_energy_spectra_Van_Allen_belt.png|thumb|Typical proton energy spectra for the inner Van Allen belt for magnetic shells extending to various distances as measured in Earth radii from Earth&#039;s center&amp;lt;ref&amp;gt;Baker, D.N., Kanekal, S.G., Hoxie, V. &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;The Relativistic Electron-Proton Telescope (REPT) Investigation: Design, Operational Properties, and Science Highlights&amp;quot;. Space Science Reviews &amp;lt;b&amp;gt;217&amp;lt;/b&amp;gt;, 68 (2021). https://doi.org/10.1007/s11214-021-00838-3&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Earth has two radiation belts, known as Van Allen belts after their discoverer.  The inner belt consists mainly of protons with energies ranging up to 400 MeV.  These are created by cosmic rays &amp;amp;ndash; when a cosmic ray collides with the upper atmosphere, it can produce neutrons which can scatter out of the air and into space.  Being uncharged, neutrons pass unhindered through the Earth&#039;s magnetic field.  Free neutrons are unstable, however, and decay into protons and electrons with a 15 minute half life.  If this happens within magnetic field lines that loop out to about 0.2 to 2 Earth radii in altitude from the planet (or 1.2 to 3 Earth radii from Earth&#039;s center, using the standard method of measurement), the protons can become trapped.  This is what forms the inner belt.  &lt;br /&gt;
&lt;br /&gt;
The outer belt forms from electrons leaking in from the solar wind and accelerated by waves in the space plasma.  The outer belt is much more variable, and can change quickly based on space weather conditions.  It extends across field lines that loop out to about 3 to 10 Earth radii altitude (4 to 11 Earth radii from the Earth&#039;s center).&lt;br /&gt;
&lt;br /&gt;
Maximum dose estimates for both the inner and outer belt range from a dose of approximately 0.2 Gy/hour to 0.5 Gy/hour to individuals and equipment with 20 kg/m&amp;amp;sup2; of shielding&amp;lt;ref name=&amp;quot;Foelsche1963&amp;quot;&amp;gt;T Foelsche, &amp;quot;Estimates of radiation doses in space on the basis of current data&amp;quot;, Life Sci Space Res. 1963;1:48-94. PMID: 12056428. https://pubmed.ncbi.nlm.nih.gov/12056428/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Andreas Märki, &amp;quot;Radiation Analysis for Moon and Mars Missions&amp;quot;, International Journal of Astrophysics and Space Science &amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;(3): 16-26 (2020) &amp;lt;/ref&amp;gt;, although shielding of 250 kg/m&amp;amp;sup2; will reduce this to 0.05 Gy/hour.&lt;br /&gt;
&lt;br /&gt;
=== Jupiter ===&lt;br /&gt;
&lt;br /&gt;
[[File:Jupiter_radiation_environment.png|thumb|Radiation dose rate with distance from Jupiter&#039;s center, as measured in Jupiter radii&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;Podzolko, M.V.; Getselev, I.V. (March 8, 2013). [https://forum.nasaspaceflight.com/index.php?action=dlattach;topic=32688.0;attach=541277 &amp;quot;Radiation Conditions of a Mission to Jupiterʼs Moon Ganymede&amp;quot;]. International Colloquium and Workshop &amp;quot;Ganymede Lander: Scientific Goals and Experiments. IKI, Moscow, Russia: Moscow State University.&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Jupiter has one of the largest and strongest magnetic fields of any planet in the solar system.  Like that of Earth, it will trap particles from the solar wind and the decay products of cosmic neutrons.  However, what really sets Jupiter&#039;s radiation belts apart is what happens because of its moon, Io.  Io is extremely volcanic, and regularly erupts fountains of sulfur dioxide into space.  This gas is then ionized by ultraviolet sunlight, producing positively charged sulfur and oxygen ions.  These ions spread out to form the &amp;lt;i&amp;gt;Io plasma torus&amp;lt;/i&amp;gt;.  Electric currents within the torus, driven by Jupiter&#039;s rotation, accelerates ions and electrons to high speeds and can produce dangerous radiation.  Jupiter&#039;s radiation belts are not as well understood as those of Earth, but data suggests that the particle energies are higher than those of the Van Allen belts and that the doses can be around a thousand times as intense&amp;lt;ref&amp;gt;Roussos, E., Allanson, O., André, N. et al. &amp;quot;The in-situ exploration of Jupiter’s radiation belts&amp;quot;. &amp;lt;i&amp;gt;Experimental Astronomy&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;54&amp;lt;/b&amp;gt;, 745–789 (2022). https://doi.org/10.1007/s10686-021-09801-0&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;P. Kollmann, G. Clark, C. Paranicas, B. Mauk, E. Roussos, Q. Nénon, H. B. Garrett, A. Sicard, D. Haggerty, A. Rymer, &amp;quot;Jupiter&#039;s Ion Radiation Belts Inward of Europa&#039;s Orbit&amp;quot;, &amp;lt;i&amp;gt;JGR Space Physics&amp;lt;/i&amp;gt; Volume 126, Issue 4 (2021) https://doi.org/10.1029/2020JA028925&amp;lt;/ref&amp;gt;.&lt;br /&gt;
The radiation is most intense closer to Jupiter, reaching a maximum of over 300 Gy/hour near Amalthea and other inner moons, approximately 20 Gy/hour at Io, 12 Gy/hour at Europa, 10 Gy/day (0.4 Gy/hour) at Ganymede, and 0.4 Gy/day at Callisto&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; (all assuming 10 kg/m&amp;amp;sup2; shielding).  These doses are for the moon&#039;s orbits, presumably if you are on the moon the dose will be approximately halved (on average) because the moon will be shielding half the sky.  However, the interaction&#039;s of the radiation with the moon&#039;s orbits is complicated, and generally one side (often the leading side) gets irradiated more than the other.  This suggests that a spacecraft for a Jupiter mission could benefit from directional shielding, pointing its thicker shielded cap in the direction from which more radiation is incident &amp;amp;ndash; although you would still probably want substantial shielding from all directions!&lt;br /&gt;
[[File:Dose_rate_at_Ganymede_and_Europa_with_shielding.png|thumb|Dose rate at Europa and Ganymede orbit for different amounts of shielding&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Other Planets ===&lt;br /&gt;
&lt;br /&gt;
All the planets in our solar system with a substantial magnetic field have radiation belts to some degree.  The best known outside of Earth and Jupiter are the radiation belts of Saturn, which were studied extensively by various probes, particularly the 13 year Cassini mission.  Saturn&#039;s belts are complex, with gaps due to absorption by its moons and rings and different sources and features in different regions&amp;lt;ref&amp;gt;N. André &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Identification of Saturn&#039;s magnetospheric regions and associated plasma processes: Synopsis of Cassini observations during orbit insertion&amp;quot;, Reviews of Geophysics Volume 46, Issue 4, RG4008 (2008) https://doi.org/10.1029/2007RG000238&amp;lt;/ref&amp;gt;.  Like Jupiter, Saturn&#039;s radiation belts are largely driven by a plasma torus, this time sources from water vapor escaping from the moon Enceladus although cosmic ray decay protons also have a contribution.  Saturn&#039;s rings block radiation that passes through them, so that the radiation belts end where the field lines pass through the rings separating the radiation into a belt outside the rings and one inside the rings.  Little work appears to have been done on estimating the dose that instruments, equipment, or people would accumulate when passing through the Saturn radiation belts.&lt;br /&gt;
&lt;br /&gt;
Compared to Earth, Saturn, and Jupiter very little is known about the belts of Uranus or Neptune.  Mercury, Venus, Mars, and most of the various giant moons have fields far weaker than that of Earth, and lack radiation belts.  Ganymede is an exception, having a small magnetosphere within Jupiter&#039;s powerful fields that has a modest trapped radiation belt&amp;lt;ref&amp;gt;M. G. Kivelson, K. K. Khurana, F. V. Coroniti, S. Joy, C. T. Russell, R. J. Walker, J. Warnecke, L. Bennett, C. Polanskey, &amp;quot;The magnetic field and magnetosphere of Ganymede&amp;quot;, Geophysical Research Letters Volume 24, Issue 17 Pages 2155-2158 (1997) https://doi.org/10.1029/97GL02201&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;M. G. Kivelson, J. Warnecke, L. Bennett, S. Joy, K. K. Khurana, J. A. Linker, C. T. Russell, R. J. Walker, C. Polanskey, &amp;quot;Ganymede&#039;s magnetosphere: Magnetometer overview&amp;quot;, Journal of Geophysical Research Planets Volume 103, Issue E9, Pages 19963-19972 (1998) https://doi.org/10.1029/98JE00227&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Relativistic Travel ==&lt;br /&gt;
&lt;br /&gt;
Space is not truly empty.  It is filled with a very diffuse plasma.  In between stars, this is called the interstellar medium (or ISM).  Within a star system, it is the solar wind.  The density of the plasma varies considerably depending on the environment, but is roughly one proton (and one electron) per cubic centimeter.&lt;br /&gt;
&lt;br /&gt;
if you are traveling between stars at relativistic speeds, from your standpoint you are not moving and the ISM is moving at, past, and through you at those relativistic speeds.  In essence, you have managed to turn the entire universe into a particle beam, and the parts in front of you are aimed right at you!&lt;br /&gt;
&lt;br /&gt;
Low relativistic particles are fairly easy to shield against.  A thin layer of just about anything will bring them to a stop.  And even if they do get to you, their main hazard is radiation burns to your skin because they cannot reach deep organs to cause radiation poisoning.  But as your speed increases, the particles will be hitting the front of your spacecraft faster and faster and they will penetrate more and more shielding material ... and more of you.  One estimate of the dose and penetration is shown below; at 50% of light speed the ISM particles will be passing all the way through your body and delivering dose to your bone marrow and central nervous system where the really bad radiation exposure stuff happens.  As you go faster and faster you need a thicker and thicker radiation shield in front of you to stop these particles&amp;lt;ref&amp;gt;Philip Lubin, Alexander N. Cohen, and Jacob Erlikhman, &amp;quot;Radiation Effects from the Interstellar Medium and Cosmic Ray Particle Impacts on Relativistic Spacecraft&amp;quot;, The Astrophysical Journal, 932:134 (16pp), 2022 June 20, https://doi.org/10.3847/1538-4357/ac6a50&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;Oleg G. Semyonov, &amp;quot;Radiation Hazard of Relativistic Interstellar Flight&amp;quot;, https://arxiv.org/pdf/physics/0610030; also published in Acta Astronautica Volume 64, Issues 5–6, March–April 2009, Pages 644-653 https://doi.org/10.1016/j.actaastro.2008.11.003&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
More details on the hazards of relativistic travel can be found in [[Interstellar_Medium_Shielding]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_unshielded_dose_rate.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_radiation_penetration_depth.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
The rate at which an unshielded individual will take radiation dose as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Stopping distance of protons in titanium and living tissue as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Extreme Astrophysical Environments and Phenomena ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of crazy stuff out there.  Stuff that often features extreme conditions and exotic physics that can result in high radiation environments.  Because people will not visit any of these sites in the near future, there is little urgency for quantifying the radiation hazards, in terms of dose or shielding.  So this section will be fairly high level, giving qualitative descriptions of the kinds of hazards that can be encountered.&lt;br /&gt;
&lt;br /&gt;
=== White Dwarfs ===&lt;br /&gt;
&lt;br /&gt;
A young white dwarf will be much less luminous than its parent star.  However, it will be much hotter with most of its radiated power in the ultraviolet and soft x-ray regions of the spectrum.  Radiation of this nature can be dangerous to unprotected skin, but then so is space so this feature is probably not much of a concern.  The shielding of even a space suit or thin spacecraft hull should suffice for protection.  As the white dwarf cools, both the luminosity and the proportion of its emitted heat as x-rays and ultraviolet drops.&lt;br /&gt;
&lt;br /&gt;
White dwarfs have magnetic fields ranging from between 0.2 T and 100 kT.  This is well above the field of Earth, which raises the possibility of strong radiation belts around these objects.&lt;br /&gt;
&lt;br /&gt;
Infalling matter from an accretion disk &amp;amp;ndash; possibly supplied by a closely orbiting companion &amp;amp;ndash; can radiate strongly in the ultraviolet and x-ray part of the spectrum as it spirals in.  Instabilities in the rate at which the accretion disk is heated can lead to significant changes in brightness and radiation from the disk in a process called a &amp;lt;i&amp;gt;dwarf nova&amp;lt;/i&amp;gt;.  As material fall on the white dwarf, it leads to a build up of material.  If hydrogen or helium from this accretion builds up sufficiently it can ignite as a wave of thermonuclear fusion engulfs the star, producing a &amp;lt;i&amp;gt;classical nova&amp;lt;/i&amp;gt; explosion.  If enough material builds up that the pressure causes fusion in the carbon and oxygen that makes up the majority of the white dwarf star, the entire star can be consumed in a &amp;lt;i&amp;gt;Type 1a supernova&amp;lt;/i&amp;gt; explosion.  In either case, intense x-rays and gamma rays will be produced, although in the latter case no star will remain after the explosion.  All such white dwarf stars with accretion disks are classified as various kinds of &amp;lt;i&amp;gt;cataclysmic variable&amp;lt;/i&amp;gt; stars.&lt;br /&gt;
&lt;br /&gt;
=== Neutron Stars ===&lt;br /&gt;
&lt;br /&gt;
Neutron stars are extreme radiation environments.&lt;br /&gt;
&lt;br /&gt;
Newly formed neutron stars are x-ray hot.  They cool down with time, and even when still hot their thermal emissions are but a small part of the radiation in their vicinities.  &lt;br /&gt;
&lt;br /&gt;
Neutron stars have magnetic fields on the order of 10 kT to 100 GT.  They are usually formed rotating at several Hz, but may spin up to nearly a kHz by accreting material and will eventually slow down over time if not accreting material.  Material falling onto a neutron star will hit with enough speed that it will emit x-rays and gamma rays.  The extreme fields of the neutron star channel the in-falling material down the magnetic field lines and onto the magnetic poles. This can lead to the x-ray source appearing to flash on and off when the pole is pointed toward or away from an observer.  This forms an &amp;lt;i&amp;gt;x-ray pulsar&amp;lt;/i&amp;gt;.  This effect should not be confused with the &amp;lt;i&amp;gt;radio pulsar&amp;lt;/i&amp;gt; that forms as the spinning field accelerates electrons in spiraling paths along its field lines to produce intense jets of radio waves that appear to pulse on an off as the beam spins past the observer.&lt;br /&gt;
&lt;br /&gt;
The neutron star accretion disk can also form an &amp;lt;i&amp;gt;astrophysical jet&amp;lt;/i&amp;gt;, a beam of intense particle radiation shooting out along the axis of rotation at nearly the speed of light.  Interactions among these particles and between the particles and any ambient material can create x-rays and gamma rays as well.&lt;br /&gt;
&lt;br /&gt;
The ejected shell of matter from the outer layers of the star that collapsed to form the neutron star may still be in the vicinity of a young neutron star.  As the field spins through this ionized matter, various processes create powerful currents, shock waves, and other plasma interactions that produce a variety of radiation.  This includes some of the most intense long-lived x-ray and gamma ray sources that can be observed from Earth.  It is likely that these same phenomena will also produce intense particle radiation.&lt;br /&gt;
&lt;br /&gt;
Neutron stars with the most extreme magnetic fields, of about 1 to 100 GT, are known as &amp;lt;i&amp;gt;magnetars&amp;lt;/i&amp;gt;.  At these magnetic field strengths, the magnetar becomes an extremely strong source of x-rays and gamma rays as its thermal emissions are scattered to higher energies by the field.  Some magnetars produce repeating pulses of even more extreme intensity soft gamma rays.  When strain builds up in a magnetar&#039;s crust, it can suddenly rupture to produce a star quake analogous to the way an earthquake relieves built up stress in the Earth&#039;s crust.  This produces an even more extreme burst of gamma rays.&lt;br /&gt;
&lt;br /&gt;
=== Black Holes ===&lt;br /&gt;
&lt;br /&gt;
An isolated stellar mass [[Black_Hole_Engineering|black hole]] is cold, quiescent, and lacking activity &amp;amp;ndash; radioactivity or otherwise.  The interesting stuff happens when the black hole is not isolated.&lt;br /&gt;
&lt;br /&gt;
Material attracted by the black hole&#039;s gravity will spiral around to form an accretion disk.  As the material falls deeper into the disk, it will be heated by the shear flow of the neighboring gas to produce intense thermal x-rays and gamma rays.  Up to approximately 5 to 40% of the mass-energy of infalling material can be radiated away, such that an actively eating black hole can be a source of intense radiation.  In addition, much as with a neutron star, the accretion disk can produce an astrophysical jet of intense particle radiation and associated x-ray and gamma ray emissions.&lt;br /&gt;
&lt;br /&gt;
The largest black holes known are the &amp;lt;i&amp;gt;supermassive black holes&amp;lt;/i&amp;gt;, one of which sits in the heart of every galaxy.  These behemoths can have accretion disks made of many stars and their associated solar systems at once, all of which have been torn to pieces and are spinning down the drain of oblivion.  The most active supermassive black holes are quasars, which can consume between ten and a thousand suns worth of material a year.  These are the brightest known objects in the universe, and are certain to be some of the most extreme persistent radiation environments in existence.&lt;br /&gt;
&lt;br /&gt;
=== Supernovas ===&lt;br /&gt;
&lt;br /&gt;
If you are near a supernova, space radiation is probably one of the smaller of your concerns.  However, core collapse (or Type II) supernovas are notable in being one of the only phenomena known that can produce dangerous levels of neutrino radiation.  Neutrinos are normally so penetrating that they go through everything without significant interactions.  However, the core collapse of Type II supernovas makes neutrinos in such prodigious quantities that enough of them can interact and cause radiation sickness and death within approximately the distance of the inner solar system&amp;lt;ref&amp;gt;[https://what-if.xkcd.com/73/ R. Munroe, &amp;quot;Lethal Neutrinos&amp;quot;, xkcd what if &amp;lt;b&amp;gt;73&amp;lt;/b&amp;gt; (2013)]&amp;lt;/ref&amp;gt;.  Core collapse supernovas also often leave behind neutron stars (see above), and the young rapidly rotating neutron star in the nebula formed from the supernova remains will whip up some really nice particle, x-ray, and gamma ray radiation as well.&lt;br /&gt;
&lt;br /&gt;
Supernova shock waves, when the expanding shell of former star plows into the interstellar medium, or into former shells of matter ejected from the star, are thought to be one of the primary sources of galactic cosmic rays.  Again, if you are in the shock wave of a supernova you&#039;ll have much more immediate concerns than your radiation dose, but that dose is going to be very high anyway.&lt;br /&gt;
&lt;br /&gt;
== Artificial Radiation Sources ==&lt;br /&gt;
&lt;br /&gt;
The main focus of this article is on natural sources of radiation.  But if you expect to operate in space you will also need to consider common artificial radiation sources.  Many spacecraft and other space infrastructure are expected to be powered by fission or fusion reactors, or to use fission or fusion propulsion.  All of these will produce copious amounts of [[Nuclear_radiation|nuclear radiation]] in the form of energetic neutrons, gamma rays, and the emissions of radioactive isotopes produced through fission or neutron capture.  Without an atmosphere to attenuate the radiation produced, high power radiation sources can have an effect over a much larger distance than a similar unshielded source on Earth.  This will produce a hostile radiation environment that will require large exclusion zones or shielding.&lt;br /&gt;
&lt;br /&gt;
In addition, space conflict scenarios are likely to use [[Particle_Beam_Weapons|particle beam weapons]], [[Lasers_and_the_electromagnetic_spectrum#Hard_x-rays|x-ray or gamma-ray]] [[Laser_Weapons|lasers]], and nuclear explosives.  All of these produce radiation as a primary effect or side effect of their operation.&lt;br /&gt;
&lt;br /&gt;
Nuclear reactors and explosions in the vicinity of a planet with a magnetic field can make artificial radiation belts that persist for days to years (depending on the altitude), and can severely damage electronics operating within or passing through the belt&amp;lt;ref name=Pieper1962&amp;gt;[https://secwww.jhuapl.edu/techdigest/content/techdigest/pdf/APL-V02-N02/APL-02-02-Pieper.pdf G. F. Pieper, “The Artificial Radiation Belt”, APL Technical Digest (1962)]&amp;lt;/ref&amp;gt;&amp;lt;ref name=Ringle1964&amp;gt;[https://apps.dtic.mil/sti/pdfs/AD0608784.pdf John C. Ringle, Ludwig Katz, and Don F. Smart, &amp;quot;Electron and Proton Fluxes in the Trapped Radiation Belts Originating From an Orbiting Nuclear Reactor&amp;quot;, Air Force Surveys in Geophysics, Report Number AD0608784 (1964)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Protection and Mitigation ==&lt;br /&gt;
&lt;br /&gt;
There are several ways to avoid problems with space radiation.  If the thing you are sending into space does not have people or other living things on it, the usual preferred method is to design it to just tough out the radiation.  Space rated electronics might not be as fast or capable as normal consumer electronics, but they can tolerate much larger doses.  Space rated electronics can continue to operate at doses exceeding several thousand Gy, compared to tens of Gy for the usual things you pick up from Best Buy.&lt;br /&gt;
&lt;br /&gt;
But if you need to have a person on your spacecraft, it is often not possible to choose people that have increased radiation tolerance.  Sure, in a post-human setting where everyone is engineered or one where AI are considered people, you could do this.  But if you are stuck with normally evolved &amp;lt;i&amp;gt;Homo sapiens&amp;lt;/i&amp;gt; you&#039;re going to want to limit them to well less than a Gy if you want them to be mission effective and to avoid health problems when they get back home.  For the Apollo moon mission, the method used was to go fast.  Fly through the Van Allen belts in short enough time that the astronauts didn&#039;t pick up too much dose, don&#039;t spend so long in space that galactic cosmic rays are a concern, and gamble that in your short time in space a solar particle event doesn&#039;t come by and give your crew a fatal dose.  This latter was a very real possibility.  In August 1972 a massive solar particle event swept past Earth&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Fortunately, this was between the April 1972 Apollo 16 mission and the December 1972 Apollo 17 mission and no one was outside of Earth&#039;s magnetosphere at the time.  Any astronauts who were moonwalking during the event could have received a fatal dose, and even inside of the Apollo capsule they could have been sickened.&lt;br /&gt;
&lt;br /&gt;
Medical techniques could be used to mitigate the damage of radiation exposure, including radical scavenger medication (to be taken immediately before exposure), taking anti-oxidant pills (which should be kept up continuously for as long as the risk persists), cytokenes (which might help with immune and blood disorders due to radiation exposure), and cell transplants to replace quickly dividing cell tissues killed by the radiation&amp;lt;ref&amp;gt;[https://pubmed.ncbi.nlm.nih.gov/12959125/ Todd P. Space radiation health: a brief primer. Gravit Space Biol Bull. 2003 Jun;16(2):1-4. PMID: 12959125.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Passive Shielding ===&lt;br /&gt;
&lt;br /&gt;
But maybe you want something more sure than trying to avoid or tough out the radiation.  Shielding is the usual answer.  This usually involves putting layers of stuff around your spacecraft to block the radiation before it gets to you.  Or at least around the parts of the spacecraft that have stuff that you want to protect.  In the descriptions of the various kinds of space radiation, we have tried to give an idea of how much shielding you need to reduce the dose (or dose rate) to whatever you decide is an acceptable level.  Particle radiation is best stopped with hydrogen rich stuff or at least light elements because this reduces the radiation cascades that make showers of secondary particles.  X-ray or gamma radiation, on the other hand, is best stopped with heavy elements &amp;amp;ndash; so you might want to try to reduce the particle radiation as much as possible with shielding on the outside before it gets to the heavy metal photon shielding layer.  The problem with shielding is that it is heavy.  With anything like today&#039;s rocket technology, that makes it prohibitive to have much shielding beyond a basic spacecraft structural hull.  Any shielding can help some by screening out the lower energy particles, and radiation environments with lower energy particles (such as planetary radiation belts or solar particle events) might be feasible to fully shield with reasonable advances in rocketry capability.  The high energy cosmic rays, however, are a significant challenge and it may be necessary to tolerate some degree of elevated cosmic ray dose for interplanetary trips if the alternative is so much shielding that you can&#039;t go at all.&lt;br /&gt;
&lt;br /&gt;
=== Active Shielding ===&lt;br /&gt;
&lt;br /&gt;
There is one other kind of shielding, however.  It is called active shielding.  It uses electric or magnetic fields or both to reduce the flux of radiation reaching the spacecraft.  No active shielding can stop x-rays or gamma rays.  These are not affected by electric or magnetic fields.&lt;br /&gt;
&lt;br /&gt;
Active shielding is attractive because it does not cause secondary radiation.  However, it will mainly block off particle radiation with energies below some particular threshold while letting the higher energy particles through.  Note that this is similar to the effect of passive shielding as well, as it also stops lower energy particles while letting the higher energy ones through.  In this way it is possible that active shielding could be developed that would protect you from solar particle events and planetary radiation belts but which would still let enough of the higher energy galactic cosmic rays through to be a concern.&lt;br /&gt;
&lt;br /&gt;
Active shielding usually uses power, which will need to be supplied by your spacecraft.  Active shielding also requires mass, in the form of various structures around the spacecraft that create the needed fields as well as equipment for refrigeration and high voltage and other such details.  The hope is that active shielding will end up less massive than passive shielding for a given amount of protection.  But while there is little room for technological advances to make much difference in passive shielding mass, it is quite possible that future advances could make active shielding both less massive and more protective.&lt;br /&gt;
&lt;br /&gt;
==== Electrostatic Shielding ====&lt;br /&gt;
&lt;br /&gt;
To protect with electric fields, you need to charge your spacecraft up to a high enough positive voltage that the positively charged particle radiation is repelled from the spacecraft and cannot reach it.  In the above descriptions of the sources of different kinds of particle radiation, at least some approximation of the energy spectrum of the particles is given, with the energy in electronvolts, or eV.  One keV is a thousand eV, one MeV is a million eV, and a GeV is one billion eV.  A proton can be stopped from getting to the spacecraft if the voltage (in volts) is higher than the particle energy in eV.  So if you want to stop a GeV proton, you need to charge your spacecraft up to a billion volts (or a gigavolt, to use SI prefixes).  Ions will be stopped by a voltage of their energy in eV divided by their electric charge.  So a fully ionized manganese nucleus with charge +25 with an energy of a GeV would be blocked with a spacecraft voltage of 1,000,000,000/25 = 40,000,000 volts.&lt;br /&gt;
&lt;br /&gt;
At a gigavolt, you&#039;ll be stopping more than half of the galactic cosmic rays, and nearly all of the radiation from planetary radiation belts and solar particle events.  You don&#039;t necessarily need a gigavolt - the peak of the galactic cosmic ray spectrum is around 300 megavolts or so and that will also block nearly all harm from solar particle events and planetary radiation belts.&lt;br /&gt;
&lt;br /&gt;
However, there are difficulties with this option.  Now electrons in the solar wind or ISM are attracted to your spacecraft rather than repelled.  And they&#039;ll gain an energy in eV equal to the voltage on your spacecraft when they hit it.  At several hundred megavolts, this will create large amounts of penetrating gamma rays that can irradiate you even though you stopped most of the protons and ions.  Various ways have been proposed to keep the electrons out.  Perhaps you could have an outer shell with a potential of minus several thousand volts, and an inner shell of positive a few hundred megavolts.  The outer shell repels the electrons, and the ions that get through are then kept out by the inner shell voltage.  This has the disadvantage of immense forces between the two charged shells which could cause catastrophic failure if not carefully and actively balanced.  Some estimates of the power draw to maintain an electrostatic shield is around 60 - 100 GW&amp;lt;ref name=&amp;quot;Mechmann2019&amp;quot;&amp;gt;Claire Mechmann, &amp;quot;Analysis of Proposed Active Radiation Shielding Design Concept for Spacecraft&amp;quot; (2019) Thesis, College of Engineering and Science of Florida Institute of Technology&amp;lt;/ref&amp;gt;.  Improved methods that lower the power draw will likely be necessary for electrostatic shielding to be practical.&lt;br /&gt;
&lt;br /&gt;
But perhaps actually stopping the space radiation ions is not just too ambitious but also unnecessary.  After all, what really matters is that the radiation doesn&#039;t get to you, not that it is stopped.  If you are repelling the ions, any that isn&#039;t coming at you straight on will also be pushed off to the side a little bit.  If enough of then get pushed away from you by a sufficient angle, maybe most of the particles will just miss you?&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;Ram K. Tripathi, John W. Wilson, and Robert C. Youngquist, &amp;quot;Electrostatic Active Radiation Shielding - Revisited&amp;quot;, 2006 IEEE Aerospace Conference, Big Sky, MT, USA, 2006, pp. 9 pp.-, doi: 10.1109/AERO.2006.1655760.&amp;lt;/ref&amp;gt;  That&#039;s the idea behind a lot of the more current (2024) ideas for electrostatic shielding.  These designs can use smaller electrodes charged to a lower overall voltage.  You&#039;re still generally in the tens or hundreds of megavolts so you still have to deal with a lot of high voltages, you still need to supply electric power, and there are still concerns with space electrons discharging the shields and producing high energy radiation to affects the spacecraft.  But deflection rather than absolute protection seems to be a more feasible option.  One proposal&amp;lt;ref&amp;gt;Ram K. Tripathi, &amp;quot;Meeting the Grand Challenge of Protecting Astronaut’s Health: Electrostatic Active Space Radiation Shielding for Deep Space Missions&amp;quot;, NASA NIAC 2011 Supported Study, Document ID 20160010094 https://ntrs.nasa.gov/citations/20160010094&amp;lt;/ref&amp;gt; shows significant reduction even in high energy particle flux by using large electrodes in the shape of spheres or intersecting toroids made of a gossamer material that self-inflates once charged up (allowing it to be stowed and deployed as needed).&lt;br /&gt;
&lt;br /&gt;
Improved computational techniques have allowed for rapid testing of shield concepts&amp;lt;ref name=&amp;quot;Fry2020&amp;quot;&amp;gt;D. Fry, M. Lund, A. A. Bahadori, R. Pal. Chowdhury, L. Stegeman, and S. Madzunkov, &amp;quot;Active Shielding Particle Pusher (ASPP): Charged-Particle Tracking Through Electromagnetic Fields&amp;quot;, NASA/TP–2020–5002408 https://ntrs.nasa.gov/citations/20205002408&amp;lt;/ref&amp;gt;, allowing for more efficient and effective designs for the same voltage.  An array of positively charged plates and negatively charged rods held at a potential of several MV&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;Rajarshi Pal Chowdhury, Luke A. Stegeman, Matthew L. Lund, Dan Fry, Stojan Madzunkov, and Amir A. Bahadori, &amp;quot;Hybrid methods of radiation shielding against deep-space radiation&amp;quot;, Life Sciences in Space Research, Volume 38, 2023, Pages 67-78, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2023.04.004.&amp;lt;/ref&amp;gt;; at about 15 MV potential difference it was predicted that the dose from a severe SPE could be reduced by approximately 30% to 50% over shielding alone.  With an approximately 30 MV potential difference, on the order of 5% to 10% reduction in the dose from galactic cosmic rays at solar minimum was predicted over shielding alone.  At the solar maximum, the difference even for 30 MV was negligible.&lt;br /&gt;
&lt;br /&gt;
In addition, the power loss could be drastically reduced by using porous grids rather than solid electrodes.  These allow the majority of the neutralizing particles to simply pass through rather than interact and discharge the electrodes.  Such methods are reported to reduce the power requirement to approximately 100 Watts&amp;lt;ref&amp;gt;https://arstechnica.com/science/2024/03/shields-up-new-ideas-might-make-active-shielding-viable/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Elctrostatic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Electrostatic_active_shielding_2.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
One proposed design for a deployable elctrostatic shield&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, using thin conductive &amp;quot;balloons&amp;quot; that &amp;quot;inflate&amp;quot; into spheres once charged.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Geometry optimized electrostatic shield design with negatively charged rods and positively charged plates&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Magnetic Shielding ====&lt;br /&gt;
&lt;br /&gt;
A planet&#039;s magnetic field can keep most of the cosmic rays and solar particle events away.  Why can&#039;t an artificial magnetic field around a spacecraft do the same for the spacecraft?  It is easy enough to make a magnetic field, simply pass an electric current through a loop of wire, or several stacked loops of wire.&lt;br /&gt;
&lt;br /&gt;
The main issue here is that planets are big.  So they have big magnetic fields.  Not necessarily strong fields, but fields that extend over a huge volume of space.  This gives particles the room they need to make big sweeping spirals that can be caught by the field lines.  Spacecraft are smaller, so their fields are smaller.  Thus, the spacecraft&#039;s field has to be stronger in order to force the particles on tighter spirals small enough to not just whack into the spacecraft anyway.  &lt;br /&gt;
&lt;br /&gt;
Living things start to experience unpleasant sensations in fields as small as approximately 0.5 T under everyday situations; high magnetic fields would probably be quite disorienting.  To keep the field less than the regulatory occupational limit of 0.2 T, you would use methods to cancel out the field in the crew habitation area.  One way to do this would be to put a smaller current loop around the inhabited part of the spacecraft with current running in the opposite direction to cancel out the field produced by the primary loops in that small region, which would let you have much larger fields inside the loop and hence a smaller loop.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t generate a strong enough and large enough field to get magnetic mirroring of the particles away from your spacecraft, maybe you can re-direct them someplace less hazardous?  The magnetic fields will funnel incoming radiation toward the poles.  It may be possible for a moderate active shielding field to send the radiation into polar passive shields so that you can neglect the passive shielding on the rest of the spacecraft.&lt;br /&gt;
&lt;br /&gt;
Other geometries than a simple wire loop have been proposed&amp;lt;ref&amp;gt;P. F. McDonald and T. J. Buntyn, &amp;quot;Space Radiation Shielding with the Magnetic Field of a Cylindrical Solenoid&amp;quot;, Technical note R-203, Nuclear and Plasma Physics Branch, Research Projects Laboratory, George C. Marshall Space Flight Center (1966) https://ntrs.nasa.gov/api/citations/19660030401/downloads/19660030401.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;R. Battiston, W.J. Burger, V. Calvelli, R. Musenich, V. Choutko, V.I. Datskov, A. Della Torre, F. Venditti,&lt;br /&gt;
C. Gargiulo, G. Laurenti, S. Lucidi, S. Harrison, and R. Meinke, &amp;quot;ARSSEM Active Radiation Shield for Space Exploration Missions&amp;quot;, Final Report ESTEC Contract N° 4200023087/10/NL/AF : “Superconductive Magnet for Radiation Shielding of Human Spacecraft” (2012) https://arxiv.org/abs/1209.1907 https://www.researchgate.net/publication/265945847_Active_Radiation_Shield_for_Space_Exploration_Missions&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;David L. Chesny, George A. Levin, Lauren Eastberg Persons, and Samuel T. Durrance, &amp;quot;Galactic Cosmic Ray Shielding Using Spherical Field-Reversed Array of Superconducting Coils&amp;quot;, Journal of Spacecraft and Rockets, Published Online:18 May 2020 https://doi.org/10.2514/1.A34710&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;Paolo Desiati and Elena D&#039;Onghia, &amp;quot;CREW HaT: A Magnetic Shielding System for Space Habitats&amp;quot;,  	arXiv:2209.13624 [physics.space-ph] https://doi.org/10.48550/arXiv.2209.13624&amp;lt;/ref&amp;gt;.  One study&amp;lt;ref&amp;gt;Kristine Ferrone, &amp;quot;Active Magnetic Radiation Shielding for Long-Duration Human Spaceflight&amp;quot; (2020). The University of Texas MD Anderson Cancer Center UTHealth Graduate School of Biomedical Sciences Dissertations and Theses (Open Access). 1019. https://digitalcommons.library.tmc.edu/utgsbs_dissertations/1019&amp;lt;/ref&amp;gt; looked at placing large solenoids, current toruses, or a &amp;quot;racetrack&amp;quot; (stretched torus) around the spacecraft and found that fields of 7 T managed to cut the dose for a trip from Earth to Mars in half.&lt;br /&gt;
&lt;br /&gt;
Magnetic shielding would almost certainly use superconductors to carry the electric currents.  Paying the power cost to keep modern high temperature superconductors at low enough temperatures to remain superconductive is far lower than the power cost of trying to run high currents through copper wires.  As long as refrigeration was maintained, the electric current would flow indefinitely without resistance and the field would remain at full strength.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Unconfined_FRC_magnetic_active_shielding.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:racetrack_magnetic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
A spacecraft shielded with an unconfined magnetic field, created by two simple current loops (green) with the resulting magnetic field shown in magenta.  The inner current loop cancels the field of the outer loop in the vicinity of the spacecraft, yet allows a net magnetic dipole moment for deflection of incoming particles.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
A spacecraft with the magnetic shield entirely confined inside a structure (in this case, the design is known as the &amp;quot;racetrack&amp;quot; configuration)&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Electric currents are shown in green, the magnetic field in magenta, and an example track of a radiation particle is in red.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Magnetic_shielding_Halback_Array.png|500 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=500&amp;gt;&lt;br /&gt;
A spacecraft with a Halbach array for a shield.  A Halbach array is a sequence of magnets each rotated by 90 degrees from the previous, so that their fields add on one side and cancel on the other.  By making the field cancel in the interior of the Halbach ring, the habitation module can be kept relatively field-free.  The magnetic fields are shown in magenta and the current loops in green.  Desiati and D&#039;Onghia&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; estimate that a practical design could cut the dose from of 10 MeV protons by approximately 90% and 100 MeV protons by approximately 70% (dose from GeV protons would be essentially unchanged).&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Plasma Shielding ====&lt;br /&gt;
&lt;br /&gt;
Plasma shielding uses a combination of electric and magnetic fields to block incoming radiation.  It typically relies on a strong electric field to stop or deflect incoming protons and ions.  But to prevent discharging by the ambient space plasma it uses a magnetic field to confine electrons in an artificial radiation belt outside the spacecraft.  The trapped electrons screen the high positive charge of the spacecraft from the environmental space plasma so that it is net electrically neutral, and the strong magnetic field prevents electrons from moving in toward the spacecraft&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;Richard H. Levy and Francis W. French, &amp;quot;The Plasma Radiation Shield: Concept, and Applications to Space Vehicles&amp;quot;, NASA CR-61176, October 9, 1967. https://ntrs.nasa.gov/api/citations/19670029898/downloads/19670029898.pdf&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In order to trap electrons in a high electric field, the magnetic field lines need to be everywhere perpendicular to the electric field lines anywhere that the electrons are present.  Because the electric field lines start on the hull and radiate outward, and because magnetic field lines can never start or end but must either form closed loops or extend to infinity, this restricts the shielded structure to the topology of a torus &amp;amp;ndash; basically, it needs to have a hole in the middle for the magnetic field lines to go through.&lt;br /&gt;
&lt;br /&gt;
Plasma shielding has not been investigated as extensively as electrostatic or magnetic shielding.  Possible issues that could limit it include the kinds of magnetic plasma instabilities that make fusion energy difficult and power loss caused by discharging the electric field when neutral atoms are ionized,  The latter problem means that ordinarily insignificant leaks or outgassing from the spacecraft could cause unsustainable power draws.  And using any kind of thruster near the protected area while the shield is on could discharge the shield in short order.  Work in the 1960&#039;s suggested that potentials on the order of several tens of MV could serve to shield a spacecraft against SPEs&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The difficulty of reaching this potential has discouraged further work on plasma shields.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Plasma_shield.png|1100 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=1100&amp;gt;&lt;br /&gt;
A habitation module with a plasma shield&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The section is in the shape of a torus, as is necessary for plasma shielding but which also conveniently allows spin gravity.  Superconductive cables under the hull hull carry high electric currents (shown in green) which make a magnetic field (shown in magenta) that cancels in the interior but adds outside the ring.  The fields confine a cloud of electrons (shown in yellow) outside of the habitat.  The habitat itself carries a high positive electric charge; the electric field is shown in cyan and extends from the hull into the electron cloud but does not penetrate past the electron cloud.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modifying the Environment ===&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t keep the radiation away, and you can&#039;t tolerate it, maybe you can get rid of it?  There have been proposals to drain Earth&#039;s Van Allen belts, knocking the trapped particles out either with high voltage tethers or with very low frequency radio waves.  Such tricks could also potentially work around other planets, for example to allow explorers to safely explore some of the Jovian moons.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
&lt;br /&gt;
The primary concern from space radiation is the [[Nuclear_radiation#Effects_of_radiation|dose it causes to people and electronics]].  High doses of radiation in a short time can cause [[Nuclear_radiation#Acute|acute radiation syndrome]], which can sicken and kill over time scales ranging from a few weeks to a few minutes depending on the dose.  Prolonged exposure to elevated dose of radiation can cause [[Nuclear_radiation#Chronic|chronic effects]], most notably an overall increase to lifetime cancer risk.  [[Nuclear_radiation#Electronics_effects|Electronics can also be affected]], ranging from temporary glitches to errors requiring resetting the system to failure of the electronics.&lt;br /&gt;
&lt;br /&gt;
Radiation associated with space plasma, such as solar particle events or many planetary radiation belts, can also cause problems when they charge a spacecraft.  This can lead to issues with damaging electric discharges and interfere with some forms of propulsion, such as ion or plasma thrusters.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Habitation]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3822</id>
		<title>Space Radiation</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3822"/>
		<updated>2026-03-13T01:41:53Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Black Holes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Space is trying to kill you.  It tries to kill you in many different ways.  One of those ways is to flood itself with dangerous radiation that can kill biological organisms, damage or disable electronics, and degrade some kinds of materials.&lt;br /&gt;
&lt;br /&gt;
== Galactic Cosmic Rays ==&lt;br /&gt;
&lt;br /&gt;
[[File:Cosmic_ray_flux_versus_particle_energy.svg|thumb|Cosmic flux versus particle energy at the top of Earth&#039;s atmosphere.]]&lt;br /&gt;
Space is filled with energetic charged particles &amp;amp;ndash; primarily protons (~90%) and alpha particles (~9%) but also including other light and medium ions.  These are not associated with any immediate stellar environment but instead are thought to come from outside of our solar system, originating in supernovas, neutron stars, active galactic nuclei, quasars, and gamma ray bursts.&lt;br /&gt;
&lt;br /&gt;
These cosmic rays generally have much higher energies than other forms of space radiation.  A typical energy common to one of these particles would be around several hundred MeV to a GeV.  Some have lower energies; these are often shielded from solar systems or planets by the sun&#039;s magnetic field, the solar wind, or planetary magnetospheres&amp;lt;ref name=Rahmanifard2020&amp;gt;[https://doi.org/10.1029/2019SW002428 Rahmanifard, F., de Wet, W. C., Schwadron, N. A., Owens, M. J., Jordan, A. P., Wilson, J. K., et al. (2020). Galactic cosmic radiation in the interplanetary space through a modern secular minimum. Space Weather, 18, e2019SW002428.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
More notorious, however, are those with higher energies.  Often much higher.  The most energetic cosmic ray ever measured (as of 2024) had an energy of 3.2 &amp;amp;times; 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; eV, or around 50 joules &amp;amp;ndash; the energy of a major league baseball pitch in a single particle&amp;lt;ref name=&amp;quot;OMG particle&amp;quot;&amp;gt;[https://ui.adsabs.harvard.edu/abs/1995ApJ...441..144B/abstract D. J. Bird &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Detection of a Cosmic Ray with Measured Energy Well beyond the Expected Spectral Cutoff due to Cosmic Microwave Radiation&amp;quot;, Astrophysical Journal v.441, p.144 (1995)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
High energy massive particles, such as these cosmic rays, will have a high [[Particle_Accelerators#Magnetic_fields|gyroradius]], so they will not be strongly deflected by magnetic fields.  Consequently, more energetic cosmic rays can pierce a planets magnetosphere to deliver radiation dose to those in orbit.  Lower energy cosmic rays can be deflected by either magnetic fields that cover a very large amount of space (such as those around planets) or magnetic fields with a very high field strength.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays come through at a steady sleet, delivering on the order of 1 &amp;amp;ndash; 2.5 mSv/day&amp;lt;ref name=&amp;quot;CRaTER update&amp;quot;&amp;gt;https://agupubs.onlinelibrary.wiley.com/doi/full/10.1002/2015SW001175 Mazur, J. E., C. Zeitlin, N. Schwadron, M. D. Looper, L. W. Townsend, J. B. Blake, and H. Spence (2015), &amp;quot;Update on Radiation Dose From Galactic and Solar Protons at the Moon Using the LRO/CRaTER Microdosimeter&amp;quot;, Space Weather, 13, 363–364, doi:10.1002/2015SW001175.  The values given here are corrected for the roughly 2 π steradian shielding afforded by the moon and modified for relative biological effectiveness.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;[https://ntrs.nasa.gov/api/citations/20070010704/downloads/20070010704.pdf Francis A. Cucinotta, &amp;quot;Space Radiation Organ Doses for Astronauts on Past and Future Missions&amp;quot;]&amp;lt;/ref&amp;gt;.  This dose is not delivered fast enough to cause [[Nuclear_radiation#Acute|acute radiation sickness]], but is roughly two orders of magnitude higher than the natural background radiation dose on Earth.  This can cause issues with [[Nuclear_radiation#Chronic|chronic radiation]] exposure.  The main concern is an increased risk of cancer.  However, experiments on rodents exposed to radiation from a particle beam simulating long duration exposure to cosmic radiation also suggests the possibility of reduced cognitive function after several months in deep space&amp;lt;ref name=&amp;quot;cognitive dysfunction&amp;quot;&amp;gt;https://www.nature.com/articles/srep34774     Vipan K. Parihar, Barrett D. Allen, Chongshan Caressi, Stephanie Kwok, Esther Chu, Katherine K. Tran, Nicole N. Chmielewski, Erich Giedzinski, Munjal M. Acharya, Richard A. Britten, Janet E. Baulch, and Charles L. Limoli, &amp;quot;Cosmic radiation exposure and persistent cognitive dysfunction&amp;quot;, &amp;lt;i&amp;gt;Scientific Reports&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;, 34774 (2016). https://doi.org/10.1038/srep34774&amp;lt;/ref&amp;gt;.  The cosmic ray dose rate is lower in times of high solar activity as the increased solar wind prevents more cosmic rays from entering our solar system.  A planetary magnetosphere like that of Earth can deflect enough of the lower energy cosmic rays to make a noticeable difference in the dose rate&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, often in the 0.2 &amp;amp;ndash; 1 mSv/day range in low orbits below the main radiation belts, although this depends strongly on the latitudes through which the satellite passes.  Equatorial orbits offer the best protection, and polar orbits pass through the radiation belts where the cosmic rays are deflected to.  A significant amount of this shielding is also afforded by the planet itself, which will block cosmic rays from close to half the sky for close orbits.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays passing through a computer chip can cause transient errors that can result in a glitch in operations or a corrupted bit of memory.  [[Nuclear_radiation#Electronics_effects|High doses of radiation can also cause permanent damage to electronics]].&lt;br /&gt;
&lt;br /&gt;
=== Shielding Against Cosmic Rays ===&lt;br /&gt;
&lt;br /&gt;
Because they can have such a high energy, cosmic rays can be difficult to shield against.  A typical cosmic ray will pass through several tens of centimeters of solid or liquid matter before striking an atomic nucleus.  The cosmic ray has so much energy that this shatters the nucleus, sending nuclear fragments spraying through the material and possibly (depending on the cosmic ray&#039;s energy) creating exotic particles such as pions or kaons as well as energetic electrons and positrons (and possibly the odd anti-proton or anti-neutron as well).  The nuclear fragments that come out at lower energy slow down and stop inside the material before colliding with another nucleus, producing a very high ionization density near the end of their track that can cause significant radiation damage.  Higher energy fragments, along with the pions and kaons, are likely to continue the radiation cascade by slamming into more nuclei every few tens of centimeters or so and making more showers of nuclear particles until the energy of the primary cosmic ray is distributed among so many secondary particles that there is not enough energy left to shatter additional nuclei.  Meanwhile, the high energy electrons and positrons make extensive [[Particle_Accelerators#Brehmsstrahlung|electron-gamma showers]].&lt;br /&gt;
&lt;br /&gt;
On Earth, we have the benefit of ten tons of air over every square meter of ground to help intercept and stop this space radiation.  This is enough to stop almost all of the radiation showers, although the occasional particle does reach the ground.  One additional complication is that in air, the pions can fly far enough that they decay into muons before smacking another nucleus.  Muons do not strongly interact with nuclei and don&#039;t ionize stuff too much, so they make up a lot of the stuff that reaches the ground.  However, cosmic rays initially interact with the atmosphere at altitudes of several tens of kilometers&amp;lt;ref&amp;gt;[https://www.mpi-hd.mpg.de/hfm/CosmicRay/Showers.html Konrad Bernlöhr, &amp;quot;Cosmic-ray air showers&amp;quot;]&amp;lt;/ref&amp;gt;.  The great distance that the particles have to travel to reach the ground means that even most of the muons decay before reaching us, and the electrons the muons decay into are quickly stopped (the pion and muon decays also produce neutrinos, which are not stopped.  By anything.  Even the ground.  They just go right through the Earth without interacting, and consequently are of little interest when considering the effects of radiation).  &lt;br /&gt;
&lt;br /&gt;
On airless bodies such as the Moon, the dose will be cut in half because the body will block out half the sky, absorbing any radiation coming from that direction.  The thin atmosphere of Mars is found to cut the dose in half again, for only approximately one quarter of the dose in space&amp;lt;ref&amp;gt;    John R. Letaw, Rein Silberberg &amp;amp; C. H. Tsao, &amp;quot;Galactic Cosmic Radiation Doses to Astronauts Outside the Magnetosphere&amp;quot;. In: McCormack, P.D., Swenberg, C.E., Bücker, H. (eds) Terrestrial Space Radiation and Its Biological Effects. Nato ASI Series, vol 154. Springer, Boston, MA.(1988) https://doi.org/10.1007/978-1-4613-1567-4_46&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In space, it is expensive to carry this much shielding.  Even worse, a moderate amount of shielding might make things worse, by allowing the impacting cosmic rays to produce more secondary particles&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;W. Schimmerling &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Shielding Against Galactic Cosmic Rays&amp;quot;, Adv. Space Res. Vol. 17 No. 2 pp. (2)31-(2)36 (1996)&amp;lt;/ref&amp;gt;.  For light elements, shielding seems to give some moderate benefit for low thickness but once the thickness reaches on the order of 300 - 500 kg/m&amp;amp;sup2; the dose often plateaus or even rises over a considerable range; often only declining again at thicknesses of around 2 tons per square meter or more.  The specific details depend on the material and the spectrum of cosmic rays for this part of the solar cycle.  Because the way that cosmic radiation damages cells is not known in detail, the model used for radiation damage can significantly impact the conclusions about how much good (or harm) a given amount of shielding does.  The best shielding uses hydrogen-rich materials with only light elements to limit the secondary radiation.  One of the preferred materials is polyethylene, composed of two hydrogens for each carbon atom and naught else&amp;lt;ref name=&amp;quot;NASA radiation countermeasures&amp;quot;&amp;gt;[https://www.nasa.gov/wp-content/uploads/2009/07/284275main_radiation_hs_mod3.pdf Jon Rask, Wenonah Vercoutere, Al Krause, and BJ Navarro, National Aeronautics and Space Administration (NASA), &amp;quot;Space Faring: The Radiation Challenge.  Module 3: Radiation Countermeasures]&amp;quot;&amp;lt;/ref&amp;gt;.  Water is also good, and liquid hydrogen, if you can store it, provides the best shielding of all.  On a planetary or sub-planetary body lacking an atmosphere, native ice or regolith could be used as shielding by piling it over and around any facilities&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;Tony C. Slaba, &amp;quot;Radiation Shielding for Lunar Missions: Regolith Considerations&amp;quot;, LSIC Crosstalk 7/18/2022 https://lsic.jhuapl.edu/uploadedDocs/focus-files/1604-E&amp;amp;C%20+%20EE%20Monthly%20Meeting%20-%202022%2007%20July_Presentation%20-%20NASA%20Slaba.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;Felix Horst, Daria Boscolo, Marco Durante, Francesca Luoni, Christoph Schuy, and Uli Weber, &amp;quot;Thick shielding against galactic cosmic radiation: A Monte Carlo study with focus on the role of secondary neutrons&amp;quot;, Life Sciences in Space Research, Volume 33 (2022), Pages 58-68, https://doi.org/10.1016/j.lssr.2022.03.003.&lt;br /&gt;
&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_Effectiveness.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Thick_Shielding_Atmospheric.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Regolith_Shielding.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=600&amp;gt;&lt;br /&gt;
Relative effect of radiation on biological tissue behind a given areal density of material&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The results of two models are shown.  On the left is the standard risk assessment method using quality factor as a function of linear energy transfer.  On the right is a track structure repair kinetic model for mouse cells.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Dose rates for atmospheric shielding&amp;lt;ref&amp;gt;Robert C. Youngquist, Mark A. Nurge, Stanley O. Starr, Steven L. Koontz, &amp;quot;Thick galactic cosmic radiation shielding using atmospheric data&amp;quot;, Acta Astronomica &amp;lt;b&amp;gt;94&amp;lt;/b&amp;gt; (2014) 132-138 https://citeseerx.ist.psu.edu/document?repid=rep1&amp;amp;type=pdf&amp;amp;doi=6b1a8887b05a92afd074e5b935a8bd5148dfc8d9&amp;lt;/ref&amp;gt;.  This is the dose an astronaut would take if surrounded by this areal density of air as measured in Earth&#039;s atmosphere at different altitudes.&lt;br /&gt;
&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Relative effect of radiation (compared to no shielding) behind different thicknesses of water, aluminum, and lunar regolith&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_comparison.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Comparison of aluminum, lunar regolith, and polyethyene shielding as a function of thickness at both solar minimum (solid lines) and solar maximum (dashed lines) galactic cosmic ray conditions&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Solar Radiation ==&lt;br /&gt;
[[File:Proton_Energy_Spectra_Space_Radiation.png|thumb|Proton energy spectra at 1 AU, showing the increase in solar energetic particles during solar particle events&amp;lt;ref&amp;gt;D.J. McComas &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Integrated Science Investigation of the Sun (ISIS): Design of the Energetic Particle Investigation&amp;quot;, (2014) Space Science Reviews 204. [https://link.springer.com/article/10.1007/s11214-014-0059-1 DOI 10.1007/s11214-014-0059-1]&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Solar Energetic Particles and Solar Particle Events ===&lt;br /&gt;
&lt;br /&gt;
The sun is an erratic source of high energy particles, ranging from keV to GeV energies.  These solar energetic particles or SEPs, as they are called, are often produced in solar flare or coronal mass ejection events (see below).  Such an event that produces SEPs is called a solar particle event.  SEPs are primarily protons, with some alpha particles and a small amount of light and medium ions.  As protons below about 30 to 50 MeV energy can&#039;t penetrate even thin spacecraft hulls, we are mostly concerned about those SEPs in the 100 MeV to GeV range.  When the sun is quiescent, SEPs in this energy range are negligible compared to cosmic rays.  However, in a solar particle event the flux of SEPs can jump by two, four, even six orders of magnitude, posing a significant radiation hazard to anyone in space and not protected by a planetary magnetosphere.  The Earth&#039;s magnetosphere does a good job stopping SEPs from reaching close orbits at low latitudes, but funnels the deflected particles to the poles where they produce auroras.  SEPs do not penetrate Earth&#039;s atmosphere; the atmosphere on Mars has been shown to reduce the dose of a solar particle event by a factor of 30&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;[https://www.space.com/expansive-solar-eruption-illustrates-risk-of-radiation-for-future-space-missions Robert Lea, &amp;quot;1st solar eruption to simultaneously impact Earth, moon and Mars shows dangers of space radiation&amp;quot;, Space.com (2023)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Because SEPs have generally lower energies than galactic cosmic rays, less material is required to shield against them.  Further, because solar particle events are transitory, it is feasible to shield a small portion of a spacecraft in which the crew can huddle for the duration of an event without requiring shielding over the entire spacecraft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
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[[File:SEP_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Relative dose of solar energetic particles as a function of thickness of aluminum and polyethylene shielding&amp;lt;ref&amp;gt;L.W. Townsend, J.H. Adams, S.R. Blattnig, M.S. Clowdsley, D.J. Fry, I. Jun, C.D. McLeod, J.I. Minow, D.F. Moore, J.W. Norbury, R.B. Norman, D.V. Reames, N.A. Schwadron, E.J. Semones, R.C. Singleterry, T.C. Slaba, C.M. Werneth, M.A. Xapsos, &amp;quot;Solar particle event storm shelter requirements for missions beyond low Earth orbit&amp;quot;, Life Sciences in Space Research, Volume 17 (2018), Pages 32-39, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2018.02.002.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solar Wind ===&lt;br /&gt;
&lt;br /&gt;
The solar wind is an outflowing plasma streaming from the Sun&#039;s outer layer called the corona.  These are low energy particles, generally ranging from sub-keV to several keV, and quite incapable of penetrating spacecraft hulls or space suits.  This solar wind is of little concern from a radiological perspective.&lt;br /&gt;
&lt;br /&gt;
=== Solar Flares ===&lt;br /&gt;
&lt;br /&gt;
Solar plasma is a soup of free charged particles, and [[Particle_Accelerators#Magnetic_fields|charged particles do not cross magnetic field lines]].  If the plasma is dense enough and moving swiftly enough, it will drag the magnetic fields with it rather than being deflected by the fields.  In the turbulent plasma of the sun&#039;s upper layers, this results in the magnetic fields getting all twisted up and looping back on themselves.  While this turbulence helps to create a strong solar magnetic field by this churning action (called the solar dynamo), twisted up fields can sometimes snap and smooth out in a process called magnetic reconnection.  A magnetic reconnection will release considerable amount of energy as the fields re-arrange themselves into a more relaxed state over a period of usually five to ten minutes, but ranging from tens of seconds to hours.  This energy takes the form of a burst of highly energetic particles and x-rays &amp;amp;ndash; a solar flare.  &lt;br /&gt;
&lt;br /&gt;
The x-rays from a solar flare can pose a radiation risk.  The total dose varies considerably, but at 1 AU a dose of 0.05 to 0.2 of a Gy to unprotected people is not uncommon, and doses as high as 2 Gy are possible with a suggested occurance of perhaps once every ten years&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;David S. Smith and John M. Scalo, &amp;quot;Risks due to X-ray flares during astronaut extravehicular activity&amp;quot;, Space Weather vol. 5, S06004, doi:10.1029/2006SW000300 (2007) https://agupubs.onlinelibrary.wiley.com/doi/full/10.1029/2006SW000300&amp;lt;/ref&amp;gt;.  When the x-rays hit the Earth&#039;s upper atmosphere they are absorbed.  This can cause temporary interference with shortwave radio communication and expand the outer layers of the atmosphere to cause additional drag on satellites in low orbit.  Unlike SEPs or other charged particles, these x-rays are not affected by magnetic fields and are unhindered by the Earth&#039;s magnetosphere.  They are, however, swiftly absorbed by air and are rapidly blocked by our planet&#039;s atmosphere.&lt;br /&gt;
&lt;br /&gt;
It is estimated that solar flares which deliver a dangerous dose of SEPs are roughly 50 times less frequent than those which deliver a dangerous x-ray dose&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Still, the dose from flare SEPs can still be dangerous&amp;lt;ref&amp;gt;T. Sato, &amp;quot;Recent progress in space weather research for cosmic radiation dosimetry&amp;quot;, Annals of the ICRP Volume 49, Issue 1_suppl (2020) https://doi.org/10.1177/0146645320933401&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Solar flares occur more frequently during the solar maximum of the 11-year sunspot cycle.  Sunspots happen where strong bundles of trapped magnetic fields emerge from the sun&#039;s atmosphere.  Consequently, solar flares often occur near sunspots.&lt;br /&gt;
&lt;br /&gt;
The x-rays from solar flares are best shielded using heavy elements.  This is the opposite of shielding against particle radiation (such as galactic cosmic rays, SEPs, or radiation belt particles) where heavy elements can end up making things worse.  If you are going to shield against x-rays you might consider putting a thin layer of heavy metal on the &amp;lt;i&amp;gt;inside&amp;lt;/i&amp;gt; of your particle shielding, where the particle shower has hopefully already attenuated into low enough energy particles to not significantly multiply within your x-ray shield.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Al.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Poly.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=800 colspan=2&amp;gt;&lt;br /&gt;
Relative dose of solar flare x-rays for a given thickness of polymer or aluminum shielding&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Different curves show different flare spectral distributions of x-rays.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Coronal Mass Ejections ===&lt;br /&gt;
&lt;br /&gt;
The churning magnetic field of the sun will occasionally launch large loops of detached magnetic fields and solar plasma out into space, called a coronal mass ejection.  This is often accompanied by solar flares as the detachment of the field lines requires magnetic reconnection.  The launched plasma from a fast coronal mass ejection can move faster than the speed of sound in the solar wind.  This leads to a shock wave at the front which can accelerate ions to high speeds and create a solar particle event.  However, not all coronal mass ejections are spat out quickly enough to do this.  The solar particle events associated with coronal mass ejections often last for a few days, although the period of maximum radiation intensity might be over in several hours.  The dose over the entire event can vary considerably, from a fraction of a cGy up to ten or more Gy, with an equivalent dose in Sv roughly double the physical dose in Gy&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Shaowen Hu, &amp;quot;Solar Particle Events and Radiation Exposure in Space&amp;quot;, https://three.jsc.nasa.gov/articles/Hu-SPEs.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://mashable.com/article/solar-eruption-space-radiation-danger How a solar eruption would impact astronauts on the moon and Mars]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;[https://doi.org/10.1667/0033-7587(2000)153[0729:ICDRFT]2.0.CO;2 Parsons JL, Townsend LW. Interplanetary crew dose rates for the August 1972 solar particle event. Radiat Res. 2000 Jun;153(6):729-33. doi: 10.1667/0033-7587(2000)153[0729:icdrft]2.0.co;2. PMID: 10825747.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It takes a few days for the plasma in a coronal mass ejection to reach Earth.  When the mass of plasma impacts the Earth&#039;s magnetosphere, it compresses the magnetic field.  The ramping magnetic flux at ground level can induce strong currents in long conductors, such as power lines, and this can lead to blackouts and damage to power grid infrastructure.  The resulting geomagnetic storms can also mess with the ionosphere, causing radio blackouts.  Not all coronal mass ejections are aimed at Earth &amp;amp;ndash; if the plasma blob is not aimed at you it will pass you by and you won&#039;t be affected.&lt;br /&gt;
&lt;br /&gt;
Coronal mass ejections are most common during solar maxima &amp;amp;ndash; the phase of the sun&#039;s 11 year sunspot cycle when it is most active.&lt;br /&gt;
&lt;br /&gt;
=== Solar Ultraviolet Light ===&lt;br /&gt;
&lt;br /&gt;
The sun puts out a steady glow of light.  Most of this is in the visible and infrared part of the spectrum, but some is ultraviolet.  The energetic particles of ultraviolet light can break apart many kinds of molecules.  Over time, anything organic which is exposed to ultraviolet light will be degraded.  Rubber will lose its elasticity and crack, plastics will yellow and crumble, dyes will lose their luster and fade, fabrics will weaken and become fragile.  Direct exposure to the full glare of the sun, unshielded by any intervening material or atmosphere, can cause sunburns more rapidly than you would expect &amp;amp;ndash; but if you find yourself in this situation, sunburn is probably the least of your concerns.&lt;br /&gt;
&lt;br /&gt;
Ozone in the Earth&#039;s atmosphere absorbs much of the ultraviolet light headed our way, including the more dangerous shorter wavelengths.  This helps to make our world more livable.&lt;br /&gt;
&lt;br /&gt;
=== Flare Stars ===&lt;br /&gt;
&lt;br /&gt;
Our sun is not the only star in space.  If you find yourself around another star, many of the same phenomena can occur to produce space radiation.  Hotter stars make more ultraviolet light.  However, hotter stars have a thinner convective layer at their surface.  As you might remember from previous sections, it is the convective boiling of the solar plasma that makes solar magnetic fields from the dynamo effect, and which twists up the magnetic fields in ways that produce solar flares and coronal mass ejections.  Cool stars such as red dwarfs can be convective everywhere, with strong magnetic fields and frequent, powerful flares.  Such stars can produce powerful but erratic bursts of space radiation from their various solar particle events and x-ray flashes.  Meanwhile, hotter stars starting at mid-range spectral class F main sequence stars are not convective anywhere and will likely lack significant flares and solar particle events.&lt;br /&gt;
&lt;br /&gt;
== Planetary Radiation Belts ==&lt;br /&gt;
&lt;br /&gt;
[[File:Planetary_magnetic_field_and_radiation_belts.png|thumb|Planetary magnetic field (black) with trapped radiation belts (green) and the trajectory of an individual charged particle in the belt (red).]]&lt;br /&gt;
Many planets have planetary magnetic fields.  Usually, these have a simple magnetic north pole and magnetic south pole on opposite sides of the planet.  (The magnetic north and south poles do not necessarily align with the rotational north and south poles &amp;amp;ndash; in fact, on Earth, it is the magnetic &amp;lt;i&amp;gt;south&amp;lt;/i&amp;gt; pole that is closest to the rotational north pole.)  In the field line approximation, &amp;quot;lines&amp;quot; of magnetic field (each representing a certain amount of magnetic flux) emerge from the magnetic north pole to go out into space, spread out, then curve around and come back in through the south magnetic pole. &lt;br /&gt;
&lt;br /&gt;
[[Particle_Accelerators#Magnetic_fields|Charged particles spiral around magnetic field lines]].  Where the lines become more concentrated and the field gets stronger, the particle will spiral around faster and the energy for that increased spiraling speed will come from the energy of its speed along the field line.  If the field gets strong enough, the particle will stop drifting along the field line when all its kinetic energy ends up in the spiraling motion after which the particle will start drifting the other way along the field line.  In this way, charged particles can be reflected from areas of strong fields.&lt;br /&gt;
&lt;br /&gt;
When you combine these facts, you get particles stuck in the magnetic field of the planet that drift back and forth along the field lines and get reflected from the stronger fields at the poles.  When you get many particles trapped in this way, you get a radiation belt.&lt;br /&gt;
&lt;br /&gt;
A charged particle that comes into a planet&#039;s magnetic field from the outside will always get bent back so that it flies away, as long as the field itself doesn&#039;t change.  This means that any planetary radiation belts are either made up of radiation that was produced inside the planet&#039;s magnetic field, or that the incoming radiation distorted the field enough to become captured.  The former kind can happen deep inside the planet&#039;s field, the latter are generally out near the edges.  Particles in the field with enough energy to go deep into the polar region fields and encounter the atmosphere will be stopped by all that air they hit, and produce colorful auroras in the process.  This puts an upper limit on the energies of particles you will encounter in a radiation belt. &lt;br /&gt;
&lt;br /&gt;
Planetary radiation belts often have changing radiation conditions, both fluctuating with time and varying across space as you go in and out across magnetic field lines.  A given &amp;quot;shell&amp;quot; of field lines that reach the same altitude generally have close to the same intensity and spectrum of radiation within them, however.&lt;br /&gt;
&lt;br /&gt;
=== Earth ===&lt;br /&gt;
&lt;br /&gt;
[[File:Proton_energy_spectra_Van_Allen_belt.png|thumb|Typical proton energy spectra for the inner Van Allen belt for magnetic shells extending to various distances as measured in Earth radii from Earth&#039;s center&amp;lt;ref&amp;gt;Baker, D.N., Kanekal, S.G., Hoxie, V. &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;The Relativistic Electron-Proton Telescope (REPT) Investigation: Design, Operational Properties, and Science Highlights&amp;quot;. Space Science Reviews &amp;lt;b&amp;gt;217&amp;lt;/b&amp;gt;, 68 (2021). https://doi.org/10.1007/s11214-021-00838-3&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Earth has two radiation belts, known as Van Allen belts after their discoverer.  The inner belt consists mainly of protons with energies ranging up to 400 MeV.  These are created by cosmic rays &amp;amp;ndash; when a cosmic ray collides with the upper atmosphere, it can produce neutrons which can scatter out of the air and into space.  Being uncharged, neutrons pass unhindered through the Earth&#039;s magnetic field.  Free neutrons are unstable, however, and decay into protons and electrons with a 15 minute half life.  If this happens within magnetic field lines that loop out to about 0.2 to 2 Earth radii in altitude from the planet (or 1.2 to 3 Earth radii from Earth&#039;s center, using the standard method of measurement), the protons can become trapped.  This is what forms the inner belt.  &lt;br /&gt;
&lt;br /&gt;
The outer belt forms from electrons leaking in from the solar wind and accelerated by waves in the space plasma.  The outer belt is much more variable, and can change quickly based on space weather conditions.  It extends across field lines that loop out to about 3 to 10 Earth radii altitude (4 to 11 Earth radii from the Earth&#039;s center).&lt;br /&gt;
&lt;br /&gt;
Maximum dose estimates for both the inner and outer belt range from a dose of approximately 0.2 Gy/hour to 0.5 Gy/hour to individuals and equipment with 20 kg/m&amp;amp;sup2; of shielding&amp;lt;ref name=&amp;quot;Foelsche1963&amp;quot;&amp;gt;T Foelsche, &amp;quot;Estimates of radiation doses in space on the basis of current data&amp;quot;, Life Sci Space Res. 1963;1:48-94. PMID: 12056428. https://pubmed.ncbi.nlm.nih.gov/12056428/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Andreas Märki, &amp;quot;Radiation Analysis for Moon and Mars Missions&amp;quot;, International Journal of Astrophysics and Space Science &amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;(3): 16-26 (2020) &amp;lt;/ref&amp;gt;, although shielding of 250 kg/m&amp;amp;sup2; will reduce this to 0.05 Gy/hour.&lt;br /&gt;
&lt;br /&gt;
=== Jupiter ===&lt;br /&gt;
&lt;br /&gt;
[[File:Jupiter_radiation_environment.png|thumb|Radiation dose rate with distance from Jupiter&#039;s center, as measured in Jupiter radii&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;Podzolko, M.V.; Getselev, I.V. (March 8, 2013). [https://forum.nasaspaceflight.com/index.php?action=dlattach;topic=32688.0;attach=541277 &amp;quot;Radiation Conditions of a Mission to Jupiterʼs Moon Ganymede&amp;quot;]. International Colloquium and Workshop &amp;quot;Ganymede Lander: Scientific Goals and Experiments. IKI, Moscow, Russia: Moscow State University.&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Jupiter has one of the largest and strongest magnetic fields of any planet in the solar system.  Like that of Earth, it will trap particles from the solar wind and the decay products of cosmic neutrons.  However, what really sets Jupiter&#039;s radiation belts apart is what happens because of its moon, Io.  Io is extremely volcanic, and regularly erupts fountains of sulfur dioxide into space.  This gas is then ionized by ultraviolet sunlight, producing positively charged sulfur and oxygen ions.  These ions spread out to form the &amp;lt;i&amp;gt;Io plasma torus&amp;lt;/i&amp;gt;.  Electric currents within the torus, driven by Jupiter&#039;s rotation, accelerates ions and electrons to high speeds and can produce dangerous radiation.  Jupiter&#039;s radiation belts are not as well understood as those of Earth, but data suggests that the particle energies are higher than those of the Van Allen belts and that the doses can be around a thousand times as intense&amp;lt;ref&amp;gt;Roussos, E., Allanson, O., André, N. et al. &amp;quot;The in-situ exploration of Jupiter’s radiation belts&amp;quot;. &amp;lt;i&amp;gt;Experimental Astronomy&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;54&amp;lt;/b&amp;gt;, 745–789 (2022). https://doi.org/10.1007/s10686-021-09801-0&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;P. Kollmann, G. Clark, C. Paranicas, B. Mauk, E. Roussos, Q. Nénon, H. B. Garrett, A. Sicard, D. Haggerty, A. Rymer, &amp;quot;Jupiter&#039;s Ion Radiation Belts Inward of Europa&#039;s Orbit&amp;quot;, &amp;lt;i&amp;gt;JGR Space Physics&amp;lt;/i&amp;gt; Volume 126, Issue 4 (2021) https://doi.org/10.1029/2020JA028925&amp;lt;/ref&amp;gt;.&lt;br /&gt;
The radiation is most intense closer to Jupiter, reaching a maximum of over 300 Gy/hour near Amalthea and other inner moons, approximately 20 Gy/hour at Io, 12 Gy/hour at Europa, 10 Gy/day (0.4 Gy/hour) at Ganymede, and 0.4 Gy/day at Callisto&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; (all assuming 10 kg/m&amp;amp;sup2; shielding).  These doses are for the moon&#039;s orbits, presumably if you are on the moon the dose will be approximately halved (on average) because the moon will be shielding half the sky.  However, the interaction&#039;s of the radiation with the moon&#039;s orbits is complicated, and generally one side (often the leading side) gets irradiated more than the other.  This suggests that a spacecraft for a Jupiter mission could benefit from directional shielding, pointing its thicker shielded cap in the direction from which more radiation is incident &amp;amp;ndash; although you would still probably want substantial shielding from all directions!&lt;br /&gt;
[[File:Dose_rate_at_Ganymede_and_Europa_with_shielding.png|thumb|Dose rate at Europa and Ganymede orbit for different amounts of shielding&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Other Planets ===&lt;br /&gt;
&lt;br /&gt;
All the planets in our solar system with a substantial magnetic field have radiation belts to some degree.  The best known outside of Earth and Jupiter are the radiation belts of Saturn, which were studied extensively by various probes, particularly the 13 year Cassini mission.  Saturn&#039;s belts are complex, with gaps due to absorption by its moons and rings and different sources and features in different regions&amp;lt;ref&amp;gt;N. André &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Identification of Saturn&#039;s magnetospheric regions and associated plasma processes: Synopsis of Cassini observations during orbit insertion&amp;quot;, Reviews of Geophysics Volume 46, Issue 4, RG4008 (2008) https://doi.org/10.1029/2007RG000238&amp;lt;/ref&amp;gt;.  Like Jupiter, Saturn&#039;s radiation belts are largely driven by a plasma torus, this time sources from water vapor escaping from the moon Enceladus although cosmic ray decay protons also have a contribution.  Saturn&#039;s rings block radiation that passes through them, so that the radiation belts end where the field lines pass through the rings separating the radiation into a belt outside the rings and one inside the rings.  Little work appears to have been done on estimating the dose that instruments, equipment, or people would accumulate when passing through the Saturn radiation belts.&lt;br /&gt;
&lt;br /&gt;
Compared to Earth, Saturn, and Jupiter very little is known about the belts of Uranus or Neptune.  Mercury, Venus, Mars, and most of the various giant moons have fields far weaker than that of Earth, and lack radiation belts.  Ganymede is an exception, having a small magnetosphere within Jupiter&#039;s powerful fields that has a modest trapped radiation belt&amp;lt;ref&amp;gt;M. G. Kivelson, K. K. Khurana, F. V. Coroniti, S. Joy, C. T. Russell, R. J. Walker, J. Warnecke, L. Bennett, C. Polanskey, &amp;quot;The magnetic field and magnetosphere of Ganymede&amp;quot;, Geophysical Research Letters Volume 24, Issue 17 Pages 2155-2158 (1997) https://doi.org/10.1029/97GL02201&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;M. G. Kivelson, J. Warnecke, L. Bennett, S. Joy, K. K. Khurana, J. A. Linker, C. T. Russell, R. J. Walker, C. Polanskey, &amp;quot;Ganymede&#039;s magnetosphere: Magnetometer overview&amp;quot;, Journal of Geophysical Research Planets Volume 103, Issue E9, Pages 19963-19972 (1998) https://doi.org/10.1029/98JE00227&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Relativistic Travel ==&lt;br /&gt;
&lt;br /&gt;
Space is not truly empty.  It is filled with a very diffuse plasma.  In between stars, this is called the interstellar medium (or ISM).  Within a star system, it is the solar wind.  The density of the plasma varies considerably depending on the environment, but is roughly one proton (and one electron) per cubic centimeter.&lt;br /&gt;
&lt;br /&gt;
if you are traveling between stars at relativistic speeds, from your standpoint you are not moving and the ISM is moving at, past, and through you at those relativistic speeds.  In essence, you have managed to turn the entire universe into a particle beam, and the parts in front of you are aimed right at you!&lt;br /&gt;
&lt;br /&gt;
Low relativistic particles are fairly easy to shield against.  A thin layer of just about anything will bring them to a stop.  And even if they do get to you, their main hazard is radiation burns to your skin because they cannot reach deep organs to cause radiation poisoning.  But as your speed increases, the particles will be hitting the front of your spacecraft faster and faster and they will penetrate more and more shielding material ... and more of you.  One estimate of the dose and penetration is shown below; at 50% of light speed the ISM particles will be passing all the way through your body and delivering dose to your bone marrow and central nervous system where the really bad radiation exposure stuff happens.  As you go faster and faster you need a thicker and thicker radiation shield in front of you to stop these particles&amp;lt;ref&amp;gt;Philip Lubin, Alexander N. Cohen, and Jacob Erlikhman, &amp;quot;Radiation Effects from the Interstellar Medium and Cosmic Ray Particle Impacts on Relativistic Spacecraft&amp;quot;, The Astrophysical Journal, 932:134 (16pp), 2022 June 20, https://doi.org/10.3847/1538-4357/ac6a50&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;Oleg G. Semyonov, &amp;quot;Radiation Hazard of Relativistic Interstellar Flight&amp;quot;, https://arxiv.org/pdf/physics/0610030; also published in Acta Astronautica Volume 64, Issues 5–6, March–April 2009, Pages 644-653 https://doi.org/10.1016/j.actaastro.2008.11.003&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
More details on the hazards of relativistic travel can be found in [[Interstellar_Medium_Shielding]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_unshielded_dose_rate.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_radiation_penetration_depth.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
The rate at which an unshielded individual will take radiation dose as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Stopping distance of protons in titanium and living tissue as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Extreme Astrophysical Environments and Phenomena ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of crazy stuff out there.  Stuff that often features extreme conditions and exotic physics that can result in high radiation environments.  Because people will not visit any of these sites in the near future, there is little urgency for quantifying the radiation hazards, in terms of dose or shielding.  So this section will be fairly high level, giving qualitative descriptions of the kinds of hazards that can be encountered.&lt;br /&gt;
&lt;br /&gt;
=== White Dwarfs ===&lt;br /&gt;
&lt;br /&gt;
A young white dwarf will be much less luminous than its parent star.  However, it will be much hotter with most of its radiated power in the ultraviolet and soft x-ray regions of the spectrum.  Radiation of this nature can be dangerous to unprotected skin, but then so is space so this feature is probably not much of a concern.  The shielding of even a space suit or thin spacecraft hull should suffice for protection.  As the white dwarf cools, both the luminosity and the proportion of its emitted heat as x-rays and ultraviolet drops.&lt;br /&gt;
&lt;br /&gt;
White dwarfs have magnetic fields ranging from between 0.2 T and 100 kT.  This is well above the field of Earth, which raises the possibility of strong radiation belts around these objects.&lt;br /&gt;
&lt;br /&gt;
Infalling matter from an accretion disk &amp;amp;ndash; possibly supplied by a closely orbiting companion &amp;amp;ndash; can radiate strongly in the ultraviolet and x-ray part of the spectrum as it spirals in.  Instabilities in the rate at which the accretion disk is heated can lead to significant changes in brightness and radiation from the disk in a process called a &amp;lt;i&amp;gt;dwarf nova&amp;lt;/i&amp;gt;.  As material fall on the white dwarf, it leads to a build up of material.  If hydrogen or helium from this accretion builds up sufficiently it can ignite as a wave of thermonuclear fusion engulfs the star, producing a &amp;lt;i&amp;gt;classical nova&amp;lt;/i&amp;gt; explosion.  If enough material builds up that the pressure causes fusion in the carbon and oxygen that makes up the majority of the white dwarf star, the entire star can be consumed in a &amp;lt;i&amp;gt;Type 1a supernova&amp;lt;/i&amp;gt; explosion.  In either case, intense x-rays and gamma rays will be produced, although in the latter case no star will remain after the explosion.  All such white dwarf stars with accretion disks are classified as various kinds of &amp;lt;i&amp;gt;cataclysmic variable&amp;lt;/i&amp;gt; stars.&lt;br /&gt;
&lt;br /&gt;
=== Neutron Stars ===&lt;br /&gt;
&lt;br /&gt;
Neutron stars are extreme radiation environments.&lt;br /&gt;
&lt;br /&gt;
Newly formed neutron stars are x-ray hot.  They cool down with time, and even when still hot their thermal emissions are but a small part of the radiation in their vicinities.  &lt;br /&gt;
&lt;br /&gt;
Neutron stars have magnetic fields on the order of 10 kT to 100 GT.  They are usually formed rotating at several Hz, but may spin up to nearly a kHz by accreting material and will eventually slow down over time if not accreting material.  Material falling onto a neutron star will hit with enough speed that it will emit x-rays and gamma rays.  The extreme fields of the neutron star channel the in-falling material down the magnetic field lines and onto the magnetic poles. This can lead to the x-ray source appearing to flash on and off when the pole is pointed toward or away from an observer.  This forms an &amp;lt;i&amp;gt;x-ray pulsar&amp;lt;/i&amp;gt;.  This effect should not be confused with the &amp;lt;i&amp;gt;radio pulsar&amp;lt;/i&amp;gt; that forms as the spinning field accelerates electrons in spiraling paths along its field lines to produce intense jets of radio waves that appear to pulse on an off as the beam spins past the observer.&lt;br /&gt;
&lt;br /&gt;
The neutron star accretion disk can also form an &amp;lt;i&amp;gt;astrophysical jet&amp;lt;/i&amp;gt;, a beam of intense particle radiation shooting out along the axis of rotation at nearly the speed of light.  Interactions among these particles and between the particles and any ambient material can create x-rays and gamma rays as well.&lt;br /&gt;
&lt;br /&gt;
The ejected shell of matter from the outer layers of the star that collapsed to form the neutron star may still be in the vicinity of a young neutron star.  As the field spins through this ionized matter, various processes create powerful currents, shock waves, and other plasma interactions that produce a variety of radiation.  This includes some of the most intense long-lived x-ray and gamma ray sources that can be observed from Earth.  It is likely that these same phenomena will also produce intense particle radiation.&lt;br /&gt;
&lt;br /&gt;
Neutron stars with the most extreme magnetic fields, of about 1 to 100 GT, are known as &amp;lt;i&amp;gt;magnetars&amp;lt;/i&amp;gt;.  At these magnetic field strengths, the magnetar becomes an extremely strong source of x-rays and gamma rays as its thermal emissions are scattered to higher energies by the field.  Some magnetars produce repeating pulses of even more extreme intensity soft gamma rays.  When strain builds up in a magnetar&#039;s crust, it can suddenly rupture to produce a star quake analogous to the way an earthquake relieves built up stress in the Earth&#039;s crust.  This produces an even more extreme burst of gamma rays.&lt;br /&gt;
&lt;br /&gt;
=== Black Holes ===&lt;br /&gt;
&lt;br /&gt;
An isolated stellar mass [[Black_Hole_Engineering|black hole]] is cold, quiescent, and lacking activity &amp;amp;ndash; radioactivity or otherwise.  The interesting stuff happens when the black hole is not isolated.&lt;br /&gt;
&lt;br /&gt;
Material attracted by the black hole&#039;s gravity will spiral around to form an accretion disk.  As the material falls deeper into the disk, it will be heated by the shear flow of the neighboring gas to produce intense thermal x-rays and gamma rays.  Up to approximately 5 to 40% of the mass-energy of infalling material can be radiated away, such that an actively eating black hole can be a source of intense radiation.  In addition, much as with a neutron star, the accretion disk can produce an astrophysical jet of intense particle radiation and associated x-ray and gamma ray emissions.&lt;br /&gt;
&lt;br /&gt;
The largest black holes known are the &amp;lt;i&amp;gt;supermassive black holes&amp;lt;/i&amp;gt;, one of which sits in the heart of every galaxy.  These behemoths can have accretion disks made of many stars and their associated solar systems at once, all of which have been torn to pieces and are spinning down the drain of oblivion.  The most active supermassive black holes are quasars, which can consume between ten and a thousand suns worth of material a year.  These are the brightest known objects in the universe, and are certain to be some of the most extreme persistent radiation environments in existence.&lt;br /&gt;
&lt;br /&gt;
=== Supernovas ===&lt;br /&gt;
&lt;br /&gt;
If you are near a supernova, space radiation is probably one of the smaller of your concerns.  However, core collapse (or Type II) supernovas are notable in being one of the only phenomena known that can produce dangerous levels of neutrino radiation.  Neutrinos are normally so penetrating that they go through everything without significant interactions.  However, the core collapse of Type II supernovas makes neutrinos in such prodigious quantities that enough of them can interact and cause radiation sickness and death within approximately the distance of the inner solar system&amp;lt;ref&amp;gt;[https://what-if.xkcd.com/73/ R. Munroe, &amp;quot;Lethal Neutrinos&amp;quot;, xkcd what if &amp;lt;b&amp;gt;73&amp;lt;/b&amp;gt; (2013)]&amp;lt;/ref&amp;gt;.  Core collapse supernovas also often leave behind neutron stars (see above), and the young rapidly rotating neutron star in the nebula formed from the supernova remains will whip up some really nice particle, x-ray, and gamma ray radiation as well.&lt;br /&gt;
&lt;br /&gt;
Supernova shock waves, when the expanding shell of former star plows into the interstellar medium, or into former shells of matter ejected from the star, are thought to be one of the primary sources of galactic cosmic rays.  Again, if you are in the shock wave of a supernova you&#039;ll have much more immediate concerns than your radiation dose, but that dose is going to be very high anyway.&lt;br /&gt;
&lt;br /&gt;
== Artificial Radiation Sources ==&lt;br /&gt;
&lt;br /&gt;
The main focus of this article is on natural sources of radiation.  But if you expect to operate in space you will also need to consider common artificial radiation sources.  Many spacecraft and other space infrastructure are expected to be powered by fission or fusion reactors, or to use fission or fusion propulsion.  All of these will produce copious amounts of [[Nuclear_radiation|nuclear radiation]] in the form of energetic neutrons, gamma rays, and the emissions of radioactive isotopes produced through fission or neutron capture.  Without an atmosphere to attenuate the radiation produced, high power radiation sources can have an effect over a much larger distance than a similar unshielded source on Earth.  This will produce a hostile radiation environment that will require large exclusion zones or shielding.&lt;br /&gt;
&lt;br /&gt;
In addition, space conflict scenarios are likely to use [[Particle_Beam_Weapons|particle beam weapons]], [[Lasers_and_the_electromagnetic_spectrum#Hard_x-rays|x-ray or gamma-ray]] [[Laser_Weapons|lasers]], and nuclear explosives.  All of these produce radiation as a primary effect or side effect of their operation.&lt;br /&gt;
&lt;br /&gt;
Nuclear reactors and explosions in the vicinity of a planet with a magnetic field can make artificial radiation belts that persist for days to years (depending on the altitude), and can severely damage electronics operating within or passing through the belt&amp;lt;ref name=Pieper1962&amp;gt;[https://secwww.jhuapl.edu/techdigest/content/techdigest/pdf/APL-V02-N02/APL-02-02-Pieper.pdf G. F. Pieper, “The Artificial Radiation Belt”, APL Technical Digest (1962)]&amp;lt;/ref&amp;gt;&amp;lt;ref name=Ringle1964&amp;gt;[https://apps.dtic.mil/sti/pdfs/AD0608784.pdf John C. Ringle, Ludwig Katz, and Don F. Smart, &amp;quot;Electron and Proton Fluxes in the Trapped Radiation Belts Originating From an Orbiting Nuclear Reactor&amp;quot;, Air Force Surveys in Geophysics, Report Number AD0608784 (1964)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Protection and Mitigation ==&lt;br /&gt;
&lt;br /&gt;
There are several ways to avoid problems with space radiation.  If the thing you are sending into space does not have people or other living things on it, the usual preferred method is to design it to just tough out the radiation.  Space rated electronics might not be as fast or capable as normal consumer electronics, but they can tolerate much larger doses.  Space rated electronics can continue to operate at doses exceeding several thousand Gy, compared to tens of Gy for the usual things you pick up from Best Buy.&lt;br /&gt;
&lt;br /&gt;
But if you need to have a person on your spacecraft, it is often not possible to choose people that have increased radiation tolerance.  Sure, in a post-human setting where everyone is engineered or one where AI are considered people, you could do this.  But if you are stuck with normally evolved &amp;lt;i&amp;gt;Homo sapiens&amp;lt;/i&amp;gt; you&#039;re going to want to limit them to well less than a Gy if you want them to be mission effective and to avoid health problems when they get back home.  For the Apollo moon mission, the method used was to go fast.  Fly through the Van Allen belts in short enough time that the astronauts didn&#039;t pick up too much dose, don&#039;t spend so long in space that galactic cosmic rays are a concern, and gamble that in your short time in space a solar particle event doesn&#039;t come by and give your crew a fatal dose.  This latter was a very real possibility.  In August 1972 a massive solar particle event swept past Earth&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Fortunately, this was between the April 1972 Apollo 16 mission and the December 1972 Apollo 17 mission and no one was outside of Earth&#039;s magnetosphere at the time.  Any astronauts who were moonwalking during the event could have received a fatal dose, and even inside of the Apollo capsule they could have been sickened.&lt;br /&gt;
&lt;br /&gt;
Medical techniques could be used to mitigate the damage of radiation exposure, including radical scavenger medication (to be taken immediately before exposure), taking anti-oxidant pills (which should be kept up continuously for as long as the risk persists), cytokenes (which might help with immune and blood disorders due to radiation exposure), and cell transplants to replace quickly dividing cell tissues killed by the radiation&amp;lt;ref&amp;gt;[https://pubmed.ncbi.nlm.nih.gov/12959125/ Todd P. Space radiation health: a brief primer. Gravit Space Biol Bull. 2003 Jun;16(2):1-4. PMID: 12959125.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Passive Shielding ===&lt;br /&gt;
&lt;br /&gt;
But maybe you want something more sure than trying to avoid or tough out the radiation.  Shielding is the usual answer.  This usually involves putting layers of stuff around your spacecraft to block the radiation before it gets to you.  Or at least around the parts of the spacecraft that have stuff that you want to protect.  In the descriptions of the various kinds of space radiation, we have tried to give an idea of how much shielding you need to reduce the dose (or dose rate) to whatever you decide is an acceptable level.  Particle radiation is best stopped with hydrogen rich stuff or at least light elements because this reduces the radiation cascades that make showers of secondary particles.  X-ray or gamma radiation, on the other hand, is best stopped with heavy elements &amp;amp;ndash; so you might want to try to reduce the particle radiation as much as possible with shielding on the outside before it gets to the heavy metal photon shielding layer.  The problem with shielding is that it is heavy.  With anything like today&#039;s technology, that makes it prohibitive to have much shielding beyond a basic spacecraft structural hull.  Any shielding can help some by screening out the lower energy particles, and radiation environments with lower energy particles (such as planetary radiation belts or solar particle events) might be feasible to fully shield with reasonable advances in rocketry capability.  The high energy cosmic rays, however, are a significant challenge and it may be necessary to tolerate some degree of elevated cosmic ray dose for interplanetary trips if the alternative is so much shielding that you can&#039;t go at all.&lt;br /&gt;
&lt;br /&gt;
=== Active Shielding ===&lt;br /&gt;
&lt;br /&gt;
There is one other kind of shielding, however.  It is called active shielding.  It uses electric or magnetic fields or both to reduce the flux of radiation reaching the spacecraft.  No active shielding can stop x-rays or gamma rays.  These are not affected by electric or magnetic fields.&lt;br /&gt;
&lt;br /&gt;
Active shielding is attractive because it does not cause secondary radiation.  However, it will mainly block off particle radiation with energies below some particular threshold while letting the higher energy particles through.  Note that this is similar to the effect of passive shielding as well, as it also stops lower energy particles while letting the higher energy ones through.  In this way it is possible that active shielding could be developed that would protect you from solar particle events and planetary radiation belts but which would still let enough of the higher energy galactic cosmic rays through to be a concern.&lt;br /&gt;
&lt;br /&gt;
Active shielding usually uses power, which will need to be supplied by your spacecraft.  Active shielding also requires mass, in the form of various structures around the spacecraft that create the needed fields as well as equipment for refrigeration and high voltage and other such details.  The hope is that active shielding will end up less massive than passive shielding for a given amount of protection.  But while there is little room for technological advances to make much difference in passive shielding mass, it is quite possible that future advances could make active shielding both less massive and more protective.&lt;br /&gt;
&lt;br /&gt;
==== Electrostatic Shielding ====&lt;br /&gt;
&lt;br /&gt;
To protect with electric fields, you need to charge your spacecraft up to a high enough positive voltage that the positively charged particle radiation is repelled from the spacecraft and cannot reach it.  In the above descriptions of the sources of different kinds of particle radiation, at least some approximation of the energy spectrum of the particles is given, with the energy in electronvolts, or eV.  One keV is a thousand eV, one MeV is a million eV, and a GeV is one billion eV.  A proton can be stopped from getting to the spacecraft if the voltage (in volts) is higher than the particle energy in eV.  So if you want to stop a GeV proton, you need to charge your spacecraft up to a billion volts (or a gigavolt, to use SI prefixes).  Ions will be stopped by a voltage of their energy in eV divided by their electric charge.  So a fully ionized manganese nucleus with charge +25 with an energy of a GeV would be blocked with a spacecraft voltage of 1,000,000,000/25 = 40,000,000 volts.&lt;br /&gt;
&lt;br /&gt;
At a gigavolt, you&#039;ll be stopping more than half of the galactic cosmic rays, and nearly all of the radiation from planetary radiation belts and solar particle events.  You don&#039;t necessarily need a gigavolt - the peak of the galactic cosmic ray spectrum is around 300 megavolts or so and that will also block nearly all harm from solar particle events and planetary radiation belts.&lt;br /&gt;
&lt;br /&gt;
However, there are difficulties with this option.  Now electrons in the solar wind or ISM are attracted to your spacecraft rather than repelled.  And they&#039;ll gain an energy in eV equal to the voltage on your spacecraft when they hit it.  At several hundred megavolts, this will create large amounts of penetrating gamma rays that can irradiate you even though you stopped most of the protons and ions.  Various ways have been proposed to keep the electrons out.  Perhaps you could have an outer shell with a potential of minus several thousand volts, and an inner shell of positive a few hundred megavolts.  The outer shell repels the electrons, and the ions that get through are then kept out by the inner shell voltage.  This has the disadvantage of immense forces between the two charged shells which could cause catastrophic failure if not carefully and actively balanced.  Some estimates of the power draw to maintain an electrostatic shield is around 60 - 100 GW&amp;lt;ref name=&amp;quot;Mechmann2019&amp;quot;&amp;gt;Claire Mechmann, &amp;quot;Analysis of Proposed Active Radiation Shielding Design Concept for Spacecraft&amp;quot; (2019) Thesis, College of Engineering and Science of Florida Institute of Technology&amp;lt;/ref&amp;gt;.  Improved methods that lower the power draw will likely be necessary for electrostatic shielding to be practical.&lt;br /&gt;
&lt;br /&gt;
But perhaps actually stopping the space radiation ions is not just too ambitious but also unnecessary.  After all, what really matters is that the radiation doesn&#039;t get to you, not that it is stopped.  If you are repelling the ions, any that isn&#039;t coming at you straight on will also be pushed off to the side a little bit.  If enough of then get pushed away from you by a sufficient angle, maybe most of the particles will just miss you?&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;Ram K. Tripathi, John W. Wilson, and Robert C. Youngquist, &amp;quot;Electrostatic Active Radiation Shielding - Revisited&amp;quot;, 2006 IEEE Aerospace Conference, Big Sky, MT, USA, 2006, pp. 9 pp.-, doi: 10.1109/AERO.2006.1655760.&amp;lt;/ref&amp;gt;  That&#039;s the idea behind a lot of the more current (2024) ideas for electrostatic shielding.  These designs can use smaller electrodes charged to a lower overall voltage.  You&#039;re still generally in the tens or hundreds of megavolts so you still have to deal with a lot of high voltages, you still need to supply electric power, and there are still concerns with space electrons discharging the shields and producing high energy radiation to affects the spacecraft.  But deflection rather than absolute protection seems to be a more feasible option.  One proposal&amp;lt;ref&amp;gt;Ram K. Tripathi, &amp;quot;Meeting the Grand Challenge of Protecting Astronaut’s Health: Electrostatic Active Space Radiation Shielding for Deep Space Missions&amp;quot;, NASA NIAC 2011 Supported Study, Document ID 20160010094 https://ntrs.nasa.gov/citations/20160010094&amp;lt;/ref&amp;gt; shows significant reduction even in high energy particle flux by using large electrodes in the shape of spheres or intersecting toroids made of a gossamer material that self-inflates once charged up (allowing it to be stowed and deployed as needed).&lt;br /&gt;
&lt;br /&gt;
Improved computational techniques have allowed for rapid testing of shield concepts&amp;lt;ref name=&amp;quot;Fry2020&amp;quot;&amp;gt;D. Fry, M. Lund, A. A. Bahadori, R. Pal. Chowdhury, L. Stegeman, and S. Madzunkov, &amp;quot;Active Shielding Particle Pusher (ASPP): Charged-Particle Tracking Through Electromagnetic Fields&amp;quot;, NASA/TP–2020–5002408 https://ntrs.nasa.gov/citations/20205002408&amp;lt;/ref&amp;gt;, allowing for more efficient and effective designs for the same voltage.  An array of positively charged plates and negatively charged rods held at a potential of several MV&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;Rajarshi Pal Chowdhury, Luke A. Stegeman, Matthew L. Lund, Dan Fry, Stojan Madzunkov, and Amir A. Bahadori, &amp;quot;Hybrid methods of radiation shielding against deep-space radiation&amp;quot;, Life Sciences in Space Research, Volume 38, 2023, Pages 67-78, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2023.04.004.&amp;lt;/ref&amp;gt;; at about 15 MV potential difference it was predicted that the dose from a severe SPE could be reduced by approximately 30% to 50% over shielding alone.  With an approximately 30 MV potential difference, on the order of 5% to 10% reduction in the dose from galactic cosmic rays at solar minimum was predicted over shielding alone.  At the solar maximum, the difference even for 30 MV was negligible.&lt;br /&gt;
&lt;br /&gt;
In addition, the power loss could be drastically reduced by using porous grids rather than solid electrodes.  These allow the majority of the neutralizing particles to simply pass through rather than interact and discharge the electrodes.  Such methods are reported to reduce the power requirement to approximately 100 Watts&amp;lt;ref&amp;gt;https://arstechnica.com/science/2024/03/shields-up-new-ideas-might-make-active-shielding-viable/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Elctrostatic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Electrostatic_active_shielding_2.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
One proposed design for a deployable elctrostatic shield&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, using thin conductive &amp;quot;balloons&amp;quot; that &amp;quot;inflate&amp;quot; into spheres once charged.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Geometry optimized electrostatic shield design with negatively charged rods and positively charged plates&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Magnetic Shielding ====&lt;br /&gt;
&lt;br /&gt;
A planet&#039;s magnetic field can keep most of the cosmic rays and solar particle events away.  Why can&#039;t an artificial magnetic field around a spacecraft do the same for the spacecraft?  It is easy enough to make a magnetic field, simply pass an electric current through a loop of wire, or several stacked loops of wire.&lt;br /&gt;
&lt;br /&gt;
The main issue here is that planets are big.  So they have big magnetic fields.  Not necessarily strong fields, but fields that extend over a huge volume of space.  This gives particles the room they need to make big sweeping spirals that can be caught by the field lines.  Spacecraft are smaller, so their fields are smaller.  Thus, the spacecraft&#039;s field has to be stronger in order to force the particles on tighter spirals small enough to not just whack into the spacecraft anyway.  &lt;br /&gt;
&lt;br /&gt;
Living things start to experience unpleasant sensations in fields as small as approximately 0.5 T under everyday situations; high magnetic fields would probably be quite disorienting.  To keep the field less than the regulatory occupational limit of 0.2 T, you would use methods to cancel out the field in the crew habitation area.  One way to do this would be to put a smaller current loop around the inhabited part of the spacecraft with current running in the opposite direction to cancel out the field produced by the primary loops in that small region, which would let you have much larger fields inside the loop and hence a smaller loop.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t generate a strong enough and large enough field to get magnetic mirroring of the particles away from your spacecraft, maybe you can re-direct them someplace less hazardous?  The magnetic fields will funnel incoming radiation toward the poles.  It may be possible for a moderate active shielding field to send the radiation into polar passive shields so that you can neglect the passive shielding on the rest of the spacecraft.&lt;br /&gt;
&lt;br /&gt;
Other geometries than a simple wire loop have been proposed&amp;lt;ref&amp;gt;P. F. McDonald and T. J. Buntyn, &amp;quot;Space Radiation Shielding with the Magnetic Field of a Cylindrical Solenoid&amp;quot;, Technical note R-203, Nuclear and Plasma Physics Branch, Research Projects Laboratory, George C. Marshall Space Flight Center (1966) https://ntrs.nasa.gov/api/citations/19660030401/downloads/19660030401.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;R. Battiston, W.J. Burger, V. Calvelli, R. Musenich, V. Choutko, V.I. Datskov, A. Della Torre, F. Venditti,&lt;br /&gt;
C. Gargiulo, G. Laurenti, S. Lucidi, S. Harrison, and R. Meinke, &amp;quot;ARSSEM Active Radiation Shield for Space Exploration Missions&amp;quot;, Final Report ESTEC Contract N° 4200023087/10/NL/AF : “Superconductive Magnet for Radiation Shielding of Human Spacecraft” (2012) https://arxiv.org/abs/1209.1907 https://www.researchgate.net/publication/265945847_Active_Radiation_Shield_for_Space_Exploration_Missions&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;David L. Chesny, George A. Levin, Lauren Eastberg Persons, and Samuel T. Durrance, &amp;quot;Galactic Cosmic Ray Shielding Using Spherical Field-Reversed Array of Superconducting Coils&amp;quot;, Journal of Spacecraft and Rockets, Published Online:18 May 2020 https://doi.org/10.2514/1.A34710&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;Paolo Desiati and Elena D&#039;Onghia, &amp;quot;CREW HaT: A Magnetic Shielding System for Space Habitats&amp;quot;,  	arXiv:2209.13624 [physics.space-ph] https://doi.org/10.48550/arXiv.2209.13624&amp;lt;/ref&amp;gt;.  One study&amp;lt;ref&amp;gt;Kristine Ferrone, &amp;quot;Active Magnetic Radiation Shielding for Long-Duration Human Spaceflight&amp;quot; (2020). The University of Texas MD Anderson Cancer Center UTHealth Graduate School of Biomedical Sciences Dissertations and Theses (Open Access). 1019. https://digitalcommons.library.tmc.edu/utgsbs_dissertations/1019&amp;lt;/ref&amp;gt; looked at placing large solenoids, current toruses, or a &amp;quot;racetrack&amp;quot; (stretched torus) around the spacecraft and found that fields of 7 T managed to cut the dose for a trip from Earth to Mars in half.&lt;br /&gt;
&lt;br /&gt;
Magnetic shielding would almost certainly use superconductors to carry the electric currents.  Paying the power cost to keep modern high temperature superconductors at low enough temperatures to remain superconductive is far lower than the power cost of trying to run high currents through copper wires.  As long as refrigeration was maintained, the electric current would flow indefinitely without resistance and the field would remain at full strength.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Unconfined_FRC_magnetic_active_shielding.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:racetrack_magnetic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
A spacecraft shielded with an unconfined magnetic field, created by two simple current loops (green) with the resulting magnetic field shown in magenta.  The inner current loop cancels the field of the outer loop in the vicinity of the spacecraft, yet allows a net magnetic dipole moment for deflection of incoming particles.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
A spacecraft with the magnetic shield entirely confined inside a structure (in this case, the design is known as the &amp;quot;racetrack&amp;quot; configuration)&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Electric currents are shown in green, the magnetic field in magenta, and an example track of a radiation particle is in red.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Magnetic_shielding_Halback_Array.png|500 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=500&amp;gt;&lt;br /&gt;
A spacecraft with a Halbach array for a shield.  A Halbach array is a sequence of magnets each rotated by 90 degrees from the previous, so that their fields add on one side and cancel on the other.  By making the field cancel in the interior of the Halbach ring, the habitation module can be kept relatively field-free.  The magnetic fields are shown in magenta and the current loops in green.  Desiati and D&#039;Onghia&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; estimate that a practical design could cut the dose from of 10 MeV protons by approximately 90% and 100 MeV protons by approximately 70% (dose from GeV protons would be essentially unchanged).&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Plasma Shielding ====&lt;br /&gt;
&lt;br /&gt;
Plasma shielding uses a combination of electric and magnetic fields to block incoming radiation.  It typically relies on a strong electric field to stop or deflect incoming protons and ions.  But to prevent discharging by the ambient space plasma it uses a magnetic field to confine electrons in an artificial radiation belt outside the spacecraft.  The trapped electrons screen the high positive charge of the spacecraft from the environmental space plasma so that it is net electrically neutral, and the strong magnetic field prevents electrons from moving in toward the spacecraft&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;Richard H. Levy and Francis W. French, &amp;quot;The Plasma Radiation Shield: Concept, and Applications to Space Vehicles&amp;quot;, NASA CR-61176, October 9, 1967. https://ntrs.nasa.gov/api/citations/19670029898/downloads/19670029898.pdf&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In order to trap electrons in a high electric field, the magnetic field lines need to be everywhere perpendicular to the electric field lines anywhere that the electrons are present.  Because the electric field lines start on the hull and radiate outward, and because magnetic field lines can never start or end but must either form closed loops or extend to infinity, this restricts the shielded structure to the topology of a torus &amp;amp;ndash; basically, it needs to have a hole in the middle for the magnetic field lines to go through.&lt;br /&gt;
&lt;br /&gt;
Plasma shielding has not been investigated as extensively as electrostatic or magnetic shielding.  Possible issues that could limit it include the kinds of magnetic plasma instabilities that make fusion energy difficult and power loss caused by discharging the electric field when neutral atoms are ionized,  The latter problem means that ordinarily insignificant leaks or outgassing from the spacecraft could cause unsustainable power draws.  And using any kind of thruster near the protected area while the shield is on could discharge the shield in short order.  Work in the 1960&#039;s suggested that potentials on the order of several tens of MV could serve to shield a spacecraft against SPEs&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The difficulty of reaching this potential has discouraged further work on plasma shields.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Plasma_shield.png|1100 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=1100&amp;gt;&lt;br /&gt;
A habitation module with a plasma shield&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The section is in the shape of a torus, as is necessary for plasma shielding but which also conveniently allows spin gravity.  Superconductive cables under the hull hull carry high electric currents (shown in green) which make a magnetic field (shown in magenta) that cancels in the interior but adds outside the ring.  The fields confine a cloud of electrons (shown in yellow) outside of the habitat.  The habitat itself carries a high positive electric charge; the electric field is shown in cyan and extends from the hull into the electron cloud but does not penetrate past the electron cloud.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modifying the Environment ===&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t keep the radiation away, and you can&#039;t tolerate it, maybe you can get rid of it?  There have been proposals to drain Earth&#039;s Van Allen belts, knocking the trapped particles out either with high voltage tethers or with very low frequency radio waves.  Such tricks could also potentially work around other planets, for example to allow explorers to safely explore some of the Jovian moons.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
&lt;br /&gt;
The primary concern from space radiation is the [[Nuclear_radiation#Effects_of_radiation|dose it causes to people and electronics]].  High doses of radiation in a short time can cause [[Nuclear_radiation#Acute|acute radiation syndrome]], which can sicken and kill over time scales ranging from a few weeks to a few minutes depending on the dose.  Prolonged exposure to elevated dose of radiation can cause [[Nuclear_radiation#Chronic|chronic effects]], most notably an overall increase to lifetime cancer risk.  [[Nuclear_radiation#Electronics_effects|Electronics can also be affected]], ranging from temporary glitches to errors requiring resetting the system to failure of the electronics.&lt;br /&gt;
&lt;br /&gt;
Radiation associated with space plasma, such as solar particle events or many planetary radiation belts, can also cause problems when they charge a spacecraft.  This can lead to issues with damaging electric discharges and interfere with some forms of propulsion, such as ion or plasma thrusters.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Habitation]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3821</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3821"/>
		<updated>2026-03-12T15:46:23Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Lentz warp drive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes (will expand on later): Santiago, Schuster, and Visser&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;J. Santiago, S. Schuster, and M. Visser, &amp;quot;Generic warp drives violate the null energy condition&amp;quot;, Physical Review D &amp;lt;b&amp;gt;105&amp;lt;/b&amp;gt;, 064038 (2022) https://doi.org/10.1103/PhysRevD.105.064038&amp;lt;/ref&amp;gt; dispute claims that the Lentz drive satisfies the energy conditions, noting that everywhere positive energy density in one frame of reference is insufficient to establish that the energy density is positive in all reference frames; knowledge of the Cauchy stress tensor is also needed.  They show that any generic warp drive will violate the strong energy condition, null energy condition, and weak energy condition.&lt;br /&gt;
&lt;br /&gt;
Santiago, Schuster, and Visser&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; also claim the Lentz drive is a subset of the Fell-Heisenberg drive.&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes: vanishing momentum everywhere.  Yet the energy occupies regions where the shift vector is varying rapidly.  The lack of momentum means that the energy will not move to keep up with the differential expansion and movement of the spacetime.  As a consequence, at later times the energy will have a different distribution than what is necessary to maintain the given warp configuration; exact time evolution is not solved but likely leads to collapse of warp bubble.&lt;br /&gt;
&lt;br /&gt;
First example I&#039;ve seen yet with a non-zero ADM mass.&lt;br /&gt;
&lt;br /&gt;
Natário zero expansion drive is divergenceless; the Fell-Heisenberg drive is irrotational.  Opposite choices of the typical decomposition of a vector field here!&lt;br /&gt;
&lt;br /&gt;
Despite the introduction discussing warp drive configurations that satisfy the various energy conditions, the configurations described in the paper are shown to locally violate the weak and strong energy conditions.  Nonetheless, the energy density is still &amp;lt;i&amp;gt;mostly&amp;lt;/i&amp;gt; positive.  Santiago, Schuster, and Visser&#039;s&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; work shows claims that the various energy conditions must still be violated by this warp drive; to not violate these, energy density must be positive in all reference frames not just those of the co-moving observer.&lt;br /&gt;
&lt;br /&gt;
The energy needed to form a Fell-Heisenberg drive is about 10,000 times less than the mass-energy of our sun.  Or only about half the mass-energy of Jupiter.  A significant improvement over other proposed drives.&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/i&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3820</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3820"/>
		<updated>2026-03-12T14:48:50Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Fell-Heisenberg warp drives */&lt;/p&gt;
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&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes (will expand on later): Santiago, Schuster, and Visser&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;J. Santiago, S. Schuster, and M. Visser, &amp;quot;Generic warp drives violate the null energy condition&amp;quot;, Physical Review D &amp;lt;b&amp;gt;105&amp;lt;/b&amp;gt;, 064038 (2022) https://doi.org/10.1103/PhysRevD.105.064038&amp;lt;/ref&amp;gt; dispute claims that the Lentz drive satisfies the energy conditions, noting that everywhere positive energy density in one frame of reference is insufficient to establish that the energy density is positive in all reference frames; knowledge of the Cauchy stress tensor is also needed.  They show that any generic warp drive will violate the strong energy condition, null energy condition, and weak energy condition.&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes: vanishing momentum everywhere.  Yet the energy occupies regions where the shift vector is varying rapidly.  The lack of momentum means that the energy will not move to keep up with the differential expansion and movement of the spacetime.  As a consequence, at later times the energy will have a different distribution than what is necessary to maintain the given warp configuration; exact time evolution is not solved but likely leads to collapse of warp bubble.&lt;br /&gt;
&lt;br /&gt;
First example I&#039;ve seen yet with a non-zero ADM mass.&lt;br /&gt;
&lt;br /&gt;
Natário zero expansion drive is divergenceless; the Fell-Heisenberg drive is irrotational.  Opposite choices of the typical decomposition of a vector field here!&lt;br /&gt;
&lt;br /&gt;
Despite the introduction discussing warp drive configurations that satisfy the various energy conditions, the configurations described in the paper are shown to locally violate the weak and strong energy conditions.  Nonetheless, the energy density is still &amp;lt;i&amp;gt;mostly&amp;lt;/i&amp;gt; positive.  Santiago, Schuster, and Visser&#039;s&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; work shows claims that the various energy conditions must still be violated by this warp drive; to not violate these, energy density must be positive in all reference frames not just those of the co-moving observer.&lt;br /&gt;
&lt;br /&gt;
The energy needed to form a Fell-Heisenberg drive is about 10,000 times less than the mass-energy of our sun.  Or only about half the mass-energy of Jupiter.  A significant improvement over other proposed drives.&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/i&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3819</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3819"/>
		<updated>2026-03-12T14:46:56Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Lentz warp drive */&lt;/p&gt;
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Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes (will expand on later): Santiago, Schuster, and Visser&amp;lt;ref name=&amp;quot;Santiago Schuster Visser 2022&amp;quot;&amp;gt;J. Santiago, S. Schuster, and M. Visser, &amp;quot;Generic warp drives violate the null energy condition&amp;quot;, Physical Review D &amp;lt;b&amp;gt;105&amp;lt;/b&amp;gt;, 064038 (2022) https://doi.org/10.1103/PhysRevD.105.064038&amp;lt;/ref&amp;gt; dispute claims that the Lentz drive satisfies the energy conditions, noting that everywhere positive energy density in one frame of reference is insufficient to establish that the energy density is positive in all reference frames; knowledge of the Cauchy stress tensor is also needed.  They show that any generic warp drive will violate the strong energy condition, null energy condition, and weak energy condition.&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes: vanishing momentum everywhere.  Yet the energy occupies regions where the shift vector is varying rapidly.  The lack of momentum means that the energy will not move to keep up with the differential expansion and movement of the spacetime.  As a consequence, at later times the energy will have a different distribution than what is necessary to maintain the given warp configuration; exact time evolution is not solved but likely leads to collapse of warp bubble.&lt;br /&gt;
&lt;br /&gt;
First example I&#039;ve seen yet with a non-zero ADM mass.&lt;br /&gt;
&lt;br /&gt;
Natário zero expansion drive is divergenceless; the Fell-Heisenberg drive is irrotational.  Opposite choices of the typical decomposition of a vector field here!&lt;br /&gt;
&lt;br /&gt;
Despite the introduction discussing warp drive configurations that satisfy the various energy conditions, the configurations described in the paper are shown to locally violate the weak and strong energy conditions.  Nonetheless, the energy density is still &amp;lt;i&amp;gt;mostly&amp;lt;/i&amp;gt; positive.&lt;br /&gt;
&lt;br /&gt;
The energy needed to form a Fell-Heisenberg drive is about 10,000 times less than the mass-energy of our sun.  Or only about half the mass-energy of Jupiter.  A significant improvement over other proposed drives.&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/i&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3818</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3818"/>
		<updated>2026-03-12T14:30:42Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Fell-Heisenberg warp drives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes: vanishing momentum everywhere.  Yet the energy occupies regions where the shift vector is varying rapidly.  The lack of momentum means that the energy will not move to keep up with the differential expansion and movement of the spacetime.  As a consequence, at later times the energy will have a different distribution than what is necessary to maintain the given warp configuration; exact time evolution is not solved but likely leads to collapse of warp bubble.&lt;br /&gt;
&lt;br /&gt;
First example I&#039;ve seen yet with a non-zero ADM mass.&lt;br /&gt;
&lt;br /&gt;
Natário zero expansion drive is divergenceless; the Fell-Heisenberg drive is irrotational.  Opposite choices of the typical decomposition of a vector field here!&lt;br /&gt;
&lt;br /&gt;
Despite the introduction discussing warp drive configurations that satisfy the various energy conditions, the configurations described in the paper are shown to locally violate the weak and strong energy conditions.  Nonetheless, the energy density is still &amp;lt;i&amp;gt;mostly&amp;lt;/i&amp;gt; positive.&lt;br /&gt;
&lt;br /&gt;
The energy needed to form a Fell-Heisenberg drive is about 10,000 times less than the mass-energy of our sun.  Or only about half the mass-energy of Jupiter.  A significant improvement over other proposed drives.&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/i&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3817</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3817"/>
		<updated>2026-03-12T03:32:11Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Fell-Heisenberg warp drives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes: vanishing momentum everywhere.  Yet the energy occupies regions where the shift vector is varying rapidly.  The lack of momentum means that the energy will not move to keep up with the differential expansion and movement of the spacetime.  As a consequence, at later times the energy will have a different distribution than what is necessary to maintain the given warp configuration; exact time evolution is not solved but likely leads to collapse of warp bubble.&lt;br /&gt;
&lt;br /&gt;
First example I&#039;ve seen yet with a non-zero ADM mass.&lt;br /&gt;
&lt;br /&gt;
Natário zero expansion drive is divergenceless; the Fell-Heisenberg drive is irrotational.  Opposite choices of the typical decomposition of a vector field here!&lt;br /&gt;
&lt;br /&gt;
Despite the introduction discussing warp drive configurations that satisfy the various energy conditions, the configurations described in the paper are shown to locally violate the weak and strong energy conditions.&lt;br /&gt;
&lt;br /&gt;
The energy needed to form a Fell-Heisenberg drive is about 10,000 times less than the mass-energy of our sun.  Or only about half the mass-energy of Jupiter.  A significant improvement over other proposed drives.&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/i&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3816</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3816"/>
		<updated>2026-03-12T02:58:42Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Fell-Heisenberg warp drives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick notes: vanishing momentum everywhere.  Yet the energy occupies regions where the shift vector is varying rapidly.  The lack of momentum means that the energy will not move to keep up with the differential expansion and movement of the spacetime.  As a consequence, at later times the energy will have a different distribution than what is necessary to maintain the given warp configuration; exact time evolution is not solved but likely leads to collapse of warp bubble.&lt;br /&gt;
&lt;br /&gt;
First example I&#039;ve seen yet with a non-zero ADM mass.&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/i&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3815</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3815"/>
		<updated>2026-03-08T21:39:08Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Fell-Heisenberg warp drives */&lt;/p&gt;
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&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/i&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3814</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3814"/>
		<updated>2026-03-08T21:38:56Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Lentz warp drive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fell-Heisenberg warp drives ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Fell-Heisenberg&amp;quot;&amp;gt;S. D. B. Fell and L&amp;gt; Heisenberg, &amp;quot;Positive energy warp drive from hidden geometric structures&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 155020 (2021) https://doi.org/10.1088/1361-6382/ac0e47 https://arxiv.org/abs/2104.06488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(&amp;lt;i&amp;gt;n. b.&amp;lt;/&amp;gt; The Heisenberg here is Lavinia Heisenberg, not the Werner Heisenberg of quantum physics and uncertainty principle fame.)&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3813</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3813"/>
		<updated>2026-03-07T20:37:36Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
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&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Quantum effects ==&lt;br /&gt;
&lt;br /&gt;
(quantum stuff here&amp;lt;ref name=&amp;quot;Hiscock1997&amp;quot;&amp;gt;W. A. Hiscock, &amp;quot;Quantum effects in the Alcubierre warp drive spacetime&amp;quot;, Classical and Quantum Gravity &amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt; L183 https://doi.org/10.1088/0264-9381/14/11/002 https://arxiv.org/abs/gr-qc/9707024&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Finazzi et al 2009&amp;quot;&amp;gt;S. Finazzi, S. Liberati, C. Barceló, &amp;quot;Semiclassical instability of dynamical warp drives&amp;quot;, Physical Review D &amp;lt;b&amp;gt;79&amp;lt;/b&amp;gt;, 124017 (2009)https://doi.org/10.1103/PhysRevD.79.124017 https://arxiv.org/abs/0904.0141&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3812</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3812"/>
		<updated>2026-03-07T20:30:45Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Warp drives and black holes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
Garattini and Zatrimaylov looked into the problem of a warp drive near (and in) a black hole&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;.  The found that the black hole reduces the negative energy requirement for the warp bubble to move inward toward the black hole singularity, but increases the negative energy needed to move away from the center of the black hole.  In addition, a warp drive parked at the event horizon would allow light from inside the horizon to pass through the bubble and escape back outside.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3811</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3811"/>
		<updated>2026-03-07T19:23:33Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Warp drives and black holes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
The pop-sci reason that nothing can escape a black hole is that at the event horizon the escape velocity is faster than light and nothing can go faster than light.  A warp drive can go faster than light.&lt;br /&gt;
&lt;br /&gt;
The more detailed reason from general relativity is that at the event horizon space and time are rotated sufficiently that &amp;quot;inward&amp;quot; becomes &amp;quot;forward in time.&amp;quot;  You can no more go farther away from the singularity in a black hole once you are inside the event horizon than you can go backward in time.  Any super-luminal travel can go backward in time, and warp drives can engage in super-luminal travel.&lt;br /&gt;
&lt;br /&gt;
The Hawking area theorem that says that black holes can only grow, never shrink relies on the condition that the energy is everywhere positive.  Warp drives have negative energy density.&lt;br /&gt;
&lt;br /&gt;
So in principle, there&#039;s nothing that prevents a warp drive from taking a dip into a black hole and coming back out again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Now discuss Garattini and Zatrimaylov&amp;lt;ref name=&amp;quot;Garattini and Zatrimaylov&amp;quot;&amp;gt;R. Garattini and K. Zatrimaylov, &amp;quot;Black holes, warp drives, and energy conditions&amp;quot;, Physics Letters B &amp;lt;b&amp;gt;856&amp;lt;/b&amp;gt; 138910 (2024) https://doi.org/10.1016/j.physletb.2024.138910&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3810</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3810"/>
		<updated>2026-03-07T19:16:14Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
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&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Warp drives and black holes ==&lt;br /&gt;
&lt;br /&gt;
What happens if you drive your warp drive into a black hole?&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3809</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3809"/>
		<updated>2026-03-07T19:13:55Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: /* Natário warp drive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  For sub-luminal travel, light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3808</id>
		<title>Warp Drives</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Warp_Drives&amp;diff=3808"/>
		<updated>2026-03-07T19:08:44Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageConstructionNotice}}&lt;br /&gt;
&lt;br /&gt;
Science fiction often features spacecraft that can seemingly move across space and get between the place of departure and the destination much faster than light could have done.  This appears to contradict the theory of relativity, which predicts unequivocally that nothing can move through space faster than light.  Because relativity has been incredibly successful at describing nature, with its many other predictions regularly being confirmed to extraordinary accuracy and within the bounds of uncertainty of all the experiments that tested them, it gives confidence that relativity is a correct description of reality.  Which seems to rather throw a wet towel on our hopes for rapid travel between stars.&lt;br /&gt;
&lt;br /&gt;
However, while relativity does not allow things to move &amp;lt;i&amp;gt;through&amp;lt;/i&amp;gt; space faster than light, it places no such restrictions on how fast space-time itself can expand, contract, or move around.  This leads to the idea of a warp drive &amp;amp;ndash; the spacecraft remains stationary within a region of highly curved space-time, and that region moves at super-luminal speeds rather than the spacecraft.&lt;br /&gt;
&lt;br /&gt;
== The Alcubierre warp drive ==&lt;br /&gt;
&lt;br /&gt;
The first warp drive geometry that satisfied the Einstein field equations of relativity was proposed by Miguel Alcubierre&amp;lt;ref&amp;gt;M. Alcubierre, &amp;quot;The warp drive: hyper-fast travel within general relativity.&amp;quot; Classical and Quantum Gravity. 11 (5): L73–L77 (1994). [https://arxiv.org/abs/gr-qc/0009013 arXiv:gr-qc/0009013]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1994CQGra..11L..73A 1994CQGra..11L..73A]. doi:[https://doi.org/10.1088%2F0264-9381%2F11%2F5%2F001 10.1088/0264-9381/11/5/001]. S2CID [https://api.semanticscholar.org/CorpusID:4797900 4797900].&amp;lt;/ref&amp;gt;.  In this geometry, a sphere of space-time moves at an arbitrary speed (potentially but not necessarily a speed much faster than light).  Objects within the sphere are moved along with the sphere; an object at rest within the sphere would be moved along with the sphere indefinitely.  Space is expanding at the rear boundary and contracting at the front boundary in order to keep the sphere moving.  In order to satisfy the Einstein field equations, the boundary of the sphere must have a negative energy density.  The challenges of space-time geometries with negative energy densities are described in our page on [[Wormholes#Exotic_energy_conditions|wormholes]], for our purposes it is enough to note that negative energy densities can pose problems if not handled carefully, there are limits on how much negative energy you can have without nearby positive energy density, and it may not be possible to get enough negative energy to support a warp drive; although none of this is ruled out by physics &amp;amp;ndash; yet!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=650&amp;gt;[[File:Energy_magnitude_of_Alcubierre_drive.png]] &lt;br /&gt;
    &amp;lt;td width=650&amp;gt;[[File:Expansion_of_Alcubierre_drive.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;The magnitude of the energy of the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  (The energy density is &amp;lt;i&amp;gt;negative&amp;lt;/i&amp;gt; everywhere in the shell, here only the magnitude is shown to aid visual comprehension.)&lt;br /&gt;
    &amp;lt;td&amp;gt;The expansion of space in the warp shell of an Alcubierre drive, assuming an infinitesimally thin shell.  Negative expansion means that space is contracting in that direction, positive expansion that it is expanding.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Almost as soon as Alcubierre proposed his warp drive, others began picking it apart.    &lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;M. J. Pfenning and L. H. Ford, &amp;quot;The unphysical nature of &#039;Warp Drive&#039;&amp;quot;,  Classical and Quantum Gravity. 14 (7): 1743–1751 (1997). arXiv:[https://arxiv.org/abs/gr-qc/9702026 gr-qc/9702026]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1997CQGra..14.1743P 1997CQGra..14.1743P]. doi:[https://doi.org/10.1088%2F0264-9381%2F14%2F7%2F011 10.1088/0264-9381/14/7/011]. S2CID [https://api.semanticscholar.org/CorpusID:15279207 15279207].&amp;lt;/ref&amp;gt; found that if the negative energy density wall around the bubble obeys [[Wormholes#Quantum_energy_inequalities|quantum energy inequalities]], then for warp speeds of around light speed the shell thickness would be on the order of a hundred Planck lengths; a distance far smaller than any other known physical phenomenon or object.&lt;br /&gt;
  &amp;lt;li&amp;gt;In the same work, Pfenning and Ford also found that for a bubble a hundred meters in radius, a warp speed of around the speed of light, and the required thickness of about 100 Planck lengths the energy in the bubble shell would be &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; &amp;amp;asymp; -10&amp;lt;sup&amp;gt;63&amp;lt;/sup&amp;gt; kg &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.  The magnitude of this latter value is ten orders of magnitude larger than the energy of the entire visible universe.  They do note, however, that if quantum energy inequalities can be ignored then a warp drive with a hundred meters radius but a shell thickness of one meter would &amp;quot;only&amp;quot; have an energy magnitude of about a quarter solar mass.&lt;br /&gt;
  &amp;lt;li&amp;gt;As with any method of faster than light travel, the warp drive could be used to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt;Perhaps most seriously, if the warp drive is going faster than light speed, the negative energy regions on the outside of the shell won&#039;t be in the warp parts of the bubble.  They will have to be moving through space at faster than light speed if the bubble is to maintain its integrity, which is the very problem that the warp drive was designed to avoid.  The outside of the warp bubble shell that maintains the warp bubble would fall away and the warp bubble would quickly erode to sub-luminal speeds.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Helpfully, Van Den Broeck&amp;lt;ref name=&amp;quot;VanDenBroeck_2000&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;Alcubierre’s Warp Drive: Problems and Prospects&amp;quot; AIP Conference Proceedings. 504: 1105–1110 (2000). Bibcode:[https://ui.adsabs.harvard.edu/abs/2000AIPC..504.1105V 2000AIPC..504.1105V]. doi:[https://doi.org/10.1063%2F1.1290913 10.1063/1.1290913].&amp;lt;/ref&amp;gt; suggested several solutions &amp;amp;ndash; or at least mitigations &amp;amp;ndash; for these problems&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Quantum inequalities had not been shown to be true in general for highly curved space-times.&lt;br /&gt;
  &amp;lt;li&amp;gt;A proposed warp drive geometry&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;C. Van Den Broeck, &amp;quot;A &#039;warp drive&#039; with more reasonable total energy requirements&amp;quot;. Classical and Quantum Gravity. 16 (12): 3973–3979 (1999). arXiv:[https://arxiv.org/abs/gr-qc/9905084 gr-qc/9905084]. Bibcode:[https://ui.adsabs.harvard.edu/abs/1999CQGra..16.3973V 1999CQGra..16.3973V]. doi:[https://doi.org/10.1088%2F0264-9381%2F16%2F12%2F314 10.1088/0264-9381/16/12/314]. S2CID [https://api.semanticscholar.org/CorpusID:15466313 15466313]. &amp;lt;/ref&amp;gt; (see the van Den Broeck drive, below) would be able to minimize the magnitude of the energy required to about that of the mass of our sun.  While still large, it is not &amp;lt;i&amp;gt;unphysically&amp;lt;/i&amp;gt; large.&lt;br /&gt;
  &amp;lt;li&amp;gt;Time travel is always going to be a worry with faster than light travel.  There&#039;s no neat solution to this one.&lt;br /&gt;
  &amp;lt;li&amp;gt;You can set up devices ahead of time along the path of the bubble that produce the negative energy regions for the warp bubble at the appropriate time without needing the negative energy to ever move with the bubble at all.  Van Den Broeck then went on to suggest that it may be possible for the negative energy outside of the superluminal region to compress into the superluminal region to form a shock in space-time.  The front surface of the bubble would then be a singularity.  It is not clear if such a sharp jump in physical properties is possible, but neither is sure that it is impossible, either.  However, while this might help with the negative energy in front of the bubble getting swept up because it cannot move faster than light, it does little to help with the material at the back of the bubble on the outside getting left behind because it cannot keep up.  The &amp;quot;railroad track&amp;quot; of devices set up along the bubble path still works, though.  At least for bubbles on a predictable schedule and route.&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Van Den Broeck deals with the negative energy in front being unable to keep up with the superluminal motion and being swept back to the shock - but material in the back on the outside of the shell will also be unable to keep up ... and it will just be left behind!  Gives rise to general question: Alcubierre&#039;s metric has a specified stress-energy, but can that stress-energy meet the continuity equations over time to maintain the warp bubble geometry?)&lt;br /&gt;
&lt;br /&gt;
(And what&#039;s with the ring in all the artwork, anyway?)&lt;br /&gt;
&lt;br /&gt;
=== Alcubierre warp interactions with light and matter ===&lt;br /&gt;
&lt;br /&gt;
Space is not entirely empty.  It is filled with a diffuse plasma in the form of the interstellar medium, as well as cosmic radiation, light from stars, and cosmic microwave background radiation.  A warp drive propagating through space will encounter this stuff.  When happens when this matter and radiation have a warp bubble pass across them?&lt;br /&gt;
&lt;br /&gt;
The first analysis of matter encountering a warp bubble was performed by Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  They looked at the warp bubble interaction with a massive object at rest with the frame of reference of the warp drive (keep in mind that the rest frame is the same inside and outside the warp bubble; in this rest frame objects inside the bubble have no momentum even though they are, in some sense, changing location rapidly with time).  When the warp bubble passes, the object experiences an acceleration in the direction of the warp bubble motion.  When the warp shell passes and the object is inside the bubble, it will be moving with approximately the speed of the bubble.  Pfenning and Ford analyzed this problem with a continuous distribution of shell energy that, strictly speaking, never falls to zero except at the bubble center and at spatial infinity, so unless the object passes through the center in Pfenning and Ford&#039;s description it will never &amp;lt;i&amp;gt;quite&amp;lt;/i&amp;gt; get up to the bubble&#039;s speed.  In this case, the object will move almost as fast as the object but will pass through the bubble in a finite time, after which it will again be at rest with respect to the reference frame but displaced along the direction of the warp bubble motion by some distance.  With this description of the warp bubble, a spacecraft of finite size will always be moving a little slower than the warp bubble and would have to use rockets to keep up with it.  in addition, the spacecraft would experience tidal forces that would cause stress on the spacecraft&#039;s structure.&lt;br /&gt;
&lt;br /&gt;
Pfenning and Ford also examined cases where the shell is of a finite (possibly infinitesimal) width and falls to zero both inside and outside the bubble.  In this case any matter encountering the bubble would be collected at the bow of the bubble and thereafter move along with it.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; analyzed the situation for both massive particles and light moving along the axis of travel of the bubble&amp;lt;ref name=&amp;quot;McMonigalEtAl_2012&amp;quot;&amp;gt;B. McMonigal, G. F. Lewis, and P. O&#039;Byrne, &amp;quot;Alcubierre warp drive: On the matter of matter&amp;quot;. Physical Review D. 85 (6) 064024  (20 March 2012). arXiv:[https://arxiv.org/abs/1202.5708 1202.5708]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2012PhRvD..85f4024M 2012PhRvD..85f4024M]. doi:[https://doi.org/10.1103%2FPhysRevD.85.064024 10.1103/PhysRevD.85.064024]. S2CID [https://api.semanticscholar.org/CorpusID:3993148 3993148].&amp;lt;/ref&amp;gt;.  They found that light moving opposite the warp direction passed through the bubble without incident, being only somewhat delayed by passing through the bubble.  A warp bubble that is warping at sub-luminal speeds can have light catch up from behind it.  This light is able to pass through the bubble, and is somewhat advanced in its path by the speed of the bubble.  For super-luminal warp bubbles, however, the situation is different.  The bubble will catch up to light moving it its own direction that is originally in front of it.  This light cannot escape forward, the bobble being too fast.  Nor can it escape backward, as the light is propagating forward and the interior of the bubble is at rest.  Thus, the light gets caught at the bow of the warp bubble, unable to escape for so long as the warp bubble is active.  This light is strongly blue shifted to extremely energetic x-rays and gamma rays.  The space behind the bubble is swept clear of forward-moving light.&lt;br /&gt;
&lt;br /&gt;
The situation for matter over-run by a super-luminal warp bubble is similar.  Matter moving backward passes through the bubble, being only swept a ways along the bubble&#039;s path as sign of its passing but otherwise continuing on their way.  Matter at rest behaves the same way as Pfenning and Ford discovered.  Meanwhile, matter moving in the same direction of the warp is overtaken and collects at the bow of the bubble, unable to leave for so long as the bubble is warping.  This matter &amp;quot;surfing&amp;quot; on the bubble bow is highly accelerated to relativistic speeds, experiencing extreme time dilation.&lt;br /&gt;
&lt;br /&gt;
For a sub-luminal bubble, there is a speed faster than the warp speed where particles coming up from behind overtake the bubble and pass through, out the front.  Particles below this speed but still faster than the warp speed still overtake the bubble, but then bounce backwards out of the bubble from behind.  They are still moving forward, but are now moving more slowly than the warp speed.  Particles moving forward but slower than the bubble will be overtaken and then bounced out the front with a speed higher than the warp speed.  Those particles moving backward will pass through the bubble and exit with their initial speed.&lt;br /&gt;
&lt;br /&gt;
The spacecraft inside the bubble will observe that light moving backward compared to the warp direction is blue-shifted, and matter moving backward passes through with increased energy.  Meanwhile, a sub-luminal bubble will see light that was moving forward as red-shifted and matter catching up to the bubble from behind will pass by with reduced energy (superluminal bubbles, of course, do not have any matter or radiation catching up to them from behind).&lt;br /&gt;
&lt;br /&gt;
When a superluminal warp bubble that has been collecting matter and radiation for the duration of its journey and blue-shifting it to much higher energies is turned off, all that matter and energy is released as a blast of radiation in the direction the bubble was warping.&lt;br /&gt;
&lt;br /&gt;
McMonigal &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt; conclude by noting that any spacecraft in the warp bubble would need shielding to protect against the blue-shifted radiation and matter of increased energy.  In addition the destination would be &amp;quot;blasted into oblivion&amp;quot; by the release of matter and radiation that had been caught in the bubble during the trip.&lt;br /&gt;
&lt;br /&gt;
== Van Den Broeck warp drive ==&lt;br /&gt;
&lt;br /&gt;
If an Alcubierre warp bubble a hundred meters across requires a magnitude of energy greater than the entire energy in the observable universe, one option to reduce the magnitude of energy used is to make the warp bubble smaller.  Much smaller.  Pfenning and Ford&amp;lt;ref name=&amp;quot;PfenningFord_2001&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggested making the warp bubble smaller than an atom.  Of course, that brings up the problem of how to stuff a spacecraft in there.  Van Den Broeck proposed a solution&amp;lt;ref name=&amp;quot;VanDenBroeck_1999&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;: make the warp bubble only about the size of an atomic nucleus but expand the space inside the bubble enormously so that a spacecraft could fit in.  This is somewhat like a nuclear sized wormhole that leads to a pocket universe that holds the spacecraft.  Unfortunately, the metric doesn&#039;t fit neatly into any [[Wormholes#Three_dimensions|embedding diagram]] that I can figure out, but the math works out so that spatial coordinates inside the bubble are expanded by a factor of 10&amp;lt;sup&amp;gt;17&amp;lt;/sup&amp;gt; and a spacecraft would have a few hundred meters of bubble interior to putz around in.  This trick manages to reduce the magnitude of energy to only about the mass energy of a few stars similar to our own.  Other than that, it is otherwise a normal Alcubierre drive.&lt;br /&gt;
&lt;br /&gt;
== Natário warp drive ==&lt;br /&gt;
&lt;br /&gt;
The Alcubierre drive is not the only way to construct a warp drive.  Natário&amp;lt;ref name=&amp;quot;Natario&amp;quot;&amp;gt;José Natário, &amp;quot;Warp drive with zero expansion&amp;quot;, Classical and Quantum Gravity. 19 (6): 1157–1166 (2002). arXiv:[https://arxiv.org/abs/gr-qc/0110086 gr-qc/0110086]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2002CQGra..19.1157N 2002CQGra..19.1157N]. doi:[https://doi.org/10.1088%2F0264-9381%2F19%2F6%2F308 10.1088/0264-9381/19/6/308]. S2CID [https://api.semanticscholar.org/CorpusID:15859984 15859984].&amp;lt;/ref&amp;gt; showed that it was just one example of an entire class of warp drives.  He then went on to find in that class a set of warp drives that do not have any expansion or contraction of space at all.  Instead, space encountering the front boundary of the warp bubble instead &amp;quot;slides&amp;quot; around the outside of the bubble until it gets to the corresponding place on the back and is left behind there.  Another way to think of it is that space entering the bubble shell is compressed in the radial direction of the shell but is simultaneously expanded in the tangential direction so that there is no net change in volume.  When it gets to the back, the opposite occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=360&amp;gt;[[File:Natario_drive_flow_of_space.png]] &lt;br /&gt;
    &amp;lt;td width=445&amp;gt;[[File:Natario_warp_drive_horizons.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;A representation of the motion of space in a Natário drive with a vanishingly thin warp shell around the bubble.&lt;br /&gt;
    &amp;lt;td&amp;gt;The horizons of the generalized Natário class of warp drives at superluminal speed in the direction of the green arrow.  No event inside the bubble can affect events outside the bubble in front of the blue line.  No events outside the bubble behind the red line can affect events inside the bubble.  The lines have an angle &amp;amp;alpha; with respect to the direction of motion with sin(&amp;amp;alpha;) = 1/&amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; for &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; the speed of the bubble relative to light speed.  This is analogous to the Mach cone of supersonic objects.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The generalized class of warp drives developed by Natário (including both the Alcubierre and this zero-expansion warp drive) are shown to always have regions in the warp shell where the energy density is negative to at least some observers.  You can&#039;t get away from it &amp;amp;ndash; to warp, you need negative energy density.&lt;br /&gt;
&lt;br /&gt;
The Natário class of warp drives blueshift light coming in from the front and redshift light catching up from the back.  For the case of a super-luminal warp bubble, there will of course be a horizon at the back of the bubble and light will not be able to get through from behind.  For a bubble speed &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; relative to the speed of light, light coming from straight ahead will be blueshifted up in frequency and photon energy by a factor of 1 + &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  Light coming from behind will be redshifted by a factor 1 - &amp;lt;i&amp;gt;v&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;.  In general for &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; as the unit direction along which the light is propagating, the blueshift factor will be 1 + &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt; &amp;amp;sdot; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;.  Light from outside that reaches the center of the bubble will not be distorted in direction although it will be frequency shifted, but observers still inside the bubble but displaced from the center will see the field of view distorted as well as frequency shifted.&lt;br /&gt;
&lt;br /&gt;
== Lentz warp drive ==&lt;br /&gt;
&lt;br /&gt;
(stuff goes here)&amp;lt;ref name=&amp;quot;Lentz&amp;quot;&amp;gt;E. W. Lentz, &amp;quot;Breaking the warp barrier: hyper-fast solitons in Einstein–Maxwell-plasma theory&amp;quot;, Classical and Quantum Gravity. &amp;lt;b&amp;gt;38&amp;lt;/b&amp;gt; 075015 (2021). arXiv:[https://arxiv.org/abs/2006.07125 2006.07125]. Bibcode:[https://ui.adsabs.harvard.edu/abs/2021CQGra..38g5015L 2021CQGra..38g5015L]. doi:[https://doi.org/10.1088%2F1361-6382%2Fabe692 10.1088/1361-6382/abe692]. ISSN [https://search.worldcat.org/issn/0264-9381 0264-9381]. S2CID [https://api.semanticscholar.org/CorpusID:219635854 219635854].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conservation laws ==&lt;br /&gt;
&lt;br /&gt;
(Discussion of asymptotic flatness: what is it?  Where does it apply?)&lt;br /&gt;
&lt;br /&gt;
(The &amp;quot;big four&amp;quot; conservation laws and how they relate to asymptotic flatness.)&lt;br /&gt;
&lt;br /&gt;
(ADM mass -&amp;gt; 0; conservation of energy/mass issues.)&lt;br /&gt;
&lt;br /&gt;
(Discuss issues of conservation of angular momentum.)&lt;br /&gt;
&lt;br /&gt;
(If angular momentum conservation is ignored, discuss how momentum &amp;amp; energy are affected by outside forces.  In a gravitational field equivalent to inertial frame ... like being in an accelerated elevator; will acquire momentum buildup while staying &amp;quot;at rest&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Wormholes&amp;diff=3807</id>
		<title>Wormholes</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Wormholes&amp;diff=3807"/>
		<updated>2026-03-07T19:07:52Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ltwormhole.jpg|link=https://www.youtube.com/watch?v=SuJ-2nTvAWo|thumb|600px|Still from a raytraced simulation of a long-throated wormhole, by Pablo Antonio Cano (YT). [https://www.youtube.com/watch?v=V7e-1bRpweo Check out Scott Manley&#039;s 360° video as well.]]]&lt;br /&gt;
&lt;br /&gt;
Wormholes are hypothetical structures in space-time allowed by the general theory of relativity.&lt;br /&gt;
They provide short cuts through space-time that connect one region of space and time to another; potentially, these regions can be very distant from each other.&lt;br /&gt;
The symmetries in space-time of our universe mean that wormholes move like physical objects, and acquire the conserved (or in some cases approximately conserved) quantities of things that go into them and lose those quantities of things that come out &amp;amp;ndash; properties like energy, mass, momentum, angular momentum, and electric charge.&lt;br /&gt;
&lt;br /&gt;
==What is a wormhole?  The geometry of space-time and how to twist it into a pretzel==&lt;br /&gt;
&lt;br /&gt;
We&#039;re going to have to start out with some pretty heady stuff.  Like the very nature of existence.  And what is reality, anyway?&lt;br /&gt;
Usually, space and time are so much an integral part of our existence that we don&#039;t even think of them at all.  They simply form a backdrop on which all the interesting stuff plays out.  But when we do think about them, we&#039;re so accustomed to living in a world where they exist and where distances are well defined and events can be uniquely identified based on &amp;lt;i&amp;gt;where&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;when&amp;lt;/i&amp;gt; they happened (or are happening or will happen) that a lot of stuff seems so obvious that we don&#039;t stop to think about if it really has to be this way or if there are other possible ways of doing things.&lt;br /&gt;
&lt;br /&gt;
===A toy model===&lt;br /&gt;
&lt;br /&gt;
So lets consider a hypothetical scenario, where an ant can be in any of several states, represented by the squares in the pictures below.  The ant can transition to any other state that has a numbered side with the same number as the state it is in.  We will start on the left.  If the ant chooses the &amp;quot;2&amp;quot; transition, we end up with the picture in the middle.  If it then chooses the &amp;quot;10&amp;quot; transition, we end up with the state on the right.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Space_elements_1.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Space_elements_2.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Space_elements_3.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
But now notice that the behavior of this system is exactly the same as if we re-arrange the states into a grid, as shown below on the left.  The disconnected states now become a space; an expanse of coordinates on which the ant can exist.  Now, the ant&#039;s transition between states can be described as a trajectory as shown in the right picture below.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:Space_elements_grid.png|frameless]]&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:Space_elements_grid_path.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This gives us an inkling of how something like space-time might end up being assembled from individual events.  But what if we don&#039;t have things match up into quite such a perfect grid?  We&lt;br /&gt;
ll take our space elements and tile them into an infinite grid.  Two sections of the grid are shown below.  But now we remove two of those space-tiles, and we connect the edges adjacent to the removed tiles with a corresponding edge of the other removed tile (although, as shown in the figure, we don&#039;t have to keep the same orientation).  Now the ant, entering side 1 (which we have color-coded red for convenience) comes out of side 1 of the other missing square.  This is perhaps the most basic wormhole.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Space_elements_wormhole_grid_1.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Space_elements_wormhole_grid_2.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of course, this simple assembly only stitches together a space.  But the world we live in is one of space-time.  As the ant transitions from one square to another, it is also transitioning further ahead in time.  But when the ant passes through the wormhole, while it locally experiences no discontinuity that wormhole might connect to a different time as well as a different region of space.  So the ant might emerge far in the past or future of when it stepped through.&lt;br /&gt;
&lt;br /&gt;
===Manifolds and coordinate patches===&lt;br /&gt;
&lt;br /&gt;
The toy model used above hopefully prepares you for some of the ideas to follow - one of how we can piece together a complete space and time by connecting together different pieces.  But before we go further, lets define an important term: a &amp;lt;i&amp;gt;manifold&amp;lt;/i&amp;gt; is a &amp;quot;shape&amp;quot; of a given number of dimensions where, if you zoom in close enough, you can always get to a scale where it looks like the shape is flat.  We&#039;ll use this definition to help us describe how we can put space and time together to get a wormhole.  But first, let&#039;s look at a few illustrative examples.&lt;br /&gt;
&lt;br /&gt;
====One dimension====&lt;br /&gt;
&lt;br /&gt;
The simplest one dimensional shape is a line.  And a line is everywhere flat.  So a line is a one dimensional manifold.&lt;br /&gt;
&lt;br /&gt;
A one dimensional shape might seem to be a wiggly path if inscribed in two or more dimensions, but it has no &amp;lt;i&amp;gt;intrinsic&amp;lt;/i&amp;gt; curvature.  That is, if everything about your world is confined to that path, you can&#039;t tell that it is curved &amp;amp;ndash; all you can do is measure the distance you go along the path.  This greatly limits the kinds of shapes that we can consider.  So any curved path of infinite extent looks from the inside like a line, and so any infinite length path is also a manifold.&lt;br /&gt;
&lt;br /&gt;
But there&#039;s another class of one dimensional shapes that are manifolds &amp;amp;ndash; loops.  A loop is a path of finite length that connects back with itself.  You can make one by drawing a closed curve in a higher dimensional space.  Or you can take a straight line but then say that a given point &amp;lt;i&amp;gt;here&amp;lt;/i&amp;gt; maps on to another point &amp;lt;i&amp;gt;there&amp;lt;/i&amp;gt;, and all the points between &amp;lt;i&amp;gt;here&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;there&amp;lt;/i&amp;gt; form a loop.  When you are marching along the line starting at &amp;lt;i&amp;gt;there&amp;lt;/i&amp;gt; and you reach &amp;lt;i&amp;gt;here&amp;lt;/i&amp;gt; you are also at &amp;lt;i&amp;gt;there&amp;lt;/i&amp;gt;, so if you go further you just end up back where you were.  This last bit may seem like a pointless bit of pedantry that just confuses a simple problem, but it will be a very useful way of looking at things as we go on.&lt;br /&gt;
&lt;br /&gt;
====Two dimensions====&lt;br /&gt;
&lt;br /&gt;
The simplest two dimensional manifold is a plane.  A plane is everywhere flat, and extends off to infinity.  A small region around any point on a plane (naturally) locally looks like a plane, so it meets our definition of a manifold.&lt;br /&gt;
&lt;br /&gt;
=====Curved manifolds=====&lt;br /&gt;
&lt;br /&gt;
But in two dimensions, we can have something that we don&#039;t have in one dimension &amp;amp;ndash; intrinsic curvature.  Consider a sphere.  If you get close enough to the sphere, it will look like you are on a plane; we live on a world that is (approximately) spherical (if you neglect mountains and ocean basins and all that other stuff), but when you stand up and look around you it mostly looks flat.  So a sphere is a manifold.  But take a line on the surface of your sphere.  Extend it out along the surface, drawing it as straight as possible.  Eventually, it will go all the way around the sphere, dividing it in two, and meet itself.  This path is called a great circle.  The Earth&#039;s equator is (approximately) a great circle, as are the lines of longitude (but not lines of latitude, because they do not divide the Earth into two equal-sized halves).  The straightest-possible path on a curved surface (like a great circle on a sphere) is called a &amp;lt;i&amp;gt;geodesic&amp;lt;/i&amp;gt;.  But to keep the jargon down, we&#039;ll just call them lines for this non-technical presentation, and hopefully this will keep things more intuitive and understandable to the layman.&lt;br /&gt;
&lt;br /&gt;
In flat space, two lines that are initially parallel remain parallel, always remaining the same distance apart.  But in a curved space, initially parallel lines do not remain the same distance apart.  On a sphere, for example, any two great circles will intersect at two points.  A sphere thus has intrinsic curvature.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Sphere_and_great_circles.png|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Hyperbolic_surface_and_lines.png|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Cylinder_and_lines.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;Two great circles going around a sphere.  Although initially parallel, they meet at two points.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;Two initially parallel lines on a hyperbolic surface.  As you get farther from the place where they are parallel, the lines diverge.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;Lines that are initially parallel on a cylinder remain parallel everywhere.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On a sphere, parallel lines always end up converging.  One example of a curved surface where parallel lines diverge is a hyperbolic surface.  Like a sphere, a hyperbolic surface is a manifold.  But it has the opposite sense of curvature.&lt;br /&gt;
&lt;br /&gt;
Now consider a cylinder.  Again, a cylinder is a manifold.  A cylinder can be made by rolling up a plane.  Like our construction of a loop, this can be done by simply taking a long rectangular section of a plane and saying that two of the parallel edges are actually the same (this is essentially what you do if you roll up a sheet of paper so that two of its parallel edges touch, and then pretend that they are merged together where they meet).  This &amp;quot;rolling up&amp;quot; preserves distances, so any two parallel lines on the plane remain the same distance apart on the cylinder (think about that sheet of paper, and if you drew two parallel lines on it - they will stay the same distance apart when the paper is rolled up).  A cylinder has &amp;lt;i&amp;gt;extrinsic&amp;lt;/i&amp;gt; curvature &amp;amp;ndash; you can tell that it is curved when looking at it from three dimensions.  But it has no &amp;lt;i&amp;gt;intrinsic&amp;lt;/i&amp;gt; curvature &amp;amp;ndash; if you are confined to the surface of the cylinder it behaves locally as if it is flat.&lt;br /&gt;
&lt;br /&gt;
A manifold that is flat obeys all the rules of Euclidean geometry (although you&#039;ll need to go to the three dimensional case for dealing with volumes), and the standard Cartesian coordinate system (representing position by two orthogonal coordinates, commonly called &amp;lt;math&amp;gt;x&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;y&amp;lt;/math&amp;gt;) can be used to specify any point.  A manifold that is not flat violates Euclid&#039;s fifth postulate; the geometry of the manifold will be &amp;lt;i&amp;gt;non-Euclidean&amp;lt;/i&amp;gt; (somewhere, H. P. Lovecraft is quietly having a mental breakdown).  It cannot be represented by Cartesian coordinates, but different sets of coordinates &amp;amp;ndash; or perhaps patches of multiple coordinate systems that apply in different places &amp;amp;ndash; can be defined instead to locate points.&lt;br /&gt;
&lt;br /&gt;
=====Topology: simply and multiply connected manifolds=====&lt;br /&gt;
If you take a plane or a sphere, any closed loop on the manifold can be shrunk in a continuous manner until it vanishes.  This is called &amp;lt;i&amp;gt;simply connected&amp;lt;/i&amp;gt;.  But not all manifolds are simply connected.  Those which are not simply connected are called &amp;lt;i&amp;gt;multiply connected&amp;lt;/i&amp;gt;.  The most basic multiply connected manifold is a torus, like a bagel or doughnut or bicycle inner tube.  While there are closed loops on a torus that can be shrunk to a point and made to vanish, those that go all the way around the torus tube cannot &amp;amp;ndash; they&#039;ll get caught up circling the tube.  Likewise, loops that go all the way along the tube will get caught up on the central hole if they are shrunk and again cannot be made to go to a point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:torus_and_loops.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Topological_torus_and_loops.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2&amp;gt;Three classes of loops on a torus.  On the left is a standard geometrical torus; on the right is a topological torus that is flat but has opposite edges identified so that they are connected.  The blue loop doesn&#039;t go around the torus, it can be continuously deformed to shrink to a point and vanish.  The red line goes around the torus the long way.  If you shrink it, it will get caught up going around the hole in the middle and get stuck there; it cannot be continuously deformed to make it any smaller.  The green line loops around the torus from the outside to the inside and back.  Again, if you shrink it the line gets caught up circling the torus tube and can&#039;t be made any smaller.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And this brings us to another interesting kind of manifold.  You can get a manifold that is flat but has the topology of a torus.  You can do this by taking a rectangle and saying that the opposite sides are actually the same.  This gives you the effect of a &amp;quot;wrap-around screen&amp;quot; like on that old arcade game Asteroids &amp;amp;ndash; if you go off the edge on one side, you just come back on the opposite side at the same height.  in physics, this is known as &amp;quot;periodic boundary conditions&amp;quot;.  Closed loops that go all the way around one way or the other cannot be shrunk to a point.  But this kind of surface &amp;lt;i&amp;gt;cannot&amp;lt;/i&amp;gt; be embedded in three-dimensional space!  We might have grown used to surfaces that we can envision existing in the space we live in, but there are manifolds, even fairly simple two-dimensional manifolds, that cannot be embedded in higher-dimensional spaces like that.  Remember this when we get to actual wormholes.&lt;br /&gt;
&lt;br /&gt;
You can have multiply connected manifolds that are not toruses, even though they might have the same topology; any manifold with one or more &amp;quot;loops&amp;quot; or &amp;quot;handles&amp;quot; is multiply connected.&lt;br /&gt;
&lt;br /&gt;
=====Non-orientable manifolds=====&lt;br /&gt;
&lt;br /&gt;
And there is one other interesting kind of manifold that is relevant to wormholes &amp;amp;ndash; manifolds that are &amp;lt;i&amp;gt;non-orientable&amp;lt;/i&amp;gt;.  An orientable manifold is one where you can define a consistent sense of clockwise and counter-clockwise everywhere on the manifold.  If you start with a clock spinning clockwise, or a right-handed glove, or a copy of Lewis Carrol&#039;s &amp;quot;Through the Looking-Glass, and What Alice Found There&amp;quot;, you can move it anywhere on the surface and if it meets back up with itself it will still be spinning clockwise, or right handed, or normally readable.  But in a non-orientable surface, there are ways you can move the object so that when you get it back to where it originally was the clock is spinning counter-clockwise, or the glove is left-handed, or the book is written in mirror writing.  The simplest example of such a surface is a Mobius strip.  As shown below, if you move an oriented circle around the strip, it comes back with the opposite orientation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Topological_Mobius_strip.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Mobius_twist.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Mobius_strip.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=3&amp;gt;A Mobius strip &amp;amp;hellip; a strip of surface with a twist so the edges where it connects meet up &amp;quot;the wrong way around&amp;quot;.  On the right is a 2D strip where you connect along the short edge matching the 1&#039;s together and the 2&#039;s together.  The center shows the same strip with a twist in it so you can line the edges up the way you are supposed to, demonstrating how the twist reverses the orientation of the spinning circles.  An embedded image in 3D space with the edges connected together is shown on the left.  You cannot define a consistent orientation to this surface &amp;amp;ndash; starting at the red counter-clockwise circle, if you move the circle continuously along the surface when you get back where you started you will find it is going clockwise!&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Three dimensions====&lt;br /&gt;
&lt;br /&gt;
The most basic three-dimensional manifold is a flat space.  This is, well, just a normal space.  You can go off in any combination of three independent directions (left-right, up-down, front-back), and because it is flat, initially parallel lines stay parallel.  It all behaves much as you would expect three dimensional spaces to behave.&lt;br /&gt;
&lt;br /&gt;
But you can get variations on this.  They are harder to visualize than two-dimensional cases, because we don&#039;t have the brainspace for processing curved spaces inside of a four-dimensional hyperspace.  But you can do things like identifying two planes to be the same, such that if you go far enough in one direction you can end back up where you started again (akin to a cylinder), or make them curved such that distances are distorted and lines don&#039;t remain parallel and maybe you can put larger things inside of smaller surfaces.  There are 3D equivalents of spherical and hyperbolic surfaces (called, naturally enough, spherical and hyperbolic spaces).  There are even non-orientable spaces.&lt;br /&gt;
&lt;br /&gt;
One way of trying to envision a curved space, and to gain some intuition about them, is to take a two-dimensional slice of that curved space and embed that in a flat three-dimensional space.  This is called an embedding diagram.  Remember that this is a reduced representation that throws away a lot of the information (unless there are special symmetries you can exploit) and is not actually the thing being described.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Space_with_embedded_plane.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Embedded_plane.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Embedding_diagram_example.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Embedding_diagram_example_very_curved.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;A space with an embedded plane.  We show a sphere in this space, with the plane bisecting the sphere.&lt;br /&gt;
&amp;lt;td&amp;gt;Just the embedded plane.  Note how in a spherically symmetric manifold (like this space), a circle on the embedding diagram represents a complete 2-dimensional spherical surface.&lt;br /&gt;
&amp;lt;td&amp;gt;An embedding diagram of a &amp;quot;dimpled&amp;quot; space.  Just as before, the closed circles represent closed spherical surfaces.  It is just that in this case, the distance between two concentric spheres of radius &amp;lt;math&amp;gt;R_1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;R_2&amp;lt;/math&amp;gt; is longer than the usual &amp;lt;math&amp;gt;R_1 - R_2&amp;lt;/math&amp;gt; because of the spatial curvature, as shown by the increasing distance along the dimple&#039;s surface.&lt;br /&gt;
&amp;lt;td&amp;gt;An embedding diagram of an extremely curved section of space.  In this example, there are several places where we have a bigger sphere inside of a smaller one!  Curved space is weird like that.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Remember that not every manifold can be embedded, so not every curved space can be represented by an embedding diagram.  But you can take patches of the curved space and show them by embedding diagrams, and then describe how these patches stitch together to create a contiguous surface.&lt;br /&gt;
&lt;br /&gt;
====Space-time: three space dimensions and one time dimension====&lt;br /&gt;
&lt;br /&gt;
This is the world we live in.  So this is the class of manifolds that we really need to use when making a wormhole.  Sometimes it&#039;s abbreviated as 3+1D (as opposed to 1D, 2D, 3D, etc.).&lt;br /&gt;
&lt;br /&gt;
The basic, infinite, flat space-time manifold is often called Minkowski space.  I know, it&#039;s a big word using scary foreign-sounding names.  But all it means is that its a 3+1D manifold that goes on forever and is flat.  In flat space-time, everything obeys the rules of special relativity.  Which means it really doesn&#039;t work when masses become significant enough to make gravity.&lt;br /&gt;
&lt;br /&gt;
Our best model of how gravity works is general relativity.  In this theory, the curvature of space-time is created by mass.  At least, that&#039;s what they always say in the over-simplified pop-sci summaries of general relativity.  Actually, space-time curvature is created by all the components of the stress-energy tensor.  It&#039;s just that in almost all cases, mass is the most significant part of this.  But momentum, stresses, pressures, and shear forces all have contributions as well.  In general relativity, physical objects move along the straightest possible lines in this curved space-time.  The way the curvature causes the lines to bend and converge is what leads to the appearance of gravity as a force if the curvature is sufficiently weak.&amp;lt;ref name=&amp;quot;Misner_Thorne_and_Wheeler&amp;quot;&amp;gt;Charles W. Misner, Kip S. Thorne, and John Archibald Wheeler, &amp;quot;Gravitation&amp;quot;, W. H. Freemann and Company, New York (1973)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The most basic curved space-time manifold is the Schwarzschild geometry, which is what you get when you have an uncharged, non-spinning spherical mass doing its distortion thing on space-time.  The Schwarzschild geometry is &amp;lt;i&amp;gt;static&amp;lt;/i&amp;gt; meaning it does not change in time, and is &amp;lt;i&amp;gt;spherically symmetric&amp;lt;/i&amp;gt;, meaning that it has a definite center and it doesn&#039;t matter which direction you are relative to that center &amp;amp;ndash; it is independent of angle.  If the mass becomes dense enough, space-time gets so distorted that an event horizon forms.  Nothing that goes into the event horizon can ever come back out, and the inevitability of the geometry crushes the mass down to an infinitely dense point at the center called a singularity.  Nothing on the inside of the horizon can ever escape.  It forms a &amp;lt;i&amp;gt;black hole&amp;lt;/i&amp;gt;, that forever traps any light or matter that enters it.  For masses that don&#039;t exceed this critical density, the gravitational distortion outside of the object is the same as for a black hole of equal mass, but there is no event horizon.  The object can still be seen and interacted with.&amp;lt;ref name=&amp;quot;Misner_Thorne_and_Wheeler&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Schwarzschild_star.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Schwarzschild_black_hole.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;An embedding diagram of the Schwarzschild geometry of a dense, massive star.  The physical extent of the star is shown in blue.&lt;br /&gt;
&amp;lt;td&amp;gt;An embedding diagram of the Schwarzschild geometry of a black hole of the same mass as the star to the left.  The event horizon is shown in red.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is one distinction between space-time manifolds that will become important later.  Some manifolds have an isolated region of high curvature (corresponding to a concentration of mass, or at least of stress-energy) but as you go farther away from the strongly curved region the space-time becomes increasingly flat.  If you can always go out far enough away from a curved region that space-time becomes flatter than whatever flatness criterion you choose, no matter what direction you choose to leave the curved region, the manifold is called &amp;lt;i&amp;gt;asymptotically flat&amp;lt;/i&amp;gt;.  For our purposes, if you can go far enough away that the Newtonian approximation to general relativity is accurate, and gravity can be described as a force rather than requiring a geometric description, then the geometry can be considered asymptotically flat.  You can also allow gravitational waves in your asymptotically flat space-time &amp;amp;ndash; their very small space-time curvature is not enough to cause problems and they can still be described by a linearized version of gravity; linear deviations from Newtonian gravity such as gravito-magnetic effects can also fall into asymptitcally flat region of space-time.  Both the Schwarzschild and the Minkowski geometries are asymptotically flat.  Spherical or hyperbolic geometries are not asymptotically flat.  Planets, stars, galaxies, neutron stars, black holes, and galactic clusters are all approximately asymptotically flat; but the universe as a whole is &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt;.  As long as we confine our attention to merely galactic clusters, we can make the approximation of asymptotic flatness.&lt;br /&gt;
&lt;br /&gt;
===Making a wormhole===&lt;br /&gt;
&lt;br /&gt;
Now that we have covered some of the introductory material, we can get down to the main course.  To make a wormhole, take two regions of space-time, usually far apart and usually asymptotically flat (although neither of these is strictly required) and connect them together.  That&#039;s it.  You&#039;re done.  Sounds easy, doesn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
Note that if you are connecting two regions in the same universe, your new geometry will be multiply connected.  A loop that goes through the wormhole and then connects back up outside the wormhole cannot be shrunk to a point.  There will now be two equivalent ways to get between any two points &amp;amp;ndash; the path that goes through your usual space-time, and the path that goes through the wormhole.  If you use a wormhole to connect two separate universes, the combination of the two universes and the wormhole can still be simply connected.&lt;br /&gt;
&lt;br /&gt;
In general relativity, you can distort the geometry of space-time with stress-energy, but there is no way to change its topology; that is, no way to turn a simply connected universe into one that is multiply connected, or to add or remove more &amp;quot;loops&amp;quot; or &amp;quot;handles&amp;quot; to an already multiply connected universe.  Such changes, if they are possible at all, would only be possible in the realm of quantum gravity and we do not know enough about quantum gravity to know if it would be possible or not.  So, it might not be possible to make intra-universal wormholes at all.  Or maybe quantum gravity does allow topology changes in space-time and there are ways to connect different parts of our universe together with wormholes.  On the plus side, if you can&#039;t change the topology of space-time, you can always bud out a new universe from our own &amp;amp;ndash; perhaps by triggering the inflationary field that started our universe.  It will be connected to ours by a wormhole.  And because the topology can&#039;t change, that wormhole would never be able to break.  We would have an eternal bridge to the new universe.  So a system of physics that does not allow topology changes still allows wormholes to other universes.&lt;br /&gt;
&lt;br /&gt;
==Common kinds of wormholes==&lt;br /&gt;
&lt;br /&gt;
===Spherically symmetric wormholes===&lt;br /&gt;
&lt;br /&gt;
General relativity involves a lot of non-trivial math.  You need to deal with four-dimensional curvature tensors with up to 20 independent components, and figure out how they relate to a given distribution of matter, fields, energy, stresses, and material flows.  If you can reduce the number of dimensions you need to keep track of, it can simplify things a lot.  One way of doing this is assuming your space-time geometry does not change with time (it is static), and looks the same in all directions when viewed from a central point (it is spherically symmetric).  This makes things a lot easier to analyze.&lt;br /&gt;
&lt;br /&gt;
Astute readers will have noticed that these conditions are satisfied by the Schwarzschild geometry.  In fact, if you play around with the Schwarzschild geometry enough, you will find that you can even get a wormhole-like solution.  At the event horizon, you can connect your black hole solution to a time-reversed structure called a white hole.  This is called an Einstein-Rosen bridge.  Unfortunately, it has some issues.  For one, it can&#039;t form naturally from infalling matter creating a black hole.  For another, going through an Einstein-Rosen bridge involves passing through an event horizon, so the trip is necessarily one way.  And finally, you can show that even the smallest amount of matter or radiation falling into the Einstein-Rosen bridge leads to it collapsing before the matter or radiation can pass through, trapping it inside the black hole.  So this is not looking particularly useful.&lt;br /&gt;
&lt;br /&gt;
So what are we going to do?  Well, the Einstein-Rosen bridge, like a lot of early work in general relativity, was made by assuming a distribution of stress-energy (in this case, matter) that was assumed to be physically plausible, and finding out what the resulting geometry would be.  But we want a wormhole, dangit!  So what happens if we just demand a static tunnel connecting two asymptotically flat regions of space-time?  If you do this, you get a Morris-Thorne wormhole&amp;lt;ref name=&amp;quot;MorrisThorne&amp;quot;&amp;gt;Michael S. Morris and Kip S. Thorne, &amp;quot;Wormholes in spacetime and their use for interstellar travel: A tool for teaching general relativity&amp;quot;, American Journal of Physics &amp;lt;b&amp;gt;56&amp;lt;/b&amp;gt;(5), 395-412, May 1988&amp;lt;/ref&amp;gt;.  You still have the relation between stress-energy and geometry, but now it is your assumed geometry dictating the stress-energy rather than the other way around.  One difficulty with this method is that the distribution of stress-energy you end up with might not end up seeming physically plausible.  In particular, it can be shown that any wormhole must have regions in it with negative energy density&amp;lt;ref name=&amp;quot;Visser_Lorentzian_wormholes&amp;quot;&amp;gt;Matt Visser, &amp;quot;Lorentzian Wormholes: From Einstein to Hawking&amp;quot;, Springer/AIP Press (1996)&amp;lt;/ref&amp;gt;, and these spherically symmetric wormholes are no different.  We will discuss the issues around and solutions to the negative energy density problem later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Morris_Thorne_wormhole.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;An embedding diagram of a Morris-Thorne wormhole.  For this wormhole, we just took two copies of the Schwarzschild geometry from above and connected the middle &amp;quot;dimples&amp;quot; with a cylindrical patch of space-time.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The places where you enter a wormhole are called its &amp;lt;i&amp;gt;mouths&amp;lt;/i&amp;gt;, and most wormholes have two.  The space-time tunnel between the mouths is called the wormhole &amp;lt;i&amp;gt;throat&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Some common problems with spherically symmetric wormholes====&lt;br /&gt;
&lt;br /&gt;
if you don&#039;t have your distribution of matter and energy going off to infinity, then eventually if you go far enough away your geometry will reduce to the Schwarzschild geometry.  A good many published examples of such wormholes are actually Schwarzschild-like up until pretty close to where the event horizon would be.  The first problem you might encounter, then, is the formation of a horizon.  A single horizon makes any trip one-way.  Going into it on the side with the horizon would be indistinguishable from entering a black hole - except that you pop out somewhere else instead of getting removed from existence at the singularity.  And because of the horizon, you couldn&#039;t ever go back.  If both sides have a horizon, you simply can&#039;t get out of it.  Why do you even have this thing, anyway?&lt;br /&gt;
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The strong curvature as you get close to the throat can also produce very strong tidal forces.  Due to the gravitational forces, if you go in feet-first your feet could be pulled much harder than your head as you go in and you could end up getting pulled apart &amp;amp;ndash; spaghettified is the technical term.  In addition to these pure spatial tides, it turns out that you also have velocity-dependent tides.  These tides are transverse to the radial direction - if you dive in really fast, you will be squeezed even harder from side to size.&lt;br /&gt;
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Early attempts to limit the tidal forces while still keeping a throat large enough to fit a person through resulted in very large masses.  Like planetary scale masses or even solar scale masses.  This would mean you would need to spend a lot of propellant de-orbiting into the wormhole and then rocketing your way back out.  Some of these early wormholes also had issues like the extreme gravity blue-shifting the cosmic microwave background to blow-torch intensity x-rays.  Sometimes, attempts to keep the tides down also lead to really large throat sizes.  Like the distance from the Sun to the Earth sizes.  Or even light year sizes.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Garattini_arXiv&amp;quot;&amp;gt;[https://arxiv.org/abs/2008.05901|Remo Garattini, &amp;quot;Generalized Absurdly Benign Traversable Wormholes powered by Casimir Energy&amp;quot;, arXic:2008.05901v1 [gr-qc] 12 Aug 2020]&amp;lt;/ref&amp;gt;  These gigantic wormholes would be rather inconvenient. &lt;br /&gt;
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None of these are necessarily intrinsic limitations to spherical wormholes.  But it does indicate that a perfectly reasonable assumption for the wormhole tech in your science fiction universe could involve wormholes with Jupiter-level masses, extreme tides, and other fun details.&lt;br /&gt;
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===Thin shell wormholes===&lt;br /&gt;
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Take a shape located somewhere in flat (Minkowski) space-time.  The important part of this shape is that it must be a closed surface that completely encloses a given volume.  Now go someplace else in space-time and take an identical shape.  Remove all of the space-time from inside both shapes, and then say that the corresponding parts of the two surfaces of the shapes are actually the same points.  Now you have a thin shell wormhole.  The throat region is infinitesimally short &amp;amp;ndash; the section that corresponds to the wormhole is just that surface of your shape, hence the name &amp;quot;thin shell&amp;quot;.&lt;br /&gt;
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The first thin shell wormholes proposed were simple polyhedra &amp;lt;ref name=&amp;quot;Polyhedral_wormholes&amp;quot;&amp;gt;Matt Visser, &amp;quot;Traversable wormholes: Some simple examples&amp;quot;, Physical Review D vol. 29 no. 10 pages 3182-3184 (1989)&amp;lt;/ref&amp;gt;.  These are attractive choices for a potential wormhole-user because the flat faces of a polyhedral thin-shell wormhole have no tidal effects whatsoever.  Further, the flat faces do not have any stress-energy either.  It is simply flat space-time, no different from any other area of flat space-time.  Going through the face of a polyhedral wormhole is no different from going through the flat space-time of the doorway separating your hallway from your bedroom.  The negative energy stuff is concentrated entirely in the edges and corners of the polyhedron.  And hoo boy, do you need a lot of it.  For a cubic wormhole, each edge requires approximately &amp;lt;math&amp;gt;-1.52 \times 10^{43}&amp;lt;/math&amp;gt; J/m of length.  This is &amp;lt;math&amp;gt;-1.69 \times 10^{26}&amp;lt;/math&amp;gt; kg/m, or close to a tenth of a Jupiter mass per meter of edge length.  It has been proposed that perhaps cosmic strings &amp;amp;ndash; defects of the primordial universe where things couldn&#039;t line up the right way and left a linear flaw in reality &amp;amp;ndash; with really high tension might be able to meet this requirement and hold open a polyhedral wormhole.&lt;br /&gt;
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But there&#039;s a strange thing when you consider the mass that these wormholes require.  They are embedded in flat space-time.  Which means that outside of that thin shell they have, they induce no curvature on the space-time around them.  Remember that mass causes space-time to curve, dimpling up as in the Schwarzschild geometry shown earlier.  Because these wormholes induce no far-flung curvature to imprint on the surrounding space-time, they have zero mass (technically ADM mass).  And because mass is equivalent to energy, it should technically be possible to make one of these for no energy input at all from those of us in flat space-time.  Forces are the rate of change of energy with distance, pressures are the rate of change of energy with volume.  But because the energy is always zero no matter what size they are (as measured from out in flat space-time), there would not be any force or pressure needed to hold them open.  The extreme conditions of their interior contrasts with the relatively benign conditions once away from the thin shell (or, indeed, within any flat area within the shell).&lt;br /&gt;
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A curious feature of polyhedral wormholes is that each face of the polyhedron might connect to a &amp;lt;i&amp;gt;different&amp;lt;/i&amp;gt; polyhedron.  You might, for example, have a collection of seven cubical wormhole mouths, and each of the six faces of the wormhole you are facing connect to a different one of the six remaining mouths.&lt;br /&gt;
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For more general thin-shell wormholes, you just need to smear that negative mass out a bit.  As long as you keep a flat area to go through, travelers will not experience any strange tides or encounter space-warping exotic energies.  You could, for example, have your standard circular portal beloved of fiction.  Or you could have any other arbitrary shape you wanted.&lt;br /&gt;
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Thin shell wormholes are what you get when you take a mathematical limit; they would be an approximation of a more physical distribution of stress and energy.  Any realizable version would have a finite, although possible small, thickness to its shell and hence a finite, although possible small, throat length.  As we will discuss later, they would likely also have a positive, although possible small, mass.  But as an approximation, and as a valid solution to Einstein&#039;s field equations in general relativity, they allow us to explore many aspects of wormhole physics using a relatively simple model that is easy to calculate, and can lead to a lot of interesting inspiration for fictional ideas of wormholes.&lt;br /&gt;
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====Tidal distortion during transit====&lt;br /&gt;
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Consider a thin shell wormhole whose shell-shape is everywhere convex - no flat areas this time.  For convenience, let&#039;s make it a sphere.  As a traveler passes through the shell, the sections of his body that pass the shell must suddenly &amp;quot;pop&amp;quot; from curving one way to curving the other way, as illustrated below:&lt;br /&gt;
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&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Velocity_dependent_tides_pre_transit.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Velocity_dependent_tides_in_transit.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;A traveler (left rectangular shape) about to go through a spherical thin-shell wormhole (here represented as circles, with the interior volume blacked out to indicate that there is no space-time there and nothing can exist in that region). &lt;br /&gt;
&amp;lt;td&amp;gt;The traveler in the process of passing through the wormhole.  Note that on the wormhole shell, the portion of the traveler to the left has a leftward-curvature, while the portion on the right has a rightward curvature.  As the traveler passes through, each section that goes through the shell immediately jumps from left-curving to right-curving.  This will induce stresses in the traveler as his interior is deformed.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
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it is clear that as the curvature of the wormhole becomes large compared to the size of the traveler, the distortion will decrease.  In the limit of a flat section of the surface, no distortion is experienced at all.&lt;br /&gt;
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A consequence of this is that something going through a curved section of a thin shell wormhole will experience stresses (forces) and strains (distortions).  The elastic energy stored by a strained object is proportional to the product of the stress and the strain, added up over all of its volume.  Assuming that the object going in to the wormhole is initially in its relaxed state, it will require energy to push it into the wormhole shell.  If it enters with insufficient initial kinetic energy to get it through or external forces pushing on it, it will just bounce off.&lt;br /&gt;
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===Cylindrical and toroidal wormholes===&lt;br /&gt;
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In principle, you can have a wormhole with cylindrical symmetry&lt;br /&gt;
&amp;lt;ref&amp;gt;Kirill A. Bronnikov and José P. S. Lemos, &amp;quot;Cylindrical wormholes&amp;quot;, arXiv:0902.2360 [gr-qc] 24 Feb 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;K. A. Bronnikov and V. G. Krechet, &amp;quot;Potentially observable cylindrical wormholes without exotic matter in general relativity&amp;quot;,  arXiv:1807.03641v4 [gr-qc]  10 May 2019 https://arxiv.org/abs/1807.03641&amp;lt;/ref&amp;gt;&lt;br /&gt;
.  This forms a valid solution to Einsteins field equations in general relativity.  However, a true cylindrical wormhole would be infinite in length.  So they probably don&#039;t exist naturally, and you won&#039;t be able to build one.  Unlike all the other wormholes discussed here, they are not asymptotically flat.  Unlike wormholes of finite extent, not all cylindrical wormholes require negative energy regions.  &lt;br /&gt;
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So the thought is that maybe you can get close enough to a cylindrical wormhole by making a really long wormhole that bends ever so slightly and comes back and meets itself, forming an extremely stringy torus.  The general case for this has not yet been worked out, but a thin shell approximation of a toroidal wormhole has been developed&lt;br /&gt;
&amp;lt;ref&amp;gt;Vladimir Dzhunushaliev, Vladimir Folomeev, Burkhard Kleihaus, and Jutta Kunz, &amp;quot;Thin-shell toroidal wormhole&amp;quot;, arXiv:1901.07545v2 [gr-qc] 28 Jan 2019&amp;lt;/ref&amp;gt;&lt;br /&gt;
.&lt;br /&gt;
These thin shell toriodal wormholes have been shown to be stable to perturbations, one nice benefit that has not been established for a lot of other kinds of wormholes.  They do require some negative energy regions on their surface, but there will also be some regions that do not contain negative energy.&lt;br /&gt;
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===Non-orientable wormholes===&lt;br /&gt;
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In the discussion on non-orientable manifolds, we showed how in these manifolds you can&#039;t properly determine the clockwise - counter-clockwise orientation of objects or motions, or the orientation of objects with respect to their mirror reflections.  If you move an object along certain paths, when it comes back it might come back the wrong way around.  So it is probably no surprise that a non-orientable wormhole turns the universe into a non-orientable manifold.  Something going through a non-orientable wormhole comes out looking like it has been mirror reflected.&lt;br /&gt;
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Normally this seems like it would be rather boring and useless, but for an obscure constraint from quantum physics called the CPT theorem. This theorem, which holds for all physical phenomena, means that the product of the discrete symmetries of charge conjugation (C), parity transformation (P), and time reversal (T) always returns you to your original state. Huh? What does that mean? Well, parity transformation is equivalent to a mirror reflection; so passing through a non-orientable wormhole means parity is inverted. This means that exactly one of the other two symmetries must also be inverted for the CPT theorem to hold. The thing coming out on the other end is still manifestly going forward in time, so it must be charge conjugated, whatever that is.&lt;br /&gt;
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Charge conjugation means you turn all particles into their antiparticles. So anything passing through a non-orientable wormhole emerges on the other end made entirely out of antimatter. &lt;br /&gt;
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While this particular turn of events might discourage people from passing through, it does offer obvious application for energy generation, space propulsion, and weaponry.&lt;br /&gt;
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==Exotic energy conditions==&lt;br /&gt;
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It is fairly easy to see than any wormhole requires negative energy densities (or more generally, regions where the tension is higher than the energy in natural units) to exist.  Take a look at any of the wormhole diagrams above &amp;amp;ndash; the spherically symmetric ones will probably make it the most clear.  If you send a parallel ray of stuff &amp;amp;ndash; maybe particles or light or golf balls &amp;amp;ndash; through the wormhole, and trace out the straightest possible path of all of those parallel lines, you will see that after they go through the wormhole all those initially parallel trajectories will now be diverging.  Positive energy (such as mass) causes attractive forces, drawing trajectories toward it and making the paths converging.  To get diverging paths you need the opposite &amp;amp;ndash; repulsive gravity &amp;amp;ndash; which you can get from negative energy densities or very high tensions.  Having the tension be higher than the energy density turns out to be equivalent to a negative energy density &amp;amp;ndash; in some frames of reference observers will measure a negative energy density there.&lt;br /&gt;
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A lot of physicists used to be reflexively dismissive of negative energy densities.  After all, they can&#039;t really exist; all energy in the real world is positive.&lt;br /&gt;
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Except that it is not.  There are certain odd cases that allow for negative energy densities.  One of these is the Casimir vacuum.  A conducting boundary cannot support an electric field parallel to that boundary (if there was such a field, charge would flow under the force of the field until the parallel component of the field is screened out).  So if you have two parallel conductive plates, the only electromagnetic waves that you can get between them require their fields to vanish at the plates.  This restricts the number of ways the electromagnetic field can vibrate, called modes.  In quantum mechanics, merely the potential for a vibration is associated with a certain energy (called &amp;lt;i&amp;gt;zero point energy&amp;lt;/i&amp;gt;) even if no quanta of vibration are actually present.  By making these modes impossible, they cannot contribute their zero point energy to the region between the plates.  This lowers the total energy of the space between the plates compared to the region outside the plates (or with the plates absent).  Because the energy of empty space is zero, this means that the region between these Casimir plates has negative energy.  The Casimir effect has been measured in the laboratory.  It is fairly weak, but it is present.  In fact, not long after traversable wormholes were first described, one proposal suggested holding open the wormhole using the Casimir effect&amp;lt;ref name=MirrosThorneYurtsever&amp;quot;&amp;gt;Michael S. Morris, Kip S. Thorne, and Ulvi Turtsever, &amp;quot;Wormholes, Time Machines, and the Weak Energy Condition&amp;quot;, Physical Review Letters, Volume 61, Number 13, 26 September 1988, pages 1446-1449&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Another situation that gives rise to a negative energy density is a &amp;lt;i&amp;gt;squeezed vacuum&amp;lt;/i&amp;gt;.  A squeezed state is a way of manipulating a quantum oscillator (like a pulse of light) to get around the uncertainty relations of quantum mechanics to increase the precision in one variable by increasing the uncertainty in its conjugate variable.  Applying this operator reduces the energy of the oscillator, and if this is applied to the vacuum state, which already has zero energy, you can end up with regions of negative energy.&lt;br /&gt;
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A third way to get negative energy densities is using quantum energy teleportation&amp;lt;ref name=FunaiMartinMartinez&amp;quot;&amp;gt;Nicholas Funai and Eduardo Mart&amp;amp;#237;n-Mart&amp;amp;#237;nez, &amp;quot;Engineering negative stress-energy densities with quantum energy teleportation&amp;quot;, Physical Review D &amp;lt;b&amp;gt;96&amp;lt;/b&amp;gt;, 025014  DOI:https://doi.org/10.1103/PhysRevD.96.025014&amp;lt;/ref&amp;gt;.  This method uses an observer that communicates observations about the state of vacuum fluctuations in her vicinity to a second agent, who uses that information to select correlated vacuum fluctuations for extracting energy for himself.  In the process, the energy of the vacuum will go negative.&lt;br /&gt;
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It is worth noting that not just any old negative energy region of exotic space-time will work.  In particular, dark energy is a condition of the universe we live in where even bare vacuum itself has a small amount of negative energy.  The current best model we have for this is as a cosmological constant - where every part of the universe has an equal density of negative energy and a related amount of pressure.  But the wormhole allowing contributions to space-time curvature of that negative energy are exactly cancelled by the wormhole-denying contributions of the pressure.  So according to our best current models, dark energy will not support a wormhole.&lt;br /&gt;
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Also, the Casimir vacuum described above is also problematic.  The exotic vacuum between the plates does have the necessary properties (if not magnitudes) to support a wormhole, but this is generally far overwhelmed by the immediately adjacent positive mass matter making up the conductive plates.  The technical term for the criterion that determines whether you can have a wormhole or not is the Averaged Null Energy Condition (ANEC).  If you project a ray through space-time that follows the path that light (in a vacuum) could take, and do some math along that ray and add up all the contributions from all the places along that ray, then if your result is zero or positive then the ANEC is said to be satisfied.  If this is the case, you can&#039;t get a wormhole.  If the ANEC is less than zero, it is said to be violated and in principle you could use that weird exotic energy stuff to prop open a wormhole&#039;s throat.  There are other so-called energy conditions, and if you have regions of space-time that also violate those energy conditions they can be used to hold open wormholes as well - but all of these also violate the ANEC, so the ANEC is all you need to consider.&lt;br /&gt;
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===So just how do I get the ANEC-violating stuff I need?===&lt;br /&gt;
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The short answer is, we don&#039;t know.  &lt;br /&gt;
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As we already said, a cosmological constant form of dark energy won&#039;t do it (although different ideas about dark energy, such as phantom energy, could conceivably work).  The inflationary vacuum thought to have existed very briefly during the first instances of our universe&#039;s existence is also usually thought to be a cosmological constant (although one that stopped existing after a very brief period of time, so I guess it is less than constant), so the inflationary vacuum probably won&#039;t work either.&lt;br /&gt;
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If you can get the Casimir vacuum without the massive conducting plates that bound it, you might be able to do something with that.  For example, the twisted geometry of space-time itself in a wormhole throat imposes boundary conditions that restrict the modes of vibration inside of it similar to the Casimir effect.  This is called the &amp;lt;i&amp;gt;topological Casimir effect&amp;lt;/i&amp;gt;, potentially it could be used to help support a wormhole.  Can you use this to hold open a wormhole?  Maybe a sufficiently clever person will eventually figure out how to do so.&lt;br /&gt;
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Even more serendipitous, it turns out that gravity itself naturally squeezes the vacuum&lt;br /&gt;
&amp;lt;ref name=&amp;quot;gravitationally_squeezed_vacuum&amp;quot;&amp;gt;David Hochberg and Thomas W. Kephart, &amp;quot;Lorentzian wormholes from the gravitationally squeezed vacuum&amp;quot;, Physics Letters B 268, 377-383 (1991)&amp;lt;/ref&amp;gt;&lt;br /&gt;
.  If you have the curved space-time of gravity, all of the modes of oscillation in it become squeezed states.  So it might be possible that the curved space-time of a wormhole can squeeze the vacuum enough to support itself.  Or a combination of gravitational vacuum squeezing and the topological Casimir vacuum from the wormhole&#039;s geometry constraints might be all that is needed.  At least one proposal has suggested a class of wormholes that can be self supporting in such a way&lt;br /&gt;
&amp;lt;ref&amp;gt;S. V. Krasnikov, &amp;quot;Toward a Traversable Wormhole&amp;quot;, arXiv:gr-qc/0003092v1 22 Mar 2000&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;S. Krasnikov, &amp;quot;Traversible Wormhole&amp;quot;, Physical Review D, volume 62, article 084028 (2000)&amp;lt;/ref&amp;gt;,&lt;br /&gt;
although the throat of these wormholes is very &amp;quot;wrinkly&amp;quot; or &amp;quot;crumpled up&amp;quot; and it is unclear what the effects of that would be on anyone passing through.&lt;br /&gt;
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====Quantum energy inequalities====&lt;br /&gt;
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When you apply quantum field theory to what happens when you have a region where the quantum fields produce local negative energy densities, you end up with a limit of how much negative energy stuff you can have before it has to be balanced out by an even greater amount of nearby positive energy stuff&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://web.archive.org/web/20060206055950/http://maths.york.ac.uk/www/PhysicsQIneq.htm|Quantum Energy Inequalities]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[http://www.phys.lsu.edu/mog/mog20/node16.html|Quantum field theory on curved spacetime at the Erwin Schrödinger Institute]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Fewster_Roman_2005&amp;quot;&amp;gt;Christopher J. Fewster and Thomas A. Roman, &amp;quot;On wormholes with arbitrarily small quantities of exotic matter&amp;quot;, Physical Review D &amp;lt;b&amp;gt;72&amp;lt;/b&amp;gt;, 044023 (2005)&amp;lt;/ref&amp;gt;&lt;br /&gt;
.&lt;br /&gt;
In other words, you &amp;lt;i&amp;gt;can&amp;lt;/i&amp;gt; have regions with negative energy densities.  But only if it is right next to places with &amp;lt;i&amp;gt;even more&amp;lt;/i&amp;gt; positive energy so that the net energy averaged over the whole region is positive.&lt;br /&gt;
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It has been shown&amp;lt;ref name=FunaiMartinMartinez&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; that the method of quantum energy teleportation can saturate these inequalities &amp;amp;ndash; driving them to their physical limits &amp;amp;ndash; even if they cannot exceed them.&lt;br /&gt;
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====Matter with negative mass====&lt;br /&gt;
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It might be tempting to try to solve the negative energy density requirement for wormholes by introducing some sort of matter that naturally has negative mass.  Negative mass would behave in unusual and non-intuitive ways.  The force on an object is its acceleration times its mass.  Most things accelerate in the direction you push them.  But when the mass is negative, the acceleration will be in the opposite direction to the force on the object.  If you try to push negative mass matter with your hand, then the negative matter is constrained to be accelerating in the direction of your hand ... so instead of pushing on it you must be pulling on it, and by Newton&#039;s third law of motion the negative mass will pull back on your hand.  So as you try to push it it will tug you forward&amp;lt;ref name=&amp;quot;ScienceMeetsFiction&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=zEGsq7H5egE| Science Meets Fiction, &amp;quot;What Does Negative Mass Mean? Part 1&amp;quot;], [https://www.youtube.com/watch?v=1Xr4dTCZc7g| Science Meets Fiction, &amp;quot;What Does Negative Mass Mean? Part 2&amp;quot;], [https://www.youtube.com/watch?v=2YFyvR7M_LI| Science Meets Fiction, &amp;quot;Negative Mass Part 3: Energy, Friction, Gravity, and More&amp;quot;], [https://www.youtube.com/watch?v=Pr3j00DIrvM&amp;amp;t=1498s| Science Meets Fiction, &amp;quot;Negative Mass Part 4: Life, the Universe, and Everything(-ish)&amp;quot;]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Gravitationally, the negative mass will exert a repulsive force on positive mass things around it, so large amounts of negative mass will push people away.  Large nearby positive mass bodies normally extert attractive forces on things, but because the gravitational force is proportional to mass negative mass things will experience a force away from the positive mass &amp;amp;hellip; but remember that the acceleration of the negative mass is in the opposite direction to the force.  The negative mass will still fall toward the positive mass object, and will be gravitationally repelled away from negative mass objects.  This gets even weirder if a negative mass thing is next to a positive mass thing with the same magnitude to both their masses.  The positive mass thing will accelerate away from the negative mass thing by gravity, but the negative mass thing also falls toward the positive mass thing.  And because they have equal mass magnitudes, the acceleration will be the same.  Both objects will continually accelerate, the negative mass chasing the positive mass, forever.  The motion of the positive mass will give it positive kinetic energy and momentum in the direction it is going; the negative mass with the same motion will have negative kinetic energy to exactly balance the positive kinetic energy of the positive mass, and momentum opposite its direction of motion to exactly cancel the momentum of the positive mass in the other direction &amp;amp;ndash; conservation laws are still upheld, even if you have perpetual motion and reactionless acceleration.  Unfortunately for this idea, however, you can&#039;t just hold the two objects apart with any sort of braces or connections.  Any external force, no matter how small, will be amplified across the connections to infinity and break them.  So that any slight imbalance in the initial masses will lead to them eventually drifting apart or colliding.&lt;br /&gt;
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However, negative mass would introduce all kinds of problems to the smooth operation of how the world works.  For one thing, if negative mass (or equivalently energy) can exist, why doesn&#039;t it just spontaneously pop out of empty space accompanied by an equal magnitude of positive mass (or energy)?  For another, negative masses lead to all kinds of runaway instabilities.  For example, consider a negative mass thing in air.  If it moves through the air, the drag force is in the opposite direction to its motion.  But the negative mass accelerates opposite the force, so it accelerates in the direction of its motion.  Unlike positive mass things that slow down from drag, negative mass things go faster!  And the faster they go the more drag they experience, leading to a runaway exponential increase in their speed.  Eventually they will be going so fast that they will be heating up the air, driving shock waves, and even producing radiant fireballs.  All the energy for those phenomena come from the negative mass gaining negative energy the faster it goes.  Any initial motion, no matter how small, will get amplified without bound.  And because on the molecular scale the forces from atoms colliding with the negative mass will be subject to statistical fluctuations, even if initially exactly at rest the negative mass will soon start accelerating and run away off to infinity.&lt;br /&gt;
&lt;br /&gt;
Or consider a negative mass thing with an electric charge.  If you put something with an electric charge in an electric field the field will exert a force on the charge.  For a normal positive mass charged thing, it will move in the direction of the force.  The work done is the force in the direction of the displacement in position, so because the force and motion of the object are in the same direction, the field does work on the charged object and energy flows from the field into the kinetic energy of the charged object.  But if the charged object has negative mass it will begin to move opposite to the direction of the force.  This will do work on the field instead of the object, increasing the energy of the field.  The energy comes from the kinetic energy of the negative mass charged object &amp;amp;ndash; but because kinetic energy is proportional to mass and increases with increasing speed, as the negative mass object loses kinetic energy it gains speed, going ever faster.  Both the field strength and the speed of the object increase without bound.  If the electric field originates from the electric part of an electromagnetic wave, it will vary sinusoidally with time and space.  As the negative mass object is forced into a sinusoidal trajectory opposing the electric force on it, it will amplify that wave making it ever more intense.  A single, isolated charge exposed to an electromagnetic wave will eventually have its inertia keep it moving from the previously imposed force even after the force has switched direction, so if the negative mass is free with no other forces acting on it there will be no net amplification.  But if there are any other damping forces, or internal arrangements of bound charge that can resonate with the wave, then instead of being absorbed (as would happen with a positive mass), the wave will be amplified indefinitely and the ever-increasing energy of the wave will come from the ever increasing temperature of the negative mass thing (because the mass is negative, the thermal motion of temperature gives it a negative energy whose magnitude only increases as the temperature rises).&lt;br /&gt;
&lt;br /&gt;
Elastic forces, such as a spring, exert a force on an object proportional to how far the force-giving thing is displaced from equilibrium, with the force directed so as to bring the elastic material back into equilibrium.  But a negative mass moves opposite the force, so it keeps moving farther and farther away from equilibrium, stretching the elastic medium (or spring) more and more in another exponential runaway process.  Again, even the slightest initial displacement causes runaway instability, and thermal or quantum fluctuations ensure that there will be some slight initial displacement.&lt;br /&gt;
&lt;br /&gt;
And, of course, the quantum energy inequalities indicate that you can&#039;t just have isolated lumps of negative mass stuff floating around.&lt;br /&gt;
&lt;br /&gt;
So just having lumps of stuff that have a negative mass is probably not realistic, and it were possible it would lead to all kinds of universe-shattering cataclysms.  Hopefully, we can get wormholes to stay open just using the exotic vacuum states from the Casimir effect and squeezed vacuums.&lt;br /&gt;
&lt;br /&gt;
It is worth mentioning that there is still one loophole.  If you can find stuff that has highly localized negative mass intrinsically surrounded in close proximity by a greater amount of positive mass, you may be able to use those regions of negative mass to prop open a wormhole if you can sufficiently isolate it from the necessary positive mass stuff it generates around it.&amp;lt;ref name=&amp;quot;Woodward_2011&amp;quot;&amp;gt;[https://doi.org/10.1016/j.phpro.2011.08.003|J. F. Woodward, &amp;quot;Making Stargates: The Physics of Traversable Absurdly Benign Wormholes&amp;quot;, Physics Procedia Volume 20, 2011, Pages 24-46]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reducing or eliminating ANEC violating stuff===&lt;br /&gt;
&lt;br /&gt;
As soon as people figured out that the wormholes they want needed stuff they couldn&#039;t get, they set about trying to find ways to use as little of the stuff they couldn&#039;t get as possible.  A number of attempts have been made to hammer out a geometry for spherical wormholes that are stable, meet the quantum energy inequalities, and allow a person to pass through them in a reasonable length of time without being shredded by tides&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Fewster_Roman_2005&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Visser_Kar_Dadhich&amp;quot;&amp;gt;Matt Visser, Sayan Kar, and Naresh Dadhich, &amp;quot;Traversable Wormholes with Arbitrarily Small Energy Condition Violations&amp;quot;, Physical Review Letters Vol. 90 No. 20 article 201102 (2003), https://arxiv.org/abs/gr-qc/0301003v2&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Kuhfittig&amp;quot;&amp;gt;Peter K. F. Kuhfittig, &amp;quot;More on wormholes supported by small amounts of exotic matter&amp;quot;, Physical Review D &amp;lt;b&amp;gt;73&amp;lt;/b&amp;gt;, 084014 (2006); Peter K. F. Kuhfittig, &amp;quot;Wormholes supported by small amounts of exotic matter: some corrections&amp;quot;, arXiv:gr-qc/0508060v1 15 Aug 2005&amp;lt;/ref&amp;gt;&lt;br /&gt;
.&lt;br /&gt;
One of these studies&amp;lt;ref name=&amp;quot;Visser_Kar_Dadhich&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; showed that there exist classes of wormhole geometries that can be constructed with arbitrarily small amounts of ANEC violating matter; however, followup studies&amp;lt;ref name=&amp;quot;Zaslavskii&amp;gt;O. B. Zaslavskii, &amp;quot;Traversable wormholes: Minimum violation of the null energy condition revisited&amp;quot; Physical Review D &amp;lt;b&amp;gt;76&amp;lt;/b&amp;gt;, 044017 (2007), DOI: [http://dx.doi.org/10.1103/PhysRevD.76.044017 10.1103/PhysRevD.76.044017] &amp;lt;/ref&amp;gt; indicate that as the amount of exotic (ANEC-violating) matter is decreased, either a horizon forms (meaning you can&#039;t go through it) or the length of the throat diverges such that it becomes infinitely long as the amount of ANEC-violating stuff approaches zero.&lt;br /&gt;
Often, these resulting structures end up having extreme dimensions, such as a throat radius on the order of light years&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Garattini_arXiv&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Fewster_Roman_2005&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
&lt;br /&gt;
Thin shell wormholes have also been the subject of investigation.  One study &amp;lt;ref name=&amp;quot;Mazharimousavi_Halilsoy&amp;quot;&amp;gt;S. Habib Mazharimousavi, M. Halilsoy, &amp;quot;3 + 1-dimensional thin shell wormhole with deformed throat can be supported by normal matter&amp;quot;, Eur. Phys. J. C (2015) 75:271  DOI 10.1140/epjc/s10052-015-3506-6&amp;lt;/ref&amp;gt; found a number of thin shell wormholes with sharp-edged shapes could be supported entirely without any exotic energy.  However, this only applies if the edges are infinitely sharp.  A finite radius of curvature at the edges would require negative energy at those edges.&lt;br /&gt;
&lt;br /&gt;
If the wormhole is taken to have the properties of a class of subatomic particles called a fermion, then if the ratio of the electric charge to the mass is sufficiently large you can get a wormhole that can remain open without any additional negative energy regions at all&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Blazquez-Salcedo_Knoll_Radu&amp;quot;&amp;gt;Jose Luis Blázquez-Salcedo, Christian Knoll, and Eugen Radu, “Transversable wormholes in Einstein-Dirac-Maxwell theory”, Physical Review Letters &amp;lt;b&amp;gt;126&amp;lt;/b&amp;gt;, 101102 (2021); ArXiv: 2010.07317v2 [gr-qc].&amp;lt;/ref&amp;gt;&lt;br /&gt;
.&lt;br /&gt;
However, an analysis&amp;lt;ref&amp;gt;Ben Kain, &amp;quot;Are Einstein-Dirac-Maxwell wormholes traversable&amp;quot;, [https://arxiv.org/abs/2305.11217 arXiv:2305.11217 [gr-qc]], Phys. Rev. D 108, 044019 (2023) https://doi.org/10.1103/PhysRevD.108.044019&amp;lt;/ref&amp;gt; of this class of wormholes was unable to find any solutions which did not collapse into a black hole before any signal could propagate through them and concluded that they were not traversable.&lt;br /&gt;
&lt;br /&gt;
==Fields and conserved properties==&lt;br /&gt;
&lt;br /&gt;
Our best theories of how the world works &amp;amp;ndash; quantum mechanics and general relativity &amp;amp;ndash; predict that certain things are [[Conservation_Laws:_Limits_to_Cheating|conserved]].  For asymptotically flat space-times, these quantities are energy, linear momentum (or just momentum), angular momentum, and electric charge.  Furthermore, in the non-relativistic limit mass is conserved independently of non-mass energy.&lt;br /&gt;
&lt;br /&gt;
And not only are these things conserved, but they are always conserved &amp;lt;i&amp;gt;locally&amp;lt;/i&amp;gt;.  This means you can&#039;t just get rid of, say, some energy in one place and expect things to balance out by having that energy appear somewhere else.&lt;br /&gt;
&lt;br /&gt;
What does it mean for something to be conserved?  Mathematically, it means that the thing obeys the continuity equation.  There are various ways of writing the continuity equation, all equivalent, but basically it boils down to the following: if you have a region of space surrounded by a closed surface, then the amount of conserved stuff inside that surface can only increase if some of the stuff enters through the surface and it can only decrease if some of the stuff leaves through the surface.  Makes sense, right?  If you have three loaves of bread in a room, then if the deliveryman brings in another two loaves you will have five loaves.  But unlike loaves of bread, which can be baked or eaten or grow moldy or burn up or be broken into crumbs, the only way to get energy or electric charge or the other conserved things into or out of the room is to have them come into or go out of the room.&lt;br /&gt;
&lt;br /&gt;
Each of these conserved quantities has an associated field.  Electric charges create an electric field.  Energy and momentum and angular momentum each create a distribution of the curvature tensor of space-time.  In the non-relativistic limit, this is the mass part of the energy creating the gravitational field.&lt;br /&gt;
&lt;br /&gt;
There is a relationship between the amount of a conserved quantity in our hypothetical closed surface and the net amount of field that penetrates that surface.  This is called [https://en.wikipedia.org/wiki/Gauss%27s_law &amp;lt;i&amp;gt;Gauss&#039;s law&amp;lt;/i&amp;gt;].  Basically, it says that if you add up all of the amount of field that goes out of the surface, and subtract off all of the field that goes back into the surface, the resulting amount will be directly proportional to the amount of the conserved stuff in there.  Do you start off with a kilogram of mass inside your room?  Then you have a certain amount of gravitational field from that mass that leaks out of the room.  Add another kilo for two kilos total, and the amount of gravitational field leaving is also doubled.  The distribution of where that field comes out may change, but as long as you don&#039;t take that mass out of the room or add more mass in the room, the total amount of field leaking out won&#039;t change.  And any gravitational field from masses outside of the room that leaks into the room must also leak back out again &amp;lt;i&amp;gt;somewhere&amp;lt;/i&amp;gt;.  Those masses outside the room will not affect the net amount of field leaking through the surface.  What this means is that you can determine the amount of conserved stuff inside a surface if you know the amount of field going through that surface.&lt;br /&gt;
&lt;br /&gt;
This can be visualized in the field line approximation.  The field around a positive charge can be approximated as a series of directed lines that radiate away from the charge.  The field around a negative charge in this approximation is a series of lines that converge on the charge (for non-relativistic gravitation, you only have positive charges because mass is always positive.  We&#039;ll just ignore the fact that wormholes require negative energy density stuff in order to exist which will lead to negative mass &amp;amp;ndash; we&#039;re just trying to get across the basic idea here).  Field lines can only ever start on a positive charge and only ever end on a negative charge.  The number of lines radiating away or converging on the charge is proportional to the size of that charge (so if you double the charge, you double the number of lines that connect to it).  Field lines propagating through space bend away from a positive charge and bend toward a negative charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=322&amp;gt;[[File:charges_positive.png|frameless]]&lt;br /&gt;
&amp;lt;td width=322&amp;gt;[[File:charges_negative.png|frameless]]&lt;br /&gt;
&amp;lt;td width=322&amp;gt;[[File:charges_dipole.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;The field lines radiating away from a positive electric charge.&lt;br /&gt;
&amp;lt;td&amp;gt;The field lines converging on a negative electric charge.&lt;br /&gt;
&amp;lt;td&amp;gt;The field lines emerging from a positive charge and curving around to go into a negative charge of the same magnitude.  This configuration, with a positive and negative charge of the same magnitude, is called a &amp;lt;i&amp;gt;dipole&amp;lt;/i&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=322&amp;gt;[[File:charges_positive_Gauss_law.png|frameless]]&lt;br /&gt;
&amp;lt;td width=322&amp;gt;[[File:charges_negative_Gauss_law.png|frameless]]&lt;br /&gt;
&amp;lt;td width=322&amp;gt;[[File:charges_dipole_Gauss_law.png|frameless]]&lt;br /&gt;
&amp;lt;td width=322&amp;gt;[[File:charges_exterior_dipole_Gauss_law.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;A closed surface encloses a positive charge.  A net amount of field lines exit the surface.&lt;br /&gt;
&amp;lt;td&amp;gt;A closed surface encloses a negative charge.  A net amount of field lines enter the surface.&lt;br /&gt;
&amp;lt;td&amp;gt;A closed surface encloses a dipole.  The total amount of charge inside the surface is zero because the negative charge cancels the positive charge.  No net amount of field goes through the surface - just as many field lines enter as leave.&lt;br /&gt;
&amp;lt;td&amp;gt;A closed surface that has no charge inside of it, but various charges outside of it (in this case a dipole).  Again, no net amount of field goes through the surface - every field line that enters comes back out somewhere else.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now consider the case of an isolated positive charge, like one one shown above, that is far away from anything else.  We will bring up one mouth of a wormhole close to the charge.  Because the field lines going out of the charge cannot break, they cannot go through the wormhole.  Instead, they will curve around the wormhole mouth.  As the charge enters the wormhole mouth and travels into its throat, it drags its field lines along with it.  With all of its field lines entering the mouth, that mouth looks like it has a net positive charge.  As the charge leaves the other mouth, it continues to drag its field line out of the wormhole - the field lines that start on the charge now curve around to enter the wormhole mouth.  The mouth that the charge exited from now looks like it has a negative charge.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Wormhole_with_charges_initial.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Wormhole_with_charges_inside.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Wormhole_with_charges_passed_through.png|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Wormhole_with_charges_long_gone.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;The charge approaches the wormhole.&lt;br /&gt;
&amp;lt;td&amp;gt;The charge is inside the wormhole.  The mouth of the wormhole that the charge entered looks like it has a positive charge.&lt;br /&gt;
&amp;lt;td&amp;gt;The charge has passed through the wormhole.  The mouth that the charge entered still looks like it has a positive charge, but now the mouth that the charge came out of looks like it has a negative charge.&lt;br /&gt;
&amp;lt;td&amp;gt;The positive charge has now moved very far away.  Both mouths of the wormhole still appear to be charged.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=right border=1 width=600&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;Technical details&amp;lt;/b&amp;gt;:&lt;br /&gt;
If you work through the actual math, there is a bit of additional nuance to this.  The divergence theorem strictly requires a surface that is the boundary of the volume you are integrating over, so applying the divergence theorem to Gauss&#039;s law when the volume contains a wormhole only tells you the total electric flux coming out both sides of the wormhole without information as to how much flux is coming out of each one or how the flux changes over time.  &lt;br /&gt;
To make the claims made here, you also need to use the Maxwell-Amp&amp;amp;eacute;re law (the fourth of Maxwell&#039;s four equations) which, when integrated over any closed surface (not necessarily one that is the boundary to a volume) tells you that the electric flux changes only in proportion to the charge that goes through and nothing else.  This establishes the persistent electric flux of wormhole mouths and local conservation of charge at the mouths.  The other commonly considered conserved quantities also have an associated field with an analogue of both Gauss&#039;s law and the Maxwell-Amp&amp;amp;eacute;re law, with similar consequences&amp;lt;ref name=ConservedQuantitiesAtWormholeMouths&amp;gt;[http://panoptesv.com/SciFi/WormholeConserved/conserved_quantities_through_wormholes.pdf Luke Campbell, &amp;quot;On the local conservation of conserved quantites at wormhole mouths&amp;quot;, self published (2024)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This can also be understood by the continuity equation.  Picture an imaginary closed surface around the mouth of the wormhole.  This is like the case of the room, before, except that &amp;lt;i&amp;gt;now there is a way out of the enclosed volume that does not pass through the surface&amp;lt;/i&amp;gt; &amp;amp;ndash; by going through the wormhole!  Any conserved quantity that goes into the surface adds its quantity to the stuff in the surface.  If it goes through the wormhole, it does not come out through the surface.  The conserved quantity inside that surface stays the same!  To an outside observer, it looks like the wormhole mouth has that quantity.&lt;br /&gt;
&lt;br /&gt;
Either way you look at it, the results are the same.  A wormhole mouth acquires any conserved quantity of the things that enter it, and loses any conserved quantity of the stuff that exits from it.&amp;lt;ref&amp;gt;C. W. Misner and J. A. Wheeler, “Classical Physics as Geometry: Gravitation, Electromagnetism, Unquantized Charge, and Mass as Properties of Curved Empty Space”, Annals of Physics 2, 525-603 (1957)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Valery P. Frolov and Igor D. Novikov, ”Physical effects in wormholes and time machines”, Physical Review D, Volume 42, Number 4, Pages 1057-1065, (1990) DOI:https://doi.org/10.1103/PhysRevD.42.1057&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;John G. Cramer, Robert L. Forward, Michael S. Morris, Matt Visser, Gregory Benford, and Geoffrey A. Landis, &amp;quot;Natural wormholes as gravitational lenses&amp;quot;, Physical Review D, Volume 51, Number 6, Pages 3117-3120 (1995) DOI:https://doi.org/10.1103/PhysRevD.51.3117&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; A wormhole mouth acquires the &amp;lt;i&amp;gt;energy&amp;lt;/i&amp;gt; of anything that goes into it.  Its energy decreases by the energy of anything that goes out of it.&lt;br /&gt;
  &amp;lt;li&amp;gt; In the non-relativistic limit, this means that a wormhole mouth acquires the &amp;lt;i&amp;gt;mass&amp;lt;/i&amp;gt; of anything that goes into it.  Its mass decreases by the mass of anything that goes out of it.&lt;br /&gt;
  &amp;lt;li&amp;gt; A wormhole mouth acquires the &amp;lt;i&amp;gt;electric charge&amp;lt;/i&amp;gt; of anything that goes into it.  It gains negative the electric charge of anything that goes out of it.&lt;br /&gt;
  &amp;lt;li&amp;gt; A wormhole mouth acquires the &amp;lt;i&amp;gt;momentum&amp;lt;/i&amp;gt; vector of anything that goes into it.  It gains the negative of the momentum vector of anything that goes out of it.&lt;br /&gt;
  &amp;lt;li&amp;gt; A wormhole mouth acquires the &amp;lt;i&amp;gt;angular momentum&amp;lt;/i&amp;gt; vector of anything that goes into it.  It gains the negative of the angular momentum vector of anything that goes out of it.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This perhaps should not be a surprising result &amp;amp;ndash; other general relativistic space-time distortions also exhibit this behavior.  A black hole, for example, gains the mass, charge, momentum, and angular momentum of anything that goes into it.&lt;br /&gt;
&lt;br /&gt;
You can use these same arguments to find that the same results apply to any asymptotically flat manifolds of space-time.  They do not necessarily hold for space-time geometries that are not asymptotically flat.  If the gravitational distortion of a wormhole extends infinitely far away, you will not be able to even define its total energy or momentum or angular momentum, so it will be impossible to say if they are conserved.  But do note that all of the wormhole examples that we have discussed so far (except for the cylindrical wormhole of infinite extent) are asymptotically flat, and will obey the local conservation of all of these quantities.&lt;br /&gt;
&lt;br /&gt;
===Wormhole dynamics===&lt;br /&gt;
&lt;br /&gt;
A wormhole mouth has the gravitational field and conserved properties of mass, momentum, and angular momentum.  By the equivalence principle of general relativity, this must mean that it behaves as if it had those properties.  So a wormhole mouth will follow ballistic trajectories in vacuum through space-time as if it were an object in free fall.  If it is around a concentrated mass, like a planet or sun, it will have a Keplerian orbit around that object (or, if the wormhole has more mass than the planet or sun, perhaps it would be more reasonable to say that the planet or sun would orbit it).  The mass of the wormhole mouth will resist acceleration like any other mass, according to Newton&#039;s laws of motion.  Force is the time rate of change of momentum, so as the wormhole mouth&#039;s momentum changes it will experience forces, and these will change its trajectory in the same way as if that momentum (or forces) acted on a material object with the same mass.  And if the wormhole mouth has an electric charge, it will experience forces from electric and magnetic fields; again, these can change its trajectory.&lt;br /&gt;
&lt;br /&gt;
In other words, a wormhole mouth acts like a physical object of the same mass, charge, energy, momentum, and angular momentum.&lt;br /&gt;
&lt;br /&gt;
The motion of the wormhole mouths through our normal space does not affect their relative separation through the wormhole&#039;s throat.  That can remain the same length regardless of the behavior of the mouths in our normal universe.&lt;br /&gt;
&lt;br /&gt;
As we covered, if an object enters a wormhole mouth that mouth gains the object&#039;s momentum.  This will give the wormhole a &amp;quot;kick&amp;quot; changing its motion in the direction that the entering object was originally moving.  The dynamics work out the same as if the wormhole were a sticky blob and the object collided and stuck to it.  In both cases, you get a final object with the combined masses of both initial things (the mouth and the entering object) that has been knocked off course a bit by the momentum of the entering object hitting it.  &lt;br /&gt;
&lt;br /&gt;
If that object comes out of the other mouth, then as that mouth gains the opposite of the objects momentum it gets a recoil kick in the opposite direction.  Again, this results in dynamics that are similar to things we already know about &amp;amp;ndash; like a gun with a bullet loaded firing the bullet.  As the bullet leaves, the gun + bullet system loses the mass of the bullet, and as the bullet shoots away the gun recoils in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
So now consider what happens if you direct a constant stream of material through a wormhole.  As the jet of material exits its mouth, that mouth loses mass at the same rate as the mass flow rate of the jet.  It also continually gains momentum by the recoil kick of the gas.  These dynamics are identical to that of a rocket - as the propellant is ejected, the rocket loses the propellant&#039;s mass and the recoil momentum from the escaping gas jet pushes the rocket in the opposite direction.  So by shooting stuff through a wormhole you can turn it into a rocket, with dynamics identical to a rocket, obeying the [https://en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation Tsiolkovsky rocket equation], and everything else that happens with rockets.&lt;br /&gt;
&lt;br /&gt;
===Does gravity go through a wormhole?===&lt;br /&gt;
&lt;br /&gt;
The above diagrams of the electric field of a charge as it approaches a wormhole mouth also hold for the gravitational field of a mass that is near a wormhole mouth.  In the same way that the electric field cannot enter the wormhole&#039;s interior or leak through to the other side unless the charge enters the wormhole or goes through to the other side, so to will the gravitational field of a nearby mass curve around the wormhole.  The gravity of a nearby planet will fall to zero inside the wormhole throat and will not affect those near the opposite mouth.&lt;br /&gt;
&lt;br /&gt;
The caveat is that for a thin shell wormhole a small amount of field can bow out through the infinitesimally short throat to reach the immediate vicinity of the other side, corresponding to a field line that comes through and then loops back.  These fringing fields leaking through may be noticeable very close to the mouth when the throat is much shorter than the width of the mouths.  When the throat is long compared to the size of the mouth, this will not be a concern.&lt;br /&gt;
&lt;br /&gt;
===Can waves go through a wormhole?===&lt;br /&gt;
&lt;br /&gt;
So if gravity won&#039;t go through a wormhole, and static electric and magnetic fields can&#039;t go through a wormhole, then what about light?  That&#039;s made up of electricity and magnetism, right?  &lt;br /&gt;
&lt;br /&gt;
So, turns out that light can go through a wormhole.  So can other electromagnetic waves like radio and x-rays.  So can gravitational waves.  The rules for drawing field lines only really work for static charges; for radiating waves you also need to include the parts about how the changing field generates more field.  In the end, waves that are smaller in wavelength than the size of the wormhole can go through just fine.  You&#039;ll get some [[Diffraction|diffraction]] around the mouths, but for wavelengths much smaller than the mouth size even that might not be noticable.&lt;br /&gt;
&lt;br /&gt;
===Can negative mass wormholes exist?===&lt;br /&gt;
&lt;br /&gt;
So a wormhole mouth loses the mass of anything that comes out of it.  What happens if you send something through a wormhole with more mass than the mouth which it exits from?  This rule says that the mass must become negative, but as we saw earlier this leads to all kinds of problems (especially because the wormhole can also be charged) and is likely to be forbidden by the laws of nature.&lt;br /&gt;
&lt;br /&gt;
If a wormhole&#039;s mouth can reach negative mass, you can also get other interesting instabilities.  The positive mass mouth will attract matter into it, which will pass through, increasing the mass of the positive mass mouth and making the mass of the negative mass mouth even more negative.  Meanwhile the gravity of the negative mass mouth will repel matter, preventing any return flow.  Both the negative and positive masses will gradually increase over time.&lt;br /&gt;
&lt;br /&gt;
So what&#039;s an aspiring science fiction writer to do?  If you have a particular desire for negative mass things in the fiction you create, go ahead and allow it.  Just be aware of the consequences.  Otherwise, it is probably easier to say that negative mass wormhole mouths can&#039;t exist, and justify that with the quantum energy inequalities.  Which, of course, brings up the question of what happens when you try to push an object through a wormhole that would make the mass of one of its mouths go negative?  Two obvious possibilities are that either you get a back-reaction force that makes it so you can&#039;t ever make something go through the mouth to make its mass negative (perhaps by the formation of a horizon as the mass approaches zero), or the wormhole collapses before the mass can ever reach zero.  Perhaps inventive science fiction authors and fans can come up with other plausible options as well.&lt;br /&gt;
&lt;br /&gt;
==Wormholes and time travel==&lt;br /&gt;
&lt;br /&gt;
Wormholes connect across both space and time.  So it is natural to consider the possibility of using wormholes for time travel.&lt;br /&gt;
&lt;br /&gt;
Now maybe you don&#039;t want to have to deal with time travel in your fiction.  It introduces all kinds of opportunities for paradoxes, and you have to keep track of plot lines in a self-consistent way that go back and forth through time, influencing themselves in complicated ways.  Okay, no problem.  Lets just have our wormholes always connect to the same time.  Easy right?  In fact, it is natural to justify this.  Physics is local, so if you can make wormholes you probably have to create both ends right next to each other at the same time.  You can then move the wormhole ends away from each other &amp;amp;ndash; maybe putting one end on an interstellar spacecraft or something &amp;amp;ndash; but they stay at the same time.  Right?  &lt;br /&gt;
&lt;br /&gt;
Right?&lt;br /&gt;
&lt;br /&gt;
Except ...&lt;br /&gt;
&lt;br /&gt;
In relativity, motion not only affects how fast you go through space, but also how fast you go through time.  When things move, they experience time dilation, so if you move one wormhole rapidly far away and then bring it back, the time dilation it experienced will naturally allow it to form a time machine so you can send things and people back to interfere with their own pasts.  Even worse, time can also be slowed down by gravity, so if your wormholes are in areas affected differently by your galaxy&#039;s own gravity, or around stars of different mass, or just at different elevations on the same planet, the rate they experience time will be different.  Temporal complications ahoy!&lt;br /&gt;
&lt;br /&gt;
Let&#039;s look at how this works in more detail.  We&#039;ll take our standard science fiction empire, called The Empire.  Like all empires, it has a central area of authority, the metropole (which we will place on a planet called Metropole), which extracts wealth from various colonies and subjugated client states for its own enrichment in the form of taxes, tribute, and forced favorable trading opportunities.  Let&#039;s give our Empire two colony worlds which we&#039;ll call Colony A and Colony B (these Empire folks sure aren&#039;t very creative in their naming, are they?).  Just for convenience, we&#039;ll put Metropole, Colony A, and Colony B all 100 light years away from each other, in an equilateral triangle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:WormholesTimeTravel graphic1 wb.svg|600px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:WormholesTimeTravel graphic2 wb.svg|600px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;Metropole and its two colonies A and B&lt;br /&gt;
&amp;lt;td width=400&amp;gt;Metropole sending a wormhole to Colony A. &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So Metropole launches a wormhole mouth out to Colony A.  They want to get to Colony A quickly, so they&#039;ll make the wormhole go really fast.  Let&#039;s say they fling it out at 99.9999% the speed of light.  At this speed, it takes 100.0001 years for the wormhole mouth to reach its destination in the reference frame of Metropole and Colony A.  But due to relativistic time dilation, in the reference frame of the projected wormhole mouth it only takes 0.1414 years to go from Metropole to Colony A.  Because the techs at Metropole can look through the wormhole, they will see that 0.1414 years after launch it arrives at its destination.  At that point, brave explorers from Metropole can go through and set foot on Colony A &amp;amp;ndash; they only need wait about a month and a half to feel alien soil under their feet, rather than a century.  In Metropole&#039;s reference frame, going through the wormhole takes you 100 light years away, and 99.8596 years into the future.  Going the other way, from Colony A to Metropole, takes you 100 light years away and 99.8596 years into the past.&lt;br /&gt;
&lt;br /&gt;
[[File:WormholesTimeTravel graphic3 wb.svg|800px|frameless]]&lt;br /&gt;
&lt;br /&gt;
One might think that these time warps would let you engage in all kinds of time travel. It is easy to see that the Metropole—Colony A situation described here doesn&#039;t allow these kinds of shenanigans. For practical purposes, you only have a time machine when you can go back to the place you left at a time before you left. And you can&#039;t do that here. Go from Colony A to Metropole and you go back in time 99.8596 years. Go back to Colony A through the wormhole, and you go forward in time the same amount, plus any time you spent on Metropole, so you get back after you left. If you go back through flat space-time, it will always take at least 100 years since you can&#039;t go faster than the speed of light so you also get back after you left. No paradoxes for you!&lt;br /&gt;
&lt;br /&gt;
However, it is easy to imagine situations where a wormhole, or a configuration of wormholes, does make a time machine.  For example, what happens if we immediately turn around and send the wormhole mouth from Colony A back to Metropole?  In the reference frame of Metropole, the wormhole comes back with its &amp;quot;Return to sender&amp;quot; sticker 200.0002 years after it was launched.  But going through from the left-behind mouth to the round trip mouth will take you 199.7192 years into the future.  And if you step into the round trip mouth, you will go back in time by 199.7192 years into your own past.  You now have a real honest to goodness time machine, complete with paradoxes.&lt;br /&gt;
&lt;br /&gt;
[[File:WormholesTimeTravel graphic4 wb.svg|800px|frameless]]&lt;br /&gt;
&lt;br /&gt;
Or maybe the wormhole mouth stays at Colony A.  And Metropole sends another one to Colony B, that also goes 99.8596 years into the future. Now Colony A sends a wormhole to Colony B. This wormhole also goes 99.8564 years into the future as a consequence of its trip. This means if a traveler at Colony B went through the Colony A wormhole he would go back in time 99.8564 years. Then going from Colony A to Metropole he would go back in time another 99.8564 years. Then he could go from Metropole to Colony B and go forward in time 99.8564 years. The net result is that he ended up back where he started nearly a century before he left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:WormholesTimeTravel graphic5 wb.svg|600px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:WormholesTimeTravel graphic6 wb.svg|600px|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And it is not just motion that causes time dilation.  Being different depths into a gravitational potential does this as well.  If Colony A is deeper into the gravity well of the galaxy, or orbits a heavier star, it will experience more gravitational time dilation than Metropole.  So eventually it will build up more than 100 years of time slip between the two end of the wormhole and you can have a time machine.&lt;br /&gt;
&lt;br /&gt;
So is time travel inevitable if you have wormholes?  What a nuisance!&lt;br /&gt;
&lt;br /&gt;
Well, maybe not.  Here&#039;s why. Think about what happens when the Colony A &amp;amp;ndash; Colony B wormhole has gone just far enough that a light signal going through the wormholes can get back to where it left just as it is leaving. Now, since the propagating signal and the newly transmitted signal are both leaving at the same time, you have double the intensity. So this doubled intensity signal goes around and meets itself again, quadrupling its intensity. And so on. At this point, just as the configuration is on the verge of becoming a time machine, it becomes a perfect resonator for light signals, which then build up to arbitrarily high intensities until something breaks and you don&#039;t have an incipient time machine any more.&lt;br /&gt;
&lt;br /&gt;
Now, this won&#039;t always work if you just consider light signals.  Light can get defocused or sent off in odd directions or something so that you don&#039;t have a good path back until after you end up with a time machine.  But if you look at what happens in semiclassical quantum gravity, will get a buildup in the amplitude of quantum fluctuations as soon as you start to get a time machine, called &amp;lt;i&amp;gt;vacuum polarization&amp;lt;/i&amp;gt;.  These fluctuations are expected to build up to sufficient amplitude as to destroy the time machine to be, at least for the few simple cases studied.  Or perhaps it just causes the wormholes to bounce away from each other so as to prevent time machine formation.  This has not yet been shown to occur in general.  But to does seem to happen for all possible configurations of one or two wormholes about to become time machines&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Visser_Lorentzian_wormholes&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
But let us assume for the moment that wormholes cannot form time machines in any configuration due to this vacuum polarization mechanism.  Now there are limits on just how you can place and move your wormholes.  You don&#039;t want to accidentally almost form a time machine and break your transportation network.  There are several ways to do this:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; Move your wormholes slowly, so as not to build up much time dilation (or &amp;lt;i&amp;gt;time lag&amp;lt;/i&amp;gt;, if you will).&lt;br /&gt;
  &amp;lt;li&amp;gt; Don&#039;t form closed loops in your wormhole transportation network.  The less distance you need to travel to go all the way around a loop to get back where you started, the less time lag is needed to make a time machine.&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;quot;Discharge&amp;quot; the time lag by periodically rapidly moving the mouth of a wormhole that is &amp;quot;behind&amp;quot; in time in such a way that it comes back to where it was.  Perhaps you can put a charge on it by sending a [[Particle_Beam_Weapons|particle beam]] through it, and then accelerate it up to relativistic speeds in a synchrotron for a while.&lt;br /&gt;
  &amp;lt;li&amp;gt; Send new wormholes that you are going to place through the existing wormhole network.  This way they acquire the same time lag across their mouths as all of the wormholes they traverse.  Until they build up some additional time lag of their own, you provide a perfect return trip without making a time machine.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In conclusion, if you want a story or setting that involves time travel, you can plausibly still use wormholes somehow to allow that (although it might take loops of several of them).  If you want a story that avoids the complications of time travel, you can still plausibly have wormholes in that setting (although you now need to beware of the limitations on your wormhole transportation network imposed by the no time machine rule).&lt;br /&gt;
&lt;br /&gt;
==Practical implications==&lt;br /&gt;
&lt;br /&gt;
===Getting places===&lt;br /&gt;
&lt;br /&gt;
Usually in science fiction, people want wormholes because they want to be able to get to cool places far away without taking forever.  Very often, this involves the technology (or the protagonist, with some kind of psychic power) &amp;quot;opening&amp;quot; a wormhole from the current location to the desired location when there wasn&#039;t one before.&lt;br /&gt;
&lt;br /&gt;
Sadly, the ability to just create a wormhole to anywhere you want to seems unlikely.  Physics tends to be local, which means that if you can make a wormhole both ends will emerge right next to each other.  You will need to move the ends to where you want them to be using other methods (mailing them by post, putting them on a spacecraft, etc.).  As was mentioned earlier, if you shoot a stream of stuff through a wormhole, the end that the stuff comes out of becomes a rocket.  So one way to move an end of a wormhole is to shoot stuff through the wormhole.  Because you can leave all the big heavy equipment at home (generators, rocket motors, cooling systems, and everything else), if you can make your wormhole light enough this could be a low cost and efficient method of getting it places.  Remember that you can exploit time dilation to make it seem like you can get someplace in much less time than you would expect light to take going to that place (at the expense of taking you some time forward in the future as well when you step through).  If you can get your wormhole mass down to a few grams, or even several kilograms, using powerful lasers to shoot through the wormhole to make a photon rocket could be a highly efficient way to go places at relativistic speeds.  Perhaps it could even fuel itself by collecting mass from the interstellar medium (ISM) as it flies along, and it might be able to brake against the ISM or solar wind of the destination star system to slow down, reducing mass loss even further.&lt;br /&gt;
&lt;br /&gt;
===Keeping time===&lt;br /&gt;
&lt;br /&gt;
We have already shown that wormholes connect across both space and time, so that a trip between star systems could take you hundreds of years into the future, and the return trip takes you hundreds of years back in time. And this is even before we throw in how time slips between planets when considering relativistic time dilation due to different speeds and gravitational potentials. &lt;br /&gt;
&lt;br /&gt;
Fortunately, all the weirdness of different time rates and going backward and forward in time can be ignored by the average person. This is because you never need to go from one world to another, or back, across the vast gulfs of interstellar space. You just take the wormhole between them. All you ever need to worry about is the coordinate frame that goes across the wormhole. When considering this reference frame, you&#039;re not hopping all over the place in time. If it takes ten minutes to cross the wormhole between the two planets, when you get to your destination world the clocks will read ten minutes later than they did when you left your departure world. By coordinating their time-keeping across the wormhole network, all of the worlds of the network can agree on a common time to coordinate their activities. This is all travelers ever need to worry about, and they can then ignore all the relativistic weirdness.  Your network engineers will still need to keep track of relative time drift and how close a given configuration is getting to a time loop.  But unless your protagonist is a network engineer, they can just ignore all that stuff.  And, as an author, so can you!  Assume your engineers are competent, you have good regulatory bodies and standards institutions, and don&#039;t worry about any of this &amp;quot;time travel&amp;quot; that doesn&#039;t actually let you cause paradoxes.&lt;br /&gt;
&lt;br /&gt;
===Keeping wormholes away from planets===&lt;br /&gt;
&lt;br /&gt;
By now, people expect science fiction to have spaceships.  Wormholes offer a convenient excuse to have spaceships, because it provides a way for those spaceships to get to other worlds that are not in our solar system.  But if you have wormholes, sometimes you need to ask why you still have spaceships?  Why not just put one end on Earth and the other on an alien planet and step through to get where you are going?&lt;br /&gt;
&lt;br /&gt;
Sometimes there are good reasons for this.  If your wormhole has as much mass as Jupiter, you are not just going to keep it in Topeka, Kansas.  That would kind of end the Earth.  So you would put it in orbit around the Sun, and send spaceships from Earth out to the wormhole and through it to wherever it goes.&lt;br /&gt;
&lt;br /&gt;
But all too often we see authors using special pleading to pigeonhole in their spaceships without thinking about good physics.  Things like &amp;quot;it can&#039;t work in atmosphere&amp;quot; (use an airlock), &amp;quot;it can&#039;t work within a certain number of planetary radii&amp;quot; (why?  There is no physical plausibility to such a restriction), &amp;quot;It can&#039;t work in a gravitational field of more than X&amp;quot; (violates the equivalence principle), and so on.  But if you insist on having spaceships, and you also insist on wormholes that mass less than a planet, there are a few plausible ways to justify your preconceived ideas that at least plausibly align with physics.&lt;br /&gt;
&lt;br /&gt;
For example, the closest you can plausibly get to &amp;quot;X number of planetary radii&amp;quot; or &amp;quot;gravity field less than X&amp;quot; is a criterion that relies on local measurements of space-time curvature only.  And it turns out that this quantity is the tidal forces (curvature is a direct measurement of tides).  Tidal forces are going to be proportional to the mass of the nearby thing causing the tides, and inversely proportional to the cube of the distance.  If &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; is a measure of your space-time curvature, &amp;lt;i&amp;gt;M&amp;lt;/i&amp;gt; is your object&#039;s mass, and &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; is the distance from the object to the wormhole, then&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;i&amp;gt;R &amp;amp;Proportional; M / r&amp;amp;sup3;&amp;lt;/i&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So if you want your wormholes to be at least ten planetary radii from Earth (&amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; = 64 &amp;amp;times; 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; m, &amp;lt;i&amp;gt;M&amp;lt;/i&amp;gt; = 6 &amp;amp;times; 10&amp;lt;sup&amp;gt;24&amp;lt;/sup&amp;gt; kg), then the curvature limit is &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; = 23 kg/m&amp;amp;sup3; in some convenient system of units where we don&#039;t have to include constants of proportionality.  But now suppose you want to send a &amp;lt;i&amp;gt;26&amp;lt;/i&amp;gt; &amp;amp;times; 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; kg ore freighter through that wormhole.  You&#039;ll only be able to get your freighter within about 100 meters of the wormhole before the freighter&#039;s tides collapse the wormhole.  This &amp;lt;i&amp;gt;might&amp;lt;/i&amp;gt; work if the freighter were really long and skinny, much longer than 100 meters, to reduce its transverse tides; or if the wormhole was much larger than 100 meters in diameter.  But in general, note that the curvature and tides have units of density, so if the average density in any volume around the wormhole exceeds the critical density &amp;amp;ndash; oops, there it goes.&lt;br /&gt;
&lt;br /&gt;
Also, having a limit on the geometric curvature of space-time similar to what you get around mere planets doesn&#039;t end up being very plausible &amp;amp;ndash; the curvatures in the wormhole itself exceed that by so very many orders of magnitude that having so stringent of a curvature tolerance seems very implausible, and just dancing on the edge of disaster.  For example, if your wormhole is about 100 meters across, its curvature in these same units will be approximately 500 billion trillion kg/m&amp;amp;sup3;.  Keeping the tides to within 23 kg/m&amp;amp;sup3; is the equivalent of an engineering tolerance of one part in 25 billion trillion.&lt;br /&gt;
&lt;br /&gt;
So if you don&#039;t really have a good way to limit where you can place a wormhole based on the nearby &amp;quot;gravity&amp;quot;, are there other ways you can exclude them from the vicinity of planets?&lt;br /&gt;
&lt;br /&gt;
Safety might be one good reason.  We have already discussed various ways a wormhole might collapse (forming a time machine, having its mass go negative).  What happens when a wormhole collapses?  If there are any parts of the wormhole or things in the wormhole that are charged or made of charged particles (like ordinary matter) you could justify a considerable fraction of the wormhole&#039;s mass-energy being converted to electromagnetic radiation.  In addition, if the wormhole collapses into a black hole it will evaporate away its mass-energy primarily in the form of electromagnetic waves as it undergoes Hawking radiation.  Large black holes will last a long time, but if the black hole left behind has a mass of 500 tons or less it will last less than 10 seconds.  And 500 tons worth of energy delivered in 10 seconds would do quite a number on a planet.  These sorts of considerations could lead to a regulatory environment that require wormholes to be located several light seconds away from inhabited places (like planets).&lt;br /&gt;
&lt;br /&gt;
===Wormholes on planets===&lt;br /&gt;
&lt;br /&gt;
But sometimes you might want to have the wormhole on a planet.  Perhaps you are envisioning one of those circular or oval fantasy portals, looking like a window to an exotic foreign land, and when you step through you are actually there.  We already know that thin-shell wormholes can be very low mass, and can have a circular shape.  So that should work, right?&lt;br /&gt;
&lt;br /&gt;
There are at least two issues to consider here.  One is that even if both wormhole ends are on the same planet, natural variations in atmospheric pressure due to weather will lead to very significant differences in air pressure from one side of the wormhole to another (unless the wormholes are so close that they are within a small distance of the extent of the same weather system &amp;amp;ndash; say, within a few km of each other).  This pressure difference will drive severe winds through the wormhole, usually comparable to the winds of a hurricane (although there will be periods of relative calm when the pressure at both wormholes just happens to be at the same pressure).  This effect will only be exacerbated if the wormhole mouths are at different altitudes, due to the decrease in air pressure with altitude.  And if the wormhole connects between different worlds, the effect will be much worse.  In addition to making travel inconvenient and possibly damaging the equipment, the winds will produce large uncontrollable mass flows across the wormhole (air on earth has a density of about 1 kg/m&amp;amp;sup3;, so if you have 50 m/s winds blowing through a 2 meter diameter portal you have a mass flow of about 160 kg/s through your wormhole).  This will make it difficult for mass balance, and keeping both ends having high enough masses that neither gets so close to zero that the wormhole breaks or forms a horizon or goes negative mass and causes a runaway planetary catastrophe or whatever wormholes do when one end gets driven to near negative mass by the stuff leaving it.&lt;br /&gt;
&lt;br /&gt;
As a consequence, planetary wormhole mouths will probably be kept in airlocks.&lt;br /&gt;
&lt;br /&gt;
The other issue is that different latitudes on a planet will be rotating at different speeds; at the poles they won&#039;t be moving at all while at the equator they will be going a full planetary circumference every day.  This means wormhole mouths at different latitudes will be building up different time dilations with respect to each other.  In addition, wormholes at different altitudes will experience different gravitational time dilation rates.  If you let this go on for long enough, the differences in time across the wormhole mouths will form a time machine.  Whether this collapses the wormholes, makes them &amp;quot;bounce&amp;quot; apart from each other (likely ruining a lot of property and infrastructure in the process), or just forms a time loop that leads to various inconvenient paradoxes depends on the assumptions you made for the physics of your world.  But it will probably be something you will want to avoid.  Re-balancing the time differences between wormhole ends will probably need to be done every few decades.&lt;br /&gt;
&lt;br /&gt;
===Wormholes on spaceships===&lt;br /&gt;
&lt;br /&gt;
The necessity for radiators on spacecraft is really annoying.  Dealing with all that waste heat is not fun, and these issues are not awesome kewl stuff like gigawatts and megatons and hundreds of g&#039;s of thrust and other things that let you show everyone how much your spaceships totally rule and everyone else&#039;s spacecraft totally drool.  Instead you need these big fragile stupid-looking things hanging off the side of your ship, ruining your aesthetics and efficiency and being vulnerable to your enemies blowing them up, and lighting you up so bright that you&#039;re easily visible from the other side of the solar system.  Hey!  I know!  Let&#039;s put a tiny wormhole on our spaceships so we can just send all the heat someplace else.  Great idea!  That&#039;ll work, right?&lt;br /&gt;
&lt;br /&gt;
Actually, yes.  If you have small enough wormholes, it will work great.  But there are consequences.&lt;br /&gt;
&lt;br /&gt;
So you&#039;re running your coolant loops from your reactor through the wormhole to some cooling towers on your home planet.  Much better than radiators.  But &amp;amp;ndash; why do you still have that reactor on your spaceship?  It&#039;s big and heavy and needs lots of big and heavy shielding and poses nasty radiation hazards.  Surely you could leave it behind on your home planet as well, next to those cooling towers, and just run a power line through the wormhole?  You&#039;ll be able to run a bigger, more powerful reactor that way anyway, and that extra weight won&#039;t be bogging your ship down.&lt;br /&gt;
&lt;br /&gt;
And why does your spaceship have its lasers on board?  You can have a much bigger laser on the planet that you don&#039;t need to lug around.  Just shine the laser beam through the wormhole and re-direct it with mirrors.&lt;br /&gt;
&lt;br /&gt;
And all of your missiles?  Might as well just feed them through the wormhole when you need to fire them.&lt;br /&gt;
&lt;br /&gt;
And then do you really need all that life support equipment?  Just run an HVAC and plumbing that sends fresh air and water to the spacecraft and takes used air and water off.  And remember to send the occasional snack, too.&lt;br /&gt;
&lt;br /&gt;
Oh, but wait.  Why is all your crew even on the spacecraft again?  They have a wormhole to the spaceship.  You can just have all your crew run the spacecraft remotely from a mission control station.  Most of your equipment is on the planet anyway, so most of the engineering staff is already here.  Now you don&#039;t actually need to put people in harm&#039;s way.  If someone does need to fix something just put them in a space suit and send them through, let them do their job, then bring them back.  Most of that can be done by a tele-operated robot, in any event.  And being able to go back to their families when their shift is over is great for morale.&lt;br /&gt;
&lt;br /&gt;
Hmmm, your sensors could just look through the wormhole instead of having all the vulnerable and heavy and expensive equipment actually on the spacecraft.  And as long as you are doing that, you can just leave your laser beam pointer at home too, and aim the laser by pointing it through the wormhole.&lt;br /&gt;
&lt;br /&gt;
So now what&#039;s actually left in your actual spacecraft?  Oh, the rocket itself.  But remember how we already talked about how we could just keep the rocket engine and propellant on the planet and shoot the rocket jet through the wormhole, and it will move just like a rocket?  Yeah, so no rocket either.&lt;br /&gt;
&lt;br /&gt;
Congratulations, you&#039;ve successfully gotten rid of your spaceship.  The wormhole itself is your spaceship.  It&#039;s all you need, it&#039;s safer, it&#039;s more capable, it&#039;s stealthier, and just better all around than some contraption of steel and Mylar and fissioning uranium fuel rods and fragile people going through space.&lt;br /&gt;
&lt;br /&gt;
===Adding mass to wormholes===&lt;br /&gt;
&lt;br /&gt;
So you just made a pair of wormholes.  Chances are, you pulled them apart as near Planck mass objects, with about 20 micrograms of mass.  Well, that&#039;s not very useful!  What if you want to send something through that&#039;s bigger than 20 micrograms?  You&#039;re going to need to add mass to your wormhole mouths.&lt;br /&gt;
&lt;br /&gt;
A similar issue comes up if you project a wormhole at some far away planet or star system using the wormhole-rocket trick already discussed, maybe by using powerful lasers to make a photon rocket.  To be practical, your projected wormhole mouth will need to be very low mass.  But once you get it to where you want to go, you&#039;ll need to give the mouth enough mass to let your explorers and colonists and equipment through.&lt;br /&gt;
&lt;br /&gt;
A simple way to do this is to simply suck stuff into the wormhole.  This adds mass to the wormhole mouth the stuff comes through.  Of course, if you take it out from the other side, that other mouth will lose that much mass, and if it didn&#039;t have than much mass to begin with you&#039;ll likely have problems.  So just leave that stuff in there!  Shove it off to the side.  Let it clutter up the unused areas out of the main traffic route in the way that basements and attics and the unused spaces of garages accumulate all that old junk that you never use any more but don&#039;t want to throw away.  Build a wall inside of your wormhole, so travelers don&#039;t have to see all the asteroidal rock or super salty water or very surprised natives or whatever it was you scooped up on your alien world.  Shove it into the undesirable high curvature places with nasty tides.  This wall can also help keep the legitimate passengers away from the inner working of the wormhole, the strange energies that support it, the cables and pipes and crawlspaces that only your maintenance workers should access anyway, and the extreme space-time curvatures that would rip the passengers to shreds if they ever were directly exposed to them.&lt;br /&gt;
&lt;br /&gt;
===Tiny wormholes===&lt;br /&gt;
&lt;br /&gt;
Wormholes that are too small to fit people through could still be useful for sending information.  You could use them to rapidly communicate over long distances.  If the wormholes were light enough and cheap enough, they might even replace cell phones and laggy land lines with super high bit rate connections.&lt;br /&gt;
&lt;br /&gt;
You could also send energy through tiny wormholes, in the form of light or electric current.  Storms that knock down power lines no longer need to cut off your home&#039;s electricity.  You could also use them to power machinery that need light weight and high power output &amp;amp;ndash; electric transportation like airplanes, shipping, or trucking; directed energy weapons; or high specific impulse rockets.&lt;br /&gt;
&lt;br /&gt;
===Causality denial, causality attacks===&lt;br /&gt;
&lt;br /&gt;
We have shown that moving wormholes around can lead to time travel, and that there are plausible physical mechanisms that can prevent time-travel allowing wormhole configurations from happening.  People being people, you just know that if this is possible, that it will not be long before these effects are used in politics and warfare.&lt;br /&gt;
&lt;br /&gt;
In a network of wormholes that is about to create a time machine, one likely resolution is that things break until a time machine is no longer possible.  In any chain stressed to its point of failure, it is the weakest link that breaks.  So in a path through wormholes and normal space-time that is about to form a time machine, it is the weakest wormhole that will collapse (or otherwise have something bad happen to it).  So if your rival polity has a wormhole that allows then easy trade with a rich world, and you want to edge in on that trade and simultaneously deny that trade to your rival, you can just send a bigger, stronger wormhole in such a way that forces a time loop.  Now your rival&#039;s wimpy wormhole breaks, and you get access to the trade opportunities with the world!  This is the basics of a causality attack &amp;amp;ndash; use the causality-enforcing properties of wormholes to attack your enemy&#039;s wormhole infrastructure.&lt;br /&gt;
&lt;br /&gt;
But what if your rival polity anticipated this?  What if they have strong wormholes, with an arrangement in space-time that blocks off easy access of your wormholes to a profitable region of space?  This is a causality denial action, or a causality fortress.  By controlling the time displacement of the wormholes in their network, a polity can control what additional connections can be made.  This can be used to enforce borders, prevent infiltration, or restrict civilian wormholes to legitimate uses.&lt;br /&gt;
&lt;br /&gt;
===Moving one wormhole through another wormhole===&lt;br /&gt;
&lt;br /&gt;
If you have a wormhole mouth, you can move it through another wormhole as long as the mouth (and any supporting structures) is small enough to fit through the throat of the wormhole it is going through.  The geometry all works out.  In fact, this has a rather nice side-effect.  If you are looking through the wormhole being moved from back home, you only see it take as long to go through the other wormhole as a wormhole transit usually takes even if it got projected far into the future or past.  So the moved wormhole acquires the same time differences as the wormhole it just went through (added on to any time differences it already had, it doesn&#039;t get reset or anything).  This can let you easily build wormhole networks that connect to themselves in loops.  It also makes the network more susceptible to breaking, because there is much less leeway for error with a closed loop as far as making a time machine and breaking the loop.  So it can be done, but there are consequences.&lt;br /&gt;
&lt;br /&gt;
===Dropping a wormhole into a black hole===&lt;br /&gt;
&lt;br /&gt;
In principle, if you have a wormhole connection to the inside of a black hole, you can get information out from inside the event horizon.  The theorem that prevents things from escaping a black hole was made under the assumption that the energy can&#039;t go negative.  And as we&#039;ve already seen, wormholes require regions of negative energy to work.  You still wouldn&#039;t be able to see further toward the singularity at the center than the wormhole&#039;s location.  And the wormhole would be inevitably dragged into the singularity in a finite amount of time.  But, in principle, during that time you could see what is happening in the black hole.&lt;br /&gt;
&lt;br /&gt;
But there&#039;s a big catch with this.  You can&#039;t actually get the wormhole into the black hole.  Not if you assume that time machines can&#039;t form, anyway.  From the point of view of the wormhole mouth falling into the black hole, it will pass through the event horizon in a finite amount of time.  From the point of view of someone watching from outside, the infalling mouth gets more and more time dilated to the point that it never crosses the horizon.  This time dilation sets up the conditions for a time machine, and any time machine preventing physics happens on the wormhole before it can ever get in.&lt;br /&gt;
&lt;br /&gt;
== Possible Networks ==&lt;br /&gt;
=== Acyclic wormhole networks ===&lt;br /&gt;
&lt;br /&gt;
Recall that wormholes are space-time connections. They bridge space as well as time. Assuming we want to build this network in a stable manner, we want to avoid Closed Timelike Curves from appearing. Let us start with some simple anaylsis of consequences on this. Assume projected wormholes have one mouth sent at relativistic speeds to a distant target and the other mouth is kept at rest at home. From the perspective of the dispatching party, this will lead to the new connection opening very quickly. Done again and again, large volumes of space can be accessed in a short time, a powerful advantage.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Wormholes PartialOrder.svg|400px|thumb|The partial order relationship of the wormhole connection]]&lt;br /&gt;
&lt;br /&gt;
Every projected connection thus extends onto the future. Then we must avoid forming loops, or more generally &amp;amp;quot;backtracking&amp;amp;quot; back towards a dispatched node. This nets us a graph with no closed loops - an acyclical graph, also called a tree. Since connections may not return to previously established nodes if they are time-shifting from the past into the future, we also get a partial order: nodes &amp;lt;i&amp;gt;u&amp;lt;/i&amp;gt; that dispatch wormholes have a higher order over the nodes &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt; they establish: &amp;lt;i&amp;gt;u &amp;lt; v&amp;lt;/i&amp;gt;. This lets us establish a direction on the whole graph. For a particular node &amp;lt;i&amp;gt;n&amp;lt;/i&amp;gt;, its &#039;&#039;&#039;parent node&#039;&#039;&#039; established it, &amp;lt;i&amp;gt;parent(n) &amp;lt; n&amp;lt;/i&amp;gt;, and it in turn establishes &#039;&#039;&#039;children nodes&#039;&#039;&#039;, &amp;lt;i&amp;gt;n &amp;lt; child(n)&amp;lt;/i&amp;gt;. The node that only has children nodes is the tree&#039;s &#039;&#039;&#039;root node&#039;&#039;&#039;. Nodes that have no children are &#039;&#039;&#039;leafs&#039;&#039;&#039; of the tree. The trees &#039;&#039;&#039;height&#039;&#039;&#039; is the longest outward path one can take from the root to a leaf.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In terms of traversal, such nodes have some interesting and useful properties. Since wormhole traversals may be assumed to be effectively instantaneously bridging large distances, travel time is mostly defined by the travel distance between wormhole mouths. And as such, we want to minimize the amount of transits we have to make to get from a node &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; to a node &amp;lt;i&amp;gt;B&amp;lt;/i&amp;gt; the fastest. It turns out, in order to achieve this, we want to have as large a choice of connections at each node. In the ideal case, any node except root can be reached in two transits: one transit to root, and from there to the other node. In the less ideal case we have to make one further stop-over, choosing from a number of connections at a second node to reach our destinations. The less ideal case from that sees us make two transits through such &amp;amp;quot;switch yards&amp;amp;quot;. Assuming each node except the leafs in such a wormhole network has exactly &amp;lt;i&amp;gt;k&amp;lt;/i&amp;gt; connections and there are &amp;lt;i&amp;gt;n&amp;lt;/i&amp;gt; nodes in the whole network, we can reach any destination from root in &amp;lt;i&amp;gt;log&amp;lt;sub&amp;gt;k&amp;lt;/sub&amp;gt; (n)&amp;lt;/i&amp;gt; choices of wormhole transit. This is a powerful way to get to connections quickly through centralization. (In computer science, such k-nary trees are of great interest for quickly search-able data structures for this reason.) Configurations that are less &amp;amp;quot;balanced&amp;amp;quot; net appropriately lesser advantages and longer transit times.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Wormholes AcyclicGraphExample.svg |600px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Wormholes Trees.svg|600px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;An example of an acyclic wormhole network in space-time. &lt;br /&gt;
&amp;lt;td width=400&amp;gt;The connected tree graph of the network exampke, and a k-nary tree example.  &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also, traffic to most other nodes &#039;&#039;has&#039;&#039; to go through a root-wards node. This gives these nodes significant presence in the larger network. Routing through them is unavoidable if you want to reach most of the rest of the network. Root nodes can profit from taxation, services to travelers, control of routing infrastructure for information, and so on. But there is also a catch. Assuming leaf nodes each send the same amount of traffic inward. The amount of traffic load increases polynomial as you go towards root. Your wormhole infrastructure (and what transports cargo between wormholes, in space or on planets) has to cope with this scaling. Congestion might become an issue.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mesh wormhole networks ===&lt;br /&gt;
&lt;br /&gt;
The acyclic network may have some bothersome problems. The central routing focuses power and can keep transit times down quite significantly depending on the specific network infrastructure, but it’s also congestion-prone, and some close locations may be widely separated on the network. Or maybe you want to avoid centralized routing dependencies for political reasons. Root might like being root; everyone else being subject to root’s whims, not so much. So, can we build networks where there are two routes between the same two nodes? We can, but it comes with some necessary adjustment.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recall why the acyclic network is acyclic: to avoid forming CTCs due to the time connection between future and past from the projected wormholes. But if we let both wormhole mouths experience the same time dilation, the problem that ultimately leads to CTCs - one connection routing displacing further into the future than the other connection, and thus allowing one to arrive at a node before ones departure - is avoided entirely, since there is no time displacement to be accumulated. Thus we get meshes, where there may be many connections and cycles between nodes. An observer at one node watching for his transition from another node 10 light years away would have to wait for ten years to watch his light arrive. Closed timelike loops are not possible so long as this network is kept balanced.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Wormholes MeshNetwork.svg|thumb|center|700px|An example of such a mesh network]]&lt;br /&gt;
&lt;br /&gt;
The disadvantage - this network must take great care to ensure that the time dilation that inenvitably occurs due to different star velocities and the galactic gravitational field don’t accidentally create a time shift and CTC in the network. And also we cannot exploit time dilation to open connections very quickly, from the home node’s perspective. One has to wait out the full years it takes the wormhole’s far mouth to get to a remote destination, before the connection can be used.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Semi-privileged wormhole networks ===&lt;br /&gt;
&lt;br /&gt;
The interesting thing is, it is very much possible to build networks that make use both of relativistic projection to seemingly accelerate the network construction time, &#039;&#039;and&#039;&#039; contain cycles, with alternate routes to get to another node. The acyclic construction is a strategy to avoid CTC formation, but we should remember the ultimate constraint reason: we avoid cycles so that there are no connections which, through a certain time shift on them, a CTC could be formed. Acyclic construction is one strategy. Only building cyclic connections with careful time shift balancing is another!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The foundation for such networks is an acyclic &amp;amp;quot;base graph&amp;amp;quot; that may be isolated from the larger network graph. We also call this the &#039;&#039;&#039;red graph&#039;&#039;&#039;. The base graph maintains all the partially ordered properties of the simple acyclic graph. We can call this the &amp;amp;quot;privileged&amp;amp;quot; graph, since its nodes and their connections define the principle positions in space-time of the network, and we must avoid generating CTCs on this definition. How do we avoid forming CTCs but still create alternative paths and thus loops?&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Let’s assume we have two nodes &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;B&amp;lt;/i&amp;gt; ten light years apart. They both had connections established from a parent node &amp;lt;i&amp;gt;P&amp;lt;/i&amp;gt;. Those connections are time-shifted over 99 years and part of the privileged base graph.&lt;br /&gt;
&lt;br /&gt;
We couldn’t build a time-shifted connection between &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;B&amp;lt;/i&amp;gt; without causing a CTC to be formed. But we are entirely fine sending signals &#039;&#039;&#039;Fast-as-Light&#039;&#039;&#039; from &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; to &amp;lt;i&amp;gt;B&amp;lt;/i&amp;gt; and back. This is not a violation. Now consider: how does a wormhole with no time shift across it behave? In the mesh network case, such connections don’t cause CTCs to appear. And it doesn’t cause one to appear here either. How can we build such connections? We can of course use projection with relativistic speeds at both ends, like how we would build Mesh networks. But there is an even faster solution. If we can move wormholes through wormholes, we can shift the new mouths through the existing network to create this connection!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The main catch is that we have to tightly watch out for temporal drift on such new connections. Through adding such edges that overall form a &amp;amp;quot;blue graph&amp;amp;quot; on top of the red graph, we are creating loops on the red graph underpinning the network. If one end of a wormhole mouth drifts more in time than the other (which will inevitably happen because stars won’t have the same mass, experience the same galactic gravity, or have the same velocity relative to each other) the conditions for a CTC will start to appear. The only way to pre-empt this is with continuous maintenance, taking connections offline and adjusting their temporal position using synchrotons, and having &amp;amp;quot;safety space-time&amp;amp;quot; spacing between wormholes. In this way, there is some &amp;amp;quot;room&amp;amp;quot; where signals can arrive faster and faster, but not before they were sent, allowing the connection to be used most of the time with only short intervals of adjustment.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This works even when both ends connected don’t have the same time distance from the root node - the important thing is that the new shortcut accomodates this difference with a time shift of its own. We can calculate this difference easily. For two non-root nodes &amp;lt;i&amp;gt;A,B&amp;lt;/i&amp;gt;, for each node we sum the temporal difference over the path from root to the nodes along the red graph, then subtract the difference from each other. The resulting remaining temporal difference is that the new connection on the blue graphh must have to keep the network stable. This means we can even do things like connect systems far out directly to core systems, or bridge from one edge of the graph to the other - arbitrary routings are possible. These routings can allow faster signal transmission and mass transport than through root, mitigating bandwith issues. The main problem is to watch out for network stability. As nodes accumulate, CTC avoidance becomes more and more delicate, and safety spacing must be maintained diligently. This can add to the effective travel time through such alternate connections, and thus maintains some of the &amp;amp;quot;privilege&amp;amp;quot; of the acyclic base graph.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Wormholes BuildingCyclics.svg|800px|center]]&lt;br /&gt;
&lt;br /&gt;
Arguably this network configuration is the most powerful, marrying many advantages and removing some disadvantages. It is however also bound to the need for safety spacing. Depending on your infrastructure assumptions, this can pose issues. If you want to implement serious stretches of safety space, wormhole links not part of the acyclic base graph would likely have to be located at interplanetary distances away from the main links, with light hours to light days of safety spacing. If your main network runs on planetary trains, this is rather a bother. Adjusting the internal throat length of wormholes can help in this regard, but of course now poses the issues of how to safely navigate such a long wormhole. Maybe you could extend something like space elevator tethers through such stretchy throats. With no gravity inside the wormhole itself, such cables could probably stretch quite significant distances. If your culture is handling wormholes mostly in space, you still have to account for added travel times through the safety spacing. Communications links would probably be easier connected between arbitrary nodes than macroscopic, craft-traversable wormholes.&lt;br /&gt;
&lt;br /&gt;
[[File:Wormholes ComplexExample.svg|800px|thumb|center|An example of a complex semi-privileged graph wormhole network]]&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Authors: Luke Campbell and Sevoris&lt;br /&gt;
&amp;lt;br/&amp;gt;Tshhmon&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]][[Category:Infrastructure]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Transportation &amp;amp; Infrastructure‏‎]][[Category:Metric Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Two-Photon_Absorption&amp;diff=3806</id>
		<title>Two-Photon Absorption</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Two-Photon_Absorption&amp;diff=3806"/>
		<updated>2026-03-07T19:07:10Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It takes about 6.2 eV of energy to ionize an air molecule.  So any laser beam that has an energy-per-photon of 6.2 eV or more will almost immediately be absorbed by air.  This corresponds to a wavelength of 0.2 μm.&lt;br /&gt;
&lt;br /&gt;
But if you have a beam of light with a wavelength between 0.2 μm and 0.4 μm, then two photons acting together will have enough energy to ionize a molecule in the air.  This is much harder than just ionizing with one photon, but if the beam is very intense it can happen.  0.4 μm happens to be just on the threshold between violet and ultraviolet light, and the 0.2 μm to 0.4 μm range spans the near ultraviolet between vacuum ultraviolet and the visible part of the spectrum,  If you have an ultraviolet laser and are trying to focus it to a very intense spot at your target, two photon absorption can end up removing most of the power from your beam before it gets to your target!&lt;br /&gt;
&lt;br /&gt;
If you start with a power of &amp;lt;math&amp;gt;P_0&amp;lt;/math&amp;gt; in your beam, emitted from a focusing aperture of diameter &amp;lt;math&amp;gt;D&amp;lt;/math&amp;gt; and focused to a spot of size &amp;lt;math&amp;gt;S&amp;lt;/math&amp;gt; on the target (which can be as small as the diffraction-limited spot size, but can also be larger), and the target is at a range of &amp;lt;math&amp;gt;R&amp;lt;/math&amp;gt;, and if the two-photon absorption coefficient is &amp;lt;math&amp;gt;\alpha_2&amp;lt;/math&amp;gt;, the power that hits the target will be &amp;lt;ref name=Prabhakaran_2012&amp;gt;https://www.sciencedirect.com/science/article/pii/B9780444533494002077 P.Prabhakaran, T.D.Kim, and K.S.Lee, in Polymer Science: A Comprehensive Reference, 2012&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;&lt;br /&gt;
P = \frac{P_0}{1 + (4/\pi) \, (\alpha_2 \, P_0 \, R)/(S \, D)}&lt;br /&gt;
&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
So if &amp;lt;math&amp;gt;(4/\pi) \, (\alpha_2 \, P_0 \, R)/(S \, D)&amp;lt;/math&amp;gt; is much less than 1, two photon absorption will be negligible.  If it is much larger than 1, two photon absorption will mean that most of your beam never gets where you want it to go.&lt;br /&gt;
&lt;br /&gt;
The actual two-photon absorption cross sections of oxygen and nitrogen molecules are difficult to find.  There is data for water across much of the near ultraviolet, and if this is typical of light elements in small molecules you might expect that at a molecular density similar to sea level air on Earth you might have &amp;lt;math&amp;gt;\alpha_2 &amp;lt;/math&amp;gt; somewhere in the range of &amp;lt;math&amp;gt;10^{-14} \mbox{cm}/\mbox{W}&amp;lt;/math&amp;gt; to &amp;lt;math&amp;gt;10^{-12} \mbox{cm}/\mbox{W}&amp;lt;/math&amp;gt;.  If you are building a real-life ultraviolet laser death ray, you will need to get the correct value for the wavelength you are using.  However, for the purposes of fiction just choosing &amp;lt;math&amp;gt;\alpha_2 = 10^{-13} \mbox{cm}/\mbox{W}&amp;lt;/math&amp;gt; won’t be too wrong.  This &amp;lt;math&amp;gt;\alpha_2 &amp;lt;/math&amp;gt; will be proportional to the atmospheric density.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasers]][[Category:Physics]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Thermal_Blooming&amp;diff=3805</id>
		<title>Thermal Blooming</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Thermal_Blooming&amp;diff=3805"/>
		<updated>2026-03-07T19:06:55Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A high powered laser going through the air will cause the air to heat up due to [[Attenuation#Absorption|absorption]].  If the laser beam lasts longer than a small fraction of a second, the hot air will expand and become less dense.  Less dense air has a lower index of refraction, so the density gradient across the beam acts like a lens which in this case makes the beam expand.  This expansion is called &amp;lt;i&amp;gt;thermal blooming&amp;lt;/i&amp;gt;.  The phenomenon is non-linear - if you try to compensate for not enough intensity on target by increasing the beam power without also making the beam wider to compensate, you can just end up heating the air more and actually reducing the beam intensity.&lt;br /&gt;
&lt;br /&gt;
[[File:Thermal_blooming_in_wind.png|thumb|Bending of the beam from an unperturbed circular shape (dashed circle) into a crescent shape due to thermal blooming in wind&amp;lt;ref name=Gebhardt_1990&amp;gt;Frederick Gebhardt, “Twenty-five years of thermal blooming: an overview”, Proc. SPIE 1221, Propagation of High-Energy Laser Beams Through the Earth’s Atmosphere, (1 May 1990); doi: 10.1117/12.18326&amp;lt;/ref&amp;gt;]]&lt;br /&gt;
If there is wind, or if you are moving quickly through the air (like if you are flying an airplane), or your target is (like if you are shooting at missiles or artillery shells), you are continually getting fresh air into your beam.  This makes the air that has been in your beam for longer hotter than the newer air, forming a lens which bends your beam in addition to expanding it.&lt;br /&gt;
&lt;br /&gt;
Adaptive optics methods can help to solve this, but would-be laser engineers need to be careful because a straightforward implementation just ends up making the problem worse (to counteract the expansion, you focus the beam more which heats up the air more which makes your beam diverge even more).  Alternatively, you can use high power laser pulses that are so short that the air does not have time to expand.&lt;br /&gt;
&lt;br /&gt;
Does your beam need to worry about thermal blooming?  For relatively long duration beams moving relative to the air you can compute the &amp;lt;i&amp;gt;thermal distortion factor&amp;lt;/i&amp;gt;, N, to find out.  If N is less than one, you can ignore thermal blooming.  If N is greater than this, you will need to correct for blooming if you want to keep a tight spot size. The larger N, the more difficult the blooming will be to correct.&lt;br /&gt;
&lt;br /&gt;
To compute N &lt;br /&gt;
&amp;lt;ref name=Gebhardt_1990&amp;gt;Frederick Gebhardt, “Twenty-five years of thermal blooming: an overview”, Proc. SPIE 1221, Propagation of High-Energy Laser Beams Through the Earth’s Atmosphere, (1 May 1990); doi: 10.1117/12.18326&amp;lt;/ref&amp;gt;&lt;br /&gt;
(Warning! Math ahead!)&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;N&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; &amp;lt;td&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt; [16 &amp;amp;radic;2 / π] [β P R&amp;amp;sup2; / (R&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt; v D&amp;amp;sup3;]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;N&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; &amp;lt;td&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt; R / R&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td rowspan=2&amp;gt; f &amp;lt;td rowspan=2&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;1 if N&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; = 0&lt;br /&gt;
&amp;lt;tr&amp;gt;                                  &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;(2 / N&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;&amp;amp;sup2;) [N&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt; - 1 + exp(-N&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;)] otherwise&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; N&amp;lt;sub&amp;gt;F&amp;lt;/sub&amp;gt; &amp;lt;td&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt; (π/4) n D / S&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td rowspan=2&amp;gt; q &amp;lt;td rowspan=2&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;1 if N&amp;lt;sub&amp;gt;F&amp;lt;/sub&amp;gt; = 1&lt;br /&gt;
&amp;lt;tr&amp;gt;                                  &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[(2 N&amp;lt;sub&amp;gt;F&amp;lt;/sub&amp;gt;&amp;amp;sup2;) / (N&amp;lt;sub&amp;gt;F&amp;lt;/sub&amp;gt; - 1)] [1 - ln(N&amp;lt;sub&amp;gt;F&amp;lt;/sub&amp;gt;)/(N&amp;lt;sub&amp;gt;F&amp;lt;/sub&amp;gt; - 1)] otherwise&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; N&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt; &amp;lt;td&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt; v&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; / v&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td rowspan=2&amp;gt; s &amp;lt;td rowspan=2&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;1 if N&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt; = 1&lt;br /&gt;
&amp;lt;tr&amp;gt;                                  &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[2 / (N&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt; - 1)&amp;amp;sup2;] [N&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt; ln(N&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt;) - (N&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt; - 1)] otherwise&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; N &amp;lt;td&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt; N&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; f q s&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where S is the beam spot size diameter at the target, D is the beam diameter at the aperture, and R is the range to the target.  P is the beam power.  The relative wind speed to the beam is v at the aperture and v&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; at the target, and n is the refractive index of the air.  R&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt; is the [[Attenuation#The_Beer-Lambert_law|characteristic absorption length]] of the wavelength of light you are using for the given atmospheric conditions, and R&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; is the net [[Attenuation#The_Beer-Lambert_law|attenuation length]] including both absorption and scattering.  Remember that R&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt;  is the absorption length, not the total attenuation length, so primarily scattering phenomena like clouds or fog or mist won’t change it much.&lt;br /&gt;
&lt;br /&gt;
The parameter β is the atmospheric thermal coefficient&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
β = (-dn/dT) / (ρ C&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt;)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where dn/dT is the rate of change of the refractive index with increasing temperature, ρ is the air’s mass density, C&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt; is the specific heat capacity of the air at constant pressure, and β in sea level air on earth under typical conditions at visible and near visible wavelengths is around β = 8.3 &amp;amp;times; 10&amp;lt;sup&amp;gt;-10&amp;lt;/sup&amp;gt; m&amp;amp;sup3;/J.&lt;br /&gt;
&lt;br /&gt;
If there is no wind speed, you can take the speed at which the heated air rises out of the beam path (a process known as convection) instead.&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
v&amp;lt;sub&amp;gt;convection&amp;lt;/sub&amp;gt; = ( (2 P g) / (ρ C&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt; R&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt; T) )&amp;lt;sup&amp;gt;1/3&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where g is the acceleration due to gravity (g = 9.8 m/s&amp;amp;sup2; on Earth).  Normally, however, if you are outside this will be small compared to any natural wind in the environment.  And if you are inside the range is probably too short to matter.&lt;br /&gt;
&lt;br /&gt;
For pulsed beams, thermal blooming can be less of an issue.  For one thing, the pulse is usually so fast that wind has a negligible effect.  If your pulse length is shorter than your minimum beam diameter divided by the speed of sound, thermal blooming is much less of an issue because the air will not have had enough time to expand to make a lens.  The equivalent of the thermal distortion factor N for pulsed beams are the parameters N&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt; and N&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; for pulses long and short compared to the time for sound to cross their beam diameters, respectively.&lt;br /&gt;
&amp;lt;ref name=Kleiman_1973&amp;gt;H. Kleiman and R. W. O&#039;Neil &amp;quot;Thermal blooming of pulsed laser radiation&amp;quot;, Appl. Phys. Lett. 23, 43 (1973).  N&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt; differs by a factor of 2 from T&amp;lt;sub&amp;gt;lc&amp;lt;/sub&amp;gt; and N&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; by a factor of 4 from T&amp;lt;sub&amp;gt;sc&amp;lt;/sub&amp;gt; because those give the time-dependent change in the laser spot and we are interested in the total fluence dumped on the target during the time the spot is on.  So the presented results are for time-averaging the T parameters.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;N&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt; &amp;lt;td&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt; (1 / (6 π)) [(β E R&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) / (R&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt; D&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; S&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)] &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;N&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; &amp;lt;td&amp;gt; = &amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt; (1 / (30 π)) [(β E R&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; (t c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;)&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) / (R&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt; D&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; S&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where E is the pulse energy, t is the pulse duration, c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; is the speed of sound (approximately 330 m/s in sea level air at shirt-sleeve temperatures).  If D / c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; &amp;amp;lt; t, use N&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;.  If S / c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; &amp;amp;gt; t, use N&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;.  If you just happen to be somewhere between these, either take your best guess or get a grant, hire several grad students and post-docs, and perform the research to figure out the proper formula yourself.  Again, if N&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt; or N&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;, as appropriate, is less than one thermal blooming is not much of an issue.  If they are greater than one, either use sophisticated non-linear adaptive optics beam controls or adjust your beam parameters so it is less than one.&lt;br /&gt;
&lt;br /&gt;
It is interesting to note that for [[Diffraction|diffraction]]-limited beams, R / (S D) does not depend on distance so long as the beam is focused at the target.  So a pulsed beam governed by N&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt; has the same amount of thermal blooming at any distance.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasers]][[Category:Physics]][[Category:Heat]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Superconductive_Magnetic_Energy_Storage&amp;diff=3804</id>
		<title>Superconductive Magnetic Energy Storage</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Superconductive_Magnetic_Energy_Storage&amp;diff=3804"/>
		<updated>2026-03-07T19:06:40Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SMES.png|thumb|A cutaway view of a toroidal superconductive magnetic energy storage solenoid.  The electric current (green) flows around an inner toroidal winding of superconductive wire.  This generates a powerful magnetic field in the empty space inside the winding (magenta) that stores the energy of the device.  The action of the magnetic field on the very same current that creates it gives a powerful outward force (red) on that current and the substance through which it flows.  To counteract this force and keep the superconductive winding from bursting, a thick supportive jacket of strong material is wrapped around the winding.]]&lt;br /&gt;
&lt;br /&gt;
Inductors, like capacitors, are electrical components that can directly store electrical energy and discharge it quickly&amp;lt;ref&amp;gt;[http://hyperphysics.phy-astr.gsu.edu/hbase/electric/indeng.html Hyperphysics - Energy in an Inductor]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
An inductor is made by flowing electrical current and the reluctance of the magnetic field that current creates to change its strength.  When you try to change a magnetic field, you get the production of an electric field that acts to drive currents in the direction that would maintain the field.  This &amp;quot;magnetic inertia&amp;quot; is called inductance.  If you have a device with a large inductance, interrupting the flow of current will start to decrease the stored magnetic field resulting in a &amp;quot;backlash&amp;quot; as the field resists the changes and creates a large voltage to ram more current through to maintain itself.  In this way, you can consider the magnetic field itself to be storing the energy and it is often most convenient to consider it in this way when doing the physics.&lt;br /&gt;
&lt;br /&gt;
Usually, inductors are made in the form of solenoids - a coil of wire wound in a tube shape.  The problem, of course, is that in normal materials electrical resistance will almost immediately drain away all your energy in the form of heat.  You might be able to use large inductors to build up energy over a fraction of a second from a more slowly discharging power source and then suddenly switch it all at once to ram that electricity through your device at very high power.  But for any long term energy storage with inductors you will need to use those exotic materials called superconductors.&lt;br /&gt;
&lt;br /&gt;
Superconductors allow the flow of electricity through them without any resistance at all.  In this way, a superconductive solenoid can be used for Superconductive Magnetic Energy Storage (SMES).  To limit the exposure of the environment to the extreme magnetic fields created, the solenoid tube is usually bent around so the ends connect, making a shape like a bagel or doughnut called a torus.  Once charged up, the supercurrent flows endlessly around surface of the torus creating a very high magnetic field that is confined entirely to the inside of the torus tube.  Without this bending, anyone near one of these SMES would be in danger of being punctured by flying ferromagnetic metal objects or suffering from inductive currents zapping their body if they moved past too fast.&lt;br /&gt;
&lt;br /&gt;
There are several limits on SMES&#039;s ability to store energy.  The first is that all known superconductors can only remain superconductive at cryogenic temperatures, generally requiring liquid nitrogen or liquid helium to work.  Room temperature and pressure superconductors may be possible, but we haven&#039;t discovered any yet and it is also possible that none may exist at all.  If a superconductor&#039;s temperature exceeds this critical temperature, it &amp;lt;i&amp;gt;quenches&amp;lt;/i&amp;gt;, or becomes non-superconductive.  The sudden resistive heating from all the SMES energy being driven through the quenched superconductor can cause arcing, vaporization, and explosions.&lt;br /&gt;
&lt;br /&gt;
Second, superconductors only remain superconducting up to a critical magnetic field.  This critical field depends on the temperature (and goes to zero at the critical temperature).  If the field exceeds the critical field, again the superconductor will quench.  This means you will want to keep the operating temperature of the SMES well below the critical temperature at which it becomes non-superconducting.  The energy density of the SMES depends on the magnetic field it contains:&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E / V = 0.4 &amp;amp;times; B&amp;amp;sup2; kJ/liter&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where B is the magnetic field strength in tesla, E is the stored energy, and V is the interior volume of the torus tube.&lt;br /&gt;
&lt;br /&gt;
Third, while electric currents create magnetic fields, magnetic fields in turn exert forces on electric currents.  Including the electric currents that are generating them.  These self forces act to push the SMES torus apart.  If the structure of the SMES is not able to handle the tensile forces, it will break and explode.  This is what sets the upper limit on the specific energy &amp;amp;ndash; the strength of the backing material wrapped around the torus tube to keep the solenoid together.  The specific energy of the SMES is thus limited by the [[Energy_Storage#Material limits | material limits]] of their backing.&lt;br /&gt;
&lt;br /&gt;
In principle, you can discharge a SMES essentially instantly.  Flip a switch to re-route the current going through it into an electrical load and all of its energy can be dumped at once.  In practice, any electrical system will have some capacitance which gives a finite time to the discharge &amp;amp;ndash; the inductor will ram its current into the load, but the capacitance of the load will store some of that energy as charge separation that builds up to resist the inductor&#039;s push.  The capacitor connected to the inductor forms an electrical device called an LC circuit (or LRC circuit, when resistance is added as well), where energy will be sloshed back and forth between the capacitor and the inductor (and bled off by the resistance).  One cycle of oscillation takes a time of 2 π &amp;amp;radic;[L C], where L is the inductance of the SMES and C is the capacitance of the load.  So to fully discharge the SMES, it will take half of a cycle, or Δt =  π &amp;amp;radic;[L C].  When you add in the resistance of the load, things get a bit more complicated and you&#039;re likely going to end up with an overdamped response, but this very basic analysis still shows several things: you can have very high specific powers from a SMES, and to maximize the specific power you will want to minimize the inductance of the SMES and the capacitance of the load.  Unfortunately, the amount of energy you can store is proportional to the inductance.  One way to get the best of both worlds is to tap the SMES from multiple switches along its length, effectively separating the system into a number of separate inductors discharging in parallel.&lt;br /&gt;
&lt;br /&gt;
An additional issue when working with large inductors is the switching problem.  As soon as you start to throw a switch to divert the current from the inductor into the load, you get a small gap just as the switch is breaking the electrical connection that is interrupting the flow of current.  The inductor&#039;s response is to concentrate all of the voltage it generates across this tiny gap in order to maintain its current.  This generates an electrical arc, producing a low resistance path shorting the switch.  As the switch continues to move apart, the arc grows so that it continues to connect the two terminals of the switch.  This short circuits the whole circuit path, preventing any electricity from getting to the load.  It also drops &amp;lt;i&amp;gt;a lot&amp;lt;/i&amp;gt; of energy suddenly into the switch, likely frying the switch, ruining your SMES, and quite possibly causing an explosion.  There are ways around this.  For example the load might be connected to terminals shorted by a section of superconductive wire.  If the wire is uniformly quenched, you end up with a sudden high resistance path across the wire and a lower resistance path through the load, and so the current is shunted through the load instead of causing an unwanted arc.&lt;br /&gt;
&lt;br /&gt;
If you are confining yourself to modern tech, REBCO superconductors allow magnets with fields in the 20 to 40 tesla range, with engineers optimistic of reaching 60 tesla soon.  This corresponds to energy densities of 160 kJ/liter, 640 kJ/liter, and 1.44 MJ/liter, respectively, in the field-filled region.  If they are held together with the best carbon fiber backing material, they may be able achieve a specific energy of between 2 and 4 MJ/kg, with an energy density in the backing material of 3 to 8 MJ/kg.  The total energy density for the combination of the backing and field region is thus in the range of 150 to 1000 kJ/liter.  Switching equipment, insulation, refrigerator pumps, helium recovery systems, quench protection, and other equipment will reduce these values somewhat, but if a low mass, compact SMES was desired, performance in the range of 2 MJ/kg and 0.5 MJ/liter would be readily achievable, with 3+ MJ/kg and close to 1 MJ/liter possible with some work.  Modern SMES systems will need to be kept at cryogenic temperatures.  This will invariably result in some energy loss as refrigerator pumps are used to keep the superconductors cool, but with large systems this energy loss can be reasonably tolerable for many applications.&lt;br /&gt;
&lt;br /&gt;
In the far future, you might imagine that room temperature superconductors have been discovered.  The critical magnetic field can be expected to increase roughly in proportion to the critical temperature, so if the critical temperature is approximately 4 times higher than modern REBCO suberconductors, the energy density of the field region will be about 16 times higher.  So you might have between 3 and 20 MJ/liter, going by a straight scaling of what modern superconductive magnets can (or are expected to) achieve.  If the superconductor is a spin triplet superconductor, or if it has an even higher critical temperature, the field and energy density could be even higher!  The ultimate limit of the specific energy will be given by the tensile strength of the backing material, which for atomically perfect graphene or hexagonal boron nitride might get you 45 or so MJ/kg.  You might want to include a safety factor in this, to prevent it bursting on you if anything jostles or slightly weakens or damages it, however!&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering‏‎]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Stimulated_Scattering&amp;diff=3803</id>
		<title>Stimulated Scattering</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Stimulated_Scattering&amp;diff=3803"/>
		<updated>2026-03-07T19:06:22Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What happens when your laser turns the air into a laser?  You get stimulated scattering, and it can be a big problem for some kinds of beams.&lt;br /&gt;
&lt;br /&gt;
There is a physical phenomenon called Raman scattering where a photon can bounce off an atom or molecule and create two lower energy photons that add up to the same energy.  Usually one of them will be deep in the infrared, the other just has all the energy that wasn’t used up making that infrared photon (which is usually most of it).  This is usually a very weak process, and for practical purposes we wouldn’t usually need to worry about it.  However ...&lt;br /&gt;
&lt;br /&gt;
If you have a whole bunch of photons of the same energy (like a laser beam) going past atoms (like if the beam is in the air), and a photon of just the right energy happens to come past corresponding to the Raman scattered photons (like if one of the other photons in the beam had undergone Raman scattering), it can make a photon that normally would have just minded its own business undergo Raman scattering to give a photon that matches the incoming scattered photon.  Then this scattered photon can make even more of the original photons also scatter.  This is just the same stimulated emission process that makes lasers work, but now it is removing photons from your beam!&lt;br /&gt;
&lt;br /&gt;
In order for this to become an issue, you need high powers and long distances over which the scattering amplification can occur.  Unfortunately, the two things a laser weapon wants to have are high powers and long ranges,  Oops.&lt;br /&gt;
&lt;br /&gt;
So will it affect your laser?  Let’s calculate it!  The distance &amp;lt;math&amp;gt;z_0&amp;lt;/math&amp;gt; where we expect stimulated scattering to ruin your beam is about&lt;br /&gt;
&amp;lt;ref name=Nielsen-2012&amp;gt;Philip E. Nielsen, “Effects of Directed Energy Weapons”, (2012)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;&lt;br /&gt;
z_0 = \frac{25 \, \pi \, S \, D }{ 4 \, g \, P}&lt;br /&gt;
&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;lt;math&amp;gt;S&amp;lt;/math&amp;gt; is the spot diameter at the target, &amp;lt;math&amp;gt;D&amp;lt;/math&amp;gt; is the diameter of the focusing aperture, &amp;lt;math&amp;gt;P&amp;lt;/math&amp;gt; is the beam power, and &amp;lt;math&amp;gt;g&amp;lt;/math&amp;gt; is the gain.  In Earth-like air, the gain for any particular wavelength &amp;lt;math&amp;gt;\lambda&amp;lt;/math&amp;gt; and pulse duration &amp;lt;math&amp;gt;t&amp;lt;/math&amp;gt; can be estimated with&lt;br /&gt;
&amp;lt;ref name=Zemlyanov_2004&amp;gt;A. A. Zemlyanov and Yu. E. Geints, &amp;quot;Effect of Diffraction on Stimulated Raman Scattering of Laser Radiation in the Middle Atmosphere&amp;quot;, Optics and Spectroscopy, Vol. 99, No. 4, 2005, pp. 620–629. Translated from Optika i Spektroskopiya, Vol. 99, No. 4, 2005, pp. 644–654.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Ruhua_1995&amp;gt;Song Ruhua and Yue Shixiao, &amp;quot;Stimulated Rotational Raman Scattering of N&amp;lt;math&amp;gt;_2&amp;lt;/math&amp;gt; in the Atmosphere&amp;quot;, National Air Intelligence Center NAIC-ID(RS)T-0443-93&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Rokni_1986&amp;gt;M. Rokni and A. Flusberg, Stimulated Rotational Raman Scattering in the Atmosphere, IEEE Journal of Quantum Electronics, Vol. QE-22, No. 7, pg. 1102-1108, (1986)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Ori_1990&amp;gt;A. Ori, B. Nathanson, and M. Rokni, The Threshold for Transient Stimulated Rotational Raman Scattering in the Atmosphere, J. Phys. D: Appl. Phys. 23 (1990) 142-149&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;&lt;br /&gt;
g = g_0 \, \frac{\lambda}{\lambda_0} \, \frac{t}{t+\tau}&lt;br /&gt;
&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;lt;math&amp;gt;g_0 = 2.6 \times 10^{-14} \mbox{m}/\mbox{W}&amp;lt;/math&amp;gt;, &amp;lt;math&amp;gt;\lambda_0 = 1.057 \times 10^{-6} \mbox{m}&amp;lt;/math&amp;gt;, and &amp;lt;math&amp;gt;\tau = 5 \times 10^{-9} \mbox{s}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It may be possible to preempt unwanted stimulated scattering by emitting small amounts of light in the Raman-shifted wavelengths in laser modes that focus along with the main pulse.  Now these additional modes will cause all the stimulated scattering first, before random Raman scattering from the air can build up.  So even though you still get runaway Raman scattering, it will still be adequately focused on your target.  If this mode will in turn succumb to stimulated scattering before it reaches its target, inject a second mode to preempt its stimulated scattering, and so on.&lt;br /&gt;
&lt;br /&gt;
A less complicated method is to do what the laser fusion people do, and just use laser pulses with a large spread in frequencies.  Any one frequency of your laser now has a much lower intensity to stimulate the Raman scattering.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasers]][[Category:Physics]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3802</id>
		<title>Space Radiation</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Space_Radiation&amp;diff=3802"/>
		<updated>2026-03-07T19:06:08Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Space is trying to kill you.  It tries to kill you in many different ways.  One of those ways is to flood itself with dangerous radiation that can kill biological organisms, damage or disable electronics, and degrade some kinds of materials.&lt;br /&gt;
&lt;br /&gt;
== Galactic Cosmic Rays ==&lt;br /&gt;
&lt;br /&gt;
[[File:Cosmic_ray_flux_versus_particle_energy.svg|thumb|Cosmic flux versus particle energy at the top of Earth&#039;s atmosphere.]]&lt;br /&gt;
Space is filled with energetic charged particles &amp;amp;ndash; primarily protons (~90%) and alpha particles (~9%) but also including other light and medium ions.  These are not associated with any immediate stellar environment but instead are thought to come from outside of our solar system, originating in supernovas, neutron stars, active galactic nuclei, quasars, and gamma ray bursts.&lt;br /&gt;
&lt;br /&gt;
These cosmic rays generally have much higher energies than other forms of space radiation.  A typical energy common to one of these particles would be around several hundred MeV to a GeV.  Some have lower energies; these are often shielded from solar systems or planets by the sun&#039;s magnetic field, the solar wind, or planetary magnetospheres&amp;lt;ref name=Rahmanifard2020&amp;gt;[https://doi.org/10.1029/2019SW002428 Rahmanifard, F., de Wet, W. C., Schwadron, N. A., Owens, M. J., Jordan, A. P., Wilson, J. K., et al. (2020). Galactic cosmic radiation in the interplanetary space through a modern secular minimum. Space Weather, 18, e2019SW002428.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
More notorious, however, are those with higher energies.  Often much higher.  The most energetic cosmic ray ever measured (as of 2024) had an energy of 3.2 &amp;amp;times; 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; eV, or around 50 joules &amp;amp;ndash; the energy of a major league baseball pitch in a single particle&amp;lt;ref name=&amp;quot;OMG particle&amp;quot;&amp;gt;[https://ui.adsabs.harvard.edu/abs/1995ApJ...441..144B/abstract D. J. Bird &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Detection of a Cosmic Ray with Measured Energy Well beyond the Expected Spectral Cutoff due to Cosmic Microwave Radiation&amp;quot;, Astrophysical Journal v.441, p.144 (1995)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
High energy massive particles, such as these cosmic rays, will have a high [[Particle_Accelerators#Magnetic_fields|gyroradius]], so they will not be strongly deflected by magnetic fields.  Consequently, more energetic cosmic rays can pierce a planets magnetosphere to deliver radiation dose to those in orbit.  Lower energy cosmic rays can be deflected by either magnetic fields that cover a very large amount of space (such as those around planets) or magnetic fields with a very high field strength.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays come through at a steady sleet, delivering on the order of 1 &amp;amp;ndash; 2.5 mSv/day&amp;lt;ref name=&amp;quot;CRaTER update&amp;quot;&amp;gt;https://agupubs.onlinelibrary.wiley.com/doi/full/10.1002/2015SW001175 Mazur, J. E., C. Zeitlin, N. Schwadron, M. D. Looper, L. W. Townsend, J. B. Blake, and H. Spence (2015), &amp;quot;Update on Radiation Dose From Galactic and Solar Protons at the Moon Using the LRO/CRaTER Microdosimeter&amp;quot;, Space Weather, 13, 363–364, doi:10.1002/2015SW001175.  The values given here are corrected for the roughly 2 π steradian shielding afforded by the moon and modified for relative biological effectiveness.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;[https://ntrs.nasa.gov/api/citations/20070010704/downloads/20070010704.pdf Francis A. Cucinotta, &amp;quot;Space Radiation Organ Doses for Astronauts on Past and Future Missions&amp;quot;]&amp;lt;/ref&amp;gt;.  This dose is not delivered fast enough to cause [[Nuclear_radiation#Acute|acute radiation sickness]], but is roughly two orders of magnitude higher than the natural background radiation dose on Earth.  This can cause issues with [[Nuclear_radiation#Chronic|chronic radiation]] exposure.  The main concern is an increased risk of cancer.  However, experiments on rodents exposed to radiation from a particle beam simulating long duration exposure to cosmic radiation also suggests the possibility of reduced cognitive function after several months in deep space&amp;lt;ref name=&amp;quot;cognitive dysfunction&amp;quot;&amp;gt;https://www.nature.com/articles/srep34774     Vipan K. Parihar, Barrett D. Allen, Chongshan Caressi, Stephanie Kwok, Esther Chu, Katherine K. Tran, Nicole N. Chmielewski, Erich Giedzinski, Munjal M. Acharya, Richard A. Britten, Janet E. Baulch, and Charles L. Limoli, &amp;quot;Cosmic radiation exposure and persistent cognitive dysfunction&amp;quot;, &amp;lt;i&amp;gt;Scientific Reports&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;, 34774 (2016). https://doi.org/10.1038/srep34774&amp;lt;/ref&amp;gt;.  The cosmic ray dose rate is lower in times of high solar activity as the increased solar wind prevents more cosmic rays from entering our solar system.  A planetary magnetosphere like that of Earth can deflect enough of the lower energy cosmic rays to make a noticeable difference in the dose rate&amp;lt;ref name=&amp;quot;Cucinotta&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, often in the 0.2 &amp;amp;ndash; 1 mSv/day range in low orbits below the main radiation belts, although this depends strongly on the latitudes through which the satellite passes.  Equatorial orbits offer the best protection, and polar orbits pass through the radiation belts where the cosmic rays are deflected to.  A significant amount of this shielding is also afforded by the planet itself, which will block cosmic rays from close to half the sky for close orbits.&lt;br /&gt;
&lt;br /&gt;
Cosmic rays passing through a computer chip can cause transient errors that can result in a glitch in operations or a corrupted bit of memory.  [[Nuclear_radiation#Electronics_effects|High doses of radiation can also cause permanent damage to electronics]].&lt;br /&gt;
&lt;br /&gt;
=== Shielding Against Cosmic Rays ===&lt;br /&gt;
&lt;br /&gt;
Because they can have such a high energy, cosmic rays can be difficult to shield against.  A typical cosmic ray will pass through several tens of centimeters of solid or liquid matter before striking an atomic nucleus.  The cosmic ray has so much energy that this shatters the nucleus, sending nuclear fragments spraying through the material and possibly (depending on the cosmic ray&#039;s energy) creating exotic particles such as pions or kaons as well as energetic electrons and positrons (and possibly the odd anti-proton or anti-neutron as well).  The nuclear fragments that come out at lower energy slow down and stop inside the material before colliding with another nucleus, producing a very high ionization density near the end of their track that can cause significant radiation damage.  Higher energy fragments, along with the pions and kaons, are likely to continue the radiation cascade by slamming into more nuclei every few tens of centimeters or so and making more showers of nuclear particles until the energy of the primary cosmic ray is distributed among so many secondary particles that there is not enough energy left to shatter additional nuclei.  Meanwhile, the high energy electrons and positrons make extensive [[Particle_Accelerators#Brehmsstrahlung|electron-gamma showers]].&lt;br /&gt;
&lt;br /&gt;
On Earth, we have the benefit of ten tons of air over every square meter of ground to help intercept and stop this space radiation.  This is enough to stop almost all of the radiation showers, although the occasional particle does reach the ground.  One additional complication is that in air, the pions can fly far enough that they decay into muons before smacking another nucleus.  Muons do not strongly interact with nuclei and don&#039;t ionize stuff too much, so they make up a lot of the stuff that reaches the ground.  However, cosmic rays initially interact with the atmosphere at altitudes of several tens of kilometers&amp;lt;ref&amp;gt;[https://www.mpi-hd.mpg.de/hfm/CosmicRay/Showers.html Konrad Bernlöhr, &amp;quot;Cosmic-ray air showers&amp;quot;]&amp;lt;/ref&amp;gt;.  The great distance that the particles have to travel to reach the ground means that even most of the muons decay before reaching us, and the electrons the muons decay into are quickly stopped (the pion and muon decays also produce neutrinos, which are not stopped.  By anything.  Even the ground.  They just go right through the Earth without interacting, and consequently are of little interest when considering the effects of radiation).  &lt;br /&gt;
&lt;br /&gt;
On airless bodies such as the Moon, the dose will be cut in half because the body will block out half the sky, absorbing any radiation coming from that direction.  The thin atmosphere of Mars is found to cut the dose in half again, for only approximately one quarter of the dose in space&amp;lt;ref&amp;gt;    John R. Letaw, Rein Silberberg &amp;amp; C. H. Tsao, &amp;quot;Galactic Cosmic Radiation Doses to Astronauts Outside the Magnetosphere&amp;quot;. In: McCormack, P.D., Swenberg, C.E., Bücker, H. (eds) Terrestrial Space Radiation and Its Biological Effects. Nato ASI Series, vol 154. Springer, Boston, MA.(1988) https://doi.org/10.1007/978-1-4613-1567-4_46&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In space, it is expensive to carry this much shielding.  Even worse, a moderate amount of shielding might make things worse, by allowing the impacting cosmic rays to produce more secondary particles&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;W. Schimmerling &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Shielding Against Galactic Cosmic Rays&amp;quot;, Adv. Space Res. Vol. 17 No. 2 pp. (2)31-(2)36 (1996)&amp;lt;/ref&amp;gt;.  For light elements, shielding seems to give some moderate benefit for low thickness but once the thickness reaches on the order of 300 - 500 kg/m&amp;amp;sup2; the dose often plateaus or even rises over a considerable range; often only declining again at thicknesses of around 2 tons per square meter or more.  The specific details depend on the material and the spectrum of cosmic rays for this part of the solar cycle.  Because the way that cosmic radiation damages cells is not known in detail, the model used for radiation damage can significantly impact the conclusions about how much good (or harm) a given amount of shielding does.  The best shielding uses hydrogen-rich materials with only light elements to limit the secondary radiation.  One of the preferred materials is polyethylene, composed of two hydrogens for each carbon atom and naught else&amp;lt;ref name=&amp;quot;NASA radiation countermeasures&amp;quot;&amp;gt;[https://www.nasa.gov/wp-content/uploads/2009/07/284275main_radiation_hs_mod3.pdf Jon Rask, Wenonah Vercoutere, Al Krause, and BJ Navarro, National Aeronautics and Space Administration (NASA), &amp;quot;Space Faring: The Radiation Challenge.  Module 3: Radiation Countermeasures]&amp;quot;&amp;lt;/ref&amp;gt;.  Water is also good, and liquid hydrogen, if you can store it, provides the best shielding of all.  On a planetary or sub-planetary body lacking an atmosphere, native ice or regolith could be used as shielding by piling it over and around any facilities&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;Tony C. Slaba, &amp;quot;Radiation Shielding for Lunar Missions: Regolith Considerations&amp;quot;, LSIC Crosstalk 7/18/2022 https://lsic.jhuapl.edu/uploadedDocs/focus-files/1604-E&amp;amp;C%20+%20EE%20Monthly%20Meeting%20-%202022%2007%20July_Presentation%20-%20NASA%20Slaba.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;Felix Horst, Daria Boscolo, Marco Durante, Francesca Luoni, Christoph Schuy, and Uli Weber, &amp;quot;Thick shielding against galactic cosmic radiation: A Monte Carlo study with focus on the role of secondary neutrons&amp;quot;, Life Sciences in Space Research, Volume 33 (2022), Pages 58-68, https://doi.org/10.1016/j.lssr.2022.03.003.&lt;br /&gt;
&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_Effectiveness.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Thick_Shielding_Atmospheric.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Regolith_Shielding.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=600&amp;gt;&lt;br /&gt;
Relative effect of radiation on biological tissue behind a given areal density of material&amp;lt;ref name=&amp;quot;Schimmerling1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The results of two models are shown.  On the left is the standard risk assessment method using quality factor as a function of linear energy transfer.  On the right is a track structure repair kinetic model for mouse cells.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Dose rates for atmospheric shielding&amp;lt;ref&amp;gt;Robert C. Youngquist, Mark A. Nurge, Stanley O. Starr, Steven L. Koontz, &amp;quot;Thick galactic cosmic radiation shielding using atmospheric data&amp;quot;, Acta Astronomica &amp;lt;b&amp;gt;94&amp;lt;/b&amp;gt; (2014) 132-138 https://citeseerx.ist.psu.edu/document?repid=rep1&amp;amp;type=pdf&amp;amp;doi=6b1a8887b05a92afd074e5b935a8bd5148dfc8d9&amp;lt;/ref&amp;gt;.  This is the dose an astronaut would take if surrounded by this areal density of air as measured in Earth&#039;s atmosphere at different altitudes.&lt;br /&gt;
&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Relative effect of radiation (compared to no shielding) behind different thicknesses of water, aluminum, and lunar regolith&amp;lt;ref name=&amp;quot;Slaba2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:GCR_Shielding_comparison.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=350&amp;gt;&lt;br /&gt;
Comparison of aluminum, lunar regolith, and polyethyene shielding as a function of thickness at both solar minimum (solid lines) and solar maximum (dashed lines) galactic cosmic ray conditions&amp;lt;ref name=&amp;quot;Horst2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Solar Radiation ==&lt;br /&gt;
[[File:Proton_Energy_Spectra_Space_Radiation.png|thumb|Proton energy spectra at 1 AU, showing the increase in solar energetic particles during solar particle events&amp;lt;ref&amp;gt;D.J. McComas &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Integrated Science Investigation of the Sun (ISIS): Design of the Energetic Particle Investigation&amp;quot;, (2014) Space Science Reviews 204. [https://link.springer.com/article/10.1007/s11214-014-0059-1 DOI 10.1007/s11214-014-0059-1]&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Solar Energetic Particles and Solar Particle Events ===&lt;br /&gt;
&lt;br /&gt;
The sun is an erratic source of high energy particles, ranging from keV to GeV energies.  These solar energetic particles or SEPs, as they are called, are often produced in solar flare or coronal mass ejection events (see below).  Such an event that produces SEPs is called a solar particle event.  SEPs are primarily protons, with some alpha particles and a small amount of light and medium ions.  As protons below about 30 to 50 MeV energy can&#039;t penetrate even thin spacecraft hulls, we are mostly concerned about those SEPs in the 100 MeV to GeV range.  When the sun is quiescent, SEPs in this energy range are negligible compared to cosmic rays.  However, in a solar particle event the flux of SEPs can jump by two, four, even six orders of magnitude, posing a significant radiation hazard to anyone in space and not protected by a planetary magnetosphere.  The Earth&#039;s magnetosphere does a good job stopping SEPs from reaching close orbits at low latitudes, but funnels the deflected particles to the poles where they produce auroras.  SEPs do not penetrate Earth&#039;s atmosphere; the atmosphere on Mars has been shown to reduce the dose of a solar particle event by a factor of 30&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;[https://www.space.com/expansive-solar-eruption-illustrates-risk-of-radiation-for-future-space-missions Robert Lea, &amp;quot;1st solar eruption to simultaneously impact Earth, moon and Mars shows dangers of space radiation&amp;quot;, Space.com (2023)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Because SEPs have generally lower energies than galactic cosmic rays, less material is required to shield against them.  Further, because solar particle events are transitory, it is feasible to shield a small portion of a spacecraft in which the crew can huddle for the duration of an event without requiring shielding over the entire spacecraft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:SEP_shielding.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Relative dose of solar energetic particles as a function of thickness of aluminum and polyethylene shielding&amp;lt;ref&amp;gt;L.W. Townsend, J.H. Adams, S.R. Blattnig, M.S. Clowdsley, D.J. Fry, I. Jun, C.D. McLeod, J.I. Minow, D.F. Moore, J.W. Norbury, R.B. Norman, D.V. Reames, N.A. Schwadron, E.J. Semones, R.C. Singleterry, T.C. Slaba, C.M. Werneth, M.A. Xapsos, &amp;quot;Solar particle event storm shelter requirements for missions beyond low Earth orbit&amp;quot;, Life Sciences in Space Research, Volume 17 (2018), Pages 32-39, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2018.02.002.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Solar Wind ===&lt;br /&gt;
&lt;br /&gt;
The solar wind is an outflowing plasma streaming from the Sun&#039;s outer layer called the corona.  These are low energy particles, generally ranging from sub-keV to several keV, and quite incapable of penetrating spacecraft hulls or space suits.  This solar wind is of little concern from a radiological perspective.&lt;br /&gt;
&lt;br /&gt;
=== Solar Flares ===&lt;br /&gt;
&lt;br /&gt;
Solar plasma is a soup of free charged particles, and [[Particle_Accelerators#Magnetic_fields|charged particles do not cross magnetic field lines]].  If the plasma is dense enough and moving swiftly enough, it will drag the magnetic fields with it rather than being deflected by the fields.  In the turbulent plasma of the sun&#039;s upper layers, this results in the magnetic fields getting all twisted up and looping back on themselves.  While this turbulence helps to create a strong solar magnetic field by this churning action (called the solar dynamo), twisted up fields can sometimes snap and smooth out in a process called magnetic reconnection.  A magnetic reconnection will release considerable amount of energy as the fields re-arrange themselves into a more relaxed state over a period of usually five to ten minutes, but ranging from tens of seconds to hours.  This energy takes the form of a burst of highly energetic particles and x-rays &amp;amp;ndash; a solar flare.  &lt;br /&gt;
&lt;br /&gt;
The x-rays from a solar flare can pose a radiation risk.  The total dose varies considerably, but at 1 AU a dose of 0.05 to 0.2 of a Gy to unprotected people is not uncommon, and doses as high as 2 Gy are possible with a suggested occurance of perhaps once every ten years&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;David S. Smith and John M. Scalo, &amp;quot;Risks due to X-ray flares during astronaut extravehicular activity&amp;quot;, Space Weather vol. 5, S06004, doi:10.1029/2006SW000300 (2007) https://agupubs.onlinelibrary.wiley.com/doi/full/10.1029/2006SW000300&amp;lt;/ref&amp;gt;.  When the x-rays hit the Earth&#039;s upper atmosphere they are absorbed.  This can cause temporary interference with shortwave radio communication and expand the outer layers of the atmosphere to cause additional drag on satellites in low orbit.  Unlike SEPs or other charged particles, these x-rays are not affected by magnetic fields and are unhindered by the Earth&#039;s magnetosphere.  They are, however, swiftly absorbed by air and are rapidly blocked by our planet&#039;s atmosphere.&lt;br /&gt;
&lt;br /&gt;
It is estimated that solar flares which deliver a dangerous dose of SEPs are roughly 50 times less frequent than those which deliver a dangerous x-ray dose&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Still, the dose from flare SEPs can still be dangerous&amp;lt;ref&amp;gt;T. Sato, &amp;quot;Recent progress in space weather research for cosmic radiation dosimetry&amp;quot;, Annals of the ICRP Volume 49, Issue 1_suppl (2020) https://doi.org/10.1177/0146645320933401&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Solar flares occur more frequently during the solar maximum of the 11-year sunspot cycle.  Sunspots happen where strong bundles of trapped magnetic fields emerge from the sun&#039;s atmosphere.  Consequently, solar flares often occur near sunspots.&lt;br /&gt;
&lt;br /&gt;
The x-rays from solar flares are best shielded using heavy elements.  This is the opposite of shielding against particle radiation (such as galactic cosmic rays, SEPs, or radiation belt particles) where heavy elements can end up making things worse.  If you are going to shield against x-rays you might consider putting a thin layer of heavy metal on the &amp;lt;i&amp;gt;inside&amp;lt;/i&amp;gt; of your particle shielding, where the particle shower has hopefully already attenuated into low enough energy particles to not significantly multiply within your x-ray shield.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Al.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Solar_flare_shielding_Poly.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=800 colspan=2&amp;gt;&lt;br /&gt;
Relative dose of solar flare x-rays for a given thickness of polymer or aluminum shielding&amp;lt;ref name=&amp;quot;Smith2007&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Different curves show different flare spectral distributions of x-rays.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Coronal Mass Ejections ===&lt;br /&gt;
&lt;br /&gt;
The churning magnetic field of the sun will occasionally launch large loops of detached magnetic fields and solar plasma out into space, called a coronal mass ejection.  This is often accompanied by solar flares as the detachment of the field lines requires magnetic reconnection.  The launched plasma from a fast coronal mass ejection can move faster than the speed of sound in the solar wind.  This leads to a shock wave at the front which can accelerate ions to high speeds and create a solar particle event.  However, not all coronal mass ejections are spat out quickly enough to do this.  The solar particle events associated with coronal mass ejections often last for a few days, although the period of maximum radiation intensity might be over in several hours.  The dose over the entire event can vary considerably, from a fraction of a cGy up to ten or more Gy, with an equivalent dose in Sv roughly double the physical dose in Gy&amp;lt;ref name=&amp;quot;Lea2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Shaowen Hu, &amp;quot;Solar Particle Events and Radiation Exposure in Space&amp;quot;, https://three.jsc.nasa.gov/articles/Hu-SPEs.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://mashable.com/article/solar-eruption-space-radiation-danger How a solar eruption would impact astronauts on the moon and Mars]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;[https://doi.org/10.1667/0033-7587(2000)153[0729:ICDRFT]2.0.CO;2 Parsons JL, Townsend LW. Interplanetary crew dose rates for the August 1972 solar particle event. Radiat Res. 2000 Jun;153(6):729-33. doi: 10.1667/0033-7587(2000)153[0729:icdrft]2.0.co;2. PMID: 10825747.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It takes a few days for the plasma in a coronal mass ejection to reach Earth.  When the mass of plasma impacts the Earth&#039;s magnetosphere, it compresses the magnetic field.  The ramping magnetic flux at ground level can induce strong currents in long conductors, such as power lines, and this can lead to blackouts and damage to power grid infrastructure.  The resulting geomagnetic storms can also mess with the ionosphere, causing radio blackouts.  Not all coronal mass ejections are aimed at Earth &amp;amp;ndash; if the plasma blob is not aimed at you it will pass you by and you won&#039;t be affected.&lt;br /&gt;
&lt;br /&gt;
Coronal mass ejections are most common during solar maxima &amp;amp;ndash; the phase of the sun&#039;s 11 year sunspot cycle when it is most active.&lt;br /&gt;
&lt;br /&gt;
=== Solar Ultraviolet Light ===&lt;br /&gt;
&lt;br /&gt;
The sun puts out a steady glow of light.  Most of this is in the visible and infrared part of the spectrum, but some is ultraviolet.  The energetic particles of ultraviolet light can break apart many kinds of molecules.  Over time, anything organic which is exposed to ultraviolet light will be degraded.  Rubber will lose its elasticity and crack, plastics will yellow and crumble, dyes will lose their luster and fade, fabrics will weaken and become fragile.  Direct exposure to the full glare of the sun, unshielded by any intervening material or atmosphere, can cause sunburns more rapidly than you would expect &amp;amp;ndash; but if you find yourself in this situation, sunburn is probably the least of your concerns.&lt;br /&gt;
&lt;br /&gt;
Ozone in the Earth&#039;s atmosphere absorbs much of the ultraviolet light headed our way, including the more dangerous shorter wavelengths.  This helps to make our world more livable.&lt;br /&gt;
&lt;br /&gt;
=== Flare Stars ===&lt;br /&gt;
&lt;br /&gt;
Our sun is not the only star in space.  If you find yourself around another star, many of the same phenomena can occur to produce space radiation.  Hotter stars make more ultraviolet light.  However, hotter stars have a thinner convective layer at their surface.  As you might remember from previous sections, it is the convective boiling of the solar plasma that makes solar magnetic fields from the dynamo effect, and which twists up the magnetic fields in ways that produce solar flares and coronal mass ejections.  Cool stars such as red dwarfs can be convective everywhere, with strong magnetic fields and frequent, powerful flares.  Such stars can produce powerful but erratic bursts of space radiation from their various solar particle events and x-ray flashes.  Meanwhile, hotter stars starting at mid-range spectral class F main sequence stars are not convective anywhere and will likely lack significant flares and solar particle events.&lt;br /&gt;
&lt;br /&gt;
== Planetary Radiation Belts ==&lt;br /&gt;
&lt;br /&gt;
[[File:Planetary_magnetic_field_and_radiation_belts.png|thumb|Planetary magnetic field (black) with trapped radiation belts (green) and the trajectory of an individual charged particle in the belt (red).]]&lt;br /&gt;
Many planets have planetary magnetic fields.  Usually, these have a simple magnetic north pole and magnetic south pole on opposite sides of the planet.  (The magnetic north and south poles do not necessarily align with the rotational north and south poles &amp;amp;ndash; in fact, on Earth, it is the magnetic &amp;lt;i&amp;gt;south&amp;lt;/i&amp;gt; pole that is closest to the rotational north pole.)  In the field line approximation, &amp;quot;lines&amp;quot; of magnetic field (each representing a certain amount of magnetic flux) emerge from the magnetic north pole to go out into space, spread out, then curve around and come back in through the south magnetic pole. &lt;br /&gt;
&lt;br /&gt;
[[Particle_Accelerators#Magnetic_fields|Charged particles spiral around magnetic field lines]].  Where the lines become more concentrated and the field gets stronger, the particle will spiral around faster and the energy for that increased spiraling speed will come from the energy of its speed along the field line.  If the field gets strong enough, the particle will stop drifting along the field line when all its kinetic energy ends up in the spiraling motion after which the particle will start drifting the other way along the field line.  In this way, charged particles can be reflected from areas of strong fields.&lt;br /&gt;
&lt;br /&gt;
When you combine these facts, you get particles stuck in the magnetic field of the planet that drift back and forth along the field lines and get reflected from the stronger fields at the poles.  When you get many particles trapped in this way, you get a radiation belt.&lt;br /&gt;
&lt;br /&gt;
A charged particle that comes into a planet&#039;s magnetic field from the outside will always get bent back so that it flies away, as long as the field itself doesn&#039;t change.  This means that any planetary radiation belts are either made up of radiation that was produced inside the planet&#039;s magnetic field, or that the incoming radiation distorted the field enough to become captured.  The former kind can happen deep inside the planet&#039;s field, the latter are generally out near the edges.  Particles in the field with enough energy to go deep into the polar region fields and encounter the atmosphere will be stopped by all that air they hit, and produce colorful auroras in the process.  This puts an upper limit on the energies of particles you will encounter in a radiation belt. &lt;br /&gt;
&lt;br /&gt;
Planetary radiation belts often have changing radiation conditions, both fluctuating with time and varying across space as you go in and out across magnetic field lines.  A given &amp;quot;shell&amp;quot; of field lines that reach the same altitude generally have close to the same intensity and spectrum of radiation within them, however.&lt;br /&gt;
&lt;br /&gt;
=== Earth ===&lt;br /&gt;
&lt;br /&gt;
[[File:Proton_energy_spectra_Van_Allen_belt.png|thumb|Typical proton energy spectra for the inner Van Allen belt for magnetic shells extending to various distances as measured in Earth radii from Earth&#039;s center&amp;lt;ref&amp;gt;Baker, D.N., Kanekal, S.G., Hoxie, V. &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;The Relativistic Electron-Proton Telescope (REPT) Investigation: Design, Operational Properties, and Science Highlights&amp;quot;. Space Science Reviews &amp;lt;b&amp;gt;217&amp;lt;/b&amp;gt;, 68 (2021). https://doi.org/10.1007/s11214-021-00838-3&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Earth has two radiation belts, known as Van Allen belts after their discoverer.  The inner belt consists mainly of protons with energies ranging up to 400 MeV.  These are created by cosmic rays &amp;amp;ndash; when a cosmic ray collides with the upper atmosphere, it can produce neutrons which can scatter out of the air and into space.  Being uncharged, neutrons pass unhindered through the Earth&#039;s magnetic field.  Free neutrons are unstable, however, and decay into protons and electrons with a 15 minute half life.  If this happens within magnetic field lines that loop out to about 0.2 to 2 Earth radii in altitude from the planet (or 1.2 to 3 Earth radii from Earth&#039;s center, using the standard method of measurement), the protons can become trapped.  This is what forms the inner belt.  &lt;br /&gt;
&lt;br /&gt;
The outer belt forms from electrons leaking in from the solar wind and accelerated by waves in the space plasma.  The outer belt is much more variable, and can change quickly based on space weather conditions.  It extends across field lines that loop out to about 3 to 10 Earth radii altitude (4 to 11 Earth radii from the Earth&#039;s center).&lt;br /&gt;
&lt;br /&gt;
Maximum dose estimates for both the inner and outer belt range from a dose of approximately 0.2 Gy/hour to 0.5 Gy/hour to individuals and equipment with 20 kg/m&amp;amp;sup2; of shielding&amp;lt;ref name=&amp;quot;Foelsche1963&amp;quot;&amp;gt;T Foelsche, &amp;quot;Estimates of radiation doses in space on the basis of current data&amp;quot;, Life Sci Space Res. 1963;1:48-94. PMID: 12056428. https://pubmed.ncbi.nlm.nih.gov/12056428/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Andreas Märki, &amp;quot;Radiation Analysis for Moon and Mars Missions&amp;quot;, International Journal of Astrophysics and Space Science &amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;(3): 16-26 (2020) &amp;lt;/ref&amp;gt;, although shielding of 250 kg/m&amp;amp;sup2; will reduce this to 0.05 Gy/hour.&lt;br /&gt;
&lt;br /&gt;
=== Jupiter ===&lt;br /&gt;
&lt;br /&gt;
[[File:Jupiter_radiation_environment.png|thumb|Radiation dose rate with distance from Jupiter&#039;s center, as measured in Jupiter radii&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;Podzolko, M.V.; Getselev, I.V. (March 8, 2013). [https://forum.nasaspaceflight.com/index.php?action=dlattach;topic=32688.0;attach=541277 &amp;quot;Radiation Conditions of a Mission to Jupiterʼs Moon Ganymede&amp;quot;]. International Colloquium and Workshop &amp;quot;Ganymede Lander: Scientific Goals and Experiments. IKI, Moscow, Russia: Moscow State University.&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
Jupiter has one of the largest and strongest magnetic fields of any planet in the solar system.  Like that of Earth, it will trap particles from the solar wind and the decay products of cosmic neutrons.  However, what really sets Jupiter&#039;s radiation belts apart is what happens because of its moon, Io.  Io is extremely volcanic, and regularly erupts fountains of sulfur dioxide into space.  This gas is then ionized by ultraviolet sunlight, producing positively charged sulfur and oxygen ions.  These ions spread out to form the &amp;lt;i&amp;gt;Io plasma torus&amp;lt;/i&amp;gt;.  Electric currents within the torus, driven by Jupiter&#039;s rotation, accelerates ions and electrons to high speeds and can produce dangerous radiation.  Jupiter&#039;s radiation belts are not as well understood as those of Earth, but data suggests that the particle energies are higher than those of the Van Allen belts and that the doses can be around a thousand times as intense&amp;lt;ref&amp;gt;Roussos, E., Allanson, O., André, N. et al. &amp;quot;The in-situ exploration of Jupiter’s radiation belts&amp;quot;. &amp;lt;i&amp;gt;Experimental Astronomy&amp;lt;/i&amp;gt; &amp;lt;b&amp;gt;54&amp;lt;/b&amp;gt;, 745–789 (2022). https://doi.org/10.1007/s10686-021-09801-0&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;P. Kollmann, G. Clark, C. Paranicas, B. Mauk, E. Roussos, Q. Nénon, H. B. Garrett, A. Sicard, D. Haggerty, A. Rymer, &amp;quot;Jupiter&#039;s Ion Radiation Belts Inward of Europa&#039;s Orbit&amp;quot;, &amp;lt;i&amp;gt;JGR Space Physics&amp;lt;/i&amp;gt; Volume 126, Issue 4 (2021) https://doi.org/10.1029/2020JA028925&amp;lt;/ref&amp;gt;.&lt;br /&gt;
The radiation is most intense closer to Jupiter, reaching a maximum of over 300 Gy/hour near Amalthea and other inner moons, approximately 20 Gy/hour at Io, 12 Gy/hour at Europa, 10 Gy/day (0.4 Gy/hour) at Ganymede, and 0.4 Gy/day at Callisto&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; (all assuming 10 kg/m&amp;amp;sup2; shielding).  These doses are for the moon&#039;s orbits, presumably if you are on the moon the dose will be approximately halved (on average) because the moon will be shielding half the sky.  However, the interaction&#039;s of the radiation with the moon&#039;s orbits is complicated, and generally one side (often the leading side) gets irradiated more than the other.  This suggests that a spacecraft for a Jupiter mission could benefit from directional shielding, pointing its thicker shielded cap in the direction from which more radiation is incident &amp;amp;ndash; although you would still probably want substantial shielding from all directions!&lt;br /&gt;
[[File:Dose_rate_at_Ganymede_and_Europa_with_shielding.png|thumb|Dose rate at Europa and Ganymede orbit for different amounts of shielding&amp;lt;ref name=&amp;quot;Podzolko2013&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
=== Other Planets ===&lt;br /&gt;
&lt;br /&gt;
All the planets in our solar system with a substantial magnetic field have radiation belts to some degree.  The best known outside of Earth and Jupiter are the radiation belts of Saturn, which were studied extensively by various probes, particularly the 13 year Cassini mission.  Saturn&#039;s belts are complex, with gaps due to absorption by its moons and rings and different sources and features in different regions&amp;lt;ref&amp;gt;N. André &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Identification of Saturn&#039;s magnetospheric regions and associated plasma processes: Synopsis of Cassini observations during orbit insertion&amp;quot;, Reviews of Geophysics Volume 46, Issue 4, RG4008 (2008) https://doi.org/10.1029/2007RG000238&amp;lt;/ref&amp;gt;.  Like Jupiter, Saturn&#039;s radiation belts are largely driven by a plasma torus, this time sources from water vapor escaping from the moon Enceladus although cosmic ray decay protons also have a contribution.  Saturn&#039;s rings block radiation that passes through them, so that the radiation belts end where the field lines pass through the rings separating the radiation into a belt outside the rings and one inside the rings.  Little work appears to have been done on estimating the dose that instruments, equipment, or people would accumulate when passing through the Saturn radiation belts.&lt;br /&gt;
&lt;br /&gt;
Compared to Earth, Saturn, and Jupiter very little is known about the belts of Uranus or Neptune.  Mercury, Venus, Mars, and most of the various giant moons have fields far weaker than that of Earth, and lack radiation belts.  Ganymede is an exception, having a small magnetosphere within Jupiter&#039;s powerful fields that has a modest trapped radiation belt&amp;lt;ref&amp;gt;M. G. Kivelson, K. K. Khurana, F. V. Coroniti, S. Joy, C. T. Russell, R. J. Walker, J. Warnecke, L. Bennett, C. Polanskey, &amp;quot;The magnetic field and magnetosphere of Ganymede&amp;quot;, Geophysical Research Letters Volume 24, Issue 17 Pages 2155-2158 (1997) https://doi.org/10.1029/97GL02201&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;M. G. Kivelson, J. Warnecke, L. Bennett, S. Joy, K. K. Khurana, J. A. Linker, C. T. Russell, R. J. Walker, C. Polanskey, &amp;quot;Ganymede&#039;s magnetosphere: Magnetometer overview&amp;quot;, Journal of Geophysical Research Planets Volume 103, Issue E9, Pages 19963-19972 (1998) https://doi.org/10.1029/98JE00227&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Relativistic Travel ==&lt;br /&gt;
&lt;br /&gt;
Space is not truly empty.  It is filled with a very diffuse plasma.  In between stars, this is called the interstellar medium (or ISM).  Within a star system, it is the solar wind.  The density of the plasma varies considerably depending on the environment, but is roughly one proton (and one electron) per cubic centimeter.&lt;br /&gt;
&lt;br /&gt;
if you are traveling between stars at relativistic speeds, from your standpoint you are not moving and the ISM is moving at, past, and through you at those relativistic speeds.  In essence, you have managed to turn the entire universe into a particle beam, and the parts in front of you are aimed right at you!&lt;br /&gt;
&lt;br /&gt;
Low relativistic particles are fairly easy to shield against.  A thin layer of just about anything will bring them to a stop.  And even if they do get to you, their main hazard is radiation burns to your skin because they cannot reach deep organs to cause radiation poisoning.  But as your speed increases, the particles will be hitting the front of your spacecraft faster and faster and they will penetrate more and more shielding material ... and more of you.  One estimate of the dose and penetration is shown below; at 50% of light speed the ISM particles will be passing all the way through your body and delivering dose to your bone marrow and central nervous system where the really bad radiation exposure stuff happens.  As you go faster and faster you need a thicker and thicker radiation shield in front of you to stop these particles&amp;lt;ref&amp;gt;Philip Lubin, Alexander N. Cohen, and Jacob Erlikhman, &amp;quot;Radiation Effects from the Interstellar Medium and Cosmic Ray Particle Impacts on Relativistic Spacecraft&amp;quot;, The Astrophysical Journal, 932:134 (16pp), 2022 June 20, https://doi.org/10.3847/1538-4357/ac6a50&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;Oleg G. Semyonov, &amp;quot;Radiation Hazard of Relativistic Interstellar Flight&amp;quot;, https://arxiv.org/pdf/physics/0610030; also published in Acta Astronautica Volume 64, Issues 5–6, March–April 2009, Pages 644-653 https://doi.org/10.1016/j.actaastro.2008.11.003&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
More details on the hazards of relativistic travel can be found in [[Interstellar_Medium_Shielding]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_unshielded_dose_rate.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Relativistic_travel_radiation_penetration_depth.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400&amp;gt;&lt;br /&gt;
The rate at which an unshielded individual will take radiation dose as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Stopping distance of protons in titanium and living tissue as a function of speed β = v/c relative to light speed&amp;lt;ref name=&amp;quot;Semyonov&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Extreme Astrophysical Environments and Phenomena ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of crazy stuff out there.  Stuff that often features extreme conditions and exotic physics that can result in high radiation environments.  Because people will not visit any of these sites in the near future, there is little urgency for quantifying the radiation hazards, in terms of dose or shielding.  So this section will be fairly high level, giving qualitative descriptions of the kinds of hazards that can be encountered.&lt;br /&gt;
&lt;br /&gt;
=== White Dwarfs ===&lt;br /&gt;
&lt;br /&gt;
A young white dwarf will be much less luminous than its parent star.  However, it will be much hotter with most of its radiated power in the ultraviolet and soft x-ray regions of the spectrum.  Radiation of this nature can be dangerous to unprotected skin, but then so is space so this feature is probably not much of a concern.  The shielding of even a space suit or thin spacecraft hull should suffice for protection.  As the white dwarf cools, both the luminosity and the proportion of its emitted heat as x-rays and ultraviolet drops.&lt;br /&gt;
&lt;br /&gt;
White dwarfs have magnetic fields ranging from between 0.2 T and 100 kT.  This is well above the field of Earth, which raises the possibility of strong radiation belts around these objects.&lt;br /&gt;
&lt;br /&gt;
Infalling matter from an accretion disk &amp;amp;ndash; possibly supplied by a closely orbiting companion &amp;amp;ndash; can radiate strongly in the ultraviolet and x-ray part of the spectrum as it spirals in.  Instabilities in the rate at which the accretion disk is heated can lead to significant changes in brightness and radiation from the disk in a process called a &amp;lt;i&amp;gt;dwarf nova&amp;lt;/i&amp;gt;.  As material fall on the white dwarf, it leads to a build up of material.  If hydrogen or helium from this accretion builds up sufficiently it can ignite as a wave of thermonuclear fusion engulfs the star, producing a &amp;lt;i&amp;gt;classical nova&amp;lt;/i&amp;gt; explosion.  If enough material builds up that the pressure causes fusion in the carbon and oxygen that makes up the majority of the white dwarf star, the entire star can be consumed in a &amp;lt;i&amp;gt;Type 1a supernova&amp;lt;/i&amp;gt; explosion.  In either case, intense x-rays and gamma rays will be produced, although in the latter case no star will remain after the explosion.  All such white dwarf stars with accretion disks are classified as various kinds of &amp;lt;i&amp;gt;cataclysmic variable&amp;lt;/i&amp;gt; stars.&lt;br /&gt;
&lt;br /&gt;
=== Neutron Stars ===&lt;br /&gt;
&lt;br /&gt;
Neutron stars are extreme radiation environments.&lt;br /&gt;
&lt;br /&gt;
Newly formed neutron stars are x-ray hot.  They cool down with time, and even when still hot their thermal emissions are but a small part of the radiation in their vicinities.  &lt;br /&gt;
&lt;br /&gt;
Neutron stars have magnetic fields on the order of 10 kT to 100 GT.  They are usually formed rotating at several Hz, but may spin up to nearly a kHz by accreting material and will eventually slow down over time if not accreting material.  Material falling onto a neutron star will hit with enough speed that it will emit x-rays and gamma rays.  The extreme fields of the neutron star channel the in-falling material down the magnetic field lines and onto the magnetic poles. This can lead to the x-ray source appearing to flash on and off when the pole is pointed toward or away from an observer.  This forms an &amp;lt;i&amp;gt;x-ray pulsar&amp;lt;/i&amp;gt;.  This effect should not be confused with the &amp;lt;i&amp;gt;radio pulsar&amp;lt;/i&amp;gt; that forms as the spinning field accelerates electrons in spiraling paths along its field lines to produce intense jets of radio waves that appear to pulse on an off as the beam spins past the observer.&lt;br /&gt;
&lt;br /&gt;
The neutron star accretion disk can also form an &amp;lt;i&amp;gt;astrophysical jet&amp;lt;/i&amp;gt;, a beam of intense particle radiation shooting out along the axis of rotation at nearly the speed of light.  Interactions among these particles and between the particles and any ambient material can create x-rays and gamma rays as well.&lt;br /&gt;
&lt;br /&gt;
The ejected shell of matter from the outer layers of the star that collapsed to form the neutron star may still be in the vicinity of a young neutron star.  As the field spins through this ionized matter, various processes create powerful currents, shock waves, and other plasma interactions that produce a variety of radiation.  This includes some of the most intense long-lived x-ray and gamma ray sources that can be observed from Earth.  It is likely that these same phenomena will also produce intense particle radiation.&lt;br /&gt;
&lt;br /&gt;
Neutron stars with the most extreme magnetic fields, of about 1 to 100 GT, are known as &amp;lt;i&amp;gt;magnetars&amp;lt;/i&amp;gt;.  At these magnetic field strengths, the magnetar becomes an extremely strong source of x-rays and gamma rays as its thermal emissions are scattered to higher energies by the field.  Some magnetars produce repeating pulses of even more extreme intensity soft gamma rays.  When strain builds up in a magnetar&#039;s crust, it can suddenly rupture to produce a star quake analogous to the way an earthquake relieves built up stress in the Earth&#039;s crust.  This produces an even more extreme burst of gamma rays.&lt;br /&gt;
&lt;br /&gt;
=== Black Holes ===&lt;br /&gt;
&lt;br /&gt;
An isolated stellar mass black hole is cold, quiescent, and lacking activity &amp;amp;ndash; radioactivity or otherwise.  The interesting stuff happens when the black hole is not isolated.&lt;br /&gt;
&lt;br /&gt;
Material attracted by the black hole&#039;s gravity will spiral around to form an accretion disk.  As the material falls deeper into the disk, it will be heated by the shear flow of the neighboring gas to produce intense thermal x-rays and gamma rays.  Up to approximately 5 to 30% of the mass-energy of infalling material can be radiated away, such that an actively eating black hole can be a source of intense radiation.  In addition, much as with a neutron star, the accretion disk can produce an astrophysical jet of intense particle radiation and associated x-ray and gamma ray emissions.&lt;br /&gt;
&lt;br /&gt;
The largest black holes known are the &amp;lt;i&amp;gt;supermassive black holes&amp;lt;/i&amp;gt;, one of which sits in the heart of every galaxy.  These behemoths can have accretion disks made of many stars and their associated solar systems at once, all of which have been torn to pieces and are spinning down the drain of oblivion.  The most active supermassive black holes are quasars, which can consume between ten and a thousand suns worth of material a year.  These are the brightest known objects in the universe, and are certain to be some of the most extreme persistent radiation environments in existence.&lt;br /&gt;
&lt;br /&gt;
=== Supernovas ===&lt;br /&gt;
&lt;br /&gt;
If you are near a supernova, space radiation is probably one of the smaller of your concerns.  However, core collapse (or Type II) supernovas are notable in being one of the only phenomena known that can produce dangerous levels of neutrino radiation.  Neutrinos are normally so penetrating that they go through everything without significant interactions.  However, the core collapse of Type II supernovas makes neutrinos in such prodigious quantities that enough of them can interact and cause radiation sickness and death within approximately the distance of the inner solar system&amp;lt;ref&amp;gt;[https://what-if.xkcd.com/73/ R. Munroe, &amp;quot;Lethal Neutrinos&amp;quot;, xkcd what if &amp;lt;b&amp;gt;73&amp;lt;/b&amp;gt; (2013)]&amp;lt;/ref&amp;gt;.  Core collapse supernovas also often leave behind neutron stars (see above), and the young rapidly rotating neutron star in the nebula formed from the supernova remains will whip up some really nice particle, x-ray, and gamma ray radiation as well.&lt;br /&gt;
&lt;br /&gt;
Supernova shock waves, when the expanding shell of former star plows into the interstellar medium, or into former shells of matter ejected from the star, are thought to be one of the primary sources of galactic cosmic rays.  Again, if you are in the shock wave of a supernova you&#039;ll have much more immediate concerns than your radiation dose, but that dose is going to be very high anyway.&lt;br /&gt;
&lt;br /&gt;
== Artificial Radiation Sources ==&lt;br /&gt;
&lt;br /&gt;
The main focus of this article is on natural sources of radiation.  But if you expect to operate in space you will also need to consider common artificial radiation sources.  Many spacecraft and other space infrastructure are expected to be powered by fission or fusion reactors, or to use fission or fusion propulsion.  All of these will produce copious amounts of [[Nuclear_radiation|nuclear radiation]] in the form of energetic neutrons, gamma rays, and the emissions of radioactive isotopes produced through fission or neutron capture.  Without an atmosphere to attenuate the radiation produced, high power radiation sources can have an effect over a much larger distance than a similar unshielded source on Earth.  This will produce a hostile radiation environment that will require large exclusion zones or shielding.&lt;br /&gt;
&lt;br /&gt;
In addition, space conflict scenarios are likely to use [[Particle_Beam_Weapons|particle beam weapons]], [[Lasers_and_the_electromagnetic_spectrum#Hard_x-rays|x-ray or gamma-ray]] [[Laser_Weapons|lasers]], and nuclear explosives.  All of these produce radiation as a primary effect or side effect of their operation.&lt;br /&gt;
&lt;br /&gt;
Nuclear reactors and explosions in the vicinity of a planet with a magnetic field can make artificial radiation belts that persist for days to years (depending on the altitude), and can severely damage electronics operating within or passing through the belt&amp;lt;ref name=Pieper1962&amp;gt;[https://secwww.jhuapl.edu/techdigest/content/techdigest/pdf/APL-V02-N02/APL-02-02-Pieper.pdf G. F. Pieper, “The Artificial Radiation Belt”, APL Technical Digest (1962)]&amp;lt;/ref&amp;gt;&amp;lt;ref name=Ringle1964&amp;gt;[https://apps.dtic.mil/sti/pdfs/AD0608784.pdf John C. Ringle, Ludwig Katz, and Don F. Smart, &amp;quot;Electron and Proton Fluxes in the Trapped Radiation Belts Originating From an Orbiting Nuclear Reactor&amp;quot;, Air Force Surveys in Geophysics, Report Number AD0608784 (1964)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Protection and Mitigation ==&lt;br /&gt;
&lt;br /&gt;
There are several ways to avoid problems with space radiation.  If the thing you are sending into space does not have people or other living things on it, the usual preferred method is to design it to just tough out the radiation.  Space rated electronics might not be as fast or capable as normal consumer electronics, but they can tolerate much larger doses.  Space rated electronics can continue to operate at doses exceeding several thousand Gy, compared to tens of Gy for the usual things you pick up from Best Buy.&lt;br /&gt;
&lt;br /&gt;
But if you need to have a person on your spacecraft, it is often not possible to choose people that have increased radiation tolerance.  Sure, in a post-human setting where everyone is engineered or one where AI are considered people, you could do this.  But if you are stuck with normally evolved &amp;lt;i&amp;gt;Homo sapiens&amp;lt;/i&amp;gt; you&#039;re going to want to limit them to well less than a Gy if you want them to be mission effective and to avoid health problems when they get back home.  For the Apollo moon mission, the method used was to go fast.  Fly through the Van Allen belts in short enough time that the astronauts didn&#039;t pick up too much dose, don&#039;t spend so long in space that galactic cosmic rays are a concern, and gamble that in your short time in space a solar particle event doesn&#039;t come by and give your crew a fatal dose.  This latter was a very real possibility.  In August 1972 a massive solar particle event swept past Earth&amp;lt;ref name=&amp;quot;Parsons2000&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Fortunately, this was between the April 1972 Apollo 16 mission and the December 1972 Apollo 17 mission and no one was outside of Earth&#039;s magnetosphere at the time.  Any astronauts who were moonwalking during the event could have received a fatal dose, and even inside of the Apollo capsule they could have been sickened.&lt;br /&gt;
&lt;br /&gt;
Medical techniques could be used to mitigate the damage of radiation exposure, including radical scavenger medication (to be taken immediately before exposure), taking anti-oxidant pills (which should be kept up continuously for as long as the risk persists), cytokenes (which might help with immune and blood disorders due to radiation exposure), and cell transplants to replace quickly dividing cell tissues killed by the radiation&amp;lt;ref&amp;gt;[https://pubmed.ncbi.nlm.nih.gov/12959125/ Todd P. Space radiation health: a brief primer. Gravit Space Biol Bull. 2003 Jun;16(2):1-4. PMID: 12959125.]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Passive Shielding ===&lt;br /&gt;
&lt;br /&gt;
But maybe you want something more sure than trying to avoid or tough out the radiation.  Shielding is the usual answer.  This usually involves putting layers of stuff around your spacecraft to block the radiation before it gets to you.  Or at least around the parts of the spacecraft that have stuff that you want to protect.  In the descriptions of the various kinds of space radiation, we have tried to give an idea of how much shielding you need to reduce the dose (or dose rate) to whatever you decide is an acceptable level.  Particle radiation is best stopped with hydrogen rich stuff or at least light elements because this reduces the radiation cascades that make showers of secondary particles.  X-ray or gamma radiation, on the other hand, is best stopped with heavy elements &amp;amp;ndash; so you might want to try to reduce the particle radiation as much as possible with shielding on the outside before it gets to the heavy metal photon shielding layer.  The problem with shielding is that it is heavy.  With anything like today&#039;s technology, that makes it prohibitive to have much shielding beyond a basic spacecraft structural hull.  Any shielding can help some by screening out the lower energy particles, and radiation environments with lower energy particles (such as planetary radiation belts or solar particle events) might be feasible to fully shield with reasonable advances in rocketry capability.  The high energy cosmic rays, however, are a significant challenge and it may be necessary to tolerate some degree of elevated cosmic ray dose for interplanetary trips if the alternative is so much shielding that you can&#039;t go at all.&lt;br /&gt;
&lt;br /&gt;
=== Active Shielding ===&lt;br /&gt;
&lt;br /&gt;
There is one other kind of shielding, however.  It is called active shielding.  It uses electric or magnetic fields or both to reduce the flux of radiation reaching the spacecraft.  No active shielding can stop x-rays or gamma rays.  These are not affected by electric or magnetic fields.&lt;br /&gt;
&lt;br /&gt;
Active shielding is attractive because it does not cause secondary radiation.  However, it will mainly block off particle radiation with energies below some particular threshold while letting the higher energy particles through.  Note that this is similar to the effect of passive shielding as well, as it also stops lower energy particles while letting the higher energy ones through.  In this way it is possible that active shielding could be developed that would protect you from solar particle events and planetary radiation belts but which would still let enough of the higher energy galactic cosmic rays through to be a concern.&lt;br /&gt;
&lt;br /&gt;
Active shielding usually uses power, which will need to be supplied by your spacecraft.  Active shielding also requires mass, in the form of various structures around the spacecraft that create the needed fields as well as equipment for refrigeration and high voltage and other such details.  The hope is that active shielding will end up less massive than passive shielding for a given amount of protection.  But while there is little room for technological advances to make much difference in passive shielding mass, it is quite possible that future advances could make active shielding both less massive and more protective.&lt;br /&gt;
&lt;br /&gt;
==== Electrostatic Shielding ====&lt;br /&gt;
&lt;br /&gt;
To protect with electric fields, you need to charge your spacecraft up to a high enough positive voltage that the positively charged particle radiation is repelled from the spacecraft and cannot reach it.  In the above descriptions of the sources of different kinds of particle radiation, at least some approximation of the energy spectrum of the particles is given, with the energy in electronvolts, or eV.  One keV is a thousand eV, one MeV is a million eV, and a GeV is one billion eV.  A proton can be stopped from getting to the spacecraft if the voltage (in volts) is higher than the particle energy in eV.  So if you want to stop a GeV proton, you need to charge your spacecraft up to a billion volts (or a gigavolt, to use SI prefixes).  Ions will be stopped by a voltage of their energy in eV divided by their electric charge.  So a fully ionized manganese nucleus with charge +25 with an energy of a GeV would be blocked with a spacecraft voltage of 1,000,000,000/25 = 40,000,000 volts.&lt;br /&gt;
&lt;br /&gt;
At a gigavolt, you&#039;ll be stopping more than half of the galactic cosmic rays, and nearly all of the radiation from planetary radiation belts and solar particle events.  You don&#039;t necessarily need a gigavolt - the peak of the galactic cosmic ray spectrum is around 300 megavolts or so and that will also block nearly all harm from solar particle events and planetary radiation belts.&lt;br /&gt;
&lt;br /&gt;
However, there are difficulties with this option.  Now electrons in the solar wind or ISM are attracted to your spacecraft rather than repelled.  And they&#039;ll gain an energy in eV equal to the voltage on your spacecraft when they hit it.  At several hundred megavolts, this will create large amounts of penetrating gamma rays that can irradiate you even though you stopped most of the protons and ions.  Various ways have been proposed to keep the electrons out.  Perhaps you could have an outer shell with a potential of minus several thousand volts, and an inner shell of positive a few hundred megavolts.  The outer shell repels the electrons, and the ions that get through are then kept out by the inner shell voltage.  This has the disadvantage of immense forces between the two charged shells which could cause catastrophic failure if not carefully and actively balanced.  Some estimates of the power draw to maintain an electrostatic shield is around 60 - 100 GW&amp;lt;ref name=&amp;quot;Mechmann2019&amp;quot;&amp;gt;Claire Mechmann, &amp;quot;Analysis of Proposed Active Radiation Shielding Design Concept for Spacecraft&amp;quot; (2019) Thesis, College of Engineering and Science of Florida Institute of Technology&amp;lt;/ref&amp;gt;.  Improved methods that lower the power draw will likely be necessary for electrostatic shielding to be practical.&lt;br /&gt;
&lt;br /&gt;
But perhaps actually stopping the space radiation ions is not just too ambitious but also unnecessary.  After all, what really matters is that the radiation doesn&#039;t get to you, not that it is stopped.  If you are repelling the ions, any that isn&#039;t coming at you straight on will also be pushed off to the side a little bit.  If enough of then get pushed away from you by a sufficient angle, maybe most of the particles will just miss you?&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;Ram K. Tripathi, John W. Wilson, and Robert C. Youngquist, &amp;quot;Electrostatic Active Radiation Shielding - Revisited&amp;quot;, 2006 IEEE Aerospace Conference, Big Sky, MT, USA, 2006, pp. 9 pp.-, doi: 10.1109/AERO.2006.1655760.&amp;lt;/ref&amp;gt;  That&#039;s the idea behind a lot of the more current (2024) ideas for electrostatic shielding.  These designs can use smaller electrodes charged to a lower overall voltage.  You&#039;re still generally in the tens or hundreds of megavolts so you still have to deal with a lot of high voltages, you still need to supply electric power, and there are still concerns with space electrons discharging the shields and producing high energy radiation to affects the spacecraft.  But deflection rather than absolute protection seems to be a more feasible option.  One proposal&amp;lt;ref&amp;gt;Ram K. Tripathi, &amp;quot;Meeting the Grand Challenge of Protecting Astronaut’s Health: Electrostatic Active Space Radiation Shielding for Deep Space Missions&amp;quot;, NASA NIAC 2011 Supported Study, Document ID 20160010094 https://ntrs.nasa.gov/citations/20160010094&amp;lt;/ref&amp;gt; shows significant reduction even in high energy particle flux by using large electrodes in the shape of spheres or intersecting toroids made of a gossamer material that self-inflates once charged up (allowing it to be stowed and deployed as needed).&lt;br /&gt;
&lt;br /&gt;
Improved computational techniques have allowed for rapid testing of shield concepts&amp;lt;ref name=&amp;quot;Fry2020&amp;quot;&amp;gt;D. Fry, M. Lund, A. A. Bahadori, R. Pal. Chowdhury, L. Stegeman, and S. Madzunkov, &amp;quot;Active Shielding Particle Pusher (ASPP): Charged-Particle Tracking Through Electromagnetic Fields&amp;quot;, NASA/TP–2020–5002408 https://ntrs.nasa.gov/citations/20205002408&amp;lt;/ref&amp;gt;, allowing for more efficient and effective designs for the same voltage.  An array of positively charged plates and negatively charged rods held at a potential of several MV&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;Rajarshi Pal Chowdhury, Luke A. Stegeman, Matthew L. Lund, Dan Fry, Stojan Madzunkov, and Amir A. Bahadori, &amp;quot;Hybrid methods of radiation shielding against deep-space radiation&amp;quot;, Life Sciences in Space Research, Volume 38, 2023, Pages 67-78, ISSN 2214-5524, https://doi.org/10.1016/j.lssr.2023.04.004.&amp;lt;/ref&amp;gt;; at about 15 MV potential difference it was predicted that the dose from a severe SPE could be reduced by approximately 30% to 50% over shielding alone.  With an approximately 30 MV potential difference, on the order of 5% to 10% reduction in the dose from galactic cosmic rays at solar minimum was predicted over shielding alone.  At the solar maximum, the difference even for 30 MV was negligible.&lt;br /&gt;
&lt;br /&gt;
In addition, the power loss could be drastically reduced by using porous grids rather than solid electrodes.  These allow the majority of the neutralizing particles to simply pass through rather than interact and discharge the electrodes.  Such methods are reported to reduce the power requirement to approximately 100 Watts&amp;lt;ref&amp;gt;https://arstechnica.com/science/2024/03/shields-up-new-ideas-might-make-active-shielding-viable/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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[[File:Elctrostatic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
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[[File:Electrostatic_active_shielding_2.png|400 px|frameless]]&lt;br /&gt;
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One proposed design for a deployable elctrostatic shield&amp;lt;ref name=&amp;quot;Tripathi2006&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, using thin conductive &amp;quot;balloons&amp;quot; that &amp;quot;inflate&amp;quot; into spheres once charged.&lt;br /&gt;
&amp;lt;td width=400&amp;gt;&lt;br /&gt;
Geometry optimized electrostatic shield design with negatively charged rods and positively charged plates&amp;lt;ref name=&amp;quot;Chowdhury2023&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
==== Magnetic Shielding ====&lt;br /&gt;
&lt;br /&gt;
A planet&#039;s magnetic field can keep most of the cosmic rays and solar particle events away.  Why can&#039;t an artificial magnetic field around a spacecraft do the same for the spacecraft?  It is easy enough to make a magnetic field, simply pass an electric current through a loop of wire, or several stacked loops of wire.&lt;br /&gt;
&lt;br /&gt;
The main issue here is that planets are big.  So they have big magnetic fields.  Not necessarily strong fields, but fields that extend over a huge volume of space.  This gives particles the room they need to make big sweeping spirals that can be caught by the field lines.  Spacecraft are smaller, so their fields are smaller.  Thus, the spacecraft&#039;s field has to be stronger in order to force the particles on tighter spirals small enough to not just whack into the spacecraft anyway.  &lt;br /&gt;
&lt;br /&gt;
Living things start to experience unpleasant sensations in fields as small as approximately 0.5 T under everyday situations; high magnetic fields would probably be quite disorienting.  To keep the field less than the regulatory occupational limit of 0.2 T, you would use methods to cancel out the field in the crew habitation area.  One way to do this would be to put a smaller current loop around the inhabited part of the spacecraft with current running in the opposite direction to cancel out the field produced by the primary loops in that small region, which would let you have much larger fields inside the loop and hence a smaller loop.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t generate a strong enough and large enough field to get magnetic mirroring of the particles away from your spacecraft, maybe you can re-direct them someplace less hazardous?  The magnetic fields will funnel incoming radiation toward the poles.  It may be possible for a moderate active shielding field to send the radiation into polar passive shields so that you can neglect the passive shielding on the rest of the spacecraft.&lt;br /&gt;
&lt;br /&gt;
Other geometries than a simple wire loop have been proposed&amp;lt;ref&amp;gt;P. F. McDonald and T. J. Buntyn, &amp;quot;Space Radiation Shielding with the Magnetic Field of a Cylindrical Solenoid&amp;quot;, Technical note R-203, Nuclear and Plasma Physics Branch, Research Projects Laboratory, George C. Marshall Space Flight Center (1966) https://ntrs.nasa.gov/api/citations/19660030401/downloads/19660030401.pdf&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;R. Battiston, W.J. Burger, V. Calvelli, R. Musenich, V. Choutko, V.I. Datskov, A. Della Torre, F. Venditti,&lt;br /&gt;
C. Gargiulo, G. Laurenti, S. Lucidi, S. Harrison, and R. Meinke, &amp;quot;ARSSEM Active Radiation Shield for Space Exploration Missions&amp;quot;, Final Report ESTEC Contract N° 4200023087/10/NL/AF : “Superconductive Magnet for Radiation Shielding of Human Spacecraft” (2012) https://arxiv.org/abs/1209.1907 https://www.researchgate.net/publication/265945847_Active_Radiation_Shield_for_Space_Exploration_Missions&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;David L. Chesny, George A. Levin, Lauren Eastberg Persons, and Samuel T. Durrance, &amp;quot;Galactic Cosmic Ray Shielding Using Spherical Field-Reversed Array of Superconducting Coils&amp;quot;, Journal of Spacecraft and Rockets, Published Online:18 May 2020 https://doi.org/10.2514/1.A34710&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;Paolo Desiati and Elena D&#039;Onghia, &amp;quot;CREW HaT: A Magnetic Shielding System for Space Habitats&amp;quot;,  	arXiv:2209.13624 [physics.space-ph] https://doi.org/10.48550/arXiv.2209.13624&amp;lt;/ref&amp;gt;.  One study&amp;lt;ref&amp;gt;Kristine Ferrone, &amp;quot;Active Magnetic Radiation Shielding for Long-Duration Human Spaceflight&amp;quot; (2020). The University of Texas MD Anderson Cancer Center UTHealth Graduate School of Biomedical Sciences Dissertations and Theses (Open Access). 1019. https://digitalcommons.library.tmc.edu/utgsbs_dissertations/1019&amp;lt;/ref&amp;gt; looked at placing large solenoids, current toruses, or a &amp;quot;racetrack&amp;quot; (stretched torus) around the spacecraft and found that fields of 7 T managed to cut the dose for a trip from Earth to Mars in half.&lt;br /&gt;
&lt;br /&gt;
Magnetic shielding would almost certainly use superconductors to carry the electric currents.  Paying the power cost to keep modern high temperature superconductors at low enough temperatures to remain superconductive is far lower than the power cost of trying to run high currents through copper wires.  As long as refrigeration was maintained, the electric current would flow indefinitely without resistance and the field would remain at full strength.&lt;br /&gt;
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[[File:Unconfined_FRC_magnetic_active_shielding.png|600 px|frameless]]&lt;br /&gt;
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[[File:racetrack_magnetic_active_shielding.png|400 px|frameless]]&lt;br /&gt;
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A spacecraft shielded with an unconfined magnetic field, created by two simple current loops (green) with the resulting magnetic field shown in magenta.  The inner current loop cancels the field of the outer loop in the vicinity of the spacecraft, yet allows a net magnetic dipole moment for deflection of incoming particles.&lt;br /&gt;
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A spacecraft with the magnetic shield entirely confined inside a structure (in this case, the design is known as the &amp;quot;racetrack&amp;quot; configuration)&amp;lt;ref name=&amp;quot;Battiston2012&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Electric currents are shown in green, the magnetic field in magenta, and an example track of a radiation particle is in red.&lt;br /&gt;
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[[File:Magnetic_shielding_Halback_Array.png|500 px|frameless]]&lt;br /&gt;
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A spacecraft with a Halbach array for a shield.  A Halbach array is a sequence of magnets each rotated by 90 degrees from the previous, so that their fields add on one side and cancel on the other.  By making the field cancel in the interior of the Halbach ring, the habitation module can be kept relatively field-free.  The magnetic fields are shown in magenta and the current loops in green.  Desiati and D&#039;Onghia&amp;lt;ref name=&amp;quot;Desiati2022&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; estimate that a practical design could cut the dose from of 10 MeV protons by approximately 90% and 100 MeV protons by approximately 70% (dose from GeV protons would be essentially unchanged).&lt;br /&gt;
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&lt;br /&gt;
==== Plasma Shielding ====&lt;br /&gt;
&lt;br /&gt;
Plasma shielding uses a combination of electric and magnetic fields to block incoming radiation.  It typically relies on a strong electric field to stop or deflect incoming protons and ions.  But to prevent discharging by the ambient space plasma it uses a magnetic field to confine electrons in an artificial radiation belt outside the spacecraft.  The trapped electrons screen the high positive charge of the spacecraft from the environmental space plasma so that it is net electrically neutral, and the strong magnetic field prevents electrons from moving in toward the spacecraft&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;Richard H. Levy and Francis W. French, &amp;quot;The Plasma Radiation Shield: Concept, and Applications to Space Vehicles&amp;quot;, NASA CR-61176, October 9, 1967. https://ntrs.nasa.gov/api/citations/19670029898/downloads/19670029898.pdf&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In order to trap electrons in a high electric field, the magnetic field lines need to be everywhere perpendicular to the electric field lines anywhere that the electrons are present.  Because the electric field lines start on the hull and radiate outward, and because magnetic field lines can never start or end but must either form closed loops or extend to infinity, this restricts the shielded structure to the topology of a torus &amp;amp;ndash; basically, it needs to have a hole in the middle for the magnetic field lines to go through.&lt;br /&gt;
&lt;br /&gt;
Plasma shielding has not been investigated as extensively as electrostatic or magnetic shielding.  Possible issues that could limit it include the kinds of magnetic plasma instabilities that make fusion energy difficult and power loss caused by discharging the electric field when neutral atoms are ionized,  The latter problem means that ordinarily insignificant leaks or outgassing from the spacecraft could cause unsustainable power draws.  And using any kind of thruster near the protected area while the shield is on could discharge the shield in short order.  Work in the 1960&#039;s suggested that potentials on the order of several tens of MV could serve to shield a spacecraft against SPEs&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The difficulty of reaching this potential has discouraged further work on plasma shields.&lt;br /&gt;
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[[File:Plasma_shield.png|1100 px|frameless]]&lt;br /&gt;
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A habitation module with a plasma shield&amp;lt;ref name=&amp;quot;Levy1967&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The section is in the shape of a torus, as is necessary for plasma shielding but which also conveniently allows spin gravity.  Superconductive cables under the hull hull carry high electric currents (shown in green) which make a magnetic field (shown in magenta) that cancels in the interior but adds outside the ring.  The fields confine a cloud of electrons (shown in yellow) outside of the habitat.  The habitat itself carries a high positive electric charge; the electric field is shown in cyan and extends from the hull into the electron cloud but does not penetrate past the electron cloud.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modifying the Environment ===&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t keep the radiation away, and you can&#039;t tolerate it, maybe you can get rid of it?  There have been proposals to drain Earth&#039;s Van Allen belts, knocking the trapped particles out either with high voltage tethers or with very low frequency radio waves.  Such tricks could also potentially work around other planets, for example to allow explorers to safely explore some of the Jovian moons.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
&lt;br /&gt;
The primary concern from space radiation is the [[Nuclear_radiation#Effects_of_radiation|dose it causes to people and electronics]].  High doses of radiation in a short time can cause [[Nuclear_radiation#Acute|acute radiation syndrome]], which can sicken and kill over time scales ranging from a few weeks to a few minutes depending on the dose.  Prolonged exposure to elevated dose of radiation can cause [[Nuclear_radiation#Chronic|chronic effects]], most notably an overall increase to lifetime cancer risk.  [[Nuclear_radiation#Electronics_effects|Electronics can also be affected]], ranging from temporary glitches to errors requiring resetting the system to failure of the electronics.&lt;br /&gt;
&lt;br /&gt;
Radiation associated with space plasma, such as solar particle events or many planetary radiation belts, can also cause problems when they charge a spacecraft.  This can lead to issues with damaging electric discharges and interfere with some forms of propulsion, such as ion or plasma thrusters.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Habitation]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Recoil&amp;diff=3801</id>
		<title>Recoil</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Recoil&amp;diff=3801"/>
		<updated>2026-03-07T19:05:50Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Recoil, and its management, is one of the central issues concerning ballistic weaponry. Every weapon that has the effect of accelerating a projectile experiences recoil as dictated by the conservation of momentum, one of the fundamental principles of physics and laws of nature. Since this subject is touched upon in many other articles, this page is a &amp;quot;quick and dirty&amp;quot; look at the fundamentals of recoil physics, common recoil management strategies of ballistic weaponry, and speculative notes on the recoil of as-yet-to-be-realized weaponry.&lt;br /&gt;
&lt;br /&gt;
==Fundamentals of Recoil Physics==&lt;br /&gt;
&lt;br /&gt;
As mentioned previously, recoil is a direct result of [https://en.wikipedia.org/wiki/Momentum conservation of momentum]. Momentum is the product of mass and velocity vector of an object. The total change in momentum from an event is called the impulse.  The force acting on an object multiplied the time the force is applied gives the impulse and thus the change in momentum (if the force varies over time, the impulse is the integral of the force over time &amp;amp;ndash; basically you accumulate small amounts to the impulse over tiny slices of time that are short enough that the force doesn&#039;t change much, and add them all up to get the total impulse).  For every interaction, if one object exerts a force on another then that other object exerts a force of equal magnitude but opposite direction back on the first.  If you push down on a table, the table pushes back up on you.  If a magnet pulls on a block of steel, that steel block pulls back on the magnet.  Because of this, the impulses the two object impart on each other are also equal in magnitude and opposite in direction.  And thus, the net momentum of the system of both objects does not change. &lt;br /&gt;
&lt;br /&gt;
What this means for ballistic weaponry is that for every meter-per-second added to every kilogram of projectile that is thrown down range by the apparatus of kinematic, the apparatus itself (and its bearer) would be propelled in the opposite direction by the same kilogram-meter-per-second, although it is free to choose to pay it in either currency, mass or velocity. This generalized view on recoil is appropriate in so far as it describes the macroscopic consequence of the &amp;quot;power-level&amp;quot; of ballistic weaponry, but it does not aptly describe the process by which this effect is applied, and thus can miss out on important caveats that is of interest to the science fictional author and audiences.&lt;br /&gt;
&lt;br /&gt;
==Effects of Recoil==&lt;br /&gt;
 &lt;br /&gt;
Recoil has a number of drawbacks. If you don’t have experience shooting and you are holding the gun wrong, it can knock you off balance. If you are shooting really big bullets going really fast, the gun recoiling can hurt or even leave bruises, especially if you are a small framed person. Many shooters start to subconsciously anticipate the kick, and flinch as they pull the trigger which will throw off aim. Most seriously, perhaps, is that when you are shooting rapid fire the recoil makes it hard to control the gun. On fully automatic fire, after the first two or three bullets the rapid recoil usually torques the barrel of the gun up into the air so all you are shooting at is the sky. And for really big guns, like cannons, you need to engineer in shock absorbers so the recoil doesn’t damage the cannon’s mount or throw off the aim of subsequent shots.&lt;br /&gt;
&lt;br /&gt;
The total recoil impulse will be the mass of the stuff that is launched out the end of the barrel times the speed of the projectile as it is launched.  In math-speak, the recoil impulse will be -&amp;lt;b&amp;gt;p&amp;lt;/b&amp;gt;, where &amp;lt;b&amp;gt;p&amp;lt;/b&amp;gt; = m &amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt; is the momentum of the projectile with m the projectile mass and &amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt; the projectile velocity. Here, the &amp;quot;projectile&amp;quot; is assumed to be the bullet (or shell or payload or whatever) in addition to any sabot or propellant gases or whatever else is shot out the muzzle of the gun.&lt;br /&gt;
&lt;br /&gt;
The usual expression for the kinetic energy is K = &amp;amp;frac12; m v&amp;amp;sup2;.  Using &amp;lt;b&amp;gt;p&amp;lt;/b&amp;gt; =m &amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt; for the momentum we can express the kinetic energy as K = &amp;amp;frac12; p v.  This shows that for constant kinetic energy, the magnitude of the recoil impulse is p = 2 K / v.  So the faster the projectile is launched, the less recoil impulse will be produced (however, we must caution that the terminal effects of the projectile depend on more than just kinetic energy and it is a mistake to think that two projectiles with the same K but different m and v will have the same effect on target).&lt;br /&gt;
&lt;br /&gt;
The gun may gain the same recoil impulse as its projectile, but its recoil &amp;lt;i&amp;gt;energy&amp;lt;/i&amp;gt; is much less.  For a gun of mass M recoiling with impulse magnitude p, its energy will be p&amp;amp;sup2; / (2 M).  You can see that the heavier the gun, the less energy it will have on recoil.  This is one of the reasons that shooting a heavy gun feels like it has less recoil than a light gun with the same cartridge, and why heavy guns are less likely to leave bruises.  Holding a gun snugly effectively increases the gun&#039;s mass, helping to reduce the felt recoil.  The impulse that throws off subsequent shots during rapid fire may be the same, but it will hit your shoulder less hard.&lt;br /&gt;
&lt;br /&gt;
==Recoil for Conventional Guns==&lt;br /&gt;
&lt;br /&gt;
A [[Conventional_Guns|conventional gun]] ignites a flammable substance (usually a granular material called gunpowder) in a rigid metal chamber behind a bullet.  The burning of the powder produces hot high pressure gas.  The pressure of that gas pushes the bullet down a long tube (the barrel).  But the same pressure also pushes out and back on the gun itself from the inside.  Because the bullet is pushed down the barrel, the forces on the gun are not balanced and there is a net backward force from the gas pressure pushing back on the back face of the chamber that held the ammunition before firing.&lt;br /&gt;
&lt;br /&gt;
The recoil of a conventional gun is, unfortunately, complicated by the use of a propellant (the powder&#039;s combustion gas product) to accelerate the projectile. In addition to the momentum of the projectile itself, the conventional gun has to contend with accelerating both the propellant as they combust and chase the projectile, and after the bullet has left the bore, the further acceleration of the propellant gas itself. So in addition to the impulse from the bullet, the gun also gets recoil from the jet of burned propellant shooting out of the end of the barrel and also the aerodynamic forces of the propellant entraining air to pull along with it.  All of this means that guns can have a bit more recoil impulse than just what you get from the bullet, often by about 30%.  But those same effects let you design guns with muzzle brakes that re-direct the outgoing jet of propellant gas in order to reduce the recoil and also to re-direct the recoil direction to counter the torque of off-center fire that causes muzzle rise.&lt;br /&gt;
&lt;br /&gt;
==Recoilless Guns==&lt;br /&gt;
&lt;br /&gt;
So the propellant gases for a gun push the bullet down the barrel and also push back on the back face of the chamber (perhaps the bolt-face) to push the gun back.  But what if the back face of the chamber were free to move?  What if it wasn&#039;t connected to the gun at all?  Now the recoil impulse goes to making a plug of &amp;lt;i&amp;gt;something&amp;lt;/i&amp;gt; shoot out the back without disturbing the person shooting it (called the countermass).&lt;br /&gt;
&lt;br /&gt;
There are several disadvantages to this.  First, it reduces the pressure on the bullet, so it is less efficient and performant.  Second, each round needs the mass of stuff it is going to shoot out the back in addition to the mass of the bullet, propellant, case, and primer so each shot is significantly heavier.  And third, you have a dangerous plug of countermass shooting out the back.  At the very least, you need an over-the-shoulder design for a person-fired gun rather than one with a shoulder stock.  If you use bare propellant for the countermass, you get a big blast and fireball that can endanger your squad-mates within a few meters of the back end of the gun and makes it dangerous to use in enclosed spaces where the backblast can bounce off walls and ceilings to affect the gunner.  Some designs use an inert material such as plastic flakes or water for the countermass, reducing (but not eliminating) the backblast danger and allowing recoilless guns to be used from inside buildings and bunkers.&lt;br /&gt;
&lt;br /&gt;
However, despite these disadvantages, a recoilless design allows for weapons that can launch significant warheads for taking out bunkers and armored vehicles in a weapon that can be fired by an individual soldier.  It also allows for cannons that are lighter than traditional cannons.&lt;br /&gt;
&lt;br /&gt;
Many shoulder-fired &amp;quot;rocket launchers&amp;quot; are actually recoilless guns.&lt;br /&gt;
&lt;br /&gt;
==Rockets==&lt;br /&gt;
&lt;br /&gt;
When a rocket launches, its high pressure propellant is allowed to vent out the back.  The pressure pushes the rocket forward and the escaping propellant is pushed away by that same pressure, carrying away the impulse.  As long as the jet of escaping propellant does not impinge on the launcher, the launcher itself will not experience any of the recoil.  The jet of hot fast propellant gas does pose a hazard for things behind it, however.  One method sometimes used to mitigate this is to pop the rocket out of the launch tube at low speed with a charge of cold compressed gas, and then only when it is a safe distance away does it light up its main motor.  The initial low speed of the launch both reduces recoil forces and reduces the backblast danger from the initial launch.&lt;br /&gt;
&lt;br /&gt;
==Recoil for Electromagnetic Launchers==&lt;br /&gt;
&lt;br /&gt;
[[File:Comparison_of_the_recoil_of_conventional_and_electromagnetic_cannon.png|thumb|A comparison of the recoil impulse from a powder gun (green), electromagnetic gun (red), and a powder gun with a muzzle brake (blue) for a constant-energy launch (varying the mass of the projectile with speed to keep the total kinetic energy constant).  Data from &amp;lt;ref&amp;gt;Edward M. Schmidt, &amp;quot;Comparison of the recoil of conventional and electromagnetic cannon&amp;quot;, Shock and Vibration 8 (2001) 141–145 https://doi.org/10.1155/2001/590948&amp;lt;/ref&amp;gt;]]An [[Electromagnetic_guns| electromagnetic launcher]] is a device that uses electromagnetic fields and electric currents to push or pull a projectile.  For a coilgun, the recoil is straightfoward - the fields of the projectile while it is being accelerated push or pull on the currents in the coils the same amount that the fields from the coils push or pull on the currents in the projectile (for a magnetic projectile, these can be the net currents you get by aligning the spins and angular momenta of the electrons around the atoms in the magnet - they&#039;re not the sort of currents that can be measured by a multi-meter, but they still physically exist and make and interact with magnetic fields).  So for a coilgun, you directly get the impulse on the projectile being the impulse on the gun in an obvious way.&lt;br /&gt;
&lt;br /&gt;
For railguns, the situation is a bit more complicated.  The magnetic forces in the railgun push the rails apart, not backward.  So the impulse on the projectile is not countered by the impulse on the rails.  Instead, the railgun is pushed back where the circuit is closed at the back end of the rails.  Where the current completes the circuit in the driving generators and electronics (and power couplings if the generation is kept distant from the rails) is where the recoil is generated, from the same sort of action of the magnetic field on the current that also propels the bullet down the rails.&lt;br /&gt;
&lt;br /&gt;
There is one additional complication.  The operation of an electromagnetic gun will produce electromagnetic radiation (in the form of radio and microwaves).  This radiation also has momentum.  So you don&#039;t always have the force exerted by the gun on the bullet being &amp;lt;i&amp;gt;exactly&amp;lt;/i&amp;gt; the same as the force exerted by the bullet on the gun, and the tiny bit of excess impulse flies away as the momentum of the emitted electromagnetic radiation.  However, in practice this extra momentum is negligible &amp;amp;hellip; if it wasn&#039;t, there would be so much power and energy in the emitted radiation that the gun would cook the people around it.&lt;br /&gt;
&lt;br /&gt;
==Recoil for Lasers==&lt;br /&gt;
&lt;br /&gt;
As mentioned for electromagnetic launchers, electromagnetic waves have a small amount of momentum.  A [[Laser_Weapons|laser weapon]] works by emitting a very high powered beam of electromagnetic waves.  So lasers will produce a small amount of recoil.  For most purposes, this recoil is completely negligible.  The recoil force is the power of the beam divided by the speed of light.  The recoil impulse is the energy of the beam divided by the speed of light.  You would only get recoil impulses similar to that of a modern firearm if your laser was emitting as much energy per shot as the detonation of several tons of TNT.&lt;br /&gt;
&lt;br /&gt;
==Recoil for Particle Beam Weaponries==&lt;br /&gt;
&lt;br /&gt;
Particle beams emitting relativistic particles are going to have recoil forces and impulses similar to that of a laser with the same power and energy per shot.  While the particles they shoot do have mass so they will have a bit more recoil than a laser, for highly relativistic beams the recoil will be nearly the same.  Even for moderately relativistic beams (with the total particle energy only a bit higher than the rest mass energy) the recoil will be not too much more than for light.  It is only for sub-relativistic beams (with particle kinetic energies much less than the particle&#039;s mass energy) that recoil will start getting significantly more than that for a laser.  And there&#039;s not much use for moderately relativistic or sub-relativistic beams as weapons.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
&lt;br /&gt;
Authors: Phoenix, Tshhmon, and Luke Campbell.&lt;br /&gt;
&lt;br /&gt;
[[Category:Military Technology]][[Category:Warfare]][[Category:Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Railguns&amp;diff=3800</id>
		<title>Railguns</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Railguns&amp;diff=3800"/>
		<updated>2026-03-07T19:05:37Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Naval_Electromagnetic_Railgun.png|thumb|General Atomics Electromagnetic Railgun prototype.]]&lt;br /&gt;
[[File:EMRG_prototype.png|thumb|BAE Systems Electromagnetic Railgun prototype.]]&lt;br /&gt;
[[File:Electromagnetic_gun_fire.jpg|thumb|High speed projectile fired from a railgun.]]&lt;br /&gt;
You have probably heard of railguns.  They are commonly depicted as some kind of fancy high-tech gun that can shoot its bullets really, really fast.  But what are they, really?  And what can they actually do?  Well, let&#039;s find out! &lt;br /&gt;
&lt;br /&gt;
A railgun is a kind of [[Electromagnetic_guns|electromagnetic gun]], and has the various properties common to electromagnetic guns.  Of all the electromagnetic guns, it is the most mature technology, with many research projects that have progressively made railguns more and more capable.  There are several efforts now underway among various nations (as of 2024) to build fieldable railguns.  Railguns are also the best known of the electromagnetic guns, and have appeared in many works of fiction.  And their simplicity makes them one of the easiest electromagnetc guns to understand how they work.&lt;br /&gt;
&lt;br /&gt;
Fundamentally, a railgun is a projectile weapon that uses the magnetic forces of high electric currents to push a projectile between two rails.  And yes, this does potentially let the railgun shoot out stuff that goes very fast.  And because it only uses electricity, you can get away from funky chemistry stuff like powders and primers.  But railguns have several engineering challenges which, while perhaps not insurmountable, are issues which will need to be addressed.  The high speed and electric arcing can lead to excessive rail wear.  You need to [[Energy_Storage|store large amounts of energy]], and then shape that energy to produce pulses of extreme currents.  And the magnetic energy stored in the rails limits the efficiency of railguns compared to some other kinds of launch systems.&lt;br /&gt;
&lt;br /&gt;
== Working principles ==&lt;br /&gt;
&lt;br /&gt;
An electric current creates a magnetic field that circulates around it.  If you have two parallel conductors carrying current in opposite directions, they both produce a field that points in the same direction between them, amplifying the field in that direction (likewise, outside the two wires the fields point in opposite directions making the field weaker there and causing it to fall off faster than the field from a single wire).&lt;br /&gt;
&lt;br /&gt;
A magnetic field exerts a force on any electric currents going through it.  The force is in the a direction perpendicular to both the magnetic field and the current, and is proportional to both.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Amperes_circuit_law.png|426 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Field_from_parallel_wires.png|426 px|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Lorentz_force_current_magnetic.png|166 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=426&amp;gt;&lt;br /&gt;
The magnetic field (magenta) circulating around a cross sectional plane perpendicular to the direction of an infinite line of current (green).&lt;br /&gt;
&amp;lt;td width=426&amp;gt;&lt;br /&gt;
The magnetic field (magenta) circulating around a cross sectional plane perpendicular to the direction of two infinite line of current in the opposite directions (green).&lt;br /&gt;
&amp;lt;td width=166&amp;gt;&lt;br /&gt;
The force on a current due to a magnetic field.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The basic idea for building a railgun is to take two parallel conductive rails.  Short the two rails with a conductive projectile near the breach.  Apply a pulse of very high current, that will run down one rail, through the projectile, and back up the other rail.  The current-carrying parts of the rail make a high magnetic field between them.  This field pushes on the current flowing through the projectile, which launches it down the rail.  As long as the projectile shorts the two rails, it experiences the force and is accelerated faster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[File:Railgun_simplified.png|426 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=426&amp;gt;&lt;br /&gt;
A simplified diagram showing the workings of a railgun.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The magnetic field can be enhanced if the railgun uses a ferromagnetic barrel around its rails.  This in turn will increase the force on the projectile and improve the railgun efficiency and performance.  However, for most practical applications (including weapons use), the field between the rails is far above the saturation field of any known ferromagnet, such that using a ferromagnet only serves to decrease the efficiency.&lt;br /&gt;
&lt;br /&gt;
The overarching requirement of extreme currents to provide both the magnetic field and propulsive force combined with a largely low resistance design using highly conductive rails and a projectile mean that railguns are engineered to be extremely high current but relatively modest voltage devices.  The currents regularly reach hundreds of kiloamperes (kA) to megaamperes (MA) with voltages in the low kilovolts (kV) &amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt; S. G. Tatake, K. J. Daniel, K. R. Rao, A. A. Ghosh, and I. I. Khan, &amp;quot;Railgun&amp;quot;, Defense Science Journal, Vol 44, No 3, July 1994, pp 257-262 https://web.archive.org/web/20171111205554/http://publications.drdo.gov.in/ojs/index.php/dsj/article/view/4179/2439&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;A. E. Zielinski, M. D. Werst, J. R. Kitzmiller, &amp;quot;Rapid Fire Railgun For The Cannon Caliber Electromagnetic Gun System&amp;quot;, 8th Electromagnetic Launch Symposium, April 1997 https://repositories.lib.utexas.edu/items/6e9f0b8e-2e21-4bba-a42d-c4e664af0e1b , A. E. Zielinski and M. D. Werst, &amp;quot;Cannon Caliber Electromagnetic  Launcher&amp;quot;, IEEE Transactions on Magnetics, Vol. 33, No. 1, January 1997, pages 630-635 DOI: [https://ui.adsabs.harvard.edu/link_gateway/1997ITM....33..630Z/doi:10.1109/20.560087 10.1109/20.560087] Bibcode:[https://ui.adsabs.harvard.edu/abs/1997ITM....33..630Z 1997ITM....33..630Z].&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;wired2010&amp;quot;&amp;gt;Spencer Ackerman, &amp;quot;Video: Navy’s Mach 8 Railgun Obliterates Record&amp;quot;, Wired, December 10, 2010 https://web.archive.org/web/20140111212221/http://www.wired.com/dangerroom/2010/12/video-navys-mach-8-railgun-obliterates-record/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Sadly, a railgun generally will not crackle with electric arcs when it is charging up.  These arcs would short the circuit between the rails, drawing power without any benefit and preventing current from getting to the projectile.&lt;br /&gt;
&lt;br /&gt;
=== The projectile ===&lt;br /&gt;
&lt;br /&gt;
A railgun projectile will need to make good electrical contact with the rails as it slides.  It will also need to have good aerodynamic properties and terminal performance.  Because these two requirements are often at odds, a common design for high speed railguns is to use a light-weight conductive sabot, often made of aluminum (carbon fiber has also been proposed).  The sabot holds the projectile while maintaining electrical contact, and is the actual thing being pushed.  Once the sabot leaves the rails, it falls away to allow the projectile to continue down-range in free flight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Hypervelocity_projectile.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;BAE Systems railgun hypervelocity projectile, with (left) and without (right) its sabot.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Railgun_projectile_1.jpg|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Railgun_projectile_2.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=2&amp;gt;Some designs for railgun rails, sabots, and projectiles.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Railgun_projectile_sabot_separation_2.jpg|550 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=550&amp;gt;The sabot separates from a hypervelocity railgun dart immediately after launch.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Because the sabot leaves with the same speed as the primary projectile, and can often have a non-negligible mass, there is a risk of the sabot traveling down-range for some distance and causing unintended damage.&lt;br /&gt;
&lt;br /&gt;
It is common for railgun projectiles to be long, aerodynamic darts with fins for stabilization and possibly guidance.  Because they are often designed to be shot at hypersonic speeds, they will often take the form of a long-rod penetrator, like an anti-tank APFSDS shot.  For these hypersonic rounds, the kinetic energy of the round is likely to be larger than the chemical energy released by any explosive warhead, and consequently they are likely to forgo a warhead and let the energy of their impact do their exploding for them.  However, there are other options that have been considered.  For example, shrapnel rounds where the projectile is fused to release a swarm of small sub-projectiles (generally made of a dense material such as tungsten) have been designed and may be useful for defense against drones, missiles, and aircraft.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:HVP_shrapnel_separation.png|1000 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;A bursting charge disperses shrapnel sub-projectiles in a test of a railgun hypervelocity projectile.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Developing guidance that can withstand the high acceleration, intense magnetic field, and plasma environment of a railgun launch can be challenging.  However, it is a challenge that has been solved at least once&amp;lt;ref name=&amp;quot;BAE HyperVelocity Projectile&amp;quot;&amp;gt;https://www.baesystems.com/en-media/uploadFile/20210404062224/1434555443512.pdf&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Basic electrical engineering and interior ballistics of a railgun ===&lt;br /&gt;
&lt;br /&gt;
Warning!  This section is going to have a lot of (gasp) &amp;lt;i&amp;gt;math&amp;lt;/i&amp;gt;!  If you don&#039;t like math, the highlights are that the efficiency of a railgun probably won&#039;t be all that great but can be made not horribly terrible either, and there might be ways to make it better.  And now you can skip to the next section if you want.  But if engineering of extreme propulsive systems is the kind of thing that you think is fun, read on!&lt;br /&gt;
&lt;br /&gt;
This section will illustrate the basic physical mechanisms behind the operation of a railgun, using as an example a railgun operated under the most basic possible conditions &amp;amp;ndash; namely constant current supplied at the breach.  Actual systems are likely to be more complicated than this, but from the principles introduced here you can appreciate some of the main engineering factors that go in to railgun design.&lt;br /&gt;
&lt;br /&gt;
==== Electrical forces ====&lt;br /&gt;
&lt;br /&gt;
The mechanics of a system of electric currents, its energy, and the forces acting on it, are often most conveniently found using the &amp;lt;i&amp;gt;inductance&amp;lt;/i&amp;gt; of the system, commonly denoted L.  For our purposes, the inductance per unit length ℒ will be more convenient.  The actual inductance of a particular circuit will likely be computable only numerically, but we can make some useful approximations.  The DC inductance per unit length of a transmission line of radius r with wire separation d is known to be&amp;lt;ref name=Jackson&amp;gt;J. D. Jackson, &amp;quot;Classical Electrodynamics, Second Edition&amp;quot;, John Wiley &amp;amp; Sons, New York (1975)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
ℒ = (μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;/(2π)) ( &amp;amp;frac12; + ln[d/r] )&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = 4 π &amp;amp;times; 10&amp;lt;sup&amp;gt;-7&amp;lt;/sup&amp;gt; H/m is the permeability of free space.&lt;br /&gt;
The rails in our railgun approximate this transmission line between the power couplings at the breach and the location of the projectile.  While the rails might not be circular in cross section, we can still take r to be some approximate characteristic transverse length scale of the rail cross section (perhaps r &amp;amp;asymp; &amp;amp;radic;(h w) for rectangular rails of height h and width w; the logarithmic dependence means the net result is not strongly dependent on the exact value for d &amp;amp;gt;&amp;amp;gt; r).  If the rails are enclosed in a permeable material (such as iron or other ferromagnetic substance), μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; can be approximately replaced by the permeability μ of the material as long as the current is not so strong as to produce a magnetic field which saturates the material.&lt;br /&gt;
&lt;br /&gt;
The electric force on the projectile with constant current &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = &amp;amp;frac12; ℒ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The approximate magnetic field between the rails can be found by using the force on a current carrying wire (in this case the projectile) in a uniform magnetic field&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; d &amp;amp;lt;B&amp;amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;lt;B&amp;amp;gt; = F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt;/(&amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; d) is the average magnetic field over the projectile.  If &amp;amp;lt;B&amp;amp;gt; is not significantly smaller than the saturation field of the permeable material of the barrel used to amplify the field, the material is likely to show the effects of saturation and the approximation of replacing μ&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; by μ will no longer hold.&lt;br /&gt;
&lt;br /&gt;
For the projectile at a distance x, the total inductance is L = ℒ x. &lt;br /&gt;
The work done on the projectile plus sabot is the product of the force and the distance over which that force is applied; W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; x = &amp;amp;frac12; L &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2;.  The magnetic energy of a circuit is U = &amp;amp;frac12; L &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2;.  The total energy is E = W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; + U, with the result that, ignoring any other losses, the efficiency of a railgun with constant current fed into the rails only at the breach is never greater than 50%.&lt;br /&gt;
&lt;br /&gt;
For a total rail length &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;, when the projectile leaves the railgun x = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt; so that the final work done on the projectile and sabot, ignoring losses, and the final magnetic energy are&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; = U = &amp;amp;frac12; ℒ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Frictional forces ====&lt;br /&gt;
&lt;br /&gt;
In addition to inefficiencies due to the loss of magnetic energy once the projectile leaves the barrel and the circuit is broken, there will be frictional and resistance losses.  Contact with the rails will produce a frictional force F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt; on the projectile.  The work done by the force against this friction over the entire length of the rails is &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
W&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt; = F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt; &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The kinetic energy of the projectile plus sabot will be the electrical work done on the projectile minus the amount of that work that goes into friction, such that&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K&amp;lt;sub&amp;gt;t&amp;lt;/sub&amp;gt; = W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The kinetic energy of the projectile alone is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K = f&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt; K&amp;lt;sub&amp;gt;t&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where f&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt; is the fraction of the mass of the projectile to the total projectile + sabot mass.&lt;br /&gt;
&lt;br /&gt;
The projectile speed v will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
v = &amp;amp;radic;[2 K/m].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where m is the projectile mass.&lt;br /&gt;
&lt;br /&gt;
==== Resistive losses ====&lt;br /&gt;
&lt;br /&gt;
If the projectile has a resistance R&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; and the rails have a resistance per unit length ρ, the total resistance of the system when the projectile is at a distance x from the breach will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
R = R&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; + x ρ.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The resistive power loss is &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
P = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; R.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Under constant force, the position as a function of time t is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
x = &amp;amp;frac12; [(F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; - F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt;)/m] t&amp;amp;sup2;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
for projectile mass m.&lt;br /&gt;
The time to reach the end of the rails τ is thus &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
τ = &amp;amp;radic;[2 &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt; m/(F&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; - F&amp;lt;sub&amp;gt;f&amp;lt;/sub&amp;gt;)].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
If we integrate the resistive power over time to find the total resistive energy loss,&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;R&amp;lt;/sub&amp;gt; = E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; + E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; is the resistive energy dissipated across the projectile&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; R&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; τ&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt; is the resistive energy dissipated into the rails&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt; = &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; ρ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt; τ / 3.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Efficiency ====&lt;br /&gt;
&lt;br /&gt;
The total efficiency therefore becomes&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
e = K/(U + W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; + E&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt; + E&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt;).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More sophisticated design can increase the efficiency, at the expense of increased complexity.  For example, multiple energy storage units distributed along the rails that are triggered as the projectile passes would reduce the stored magnetic energy U in the rails at the time the projectile leaves.  However, discussing the engineering of these more complicated systems is beyond the scope of this work.  In addition, the additional complexity such a system would incur reduces the railgun&#039;s attractiveness compared to coilguns, which have similar timing and switching considerations but also can eliminate the rail friction by using a levitated projectile.&lt;br /&gt;
&lt;br /&gt;
An alternative method to increase the efficiency is to violate the assumption that the current is constant during the projectile acceleration.  If the current is decreased as the projectile travels down the barrel, the magnetic energy in the barrel likewise decreases.  In the limit of a sudden current pulse when the projectile is at the breach and then allowing the current to only be maintained by magnetic induction thereafter, without additional energy input into the railgun, has an interesting similarity to a gunpowder weapon where the hot powder is only at its maximum pressure when the bullet is near the breach and the pressure falls off with distance as the powder gases do work on the bullet.  In this case, neglecting resistance, the magnetic flux through the circuit is kept constant by induction and the current falls off in inverse proportion to the distance the projectile has traveled down the rails&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;lt;B&amp;amp;gt; x d = &amp;amp;frac12; ℒ &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt; x = constant, current maintained by induction only.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another natural solution is to deliver a constant power to the railgun instead of a constant current.  As we have seen, the electrical work W&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; and the magnetic energy U are both proportional to the position x of the projectile down the barrel.  However, as the projectile speed v increases the position changes faster and faster and more and more energy must be added in a given time.  If the power supply has a maximum power available, once the railgun is operating at that power the current will start to decrease with time to both reduce the rate of work on the projectile and the rate of increase in magnetic energy.&lt;br /&gt;
&lt;br /&gt;
Again, the full analysis of the problem with a time-varying current is beyond the scope of this article although the work done here should be a good start for anyone interested in working it out for themselves.&lt;br /&gt;
&lt;br /&gt;
Finally, it may be possible to recover some of the magnetic energy for later use.  Perhaps this energy could be used to charge a capacitor near or at the end of the firing cycle, which would then provide some of the energy for the next shot.&lt;br /&gt;
&lt;br /&gt;
For real high powered experimental railguns, efficiencies range from 4%&amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; to 35%&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  Sliding contact armatures tend to have significantly better efficiency than plasma armatures (see below).  Energy recovery of the magnetic energy to charging the launch capacitors can allow efficiency to exceed 50%&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Self forces ===&lt;br /&gt;
&lt;br /&gt;
The same interaction between the magnetic field and the current that pushes the projectile also acts on the current flowing through the rails.  This produces a strong force that acts to push the rails apart&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  If this happens, electrical contact with the projectile will be broken and the rails might get permanently damaged if they are warped beyond their elastic limit.  A consequence of this is that railguns will not have bare exposed rails.  Instead, the rails will be contained within a strong barrel structure that can support the forces pushing on the rails to minimize strain on the rails and keep the gun from bursting or warping.  Sadly, common artistic interpretations of railguns with a pair of exposed unsupported rails will not work.&lt;br /&gt;
&lt;br /&gt;
If you are using the engineering analysis from above, the force per unit length pushing the rails apart is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F&amp;lt;sub&amp;gt;r&amp;lt;/sub&amp;gt;/x = &amp;amp;frac12; &amp;lt;font face = &amp;quot;Brush Script MT&amp;quot;&amp;gt;I&amp;lt;/font&amp;gt;&amp;amp;sup2; ∂ℒ/∂d.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recoil === &lt;br /&gt;
&lt;br /&gt;
The fact that electromagnetic guns have recoil was discussed in the parent article on [[Electromagnetic_guns#Recoil|electromagnetic guns]].  In the implementation of the railgun in particular, the circuit containing the current in the rails and projectile must be closed on the other end of the current loop.  The magnetic forces push on this just as much as they do on the projectile, producing recoil&amp;lt;ref&amp;gt;Wm. F. Weldon, M. D. Driga, and H. H. Woodson, &amp;quot;Recoil in electromagnetic railguns&amp;quot;, IEEE Transactions on Magnetics, Vol. MAG-22, No. 6, November 1986, pp 1808-1811, Bibcode: [https://ui.adsabs.harvard.edu/abs/1986ITM....22.1808W 1986ITM....22.1808W] DOI: [https://doi.org/10.1109%2FTMAG.1986.1064733 10.1109/TMAG.1986.1064733]&amp;lt;/ref&amp;gt; in accordance with [https://en.wikipedia.org/wiki/Newton%27s_laws_of_motion Newton&#039;s second law of motion].&lt;br /&gt;
&lt;br /&gt;
== Rail durability ==&lt;br /&gt;
&lt;br /&gt;
[[File:Railgun_Firing_Projectile.jpg|thumb|Muzzle flash from a high speed railgun.]]&lt;br /&gt;
In order to maintain electrical contact with the rails the projectile must either keep a sliding physical contact with the rails or strike an electric arc to the rails.  An electric arc is arguably the worse of the two options, as each shot will be arc-welding the rails and will produce ablation and excessive rail wear&amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  A sliding contact is no worse than any conventional firearm with the bullet maintaining a sliding pressure seal with the barrel.  But as speeds get higher and higher, a sliding contact produces more and more barrel wear.  A high speed projectile can be expected to significantly reduce rail life compared to the barrel life of a modern firearm.  With that said, it is difficult to fully eliminate arcing during railgun operation&amp;lt;ref&amp;gt;Michael Fisher, &amp;quot;Hypervelocity Projectiles: A Technology Assessment&amp;quot;, Defense Systems Information Analysis Center, November 2, 2019, https://dsiac.org/articles/hypervelocity-projectiles-a-technology-assessment/&amp;lt;/ref&amp;gt;, with additional wear occurring both near the breach and at the muzzle&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The U.S. Navy railgun has reported rails lasting for several hundred shots at speeds of 2 km/s&amp;lt;ref&amp;gt;Sydney J. Freedberg Jr. &amp;quot;Navy Railgun Ramps Up in Test Shots&amp;quot;, Breaking Defense, May 19, 2017, https://breakingdefense.com/2017/05/navy-railgun-ramps-up-in-test-shots/&amp;lt;/ref&amp;gt;.  This is within the speeds achieved by some tank main guns.  It is not clear how well rails can stand up to projectiles shooting through them at speeds significantly larger than this.&lt;br /&gt;
&lt;br /&gt;
== Muzzle Flash ==&lt;br /&gt;
&lt;br /&gt;
High speed wear on the rails and projectile will produce vaporized material that are ejected from the barrel on launch.  In addition, magnetic energy left in the electrical system as the projectile leaves the rails will be discharged as an electric arc.  Both of these processes act to produce a loud muzzle blast and muzzle flash.  Much like modern firearms, this will indicate to observers that the weapon was fired and can help to localize its location, either directly by the flash or from dust and debris kicked up by the blast.&lt;br /&gt;
&lt;br /&gt;
== Upper limits to speed ==&lt;br /&gt;
&lt;br /&gt;
As current flows through the projectile, [https://en.wikipedia.org/wiki/Ohm%27s_law electrical resistance will heat it up].  Thus, some fraction of the energy delivered for the discharge will go into raising the temperature of the projectile.  At high enough speeds, this inefficiency will deposit so much heat that the projectile will be affected, either warping, partially or fully melting, or vaporizing.  Warping or partial melting will adversely affect accuracy, complete melting or vaporization will prevent the projectile from reaching its target.  Using the terminology of the electrical engineering and interior ballistics section, above, the maximum speed is given when the resistive energy dissipated across the projectile exceeds the heat energy needed to damage the projectile to the point that it no longer functions.  One estimate&amp;lt;ref name=&amp;quot;Winterberg EMRG&amp;quot;&amp;gt;F. Winterberg, &amp;quot;The electromagnetic rocket gun&amp;quot;, Acta Astronautica Vol. 12, No. 3, pp. 155-161, 1985&amp;lt;/ref&amp;gt; gives a maximum speed for monolithic solid dumb projectiles of around 20 km/s; and perhaps as low as 2 km/s for projectiles containing sophisticated equipment such as guidance, control systems, or after-launch propulsion.&lt;br /&gt;
&lt;br /&gt;
== Variations on the standard railgun design ==&lt;br /&gt;
&lt;br /&gt;
=== Augmented railguns ===&lt;br /&gt;
&lt;br /&gt;
If you add additional current-carrying rails adjacent to the rails that guide the projectile, this will increase the magnetic field the projectile experiences.  In fact, if the augmenting rails go all the way to the muzzle where they loop over or under to connect with their counterpart without getting shorted by the projectile, they provide a more uniform field which is a factor of 2 more effective at accelerating a given current through the projectile with the same current through the rails.  This all allows the projectile to conduct less current for the same acceleration, lessening the issues with arcing and rail erosion.&lt;br /&gt;
&lt;br /&gt;
=== Segmented railguns ===&lt;br /&gt;
&lt;br /&gt;
One of the limits to efficiency of the railgun is that magnetic energy is stored throughout the rail that the projectile has passed through.  One potential solution is to break the rails up into electrically independent sections and energize each pair of rails only when the projectile is in them.  In principle, this could reduce the stored magnetic energy and increase the efficiency.  One known problem is the difficulty of getting the projectile to transition smoothly from one set of rails to the next.&lt;br /&gt;
&lt;br /&gt;
A solution to the problems of segmented rails while retaining the benefits may be had with the Distributed Energy Source (DES) method.&amp;lt;ref&amp;gt;Richard A. Marshall, &amp;quot;The Distributed Energy Store Railgun, its Efficiency, and its Energy Store Implications&amp;quot;, IEEE Transactions on Magnetics, Vol. 33, No. 1. pp. 582-588 (January 1997), https://ieeexplore.ieee.org/abstract/document/560078&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;McNab et al 2011&amp;quot;&amp;gt;I. R. McNab, M. J. Guillot, M. Giesselman, G. V. Candler, D. A. Wetz, F. Stefani, D. Motes, J. V. Parker, J. J. Mankowski, and R. Karhi, &amp;quot;Multistage Electromagnetic and Laser Launchers for Affordable, Rapid Access to Space AFOSR MURI Final Report 2010&amp;quot;, https://apps.dtic.mil/sti/tr/pdf/ADA590562.pdf (2011)&amp;lt;/ref&amp;gt;  Here, the standard pair of monolithic rails are used, but a series of capacitors (or other energy storage devices) directly connect to the rails at intervals along their length.  After the projectile has passed, the previous energy supply can be turned off and the new one turned on.  Carefully tuning the timing and operation of the capacitors can allow them to recover magnetic energy previously left in the rails when the projectile was not as far along.&lt;br /&gt;
&lt;br /&gt;
=== Plasma armature railguns ===&lt;br /&gt;
&lt;br /&gt;
So you want to get your projectile even faster?  There&#039;s a method for that.  Instead of having current go through the sabot to push the projectile, strike an arc at the back of an insulating projectile (often by flash-arcing across a thin conductive foil or ribbon) and have the plasma from the arc push the projectile&amp;lt;ref name=&amp;quot;RashleighMarshall1978&amp;quot;&amp;gt;S. C. Rashleigh and R. A. Marshall, &amp;quot;Electromagnetic acceleration of macroparticles to high velocities&amp;quot;, Journal of Applied Physics 49, 2540-2542 (1978)&amp;lt;/ref&amp;gt;.  This seemingly crazy idea has resulted in railguns that shoot out their projectile at 6 km/s or more, with the highest speeds attained with projectiles made of low atomic weight and low heat of vaporization (such as many plastics)&amp;lt;ref name=&amp;quot;Parker_1989&amp;quot;&amp;gt;J. V. Parker, &amp;quot;Why plasma armature railguns don&#039;t work (and what can be done about it)&amp;quot;, IEEE Transactions on Magnetics, Vol. 25, No. 1, pages 418-424, January 1989&amp;lt;/ref&amp;gt; &amp;amp;ndash; although a rear plastic plug might be used to accelerate a denser projectile in front of it.  However, if you thought that normal railguns were hard on the rails they have nothing on plasma railguns!  The plasma arc continually erodes the rails at a high rate, with continual ablation leading to even more plasma.  The final speed of the projectile from one of these things can be rather unpredictable &amp;amp;ndash; a major limit happens when a second arc is struck in the vaporized debris trail some distance behind the projectile, and this arc sucks out most of the current but does not do much pushing.  Exactly when this &amp;lt;i&amp;gt;restrike&amp;lt;/i&amp;gt; phenomenon happens in the turbulent sparsely ionized debris is variable, hence the unpredictability.  Reference &amp;lt;ref name=&amp;quot;Parker_1989&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; suggests that reliable speeds in excess of 6 to 8 km/s cannot be achieved without controlling restrike (although referencing one test that achieved 10 km/s), but suggests several methods by which restrike may be avoided, controlled, or mitigated.  Namely:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Segmented railguns, with separate independent power supplies feeding sections of rails insulated from the other sections every 1 to 2 meters.&lt;br /&gt;
  &amp;lt;li&amp;gt;Adding special coatings that increase the breakdown voltage of the vapor evaporated and ablated from the rails and the back of the projectile, with the note that the practical problems of renewing this coating would probably limit the technique to laboratory devices.&lt;br /&gt;
  &amp;lt;li&amp;gt;Injecting high speed neutral gas into the gun (at which point you might question why you are using a railgun anyway, rather than a light gas gun).&lt;br /&gt;
  &amp;lt;li&amp;gt;Reducing the power dissipated by the armature, by reducing the delivered voltage or current.&lt;br /&gt;
  &amp;lt;li&amp;gt;Improved materials, with a synthetic diamond coating suggested as optimal.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
It is suggested that these techniques may allow speeds in the 10 to 20 km/s range with the main limit on speed now being viscous drag on the armature plasma.  Although note that at these speeds, projectiles will not survive long in an Earth-like atmosphere, rapidly being eroded away by the intense heating and pressures of ramming through the air faster than most meteors.  They may be useful in exo-atmospheric combat, particularly in setting featuring relatively low performance rocket thrusters where the railgun slugs cannot simply be outrun.&lt;br /&gt;
&lt;br /&gt;
Additional work&amp;lt;ref name=&amp;quot;McNab et al 2011&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; has suggested that restrike can be suppressed if the plasma arc simply does not have time to vaporize the rails or nearby insulators.  This requires the projectile to already be moving rapidly, so it will need to first be accelerated by other means &amp;amp;ndash; and if those other means of accelerating the projectile also produce gas you need to keep that gas out of the railgun or it can allow restrike.  These works generally inject the projectile already moving at between 0.5 to 1 km/s.  Augmentation also helps; the additional magnetic field from the augmentation rails gives additional acceleration without the additional voltage that can drive unwanted arcs.  Distributed energy supply along the rails further helps to cut off power to the downstream rails, inhibiting arc formation while simultaneously increasing efficiency (although it was found necessary to wait for the entire length of the driving arc to pass before activating the next energizing segment or you could split your arc, driving part of it backwards down the rails toward the breach and reducing acceleration).  By using these methods and carefully engineering the rails and insulators to resist ablation, the authors were able to achieve results suggesting that restrike could be avoided.&lt;br /&gt;
&lt;br /&gt;
However, a plasma armature railgun is now operating much as a conventional gun, with a hot vapor pushing on the projectile to accelerate it.  Reference &amp;lt;ref name=&amp;quot;Cowan_1993&amp;quot;&amp;gt;M. Cowan, E. C. Cnare, B. W. Duggin, R. J. Kaye, B. M. Marder, I. IL Shokair, &amp;quot;The Continuing Challenge of Electromagnetic Launch&amp;quot;, https://www.osti.gov/servlets/purl/10177176&amp;lt;/ref&amp;gt; suggests that this limits the performance of the gun in the same way that propelling a bullet with combustion products from powder limits a conventional gun, with efficiency falling off at high speeds.  Indeed, railgun performance plots out similarly to light gas guns which can achieve similar high speeds.  The authors suggest that &amp;quot;Experimental results strongly indicate that high performance railguns are electrically-powered, gas-dynamic rather than electromagnetic guns&amp;quot; and &amp;quot;Railguns do not appear to offer a clear advantage over gas dynamic-guns.  In fact, when they are operated for high performance, they show launch pressure limitations which are more gas dynamic than electromagnetic in nature.  Since solid armatures transfer their current to an arc, there is no successful theory which has established the railgun as a true electromagnetic launcher.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Not all plasma armature railguns are used at extreme speed, with some experimental railguns designed with plasma armatures with design goals of approximately 2 km/s projectile speeds&amp;lt;ref name=&amp;quot;Tatake1994&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  However, sliding contact designs offer significantly improved efficiency and barrel lifetime at these lower speeds&amp;lt;ref name=&amp;quot;Zielinski1996&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Plasma railguns ===&lt;br /&gt;
&lt;br /&gt;
Want something even crazier than making the armature out of plasma?  What if you make the projectile out of plasma, too.  Now we have a plasma railgun, designed to launch puffs of plasma, or even plasmoids, at ridiculous speeds.  This is common during the testing, study, and design phase of plasma armature railguns, where the railgun can just be run with a free arc accelerated along the rails without any load.&amp;lt;ref name=&amp;quot;McNab et al 2011&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;  These free arcs often run at speeds of between 3 and 15 km/s.  One study&amp;lt;ref&amp;gt;Sovinec, C. R. (1990). &amp;quot;Phase 1b MARAUDER computer simulations&amp;quot;. IEEE International Conference on Plasma Science. 22 (16). https://inis.iaea.org/search/searchsinglerecord.aspx?recordsFor=SingleRecord&amp;amp;RN=22057516&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Dengan1993&amp;quot;&amp;gt;Dengan, J. H.; et al. (1 August 1993). &amp;quot;Compact toroid formation, compression, and acceleration&amp;quot;. Physics of Fluids B. 5 (8): 2938–2958.  Bibcode:[https://ui.adsabs.harvard.edu/abs/1993PhFlB...5.2938D 1993PhFlB...5.2938D] doi:[https://doi.org/10.1063%2F1.860681 10.1063/1.860681]&amp;lt;/ref&amp;gt; launched plasmoids of roughly a milligram in mass at speeds of several hundred km/s.  This is, in fact, an attempt to make a [[Plasma_Guns|plasma gun]], and they don&#039;t work well as weapons for all the reasons described for normal plasma guns.  Suggested uses for such things are &amp;quot;fast opening switches, x-radiation production, radio frequency (rf) compression, as well as charge-neutral ion beam and inertial confinement fusion studies&amp;quot;&amp;lt;ref name=&amp;quot;Dengan1993&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Plasma rails ===&lt;br /&gt;
&lt;br /&gt;
What happens if you go even farther, and make the rails themselves out of plasma?  Well, mostly they immediately dissipate and don&#039;t work.  The only reason we&#039;re bringing this up here is that some popular science fiction media has depicted railgun fire with what are described in lore as extended plasma rails jetting from the end of the barrel.  As you by now know from reading the above material and the [[Plasma_Guns|plasma gun]] article, any such rails would simultaneously disperse, explode away from each other at high speed by the magnetic self-forces, and short themselves out before the current could get to the projectile.  They may look neat, but are not realistic.&lt;br /&gt;
&lt;br /&gt;
=== Rocket railguns ===&lt;br /&gt;
&lt;br /&gt;
One suggestion to get around the projectile heating problem for high speed launches is for the projectile to carry its own expendable coolant with it&amp;lt;ref name=&amp;quot;Winterberg EMRG&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  As the projectile is accelerated and heats up, the coolant absorbs that heat and evaporates, making a high pressure vapor that shoots out a nozzle at the back.  This escaping coolant then acts like a rocket, pushing the projectile even faster.  As the vapors pass through the magnetic field at high speed, they are ionized, which allows an electric arc to strike behind the projectile.  Now, the mechanisms of the plasma armature railgun also come in to play, with the ionized vapor being accelerated up into the projectile, pushing it even faster down the barrel.  It is estimated that speeds of a few hundred km/s could be attained in this fashion, although no tests of the mechanism have been conducted.&lt;br /&gt;
&lt;br /&gt;
=== Gun railguns ===&lt;br /&gt;
&lt;br /&gt;
A railgun requires large amounts of electricity to drive its projectile.  What if you could use a gun to drive a generator that produces a large pulse of electricity?&amp;lt;ref&amp;gt;M. A. Hilal, &amp;quot;Magnetc Advanced Hybric (MAH) Gun&amp;quot;, IEEE Transactions on Magnetics, Vol 25, No. 1, Pages 228 - 231, January 1989, [https://doi.org/10.1109/20.22539 DOI: 10.1109/20.22539]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here, the basic idea is to use a charge of gunpowder in a barrel to drive a piston down the barrel.  A pair of conductive rails run along the barrel, past the conductive piston head, and to the projectile and its armature.  A strong magnetic field passes between the rails in the vicinity of the piston but not near the armature.  When the gunpowder is ignited, it drives the piston down the barrel.  This decreases the magnetic flux through the circuit loop along the rails between the piston head and the armature.  By Lenz&#039;s law &amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Lenz%27s_law Wikipedia:Lenz&#039;s law]&amp;lt;/ref&amp;gt; this induces a current around this loop that acts to oppose the change in flux.  The current through the rails past the armature accelerates the armature and projectile as normal for a railgun, while simultaneously slowing down the piston head.  In essence, you can use this design to move the kinetic energy from a massive but slow moving piston into a less massive and thus much faster moving projectile.  Because chemical propellants are most efficient at slower speeds, this can allow more efficient transfer of chemical energy of the powder into the kinetic energy of the projectile than you could get using a gun alone.  At the end of its stroke, the piston is moving slowly enough to be captured and re-used.&lt;br /&gt;
&lt;br /&gt;
== Credit ==&lt;br /&gt;
&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Warfare]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering]][[Category:Military Technology]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Plasma_Guns&amp;diff=3799</id>
		<title>Plasma Guns</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Plasma_Guns&amp;diff=3799"/>
		<updated>2026-03-07T19:05:22Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Our most iconic science fiction works feature improbably attractive heroes and heroines wielding blaster guns that shoot out energized glowing bolts that zip along at speeds that can be visibly tracked by eye and explode when they hit something.  These bolts are often popularly supposed to be made of a state of matter called plasma.  Sometimes this is even supported in the show&#039;s lore and on-screen terminology.  But how realistic are these?  Can plasma weapons really even exist?&lt;br /&gt;
&lt;br /&gt;
==What is plasma==&lt;br /&gt;
&lt;br /&gt;
Plasma is a state of matter where the atoms are not bound to each other and can move freely, and some electrons that are not bound to the atoms.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Terminology: An atom that is missing one or more electrons, or that has extra electrons stuck to it, is called an &amp;lt;b&amp;gt;ion&amp;lt;/b&amp;gt;.  So plasmas are made up of electrons, ions, and possibly some neutral atoms.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Compare this to a gas, which is a state of matter where atoms or molecules are not stuck to each other but where the atoms or molecules are electrically neutral.&lt;br /&gt;
So, to a first approximation, a plasma is simply a gas with some additional electric and magnetic properties by way of having free charges that can transmit electric currents.&lt;br /&gt;
&lt;br /&gt;
You can also compare this to a metal, which is a state of matter where the atoms are bound to each other, either as a solid (like copper) or a liquid (like mercury), but the electrons are free to move.  So a plasma will behave something like a metal and something like a gas.  But the particular emergent properties you get from both being able to flow and to conduct electricity give it a nature all of its own.&lt;br /&gt;
&lt;br /&gt;
The physics of plasmas can get quite involved.  However, for the purpose of this article, we can ask ourselves how much a plasma can deviate from gas-like behavior?  This is constrained by the virial theorem, which shows that any localized configuration of fields, charges, and currents cannot hold itself together by any self-forces.  It will dynamically expand until it is constrained by external forces.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Terminology: A localized &amp;quot;blob&amp;quot; of plasma is called a &amp;lt;b&amp;gt;plasmoid&amp;lt;/b&amp;gt;.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another bit of physics that will be important is the relation between pressure and energy.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; Electromagnetic fields: The pressure of any electric, magnetic, or electromagnetic (like light or radio waves) fields and the charges and currents that produce them is always equal to the energy density (energy divided by the volume) of the fields, currents, and charges.&lt;br /&gt;
  &amp;lt;li&amp;gt; Relativistic gas: A gas of particles that is so hot that the particles are highly relativistic will have a pressure equal to its energy density.&lt;br /&gt;
  &amp;lt;li&amp;gt; Ideal gas: A gas of non-interacting atoms, molecules, or other particles that are not relativistic is called an ideal gas.  For a gas consisting merely of individual atoms and electrons (instead of molecules or other compound particles) that do not recombine, the pressure is 2/3 of the energy density.  If you allow molecules, the rotation and vibration of the molecules can hold additional energy that is not reflected in the pressure &amp;amp;ndash; famously, for diatomic molecules like nitrogen and oxygen the pressure is 2/5 of the energy density.  But plasmas are usually so hot that molecules cannot form; the atoms are banging into each other so hard that they knock electrons off, and electrons are responsible for chemical bonding, so for many plasmas no molecules are possible.  That said, there are sparsely ionized gases (like flame) that have plasma-like properties but also have molecules.&lt;br /&gt;
  &amp;lt;li&amp;gt; Interactions:  If the parts of the gas or plasma can interact, they can release additional energy when they stick together.  One example (not a plasma) is steam.  Steam is less hot than the air inside an oven, so just from its kinetic properties alone it shouldn&#039;t be able to cause burns.  Yet the energy released by the steam condensing to water when it touches your skin can cause severe burns.  A plasma is unlikely to be able to get significant energy by condensing compared to the kinetic energy of its particles.  However, the recombination of electrons with the ions when the plasma cools can release significant additional amounts of energy.  As a rough rule of thumb, up to half of the energy of a gas or plasma might be taken up by the potential energy of separating particles from each other, and this energy will not contribute to the pressure.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Generally, it is useful to express this as&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E / V = h&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt; P&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where  h&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt; is the constant of proportionality between the energy density and pressure (generally between 1 and 3 from the above discussion) and has the physical meaning of the dimensionless specific heat at constant volume.&lt;br /&gt;
&lt;br /&gt;
==Plasma bolts==&lt;br /&gt;
&lt;br /&gt;
So the traditional plasma &amp;quot;bolt&amp;quot; as shot from a sci-fi blaster is a plasmoid.  And thus, by the virial theorem, it cannot be contained by any configuration of currents, fields, or charges from within the bolt itself.  Once it leaves the gun, this plasmoid is not confined by any external force except for the surrounding atmospheric pressure.  Consequently, the bolt will begin to expand in volume as soon as it leaves the gun until it comes to the same internal pressure (due to the kinematic pressure of its atoms and electrons as well as the self-forces due to the fields, charges, and currents inside of it) as the outside pressure.  If the blaster bolt is fired in space in a duel between spaceships, it will not be confined at all.&lt;br /&gt;
&lt;br /&gt;
This, of course, rules out any stable plasma bolt in space-to-space battles.  We will get to unstable plasma bolts later, that are not actually held together but just get to their target so quickly that they don&#039;t have time to blow themselves apart.&lt;br /&gt;
&lt;br /&gt;
===Ambient pressure plasma bolts===&lt;br /&gt;
But what about plasma gunfights in an atmosphere.  Can you get a plasmoid at ambient atmospheric pressure that can be shot out and which will blow up spectacularly?&lt;br /&gt;
&lt;br /&gt;
The ambient pressure at sea level is about 100 kPa.  For a relativistic or field dominated plasma, this means an energy density of 100 kJ/m&amp;amp;sup3;, 0r 0.1 J/cm&amp;amp;sup3;.  For a plasma that acts like an ideal monoatomic gas, 0.15 J/cm&amp;amp;sup3;.  And if you can pull out significant recombination energy from the electrons and ions, perhaps 0.3 J/cm&amp;amp;sup3;.  Compare this to a high explosive like TNT, which has an energy density of nearly 7,000 J/cm&amp;amp;sup3;.  This energy density of an ambient pressure plasma is wholly insufficient to cause explosions.  &lt;br /&gt;
&lt;br /&gt;
[[Beam-Target_Interactions|The energy delivered might cause other effects on the target]].  To cause significant burns and set things on fire, the bolt should deliver on the order of 100 J/cm&amp;amp;sup2;.  So you are looking at delivering streams of plasma about 3 to 10 meters long in order to ignite things and burn skin &amp;amp;ndash; and that assumes that all of the plasma energy is delivered to what it hits; in practice the bolt will need to be even longer!  So this is looking more like a jet or plume of plasma than a bolt.  This might give you the iconic sci-fi flamer, but it isn&#039;t a lot like the usual vision of a plasma gun.&lt;br /&gt;
&lt;br /&gt;
An additional complication is that the density of a gas or plasma goes down as the temperature goes up, so a plasma bolt at ambient pressure with a much higher temperature than the air around it will be much lower density.  This can complicate getting the bolt to the target because you can&#039;t just squirt it out and expect it to go straight.  Buoyancy, drag, turbulence, and various aerodynamic forces will all act to deflect it, spread it out, and slow down and stop it.  There are ways around some of these effects: vortex rings, for example, can exhibit stable propagation for long distances so a plasma vortex ring might be a way to deliver the plasma rapidly to your target (although the vortex ring will not be very long, so you don&#039;t get the length you need without shooting a whole bunch of vortex rings in a short period of time, and figuring out how they all interact with each other makes for an interesting problem in hydrodynamics).&lt;br /&gt;
&lt;br /&gt;
===High pressure plasma bolts===&lt;br /&gt;
&lt;br /&gt;
Okay, so we can&#039;t deliver an ambient pressure plasma bolt that behaves like what is shown on screen.  What about if it is well beyond ambient pressure?  How fast does it actually expand?  Can we get it to the target fast enough that it can hit before it has expanded?&lt;br /&gt;
&lt;br /&gt;
As we have seen, to get the bolt to explode we will need &amp;lt;i&amp;gt;much&amp;lt;/i&amp;gt; more energy density, and hence much more pressure, than the surrounding air.  In cases like this, the air pressure becomes negligible and expansion happens at close to the speed of sound in the plasma (which will usually be much higher than the speed of sound in air).  In an ideal gas, the speed of sound is given by &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; = &amp;amp;radic;[γ P / ρ]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
for speed of sound c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;, pressure P, mass density ρ, and adiabatic index γ.  For a mono-atomic ideal gas, γ = 5/3, and in general is γ =  h&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt; / h&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt;, where  h&amp;lt;sub&amp;gt;P&amp;lt;/sub&amp;gt; is the specific heat capacity at constant pressure.  For a plasma dominated by electromagnetic fields or a relativistic plasma, the speed of sound will be close to the speed of light (c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; &amp;amp;asymp; 300,000,000 m/s), which is the absolute upper limit on how fast any plasma can expand.&lt;br /&gt;
&lt;br /&gt;
It is useful to re-write the speed of sound equation by re-arranging the terms&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
P = ρ c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;amp;sup2; / γ &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
If you multiply through by h&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt; V, and use our previous equation of E/V = h&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt; P, you can see that the thermal energy of the bolt will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; =  h&amp;lt;sub&amp;gt;V&amp;lt;/sub&amp;gt;  M c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;&amp;amp;sup2; / γ&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where M is the total mass of the plasma in the bolt.&lt;br /&gt;
&lt;br /&gt;
Now assume that the bolt is moving with a speed v.  If v is not much, much larger than c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt;, by the time the bolt reaches its target, it will have expanded out to far too diffuse to cause much damage; certainly too much to explode.  But the kinetic energy of the bolt is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
E&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt; = &amp;amp;frac12; M v&amp;amp;sup2;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and as a consequence the kinetic energy of the bolt will absolutely dwarf the thermal energy.  In other words, the tendency of the plasma to intrinsically explode is irrelevant, the kinetic energy is all that matters.  You might as well be shooting the target with a bullet.&lt;br /&gt;
&lt;br /&gt;
And as a rough example of what the speeds are, to get a well-ionized plasma you are probably looking at something like a temperature of at least T &amp;amp;asymp; 3000 K (although hot plasmas can easily go far higher).  3000 K is also, incidentally, hot enough to get the bolt glowing a sort of yellow-white, about like an incandescent bulb.  By applying the ideal gas law to the speed of sound equation, we can find &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
c&amp;lt;sub&amp;gt;s&amp;lt;/sub&amp;gt; = &amp;amp;radic;[γ R T/m]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
for gas constant R = 8.314 J/mol/K and molar mass m.&lt;br /&gt;
We can bracket the speed by using hydrogen (m = 0.001 kg/mol) and uranium (m = 0.238 kg/mol).  This gives an expansion speed for 3000 K uranium plasma of 418 m/s and for 3000 K hydrogen plasma of 6450 m/s.  Because the bolt will need to be going much, much faster than this expansion speed to remain concentrated at the target, you will be looking at projecting the plasma bolt at orbital speeds (7+ km/s) or beyond.  And at these speeds in air, the bolt will rapidly erode within several times its length in the same way meteors burn up in the air until there is nothing left.&lt;br /&gt;
&lt;br /&gt;
===Controlled expansion plasma bolts===&lt;br /&gt;
&lt;br /&gt;
There is still one loophole left.  We might not be able to keep a plasma bolt from expanding, but what if we could get it to just expand along its axis of travel while remaining radially compressed in the transverse direction?  Now the bolt just squirts out the front and back, getting longer and longer as it travels but still dumping its energy into the same area on the target.  This isn&#039;t prohibited by the virial theorem.  So how might we accomplish this?&lt;br /&gt;
&lt;br /&gt;
There is one way that we know of.  Electric currents going in the same direction attract each other.  A single electric current is, obviously, going in the same direction as itself, so it squeezes itself together in the direction transverse to the current flow.  An electric current along the length of the bolt would confine the plasma from expanding out transversely.  &lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Terminology: using a linear electric current to confine a plasma from flowing out to the side is called a &amp;lt;b&amp;gt;z-pinch&amp;lt;/b&amp;gt;.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is still a problem, though ... how do you get the electric current to the plasma bolt, and where does it drain out?  It can&#039;t loop back within the bolt itself, because then the currents running in opposite directions would repel each other and make the bolt explode away from itself.  One method is to make the plasma charged &amp;amp;ndash; a net electrical charge in motion &amp;lt;i&amp;gt;is&amp;lt;/i&amp;gt; an electric current.  The self-repulsion of the like charges always overcomes the z-pinch effect however, so by itself this can&#039;t help confine the plasmoid.  But if you can make the plasma bolt surrounded by a non-moving plasma, the charge of the bolt can attract the opposite charge in the stationary plasma, polarizing the stationary plasma and partially screening the charged bolt from its own charge.  Now the z-pinch effect can overcome the self-repulsion and the bolt can stay together.&lt;br /&gt;
&lt;br /&gt;
So how do we get a sheath of stationary plasma from the gun to the target?  We need some kind of ambient &amp;quot;stuff&amp;quot; around to supply the plasma.  For example, air.  This won&#039;t work in a complete vacuum.  The plasma bolt expends some of its energy as it travels to turn the air (or whatever) into the stationary plasma.&lt;br /&gt;
&lt;br /&gt;
So how do we optimize this effect?  First, shoot out plasma with only one kind of charge.  For example, only electrons or only protons or something.  This maximizes the amount of current.  Second, you need it going fast.  Very fast.  The faster it goes, the better the effect works.  Fundamentally, this is a relativistic effect, so you&#039;re looking at relativistic speeds here.&lt;br /&gt;
&lt;br /&gt;
So now we&#039;re shooting bunches of charged fundamental particles at our target at relativistic speeds.  We have just turned our plasma gun into a [[Particle Beam Weapons|particle beam]].  We no longer have glowing bolts that we can track with our eyes as they zip off to what we&#039;re shooting at.  Instead we have a sudden pulse of star hot plasma flashing instantly into existence as a pencil-thin beam like straight lightning for just a moment before vanishing, leaving behind a thunderclap and optical after-images and a big hole blasted through whatever we had our gun pointed at.  The good news, though, is that we know that this works.  There have been studies done that have demonstrated the ability of charged particle beams to propagate through air.  There are a bunch of technical details that need to be worked out, such as various beam instabilities that make the beam break up or swerve away from the direction you were aiming, but there are potential ways forward to get around these issues.&lt;br /&gt;
&lt;br /&gt;
===Compact toroids===&lt;br /&gt;
&lt;br /&gt;
One issue that comes up very often in these discussions is the class of plasmoids known as compact toroids.  This includes wacky configurations of plasma, electric currents, and magnetic fields that have names like &amp;quot;field reversed configurations&amp;quot; and &amp;quot;spheromaks&amp;quot;&amp;lt;ref name=&amp;quot;Swarthmore&amp;quot;&amp;gt;[http://plasma.physics.swarthmore.edu/SSX/faq.html The Swarthmore Spheromak Experiment: Frequently Asked Questions]&amp;lt;/ref&amp;gt;.  You get these when electric current flows around in a loop.  This loop acts like a wire, and the currents in the wire going in the same direction z-pinch the wire down to keep it from blowing up.  The problem is that the other side of the wire has current going in the opposite direction, so that these different parts of the wire repel one another, making the plasma current loop expand to larger and larger diameters.  These compact toroid plasmoids are only stable if they have some sort of external confinement, either they exist in an external magnetic field, inside of a conductive shell, or they blow themselves apart.  To quote reference &amp;lt;ref name=&amp;quot;Swarthmore&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The magnetic fields confine the plasma according to the frozen-in flux constraint, but if there were nothing to contain the magnetic field, the spheromak would expand infinitely just as a puff of gas in a vacuum does. SSX uses a copper cylinder `flux conserver&#039; to contain the magnetic fields. As the field encounters the copper wall, image currents flow in the copper according to Faraday&#039;s law and prevent the magnetic field from passing through the wall.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
When they are confined, these plasmoids can last several microseconds before dissipating.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=350&amp;gt;[[File:Field_reversed_configuration.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;td width=350&amp;gt;[[File:Spheromak.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Field reversed configuration: This consists of a solenoidal current sheet (magenta) with a magnetic field (cyan) like that of an electromagnet.&lt;br /&gt;
&amp;lt;td&amp;gt;Spheromak: Here, a smoke ring of plasma contains an electric current (magenta) that spirals around it, making an internal magnetic field (cyan) that circulates around the smoke ring and an external magnetic field (also cyan) that loops around it and through the hole in the middle.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=700&amp;gt;[[File:Compact_toroid_stability.png|700 px|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=350&amp;gt;[[File:Confined_compact_torroid_external_field.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;td width=350&amp;gt;[[File:Confined_compact_torroid_metal_shell.png|350 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;A compact toroid confined by an external magnetic field.&lt;br /&gt;
&amp;lt;td&amp;gt;A compact toroid confined by the induced currents and fields in a surrounding metal shell.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Neutral particle beams==&lt;br /&gt;
&lt;br /&gt;
As we just saw, in order to get a plasma to your target you need to shoot it stupid fast so it doesn&#039;t have time to expand; so fast that it causes far more damage through kinetic impact than from any thermal explosion of the bolt from its internal energy.&lt;br /&gt;
In addition, going through air erodes the plasma projectile as a hydrodynamic jet, making it very difficult to get to its target.&lt;br /&gt;
&lt;br /&gt;
The requirement of needing to go really fast also gives a possible way around the bolt erosion problem: make the bolt relativistic.  This is now a neutral [[Particle_Beam_Weapons|particle beam]].  You can accelerate ions in bunches with a synchrotron, and then neutralize the beam with a velocity-matched electron beam as the bunches exit in order to make the overall bolt charge neutral.  You will probably need to emit a rapid train of bunches, due to the way particle accelerators work, but now you have a beam of plasma that you can project at your enemies.&lt;br /&gt;
&lt;br /&gt;
Even better, as we already saw, in air a high current particle beam can self-pinch to propagate significant distances.  You can just skip the neutralization part and only shoot the ions.  The beam, in addition to being a plasma itself, will ionize the air it passes through into a plasma as well.  So now you have a way of projecting plasma on your target!&lt;br /&gt;
&lt;br /&gt;
It doesn&#039;t look like traditional depictions of plasma blasters, though.  The beam will be going nearly the speed of light, seeming to flash instantly between the gun and the target.  In space, the beam will be invisible.  In air, it will produce an instant actinic flash like a stroke of straight lightning that suddenly flickers into existence along its path and then vanishes, producing a deafening thunderclap and a lingering odor of ozone.  It is also likely to produce dangerous levels of ionizing radiation to anyone near the beam, and especially around the area that was struck.&lt;br /&gt;
&lt;br /&gt;
==Bullets==&lt;br /&gt;
&lt;br /&gt;
Remember how we said that metals had properties that were a lot like those of plasmas?  In fact, a lot of the same physics of one can be applied to the other.  So you could plausibly call a gun that shoots normal bullets a plasma gun and not be &amp;lt;i&amp;gt;too&amp;lt;/i&amp;gt; wrong.&lt;br /&gt;
&lt;br /&gt;
==Making the plasma at your target==&lt;br /&gt;
&lt;br /&gt;
So it turns out to be difficult to get plasma from your gun to your target and have it explode at the target.  One solution is to cut out the middle-man and just make the plasma right on (or in) your target!&lt;br /&gt;
&lt;br /&gt;
This trick uses [[Laser Weapons|lasers]], [[Electromagnetic_guns#High_speed|hypervelocity kinetics]], or very high energy density explosives (such as nuclear warheads) to suddenly energize part (or all) of the target, heating it to a plasma state that then explodes.  It can be very effective, and physics allows it.&lt;br /&gt;
&lt;br /&gt;
==Blood guns==&lt;br /&gt;
&lt;br /&gt;
While physicists think of plasmas as an energized state of matter, doctors and biologists think of it as the fluid in blood between the blood cells (or sometimes various other fluids, such as the gunk inside of cells).  If you really want to make a gun that shoots gooey biology stuff and call it a plasma gun, well, I&#039;m not going to stop you.&lt;br /&gt;
&lt;br /&gt;
==But I really want to see glowy bolts shooting at the target!==&lt;br /&gt;
&lt;br /&gt;
If you want to actually see the shots streak toward their target, you can make this happen.  But you won&#039;t be using blobs of plasma.&lt;br /&gt;
&lt;br /&gt;
The best supported way of doing this is to shoot bullets that have tracer rounds.  This lets you see the bullets as they fly downrange.  This is one option where we absolutely know that it can work, because it is something that has already been done and is, in fact, often used in real conflicts on our very own actual Earth.&lt;br /&gt;
&lt;br /&gt;
Another possibility is some kind of rocket gun, shooting rockets with a clean-burning fuel that produces a bright flame.  You can even put a warhead in the rocket, to get it to explode when it hits something.  Rocket guns small enough to be carried like a pistol or rifle are often called &amp;quot;gyrojets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ball lightning==&lt;br /&gt;
&lt;br /&gt;
Ball lightning is a natural phenomena in which an electrical discharge (usually a lightning bolt) creates glowing globes in the air that persist for several seconds.  The difficulty of reproducing this phenomenon means that it is still poorly understood.  However, it is well attested by many observers and is almost certainly an actual phenomenon that occurs in nature.&lt;br /&gt;
Many have suggested that ball lightning is a ball of plasma.&lt;br /&gt;
Eyewitness accounts of ball lightning globes violently exploding suggest that they can deliver sufficient energy to cause blast damage to objects in contact with them.&lt;br /&gt;
This commonly leads to suggestions that, if this phenomenon could be understood and reproduced, it could be exploited for a plasma gun.&lt;br /&gt;
&lt;br /&gt;
A recent experiment measuring lightning strokes happened to be fortunate enough to capture video footage and emission spectra of ball lightning.&lt;br /&gt;
&amp;lt;ref&amp;gt;Cen, Jianyong; Yuan, Ping; Xue, Simin (17 January 2014). &amp;quot;Observation of the Optical and Spectral Characteristics of Ball Lightning&amp;quot;. Physical Review Letters. 112 (3): 035001.  [https://journals.aps.org/prl/abstract/10.1103/PhysRevLett.112.035001]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;Ball, Philip (17 January 2014). &amp;quot;Focus: First Spectrum of Ball Lightning&amp;quot;. Physics. 7: 5. [https://physics.aps.org/articles/v7/5]&amp;lt;/ref&amp;gt;&lt;br /&gt;
The spectra is consistent with the theory that ball lightning is caused by electrical discharges vaporizing elements in the soil.  The vapor persists as bubbles or globes of the super-heated gases, reacting with oxygen in the air to produce the characteristic glow.  The researchers observed vaporized soil elements in the spectrum for the entire lifetime of the event.  Notably, these were primarily elements in their atomic, not ionized, states.  This strongly suggests that ball lightning is more of a chemical phenomenon than a plasma phenomenon, caused by burning silicon vapor.  As a weapon, the low density of soil and rock vapor and the observed slow speeds and erratic movement of ball lightning sightings would make it difficult to deliver the vapors to a target.&lt;br /&gt;
&lt;br /&gt;
==MARAUDER==&lt;br /&gt;
&lt;br /&gt;
The magnetically accelerated rings to achieve ultrahigh directed energy and radiation (MARAUDER) project was a U.S. Air Force sponsored project to accelerate plasmoids up to high speed&amp;lt;ref&amp;gt;Sovinec, C. R. (1990). &amp;quot;Phase 1b MARAUDER computer simulations&amp;quot;. IEEE International Conference on Plasma Science. 22 (16). https://inis.iaea.org/search/searchsinglerecord.aspx?recordsFor=SingleRecord&amp;amp;RN=22057516&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Dengan1993&amp;quot;&amp;gt;Dengan, J. H.; et al. (1 August 1993). &amp;quot;Compact toroid formation, compression, and acceleration&amp;quot;. Physics of Fluids B. 5 (8): 2938–2958.  Bibcode:[https://ui.adsabs.harvard.edu/abs/1993PhFlB...5.2938D 1993PhFlB...5.2938D] doi:[https://doi.org/10.1063%2F1.860681 10.1063/1.860681]&amp;lt;/ref&amp;gt;.  The project managed to get plasmoids with masses of 1 to 2 milligrams to speeds of several hundred kilometers per second.  The plasmoids lasted for a few tens of microseconds while inside the machine.  They were toroids with a 1 meter major diameter and an 18 cm minor diameter.&lt;br /&gt;
&lt;br /&gt;
MARAUDER is often mentioned as a project to develop a plasma weapon.  However, the publications produced by the project make no mention of weapons use.  Indeed, it seems unlikely that a device of with these capabilities would have much use as a weapon.  The plasmoids would have a density on the order of a million times less than that of air, so if propelled through air they would not travel very far.  Even if the plasmoids maintained integrity for their full confined lifetime of a few tens of microseconds, at the speeds reported this would let them travel no more than a few tens of meters; and as we&#039;ve already seen, without confinement plasmoids tear themselves apart so the range would be even shorter.  After producing a report and a publication, the project seems to have quietly been abandoned.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Beams]][[Category:Warfare‏‎]][[Category:Military Technology]][[Category:Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Particle_Accelerators&amp;diff=3798</id>
		<title>Particle Accelerators</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Particle_Accelerators&amp;diff=3798"/>
		<updated>2026-03-07T19:05:02Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Particle accelerators are an incredibly useful piece of technology and a diverse set of artifacts produced for many purposes. While particle accelerators are often invoked as weapons of war in science fiction, and have captured the public attention as giant research systems the size of cities, they have an incredible widespread range of applications. There are also many, many ways to build a particle accelerator, depending on what effects you need to achieve and what circumstances you work under. &lt;br /&gt;
&lt;br /&gt;
This article aims to be a general primer on particle accelerators, their physics and a selection of technologies and construction styles. In detail, all particle accelerators are high-tech engineering customized to their circumstances in many, many aspects. &lt;br /&gt;
&lt;br /&gt;
Further pages covering application fields are in the work. &lt;br /&gt;
&lt;br /&gt;
= Accelerator physics =&lt;br /&gt;
The simple explanation is that we use electric fields to accelerate charged particles. But from this basic principle of leveraging the electromagnetic forces springs an entire set of accelerator technologies with different performances, trade-offs and characteristics. The most basic particle accelerators are just a big high-voltage source and can still be found in old CRT TV’s and dentist x-ray machines around the world. Things rapidly get more complex from there, but first we need to lay out some terms so we can all have a common conversation.&lt;br /&gt;
&lt;br /&gt;
The first thing to keep in mind with particle accelerators is that we are talking about charged beams here, even if we neutralize them later. So no neutrons, photons, or other innately neutral particles. Your choices range from the simple electron up to anti-uranium and more, but they all must be charged. The particle of choice determines just about everything else about the accelerator and any potential uses. Really heavy particles (like large ions) don’t accelerate easily and take a lot of energy to get relativistic enough for time dilation tricks to take into place. Really light particles (like electrons) accelerate super easily, but can have other radiation problems to worry about.&lt;br /&gt;
&lt;br /&gt;
The second most important thing to know about a given accelerator is the particle energy. This is a measurement of the kinetic energy of any individual electron, ion, whatever in the beam and is measured in a unit called the electron-volt or eV for short. The lower bound for any worthwhile particle accelerator is in the MeV (or million eV) range and we typically want a lot more! Inside of the accelerator we tend to talk about the electric field doing the accelerating (measured in Volts/meter). For singly charged particles (like electrons) this gets really to figure out the energy because of how the eV is defined. We just take the electric field (also called the accelerating gradient) and multiply by the length of the machine! Boom, now you have particle energy! For more complex particles you have to do some scaling based on mass and charge state.&lt;br /&gt;
&lt;br /&gt;
Also a quick trick to help you with deciding if something is relativistic or not is to divide the particle energy E by the mass energy M of the accelerated particle (0.511 MeV for electrons/positrons and about 1 GeV for a proton) and add one. The resulting number is called the Lorentz gamma value and is used all over in accelerator engineering. &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;γ = 1 + E / M&amp;lt;/div&amp;gt;&lt;br /&gt;
Once you get a value much larger than 1, you have relativistic particles. Once that number is in the hundreds you get an ultra-relativistic beam. The speed as a fraction of the speed of light β is a function of γ &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
β = &amp;amp;radic;[1 - 1 / γ&amp;amp;sup2;]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and conversely&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
γ = &amp;amp;radic;[1/(1 - β&amp;amp;sup2;)]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Figure 1 helps show the relationship between Lorentz gamma and speed of the particle.&lt;br /&gt;
&lt;br /&gt;
[[File:LorentzGvsSped.svg|900px|thumb|center|Lorentz gamma versus fraction of the speed of light]]&lt;br /&gt;
&lt;br /&gt;
The third most important feature of a particle accelerator is the emittance which is just a fancy term for divergence of the beam and can be thought of similar to the wavelength of lasers. No beam is made perfect and they will naturally want to expand outwards. The smaller the emittance, the longer the beam will stay in a tight spot. Emittance can be altered with a wide variety of beam engineering techniques that take entire books to discuss, but one other cheating thing you can do is drive the beam energy higher. This naturally lowers the emittance by a factor of Lorentz gamma due to the cheating effect of special relativity! Thank god for Einstein!&lt;br /&gt;
&lt;br /&gt;
== Acceleration forces ==&lt;br /&gt;
Every accelerator tries to build an electric gradient appropriate for the charge of the particles it is accelerating. The greater the electric gradient, the bigger the amount of work that can be done, the more energy is imparted on a particle as it travels through the gradient, and thus the higher the acceleration. The simplest way to build up a gradient is simply two charged electrodes with a strong potential between them. Many other accelerator methods use electromagnetic fields, in the form of waves confined in electrically conductive structures. In this case we exploit that electromagnetic fields have both an electric and a magnetic component. The magnetic component cannot be used to accelerate particles (only bend their trajectory - which can be exploited for effects like deflection or focusing) but as the electromagnetic waves oscillate, so does an electric field. This naturally creates a charge difference across half of the phase of an electromagnetic wave - this electrical gradient can accelerate particles. Both of these technologies encounter problems with the physical materials asked to contain the electric or electromagnetic energy. Eventually the fields get so intense that solid materials get broken down and an arc is formed. As such, various advanced concepts use clouds of charged particles and plasmas, which are not subject to the material limitations of solid matter. &lt;br /&gt;
&lt;br /&gt;
The strong and weak nuclear force as well as gravity (which are all of the forces we know of at the time of writing) are not suitable for accelerating particles. This is related to the power and range of these forces. The strong and weak nuclear force have extremely short ranges - even if we had a means to artificially shape them like with electromagnets, their range would be too short. Gravity has the range but is incredibly weak. To generate a measly 1 G of acceleration, 9.81 m/s², requires the mass-energy of the entire earth, some 5.97e24 kg of mass, to do the job! The acceleration involved in particle accelerators is much, much, much larger (on the order of 10^13 times larger or more). &lt;br /&gt;
&lt;br /&gt;
{{MascotSays|Interestingly, one source of very high-energy particles are giant gravity wells. Black holes generate conditions around them that can eject particles with enormous energies. The jets of particles that shoot from the north and south poles of many such stellar entities are particle accelerators.}}&lt;br /&gt;
&lt;br /&gt;
If you want to use a force other than electromagnetism to accelerate particles, it’ll have to be a fictional one. The forcefields of various sci-fi properties could be considered, since they can often apply forces to particles. If you propagate a wave of such forcefields down a tube, you could have something quite a lot like many particle accelerator systems!&lt;br /&gt;
&lt;br /&gt;
== The particle bunch ==&lt;br /&gt;
Essentially all high energy particle beams are not constant streams of particles, but  a time sequence of discrete groups of particles, commonly referred to as “bunches”. These bunches can be described both in their distribution in lateral space to the traveling direction (x and y axis) and longitude (z axis) along the traveling direction, anchored on an origin point (0,0,0) that moves in time.  &lt;br /&gt;
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[[File:ParticleBunch.png|center|900px]]&lt;br /&gt;
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Bunches can have various profiles. Generally they are somewhat distributed in the lateral direction just because the charged particles have slightly different starting positions and lateral velocities (also called transverse emittance). In longitudinal space, differing acceleration experienced by individual particles as well as dynamics within the bunch scatter them out, with “noses” and “tails” that contain fewer particles. The end results is that most beam profiles follow a gaussian distribution, though there are exceptions. &lt;br /&gt;
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This bunching behavior allows us to analyze other properties of particle beams very similar to lasers. There is a “pulse frequency” given in Hertz. Each bunch contains a certain energy, which can be large enough that we give it in Joules and not electronvolts. There is an average output energy over a given timespan, given in Watts. We have a beam peak power, given by how quickly a bunch arrives at a target and deposits its energy, which we give in Watts. Related to this we also have a related peak intensity depending on how much area/volume the beam is deposited into, with units of either W/m² or W/m³. If we have charged particles being accelerated, we get a beam voltage, the same way as in a wire. Beams can also have a temperature, the same way as any other group of particles with random motion from their energy, given in Kelvin or eV. &lt;br /&gt;
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The systems that generate particle beams of course have efficiencies, with the wall plug efficiency (power inserted into the entire system versus power deposited in the particle beam) being the most interesting for first-order engineering. They also have an operating temperature.&lt;br /&gt;
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== Particles for acceleration == &lt;br /&gt;
With the constraint that our particles must have an electric charge in order to be accelerated with anything but fantastic technology, we can discuss quite a large family of particles, from the conventional to the exotic. They differ in the applications they can be interesting for. Some can be similar, but no two particles behave entirely alike. &lt;br /&gt;
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=== Electrons ===&lt;br /&gt;
The ubiquitous electron is the most common particle to be accelerated and the first one ever pushed up near the speed of light by humans. Due to its excellent charge to mass ratio (the best possible due to the extremely low mass and charge of 1e) electrons are very easy to get up to relativistic speeds. Electron accelerators for radiography and sterilization are often portable by a single person and not much larger than a laptop in size (although they can be much bigger for power output reasons). The ease in which electrons reach relativistic speeds means that electron RF accelerators can be designed with no speed changes assumed (since the electrons are already moving at effectively light speed) and thus tend to be highly efficient and have the highest acceleration gradients achievable. For similar reasons electrons are also able to be accelerated in plasma based accelerators, allowing for even higher acceleration gradients and smaller machines for a given energy. The major downside of electrons is that due to their large charge to mass ratio they will radiate energy like crazy when bent by a magnetic field. Thus ring shaped accelerators are of limited use for electrons since you have to make the ring extremely large to not just lose all of your energy as beams of x-rays coming out of the machine! This very trick is used to make high quality x-ray sources for industrial and research applications. &lt;br /&gt;
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When electrons hit matter they tend to release their energy as photons in a process called bremsstrahlung, or braking radiation. These extremely high energy photons (roughly ~⅓ the peak energy of the electron on average) then proceed to make electron/positron pairs that then make photons that then make pairs that then make photons… This whole thing is a massive cascade of radiation that ionizes, heats and can even damage on a nuclear level! At high enough energies you will generate every particle known and might even make some new ones! &lt;br /&gt;
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=== Proton ===&lt;br /&gt;
Protons are the next most common particle to be accelerated and are currently used by the absolute largest particle accelerator ever made (the Large Hadron Collider or LHC) as the primary particle of choice. Since they have ~2000X lower charge to mass ratio than electrons, protons are about ~2000X harder to get up to speed. Unlike electrons they are not promptly at light speed so we have to send protons through a series of various accelerators depending on the energy of choice. For example the protons in the LHC the protons go through 5 different particle accelerators plus the extremely low energy stage that first makes the beam of ions! This difficulty in reaching highly relativistic speeds has two other bad side effects. Firstly, if we want to transmit our protons through empty space we will probably need to neutralize them with a beam of electrons. &lt;br /&gt;
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{{Note|&#039;&#039;When shooting extremely high current (kA), relatively low energy (not highly relativistic or in some cases relativistic at all) beams in the atmosphere the higher mass and positive charge of protons gives them many beam propagation advantages over electrons if the beams can be made. In this case no neutralization is required as the atmosphere itself becomes a plasma and neutralizes the beam.&#039;&#039;}}&lt;br /&gt;
Luckily this is not very hard and will add almost nothing to your comparatively large proton accelerator, but may increase your beam spread a little bit via some neutralization physics. This does mean your beam is technically plasma, which is cool! Second, we effectively cannot use those neat plasma based accelerators for protons since we would need nearly TeV class proton beams to inject into the plasma accelerator and by the time you reach those energies you have basically already done all of the work. Maybe in the future there will be ways around this, but as of right now we are limited! There is one major benefit to this poor charge to mass ratio though, and that is the lack of synchrotron radiation! Ring shaped accelerators are ideal for protons, and basically all ions. &lt;br /&gt;
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When protons hit matter they can interact with all of the four fundamental forces, although only two of them (Strong Nuclear and Electromagnetism) tend to play big roles. Protons barrel on in causing huge ionization cascades and can also release bremsstrahlung photons at high enough energies. They are also ideal at knocking neutrons, protons, deuterons and more out of the target nuclei which just adds to the fun! Protons also come with a neat trick known as the Bragg peak, where they deposit a large portion of their energy right at the end of their trajectory through a target material. This is a very useful trick for medicine and means you can “tune” the beam to almost ignore large portions of material and primarily heat, ionize, and destroy the area of interest. You can imagine how useful this is for cancer therapy or more nefarious things!&lt;br /&gt;
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=== Light ions ===&lt;br /&gt;
Light ions are a rather fuzzy term but here we will use the definition of any ion heavier than a proton but lighter cobalt. The fuzzy reasoning here is that you get on the other end of the nuclear binding curve (i.e. can’t get net energy from fusion) at iron, so cobalt will then no longer be “light” and has to be made in a different process. Feel free to pick your own cut off! Historically beams up to neon have been experimented with for nuclear fission, nuclear fusion and medical therapy applications. Light ions have even worse charge to mass ratios than protons (Z/A times worse) and typically you will find light ions have about ½ the charge to mass ratio of a proton on average, although the isotope 3He is a notable exception. This means they are even slower to accelerate, although often the exact same machines as protons can be used with minor tweaks. Light ions have similar requirements for neutralization as protons, although their heavier mass can help fight beam bloom for a similar beam speed (not energy since the increased mass means the particles are higher energy for a given speed). The decreased charge to mass ratio also means that synchrotron radiation is even lower so beams can be driven to higher speeds before radiating. Light ions have similar target interaction physics as protons, although the ion itself will break up at very low speeds and add to the radiation environment.&lt;br /&gt;
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=== Heavy ions ===&lt;br /&gt;
Heavy ions are being defined here as cobalt up to whatever unstable element you can jam into your accelerator! Typically heavy ion beams are made of elements like lead (used in some runs on the LHC), gold (used in the Relativistic Heavy Ion Collider) and even californium (used in some runs on the Argonne Tandem Linac Accelerator System). These beams tend to be for pure nuclear physics research, but there has been a long standing interest in heavy ion beams for inertial confinement fusion research and as potential methods of propelling spacecraft. These extremely heavy ions will be even harder to accelerate to ultra high speeds than light ions and much slower for a given energy, but they do provide a lot of momentum to make up for that! They have the same neutralization requirements and same potential upsides for beam bloom as light ions, but will most likely be orders of magnitude slower reaching our targets than the lighter beams. Heavy ions can also be used in the same machines as protons with small modifications and generate almost no synchrotron radiation as a result of their much smaller charge to mass ratio. They also have similar interaction physics to protons and light ions, but will stop in much thinner layers of materials. While electron, proton and light ion beams tend to both mechanically destroy and irradiate targets through-out, heavy ion beams will act much more like lasers and burn in from the outside of the target on in. There will still be a spray of ionizing radiation, but far less of one than an equivalent energy electron, proton, or light ion beam. The much higher momentum per particle, lower radiation concerns and ease of deflection makes heavy ion beams very interesting for beamed propulsion purposes.&lt;br /&gt;
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=== Macrons ===&lt;br /&gt;
Macrons are typically defined as macroscopic particles, such as extremely large molecules or even grains of sand, that are charged up and accelerated via similar technologies as traditional particle accelerators. There are many difficulties with getting macrons up to appreciable speeds due to the extremely low charge to mass ratio, engineering difficulties with getting consistent and good charging, phase matching with accelerating cavities and lack of effective focusing optics. There are so called “dust accelerators” in existence that utilize the first stage of ion accelerators to generate their “beams” and proposals have been made to create better versions using updated technology. Macrons will interact just like a very small and very fast bullet unless they are designed to carry a nuclear payload to boost this output. Antimatter is an assured option for getting energy gain from a macron impacting a target, although there are potentially options for fusion, fission and fission/fusion given the correct sizes (mm scale or bigger), clever target design and the right impact speeds (most likely &amp;gt;&amp;gt;100 km/sec). The various energy gains versus speeds can be seen here: &lt;br /&gt;
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[[File:IvKmacron.svg|900px|thumb|center]]&lt;br /&gt;
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It can be seen that antimatter proves to be worth it up near the speed of light, but both fission and fusion stop providing much gain well below the relativistic regime. This also helps explain why heavy ion uranium beams are not going to provide some incredible advantage over any other ion.&lt;br /&gt;
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=== Antimatter ===&lt;br /&gt;
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Antimatter is the evil cousin of normal matter and whenever the two meet a release of energy equivalent to their combined mass energy follows. Now this does sound like an amazing option for beams but there are two downsides. First, antimatter is energetically expensive to make! Positrons (antimatter electrons) are the “cheapest” at 1.02 MeV of input energy at a theoretical best, but they only give you that much energy back when hitting a target. Since a typical positron beam can be expected to be equivalent to an electron beam, there is little gain in adding 1.02 MeV per particle to a multiple GeV (or even TeV) beam. You can see this explicitly:&lt;br /&gt;
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[[File:IvKhBarPostron.svg|900px|thumb|center]]&lt;br /&gt;
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For anti-protons the math becomes more favorable, but creating these particles is much more difficult and energy consuming. At best anti-protons require ~2 GeV of input energy to create, but in practice &amp;gt;400 GeV per anti-proton has been needed. Luckily significant energy gain is had up to several GeV of beam energy, so if anti-protons can be made at a central facility of some kind and easily stored (neither being easy things) then there may be some advantage to such a beam. Heavier ions are significantly harder to make since fusion with antimatter must be performed to generate those ions. Barring a naturally occurring source being found, antimatter heavier than a proton is most likely not worth using.&lt;br /&gt;
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{{Note|&#039;&#039; Positrons can potentially fill an interesting niche either as a co-propagating neutralizing beam for electrons or perhaps as a higher performance atmospheric beam than electrons due to the positive charge. In this case the annihilation properties are no what is of interest, rather the positive charge and relative ease of acceleration compared to ions. Since positrons share all properties with electrons except for charge, they can be accelerated just as easily and even co-accelerated with electrons in the same machine.}}&lt;br /&gt;
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=== Muons === &lt;br /&gt;
Muons are an interesting cousin of electrons and positrons. They are unstable and heavy cousins of electrons, massing about 200X more than electrons and living about 2 microseconds in the lab frame before decaying into an electron (or positron) and a neutrino. If we accelerate them up to relativistic speeds (about 10X easier than protons and the muons are typically born relativistically thanks to how we make them) then the muons can be made to “live” far longer. Muons have long been of interest to accelerator physicists due to their position as an almost ideal intermediary between electrons and protons. The requirement to make them on site has always been an impediment though and muons are currently only used for certain niche experiments. During the planning stages for a potential muon collider it was also noted that a muon collider would also have a serious issue with neutrino radiation! This is due to how neutrinos are more likely to interact with matter at high energies and a muon collider would be generating a LOT of really high energy neutrinos in a ring around the machine. This has been proposed as a sort of super weapon even!&lt;br /&gt;
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Muons should interact with matter in a similar fashion to electron beams and the beams will probably be treated in a similar manner. They can propagate through the atmosphere quite well in theory and should outperform electron and proton beams for a given beam energy, although at quite a cost… Muons are typically generated with proton beams impacting targets and will create an equal number of positive and negative muons at high energies that must be carefully captured. This would allow for the easy creation of a neutral muon beam though, which may make for a great giant doom beam! Do note that negative muons also can help catalyze nuclear fusion so a very high power beam hitting a fusion fuel tank could produce some rather… Interesting results!&lt;br /&gt;
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=== Other exotic options ===&lt;br /&gt;
There are a wide variety of odd particles that could also be chosen for use in beams given a specific need for them, although generation and utilization of these particles will be quite difficult! Extremely short lived particles like pions, kaons and taus can be generated and accelerated up to extreme speeds to help propagate them far enough to matter, although that will need some very extreme speeds. At the upper end of extreme there are even proposals for accelerating tiny charged blackholes!&lt;br /&gt;
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= Accelerator technologies = &lt;br /&gt;
There are a wide variety of accelerator technologies and here we try to summarize them as best as possible. Different accelerator types may be sequenced one after another. Some particle accelerator technologies depend on the particles fulfilling certain requirements of speed (thus energy) and hence different systems may be employed in sequence.  Accelerator systems are described in terms of their efficiency of turning input power into particle energy, their acceleration gradient measured in electric field which translates to volts per meter, and the mass per length meter. An interesting secondary parameter is their operating temperature. Some accelerators can operate well at high temperatures. Others require cold or cryogenic conditions to work well. &lt;br /&gt;
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== Core accelerator assembly == &lt;br /&gt;
We define the core accelerator assembly as the structure where energy is imparted onto the particles. &lt;br /&gt;
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=== DC Accelerators === &lt;br /&gt;
For very low beam energies we can utilize large DC electric fields between plates or grids to accelerate particles up to speed. This is the same technique as is used in ion drives and is the most common industrial accelerator used. Every dentist&#039;s office and old CRT television uses this acceleration technique. Ion accelerators often also use a DC accelerator to generate the initial beam of ions, while electron beams utilize other techniques. These machines are limited by material breakdown to about 0.5 MV/m accelerating gradient and typically no more than a couple of MeV total particle energy for extremely large machines. The highest energy DC accelerators can reach 40 MeV for proton beams, but this is for machines massing in the 100s of tons and at low total beam powers. Very large DC accelerators are currently the only tested method for accelerating macrons up to 10’s of km/sec.These accelerators are limited by the risk of arcs jumping between the electrodes at too high voltage differentials. &lt;br /&gt;
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=== Radiofrequency Quadrupole === &lt;br /&gt;
A more advanced first stage accelerator for ion beams is the radiofrequency quadrupole or RFQ. These machines utilize low frequency radiowaves and carefully designed conductive bar structures to efficiently generate high current ion beams up to energies of ~7 MeV in a couple of meters. RFQs were a revolution in ion accelerator physics and caused quite a stir when the USSR first showed them off as they provided a much higher power and higher quality ion source in a smaller package than anything the USA had built! RFQs have also been proposed as methods of efficiently accelerating macrons up to &amp;gt;100 km/sec. These machines can be normal or superconducting and can operate with efficiencies as high as RF LINACs in theory.&lt;br /&gt;
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=== Cyclotrons and Betatrons === &lt;br /&gt;
One of the earliest ways to accelerate particles up to relativistic speeds is with circular accelerators known as cyclotrons (for ions) and betatrons (for electrons). In Cyclotrons the accelerator is a round chamber which houses two half-circle electrodes roughly shaped like a D (and thus called “dees”) separated by a gap, sandwiched between the poles of a large electromagnet. The magnet creates a static magnetic field which bends the path of charged particles into a circular motion. An oscillating alternative voltage is applied to the electrodes (what we often call RF or radiofrequency) to accelerate the ions. This radiofrequency field’s oscillation is matched so that one cycle of the voltage matches one circuit of the particles. As a consequence when crossing the gap from one electrode to the other, the charged ions experience a voltage gradient and are accelerated. As the particles gain energy and speed, their radius in the magnetic field gets larger. The result is an overall spiraling trajectory from an injection point in the center to an exit point at the rim where the charged particles are bent out of the cyclotron. Cyclotrons use the same voltage gradient many times over, defeating the electrostatic breakdown that limits the single-time electrostatic accelerators. As a consequence, proton energies of up to 70 MeV may be reached. Cyclotrons energies can also be increased by switching from normal magnets and RF resonators to superconductive components. This eliminates various losses from electric resistance and absorption and also allows for much stronger bending magnets, which allows the cyclotron to contain particles up to a higher energy if desired.  Superconducting cyclotrons have achieved up to 520 MeV. Still, cyclotrons suffer from poor beam current, pulse rate, and beam quality issues that make them a less than ideal choice. The large magnet required (measured in meters) also does not lend itself to a lightweight weapon and as such, cyclotrons are regulated to niche medical and physics uses. &lt;br /&gt;
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A close cousin is the betatron, which is used to accelerate electrons. In this case the magnetic field strength is increased as the electrons speed up, which prevents any spiraling trajectories of the particles. Betatrons have been operated up to electrons energies of 300 MeV, but are more typically in the ~10 MeV range. In principle a betatron could also be made superconducting, although magnet ramping may prove to be difficult. Other types of ring shaped accelerators may prove to be more useful, although electrons are heavily limited by synchrotron radiation and it is often better to use linear accelerators for them. For now betatrons remain limited to small (sometimes portable) accelerators for nuclear physics, industry and security work.&lt;br /&gt;
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=== Radiofrequency Linear Accelerator === &lt;br /&gt;
The real work-horse of the particle accelerator world is the RF linear accelerator. These babies use the same alternating field trick that cyclotrons use, but in a straight line rather than needing to bend the beam around in a circle. This provides a couple of nice advantages over the more traditional cyclotron. First and foremost you get to leave that large, bulky magnet behind which saves you a ton of mass, cooling and power consumption! You also get to now have much higher RF frequencies (1-10 GHz right now compared to the MHz used in cyclotrons), which means higher accelerating gradients. To generate these powerful, high frequency RF waves (also known as microwaves) that drive the accelerator we typically use military radar power supplies or (in more advanced cases) even lower energy particle accelerators! State of the art RF LINAC technology is well into the 100 MV/m range and have no upper limit on beam energy! The Stanford Linear Accelerator reaches 50 GeV and was built back in the 1960’s! There have been traditional RF LINAC designs for machines reaching up to 1 TeV, with the only limit being how much space you have to put these monsters. They do operate best (i.e. with high accelerating gradients and efficiencies) with particles already moving at relativistic speeds, so any ions fed in need to use a series of lower gradients LINACs or other pre-accelerators. Electrons and positrons can naturally be used in LINACs since they accelerate up to relativistic speeds so quickly.&lt;br /&gt;
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LINACs also have been shown to operate at high average powers (MW scale is now in use) and high pulse energy (10’s of kJ pulses fired at high rep rate) while also maintaining a high quality beam that stays well focused. The two newest advancements have been to push the frequency ever higher for higher acceleration gradients (300+ MV/m has been shown and there are plans for even more) and to switch to superconducting RF accelerating cavities (the name of the actual piece of equipment that does the accelerating) which then dramatically increases the electrical to beam efficiency (80-90% has been shown and even copper waveguides have been operated at 70%). All in all, LINACs beat the tar out of cyclotrons which is why we don’t build cyclotrons anymore. To quote an old Fermilab engineer “cyclotrons are an expensive and bulky way to get a really crappy beam or a cheap way to get a giant chunk of lightly radioactive steel that can never leave your lab”.&lt;br /&gt;
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LINACs work in detail by shaping the radiofrequency energy in a confining waveguide. The oscillations of the RF energy may be held in space, or allowed to travel down the waveguide over time. Radiofrequency waves have connected magnetic and electric components, which oscillate. &lt;br /&gt;
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[[File:2022 08 16 GalLib ElectromagneticWave.svg|center|800px]]&lt;br /&gt;
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Inside the RF accelerator, the electromagnetic radiation is oriented 90 degrees to the particle travel direction, which points the associated electrical field in the travel direction of the particles.The radiofrequency field naturally oscilates along its wave, and the connected electrical and magnetic fields oscilate as well: building up, reaching a peak, and diminishing, inversing, building up, reaching a peak, and diminishing, and the cycle repeats. The detailed behavior depends on the specific cavity.   &lt;br /&gt;
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[[File:CavityWithEM.png|600px|thumb|A resonant RF acceleration cavity and the electric field inside of it, created by resonating RF fields, at one moment in time.]]&lt;br /&gt;
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Particles of the right charge in the right space at the right time experience an acceleration from the electrical field, being drawn to the opposite electric charge. If they land in the other region, they are instead decelerated. Inbetween, particles experience less to no acceleration. This behavior naturally separates a stream of particles into discrete &#039;&#039;&#039;bunches&#039;&#039;&#039;. &lt;br /&gt;
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[[File:CavityWithEMAndParticles.svg|600px|thumb|Bunches being accelerated inside the electric field. ]]&lt;br /&gt;
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It also creates an implicit limit to what can be effectively accelerated using a specific radiofrequency accelerator design. The particles driven through it have to keep pace with the oscillations of the electric field, reaching the next correct region inside the cavity at that time when the electric field is oriented correctly. If they are too slow to keep inside the accelerating regions, the accelerating action will be ineffective. This requires RF cavities to be matched to the particle&#039;s velocity gain under energy imparture and their velocity when entering, being inside, and exiting the accelerator. For electrons and positrons, this isn’t that complicated. Since these lightweight particles accelerate readily, they have few problems “staying in the pocket”. Particles that are slower to gain speed, such as ions and even larger particles, must however be accomodated. This in turn impacts how much acceleration and energy per meter can be fitted into the accelerator in the first place. The acceleration of heavy particles requires specifically designed and sequenced RF accelerators for specific regions of particle speed. This in turn complicates the design of the larger accelerator infrastructure, with multiple discrete stages getting the particles to the energy required so that the next stage in sequence can take over. &lt;br /&gt;
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RF cavity accelerators are limited in their eV/m capability by the critical current at the containing waveguide. To increase the acceleration provided, more intense electrical fields must be built up. Eventually the electrical charge of the RF waves becomes so strong it can rip electrons out of the cavity walls, causing an arc to form and the cavity material to break down physically.&lt;br /&gt;
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=== Advanced Accelerator technologies === &lt;br /&gt;
Present accelerator technology caps out at around 250 MeV/m for the most overdriven designs. This poses issues for a variety of applications, where higher energies in shorter distances are desired. In science, &amp;quot;desktop&amp;quot; and &amp;quot;chipset&amp;quot; accelerators are of interest. When militarizing particle beams, some effects only become available at very high energies - but you want something compact enough to turret. &lt;br /&gt;
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urrent and even near future accelerator isn’t really ready to supply that sort of scale quite yet, so we have to move on to the cutting edge of accelerator physics. There are three big options with sub technologies within these broad fields. We have extreme RF cavities using much higher frequencies, plasma accelerators using lasers for power and plasma accelerators using particle beams for power. Each technology provides a unique series of advantages and disadvantages, but fundamentally they are all a way to make linear accelerators that are much smaller. &lt;br /&gt;
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==== Dielectric Wakefield Accelerator ====&lt;br /&gt;
LINACs using much higher frequencies than traditional LINACs have two fundamental problems to fight. The first is electrical breakdown and the second is generation of those mm-wave (10-100 GHz) or even THz (100-1000+ GHz) sources at sufficient power and efficiency to power a particle accelerator. As the frequency of the driving power goes up the electric field climbs up, which means the accelerating gradient gets larger (which is good) but also means that we run a higher risk of a huge arc forming in the accelerator and breaking it (which is bad). This is often fought by changing the accelerator cavity material from a metal (or superconductor) to a dielectric material like ceramic, or by using a coating of dielectric, which can sometimes earn them the moniker of Dielectric Wake Field Accelerator (DWFA). The issue of creating powerful and efficient enough sources of this higher frequency drive power is being actively pursued for a variety of fields (5G cell signals, beamed power, etc) but is still quite immature compared to the microwave RF sources of traditional LINACs. There are options using essentially &amp;quot;over-clocked&amp;quot; microwave sources, low energy particle beams, and even laser-plasmas. There is still a lot to be done here, but these sorts of problems are being actively worked on there are working accelerators using this technology. There is potential for GV/m or greater acceleration gradiatens and all of the same advantages of traditional RF LINACs (i.e. high powers, high fire rates, high energy pulses, quality beams) should stay the same. The wall plug efficiency is liable to be a bit lower, but that will be highly dependent on the efficiency of the source of these high frequency waves.&lt;br /&gt;
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==== Laser-Plasma Accelerator ==== &lt;br /&gt;
Plasma accelerators using lasers for power are a whole world in and of themselves. There are a wide variety of ways to accelerate particles with lasers and plasmas, but we will focus on the most studied technique known as Laser Plasma Accelerators (LPA). LPA accelerators utilize ultrashort (&amp;lt;1psec) and ultraintense (&amp;gt;10^18 W/cm^2) lasers to drive a plasma wake (thus sometimes earning them the name laser wakefield accelerator) and accelerate particles through the resulting charge differential. They have only shown the ability to accelerate electrons and positrons, but any ions that could be injected at the right time and at extremely relativistic speeds could conceivably be accelerated this way. In the operation of a typical LPA the ultraintense laser is fired into a jet of gas (turning it into plasma) or a channel of lightly pre-ionized plasma. The laser then blasts through this plasma like a boat through water and leaves a void behind it (the wake). This void ends up having a HUGE accelerating gradient (100 GV/m) and suffers no risk of electrical breakdown since the plasma is already broken down! A pre-accelerated bunch of particles can be injected into that void at the right time (called the witness bunch) for a BIG acceleration or you can rely on the wake itself spewing electrons out into the void and make a beam out of the plasma itself. The gas or plasma then quickly is reformed and the laser fires as soon as its cooling and charging allows. Keep in mind that even though the beams can hit incredible energies in short distances, the laser itself is not a pocket sized device. These lasers are room sized at minimum and not easy to shrink. The pulse lengths required are also much shorter than most of our hypothetical weapons-grade pulse lasers that may operate in the nanoseconds regime - dual-use may prove difficult. The intensities reached also pose significant issues for the laser hardware. If you don’t spread the energies out, it becomes quite possible you will break parts of your laser from the produced intensities.&lt;br /&gt;
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Current LPA systems suffer from a couple of problems that are being actively worked on. First and foremost they are incredibly efficiency limited by the laser tech being used. There are plans to move on to much more efficient fiber lasers and eventually make LPA machines that operate in the 25% or greater wall plug efficiency, but that is not currently doable. These lasers also need to be fired at higher rates than the current ~1 Hz, but that is much more of a limit of laser engineering than accelerating engineering. LPA’s also have yet to link more than one accelerator together and the lasers are limited in just how much plasma they can accelerate through right now (~20 cm max) so the beam energy runs into a wall quite quickly. Aside from R&amp;amp;D on linking LPA’s together in a way similar to RF LINACs there are two other options. The acceleration gradient is higher the denser the plasma, so a move to denser plasmas and shorter wavelength lasers (to penetrate the plasma) could provide higher beam energies in similar distances. The other option is to use clever optical techniques like the so-called “flying focus” to allow for the laser to go through much longer plasmas. This could in theory allow for more efficient LWFA’s and single stage machines that provide ~1 TeV electron beams in meters! The final issue is beam quality. Even the best LPAs will not make beams that have as tight of a beam spot, energy spread, or emittance as a normal RF LINAC. This means they will end up needing some beam “cleaning” if you want to get a lot of range out of them. &lt;br /&gt;
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LPAs are of engineering interest for very short wavelength X-ray free-electron lasers in a compact format. Currently these facilities require linear electron accelerators many kilometers in length. With an LPA as the electron accelerator, an XFEL able to image molecular structures and chemical reactions as they happen might be shrunken down to a much more compact format. (Sometimes this is discussed under the ultimate promise of the “benchtop” or even “chip-format”(sic!) XFEL)&lt;br /&gt;
&lt;br /&gt;
==== Beam-Plasma Accelerator ==== &lt;br /&gt;
Plasma accelerators using particle beams for power are very similar to LPAs in principle but use a particle beam rather than a laser. We typically just call these things Beam Plasma Accelerators (BPA) for short. The concept is very similar to the LPA in that a high intensity beam comes in and blasts a void into a plasma, which particles can then be accelerated in. BPA provides some interesting advantages over LPA in that you can use highly efficient superconducting RF LINACs (or synchrotrons if you want) to provide the particles at very high efficiency. They also have little in the way of plasma density limits and the accelerated beam takes on the characteristics of the beam driving the BPA. Thus little if any beam cleaning will be needed after acceleration. The big downside is the need for a relativistic particle beam to drive the effect, and typically one in the 100’s of MeV to low GeV range, depending on the particle used. Thus your final accelerator may be short, but you still won’t be making a handheld particle beam device. &lt;br /&gt;
&lt;br /&gt;
== Accelerator Shapes == &lt;br /&gt;
The accelerator technologies discussed above are the means by which we create situations for particles to gain energy. The accelerators become embedded in a larger structure that produces, directs, accelerates, even stores the particles until they are directed towards their final use. &lt;br /&gt;
&lt;br /&gt;
There are two principle shapes for accelerator assemblies. Ones where the beampath is not closed onto itself, and designs where the beam path is closed on itself in part of the assembly, forming a loop. &lt;br /&gt;
&lt;br /&gt;
=== Linear accelerator === &lt;br /&gt;
Everything from electron generation to acceleration to conditioning is built in a straight line, one after another. This is the Linear Accelerator or LINAC. The main catch here is that there is only one single passage for the particles through the entire accelerator. Re-using accelerator hardware to drive the same particle to higher energies by repeated passage is out. The particles have to reach their desired energy in a single pass. Practically this puts limitations on the energy achievable with heavy particles in a LINAC. The length required gets impractically large. Even for electrons, lengths of hundreds of meters to kilometers may be required, unless advanced accelerators with high gradients are used. This said, every accelerator contains linear sections. Since so much high-performance accelerator technology depends on particles having a minimum velocity, ions must be “pre-conditioned” in a set of linear accelerators before the re-use of an accelerator through looped beam paths can be considered.&lt;br /&gt;
&lt;br /&gt;
LINACs of low energy may be used in many applications. Medicinal they find use in radiation therapy and radiosurgery. &lt;br /&gt;
&lt;br /&gt;
=== Synchrotrons === &lt;br /&gt;
The other shape which has some interesting properties are accelerators where beampaths are looped onto themselves. These are called synchrotrons. Since beam paths are closed onto themselves, particles can pass through the same accelerator unit repeatedly, gaining more energy on every passage. This is advantageous for heavy particles which do not gain much speed on any single passage. They can pass through the same accelerator thousands or even millions of times instead. This is obviously advantageous for facility bulk and mass and allows us to reach energies that would otherwise be impractical. The accelerated beam bunches can also be held in storage, looping like the rotating mass of a flywheel, holding energy. The LHC can store some 700 Megajoules of energy in the recirculating beam after full speed has been reached.  &lt;br /&gt;
&lt;br /&gt;
That said, the devil is in the details. When charged particles are bent in circles they emit electromagnetic radiation which scales very rapidly (to the fourth power!) with relativistic gamma factor and with bending radius (inversely to the second power). This phenomenon is called synchrotron radiation. Due to the scaling, high energy particles emit more synchrotron radiation than lower energy ones and lighter particles (like electrons) at those high energies emit much more than heavier particles. In addition, the bigger you can make the bending radius of the synchrotron (often called “the ring”) the less synchrotron radiation you get. &lt;br /&gt;
&lt;br /&gt;
[[File:SynchrVsE.svg|800px|center|thumb|Synchrotron radiation per particle versus particle energy for electrons and protons in a 50 meter in radius ring.]]&lt;br /&gt;
&lt;br /&gt;
[[File:SynchroVsRing.svg|800px|center|thumb|Synchrotron radiation emission per particle for different particles at different energies, over varying bending radii. ]]&lt;br /&gt;
&lt;br /&gt;
Although these numbers look small, keep in mind that this is PER PARTICLE. A typical pulse in an electron accelerator will have more than more than a billion electrons in it! Large synchrotrons like the LHC will have over 300 trillion ions circulating through it! Synchrotron radiation necessarily has to be managed to reduce radiation shielding, the radiation load (and possibility of hardware failure) on the accelerator, and to reach high energies in the first place - you might lose all the energy your accelerators are adding to synchrotron radiation!&lt;br /&gt;
&lt;br /&gt;
Deflecting the beam also requires the application of magnetic fields, and higher degrees of deflection, in a smaller length, at higher particle energies, require stronger and stronger magnetic fields. Eventually multi-Tesla fields from superconductors will be required. And due to action and reaction, those magnets need to be braced against the pressure the beam exerts as it is deflected. Ultimately this leads to the same limitations as with flywheels - the mechanical strength of the braces and static connections that keep the magnets together as a larger structure is the accelerator’s limitation on J/kg held in storage. A further complication: The magnet strength has to be matched to particle energy. As a beam is accelerated, the deflectors have to ramp up their power to keep the degree of deflection constant. &lt;br /&gt;
&lt;br /&gt;
Sometimes, synchrotron radiation from electrons is intentionally induced in a ring-shaped accelerator. Since synchrotron radiation of high-energy electrons tends to be hard x-rays emitted along narrow vectors, it’s a way to get x-rays used in various imaging techniques in material science and molecular physics. &lt;br /&gt;
&lt;br /&gt;
Synchrotrons used for ions also need to respect the limitations of the involved accelerators. Synchrotrons often use radiofrequency accelerators. Since radiofrequency accelerators must match the speed and speed gain of their particles, an ion synchrotron cannot be made up of a single accelerator loop. Instead there are sequential loops connected in sequence, each designed to boost the particle through a specific velocity and energy region so that the next accelerator takes over. A designed example is the LHC. Particles headed for the main LHC actually circulate in two other synchrotrons beforehand, gaining sufficient energy so that the LHCs RF cavities can take over. (Also, before being injected into the first synchrotron ring, the ions must first go through multiple linear accelerators using different technologies to reach a base energy.) &lt;br /&gt;
&lt;br /&gt;
An interesting design consideration: Synchrotrons don’t necessarily have to take the form of a (near-ideal) ring. Funamentally any dipole represents a single point of deflection of a straight path - they&#039;re polygons! Any geometric shape that contains a loop, and where any single bending curve keeps within the limits of the synchrotron radiation you are willing to tolerate, works. As such, complicated two- or three-dimensional “folded-up” shapes are also possible formats for a synchrotron.&lt;br /&gt;
&lt;br /&gt;
=== Storage Rings === &lt;br /&gt;
Since synchrotrons have to match their deflection magnet strength to the energy of the particles being accelerated, a single synchrotron track cannot hold more than one small section of beam bunches in storage at a time, and becomes unavailable to accelerate further bunches until it discharges the stored beam. This is disadvantageous for various applications where we may want to store a fully accelerated particle beam “bolt” for a longer time.&lt;br /&gt;
&lt;br /&gt;
Storage rings are separate synchrotrons designed to hold multiple sets of bunches in circulation at a target energy at a time. The bunches are delivered from an accelerating synchrotron (sometimes called a booster ring) and held in circulation in the storage ring. Since there are synchrotron radiation losses, a few accelerator sections must compensate for these. &lt;br /&gt;
&lt;br /&gt;
Storage rings can also be used to condition a stored beam. A common thing to do in storage rings is to “cool” a beam, draining unwanted movement energy out of the particles. Beam cooling may take significant time, which makes it ideal to conduct in a storage ring. The result is a beam with less tendency to drift apart, advantageous for many applications. &lt;br /&gt;
&lt;br /&gt;
== Other parts == &lt;br /&gt;
=== Particle sources === &lt;br /&gt;
Particle sources are assemblies which supply particles to accelerators. Here we can group them into three categories: electron sources, ion sources, and exotic particle sources. The later involve the production of particles by means of gathering them from collision reactions (or the handwavium blackbox of your choice) and feeding them into another accelerator for further use. Positrons for example may be manufactured in beam collisions. &lt;br /&gt;
&lt;br /&gt;
Electron sources require the production of a free stream of electrons. The oldest method here are thermionic sources. A hot piece of material ejects free electrons into a vacuum, where they can be drawn in using electric differentials and forwarded to the accelerator. &lt;br /&gt;
&lt;br /&gt;
Field emission electron sources instead use a strong potential between a needle-like cathode and an anode plate with a hole. The electrons are drawn from the needle and through the anode due to the high charge differential. This method produces a “cooler” beam with less random divergence than thermionic sources. &lt;br /&gt;
&lt;br /&gt;
A further improvement still are photoemission sources. Here the precise application of laser light onto a photosensitive material energizes electrons in the photocathode until they break free. This process is thermodynamically very precise and due to the nature of the laser light, also very controllable. The result is a low-emittance stream of electrons. These may be accelerated using electrostatic attraction with an anode at one end of the vacuum chamber, or directly using an RF field. &lt;br /&gt;
&lt;br /&gt;
Ion beam sources are more complicated. The physics of ion formation are complex, which opens many design choices when creating an ion beam. Generally a plasma must be produced, from which the ions can be extracted. &lt;br /&gt;
&lt;br /&gt;
The plasma can be formed in a variety of ways. Electrons from a local cathode-anode array, plasma frequency heating, the injection of electron beams, the application of laser light. The end results can be as diverse. Some methods only produce weakly charged ions and on many vectors, so with high emittance. Other methods offer greater ion charges or reduced emittance. &lt;br /&gt;
&lt;br /&gt;
=== Magnets ===&lt;br /&gt;
While acceleration of charged particles is effected with electric fields, magnetic fields can be used to bend the trajectories of particle beams. As such, electromagnets can be used to bend the trajectories of charged particles in various ways, and in a controllable fashion. &lt;br /&gt;
&lt;br /&gt;
==== Dipole Magnets ==== &lt;br /&gt;
Dipole electromagnet are used to steer the entire particle beam in one axis. (To steer in two axes, we must either rotate one dipole about the beam axis, or couple two dipoles in sequence.) They can be used to direct a beam inside a particle accelerator, inject and extract beams out of looping constructs by switching on and off at the right moment, and point a beam at a target. &lt;br /&gt;
&lt;br /&gt;
In a dipole magnet, a positive and negative coil oppose each other, embedded in a “choke” assembly often made of steel. Charged particles moving through the magnetic field between the coils experience a deflection in one direction specified by the polarization of the field, and a degree of deflection specific to the field strength. &lt;br /&gt;
&lt;br /&gt;
==== Quadrupole Magnet ==== &lt;br /&gt;
Dipoles can steer, but they influence all particles equally. As such, they cannot be used to manipulate the beam&#039;s shape. The first type of magnet able to influence a particle beam’s shape are quadrupole magnets. &lt;br /&gt;
&lt;br /&gt;
They are assembled from four coils at 90 degree angles, with coils of the same polarity opposing each other. The passing beam is compressed on one axis, and expanded on the other. To focus the beam overall, at least two quadpoles must be arrayed in sequence. &lt;br /&gt;
&lt;br /&gt;
Quadrupoles are the basic and essential “magnetic lens” of particle beams. Without them, charged beams would inevitably defocus and run havoc.&lt;br /&gt;
&lt;br /&gt;
==== Hexapole Magnets ====&lt;br /&gt;
Hexapole magnets exist to address one problem of quadrupoles - they focus differently depending on the energy of the particle passing through the magnetic field. The effect is likened by particle accelerator physicists to the different diffraction of light in a prism - and hence the effect is called “chromatic aberration”. Hexapoles are used to correct for this, stronger deflecting higher-energy beams. &lt;br /&gt;
&lt;br /&gt;
==== Integrated optics ==== &lt;br /&gt;
As the field of particle accelerator science and engineering advances, more complex designs are proposed to handle more complex phenomena inside accelerators. An upcoming field is “integrated optics” - complex magnetic systems with nonlinear behaviors. These could provide more advanced manipulation of electron beams, building upon existing capabilities and adding new ones for shaping a beam. &lt;br /&gt;
&lt;br /&gt;
=== Plasma lenses ===&lt;br /&gt;
Plasma lenses are an up-and-coming technology, where very high currents in plasma are used to create very strong magnetic fields. Similar to plasma-based accelerator technology, the fact that charges are already free in plasma is used to circumvent conventional charge breakdown and critical current limitations on solid-matter devices. The resulting magnetic fields can be much stronger and bend beams over shorter distances. Furthermore, by creating complicated profiles in the plasma, elaborate beam manipulations could be performed, more akin to sophisticated optical elements. As well, the charges in the plasma neutralize the particle beam in the region of the plasma lense - affecting its propagation behavior further and in a positive manner, as self-repulsion is neutralized. &lt;br /&gt;
&lt;br /&gt;
The catch is that this is plasma - that means you are dealing with all the complications of plasma physics. Heating of the plasma has been an early challenge to successfully forming and maintaining plasma lenses. &lt;br /&gt;
&lt;br /&gt;
Plasma lenses require an appropriate chamber, possibly active containment to keep the plasma from losing energy to the walls or leaking into other accelerator parts, and the necessary plasma sources, maintenance heating devices and then lense shapers and control sensors. In high-powered plasma lenses there will also be a need to cool the plasma as it heats up from waste heat. Potentially we may manage this by open-cycle cooling - venting the plasma controlled in one direction into open space, rather than have a closed-cycle solution for reconditioning the plasma. This could cause some very cool visuals!&lt;br /&gt;
&lt;br /&gt;
Plasma lenses for particle beams should not be confused with optical plasma lenses for lasers! Those exist as well, but are their own topic. &lt;br /&gt;
&lt;br /&gt;
=== Chicanes === &lt;br /&gt;
Chicanes are assemblies of multiple dipole magnets used to manage the longitudinal dispersion of a particle beam due to different particle energies. Since particles with higher energy move faster, they drift ahead in the beam distribution over time; and particles with less energy increasingly lag behind. &lt;br /&gt;
&lt;br /&gt;
Chicanes deflect high-energy particles onto an outward curving trajectory. Since traversing the curve takes longer, the high-energy particles are effectively delayed, allowing lower-energy particles to catch up. By the end of the chicane assembly, the bunch has been compressed in the longitudinal direction. &lt;br /&gt;
&lt;br /&gt;
Chicanes however, do not remove energy from too-fast particles. That is the responsibility of other structures. &lt;br /&gt;
&lt;br /&gt;
=== Undulators and wigglers === &lt;br /&gt;
Undulators and wigglers are magnetic assemblies used to transform particle energy into electromagnetic emissions, with different properties from the specific implementation of a shared basic principle. &lt;br /&gt;
&lt;br /&gt;
Assembled from stacks of generally dipole magnets (other configurations exist), both undulators and wigglers force charged particles onto “wiggling” trajectories by bending their path left and right. Wigglers force very strong arcs; undulators less so. In both cases, the rapid deflection of the charged particles causes them to shed parts of their energy as electromagnetic emissions. Due to the energy of the particles, these photons are generally highly energetic x-rays. &lt;br /&gt;
&lt;br /&gt;
Undulators may be used to build free-electron laser systems. &lt;br /&gt;
&lt;br /&gt;
They can also be used as a means of cooling the beam. The removal of energy from particles can also suppress unwanted movement modes, allowing accelerator structures to re-add energy only to desired movement modes. Of course, this means the particle beam actively loses energy, and produces x-rays that have to be absorbed (and cooled away.) &lt;br /&gt;
&lt;br /&gt;
=== Beam coolers === &lt;br /&gt;
Beam coolers are a collection of systems and strategies that are used to remove unwanted movements from a particle beam. Undulators and wigglers are one way to do this. &lt;br /&gt;
&lt;br /&gt;
One method set of beam cooling relies on finding particles who are very “hot” with random motion, and either removing the particles from the beam using a kick device, or applying a precise counter-force that acts against the unwanted motion. &lt;br /&gt;
&lt;br /&gt;
If one is dealing with ions, one clever trick is to inject a beam of electrons. Due to the thermodynamics within the particle population, the lighter electrons absorb heat from the heavier ions, taking this unwanted motion energy with them when the electron beam is bent out. &lt;br /&gt;
&lt;br /&gt;
As well, lasers can be used (what can’t lasers be used for!) to apply counter-force on ions and remove unwanted movement in this manner. &lt;br /&gt;
&lt;br /&gt;
Beam coolers are generally not instantaneous devices. They work over time to make a beam better. Often they involve the removal of energy or particles from the stream, requiring accelerators and sources to make up the loss and creating waste heat. &lt;br /&gt;
&lt;br /&gt;
=== Beam recovery ===&lt;br /&gt;
Some accelerator systems can actually be run in reverse - they can turn beam energy back into some other energy format and then electricity. This can be used to recover some to most of the energy from a particle beam before disposing of it. This is advantageous both for your energy bills and making a very high-energy beam liable to spray radiation everywhere, easier to absorb in a beam dump. &lt;br /&gt;
&lt;br /&gt;
=== Beam dump === &lt;br /&gt;
A beam dump is a construction where a particle beam can be routed in case it has to be disposed. Beam dumps are designed to safely absorb the particle&#039;s energy without leakage of dangeorus radiation or activated materials to the outside enviroment. Common materials are carbon and metals, embedded in an actively cooled assembly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Propagation physics =&lt;br /&gt;
==Magnetic fields==&lt;br /&gt;
&lt;br /&gt;
Magnetic fields are things of motion.  They are created by moving electric charges.  And they only affect electric charges that are moving.  An electric charge at rest in the presence of only a strong magnetic field will just sit there.  But when it starts moving, the magnetic field interacts with it, starts deflecting it.&lt;br /&gt;
&lt;br /&gt;
But not along the field.  Oh no.  The magnetic field does not point in the direction it will move the charge.  No, the charge experiences a force that is perpendicular to the direction of the field.  And also that is perpendicular to its own velocity.  A charged particle moving straight down a magnetic field line will not experience any force.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if the particle is moving directly perpendicular to the field, the magnetic force will always push it to the side, even as it keeps turning.  This results in the particle moving in a circle.  The radius of this circle is called the &amp;lt;b&amp;gt;gyroradius&amp;lt;/b&amp;gt;, and the rate at which the particle makes circles is called the &amp;lt;b&amp;gt;gyrofrequency&amp;lt;/b&amp;gt; (or sometimes &amp;lt;b&amp;gt;cyclotron frequency&amp;lt;/b&amp;gt;).&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:Circular_motion.png|frameless]]&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:magnetic_forces.png|frameless]]&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:spiral_around_field_lines.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;To get circular motion, you need a force (blue) that is always the same amount but always pushing perpendicular to the direction of motion, toward the center of the circle.  A charged particle in a constant magnetic field moving perpendicular to the magnetic field meets these conditions, and moves in a circular path.&lt;br /&gt;
&amp;lt;td&amp;gt;A diagram of how a magnetic field (magenta) exerts forces (blue) on a moving particle (with velocity shown in green).&lt;br /&gt;
&amp;lt;td&amp;gt;If a particle is moving partially along the magnetic field (magenta), it will drift down the field lines while spiraling around it (black path).  Where the magnetic field is stronger (indicated by having the field lines closer together) it will execute tighter, faster circles in its spiral and will drift more slowly than when the field is weaker.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It can be convenient to split up a particle&#039;s velocity into a part parallel to the magnetic field (the &amp;lt;b&amp;gt;longitudinal velocity&amp;lt;/b&amp;gt;) and a part perpendicular to the field (the &amp;lt;b&amp;gt;transverse velocity&amp;lt;/b&amp;gt;).  The longitudinal velocity describes how fast the particle drifts along the magnetic field line.  The transverse velocity determines how tightly and how quickly the particle circles around the field lines.&lt;br /&gt;
&lt;br /&gt;
If the gyroradius is much smaller than the extent of the magnetic field, you get a case where the particle approximately cannot cross magnetic field lines.  It just spirals around them.  On the other hand, if the magnetic field ends before the particle can make a significant portion of a full revolution, then the particle ends up being somewhat deflected from its original trajectory.  If the gydroradius is enough to deflect the particle into a region where the magnetic field has a different strength or direction, then things get complicated!&lt;br /&gt;
&lt;br /&gt;
When a particle is spiraling around the magnetic field while drifting down the field lines into regions where the magnetic field is stronger, it will circle around the field lines in a faster, smaller circle.  This increases the kinetic energy in the spiraling motion; this kinetic energy must come from the kinetic energy of the longitudinal motion.  If the field becomes too strong, the particle will slow down all the way and come to a stop.  Then it will be reflected back, pushed the other way down the field lines toward the region where the field is not as strong.  This phenomenon is called magnetic mirroring, and is responsible for the way radiation gets trapped in the Van Allen belts around Earth with the particles bouncing back and forth along the Earth&#039;s field lines and getting reflected back and forth at the poles where the field is strongest.&lt;br /&gt;
&lt;br /&gt;
If you want to calculate for yourself what the gyroradius r&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; and gyrofrequency f&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; are&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; = γ m v&amp;lt;sub&amp;gt;&amp;amp;perp;&amp;lt;/sub&amp;gt; / (q B)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
f&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt; = q B / (γ m)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where B is the strength of the magnetic field, q is the amount of electric charge of the particle, m is the mass of the particle, γ is the Lorentz factor, and v&amp;lt;sub&amp;gt;&amp;amp;perp;&amp;lt;/sub&amp;gt; is the part of the velocity that is perpendicular to the magnetic field.  To get these formula to work, you need to use a consistent set of units.  So for example if you measure the magnetic field in tesla you need to measure the charge in coulombs (not fundamental charges) and the mass in kilograms (not eV).&lt;br /&gt;
&lt;br /&gt;
One consequence of this is that you can bend the beam coming out of your accelerator by placing a uniform magnetic field across the end.  So you can steer your beam to where it needs to go.  You can also bend the beam inside of your accelerator &amp;amp;ndash; to make it go around in a circle, for example.&lt;br /&gt;
&lt;br /&gt;
Another consequence is that if your beam has to pass through regions with magnetic fields in it, it will get deflected.  If you want the beam to end up at the right spot, you will need to account for this.  If the exact strength or direction of the field are not known, you will get unpredictable deflections to your beam.&lt;br /&gt;
&lt;br /&gt;
If your beam has been neutralized, the magnetic fields will work to bend the positively charged particles one way and the negatively charged particles the other way.  If you have enough beam current, these separated charges will attract each other and counteract the magnetic force.  If you don&#039;t, the beam will split and you&#039;ll get positive charges zipping off in one direction and negative charges going another direction.  If you needed to neutralize your beam so that it doesn&#039;t electrostatically blow itself apart, well now it will be doing just that.&lt;br /&gt;
&lt;br /&gt;
Even perfectly neutral atoms can be torn apart if the atoms are going fast enough and if the magnetic field is strong enough.  Atoms are pretty resistant to this, but you can get conditions where it happens.&lt;br /&gt;
&lt;br /&gt;
Magnetic fields affect the path of beams.  But beams are made of charged particles and thus can have currents in them.  Currents create magnetic fields themselves, which can influence the surrounding fields.  Even a neutralized beam forming a plasma, when it encounters a magnetic field, will get currents induced in the plasma that helps to screen its interior from the field.  A beam with enough punch can deform the fields around itself rather than having the fields bending it.  As a rough rule of thumb, if the energy density of the beam over a regions larger than a gyroradius is more than the energy density of the field over that region, then the beam gets to have its way with the field, and vice versa.  Highly focused, high current beams can thus be expected to better deal with ambient magnetic fields than those with less focus or lower current.&lt;br /&gt;
&lt;br /&gt;
===Synchrotron radiation===&lt;br /&gt;
&lt;br /&gt;
A charged particle is surrounded by an electromagnetic field.  Information can only move through this field at the speed of light.  If the particle is accelerated, the information doesn&#039;t catch up to all of the field before it has moved on, and bits of field can detach themselves from the particle and go off on their own as electromagnetic radiation.  A particle being bent by a magnetic field is being accelerated to the side, and this produces radiation.  It is called &amp;lt;b&amp;gt;synchrotron radiation&amp;lt;/b&amp;gt;.  The energy that goes into synchrotron radiation comes from the kinetic energy of the particle.  Depending on the details of the particle, its speed, and how much it is bending, the energy loss can be significant.&lt;br /&gt;
&lt;br /&gt;
The amount of energy loss for a full turn of radius r is&amp;lt;ref name=&amp;quot;Jackson&amp;quot;&amp;gt;J. D. Jackson, &amp;quot;Classical Electrodynamics, Second Edition&amp;quot;, John Wiley &amp;amp; sons (1975).  Note that this text is written entirely in cgs units, I have taken the liberty of converting to SI for this reference.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
δE = [1/(4 π ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;)] [4 π / 3] [e&amp;amp;sup2; / r] β&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; γ&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; energy loss for a full revolution&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where γ is the Lorentz factor, β is the speed as a fraction of the speed of light, e = 1.602176634 &amp;amp;times; 10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; C is the fundamental charge unit, and 1/(4 π ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;) = 8.9875517923 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; kg m&amp;amp;sup2;/C&amp;amp;sup2; is the Coulomb constant. &lt;br /&gt;
For highly relativistic electrons with β &amp;amp;rarr; 1, an expression in convenient units is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
δE(MeV) = 8.85 &amp;amp;times; 10&amp;lt;sup&amp;gt;-2&amp;lt;/sup&amp;gt; [E (GeV)&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; / (r (m))] &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp; energy loss for a full revolution, electrons, β &amp;amp;rarr; 1.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
If your particle only gets deflected a bit and does not go a full revolution, but is only deflected by an angle θ, multiply the energy loss per revolution by θ/360° (degrees) or θ/(2 π) (radians) to find the energy loss for being bent by that amount.&lt;br /&gt;
&lt;br /&gt;
If your don&#039;t know the radius of revolution r, but you do know the angle of deflection θ and the distance over which the deflection happens d, then&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
r = d / sin(θ).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
For small θ measured in radians, this simplifies to r = d / θ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Example&amp;lt;/i&amp;gt;: We have a 50 GeV electron beam coming out of a plasma accelerator with a beam radius of 0.1 mm.  We want to expand the beam radius out to 10 cm so we can focus it better on a distant target.  We will use one plasma mirror where the beam comes out to expand it, and a second plasma mirror 10 m away to finish the focusing.  In that 10 m, the beam has to drift 5 cm in each direction before it hits the second lens, so that is an angle of approximately 0.05/10 = 0.005 radians in the small angle limit.  If the plasma lenses are 1 meter long each, then plugging in d = 1 m into the formula above, we get a radius of curvature of r = 200 m.  Putting this in to our energy loss formula, we get an energy loss per revolution of approximately 2770 MeV.  We only go through a fraction 0.005/(2 π) of a revolution, though, so our energy loss is 2.2 MeV.  But we then lose another 2.2 MeV as our diverging beam is re-focused at the second plasma lens 10 m away.  So this focusing procedure loses roughly 5 MeV out of 50 GeV, or 0.01% of the beam energy, which is deemed by your engineering supervisor to be an acceptable loss.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Example&amp;lt;/i&amp;gt;: You are part of the planetary defense force in low orbit around Earth.  Your space warcraft are equipped with the electron beams in the above example.  An invading alien force is attacking!  You aim your electron beam at an alien spacecraft 100 km away and begin zapping it.&lt;br /&gt;
&lt;br /&gt;
The magnetic field around Earth is approximately 0.0001 tesla.  For the shot you need to take, your beam will be moving perpendicular to the magnetic field.  At 50 GeV, your electrons have a γ of nearly 100,000.  With v&amp;lt;sub&amp;gt;&amp;amp;perp;&amp;lt;/sub&amp;gt; = 300 000 m/s (so close to the speed of light as to make no difference), an electron mass of 9.11 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt; kg, and an electron charge of 1.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; C the gyroradius of your beam in the Earth&#039;s field is 1,700 km.  The angle of deflection of your beam will be very close to θ = 100 km / 1700 km = 0.059 radians, so the fraction of a full revolution your electrons will take en route to the target is 0.0094.  The energy loss for a full revolution at 1700 km gyroradius and 50 GeV energy is 0.33 MeV; because your beam only goes through 0.0094 of a revolution your beam only loses 0.003 MeV on its way to deliver hot radioactive death to your enemy.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Focusing==&lt;br /&gt;
&lt;br /&gt;
===Focusing equipment===&lt;br /&gt;
In the previous section, we discussed how a particle beam can be steered by directing it through a uniform magnetic field.  We can make this kind of field with a magnetic north pole directly opposite a magnetic south pole (with additional shimming magnets to keep things uniform).  Because it has two poles, one north and one south, this kind of magnet is called a &amp;lt;b&amp;gt;dipole magnet&amp;lt;/b&amp;gt;.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:dipole_beam_steering.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But we want to do more than just steer the beam.  we want to be able to expand it, contract it, and focus it to a point.  To do this, we need a different kind of configuration.  We will put two north poles opposite each other and, and 90 degrees, two south poles opposite each other.  With four poles, this is called a &amp;lt;b&amp;gt;quadrupole magnet&amp;lt;/b&amp;gt;, or sometimes just a &amp;quot;quad&amp;quot;.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:quad_magnet.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
At the center of the quad arrangement, the magnetic fields from each side cancel out.  there is no field there.  A particle going through the center will travel straight through without deflection.  However, the farther particles get from the center, the higher the field they encounter and the more they get deflected.  A particle slightly off to one side may experience a force that curves it toward the center-line.  If the quads are properly shimmed, a particle twice as far away will experience twice the force and twice the deflection from its trajectory back toward the center.  This curves all the particles so they meet in one spot.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:quad_focusing.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
However, there is a catch.  Those particles that are offset from the center-line at 90 degrees from these focused trajectories are bent away from the center-line rather than towards it!  A quad focuses in one direction and de-focuses in the other.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:quad_defocusing.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Is there anything e can do to get an arrangement of magnets that purely focuses the beam?  Well yes.  We can put another quad arrangement downstream of the first, rotated by 90 degrees.  Now consider a set of particles in an arrangement that is de-focused by the first quad.  When they get to the second quad, they are further from the center than they were when they went through the first quad.  Because the second quad is aligned to focus anything the first quad de-focuses, these particles will be focused; and because they are farther from the center, the focusing deflection will be larger than their previous de-focusing deflection.  So the net result is that the particles are focused.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=255&amp;gt;[[File:Dual_quad_focusing.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
For particles with the opposite orientation that are first focused, these will be de-focused by the second quad but because they will have converged they will be going through a region of lower field and will be defocused with a smaller deflection than they were initially focused.  This dual quad arrangement will focus any particle that goes through it, regardless of orientation.&lt;br /&gt;
&lt;br /&gt;
A more speculative method of focusing particle beams uses a plasma lens&amp;lt;ref&amp;gt;[https://journals.aps.org/prl/abstract/10.1103/PhysRevLett.121.194801 C. A. Lindstrøm &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Emittance Preservation in an Aberration-Free Active Plasma Lens&amp;quot;, Phys. Rev. Lett. &amp;lt;b&amp;gt;121&amp;lt;/b&amp;gt;, 194801 (2018)]&amp;lt;/ref&amp;gt;.  A long tube of gas is flashed to plasma by a strong current pulse.  A uniform current tube has no magnetic field at its center, but the magnetic field strength increases linearly as you travel radially out from the center.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=800&amp;gt;[[File:Plasma_lens_perspective.png|800 px|frameless]]&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Plasma_lens_end_on_view.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;A cutaway perspective view of a plasma lens tube, showing the axial current (magneta) and the circulating azimuthal field (cyan).&lt;br /&gt;
&amp;lt;td&amp;gt;An end-on view of the plasma lens tube, showing the circulating magnetic field (cyan).  The field is zero at the center, but rises in strength as you approach the edges.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A particle beam traveling down the length of the tube will be crossing perpendicular to the magnetic field lines.  As we have discussed, this gives a force perpendicular to both the magnetic field and the particle direction &amp;amp;ndash; which in this case is either inward or outward (depending on the direction the particles are moving and on the direction of the magnetic field, which in turn depends on the direction of current flow).  Because the field strength increases uniformly the farther you go from the center it produces a focusing effect with particles moving down the center not deflected at all and the farther out you go the more the particle gets deflected.&lt;br /&gt;
&lt;br /&gt;
A plasma lens has a number of drawbacks that need to be taken into account.  First, it needs to be very long compared to its width.  In order to get a uniform current you need a very long path for the current to flow on compared to the distance across the tube.  Second, you need some way to confine the gas (and the momentary plasma), such as windows.  A material window might not deal well with very high intensity particle beams that might damage the window.  A potential alternative are plasma windows, with a plasma at the ends held in place by a strong magnetic field, but this confining field will deflect the particle beam and this will need to be taken into account.  Third, all plasma lenses made so far have been really tiny, on the order of a millimeter across.  This is not much of an issue if you are dealing with various plamsa wakefield accelerators (which generally produce beams about 0.1 mm across, so they can easily fit through these lenses), but if you want to focus your particle beam to small spot sizes at long distances you will want to put in a lot of engineering to get wider plasma lens channels, which will in turn mean a much longer apparatus and high energy costs involved in making the current discharge for the lens.&lt;br /&gt;
&lt;br /&gt;
===Emittance===&lt;br /&gt;
&lt;br /&gt;
For small deflection angles, a dual quad set-up acts like an ideal lens for particles.  An ideal lens can focus all the particles diverging from a point onto another point, or into perfectly parallel lines.  It can focus particles on perfectly parallel lines onto a point.  So now we can use the particle beam to deliver focused particles on our target.&lt;br /&gt;
&lt;br /&gt;
Or, at least we could if all the particles came from a point, or if they traveled on perfectly parallel lines.  Unfortunately, they don&#039;t.  When particles are made, they come from a source with a finite spot size and a finite temperature.  The random motion of the particles moving around from their initial thermal motion means that they are never moving perfectly parallel to each other.  And when you try to focus them, instead of all converging onto a single point they make a spot of finite size.  And if your focusing and beam bending elements are not perfect, you add additional imperfections to the beam that further hinder your ability to focus it.&lt;br /&gt;
&lt;br /&gt;
Your ability to focus can be quantified by a measure called &amp;lt;b&amp;gt;emittance&amp;lt;/b&amp;gt;.  Emittance is measured in units of a length scale times an angle - nominally meters-radians (m&amp;amp;middot;rad) but the technical literature more commonly gives units of millimeters-milliradians (or mm&amp;amp;middot;mrad) or even 2 &amp;amp;pi; mm&amp;amp;middot;mrad.  The divergence angle of a beam that you try to make parallel will be the the emittance divided by the width of the beam.  If you focus a beam down so it converges at an angle, the minimum spot size you can get at the focal point is the emittance divided by the beam angle.  If you try to focus a beam with emittance ε on a spot a distance R away with an initial beam diameter of D, the spot size S on the target you can achieve is  &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
S = R ε / D&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
It is interesting to note that this is very nearly the same spot size you get from a laser due to [[Diffraction#Spot_Size|diffraction]] with a wavelength equal to the particle beam&#039;s emissivity.  And, like lasers, the more you can expand the beam to large diameters at the focusing equipment, the tighter the spot you can achieve on the target.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Why does having a &amp;lt;i&amp;gt;wider&amp;lt;/i&amp;gt; beam allow you to focus the beam to a spot that is &amp;lt;i&amp;gt;smaller&amp;lt;/i&amp;gt;?  First, remember that a lens (including a magnetic lens) works because it has a bigger bending effect the farther away you are from the beam&#039;s center.  This way, the particles off to the right are bent toward the left, and those to the left are bent to the right, and the farther each is from the center the more the particles are bent so that they can converge on one location.  In a beam with a finite emittance, the particles are not going straight so although they will be bent their random motion injects an uncertainty into their subsequent trajectory and although they might converge it won&#039;t be on a point.  But if you let the beam expand, as the particles drift along those that are moving to the right will end up with a position farther to the right, while those that are drifting to the left end up with a position farther to the left.  So expanding the beam naturally segregates the particles based on their velocities into the positions of the particles, with a continuous gradient of the most left-moving from the furthest to the left to the most right-moving for the furthest to the right.  Now you can use the position dependent bending of the lens to correct these changes in the rate of transverse drift and thus get everything to focus better than if the beam was smaller.  If all the particles came through a single point, this velocity segregation by position would be perfect and you could focus them back to a single point, but coming from a finite aperture introduces some distribution in speeds of the particles at a point on the lens which then increases the minimum spot size you can focus to &amp;amp;ndash; but this effect becomes smaller the more you can expand the beam.&lt;br /&gt;
&lt;br /&gt;
There are a lot of more complicated mathematics you can do to find how this works.  But one result is that with perfect lenses and other beam transport equipment, the emittance is always conserved, so that the product of the uncertainty in transverse position and uncertainty in transverse speed (which is all that normalized emittance is, in a sense) remains the same.&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
We can blithely wave our hands and say that emittance is somehow related to the random motions of the beam particles and thus the beam temperature, and that cooling the beam will reduce the emittance, but what is the actual relation between beam temperature and emittance?  Fortunately reference &amp;lt;ref&amp;gt;[http://uspas.fnal.gov/materials/08UCSC/Lecture%202%20Slides_Emission%20and%20cathode%20emittance.pdf D.H. Dowell, S. Lidia, J.F. Schmerge, &amp;quot;Lecture 2: Electron Emission and Cathode Emittance&amp;quot;, High Brightness Electron Injectors for Light Sources - January 14-18 2007]&amp;lt;/ref&amp;gt; can give us an answer.  Interested readers can follow their derivation, we&#039;ll just give the result here.  For a particle source of diameter d and temperature T, emitting particles of mass m, the normalized emittance is &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
ε&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt; = (d/4) &amp;amp;radic;[ k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; T / (m c&amp;amp;sup2;) ]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt; = 1.380649 &amp;amp;times; 10&amp;lt;sup&amp;gt;-23&amp;lt;/sup&amp;gt; J/K is the Boltzmann constant and c = 299792458 m/s is the speed of light.&lt;br /&gt;
&lt;br /&gt;
Similarly, if you have a beam whose diameter is d at some given point, and you know its normalized emittance, the closest approximation to temperature you can get at that point is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
T = (m c&amp;amp;sup2; / k&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;) [ 4 ε&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt; / d ]&amp;amp;sup2;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So to get good focusing, we want low emittance.  Is there a way we can lower the emittance beyond what we get from our source?  Engineers are pretty bright folks, and they have found some ways to do this.  You can, for example, pass a beam through a thin foil.  This causes some stopping, slowing the beam down.  You can then accelerate the beam back up to its original speed.  However, the stopping is along the direction of the beam particle&#039;s trajectory, even if that trajectory is at an angle.  Meanwhile, all the acceleration is in the direction of the beam axis.  So the net result is to reduce the random motion perpendicular to the beam, and thus reducing its emittance.  Similar tricks can be played with magnet set-ups that force particles going through them to emit radiation.&lt;br /&gt;
&lt;br /&gt;
Another method can be used with a relatively high emittance beam, say a beam of protons or ions or muons.  Electron beams can be made with substantially lower emittances.  So you can send a low emittance electron beam to co-propagate along with your primary particle beam.  The beams will interact, with the particles scattering off each other. This exchanges heat between the two beams and so the temperatures, and thus emittances, of the two beams get closer to each other (and, if given enough time, would become equal).  If you repeat this often enough, you can get the emittance down to the emittance of the electron beams.  This is more practical in beams going around circular accelerators, because they will have time to get cooled over and over.&lt;br /&gt;
&lt;br /&gt;
A final method that has been used is to install sensors to measure the beam fluctuations.  For beams going in circles, the time to get a light-speed signal directly across the diameter to the opposite side wil always be less than the time it takes for the particles to go around the curve to that spot.  So you can send signals to give electromagnetic kicks to the beam particles to knock them back into alignment when they get to that spot.&lt;br /&gt;
&lt;br /&gt;
It is intriguing to note that these beam cooling techniques can take &amp;lt;i&amp;gt;hours&amp;lt;/i&amp;gt; to work!&amp;lt;ref name=&amp;quot;RHIC emittance&amp;quot;&amp;gt;[https://www.bnl.gov/isd/documents/86783.pdf M. Minty, R. Connolly, C. Liu,T. Summers, and S. Tepikian, &amp;quot;Absolute beam emittance measurements at RHIC using ionization profile monitors&amp;quot;, Brookhaven National Laboratory formal report BNL-105970-2014-IR]&amp;lt;/ref&amp;gt;  However, without beam cooling methods like this, the emittance of ions or protons in storage rings can slowly increase on a time scale of hours.&amp;lt;ref&amp;gt;[https://arxiv.org/abs/1204.6022 Vladimir Shiltsev and Alvin Tollestrup. &amp;quot;Emittance growth mechanisms in the Tevatron beams&amp;quot;, arXiv:1204.6022 [physics.acc-ph]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But perhaps the simplest method to reduce emittance is just to speed the particles up.  For particles moving at a fraction of light speed β and Lorentz factor γ, the emittance of particles from the same source with the same temperature and same random motion will be proportional to 1/(β γ).  To reflect this, it is convenient to define a normalized emittance ε&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt; such that for the usual geometric emittance ε that we have been talking about&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
ε&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt; = β γ ε.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normalized emittance measures makes it convenient to get basic estimates of particle beam performance and compare emittance of different sources and beams.  For example, various high-performing electron beams around the world have managed to push their normalized emittances down to about 2&amp;amp;times;10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad to 3&amp;amp;times;10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad.  Facilities with proton or ion beams seem to have about an order of magnitude higher normalized emittance.&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=200&amp;gt;Machine &amp;lt;td width=300&amp;gt;normalized emittance (m&amp;amp;middot;rad) &amp;lt;td width=100&amp;gt;particles&amp;lt;td&amp;gt;reference&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;European XFEL &amp;lt;td&amp;gt;2.3&amp;amp;times;10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; electrons &amp;lt;td&amp;gt;&amp;lt;ref&amp;gt;[https://journals.aps.org/prab/pdf/10.1103/PhysRevAccelBeams.24.110702 T. Hara &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Low-emittance beam injection for a synchrotron radiation source using an X-ray free-electron laser linear accelerator&amp;quot;, Physical Review Accelerators and Beams &amp;lt;b&amp;gt;24&amp;lt;/b&amp;gt;, 110702 (2021)]&amp;lt;/ref&amp;gt;, using reported &amp;amp;epsilon; &amp;amp;thickapprox; 1.5&amp;amp;times; 10&amp;lt;sup&amp;gt;-10&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad and electrons at 8 GeV for &amp;amp;beta; &amp;amp;rarr; 1 and &amp;amp;gamma; = 15700.&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;DESY PETRA III&amp;lt;td&amp;gt;0.93&amp;amp;times;10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; electrons &amp;lt;td&amp;gt;&amp;lt;ref&amp;gt;[https://www.desy.de/news/news_search/index_eng.html?openDirectAnchor=444&amp;amp;two_columns=0 New emittance world record at PETRA III]&amp;lt;/ref&amp;gt;, using reported &amp;amp;epsilon; = 1.6&amp;amp;times;10&amp;lt;sup&amp;gt;-10&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad and electrons at 3 GeV for &amp;amp;beta; &amp;amp;rarr; 1 and &amp;amp;gamma; = 5870.&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;SLAC &amp;lt;td&amp;gt;3&amp;amp;times;10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; electrons &amp;lt;td&amp;gt;&amp;lt;ref&amp;gt;[https://accelconf.web.cern.ch/pac97/papers/pdf/4W009.PDF M. Hernandez &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, &amp;quot;Emittance Measurements for the SLAC Gun Test Facility&amp;quot;, 1998 IEEE]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;LHC &amp;lt;td&amp;gt;3.75&amp;amp;times;10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; protons &amp;lt;td&amp;gt;&amp;lt;ref&amp;gt;[https://www.lhc-closer.es/taking_a_closer_look_at_lhc/0.beta___emittance Beta &amp;amp; Emittance; Taking a closer look at LHC]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fermilab Tevatron &amp;lt;td&amp;gt;&amp;amp;thickapprox; 5&amp;amp;times;10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; protons &amp;lt;td&amp;gt;&amp;lt;ref&amp;gt;[https://accelconf.web.cern.ch/p03/PAPERS/TPPB070.PDF J. Slaughter, J. Estrada, K. Genser, A. Jansson, P. Lebrun, and J. C. Yun, &amp;quot;Tevatron Run II Luminosity, Emittance and Collision Point Size&amp;quot;, IEEE Proceedings of the 2003 Particle Accelerator Conference, pages 1763-1765]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;RHIC (with protons) &amp;lt;td&amp;gt;&amp;amp;thickapprox; 5&amp;amp;times;10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; protons &amp;lt;td&amp;gt;&amp;lt;ref&amp;gt;[http://www.osti.gov/servlets/purl/910428-6sKfP0/ Zhang, S, and Ptitsyn, V., &amp;quot;Proton Beam Emittance Growth at RHIC&amp;quot;, Brookhaven National Laboratory formal report BNL-77563-2007-CP]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;RHIC (on startup) &amp;lt;td&amp;gt;&amp;amp;thickapprox; 1.5&amp;amp;times;10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; Au-197 &amp;lt;td&amp;gt;&amp;lt;ref name=&amp;quot;RHIC emittance&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, using reported &amp;amp;epsilon; &amp;amp;thickapprox; 12&amp;amp;times;10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad and Au-197 ions at 100 GeV for &amp;amp;beta; = 0.76 and &amp;amp;gamma; = 1.545.&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;RHIC (after several hours cooling) &amp;lt;td&amp;gt;&amp;amp;thickapprox; 5&amp;amp;times;10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; &amp;lt;td&amp;gt; Au-197 &amp;lt;td&amp;gt;&amp;lt;ref name=&amp;quot;RHIC emittance&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, using reported &amp;amp;epsilon; &amp;amp;thickapprox; 4&amp;amp;times;10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad and Au-197 ions at 100 GeV for &amp;amp;beta; = 0.76 and &amp;amp;gamma; = 1.545.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
So as a plausible first estimate for your sci-fi electron guns, you can take &amp;amp;epsilon;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt; &amp;amp;thickapprox; 10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad and for proton guns &amp;amp;epsilon;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt; &amp;amp;thickapprox; 10&amp;lt;sup&amp;gt;-5&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad.  Modify for any improved future-tech that can bring the emittance down.  Then divide by &amp;amp;beta; &amp;amp;gamma; for your beam to find the geometrical emittance.  Which in turn can let you figure out how well you can focus your beam.&lt;br /&gt;
&lt;br /&gt;
However, we should add one caution here.  Unlike a laser, which can get a beam diameter nearly as wide as the width of the optical element (be it a lens or mirror) focusing it, a particle beam needs to go through a small hole inside much larger focusing elements (although this constraint might be somewhat decreased with a plasma lens, at the expense of making your lens much longer).  Thus, a particle beam width (what goes into the spot size calculation) is likely to be much smaller than the physical size of the focusing equipment.  You may be able to overcome this limitation by making the geometrical emittance very low, but it will be an issue to keep in mind.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=400&amp;gt;[[File:Laser_focus.png|400 px|frameless]]&lt;br /&gt;
&amp;lt;td width=150&amp;gt;&lt;br /&gt;
&amp;lt;td width=556&amp;gt;[[File:P-beam_focus.png|556 px|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Laser focused with a mirror&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Particle beam focused with quadrupole magnets&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beam self-forces==&lt;br /&gt;
&lt;br /&gt;
particle beams are composed of moving charged particles.  Moving charged particles are electric currents.  And currents and charges exert forces on each other.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Charges_and_forces_pn.png|frameless]]&lt;br /&gt;
&amp;lt;td width=255&amp;gt;Opposite electric charges exert an attractive force on each other&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Charges_and_forces_pp.png|frameless]]&lt;br /&gt;
&amp;lt;td rowspan=2&amp;gt;Electric charges of the same type exert repulsive forces on each other&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=349&amp;gt;[[File:Charges_and_forces_nn.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Currents_and_forces_opposite.png|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Currents_and_forces_same.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=200&amp;gt;Electric currents in opposite directions repel each other&lt;br /&gt;
&amp;lt;td width=200&amp;gt;Electric currents in the same direction attract each other&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In a particle beam, the collection of like-charged particles and their mutual repulsion is called &amp;lt;b&amp;gt;space charge&amp;lt;/b&amp;gt;, and can have various effects ranging from making beams expand and trumpet out if not properly neutralized to even making particle beams stop, turn around, and come back the way they came!  The currents created by all the particles, on the other hand, are moving in the same direction so they attract each other.  This attraction can be called a &amp;lt;b&amp;gt;z-pinch&amp;lt;/b&amp;gt;, or sometimes a &amp;lt;b&amp;gt;Bennett pinch&amp;lt;/b&amp;gt; after one of the first guys to study it. &lt;br /&gt;
&lt;br /&gt;
===Looking at the same thing two different ways===&lt;br /&gt;
&lt;br /&gt;
Imagine that you are sitting calmly, watching a collection of positively charged particles (as you do).  Because the particles all have the same electric charge, they repel each other.  You observe the particles pushing away each other and flying apart.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Charges_at_rest.png|478 px|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ah, but what we didn&#039;t tell you was that these particles were just shot out of a particle accelerator at high speed.  You just happen to be moving at the same velocity as all the particles, so to you they appear to be at rest.  But your colleague running the accelerator sees the particles (and, presumably, you) flying past at high speed.  She sees not just particles of the same charge pushing out against each other, but also all the currents of these charges.  And because the currents are all in the same direction, there is an attractive force pulling the particles together.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Charges_in_motion.png|750 px|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the extra forces from the current squeezing the particles together, your colleague should see the particles expanding less fast than you do.  Maybe she even sees them collapse in on themselves if the current-current forces are higher than the charge-charge forces.  What gives?  Who is right?&lt;br /&gt;
&lt;br /&gt;
It turns out, you both are.  Because, as it turns out, magnetic fields are just a consequence of relativity balancing things out when you look at moving things from a different coordinate system.  You may be familiar with the idea that in the theory of relativity, moving things experience time at a slower rate than things at rest (as observed by someone who is &amp;quot;at rest&amp;quot; in that frame of reference).  So your colleague sees the things happening in your frame of reference happening slower than you do.  Maybe only just a tiny bit slower, if you are not moving very fast at all.  Maybe much, much slower if you are nearly relativistic with respect to her.  But some degree slower, in any event.  And so she won&#039;t see the particles expanding as fast as you do.  Each of the particles has the same electric charge for both of you, so the electric forces will be the same.  So your colleague must observe some other force in addition to the electric forces that act to partially compensate for them.  And these are the magnetic forces, which are present in her frame of reference but not yours.  And now you can see that, for bare isolated charges, the magnetic self-pinching forces can never quite overcome the electric self-repulsion charges &amp;amp;ndash; although if the particle bunch is going very fast, they might come very close.&lt;br /&gt;
&lt;br /&gt;
===Beam propagation in vacuum with self-forces===&lt;br /&gt;
&lt;br /&gt;
To quantify the effects of the charge and current self-forces on the beam, you can calculate a number called the &amp;lt;b&amp;gt;perveance&amp;lt;/b&amp;gt; K&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
K = [2 q I] / [4 π ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; m (β γ c)&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where q is the charge per particle, I is the electric current in the beam, 1 / (4 π ε&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;) = 8.9875517923 &amp;amp;times; 10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt; N m&amp;amp;sup2;/C&amp;amp;sup2; is the Coulomb constant, m is the particle mass, β is the speed as a fraction of the speed of light, γ is the Lorentz factor, c is the speed of light, and R is the radius of the beam.  If K is much larger than ε&amp;amp;sup2;/R&amp;amp;sup2; the beam will be dominated by self-force expansion; for K much smaller than ε&amp;amp;sup2;/R&amp;amp;sup2; it will be dominated by emittance (and if K &amp;amp;asymp; ε&amp;amp;sup2;/R&amp;amp;sup2; you get a mix of both).  &lt;br /&gt;
&lt;br /&gt;
(Useful values: the charge of an electron is q = -1.602176634 &amp;amp;times; 10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; C and that of the proton is q = +1.602176634 &amp;amp;times; 10&amp;lt;sup&amp;gt;-19&amp;lt;/sup&amp;gt; C.  The electron mass m = 9.1093837015 &amp;amp;times; 10&amp;lt;sup&amp;gt;-31&amp;lt;/sup&amp;gt; kg and for a proton m = 1.67262192369 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg.  Ions have a mass of m = 1.66053906660 &amp;amp;times; 10&amp;lt;sup&amp;gt;-27&amp;lt;/sup&amp;gt; kg times their standard atomic weight.  The speed of light is c = 299792458 m/s.  If you know the total power P in watts delivered by your beam and you know the energy of each particle V in eV, then the beam current in amperes is I = P/V.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Example&amp;lt;/i&amp;gt;: Let&#039;s consider an electron beam with P = 1 MW of power and V = 10 GeV energy particles.  It needs to have a current of I = 0.0001 A to get this power with this particle energy.  The beam will initially be 2 cm wide (R = 0.01 m).  At this particle energy, γ = 19600, and β is so close to one as to make no difference.  For a reasonable normalized emittance of ε&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt; = 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad, we end up with a geometrical emittance of ε = 5.1 &amp;amp;times; 10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad.&lt;br /&gt;
&lt;br /&gt;
Plugging these numbers in, we find that K = 1.56 &amp;amp;times; 10&amp;lt;sup&amp;gt;-21&amp;lt;/sup&amp;gt;.  The quantity ε&amp;amp;sup2;/R&amp;amp;sup2; = 2.6 &amp;amp;times; 10&amp;lt;sup&amp;gt;-17&amp;lt;/sup&amp;gt;.  So for this particle beam, emittance will dominate over self-forces and we only really need to worry about emittance.  Only if you try to focus it down to about a tenth of a millimeter or less will ε&amp;amp;sup2;/R&amp;amp;sup2; be comparable to K such that you would need to take self-forces into account.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Example&amp;lt;/i&amp;gt;: Now consider an electron beam with the same P = 1 MW of power but particles with only V = 10 MeV energy.  This requires a current of I = 0.1 A.  We&#039;ll use the same 2 cm wide (R = 0.01 m) beam width.  At this particle energy, γ = 20.57, and β = 0.999.  For the same normalized emittance of ε&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt; = 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;-6&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad, we end up with a geometrical emittance of ε = 4.86 &amp;amp;times; 10&amp;lt;sup&amp;gt;-8&amp;lt;/sup&amp;gt; m&amp;amp;middot;rad.&lt;br /&gt;
&lt;br /&gt;
Plugging these numbers in, we find that K = 1.37 &amp;amp;times; 10&amp;lt;sup&amp;gt;-9&amp;lt;/sup&amp;gt;.  The quantity ε&amp;amp;sup2;/R&amp;amp;sup2; = 2.36 &amp;amp;times; 10&amp;lt;sup&amp;gt;-11&amp;lt;/sup&amp;gt;.  For this particle beam, self-forces will have a much greater effect than emittance.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To get actual numbers, take a look at the picture below.  It shows the shape of a beam emitted from an accelerator.  The beam reaches a minimum width of R&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt; at a position z = 0.  At any distance z along the beam from this minimum, the beam width will be R(z).&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=600&amp;gt;[[File:Self-charge_shaped_beam.png|600 px|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
It is useful to define χ as the fractional amount by which the beam expands&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
χ = R(z) / R&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
So if the beam doubles in radius, then χ = 2.&lt;br /&gt;
&lt;br /&gt;
We also need to introduce a function F(χ), which doesn&#039;t have any simple expression (it is defined as an integral over the reciprocal of a logarithm), so it is easiest just to give it in tables and figures.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:F_of_chi_close.png|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:F_of_chi_over_chi_close.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:F_of_chi_far.png|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:F_of_chi_over_chi_far.png|frameless]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
To use these to get the beam size at any distance from the beam minimum, we can use&amp;lt;ref&amp;gt;Stanley Humphries, Jr., &amp;quot;Charged Particle Beams&amp;quot;, Originally published in 1990 by John Wiley and Sons (QC786.H86 1990, ISBN 0-471-60014-8)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F(χ) = &amp;amp;radic;[2 K] z / R&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
F(χ) / χ = &amp;amp;radic;[2 K] z / R(z).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Example&amp;lt;/i&amp;gt;: Let&#039;s use our 1 MW, 10 MeV electron accelerator from before, with its 2 cm aperture and K = 1.37 &amp;amp;times; 10&amp;lt;sup&amp;gt;-9&amp;lt;/sup&amp;gt;.  Suppose we are using this as an electron cannon, and shooting at a target 2 km away.  We want to know how small of a spot we can direct on to our target.  We use R&amp;lt;sub&amp;gt;m&amp;lt;/sub&amp;gt; = 0.01 m (the beam radius at the aperture) and z = 2,000 m for the distance to the target.  This gives us F(χ) = 10.46.  Looking at the graph, F(χ) is about 10 where χ is about 12.  So we know that at the target the beam spot at the target is about 12 times larger than at the aperture, or about 12 cm across.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Beam propagation in matter with self-forces===&lt;br /&gt;
&lt;br /&gt;
The propagation of high intensity particle beams in matter soon turns into the propagation of high intensity particle beams in plasma, as the matter is ionized by the beam passage (if the beam intensity is not high enough to do this, see the next section).  The electric charge of the beam particles will then attract particles in the plasma of the opposite charge and repel particles in the plasma of the same charge.  This phenomenon is called &amp;lt;b&amp;gt;polarization&amp;lt;/b&amp;gt;, and it acts to partially screen the electric charge of the beam.  As a consequence, the electric self-repulsion is reduced.  In many cases, however, there is no equivalent compensation for the magnetic self-attraction due to the beam&#039;s current.  Unlike the case in vacuum, the attractive magnetic self-forces of the current can now overcome the repulsive self-forces of the charge, and the beam will self-pinch.  This keeps the beam tightly focused as it propagates, potentially allowing the beam to go long distances and still maintain a tight focus when it gets there.  The details of particle beam in plasma are very complex, well beyond the scope of this work.  However, it is worth noting that experimentally particle beams have been made that can reach through hundreds of meters of air&amp;lt;ref name=&amp;quot;Gsponer&amp;quot;&amp;gt;[https://arxiv.org/abs/physics/0409157 Andre Gsponer, &amp;quot;The Physics of high-intensity high-energy Particle Beam Propagation in open Air and outer-space Plasmas&amp;quot;, arXiv:physics/0409157v3 11 Jan 2009]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Energy loss in matter==&lt;br /&gt;
&lt;br /&gt;
Sometimes, a particle beam needs to go through stuff to get it where you want it to go.  Stuff like air, for example.  Or the tissue in the way of getting the beam to a tumor.  Also, sometimes, you want your particle beam to interact with stuff.  Like the material you are trying to machine with an ion beam, or the bacteria you are trying to kill on medical equipment.  All of this falls under the general realm of the interaction of the beam particles with matter.  This is an enormously complex subject, but we can cover many of the basics here.&lt;br /&gt;
&lt;br /&gt;
The primary effect on the beam of any interactions with matter are loss of energy of the beam particles (&amp;lt;b&amp;gt;stopping&amp;lt;/b&amp;gt;), random changes to the particle directions that make the beam spread out (&amp;lt;b&amp;gt;straggling&amp;lt;/b&amp;gt;), and knocking particles clean out of the beam altogether (&amp;lt;b&amp;gt;scattering&amp;lt;/b&amp;gt;). &lt;br /&gt;
&lt;br /&gt;
===Ionization===&lt;br /&gt;
&lt;br /&gt;
The particles coming out of your particle accelerator are charged.  When a fast moving charged particle goes through matter, the electric field from the charge pushes and pulls on the various charged particles that make up that matter &amp;amp;ndash; mainly electrons and the atomic nuclei around which the electrons orbit.  At speeds above approximately 1% of the speed of light, it is primarily light and nimble electrons being affected while the ponderous nuclei just sit there barely perturbed by the passage of the particle.  When the passing particle yanks on an electron hard enough, it can pop it clean off of the atom it was attached to, leaving a positively charged ion behind and giving you a free electron that can go and glom on to a previously neutral atom to make a negative ion.  This process, unsurprisingly, is called &amp;lt;b&amp;gt;ionization&amp;lt;/b&amp;gt;.  For most particle beams, ionization is the dominant interaction with matter; although when you get very fast or very slow particles other effects can become more important.&lt;br /&gt;
&lt;br /&gt;
if your particle was not initially charged when it goes into matter, it soon will be.  The electric charges of the electrons and nuclei in the matter will do the same thing to the particle that a charged particle would do to them.  This will quickly strip off any electrons around a high speed atom, leaving an ion and bare electrons to go through the matter.  Only particles that are fundamentally neutral (like neutrons or photons) will not be immediately ionized.&lt;br /&gt;
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It takes about 1 to 10 eV to ionize an atom.  This energy must come from the kinetic energy of the beam particle.  Particles from an accelerator have millions to billions of eV.  So it takes a lot of ionizations to meaningfully affect the particles.  However, one thing about matter is that it has lots of atoms that can be ionized so you do get those lots of ionizations.  Because each ionization is so small compared to the total energy this is often approximated as a continuous slowing down of the beam particles.  So many individual ionizations tend to average out, leading to all the beam particles being slowed down uniformly.  &lt;br /&gt;
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When the particle is yanking on nearby electrons to tear them out of atoms, those electrons are yanking back.  This jitters the beam particle slightly from side to side.  Again, these sideways yanks tend to average out.  The statistical variations from the average slowing down and side-to-size jerking are what lead to straggling.  Protons and ions are heavy, and will be deflected little from their original paths - like bowling balls smashing through matchsticks.  These particles tend to go in mostly straight lines.  Electrons, on the other hand, have the same mass as the electrons they are knocking about.  So electron tracks through matter tend to zig-zag around a lot more.&lt;br /&gt;
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As the particle whizzes past, it leaves a trail of atomic destruction in its wake - a trail of ions where the atoms are literally torn apart (not the nuclei, just the atoms).  These particle tracks can sometimes be seen in detectors like cloud chambers.  The faster the particle is going, the less time it has to yank on nearby electrons and so the less ionization it leaves behind.  As a result, fast particles are not slowed down much but as they start to slow down they continue to be slowed down faster and faster.  A consequence of this is that the particle dumps most of its energy into the material at the end of its track, just before it comes to a stop.  This sudden peak in energy deposition is called the &amp;lt;b&amp;gt;Bragg peak&amp;lt;/b&amp;gt;.&lt;br /&gt;
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The electrons that a particle knocks out can end up going pretty fast.  So these secondary electrons can produce further ionization in what is called an &amp;lt;b&amp;gt;electron cascade&amp;lt;/b&amp;gt;.  if an inner core electron is knocked out of an atom, other electrons falling in to fill that empty spot in the atom can release x-rays (&amp;lt;b&amp;gt;x-ray fluorescence&amp;lt;/b&amp;gt;) or cause shake-ups in the outer electrons that knock other electrons off the atom (&amp;lt;b&amp;gt;Auger effect&amp;lt;/b&amp;gt;).&lt;br /&gt;
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For particles with the same energy, electrons will be going much faster than protons or ions.  So they will cause less ionization along their tracks and will have a longer range through matter, although their tracks tend to zig-zag more because they are so light and collisions can more easily knock them off course.  Protons and ions leave shorter, straighter tracks with a much higher ionization density.&lt;br /&gt;
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===Brehmsstrahlung===&lt;br /&gt;
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A charged particle is surrounded by an electric field.  If it is moving, it is also surrounded by a circulating magnetic field.  These fields move along with the particle.&lt;br /&gt;
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If the particle knocks into something, it will slow down and probably change direction.  The information about this bump only goes through the electromagnetic field at the speed of light.  So a lot of that field that was moving along with the particle might not get the memo in time and keep right on going.  Stray electromagnetic fields like this get this self-inductance effect going on where they start making themselves over and over again, allowing them to propagate as freely moving waves of electromagnetic radiation.  This EM radiation from a slowing down particle is given the delightful name of &amp;lt;b&amp;gt;bremsstrahlung&amp;lt;/b&amp;gt;.&lt;br /&gt;
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Particles from an accelerator can be moving so fast that they make bremsstrahlung in the x-ray or gamma ray part of the spectrum.  If you get very high energy bremsstrahlung gamma rays, the gamma rays can interact with matter by boiling an electron and its antimatter counterpart, a positron, out of the vacuum (using the nearby matter as the necessary momentum sink for the process).  These positrons and electrons can themselves be very high energy and can in turn create more bremsstrahlung, and the process can repeat until the particles are no longer high enough energy to continue making each other.  This is called an &amp;lt;b&amp;gt;electron-gamma shower&amp;lt;/b&amp;gt;.&lt;br /&gt;
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The x-ray machines used by dentists and radiologists use both bremsstrahlung and x-ray fluorescence that you get when shining an electron beam onto tungsten to make their x-rays.&lt;br /&gt;
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At very high speeds, bremsstrahlung can be more a important source of energy loss than ionization.&lt;br /&gt;
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===Electron capture and screening===&lt;br /&gt;
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When an ion has slowed down to about 1% of the speed of light or less, it is moving slower than the electrons zipping around their atoms in the matter the ion is going through.  This allows the electrons to stick on to the ion, now becoming the electrons of the atom that is moving through the material rather than of the material itself.  The ion begins to lose its charge, and the rate of ionization goes down.  Soon, ionization becomes negligible compared to the beam atom bumping in to other atoms.&lt;br /&gt;
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===Phonons and displacement===&lt;br /&gt;
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When an atom or ion moving through a material bumps into another atom, it will cause that other atom to move.  This can have one of two primary effects.&lt;br /&gt;
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First, if the atoms whack into each other hard enough, the atom in the material can be knocked clean out of place.  Like a billiard ball being thwacked by the cue ball, the struck atom will go zinging through the material.  Atoms getting knocked out of their place like this is called &amp;lt;b&amp;gt;displacement&amp;lt;/b&amp;gt;.  Displacement creates chemical changes to molecules as atoms are removed, and creates defects called &amp;lt;b&amp;gt;vacancies&amp;lt;/b&amp;gt; in crystals (which, as you might imagine, is just a missing atom in the crystal lattice).  When the atom comes to rest, it can chemically attack other molecules, again changing the chemistry, or create an extra atom called an &amp;lt;b&amp;gt;interstitial&amp;lt;/b&amp;gt; jammed into the crystal lattice where it is not supposed to be.  If the displaced atom is going fast enough, it can whack other atoms and displace them, leading to a &amp;lt;b&amp;gt;displacement cascade&amp;lt;/b&amp;gt; like tenpins knocking each other down.  As a result, at the end of its track, an ion can leave a region of disordered material and messed up chemistry where the atoms have all crashed into each other like a freeway pileup.&lt;br /&gt;
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If an atom is displaced near the surface of a material, the displaced atom can shoot out of the surface and escape the material altogether.  This is called &amp;lt;b&amp;gt;sputtering&amp;lt;/b&amp;gt;.&lt;br /&gt;
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Second, the beam atom might only deliver a glancing blow.  Or the beam particle might be an electron, which is so light that it is usually incapable of displacing atoms.  In this case, the struck atom gets kicked to the side a bit and runs into other atoms; maybe it is also pulled back by the chemical bonds of other atoms that it is attached to.  This transfers the motion of the atom to other atoms around it in the form of pressure waves (and, in a solid, also shear waves).  This adds heat to the material without causing direct damage &amp;amp;ndash; although as you might imagine, enough heat can also cause localized melting, evaporation, or decomposition.  The individual quanta of vibration &amp;amp;ndash; fundamental particles of sound, if you want to think of them like that &amp;amp;ndash; are called phonons in analogy with the photons that are the fundamental particles of light.  Much like ionization, a particle that excites pressure waves slows down gradually and continuously, unlike the sudden changes in speed and direction you get from knock-out displacement.  In a very real sense, these pressure waves are the sonic boom of the particle passing through the material faster than the speed of sound in that material.  Sadly, however, they are far to weak for us to actually hear.&lt;br /&gt;
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===Nuclear collisions===&lt;br /&gt;
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So far, we have only discussed the things that happen when beam particles interact with matter particles by electromagnetic forces.  Even atoms knocking into each other to produce phonons or displacement happens through the mutual repulsion of the electrons around the atoms (although this is dressed by other weird effects like how two electrons can&#039;t be in the same place at the same time, or how the fields of one electron can affect other nearby electrons that in turn affect the original electrons, leading to odd correlation effects and charge density waves and other fun stuff that keeps condensed matter physicists and quantum chemists busy).&lt;br /&gt;
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But electromagnetism isn&#039;t the only thing you can get going on.  Below the level of structure of the atom, you have the atomic nucleus.  And a direct hit on the nucleus can end up giving very different effects.&lt;br /&gt;
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The simplest thing that can happen is an &amp;lt;b&amp;gt;elastic collision&amp;lt;/b&amp;gt;, where no energy goes in to any internal nuclear state or into breaking up the nucleus.  An elastic collision just ends up giving you displacement (or possibly phonons, but if you hit the nucleus you usually hit it hard enough to send it flying).&lt;br /&gt;
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But beyond that you can cause any number of nuclear reactions.  You can leave the nucleus in an excited nuclear state, from which it usually relaxes back down to its original state by emitting gamma rays.  You can knock out nuclear particles, such as neutrons, protons, deuterons (a proton stuck to a neutron), tritons (a proton stuck to two neutrons), helions (a neutron stuck to two protons), alpha particles (two protons stuck to two neutrons), or potentially even larger nuclear fragments.  If you hit a heavy nucleus like uranium, you can cause it to split apart by fission.  And if you hit the nucleus really hard you might just shatter it into many tiny fragments of those protons, neutrons, deuterons, tritons, helions, alpha particles, and heavier nuclear fragments mentioned earlier.  To get any of these &amp;lt;b&amp;gt;inelastic collisions&amp;lt;/b&amp;gt;, you need to hit the nucleus hard enough.  If your beam particle doesn&#039;t have enough energy to excite the nucleus or knock particles, these things simply can&#039;t happen.  As it gets enough energy to excite a particular interaction channel (as they are called), that process becomes possible and as the energy increases the process becomes more and more likely.&lt;br /&gt;
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A nucleus is only about a femtometer across (1 &amp;amp;times; 10&amp;lt;sup&amp;gt;-15&amp;lt;/sup&amp;gt; m).  Which makes it only about 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;-30&amp;lt;/sup&amp;gt; m&amp;amp;sup2; in cross sectional area.  In the meantime, chemical bonds between atoms are usually about 1/10th of a nanometer (1 &amp;amp;times; 10&amp;lt;sup&amp;gt;-10&amp;lt;/sup&amp;gt; m) long.  In condensed matter (liquids and solids), this means that you have somewhere about 1 &amp;amp;times; 10&amp;lt;sup&amp;gt;30&amp;lt;/sup&amp;gt; atoms per cubic meter.  A meter thickness of atoms thus presents just about about enough atoms that their nuclei can cover the projected area &amp;amp;ndash; in other words, you can expect a particle to go through (very roughly) about a meter of condensed matter before it whacks into a nucleus.  More detailed estimates usually have the particles penetrating several tens of centimeters into solid or liquid targets between nuclear collisions.&lt;br /&gt;
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This assumes that a particle that goes through a nucleus interacts with it.  This is usually a good assumption for particles that interact by the strong nuclear force, such as protons, neutrons, mesons, and the atomic nuclei of ions.  But many particles cannot interact by the strong nuclear force, such as electrons or muons.  These are much less likely to interact with an atomic nucleus even if they pass through it, so they will end up going considerably farther between hitting nuclei than the above assumption.  But nuclei can interact electromagnetically (they are made up of charged protons, after all, and at a smaller level of charged quarks), so electrons and muons can produce some nuclear interactions; just far less than actual nuclear particles like protons and ions.&lt;br /&gt;
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A nuclear strike is a discrete event that will remove the impacting particle from the beam and will (except for elastic collisions) probably produce a spray of radiation.&lt;br /&gt;
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===High energy physics===&lt;br /&gt;
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As you get to higher and higher energies, you unlock all sorts of new and weird and interesting processes that can happen.  Boiling exotic particles out of the vacuum, unifying forces that had been divorced since the big bang, and producing bizarre unstable resonances in the quantum fields.  This is what physics build accelerators to measure.  From the point of view of getting a beam to its target, or what happens to the target, however, the main effect is mostly that the interacting particle is removed from the beam and a bunch of additional radiation is produced.&lt;br /&gt;
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===Beam evacuation===&lt;br /&gt;
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As we have seen, it can be a challenge to get a particle beam through matter, as it loses energy to the matter via various processes.  One potential method around this is to use the beam itself to heat up a channel in the air for as far as it can go.  This hot gas or plasma will be at higher pressure than its surroundings, and will expand to lower density.  A second pulse can then be sent down this channel through the lower density air.  The second pulse will experience much less energy loss and, in addition, will be guided by any ionization channel left by the first pulse&amp;lt;ref name=&amp;quot;Gsponer&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  When the second pulse reaches the end of the evacuation tunnel, it can then pass into fresh air and extend the evacuation tunnel, allowing a longer distance for the passage of subsequent pulses.  This process can be repeated to obtain a long enough channel for the beam to reach its target.&lt;br /&gt;
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===Rough calculation methods===&lt;br /&gt;
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Although the detailed physics of particle beam interactions with matter can be complicated, if you can get it to work you can roughly expect the beam to go through about the same areal density of stuff no matter what the stuff is made of.  A beam that can punch a hole through a meter of concrete, with a density of 2.4 g/cm&amp;amp;sup3;, will be able to punch through an areal density of 240 g/cm&amp;amp;sup2;.  So it could also be expected to blast through about 2.4 meters of water or high density polyethylene or living tissue (density of 1 g/cm&amp;amp;sup3;.  Note that 2.4 meters of tissue is roughly 10 people standing next to each other in a line), 30 cm of steel (density 7.8 g/cm&amp;amp;sup3;) regardless of the mechanical strength of the steel, or 1.8 km of air (density 0.00129 g/cm&amp;amp;sup3;).  If the beam has to first go through a kilometer of air to get to its target, the areal density of the air it passes through will be subtracted from the areal density of what it can penetrate at that point.&lt;br /&gt;
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= Operational Considerations = &lt;br /&gt;
== Logistics == &lt;br /&gt;
The logistics of particle beam can be a mixed bag. By itself, any particle accelerator is a complicated piece of machinery full of delicate parts that have to deliver high performance. This may require cryogenic temperatures with associated challenges on the materials and mountings used (insulation, and distortions under temperature changes). When working, particle accelerators invariably generate some radiation across the whole assembly, which irradiates and activates the structure. Some parts may be exposed to significantly higher radiation flux due to their working principles. Often the particle beam is a dynamic system that must be managed with active, closed control loops, involving sensors, modeling and control software, actuators, and the computing and communication hardware that brings it all together. This poses engineering challenges across all disciplines.  &lt;br /&gt;
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A practical particle beam is inherently a counterintuitively sturdy device. If it was too delicate, it would break too much to be useful, though of course this is a sliding scale. Still, while sturdy, this doesn’t eliminate complexity, it manages complexity. The result is a system that is the product of a high-tech civilization. A superior machine shop and well-trained engineers are a must to maintain a particle beam system. Some parts of a particle accelerator may be mundane - others may be custom-machined parts that require their own dedicated industries to produce. That said, the manifold utility of particle accelerators is on your side here. Since there are so many practical applications, it is economic to produce parts for industrial demand. (that said, these may not be the kind of components you want in specific high-performance applications.)  &lt;br /&gt;
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The main thing a particle accelerator requires the most is electricity. Any mature power production facility can supply the power. &lt;br /&gt;
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However, all particle beams require at the least a source of neutralizing mass. The projection of a charged beam will leave the projecting object oppositely charged. In an atmosphere the natural plasma formed by the beam will ground everything out, but in space the diffuse vacuum will not do the job.&lt;br /&gt;
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Furthermore particle beams using ions also require a feedstock for their ions to produce from, and in an appropriate format. This can be a gas, a fluid or an easily ionized solid. It can be the feedstock species in its pure form or in an easily split molecule, though every complexity adds to the amount of preparation work that has to be done before the feedstock enters the particle beam. &lt;br /&gt;
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Don’t worry about the mass of your source or neutralizing ions though. Large particle accelerators, like the LHC in Switzerland, only consume tiny gas bottles worth of feed gas every couple years. The mass of a single 5.56 NATO bullet worth of hydrogen could feed a 10 GW, 10 GeV ion beam for nearly 4 days of firing! You will not be running out of beam feedstock easily.&lt;br /&gt;
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== Cooling == &lt;br /&gt;
Cooling a particle accelerator can be a serious challenge. Various bits of a particle accelerator love to be supercooled for efficiency or basic working principle - any bit of superconductor used in the accelerator, or magnets, or EM generators, will require cooling to its generally supercool operating temperature. &lt;br /&gt;
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Even if Standard Temperature and Pressure Superconductors (273 Kelvin, 100 Kilopascal) are available, present superconductors have demonstrated superior performance by being supercooled. That means to achieve even stronger fields, even STP superconductors may be cooled to cryogenic conditions. &lt;br /&gt;
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Cooling cryogenic systems sucks. Thermodynamics shows itself from its worst side. You can forget running cryogenic radiators - the Stefan-Boltzman Law penalizes the direct radiative cooling of anything cryogenic severely as much as it empowers very high-temperature radiators. This only leaves stages of heat pumps to provide cryogenic fluids that can in turn, cool cryogenic systems. Heat pumps draw power, and for such a giant temperature gradient as we can have here, they will draw a lot of power. &lt;br /&gt;
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However, we have other options. Cryogenic systems also tend to be highly efficient, so while they do heat up, they do so very slowly and there is little overall energy absorbed. This provides the option of running off of bunkered cryogenic fluid in dewars for the duration of operating the equipment and not running any heat pumps all the time.  &lt;br /&gt;
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Other bits of a particle accelerator system aren’t as required, but really nothing is a fan of high temperatures. Going higher than room temperature can be treated as an oddity. High-performance lasers may not require cryogenic conditions, but they certainly like it cool. Radiofrequency producers of any kind generally fare worse with rising temperatures. That means cooling overall remains a challenge - 300 Kelvin is still not that great of a hot loop temperature for radiators. &lt;br /&gt;
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== Safety &amp;lt;ref&amp;gt;Thomas Otto, &amp;quot;Safety for particle accelerators&amp;quot;, Springer 2021, Available online at: https://library.oapen.org/handle/20.500.12657/46120&amp;lt;/ref&amp;gt;== &lt;br /&gt;
=== Ionizing Radiation === &lt;br /&gt;
There are surprisingly many sources of ionizing radiation in a particle accelerator, besides the obvious threat of the output beam itself. Not all particles are accelerated correctly or in the correct direction. When such particles interact with the structure of the accelerator, they release a shower of secondary ionizing radiation. In electron accelerators and sources, stray electrons may be accelerated and release x-rays from bremsstrahlung as they collide with surrounding matter. The resulting doses can be significant and dangerous. Also, such collisions leave behind residual activation, making the accelerator a radiation hazard for some time even after it has been shut down. Generally, people should not work near the particle accelerator while it is functioning, and radiation barriers isolate the core accelerator from adjacent facilities. (In real-life facilities, you will often see accelerators inside larger buildings being cocooned inside doped concrete plates to shield the rest of the room.) &lt;br /&gt;
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=== Radiofrequency === &lt;br /&gt;
RF energy is used in many kinds of particle accelerators. This energy may leak from the structures it is generated, contained and used in due to damages or incorrect assembly. As microwave radiation and above is used, the radiation can be readily absorbed by bodies, hydrogen-rich materials or other objects. The end result of this can be rapid heating and thermal effects. Especially in accelerators designed to throughput a lot of energy (say a GW or more), this may become a serious issue if a waveguide is damaged. It’s not recommendable to stand in front of a multi-MW radar either! &lt;br /&gt;
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=== High-powered electrical and electronic systems ===&lt;br /&gt;
The operation of the magnetic systems and accelerators often involves high-powered electrical and electronic systems. High voltages and/or amperes are involved. This poses risks like shock hazards, electrical arcs, and electrical fires. Some electrical systems such as capacitors or inductors may have combustive or explosive failure modes.  &lt;br /&gt;
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=== Flammables ===&lt;br /&gt;
Parts of an accelerator or its infrastructure may be manufactured from flammable substances such as hydrocarbons. In the case of an ignition source such as a high-powered beam cutting into a physical substance or an electrical fault, these may catch fire. &lt;br /&gt;
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=== Lasers === &lt;br /&gt;
Some accelerator systems use high-powered lasers. Laser plasma accelerators use very high-powered pulse lasers to provide pumping power. The safety concerns of lasers for blinding, physical damage, and possible exposure to ionizing radiation as a secondary effect of the beam impact, apply. Some high-powered lasers can also drive electrons which generate strong EMPs, which may damage or destroy other systems in turn. Parts of a laser assembly or laser beam guide may shatter if exposed to overloading conditions.&lt;br /&gt;
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=== Magnetic systems === &lt;br /&gt;
Parts of a particle accelerator may use strong magnets, up to superconductive magnets with multi-Tesla fields.  While the magnets are integrated into chokes that shape the magnetic fields, fringe fields invariably extend beyond the core magnet installation. &lt;br /&gt;
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Multi-Tesla transient electromagnetic field can affect the human nervous system temporarily, inducing nausea, vertigo, metallic taste and optical phenomena, if the person moves in relation to the magnetic field. Otherwise, the risk of exposure is low. That said, electronic systems that are not shielded properly, such as say, implants, could be adversely affected by the magnetic fields. &lt;br /&gt;
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The biggest physical risk are reactions of other magnetic objects with the magnets. You can look up cases where metallic objects interacted with the multi-Tesla fields of MRI scanners. Such parts may fly across the room towards the magnet at increasing speeds, and damage anything or injure anyone in their path, possibly ending with the object or person squashed (or impaled!) to the magnet. &lt;br /&gt;
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Also, large superconductive magnets store not insignificant amounts of energy. If the superconductive property breaks down, the magnet quenches and becomes a resistor. The resistance site heats up as current tries to flow through it, expanding the quench and possibly being heated until it sublimates into gas. This could possibly happen explosively. In such a case, up to many GJ of energy might be unleashed in a conflagration or explosion (subsonic or supersonic), damaging surrounding systems and ejecting shrapnell.&lt;br /&gt;
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=== Cryogenic cooling systems ===&lt;br /&gt;
Particle accelerators often involve cryogenically cooled systems. This means cryogenic fluids like nitrogen and helium are present in the accelerator infrastructure. Such gasses have both a very low temperature and a high ratio of gaseous volume at high temperatures to their liquid volume. &lt;br /&gt;
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Exposure to the leaked fluid can lead to cryogenic cold damage, injury, and death. Furthermore such gasses are efficient at displacing ambient breathing gasses such as oxygen, so they pose an invisible, and rapidly spreading, suffocation hazard.&lt;br /&gt;
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Also, if insulation is damaged, ambient heat may leak into the cryogenic circuits, and cryogenic fluid may begin evaporating. This can lead to dramatic rises in internal pressure. Relief valves should trigger to safely direct such pressure spikes away from important places and keep the system from failing catastrophically, but otherwise, pipes and cryogenic storage devices may fail, up to explosively. &lt;br /&gt;
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=== Beam excursions === &lt;br /&gt;
If the magnets responsible for manipulating the beam break down, the beam may excurse from its designed paths. The beam may become defocused, or maintain its focus. The beam begins cutting into the accelerator structure, evaporating material and depositing energy. This will definitely foul the ultra-high vacuum inside the accelerator, leading to secondary radiation production as the beam collides with gas inside the accelerator. Some sensitive facilities requiring ultra-high vacuum such as some RF cavities may “crash” and become ruined. Further systems may become damaged or destroyed from either physical stress or the radiation pulse. If the beam bunches contain a lot of energy and maybe are heavy particles, the deposition may lead to an energetic local explosion. Alternatively the beam may escape and cut into structure beyond the particle accelerator itself, damaging and destroying equipment and seriously hurting or killing personnel. &lt;br /&gt;
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In the worst cases, a beam excursion on a very powerful beam may lead to an explosion that destroys the accelerator utterly. Even in a less bad case, the radiation pulse might damage or destroy critical equipment around the accelerator and take the entire facility offline. &lt;br /&gt;
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=== Beam dumping === &lt;br /&gt;
If any other systems fail, the accelerator probably has to be shut down. This poses a problem - what do you do with the beam energy that is still in the accelerator system? &lt;br /&gt;
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Sometimes, the beam is designed to leave the accelerator immediately, and shutting down the beam is easy. But in the case of cyclotrons and storage rings, the beam may circulate for a while. What do you do then? You have to dump the beam from the accelerator. Special beam stops are used on research and industrial accelerators, large blocks of dense material able to absorb the beam. During this process the blocks both heat up and become radioactive. For particle beams storing very high energies, this may become an increasing challenge. How do you safely dumb a beam containing many GJ or more? In some cases you may have no other choice but to dump the beam out into the environment. Where and when can you do this safely without threatening third parties?&lt;br /&gt;
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= Application areas =&lt;br /&gt;
Particle accelerators have many, many, many areas of application.&lt;br /&gt;
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The public examples of particle accelerators are the big research accelerators used to create conditions with which one can interrogate fundamental physics. These accelerators are after specific particles under specific, as finely controlled as possible, conditions. &lt;br /&gt;
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However, particle accelerators are also used in imaging. The electron microscope is a classical particle accelerator-based imaging system, using the fact that electron are very tiny particles to bypass classical imaging limitations of photons. Thanks to them, the biological and material science world can be interrogated in great detail, down to single atoms, and advances in the sensors and processing software keep pushing the boundaries. &lt;br /&gt;
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On a bigger scale, particle accelerators can be used to produce high-energy x-rays with very small wavelengths. The x-rays are projected at prepared crystaline targets. The x-rays interact with the electrons in the crystals, giving information about bond structures. Such crystallography has great importance in biochemistry, but also material science. &lt;br /&gt;
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Similiarly electrons, ions and neutrons can be used to probe at the structure of materials of interest. Their different behaviors allow for surface or in-depth scanning with particular properties. &lt;br /&gt;
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In manufacturing, particle beams can be used both to shape materials and to image them for quality control. Particle beams can deliver thermal energy to cut apart materials or weld them. In additive manufacture, particle beams can provide fine precision melting or even meld together volumetric composites with penetrating beams. At fine scales, precision beams can break down gasous feedswtock to deposit materials in micrometer-sized structures. Directed ion guns implant traces of other elements into surfaces for manufacture. &lt;br /&gt;
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Industries have a certain demand for specific isotopes. Accelerator-driven manufacture of isotopes covers these needs. &lt;br /&gt;
&lt;br /&gt;
And in medicine, particle accelerators of ever-greater sophistication find increasing use in cancer treatment and beyond, destroying life-threatening tissues with ever-reduced doses to surrounding healthy tissue.&lt;br /&gt;
&lt;br /&gt;
For military purposes, particle beams have been probed for a long time, especially for use as ground- or space-based weapons to shoot down incoming intercontinental balistic missiles. Particle beams can be made to propagate well enough both in air and space with various methods. They can deliver ionizing radiation that damages electronics, cause fission and breakdown in nuclear materials, or deliver sufficient thermal energy in a tight spot to destroy hard materials. With modern and future technologies, particle beams can offer equal and superior performance characteristics for effective range as lasers, and with various target interactions paradigmas of interest. They can also play a role as part of sensors, producing high-energy radiation from their target interactions that sensors can pick up and analyze.&lt;br /&gt;
&lt;br /&gt;
= Further material =&lt;br /&gt;
* [[Particle Beamed Propulsion]]&lt;br /&gt;
* [[Plasma Guns]]&lt;br /&gt;
* [[Particle Beam Weapons]]&lt;br /&gt;
&lt;br /&gt;
== External reading == &lt;br /&gt;
The US Particle Accelerator School posts material of its courses publically at times: https://uspas.fnal.gov/materials/materials-table.shtml&lt;br /&gt;
&lt;br /&gt;
= Sources = &lt;br /&gt;
&lt;br /&gt;
== Authors == &lt;br /&gt;
Sevoris Doe, Gerrit Bruhaug, Luke Campbell.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Beams]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Engineering‏‎]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Nuclear_radiation&amp;diff=3797</id>
		<title>Nuclear radiation</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Nuclear_radiation&amp;diff=3797"/>
		<updated>2026-03-07T19:04:40Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Atomic nuclei can store far more energy than chemical bonds.  When a high energy nucleus becomes a low energy nucleus, it needs to shed that excess energy somehow.  It does this by emitting particles or waves that carry away most of that energy.  These particles or waves move away from the nuclear material in all directions &amp;amp;ndash; they &amp;lt;i&amp;gt;radiate&amp;lt;/i&amp;gt; away, and hence this phenomenon is called nuclear radiation.&lt;br /&gt;
&lt;br /&gt;
A similar process can occur with sub-atomic particles.  Some varieties of these can react to distribute their energy among various other kinds of particles or waves that radiate away.  Because these particles or waves are also highly energetic, they behave in a very similar fashion to nuclear radiation and can largely be handled in the same way.&lt;br /&gt;
&lt;br /&gt;
(By quantum mechanics, all particles are also waves and all waves can be represented as particles.  Consequently, from here on out, we&#039;ll just use &amp;quot;particle&amp;quot; to refer to both particle and wave radiation behavior.)&lt;br /&gt;
&lt;br /&gt;
=Processes=&lt;br /&gt;
&lt;br /&gt;
==Radioactivity==&lt;br /&gt;
&lt;br /&gt;
Nuclei with stored energy can be unstable.  Given time, they can spontaneously decay, releasing their energy as radiation&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;Kenneth S. Krane, &amp;quot;Introductory Nuclear Physics&amp;quot;, John Wiley &amp;amp; Sons, New York (1988)&amp;lt;/ref&amp;gt;.  These unstable nuclei are called &amp;lt;i&amp;gt;radioactive&amp;lt;/i&amp;gt;, and the process of their decay is &amp;lt;i&amp;gt;radioactivity&amp;lt;/i&amp;gt;.  Note that, despite having similar sounding names, radioactivity is separate from radiation &amp;amp;ndash; if you protect yourself from one, you are not necessarily protecting yourself from the other.  Penetrating radiation emerging from radioactivity can get through barriers that will keep the radioactive material out, and all the shielding in the world will not help you if the radioactive material can get to your side of the shielding.&lt;br /&gt;
&lt;br /&gt;
Radioactive material where you do not want it is called &amp;lt;i&amp;gt;radioactive contamination&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The original radioactive nucleus is called the &amp;lt;i&amp;gt;parent&amp;lt;/i&amp;gt; nucleus, and the nucleus it decays into is called the &amp;lt;i&amp;gt;daughter&amp;lt;/i&amp;gt; nucleus.&lt;br /&gt;
&lt;br /&gt;
Sub-atomic particles behave in the same way, with unstable particles decaying to more stable particles by emitting radiation.  They are also radioactive.  However, sub-atomic radioactivity tends to occur at a much faster rate than nuclear radioactivity, such that it is essentially instant from a human time scale.&lt;br /&gt;
&lt;br /&gt;
===Radiactive decay===&lt;br /&gt;
&lt;br /&gt;
In any given span of time, a given fraction of the radioactive material in any sample (as measured from that present at the start of that span of time) will decay&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  It is convenient to find the time it takes for exactly half of the radioactive material to decay, this is called the &amp;lt;i&amp;gt;half-life&amp;lt;/i&amp;gt; and is commonly denoted with t&amp;lt;sub&amp;gt;&amp;amp;frac12;&amp;lt;/sub&amp;gt; in equations.  In another half-life after the first, half of the remaining material will decay and thus you will be left with one-half of one-half of the original sample, or one quarter of the original amount.  Similarly, after three half-lives, you will have 1/8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; of the original material; after four half-lives, 1/16&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; of the original material, and so on.  In general, after n half-lives, 1/2&amp;lt;sup&amp;gt;n&amp;lt;/sup&amp;gt; of the original sample will still be present.  After many half-lives, a sample will have decayed away to the point where it is negligible.&lt;br /&gt;
&lt;br /&gt;
When doing calculations, the half-life can be inconvenient to use.  It is more convenient to define a characteristic decay time τ which is related to the half-life by &lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
τ = t&amp;lt;sub&amp;gt;&amp;amp;frac12;&amp;lt;/sub&amp;gt; / ln[2].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
After any arbitrary amount of time t when starting with an amount N&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; of radioactive material, the amount of remaining material will be&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
N(t) = N&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; exp[-t/τ].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
If N is measured in number of atoms, the rate at which the decays occur is&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
A = N / τ.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
This rate is called the &amp;lt;i&amp;gt;activity&amp;lt;/i&amp;gt; of the sample.  Note that while a long half-life means that you need to deal with the radioactivity for a long time, the overall activity will be low.  Meanwhile, an isotope with a short half life may go away quickly but will have a high activity during that time.&lt;br /&gt;
&lt;br /&gt;
It is also occasionally useful to note that τ is the average life span of any given radioactive particle.&lt;br /&gt;
&lt;br /&gt;
===Decay chains===&lt;br /&gt;
&lt;br /&gt;
You can often find yourself in a situation where a parent nucleus decays into a daughter which is itself unstable.  You can get a whole sequence of decays between unstable nuclei before you settle down into a stable state.  This is called a decay chain&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It is important to keep decay chains in mind; just because a parent has gone through so many half-lives that essentially none is remaining it does not necessarily mean that all the radioactivity is gone if there are daughter products with longer half-lives that were produced by the sample.&lt;br /&gt;
&lt;br /&gt;
Further, just because the parent to daughter decay might produce a relatively benign form of radiation does not mean that you don&#039;t get nastier radiation from decays further down the decay chain.&lt;br /&gt;
&lt;br /&gt;
An example of a decay chain from one of the most common naturally occurring radioactive isotopes on our planet is&amp;lt;ref&amp;gt;[https://www.nndc.bnl.gov/nudat3/ National Nuclear Data Center Chart of Nuclides]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;234&amp;lt;/sup&amp;gt;Th &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;234&amp;lt;/sup&amp;gt;Pa &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;234&amp;lt;/sup&amp;gt;U &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;230&amp;lt;/sup&amp;gt;Th &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;226&amp;lt;/sup&amp;gt;Ra &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;222&amp;lt;/sup&amp;gt;Rn &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;218&amp;lt;/sup&amp;gt;Po &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;214&amp;lt;/sup&amp;gt;Pb &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;214&amp;lt;/sup&amp;gt;Bi &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;214&amp;lt;/sup&amp;gt;Po &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;210&amp;lt;/sup&amp;gt;Pb &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;210&amp;lt;/sup&amp;gt;Bi &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;210&amp;lt;/sup&amp;gt;Po &amp;amp;rarr; &lt;br /&gt;
&amp;lt;sup&amp;gt;206&amp;lt;/sup&amp;gt;Pb&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The final daughter product, &amp;lt;sup&amp;gt;206&amp;lt;/sup&amp;gt;Pb is stable.&lt;br /&gt;
&lt;br /&gt;
If you have a chain of daughters with half-lives that are much shorter than that of the parent, any initial excess of the daughter products in your sample will quickly decay away on the scale of a parent half-life to the point where the only daughter products present are those produced by the parent decay.  Any initial deficit will build up over a similar time scale until the rate of production of the daughter products equals their rate of decay &amp;amp;ndash; and when you follow the chain back to the parent, the rate of production is the same as the rate of parental decay.  Thus, all the daughter products in such a chain will have the same activity as the parent, until you reach a daughter product with a longer half-life.  This is called &amp;lt;i&amp;gt;secular equilibrium&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Fission==&lt;br /&gt;
[[File:Watt_energy_spectrum.png|thumb|The spectrum of neutrons coming off of nuclear fission of &amp;lt;sup&amp;gt;235&amp;lt;/sup&amp;gt;U by thermal neutrons.  The neutrons from the fission of other nuclei are very similar in shape.]]&lt;br /&gt;
[[File:Fission_gamma_spectrum_lin.png|thumb|The spectrum of gamma rays coming off of spontaneous nuclear fission of &amp;lt;sup&amp;gt;252&amp;lt;/sup&amp;gt;Cf.  The gamma ray spectra from the fission of other nuclei are broadly similar.]]&lt;br /&gt;
When a very heavy nucleus is disturbed, it can deform and elongate.  Because the two ends of the elongated nucleus are both very highly positively charged, they strongly electrically repel each other.  Normally, this is countered by the strong nuclear force gluing the nuclear particles together, but if the nucleus elongates it gives a lower cross sectional area for the nuclear force to stick the nucleus together.  This leads to a runaway process, with the two ends pushing each other apart as the center thins out, forms a neck, and finally snaps.  Which leaves two now separate new nuclei where once there was one; usually with one nucleus a bit heavier than the other.  This process is called fission&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The fission process typically flings off some excess neutrons that are not needed in either  of the two new nuclei.  The rapidly changing charge configuration also usually throws off several gamma rays.  In addition, the two halves of the original nucleus are thrown apart violently by their mutual electric repulsion, giving two heavy ions to go careening through the material.  The exact energy and particle distribution will vary from fission to fission, but &amp;quot;typical&amp;quot; values might be&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ions: 165 MeV distributed between the two ions, of which the light ion has about 2/3 the energy of the heavy ion.&lt;br /&gt;
&amp;lt;li&amp;gt;Neutrons: 5 MeV; split among an average of about 2.5 neutrons with approximately 2 MeV each.&lt;br /&gt;
&amp;lt;li&amp;gt;Prompt gamma rays: 8 MeV, typically about 0.5 MeV each&lt;br /&gt;
&amp;lt;li&amp;gt;Delayed gamma rays from subsequent beta decay of the fission fragments: 7 MeV, typically 1-2 MeV each&lt;br /&gt;
&amp;lt;li&amp;gt;Delayed beta particles from subsequent beta decay of the fission fragments: 7 MeV, typically 1-2 MeV each&lt;br /&gt;
&amp;lt;li&amp;gt;Delayed neutrinos from subsequent beta decay of the fission fragments: 12 MeV (one for each beta particle produced)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some heavy nuclei, the energy of neutron capture is enough to kick-start this process and thus will readily fission in the presence of thermal neutrons.  These isotopes are called &amp;lt;i&amp;gt;fissile&amp;lt;/i&amp;gt;.  Other isotopes can fission but which usually do not do so unless hit hard enough by a fast neutron or high energy gamma.  Some isotopes can even undergo fission on their own, as a process of radioactive decay; such behavior is called &amp;lt;i&amp;gt;spontaneous fission&amp;lt;/i&amp;gt;.  Any isotope that can undergo fission, fissile or not, is called &amp;lt;i&amp;gt;fissionable&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Fusion==&lt;br /&gt;
&lt;br /&gt;
Nucleons &amp;amp;ndash; protons and neutrons &amp;amp;ndash; are sticky, and when they touch they tend to bind together via the strong nuclear force.  This is opposed by the electric force, which repels the protons from each other.  For light nuclei, the glue of the strong nuclear force overcomes the mutual repulsion of electromagnetism, and these light nuclei can release energy by sticking together.  This process is called &amp;lt;i&amp;gt;fusion&amp;lt;/i&amp;gt;&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The energy that is produced in the process must be emitted in another form, and this process is nuclear radiation.&lt;br /&gt;
&lt;br /&gt;
For all viable artificial forms of fusion, the emitted radiation is in the form of nuclear particles that were already present in the two fusing nuclei.  The new clump of fused protons and neutrons must throw off some of their number in order to shed the excess energy.  The most favorable fusion reaction &amp;amp;ndash; the fusion of deuterium and tritium &amp;amp;ndash; always de-excites by throwing off a very energetic neutron with 14.1 MeV and kicking the remaining alpha particle in the other direction with 3.5 MeV of energy.  Consequently, most of the energy comes off in the form of fast neutron radiation.  Another common reaction is the fusion of deuterium with deuterium, which becomes a 2.5 MeV neutron and 0.8 MeV helion ion half the time and a 3 MeV proton and a 1 MeV triton half the time (the trition will then nearly always go on to react with the deuterium fuel present to give you an additional deuterium-tritium fusion).  Deuterium-deuterium fusion is an order of magnitude harder to ignite than deuterium-tritium, but it is still easier than most other fusion reactions.&lt;br /&gt;
&lt;br /&gt;
Because neutron radiation is annoyingly penetrating, and tends to mess with the materials that make your reactor, there is considerable interest in reactions that produce fewer neutrons.  The easiest of these to ignite &amp;amp;ndash; nearly as easy as deuterium-deuterium (which is still &amp;lt;i&amp;gt;very&amp;lt;/i&amp;gt; hard) &amp;amp;ndash; is deuterium-helium 3 fusion.  This produces a 14.7 MeV proton and a 3.6 MeV alpha particle.  Both of these are charged and so they can be easily stopped in matter or confined with magnetic fields.  However, the reacting plasma is so hot that the electrons whizzing around the plasma produce copious [[Particle_Accelerators#Brehmsstrahlung|bremsstrahlung]] x-ray radiation, which is uncharged.  In addition, some deuterium-deuterium side reactions produce neutrons, so you&#039;re not entirely neutron free.&lt;br /&gt;
&lt;br /&gt;
Proton-boron 11 fusion is often hailed as a nearly neutron-free reaction, as it always results in three alpha particles and a gamma ray.  However, it is so hard to get going that it appears to always emit more energy in bremsstrahlung than it gains by fusion, which handily stops the reaction from happening.&lt;br /&gt;
&lt;br /&gt;
The fusion that occurs inside stars is far too slow and low yield to ever be viable for an artificial fusion reactor.  Although there are many such reactions that can occur, they all emit radiation.  For example, that which predominates in our own sun, the proton-proton chain, emits nuclear gamma rays and positrons which produce annihilation gamma rays.&lt;br /&gt;
&lt;br /&gt;
Consequently, any form of nuclear fusion will be an intense source of nuclear radiation.&lt;br /&gt;
&lt;br /&gt;
==Particle beams==&lt;br /&gt;
&lt;br /&gt;
[[Particle Accelerators]] produce beams that consist of ionizing radiation, and drive processes and interactions that scatter this radiation out of the beam and produce more and different kinds of radiation.&lt;br /&gt;
&lt;br /&gt;
=Kinds of radiation=&lt;br /&gt;
&lt;br /&gt;
==Alpha and Ions==&lt;br /&gt;
An atom or nucleus set moving through a material faster than about 1% of the speed of light will be stripped of its electrons, forming a bare ion.  This will leave extensive ionization tracks.  Ions are [[Particle_Accelerators#Energy_loss_in_matter|short ranged in matter]], as the massive particles are relatively slow-moving and highly charged, and thus leave tracks of very high levels of ionization that quickly sap off the kinetic energy and bring the particle to a stop.  After the ion is slowed to less than about 1% of light speed, it causes less ionization but can cause extensive displacement of atoms near the end of its track.  Ions can come from fission, from particle accelerators, and from radioactive decay.  &lt;br /&gt;
&lt;br /&gt;
Alpha radiation is what you get when an energetic nucleus sheds its energy by throwing off an energetic &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;He nucleus (two protons and two neutrons all stuck together, often called an alpha particle when it is emitted as radiation).  &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;He is very stable and tightly bound, thus favoring its emission over other nuclear particles such as protons&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  This radiation is one form of ion radiation, but it is so common that it has its own name.  Alpha particles travel a few centimeters through air, and are stopped by a sheet of paper or the outer (dead) layer of your skin.  Alpha radiation is mainly dangerous when it happens inside your body (see the sections on radioactivity and radioactive contamination, which despite the similar name are separate concepts from radiation).  The high concentration of ionization from the alpha particles can cause serious biological effects on living cells.&lt;br /&gt;
&lt;br /&gt;
In addition to alpha particles, there are other specific ions that have special names:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;b&amp;gt;Protons&amp;lt;/b&amp;gt; are the lightest ions, and are the nuclei of almost all hydrogen atoms (&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;H).&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;b&amp;gt;Deuterons&amp;lt;/b&amp;gt; are the nuclei of deuterium, a rare form of hydrogen (&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;H).  Deuterons are a proton stuck to a neutron.&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;b&amp;gt;Tritons&amp;lt;/b&amp;gt; are the nuclei of tritium, a radioactive, man-made form of hydrogen (&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;H) with a 12.3 year half-life.  Tritons are a proton stuck to two neutrons.&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;b&amp;gt;Helions&amp;lt;/b&amp;gt; are the nuclei of the &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;He isotope.  They consist of two protons stuck to one neutron.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beta==&lt;br /&gt;
&lt;br /&gt;
Beta- radiation happens when a nucleus turns a neutron into a proton via the weak nuclear force; a process that emits an electron (the beta particle) and an electron anti-neutrino as radiation&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The resulting proton stays inside the nucleus, but the electron and anti-neutrino escape.  Neutrinos almost never interact with matter, so it can be ignored from here on out.  However, the electron is charged so it will leave behind an ionization track.  Because the electron moves much faster than an alpha particle (nearly the speed of light), it leaves a much sparser ionization track and thus has a [[Particle_Accelerators#Energy_loss_in_matter|significantly longer range through matter]].  Electrons from nuclear radiation can travel on the order of a meter through air, and can reach the living tissues of the skin, causing sunburn-like radiation burns.  They can be stopped by a thin sheet of aluminum foil or a stack of several sheets of paper.  If beta emission occurs inside an organism (likely because of internal radioactive contamination), it can cause whole body radiation exposure although the sparse ionization tracks are less damaging than those from alpha radiation of equal energy.&lt;br /&gt;
&lt;br /&gt;
Beta+ radiation is a rarer process that happens when a proton turns into a neutron and emits an electron neutrino and a positron (the beta particle) as radiation.  Again, the resulting neutron stays in the nucleus, but the neutrino and positron escape.  The positron behaves almost the same way as the electron from beta- decay, except that at the end of the radiation track when it is slowed to a near stop it will encounter an electron and annihilate.  This produces a pair of gamma rays (see below) of a very characteristic energy that can be used to identify beta+ activity.&lt;br /&gt;
&lt;br /&gt;
Electron capture is a process that competes with beta+ activity.  In this case, a proton turns into a neutron not by emitting a positron but by capturing one of the electrons orbiting the nucleus.  This produces only the electron neutrino as radiation, although there may be some shake-up of the electron shell leading to x-rays and auger electrons.&lt;br /&gt;
&lt;br /&gt;
==Gamma==&lt;br /&gt;
&lt;br /&gt;
When a nucleus is in an energetic state that has the same number of protons and neutrons as a nucleus in a less energetic state, it can transition to the lower energy nucleus by emitting a gamma ray to conserve energy.  A gamma ray is a quanta of oscillation of electromagnetic radiation with very high frequency.  Essentially, as the electric charges in the nucleus re-arrange themselves into a more stable state with a rapid collapse of their configuration, some of the electric field they created is left behind in the process.  This left-over field creates an oscillating electromagnetic wave that is called the gamma ray&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Nuclei with the same number of protons and neutrons but different internal configurations are called &amp;lt;i&amp;gt;isomers&amp;lt;/i&amp;gt; of each other.&lt;br /&gt;
&lt;br /&gt;
Gamma radiation is very common after alpha or beta decay, as the earlier decay very often leaves the daughter nucleus in an excited isomeric state.  Usually, this happens so quickly afterward that the gamma emission seems essentially coincident with the alpha or beta decay.  However, there are some decays that can leave a nucleus in a long-lived isomer which can persist for some time under the usual behavior of radioactive materials.  Often, an excited isomer will decay to another, albeit lower energy, excited isomer which can itself decay.  This leads to a &amp;lt;i&amp;gt;gamma cascade&amp;lt;/i&amp;gt;, where the nucleus emits many gamma rays as it decays (usually with most of them within so short a time period that they seem to be simultaneous).&lt;br /&gt;
&lt;br /&gt;
Gamma rays are extremely penetrating compared to alpha and beta radiation.  They can be mostly stopped by several centimeters of lead, or on the order of a meter of concrete, water, or biological material.  However, unlike charged alpha and beta radiation, gamma rays are uncharged.  Hence, they do not have a fixed range in matter like alpha or beta particles.  Instead, the probabilistic nature of their capture results in a situation similar to radioactive decay, where a fixed fraction of the incident gamma rays will be attenuated by any given thickness of a particular material.  This leads to [[attenuation]], with the intensity falling off as the [[Attenuation#The_Beer-Lambert_law|Beer-Lambert law]].  There are three main processes by which gamma rays are attenuated:&lt;br /&gt;
&lt;br /&gt;
===Photoabsorption===&lt;br /&gt;
&lt;br /&gt;
When a gamma ray encounters an atom, its electromagnetic field can accelerate an electron away from the rest of the atom, giving all of the gamma ray&#039;s energy to the ejected electron.  This is called &amp;lt;i&amp;gt;photoabsorption&amp;lt;/i&amp;gt;, and the process is the &amp;lt;i&amp;gt;photoelectric effect&amp;lt;/i&amp;gt;.  The high energy electron produced behaves in all respects like the energetic electrons from beta decay; the main difference is that the highly penetrating nature of the gamma rays can act to produce the photoelectrons deep inside of a person or object even if no radioactive contamination is there.&lt;br /&gt;
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Photoabsorption is the most important form of gamma ray attenuation at low energies and for heavier elements.&lt;br /&gt;
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===Compton scatter===&lt;br /&gt;
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A gamma ray that encounters an electron can scatter off the electron, imparting some of its energy to the electron and leaving in a different direction.  The resulting energetic electron, again, behaves identically to the electrons produced by beta decay but, again, can be produced deep inside of a person or object.  Although the incident gamma ray flux is decreased by the Beer-Lambert law, you get a build-up of scattered gamma rays in your system so the total gamma flux does not strictly follow the Beer-Lambert relationship.  The scattered gamma rays can then go on to further interact with the environment until they either escape or are stopped through photoabsorption or pair production (the latter of which, of course, also tends to produce additional gamma rays). &lt;br /&gt;
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Compton scatter can be the dominant form of gamma ray attenuation at intermediate gamma ray energies and is more important for light elements than heavy elements.&lt;br /&gt;
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===Pair production===&lt;br /&gt;
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When a gamma ray has enough energy, it can produce an electron and its antimatter counterpart (a positron) out of empty vacuum when it interacts with the electric field of a nearby atomic nucleus.  These electrons and positrons then go on to act like the electrons and positrons from beta radiation, including the production of annihilation gamma rays at the end of the positron&#039;s track.&lt;br /&gt;
&lt;br /&gt;
Pair production is the most important method of attenuation at high gamma ray energies.  Although it can occur for any gamma ray at more than the energy threshold for producing an electron-positron pair, it only becomes significant at several times this threshold.&lt;br /&gt;
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===Photo-nuclear interactions===&lt;br /&gt;
&lt;br /&gt;
It is possible for gamma rays to directly interact with a nucleus.  This is not usually an issue for gamma rays produced by nuclear radioactivity, but it can be significant for some applications when considering very high energy gamma rays from more exotic processes.&lt;br /&gt;
&lt;br /&gt;
One method of nuclear-gamma interaction is when a gamma ray excites an otherwise stable nucleus to one of its more energetic isomers, getting absorbed in the process.  This requires a gamma ray of very nearly exactly the same energy as the isomeric transition.  In most cases, the isomer is so short lived that it immediately decays, producing gamma radiation of nearly the same energy as the incident gamma ray going in a random direction.  This is called &amp;lt;i&amp;gt;nuclear resonance fluorescence&amp;lt;/i&amp;gt;, or NRF.  However, a small portion of the energy of the interaction goes into the recoil of the absorbing and emitting nucleus, so that the re-radiated gamma ray no longer has the right energy to further participate in nuclear resonance fluorescence.  NRF might be useful in the future for scanning materials for elements or isotopes of interest, but has little relevance to the off-resonance gamma rays emitted by nuclear radioactivity or positron annihilation or the broad spectrum Compton scatter gamma rays and this is generally of little significance.&lt;br /&gt;
&lt;br /&gt;
At gamma ray energies well above that of most nuclear decays, in the range of 8 to 15 MeV, you can get a process where the electric field of the gamma pulls on the charged protons of a nucleus, tugging them all in one direction.  The neutrons, being uncharged, are not pulled by the gamma ray&#039;s field and are left behind.  The nuclear force of the neutrons then pulls the protons back.  If the protons respond in about the same amount of time it takes for the fluctuating electric field of the gamma ray to change direction, the gamma ray will now be pushing on the protons in the same direction that the neutrons are tugging on them, causing them to overshoot so that they are again pulled back by the neutrons and pushed back by the gamma&#039;s fields.  In the same way that small periodic pushes of a child on a playground swing at just the right time can build up a high amplitude motion, a gamma ray at this resonance energy can put all of its energy into an excited nuclear state of the protons sloshing around in the opposite direction of the neutrons, called a &amp;lt;i&amp;gt;giant dipole resonance&amp;lt;/i&amp;gt;.  Giant dipole resonances usually decay by ejecting nuclear particles &amp;amp;ndash; neutrons, protons, or light ions such as alpha particles, deuterons, tritons, or helions &amp;amp;ndash; although for very heavy atoms you can induce fission instead.  This latter effect is called &amp;lt;i&amp;gt;photofission&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For gamma ray energies above the giant dipole resonance, the chance of a photo-nuclear interaction goes down, but does not go away.  Gammas with tens of MeV of energy or more can directly bump nuclear chips off of nuclei, or induce photofission.&lt;br /&gt;
&lt;br /&gt;
===Internal conversion===&lt;br /&gt;
&lt;br /&gt;
Instead of creating a gamma ray, it is occasionally possible for an isomer to decay to a less energetic isomer by giving up its excess energy to one of the electrons orbiting the nucleus.  This is called internal conversion.  The electron that receives the energy gets kicked out of the nucleus and, again, acts like a beta electron as far as material interactions.  Internal conversion competes with gamma ray emission for transitions between isomers.&lt;br /&gt;
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===Gamma ray spectroscopy===&lt;br /&gt;
&lt;br /&gt;
Gamma radioactive decay produces gamma rays with very specific energies that depend on the decaying isotope.  For example, the decay of the common long-lived fission product &amp;lt;sup&amp;gt;137&amp;lt;/sup&amp;gt;Cs nearly always produces a daughter product &amp;lt;sup&amp;gt;137m&amp;lt;/sup&amp;gt;Ba in a metastable isomer with a half-life of 2.5 minutes.  When the barium isomer decays, it always does so to the ground state isomer, making a 662 keV energy gamma ray.  If you can detect an excess of 662 keV gamma rays, you&#039;ll know that there is &amp;lt;sup&amp;gt;137&amp;lt;/sup&amp;gt;Cs in the vicinity &amp;amp;ndash; possibly from nearby fission processes or un-accounted for radioactive material separated from spent fuel for medical or research purposes.  Similarly, the isotope &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;Co often results from neutron activation of metal alloys containing cobalt.  When it decays to its daughter &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;Ni, it nearly always does so to an isomer with an energy of 2506 keV above the ground state.  This nearly always gamma decays to an isomer with 1333 keV of energy, releasing the energy difference as a 1173 keV gamma ray; the 1333 keV isomer then decays to the ground state releasing a 1333 keV gamma ray.  This pair of 1173 keV and 1333 keV gamma rays are characteristic of &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;Co.&lt;br /&gt;
&lt;br /&gt;
Fortunately, it is not that difficult to detect the energy of a gamma ray.  &lt;br /&gt;
&lt;br /&gt;
Materials called scintillators produce a flash of light when exposed to ionizing radiation, and the amount of light they make depends on the amount of ionization caused inside of them, which in turn is proportional to the energy deposited by the gamma ray.  So by measuring the light output of a scintillator crystal and comparing to callibration standards with known gamma ray energies (such as samples of the aforementioned &amp;lt;sup&amp;gt;137&amp;lt;/sup&amp;gt;Cs and &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;Co), you can get a reasonably good idea of the energy of the gamma rays interacting with your scintillator.  Scintillators provide rather broad energy peaks, so you can&#039;t always pin down the energy all that well, and some sources may be obscured by other, stronger sources with similar energy gamma rays, but scintillators tend to be relatively cheap and convenient to use (although the crystals are not always robust and most are hygroscopic - if not sealed they absorb water vapor from the atmosphere and become ruined).  Some varieties of scintillator (like LaBr&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;) offer better resolution than more common and less expensive varieties (like the old workhorse NaI).  Some scintillators are valued because they can discriminate between gamma ray events and neutron or ion signals by comparing the rise time and falloff time of the light pulses.&lt;br /&gt;
&lt;br /&gt;
For better energy resolution, you can go to semiconductors.  Here, a sample of high purity semiconductor is put under a high electric field.  When the semiconductor absorbs radiation, the electrons drift one way in the field, and the holes (missing electrons) the other way.  This creates a current pulse, which can be detected by the electronics.  Without the additional light emission step, and with better statistics from the (usually) larger amount of ionization, semiconductors can more precisely pin down the energy of gammas they are exposed to.  The gold standard among radiation detectors are high purity germanium detectors (HPGe).  These provide exceptional energy resolution, although they need to be cryogenically cooled to around liquid nitrogen temperatures in order to work.  While modern HPGe detectors can be electrically cooled, alleviating the need for bulky liquid nitrogen coolers, starting one up in the field can still take tens of minutes for the germanium crystal to cool down.&lt;br /&gt;
&lt;br /&gt;
Superconducting bolometers provide even better resolution than the vaunted HPGe detectors.  They are, however, large, bulky, and require refrigeration to liquid helium temperatures.  As a consequence, they are mainly only used as fixed instruments for science experiments.&lt;br /&gt;
&lt;br /&gt;
A gamma spectrum of a radiation source will help an investigator determine what isotopes or other physical processes are present (such as fission or bremsstrahlung) that are producing the gamma rays.  This in turn can be useful for a wide range of applications, from nuclear forensics to prospecting for ores.&lt;br /&gt;
&lt;br /&gt;
==Neutron==&lt;br /&gt;
&lt;br /&gt;
Neutrons are not usually emitted by radioactive decay (although some very short lived isotopes that undergo beta decay can also emit a neutron in the process).  However, neutrons are emitted in copious amounts by fission and (especially) fusion reactions.  They are also produced by various high energy processes that can knock off bits of atomic nuclei or even make the nuclei disintegrate into fragments, such as high energy [[Particle_Accelerators|particle beams]] or antimatter annihilation.&lt;br /&gt;
&lt;br /&gt;
Neutrons make for very penetrating radiation, on the same order of penetration as gamma rays.  However, while gamma rays are best stopped by heavy elements the best ways to stop neutrons is with light elements.  Neutrons, being uncharged, do not leave behind ionization tracks.  Instead, they lose their energy by interacting directly with nuclei.&lt;br /&gt;
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===Elastic collisions===&lt;br /&gt;
&lt;br /&gt;
The most straightforward kind of interaction is one where the neutron simply strikes and then bounces off a nucleus&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  The struck nucleus will recoil when the neutron rebounds, and the energy of the original neutron is now distributed between the recoil energy of the nucleus and the kinetic energy of the scattered neutron.  The closer in mass the nucleus is to the neutron, on average the more of the neutron&#039;s energy will be transferred to the nucleus.  For a neutron bouncing off an individual proton with nearly the same mass, the effect is analogous to billiard balls striking each other with, on average, the neutron losing half of its energy to the proton with each bounce.  For heavier nuclei, the effect would be more analogous to a billiard ball striking a bowling ball, with the billiard ball rebounding with most of its original energy and little energy going into the bowling ball.  Thus hydrogen (with its nucleus of just a single proton) is the best shielding material against energetic neutrons.  It will usually take repeated collisions for a fast neutron to be slowed down to the point that it can be absorbed.&lt;br /&gt;
&lt;br /&gt;
The recoil nucleus becomes an energetic ion, and thus will leave behind a dense ionization track that is particularly effective at causing biological damage.&lt;br /&gt;
&lt;br /&gt;
===Neutron capture===&lt;br /&gt;
&lt;br /&gt;
Sometimes, when a neutron hits a nucleus, instead of bouncing off it might stick&amp;lt;ref name=&amp;quot;Krane&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.  This adds the neutron&#039;s energy to that of the new nucleus, giving an excited isomer that usually decays by producing a gamma ray.  Occasionally, however, the isomer can decay by spitting off charged particles instead.  Neutron capture is more likely for lower energy neutrons, so high energy neutrons entering a material may need to bounce around for many collisions before they are slow enough to be absorbed in this fashion.&lt;br /&gt;
&lt;br /&gt;
Nearly any isotope can absorb a free neutron, but some isotopes are better at this than others.  Some are much better.  &amp;lt;sup&amp;gt;157&amp;lt;/sup&amp;gt;Gd has the best neutron capture cross section of any stable isotope, and &amp;lt;sup&amp;gt;155&amp;lt;/sup&amp;gt;Gd is also a spectacularly good neutron capture isotope.  So spiking a material with gadolinium can help it sop up excess neutrons.  Similarly, &amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt;B, &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;Li, and &amp;lt;sup&amp;gt;113&amp;lt;/sup&amp;gt;Cd have an exceptionally high neutron capture cross sections.  The former two even lose their capture energy by emitting alpha particles (although &amp;lt;sup&amp;gt;10&amp;lt;/sup&amp;gt;B &amp;lt;i&amp;gt;also&amp;lt;/i&amp;gt; emits a gamma ray) so pose less of a gamma hazard.&lt;br /&gt;
&lt;br /&gt;
In any event, neutrons present in a material will produce gamma rays, so once the neutrons are stopped you will then need to worry about the gammas.&lt;br /&gt;
&lt;br /&gt;
===Inelastic collisions===&lt;br /&gt;
&lt;br /&gt;
If a neutron slams into a nucleus hard enough, it can knock off bits of it.  These bits can be other neutrons, protons, deuterons, tritons, helions, alpha particles, or occasionally even heavier nuclei.  It can also happen that the neutron collision just excites the nucleus to a higher energy isomer before it bounces off, which will gamma decay.  All of these &amp;lt;i&amp;gt;inelastic collisions&amp;lt;/i&amp;gt; take away more energy from the incident neutron than elastic collisions where the neutron just bounces off while leaving the nucleus in its original state.  Thus, for very high energy neutrons you can get by with fewer collisions to bring the neutron down to energies low enough for capture than you would by elastic collisions alone.  At the price, of course, of producing additional radiation you need to shield against.&lt;br /&gt;
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===Fission===&lt;br /&gt;
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When a neutron hits a fissionable nucleus, it can impart enough energy to lead to fission.  For fissile nuclei, fission can occur directly from the energy imparted by neutron capture.&lt;br /&gt;
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===Activation===&lt;br /&gt;
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When a neutron is captured, the new nucleus might be unstable and these unstable nuclei usually decay by beta decay.  Thus, neutron radiation makes its surroundings radioactive.  This is called &amp;lt;i&amp;gt;activation&amp;lt;/i&amp;gt;.&lt;br /&gt;
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===Neutron energy===&lt;br /&gt;
Neutrons are often characterized by their energy.  Those released by nuclear processes initially have enough energy that they are classified as &amp;lt;i&amp;gt;fast neutrons&amp;lt;/i&amp;gt;.  Fast neutrons scatter via elastic and inelastic collisions until they lose enough energy to fall below the inelastic thresholds.  They then enter an &amp;lt;i&amp;gt;epithermal&amp;lt;/i&amp;gt; energy regime.  Epithermal neutrons are still moving fast enough that neutron capture is unlikely, so they go through the long, slow (for atomic scale processes, still instant on human time scales) process of losing energy by elastic scatters.  Finally, the neutrons lose so much energy that they have nearly the same kinetic energy as the nuclei around them.  These are called &amp;lt;i&amp;gt;thermal&amp;lt;/i&amp;gt; neutrons, and they can no longer lose energy (on average) by colliding with the nuclei of the material.  It is thermal energy neutrons that are most susceptible to neutron capture and removal from the system.&lt;br /&gt;
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===Radiactive decay===&lt;br /&gt;
Neutron radiation is almost always quickly caught by some nucleus in the environment after it scatters around for a bit.  But for cases where that is not possible (like in outer space), it is worthwhile to note that free neutrons themselves are radioactive, decaying into a proton, electron (beta particle), and electron anti-neutrino with a 15 minute half-life.&lt;br /&gt;
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==X-rays and Auger electrons==&lt;br /&gt;
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After undergoing radioactive decay, the resulting daughter atom will have a different relaxed electronic structure than the original parent atom.  Because the decay happens so fast that the electrons cannot follow along with the changes, the daughter is often left in an excited electronic state, with the electrons out of order and some electrons missing from the core orbitals.  Less tightly bound electrons can fall into the empty core holes, but this liberates energy which must go somewhere.  That energy can be shed by one of two processes.  The atom can emit a photon, called an x-ray, which behaves like a somewhat lower energy gamma ray.  Or the in-falling electron can give up its energy to one of the outer, less tightly bound electrons which is then kicked out of the atom and acts like a low energy beta ray.  This last process is called the &amp;lt;i&amp;gt;Auger&amp;lt;/i&amp;gt; process, and is more likely for light elements while x-ray radiation is more likely for heavy atoms.&lt;br /&gt;
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==Muon==&lt;br /&gt;
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Muons are particles that behave like heavy electrons.  They are far too energetic to be produced by nuclear radioactive decay, but they are commonly produced by the decays of some sub-atomic particles and in the collisions of particles created by particle accelerators or from cosmic rays.  In particular, they are a common form of natural background radiation on earth coming from the cosmic rays bombarding our atmosphere from space.  Muons are extremely penetrating, leaving sparse ionization trails like electrons but with far more mass giving them more momentum and more energy to shed.  It can take hundreds of meters of rock to screen out most of the muons created by cosmic radiation that manage to reach ground level.&lt;br /&gt;
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==Exotic particles==&lt;br /&gt;
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The decays of excited hadrons and fundamental particles can produce a whole zoo of crazy exotic particle radiation.  Usually the only kinds that can get very far are charged pi mesons (pions) and both neutral and charged K mesons (kaons), which can often travel several meters before decaying into muons or (for kaons) into pions; and stable anti-particles such as positrons and anti-protons or anti-neutrons.  &lt;br /&gt;
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The mesons will be stopped in matter much like muons, except that they can also participate in nuclear collisions and thus will likely be stopped after passing through about a meter of condensed matter by getting absorbed by an atomic nucleus.  When this happens, the particle can decay almost immediately by breaking the nucleus apart into fragments, namely neutrons and light to medium weight ions.  Negatively charged pions and kaons that are stopped in matter will be attracted toward positively charged nuclei, so that they will usually be absorbed by the nucleus before they can decay on their own leading again to nuclear disintegration.&lt;br /&gt;
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Positron stopping and reactions have already been discussed.  Anti-protons and anti-neutrons will be stopped like normal protons and neutrons except that if they hit a nucleus they will annihilate one of the protons or neutrons in the nucleus to produce several (on average three) very energetic pions (or occasionally kaons)  The neutral pions almost immediately decay into very high energy gamma rays, the others behave as described above.&lt;br /&gt;
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=Effects of radiation=&lt;br /&gt;
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==Dose==&lt;br /&gt;
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[[File:Exposure_chart-XKCD.svg.png|thumb|Approximate doses of radiation in sieverts, ranging from trivial to lethal.  (From Randall Munroe, 2011&amp;lt;ref&amp;gt;[https://xkcd.com/radiation/ XKCD radiation Dose Chart]&amp;lt;/ref&amp;gt;)]]&lt;br /&gt;
The amount of radiation exposure is generally quantified by the amount of energy deposited by radiation in a given amount of material (such as body tissue), called &amp;lt;i&amp;gt;dose&amp;lt;/i&amp;gt;.  The SI unit of dose is the gray (Gy), defined as 1 joule of deposited energy per kilogram of material.  To measure chronic biological effects, it is often necessary to weight the dose by a factor that depends on the kind of radiation &amp;amp;ndash; for example, alpha particles cause more severe health problems than beta or gamma particles for a given dose.  This is the &amp;lt;i&amp;gt;effective dose&amp;lt;/i&amp;gt; or &amp;lt;i&amp;gt;equivalent dose&amp;lt;/i&amp;gt;, and is measured in seiverts (Sv).  A whole Gy or Sv is a very large dose, so it is often convenient to use milligrays (mGy) or milliseiverts (mSv) for measuring chronic, low dose, or background exposures.  The conversion is 1000 mGy = 1 Gy and 1000 mSv = 1 Sv.&lt;br /&gt;
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Other measures of dose are sometimes used.  Older sources may refer to rads, with 100 rad = 1 Gy, or rem, with 100 rem = 1 Sv.  A more humorous unit is the BED, or Banana Equivalent Dose &amp;amp;ndash; the amount of dose you get from eating one banana.  1 BED is often taken as 0.1 &amp;amp;mu;Sv.&lt;br /&gt;
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==Biological effects==&lt;br /&gt;
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The ionization produced by energetic radiation liberates many electrons and leaves behind a plethora of broken chemical bonds caused by missing electrons (often called &amp;lt;i&amp;gt;holes&amp;lt;/i&amp;gt;).  The free electrons can lose energy by producing more ionization or by exciting vibrations until they are low enough energy to stick to molecules; while any deep core holes can decay via the Auger process or emission of x-rays to migrate to the valence electrons and produce molecules lacking an electron.  These molecules without the right number of electrons are called &amp;lt;i&amp;gt;free radicals&amp;lt;/i&amp;gt;, and they are very chemically reactive.  Inside the body, they will readily attack the bio-molecules needed for life.  Depending on the amount of ionization a cell is exposed to, it may recover without issue, it might recover but remain in a long-term damaged state, or it might die.  Rapidly dividing cells are the most susceptible to damage from these free radicals.&lt;br /&gt;
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===Acute===&lt;br /&gt;
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High levels of radiation dose leads to many cell deaths.  In humans and other mammals, this usually requires at least 0.7 Gy delivered within several minutes.  As this affects rapidly dividing cells at lower doses than more quiescent cells, people exposed to high levels of radiation experience symptoms from their rapidly dividing cells being killed.  This includes nausea from the cells lining the gut being destroyed, as well as life-threatening issues due to the loss of blood cells &amp;amp;ndash; anemia from the lack of red blood cells causing fatigue and weakness, hemophilia from the lack of platelets causing uncontrolled bleeding, and a non-functional immune system due to the lack of white blood cells allowing infections to run rampant in the body.  In addition, a patient&#039;s hair often falls out (with 3 Gy or more) and they may experience skin damage in the form of reddening, irritation, itching, blistering, and ulceration&amp;lt;ref&amp;gt;[https://www.cdc.gov/nceh/radiation/emergencies/arsphysicianfactsheet.htm Acute Radiation Syndrome: A Fact Sheet for Clinicians (CDC)]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Doses of less that 2 Gy are usually survivable.  Doses over 6 Gy are almost always lethal without medical care, and over 8 Gy are almost always lethal even with medical care.&lt;br /&gt;
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At even higher doses (&amp;gt; 30 Gy), the radiation can simply shut down the victim&#039;s nervous system, causing rapid death.&lt;br /&gt;
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Because they are still growing and acute radiation syndrome attacks rapidly dividing cells, children, infants, and fetuses are especially sensitive.&lt;br /&gt;
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===Chronic===&lt;br /&gt;
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Cells which are damaged but do not die may remain in a damaged state for some time.  This increases the risk that a damaged cell may malfunction when it has to reproduce, leading to a situation where the cell begins to proliferate out of control.  In this way, radiation dose can lead to an overall increase in lifetime risk of cancer.  It is estimated that cancer risk increases at 5.5% per Sv of effective dose, although the validity of this linear model is questionable at low doses near background levels where threshold effects may come in to play.&lt;br /&gt;
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===Mutations===&lt;br /&gt;
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If damage occurs to reproductive cells (sperm or eggs), it can cause changes to the genome that can be transmitted to future offspring.  Many of these changes will simply be fatal to the developing embryo or fetus.  Others lead to various genetic disorders that can decrease overall health of the child.  Occasionally, it may lead to a change that improves the offspring&#039;s ability to adapt and thrive in a particular environment &amp;amp;ndash; although this latter effect has not been demonstrated in humans, it is regularly observed among plants, insects, and microbes.&lt;br /&gt;
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===Background radiation===&lt;br /&gt;
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The natural environment we live in has many sources of radiation, to which we are continually exposed&amp;lt;ref&amp;gt;[https://www.nrc.gov/reading-rm/basic-ref/glossary/background-radiation.html U.S. NRC, Background radiation]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Cosmic radiation is the radiation that comes from space.  In space, this is typically high energy protons and light ions.  When these particles hit Earth, they interact in the upper atmosphere to produce radiation showers.  Nearly all of this is attenuated by Earth&#039;s thick atmosphere before it hits the ground, but a small fraction will reach ground level and deliver dose to our bodies.  Higher altitudes provide less air to stop cosmic ray showers and less distance in which any muons in the showers can decay, so living at high altitude or going on an airplane flight exposes you to increased cosmic background radiation.  For example, a coast-to-coast commercial airline flight across the United States will increase a passenger&#039;s exposure by about 0.01 mSv.&lt;br /&gt;
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Naturally occurring radioactive material (NORM) is radioactive isotopes that are found in nature.  The four isotopes that make up almost all NORM are &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U, &amp;lt;sup&amp;gt;235&amp;lt;/sup&amp;gt;U, &amp;lt;sup&amp;gt;232&amp;lt;/sup&amp;gt;Th, and &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;K, as well as the isotopes in the decay chains of &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U, &amp;lt;sup&amp;gt;235&amp;lt;/sup&amp;gt;U, and &amp;lt;sup&amp;gt;232&amp;lt;/sup&amp;gt;Th (&amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;K decays directly into stable &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;Ar, so it has no other radioactive isotopes in its decay chain).  The amount of NORM in the environment depends on the local geology, with some rocks rich in potassium and actinide elements (like granite) providing more background radiation than others.  One of the isotopes in the &amp;lt;sup&amp;gt;238&amp;lt;/sup&amp;gt;U decay chain is &amp;lt;sup&amp;gt;222&amp;lt;/sup&amp;gt;Rn, a gas that is present in the air with a 3.8 day half-life.  Breathing this radioactive gas, drinking dissolved uranium and thorium in water, and exposure to the gamma rays produced by decaying NORM all contribute to our background dose.&lt;br /&gt;
&lt;br /&gt;
We even have radiation exposure from sources inside our own bodies.  Potassium is an element vital for life, and some small portion of that is &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;K.  This is present in all biological material; in the food we eat, in our bones and blood and muscles.  As it decays, we are exposed to its radiation.  Married people have a slightly higher background dose rate than single people, because they sleep next to their spouse who is also a source of radiation from &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;K decays.  To a lesser extent, &amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt;C also provides an internal dose.  &amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt;C is made by cosmic ray bombardment of oxygen and nitrogen high in the atmosphere.  This then forms CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; which is taken up by plants to form their tissues, which then in turn are eaten by animals and used to form the animal tissue.  And thus all the food we eat and all the tissues in our bodies also contain &amp;lt;sup&amp;gt;14&amp;lt;/sup&amp;gt;C which gives a small contribution to our internal dose.&lt;br /&gt;
&lt;br /&gt;
Different people in different environments receive different background radiation dose rates, but in the United States 3 mSv/year is typical.&lt;br /&gt;
&lt;br /&gt;
===Threshold dose===&lt;br /&gt;
&lt;br /&gt;
Cells can repair themselves after exposure to radiation.  As living organisms, we appear to be well adapted to repair radiation damage at dose rates typical of our natural background radiation.  Even at dose rates well above that for typical background levels (for example, for people living at high altitudes where there is less atmospheric protection from cosmic rays or for people living over bodies of radioactive ores or other naturally radioactive rock &amp;amp;ndash; particularly granite.  Or for astronauts, flight crew on commercial aircraft, or people given medical procedures resulting in exposure to low dose radiation such as CAT scans or x-rays), there is no detectable increase in cancers or mutations.  There appears to be some threshold above which the dose or dose rate can cause harm and below which it is harmless; although quite what this threshold dose rate is has not yet been teased out from the data.&lt;br /&gt;
&lt;br /&gt;
Government agencies responsible for worker safety generally establish allowable regulatory dose limits; both for the general public and for radiation workers&amp;lt;ref&amp;gt;[https://www.energy.gov/sites/prod/files/2018/01/f46/doe-ionizing-radiation-dose-ranges-jan-2018.pdf The DOE Ionizing Radiation Dose Ranges Chart]&amp;lt;/ref&amp;gt;.  This varies from country to country, but is usually set at a level thought to be well below the threshold of significant risk.  While there are many specifics dealing with exposures to various body parts, as an example the allowable whole body dose set by the Nuclear Regulatory Commission (NRC) of the United States of America is 1 mSv/year for a member of the general public and 50 mSv/year for radiation workers above and beyond any background radiation, with a lifetime allowance of 250 mSv (this only applies to dose received at facilities under NRC jurisdiction, so it will not cover, for example, medical imaging or exposure at foreign sites).  In the United States, at least, these values are usually set conservatively with the goal of avoiding harm.  Individual institutions under the authority of U.S. law then often set even more stringent limits for their workers to avoid falling foul of federal regulations.&lt;br /&gt;
&lt;br /&gt;
==Material effects==&lt;br /&gt;
&lt;br /&gt;
Heavy neutron or ion bombardment can have dramatic effects on materials.  The nuclear recoil from collisions knocks atoms out of place.  This will produce crystal defects, make materials amorphous, and cause materials to become brittle.  In addition, neutron capture transmutes the material into other isotopes.  These can change the chemical composition of the material, potentially weakening it.  And it also makes the material radioactive, generally decaying via beta decay to produce beta and gamma radiation.&lt;br /&gt;
&lt;br /&gt;
the amount of radiation needed to affect material changes depends strongly on the material.  But for example, reactor steels experience embrittlement at neutron fluences of on the order of 10&amp;lt;sup&amp;gt;19&amp;lt;/sup&amp;gt; to 10&amp;lt;sup&amp;gt;20&amp;lt;/sup&amp;gt; fast neutrons (E &amp;gt; 1 MeV) per square centimeter.  This corresponds to a neutron dose on the order of between 10,000,000 and 1,000,000,000 Gy.  Naturally, reactor steels are chosen for their resistance to radiation so more typical materials may be more sensitive.  But this is still many orders of magnitude less sensitive than biological tissue.&lt;br /&gt;
&lt;br /&gt;
The effects of gamma and beta radiation on materials are more subtle.  They can activate F-center defects, causing transparent materials to change color and lose transparency.  The ionization they create can also lower activation barriers to chemical reactions, directly break chemical bonds, and create free radicals that chemically attack the material, causing rubber and plastics to crack and become less bendable and more brittle, bleaching organics, and eventually causing organic materials to degrade.  The lower activation barriers can also help to anneal disordered materials back into a crystalline lattice.&lt;br /&gt;
&lt;br /&gt;
==Electronics effects==&lt;br /&gt;
&lt;br /&gt;
Modern electronics use tiny structures etched in silicon that can be triggered by tiny currents.  The ionization pulse from radiation interaction can easily flip a bit that was not meant to be flipped, cause transient stray currents that interrupt operations, produce low impedance shorts that result in continued unwanted current draw (latch-up), or even produce a high enough current to permanently freeze a bit or destroy power electronics.  The results range from momentary glitches in operation, faults that last until the device is powered down and restarted, or permanent damage to the device&amp;lt;ref&amp;gt;[https://www.planetanalog.com/a-quick-overview-of-radiation-effects-single-event-effects/ A Quick Overview of Radiation Effects – Single Event Effects]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://radhome.gsfc.nasa.gov/radhome/see.htm Single Event Effects]&amp;lt;/ref&amp;gt;.  Ions (including alpha particles and protons) and neutrons are more likely to produce worse effects due to their higher localized ionization density.&lt;br /&gt;
&lt;br /&gt;
In addition to these single event effects, the total ionizing dose an electronic device receives can affect its performance from effects such as threshold shifts, increased leakage current and power consumption, and timing changes.  With enough total ionizing dose, the device may cease to function properly, or at all&amp;lt;ref&amp;gt;[https://radhome.gsfc.nasa.gov/radhome/tid.htm Total Ionizing Dose (TID) Effects]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Jonathan Harris blog&amp;quot;&amp;gt;[https://www.planetanalog.com/a-quick-overview-of-radiation-effects/ A Quick Overview of Radiation Effects]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Ions (including alpha particles) and neutrons can displace atoms in the electronics&#039; structure.  This can alter the electrical properties of the affected region.  This can result in permanent damage to the electronic device&amp;lt;ref&amp;gt;[https://radhome.gsfc.nasa.gov/radhome/displace.htm Displacement Damage]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Jonathan Harris blog&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The tolerance of an individual electronic component to radiation exposure can vary wildly depending on the device, hardening methods, and shielding.  A typical lifetime dose for space radiation equipment is often around 300 to 1000 Gy&amp;lt;ref name=&amp;quot;Jonathan Harris blog&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, so space-rated electronics are often designed to handle these doses.  Radiation-hardened electronics can be made to survive up to 3000 Gy &amp;lt;ref&amp;gt;[https://ww1.microchip.com/downloads/en/DeviceDoc/at68166h_ds.pdf ATMEL Rad hard 16 MegaBit 3.3V SRAM Multi-Chip Module AT68166H product data sheet]&amp;lt;/ref&amp;gt;.  Consumer grade electronics can be expected to fail at significantly lower doses, at 50 to 100 Gy.&lt;br /&gt;
&lt;br /&gt;
=Credit=&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
[[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Medicine]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Nuclear_Physics&amp;diff=3796</id>
		<title>Nuclear Physics</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Nuclear_Physics&amp;diff=3796"/>
		<updated>2026-03-07T19:04:22Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Atoms have most of their mass in a central nucleus that is approximately only 1/100,000&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; the diameter of the atom itself.  The nucleus carries a strong positive charge; this charge attracts negatively charged but much lighter electrons.  It is the electrons that participate in chemical bonds, so that the charge of the nucleus determines the chemical properties of the atom.&lt;br /&gt;
&lt;br /&gt;
Nuclei are made up of two kinds of particles &amp;amp;ndash; &amp;lt;i&amp;gt;protons&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;neutrons&amp;lt;/i&amp;gt;.  Together they are called &amp;lt;i&amp;gt;nucleons&amp;lt;/i&amp;gt;.  Both are nearly the same mass; the &amp;lt;i&amp;gt;atomic weight&amp;lt;/i&amp;gt;, usually designated &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt;, is the total number of nucleons in the nucleus.  Of the two, neutrons have no electric charge but protons have one unit of positive charge.  The &amp;lt;i&amp;gt;atomic number&amp;lt;/i&amp;gt;, usually represented as &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt;, is the number of protons in the nucleus.  All nuclei with the same atomic number will have nearly the same chemistry and so are grouped together as the same kind of &amp;lt;i&amp;gt;element&amp;lt;/i&amp;gt;.  Those nuclei with the same &amp;lt;i&amp;gt;Z&amp;lt;/i&amp;gt; but different &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; are different &amp;lt;i&amp;gt;isotopes&amp;lt;/i&amp;gt; of the same element.&lt;br /&gt;
&lt;br /&gt;
Nuclei are bound together with far more energy than electrons are bound to the nucleus or than the chemical bonds the electrons form.  When nuclei react, they can give off prodigious amounts of energy in the process.  The three most common types of nuclear reactions are&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; When a nucleus re-arranges itself or changes its type to a more stable configuration, throwing off particles in the process.  This is called &amp;lt;i&amp;gt;radioactive decay&amp;lt;/i&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; When a heavy nucleus splits into two smaller nuclei and a few additional particles.  This is called &amp;lt;i&amp;gt;nuclear fission&amp;lt;/i&amp;gt;.&lt;br /&gt;
  &amp;lt;li&amp;gt; When two light nuclei join together into one larger nucleus, throwing off energetic particles in the process.  This is called &amp;lt;i&amp;gt;nuclear fusion&amp;lt;/i&amp;gt;.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
These processes, their effect, and the radiation they give off are described in the [[Nuclear_radiation|nuclear radiation]] page.&lt;br /&gt;
&lt;br /&gt;
In order to better study nuclei, scientists often collide them together at high speed and see how they react.  They accelerate the nuclei using machines called particle accelerators.  These machines are described in the [[Particle_Accelerators|particle accelerators]] page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Metric_Engineering&amp;diff=3795</id>
		<title>Metric Engineering</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Metric_Engineering&amp;diff=3795"/>
		<updated>2026-03-07T19:04:00Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We live in a geometry that our best theories of reality describe as a combined space-time.  The intrinsic curvature of that geometry is what creates the gravity that we experience.  This curvature in turn is made by energy (including mass), the movement of energy (including mass), and stress.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
&lt;br /&gt;
A given place and time together define an &amp;lt;i&amp;gt;event&amp;lt;/i&amp;gt;.  The separation of two events is described by an interval &amp;lt;i&amp;gt;s&amp;lt;/i&amp;gt; that is a function of the coordinates of the events (in time and space) and a 4&amp;amp;times;4 array of numbers called the &amp;lt;i&amp;gt;metric tensor&amp;lt;/i&amp;gt;, usually denoted with the symbol &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;How the math works: The coordinates are represented by a vector &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;x&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; indexed by &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt;; &amp;amp;mu; = 0 &amp;amp;hellip; 3 with &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;0&amp;lt;/sup&amp;gt; representing the time coordinate and &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;i&amp;lt;/sup&amp;gt;; i = 1 &amp;amp;hellip; 3 a spatial coordinate vector.  The coordinates of the metric tensor are given by &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt;.  The interval is then&amp;lt;ref name=&amp;quot;Arfken&amp;quot;&amp;gt;G. B. Arfken and H. J. Weber, &amp;quot;Mathematical Methods for Physicists, Fourth Edition&amp;quot;, Academic Press, San Diego (1995)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;ds&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;nu;&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
The interval does not change depending on how you define your coordinates (much like the distance between two points does not depend on how you set up your coordinate system to measure the two points) although the components of the metric tensor might.&lt;br /&gt;
Knowledge of the metric tensor suffices for a full description of the intrinsic curvature of any space-time.  Hence, manipulation of space-time is often described as &amp;quot;metric engineering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Conventions===&lt;br /&gt;
&lt;br /&gt;
There are several conventions in the notation of relativity that are worth noting.  You can skip this portion if math is not your thing.&lt;br /&gt;
&lt;br /&gt;
There is a distinction between contravariant vectors and covariant vectors.  A contravariant vector is the usual &amp;quot;thing with a size pointing in a given direction&amp;quot;, such as a displacement or velocity.  A covariant vector is a rate at which going forward along the direction changes the value, like a wavenumber.  There is a lot deeper mathematical meaning, but for our purposes it suffices to note that a contravariant vector is represented by having its indices in the superscript, &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt;, and a covariant vector by having its indices in the subscript, &amp;lt;i&amp;gt;k&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;lt;/sub&amp;gt;.  In flat space (or space-time) there is no need to distinguish between these two kinds of vectors; in curved space (or space-time) it becomes necessary.  Tensors can have both covariant and contravariant indices.&lt;br /&gt;
&lt;br /&gt;
If an index is repeated, with one a covariant index and the other a contravariant index, you sum over the range of that index from 0 to 3.  This is much easier than writing out&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;ds&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;00&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;0&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;0&amp;lt;/sup&amp;gt; + &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;01&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;0&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; + &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;02&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;0&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + &amp;amp;hellip; + &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; + &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;33&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is also worth noting that there can be sometimes be confusion about whether a superscript indicates a contravariant index or an exponent.  The above example, for instance, does not have any exponents, just changing indices.  That is, &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the 2nd index of &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt; rather than &amp;lt;i&amp;gt;dx&amp;lt;/i&amp;gt; times itself.  Usually you can tell because a vector or tensor quantity listed with an index will be referring to the component, not an exponent.  From now on, if we need to refer to an exponent and it could be misinterpreted, we will place the quantity to be exponentiated inside parentheses, brackets, or braces to ensure there is no confusion.&lt;br /&gt;
&lt;br /&gt;
For a given metric &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt;, the inverse metric is denoted &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sup&amp;gt; and can be found by the normal methods of matrix inversion&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;sigma;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;sigma;&amp;amp;nu;&amp;lt;/sup&amp;gt; = &amp;amp;delta;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;nu;&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;amp;delta;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;nu;&amp;lt;/sub&amp;gt; = 1 if &amp;amp;mu; = &amp;amp;nu; and equals 0 otherwise.&lt;br /&gt;
&lt;br /&gt;
You can change a covariant vector to a contravariant one (or vice versa) by contracting over the metric tensor&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;lt;/sub&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;nu;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;nu;&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Example: flat space===&lt;br /&gt;
&lt;br /&gt;
The interval between two events at the same time is the distance &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;: &amp;lt;i&amp;gt;s&amp;lt;/i&amp;gt; = &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt;.  If &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;x&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; is measured in Cartesian coordinates &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;x&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; = (&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;y&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;z&amp;lt;/i&amp;gt;), then we can get the distance from the Pythagorean theorem&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;                       &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;                       &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;&amp;amp;radic;&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp;x&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + y&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + z&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
We immediately get that &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;11&amp;lt;/sub&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;33&amp;lt;/sub&amp;gt; = 1 and &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;ij&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt; = 0 for &amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt; &amp;amp;ne; &amp;lt;i&amp;gt;j&amp;lt;/i&amp;gt;.  In matrix form&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;     &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;                       &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;table&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt; &amp;lt;td style=&amp;quot;border-top:solid 1px black; border-left:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 1&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; 0 &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
           &amp;lt;td style=&amp;quot;border-top:solid 1px black; border-right:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
      &amp;lt;tr&amp;gt; &amp;lt;td style=&amp;quot;border-left:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;  &amp;amp;nbsp; &amp;amp;nbsp; 1&lt;br /&gt;
           &amp;lt;td style=&amp;quot;border-right:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;  0&lt;br /&gt;
      &amp;lt;tr&amp;gt; &amp;lt;td style=&amp;quot;border-bottom:solid 1px black; border-left:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;  &amp;amp;nbsp; &amp;amp;nbsp; 0&lt;br /&gt;
           &amp;lt;td style=&amp;quot;border-bottom:solid 1px black; border-right:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt;  1&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Example: flat space-time===&lt;br /&gt;
&lt;br /&gt;
In flat space-time, we need to account for the differences in the time coordinate to properly take relativity into account.  In this case&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;                       &amp;lt;i&amp;gt;s&amp;lt;/i&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;                       &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;&amp;amp;radic;&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp;x&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + y&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + z&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; t&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
where &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt; = 299,792,458 m/s is the speed of light.&lt;br /&gt;
If we define the 0&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; component of the distance as &amp;lt;i&amp;gt;c t&amp;lt;/i&amp;gt; then&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;     &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;                       &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot; align=&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;table&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt; &amp;lt;td style=&amp;quot;border-top:solid 1px black; border-left:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; -1 &lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; 0 &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0 &amp;amp;nbsp; &amp;amp;nbsp;&lt;br /&gt;
           &amp;lt;td style=&amp;quot;border-top:solid 1px black; border-right:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
      &amp;lt;tr&amp;gt; &amp;lt;td style=&amp;quot;border-left:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; 1&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
           &amp;lt;td style=&amp;quot;border-right:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
      &amp;lt;tr&amp;gt; &amp;lt;td style=&amp;quot;border-left:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; 0&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 1&lt;br /&gt;
           &amp;lt;td style=&amp;quot;border-right:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
      &amp;lt;tr&amp;gt; &amp;lt;td style=&amp;quot;border-bottom:solid 1px black; border-left:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;amp;nbsp; 0&lt;br /&gt;
           &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 0&lt;br /&gt;
           &amp;lt;td style=&amp;quot;border-bottom:solid 1px black; border-right:solid 1px black;&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 1&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Note that a consequence of this definition is that although a light ray may travel some distance and take some amount of time doing so, the interval of events along the light ray is always zero.  We can thus divide events into those with a &amp;lt;i&amp;gt;space-like&amp;lt;/i&amp;gt; interval (&amp;lt;i&amp;gt;s&amp;lt;/i&amp;gt; &amp;gt; 0), a &amp;lt;i&amp;gt;light-like&amp;lt;/i&amp;gt; interval (&amp;lt;i&amp;gt;s&amp;lt;/i&amp;gt; = 0), and a &amp;lt;i&amp;gt;time-like&amp;lt;/i&amp;gt; interval (&amp;lt;i&amp;gt;s&amp;lt;/i&amp;gt; &amp;lt; 0); and these distinctions remain no matter which frame of reference we choose to use in order to analyze the problem.&lt;br /&gt;
&lt;br /&gt;
==How to work with a metric==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
From the metric, we can determine the curvature of the geometry of space-time.  The Einstein field equation directly relates the curvature to the stress-energy tensor.  So for a given desired metric and curvature, you can find the necessary stress-energy needed to support that geometry.&lt;br /&gt;
&lt;br /&gt;
There is nothing that requires a given geometry to by physical.  Starting with the geometry rather than a physically plausible distribution of stress-energy can lead to strange conditions, such as negative energy densities or material moving faster than light speed.  Although these conditions were originally thought to mean a given geometry wasn&#039;t possible, this has later been questioned by more recent investigators.  Nor is it required for the resulting stress-energy to obey the continuity equations for the motion of energy with time; whereas any physical distribution of energy would need to obey these continuity relations.&lt;br /&gt;
&lt;br /&gt;
===Concepts===&lt;br /&gt;
&lt;br /&gt;
Before covering &amp;lt;i&amp;gt;how&amp;lt;/i&amp;gt; to convert a given geometry, described by a metric, into stresses and flows and energy densities, let&#039;s cover two basic ideas for talking about geometries.  The math for how to find these is a bit more in depth than this article will handle, but you can find it in many standard references&amp;lt;ref name=&amp;quot;MTW&amp;quot;&amp;gt;C. W. Misner, K. S. Thorne, and J. A. Wheeler, &amp;quot;Gravitation&amp;quot;, W. H. Freeman and Company, New York (1973)&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
First is the idea of the straightest possible lines in a curved geometry.  Obviously, a curved geometry can&#039;t really have straight lines.  But the lines that curve the least are useful for doing a lot of things.  These are called &amp;lt;i&amp;gt;geodesics&amp;lt;/i&amp;gt;.  As an example, the geodesics on the surface of a sphere (like a globe) are the great circles (such as the equator or lines of longitude &amp;amp;ndash; but not lines of lattitude!).  In relativity, objects in free fall move along geodesics of the combined space-time geometry.&lt;br /&gt;
&lt;br /&gt;
The other idea is that if you have a vector and you have a curve on a given geometry (which can be a geodesic but which does not have to be) you can move the vector along the curve in such a way that it maintains its angle and orientation with the curve.  This is called &amp;lt;i&amp;gt;parallel transport&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Working it all out===&lt;br /&gt;
&lt;br /&gt;
Here&#039;s where we get into the nitty-gritty math.  Feel free to skip this section if you think math is icky.&lt;br /&gt;
&lt;br /&gt;
From the metric, we can get the Christoffel symbols &amp;amp;Gamma;&amp;lt;sup&amp;gt;&amp;amp;sigma;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt;&amp;lt;ref name=&amp;quot;Arfken&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;amp;Gamma;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; = [&amp;amp;part;&amp;lt;sub&amp;gt;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;lt;/sub&amp;gt; + &amp;amp;part;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;nu;&amp;lt;/sub&amp;gt; - &amp;amp;part;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt;]/2&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;amp;Gamma;&amp;lt;sup&amp;gt;&amp;amp;sigma;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;sigma;&amp;amp;rho;&amp;lt;/sup&amp;gt; &amp;amp;Gamma;&amp;lt;sub&amp;gt;&amp;amp;rho;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Here, &amp;amp;part;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;lt;/sub&amp;gt; is the partial derivative with respect to the coordinate &amp;amp;mu;.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; Interpretation: In a curved coordinate system &amp;amp;ndash; such as those in a curved geometry, but also curved coordinate systems in a flat geometry such as cylindrical or spherical polar coordinate systems &amp;amp;ndash; if you move to a different place the directions your coordinate system point in change.  The Christoffel symbol, also called the connection coefficient, is the rate at which a basis vector &amp;amp;epsilon;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;lt;/sub&amp;gt; for your coordinate system changes as it is moved in a given direction&amp;lt;ref name=&amp;quot;Arfken&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;amp;part;&amp;lt;sub&amp;gt;&amp;amp;nu;&amp;lt;/sub&amp;gt;&amp;amp;epsilon;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;lt;/sub&amp;gt; = &amp;amp;Gamma;&amp;lt;sup&amp;gt;&amp;amp;sigma;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;amp;epsilon;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From the Christoffel symbols, we can find the fourth rank space-time curvature tensor &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; (often called the Reimann tensor, after its inventor)&amp;lt;ref name=&amp;quot;MTW&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; = &amp;amp;part;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;lt;/sub&amp;gt; &amp;amp;Gamma;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;nu;&amp;amp;sigma;&amp;lt;/sub&amp;gt; - &amp;amp;part;&amp;lt;sub&amp;gt;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;amp;Gamma;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;sigma;&amp;lt;/sub&amp;gt; + &amp;amp;Gamma;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;lambda;&amp;lt;/sub&amp;gt; &amp;amp;Gamma;&amp;lt;sup&amp;gt;&amp;amp;lambda;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;nu;&amp;amp;sigma;&amp;lt;/sub&amp;gt; - &amp;amp;Gamma;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;nu;&amp;amp;lambda;&amp;lt;/sub&amp;gt; &amp;amp;Gamma;&amp;lt;sup&amp;gt;&amp;amp;lambda;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;sigma;&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;rho;&amp;amp;sigma;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;rho;&amp;amp;lambda;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;lambda;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; Interpretations: One interpretation of the Reimann tensor is that if you have closed infinitesimal parallelogram with one set of sides given by the vector &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;u&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; and the other set of sides given by the vector &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;v&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;; then a vector &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; transported around the parallelogram, maintaining its orientation with respect to the translation along each side will, when it has returned, have changed by an amount&amp;lt;ref name=&amp;quot;MTW&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Loveridge&amp;quot;&amp;gt;L. C. Loveridge, &amp;quot;Physical and Geometric Interpretations of the Riemann Tensor, Ricci Tensor, and Scalar Curvature&amp;quot;, https://arxiv.org/abs/gr-qc/0401099 (2016)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;amp;Delta;&amp;lt;i&amp;gt;a&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt; = -&amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;a&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;sigma;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;u&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;v&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;nu;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another interpretation is that the Reimann tensor describes tidal accelerations.  If you have two objects at rest with respect to each other separated by a distance &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;b&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; and if the objects have a four-velocity &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;u&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;, then the tidal acceleration is&amp;lt;ref name=&amp;quot;MTW&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Loveridge&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;table   style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot;   align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; D&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;i&amp;gt;b&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; = -&amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;u&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;sigma;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;b&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;u&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;nu;&amp;lt;/sup&amp;gt;.&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;d&amp;amp;tau;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
In particular, at rest with respect to the objects the four velocity is &amp;lt;i&amp;gt;u&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;0&amp;lt;/sup&amp;gt; = &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;u&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt;&amp;lt;/sup&amp;gt; = 0, &amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt; = 1, 2, 3, such that (if you are using a Cartesian coordinate system)&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;table   style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot;   align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; d&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;i&amp;gt;b&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; = -&amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;0&amp;lt;i&amp;gt;j&amp;lt;/i&amp;gt;0&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;b&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;i&amp;gt;j&amp;lt;/i&amp;gt;&amp;lt;/sup&amp;gt;.&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt;dt&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the Riemann tensor, you can find a second rank curvature tensor named the Ricci tensor, &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;lt;/sub&amp;gt;&amp;lt;ref name=&amp;quot;MTW&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;lt;/sub&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;rho;&amp;amp;nu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;rho;&amp;amp;sigma;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
and the scalar curvature &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;ref name=&amp;quot;MTW&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; = &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;sigma;&amp;amp;mu;&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
(there seems to be a trend toward the over-use of &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; as a symbol).&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; Interpretations: The Ricci tensor gives information about how volume in your geometry changes.  If you have a volume &amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt; and move that volume a small distance &amp;lt;i&amp;gt;a&amp;lt;/i&amp;gt; along a set of initially parallel geodesics in the direction &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;x&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (this is as close as we can get to rigidly moving the volume in one direction in a flat geometry by the distance &amp;lt;i&amp;gt;a&amp;lt;/i&amp;gt;), the volume will change by&amp;lt;ref name=&amp;quot;Loveridge&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;amp;delta;&amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt; = -a&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;nu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The scalar curvature gives a coordinate-independent averaged measure of the curvature.  A positive &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; indicates that the geometry is locally spherical, a negative &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; is a geometry that is locally hyperbolic.  It also describes how volume and area (area and perimeter for 2D geometries) changes in curved coordinate systems.  For a geometry in &amp;lt;i&amp;gt;n&amp;lt;/i&amp;gt; dimensions, a small ball of radius &amp;lt;i&amp;gt;r&amp;lt;/i&amp;gt; with Cartesian volume &amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt; and area &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt; is distorted such that&amp;lt;ref name=&amp;quot;Loveridge&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;table   style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot;   align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt; &amp;amp;asymp; &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;1 - &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; r&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; &amp;lt;i&amp;gt;V&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 6 (&amp;lt;i&amp;gt;n&amp;lt;/i&amp;gt; + 2)&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table   style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot;   align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt; &amp;amp;asymp; &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;[&amp;lt;/span&amp;gt;1 - &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; r&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;]&amp;lt;/span&amp;gt; &amp;lt;i&amp;gt;A&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 6 &amp;lt;i&amp;gt;n&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=300&amp;gt;[[File:Curvature_spherical.png]] &amp;lt;td width=300&amp;gt;[[File:Curvature_hyperbolic.png]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;A circle of a given radius has a smaller circumference and area in a spherical geometry than a flat geometry.  The circle in flat 2D space is shown with a dashed perimeter and radius, the circle in a spherical 2D geometry is shown with a solid perimeter and radii. &amp;lt;td&amp;gt;A circle of a given radius has a larger circumference and area in a hyperbolic geometry than a flat geometry.  The circle in flat 2D space is shown with a dashed perimeter and radius, the circle in a hyperbolic 2D geometry is shown with a solid perimeter and radii.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now we can relate the curvature to the stress-energy &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; using the Einstein field equation&amp;lt;ref name=&amp;quot;MTW&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&lt;br /&gt;
&amp;lt;table   style=&amp;quot;margin-top:0.5em; margin-bottom:0.5em; text-align: center;&amp;quot;   align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; &amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; - &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 1&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; = &amp;amp;nbsp;&lt;br /&gt;
    &amp;lt;td nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; 8 &amp;amp;pi; &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot; nowrap=&amp;quot;nowrap&amp;quot;&amp;gt; &amp;amp;nbsp; &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; 2&lt;br /&gt;
    &amp;lt;td style=&amp;quot;border-top:solid 1px black;&amp;quot;&amp;gt; &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt; = 6.6743&amp;amp;times;10&amp;lt;sup&amp;gt;−11&amp;lt;/sup&amp;gt; m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/kg/s&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; is the gravitational constant.  &amp;amp;pi; &amp;amp;asymp; 3.14159 is the circle constant.  &lt;br /&gt;
&amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;00&amp;lt;/sub&amp;gt; is the energy density of the space-time.  This term usually dominates the stress-energy tensor and usually the contribution of matter with an energy of &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; = &amp;lt;i&amp;gt;m&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; for mass &amp;lt;i&amp;gt;m&amp;lt;/i&amp;gt; dominates the energy.  &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;0&amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt; = &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt;0&amp;lt;/sub&amp;gt;, &amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt; = 1 &amp;amp;hellip; 3, is the &amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt; component of the momentum density.  &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;ij&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt; = &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;ji&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt;, &amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;j&amp;lt;/i&amp;gt; = 1 &amp;amp;hellip; 3, is the &amp;lt;i&amp;gt;ij&amp;lt;/i&amp;gt; component of the Cauchy stress tensor, describing the pressures, tensions, and shears (collectively, stress) in that region of space-time.  In particular, for a unit area with a normal (vector perpendicular to the area face) in direction &amp;lt;i&amp;gt;i&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;i&amp;gt;ij&amp;lt;/i&amp;gt;&amp;lt;/sub&amp;gt; is the &amp;lt;i&amp;gt;j&amp;lt;/i&amp;gt; component of the force acting across that surface.&lt;br /&gt;
&lt;br /&gt;
Thus, for a given metric, we can work out the stress-energy needed to support that metric.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; Terminology: The tensor &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; = &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; - (1/2) &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt; &amp;lt;i&amp;gt;g&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; is called the Einstein tensor.  Thus, the Einstein field equations may be made more compact as &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; = (8 &amp;amp;pi; &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt; / &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;) &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Interpretations: The Einstein tensor gives information about the local curvature of three-dimensional space.  The scalar curvature of the 3-dimensional space orthogonal to a given time-like direction &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;t&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; is&amp;lt;ref name=&amp;quot;Loveridge&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;3D&amp;lt;/sub&amp;gt; = -2 &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;nu;&amp;lt;/sup&amp;gt;.  The energy density in the frame of reference where &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;t&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; has no spatial components at all (it points purely forward in time) is &amp;amp;rho; = &amp;lt;i&amp;gt;T&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;&amp;amp;mu;&amp;amp;nu;&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;mu;&amp;lt;/sup&amp;gt; &amp;lt;i&amp;gt;t&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;nu;&amp;lt;/sup&amp;gt;.  Thus, we can relate the scalar curvature of space directly to the energy density &amp;lt;i&amp;gt;R&amp;lt;/i&amp;gt;&amp;lt;sub&amp;gt;3D&amp;lt;/sub&amp;gt; = -(4 &amp;amp;pi; &amp;lt;i&amp;gt;G&amp;lt;/i&amp;gt; / &amp;lt;i&amp;gt;c&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;) &amp;amp;rho;.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Practical details==&lt;br /&gt;
&lt;br /&gt;
Engineering the curvature of space-time is currently (2026) far beyond our reach; requiring energies, stresses, or mass flows far beyond anything we have managed to create.&lt;br /&gt;
&lt;br /&gt;
==Examples of metric engineering==&lt;br /&gt;
&lt;br /&gt;
Black holes are an extreme form of object defined by their intense space-time curvature.  The page on [[Black_Hole_Engineering|black hole engineering]] describes some of the things we might do if we could make or otherwise get our hands on one of these objects.&lt;br /&gt;
&lt;br /&gt;
Wormholes are shortcuts between to locations in space-time.  They are entirely hypothetical, but if they did exist the page on [[Wormholes|wormholes]] describes what we know about their properties.&lt;br /&gt;
&lt;br /&gt;
Warp drives are hypothetical methods of moving faster than light.  There is still much to be learned about these solutions to general relativity, the page on [[Warp_Drives|warp drives]] goes over some of what we do know.&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Lasers_and_the_electromagnetic_spectrum&amp;diff=3794</id>
		<title>Lasers and the electromagnetic spectrum</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Lasers_and_the_electromagnetic_spectrum&amp;diff=3794"/>
		<updated>2026-03-07T19:03:33Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The color of light you choose will have a big effect on what your laser beam can do.  Let’s discuss various colors of light, both visible and invisible, to get an overview of what each is good for and what limitations each may have.  After all, choosing the right color is the key to really making your laser &amp;lt;i&amp;gt;shine&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==The Nature of Light==&lt;br /&gt;
You knew we had to go through this, didn’t you?  Lasers are made of light, so we need some understanding of some of the basic physics of light in order to really grok lasers.  Light is made when an accelerating charged particle shakes off some of its electric or magnetic field.  These bits of free field naturally end up re-making themselves in such a way that they fly off and propagate through space as a wave.  All the stuff that you see is actually wiggling bits of electric and magnetic fields continually re-making themselves almost like they were dragging themselves along by their bootstraps.  &lt;br /&gt;
&lt;br /&gt;
As you might guess from the name, these wiggling waves zip around at the speed of light.  But we need to be a wee bit careful here, because light goes a bit slower through a transparent medium like water or glass or even air than it does through the vacuum of space.  In air, light moves so close to the speed of light in vacuum that we can usually ignore the difference.  But in transparent condensed materials like water or glass, the light might only be going 2/3 or 1/2 or even less of the speed in vacuum.&lt;br /&gt;
&lt;br /&gt;
As a wave, light has a number of properties that can be used to describe it.  One is the wavelength - how far it is from the crest of the wave to the crest of the next cycle.  This is closely related to the frequency - if you are staying in one spot, how many times does the light wave go up and down in a given amount of time.  If you multiply the frequency and wavelength together, you will get the speed of the wave.  So with a bit of algebra and knowing that light moves at the speed of light, if you know the wavelength you can find the frequency, and vice versa.  When light goes from one material to another, the frequency stays the same but the wavelength changes.  Many people characterize light by its wavelength - almost always they are talking about its vacuum wavelength, not the wavelength it has in any particular medium.&lt;br /&gt;
&lt;br /&gt;
The only other physical things that describe a pure wave of light are its direction of travel and the direction the light is vibrating.  This latter direction is called the &amp;lt;i&amp;gt;polarization&amp;lt;/i&amp;gt; of the light and is always perpendicular to the direction of travel.  All other physical properties can be found by knowing the frequency, direction, and polarization.&lt;br /&gt;
&amp;lt;ref name=Jackson1975&amp;gt;J. D. Jackson, “Classical Electrodynamics”, John Wiley &amp;amp; Sons, New York (1975)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Griffiths1989&amp;gt;David J. Griffiths, “Introduction to Electrodynamics”, Prentice Hall, Englewood Cliffs, New Jersey (1989)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=HRW2005&amp;gt;Halliday, Resnick, and Walker, “Fundamentals of Physics”, John Wiley &amp;amp; Sons (2005)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Giancoli1988&amp;gt;Douglas C. Giancoli, “Physics for Scientists and Engineers, Second Edition”, Prentice Hall, Englewood Cliffs, New Jersey (1988)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In particular, the color of the light depends on its frequency.  High frequency (and thus short wavelength) visible light looks violet, and as we go to lower frequencies (and thus longer wavelengths) the light goes across the rainbow of colors from violet to blue to green to yellow to orange until the lowest frequency light we can see is red.  But it doesn’t stop there.  There are a great many invisible colors of light that we can’t see, which we will describe below.&lt;br /&gt;
&lt;br /&gt;
One other characteristic commonly used to describe very high frequency light is the energy-per-photon.  A photon is the smallest possible amount of vibration possible, as dictated by quantum mechanics.  The energy in this minimum amount of electromagnetic radiation is the frequency of the light times a constant of nature called Planck’s constant.&lt;br /&gt;
&amp;lt;ref name=Ohanian1990&amp;gt;Hans C. Ohanian, “Principles of Qunatum Mechanics”, Prentice Hall, Englewood Cliffs, New Jersey (1990)&amp;lt;/ref&amp;gt;&lt;br /&gt;
Again, knowing any one of the frequency, vacuum wavelength, or energy-per-photon lets you find all the others.  Because higher frequency light has more energy-per-photon, a pulse of a given energy will have fewer photons in it the higher the frequency of the light.  But having a higher energy-per-photon does not mean you automatically get more energy in your beam!&lt;br /&gt;
&lt;br /&gt;
==Radio==&lt;br /&gt;
Radio waves are essentially useless for lasers.  Sure, they get through the air okay, but [[Diffraction|diffraction]] makes them almost impossible to focus enough to cause damage.  So without further ado, we’ll move on.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Radio &amp;lt;td&amp;gt;30 Hz - 30 MHz &amp;lt;td&amp;gt;10,000 km - 1 m &amp;lt;td&amp;gt;&amp;amp;lt; 1.25 μeV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Microwaves==&lt;br /&gt;
Microwaves, at least, focus better than radio waves.  They still don’t [[Diffraction|focus]] well enough to make practical weapons - at least not if your intent is cooking or burning or blasting your enemy.  They are useful at projecting destructive currents into electronic circuits.  Such high power microwave devices operating in a counter-electronics role are usually considered a different class of weapon than lasers, so we will leave them for now.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Microwave &amp;lt;td&amp;gt;30 MHz - 300 GHz &amp;lt;td&amp;gt;1 m - 1 mm &amp;lt;td&amp;gt;1.25 μeV - 1.25 meV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Terahertz waves==&lt;br /&gt;
Terahertz waves are all the rage these days for remote scanning and a new window for material spectroscopy.  Unfortunately, they are [[Attenuation#Absorption|absorbed]] by the air within a few tens of meters, so they are a poor choice for a weapon.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Terahertz wave &amp;lt;td&amp;gt;300 GHz - 10 THz &amp;lt;td&amp;gt;1 mm - 30 μm &amp;lt;td&amp;gt;1.25 meV - 40 meV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Far infrared==&lt;br /&gt;
Far infrared is a sort of orphan band of the electromagnetic spectrum, because it is hard for us to get sources and detectors in this range.  As a result, we don’t have a lot of experience with what it can do.  In principle, your high-tech sci-fi society could be able to make fiercely high power far infrared lasers.  But they’re still not a good choice for a weapon because the [[Diffraction|diffraction]] limit makes them hard to focus to damaging intensities without huge focal apertures and they’d have bad issues with [[Dielectric Breakdown|cascade breakdown]] of the air.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Far infrared &amp;lt;td&amp;gt;10 THz - 20 THz &amp;lt;td&amp;gt;30 μm - 15 μm &amp;lt;td&amp;gt;40 meV - 80 meV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Long-wave infrared==&lt;br /&gt;
This is the electromagnetic band where most thermal radiation from room-temperature and body-temperature objects occur.  When someone is seeing heat with infrared vision, this is the color they are seeing with.  The atmosphere is quite [[Attenuation|transparent]] to long-wave infrared radiation.  Unfortunately, these long wavelengths are still [[Diffraction|difficult to focus]] at any useful distance, and they tend to cause [[Dielectric Breakdown|cascade breakdown]] in the air when high powers are put into tight focal spots.  The main reason they pop up in talking about lasers is that one of the first kinds of high power lasers, and still one of the cheapest and simplest to build, is the carbon dioxide laser which operates in the long-wave infrared.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Long-wave infrared &amp;lt;td&amp;gt;20 THz - 38 THz &amp;lt;td&amp;gt;30 μm - 15 μm &amp;lt;td&amp;gt;80 meV - 160 meV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mid-wave infrared==&lt;br /&gt;
A lot of the mid-wave infrared spectrum is absorbed quickly by air.  However, there is a “window” between 3.5 and 4 μm where the light can get through.  This window was investigated by early laser weapon designers, using chemical deuterium fluoride lasers.  Chemical laser weapons were nasty, toxin-spewing, noisy monstrosities of machines with abysmal beam quality and long logistics chains to supply their highly toxic, corrosive, flammable, and explosive chemicals.  And even when they were the only game in town, the deuterium fluoride laser was replaced as soon as they could by chemical oxygen iodine lasers that at least operated in the near infrared and so could be [[Diffraction|focused three times as far]].  Today we have far better choices, so don’t expect mid-wave infrared lasers to get much love.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Mid-wave infrared &amp;lt;td&amp;gt;38 THz - 100 THz &amp;lt;td&amp;gt;8 μm - 3 μm &amp;lt;td&amp;gt;160 meV - 410 meV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Short-wave infrared==&lt;br /&gt;
Short-wave infrared is a good choice when you are looking for a color of light that [[Diffraction|focuses well]], [[Attenuation|can get through air]], can maintain a tight focus without [[Two-Photon Absorption|two-photon ionization]] messing it up, and that won’t pose a severe blinding hazard to anyone nearby.  It is the shortest wavelength (and thus longest ranged) color of infrared that is mostly eye-safe - your eye is more sensitive to heat than your skin so your eye still might get cooked, but at least it can&#039;t get through your eye gunk to directly burn your retina.  You won’t get eye-safe colors again until you are up into the ultraviolet.&lt;br /&gt;
&lt;br /&gt;
Some modern lasers can output high power short-wave infrared beams, primarily fiber lasers.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Short-wave infrared &amp;lt;td&amp;gt;100 THz - 215 THz &amp;lt;td&amp;gt;3 μm - 1.4 μm &amp;lt;td&amp;gt;410 meV - 900 meV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Near infrared==&lt;br /&gt;
This is the color that almost all modern combat lasers operate.  The air is [[Attenuation|nicely transparent]] to light at this color, the beams [[Diffraction|focus well enough]], and you can get crazy high powers out of fiber lasers these days.  Sure - look at the thing they are shooting and you might go blind, but there are bigger hazards in the military.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Near infrared &amp;lt;td&amp;gt;215 THz - 430 THz &amp;lt;td&amp;gt;1.4 μm - 0.7 μm &amp;lt;td&amp;gt;900 meV - 1.8 eV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Visible==&lt;br /&gt;
Yeah baby!  Now we’re talkin’!  Flashing beams lighting up the sky for stunning visual effects, strobing flashes where the beams hit.  These are the beams you can really see!  Except for the minor detail that if you ever do actually see one in person, there’s a good chance you won’t ever see anything again.  But we’ll ignore that for the sake of a good special effects loaded sci-fi extravaganza.&lt;br /&gt;
&lt;br /&gt;
[[Attenuation|The air is very transparent to visible light]].  It turns out that water is also at around its optimal transparency to visible light in the green, blue, and violet colors, so lasers of these colors might be the choice for underwater combat (or at least, underwater combat where you are close enough to see your enemy).  &lt;br /&gt;
&lt;br /&gt;
Visible light is where you start having significant losses due to [[Attenuation#Scatter|Rayleigh scattering]] for light going all the way through an Earth-like atmosphere.  Shorter wavelengths (the closer to violet) are scattered more than longer wavelengths (closer to red).  But still, the shorter wavelengths focus better because of diffraction.  When shooting straight down through Earth’s atmosphere, you still get the best laser intensity with violet light (even though your beam will have less energy, that energy will still be more concentrated).  But as you shoot at more and more of an angle, the best choice goes toward longer and longer wavelengths.  And for alien planets, all bets are off.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr style=background-color:red&amp;gt;&amp;lt;td&amp;gt;Red &amp;lt;td&amp;gt;430 THz - 480 THz &amp;lt;td&amp;gt;0.7 μm - 0.62 μm &amp;lt;td&amp;gt;1.8 eV - 2 eV&lt;br /&gt;
&amp;lt;tr style=background-color:orange&amp;gt;&amp;lt;td&amp;gt;Orange &amp;lt;td&amp;gt;480 THz - 510 THz &amp;lt;td&amp;gt;0.62 μm - 0.59 μm &amp;lt;td&amp;gt;2 eV - 2.1 eV&lt;br /&gt;
&amp;lt;tr style=background-color:yellow&amp;gt;&amp;lt;td&amp;gt;Yellow &amp;lt;td&amp;gt;510 THz - 530 THz &amp;lt;td&amp;gt;0.59 μm - 0.57 μm &amp;lt;td&amp;gt;2.1 eV - 2.2 eV&lt;br /&gt;
&amp;lt;tr style=background-color:green&amp;gt;&amp;lt;td&amp;gt;Green &amp;lt;td&amp;gt;530 THz - 610 THz &amp;lt;td&amp;gt;0.57 μm - 0.49 μm &amp;lt;td&amp;gt;2.2 eV - 2.5 eV&lt;br /&gt;
&amp;lt;tr style=background-color:blue&amp;gt;&amp;lt;td&amp;gt;Blue &amp;lt;td&amp;gt;610 THz - 670 THz &amp;lt;td&amp;gt;0.49 μm - 0.45 μm &amp;lt;td&amp;gt;2.5 eV - 2.7 eV&lt;br /&gt;
&amp;lt;tr style=background-color:violet&amp;gt;&amp;lt;td&amp;gt;Violet &amp;lt;td&amp;gt;670 THz - 750 THz &amp;lt;td&amp;gt;0.45 μm - 0.4 μm &amp;lt;td&amp;gt;2.7 eV - 3.1 eV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Near ultraviolet==&lt;br /&gt;
This region of the spectrum is made up of invisible colors with shorter wavelengths than we can see that [[Attenuation|can still go through air]].  But although these colors can get through sea level air, ozone in the upper atmosphere does a pretty good job of absorbing ultraviolet light with wavelengths shorter than 0.34 μm.  So if you want to use your laser to shoot things on the ground from your spacecraft, choose a wavelength longer than 0.34 μm.  Ultraviolet light is scattered more by air than visible light, which makes it more favorable to use visible light for shooting things on Earth from a spacecraft.  But on an alien planet, the scales may tip in favor of ultraviolet.  &lt;br /&gt;
&lt;br /&gt;
Ultraviolet light is reasonably eye-safe at wavelengths between approximately 0.35 μm to 0.38 μm.  Longer waves can get through the eye to burn your retina.  Shorter waves risk causing cataracts.  The eye is more sensitive to heat than skin, so at intensities where the UV light is painful but non-burning to your skin it might be cooking your eye.  And of course any true laser weapon will instantly destroy your eye (and much of the rest of your head) on a direct hit.  But UV light in this range might be attractive for allowing your soldier to use lasers and not be at as much risk of eye injury as with other colors.&lt;br /&gt;
&lt;br /&gt;
Some ultraviolet-A colored light can get through window glass, but ultraviolet-B or C cannot.  So if you are shooting your laser gun at someone on the other side of a window, choose ultraviolet-A or longer wavelengths.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ultraviolet-A &amp;lt;td&amp;gt;750 THz - 950 THz &amp;lt;td&amp;gt;0.4 μm - 0.315 μm &amp;lt;td&amp;gt;3.1 eV - 3.9 eV&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ultraviolet-B &amp;lt;td&amp;gt;950 THz - 1.1 PHz &amp;lt;td&amp;gt;0.315 μm - 0.28 μm &amp;lt;td&amp;gt;3.9 eV - 4.4 eV&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ultraviolet-C &amp;lt;td&amp;gt;1.1 PHz - 1.5 PHz &amp;lt;td&amp;gt;0.28 μm - 0.2 μm &amp;lt;td&amp;gt;4.4 eV - 6.2 eV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vacuum ultraviolet==&lt;br /&gt;
Wavelengths shorter than 0.2 μm can’t go through oxygen.  Hence, these wavelengths are called “vacuum” frequencies because [[Attenuation|they can’t go through air]], only vacuum.  Other atmospheres may let through slightly shorter wavelengths, but not by much.  Anything shorter than 0.1 μm won’t be able to go through any matter (except perhaps a pure helium atmosphere - which can let stuff through down to 0.05 μm).&lt;br /&gt;
&lt;br /&gt;
Still, as much as vacuum ultraviolet can’t be used in air, [[Diffraction|it focuses really well in vacuum]].  If you can make it in your laser, and if you can focus it, it’s a great choice for shooting things in space.  In today’s world, our ultraviolet optics are not great and a lot of the light will get absorbed when we want it to be reflected.  But a science fiction setting might have solved this, allowing their spaceships to mount devastating long range ultraviolet lasers.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Vacuum ultraviolet &amp;lt;td&amp;gt;1.5 PHz - 30 PHz &amp;lt;td&amp;gt;0.2 μm - 10 nm &amp;lt;td&amp;gt;6.2 eV - 125 eV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Soft x-ray==&lt;br /&gt;
The boundary between ultraviolet and x-ray is kind of fuzzy - there is no strict line with ultraviolet on one side and x-rays on the other.  The lower energy-per-photon sorts of x-rays act a lot like vacuum ultraviolet.  Sure, they [[Diffraction|focus better because of their shorter wavelengths]] but they still get [[Attenuation|almost immediately absorbed by air]].  The best way we can find to focus soft x-rays is by using a complicated grazing incidence mirror.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Soft x-ray &amp;lt;td&amp;gt;30 PHz - 3 EHz &amp;lt;td&amp;gt;10 nm - 0.1 nm &amp;lt;td&amp;gt;125 eV - 12.5 keV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hard x-rays==&lt;br /&gt;
At higher energies-per-photon, x-rays start being able to go some distance through matter before they can be absorbed.  There is no hard and fast rule on what is a soft x-ray and what is a hard x-ray.  But these little photons can zip through tens of meters of air, or stand a reasonable chance of making it through a person’s body.  This still makes them impractical for use as a weapon in an atmosphere, however.  But they can really allow your spacecraft to reach out and touch someone if you can somehow figure out a way to make and focus these little guys.  Grazing incidence telescopes can work, but become more and more difficult the more energetic the x-rays get.&lt;br /&gt;
&lt;br /&gt;
If you shoot a hard x-ray beam through an enemy spacecraft, expect the people that were in the compartments the beam penetrated to die from radiation poisoning if the blast and heat don’t get them.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hard x-ray &amp;lt;td&amp;gt;3 EHz - 30 EHz &amp;lt;td&amp;gt;0.1 nm - 0.01 nm &amp;lt;td&amp;gt;12.5 keV - 125 keV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gamma rays==&lt;br /&gt;
The highest energy photons are called gamma rays.  As with a lot of this high energy-per-photon light, there isn’t really a sharp distinction between high energy x-rays and low energy gamma rays.  Gamma rays can get through several hundred meters of air.  But don’t use a gamma ray laser if you are in air - the scattered radiation will come back to give you radiation sickness.  Much like with hard x-ray, anyone even near where a gamma ray laser goes through matter will be dosed with dangerous levels of ionizing radiation.  Also like hard x-rays, we have no idea how we would focus gamma rays.&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Color &amp;lt;td&amp;gt;Frequency &amp;lt;td&amp;gt;Wavelength &amp;lt;td&amp;gt;Energy&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gamma ray &amp;lt;td&amp;gt;&amp;amp;gt; 30 EHz &amp;lt;td&amp;gt;&amp;amp;lt; 0.01 nm &amp;lt;td&amp;gt;&amp;amp;gt; 125 keV&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasers]][[Category:Beams]][[Category:Physics]][[Category:Physics &amp;amp; Engineering‏‎]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Laser_Weapons&amp;diff=3793</id>
		<title>Laser Weapons</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Laser_Weapons&amp;diff=3793"/>
		<updated>2026-03-07T19:03:21Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lasers_at_Starfire_Optical_Range.png|500px|thumb|Lasers at the Starfire Optical Range.]]&lt;br /&gt;
Lasers are common in science fiction as futuristic weapons.  Laser weapons project light at damaging intensities onto a target.  To be effective, this light must be focused through optics (laser beams do not travel as perfect columns!  Focusing makes the beam converge to a tight spot on the target).  The ability to focus is limited by [[Diffraction|diffraction]] and, in an atmosphere, [[Thermal Blooming|thermal blooming]]; and energy can be lost from the beam due to atmospheric [[Attenuation#Absorption|absorption]], [[Attenuation#Scattering|scattering]], and other phenomena.  [[Lasers_and_the_electromagnetic_spectrum|The color (wavelength, frequency, or per-photon energy) of the light you choose can be very important for your ability to get the light to the target]].&lt;br /&gt;
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Lasers can be expected to be exceptionally accurate.  Depending on the power, energy, and intensity you can deliver to the target, they could be limited to relatively shallow surface burns or could drill deeply enough to reach vital equipment or organs deep inside the target. You can defend against lasers with armor or smoke, but mirroring will not work against higher intensity lasers.&lt;br /&gt;
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Certain colors of lasers can cause unintended blindness to bystanders or friendlies, including all visible colors of light.  Use with caution.&lt;br /&gt;
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==Introduction==&lt;br /&gt;
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Lasers are remarkable tools, with a wide range of applications across all realms of technology - communications, medicine, remote sensing, computing, data storage - but of course you don’t care about any of that.  No, what draws us to places like this is using lasers to &amp;lt;i&amp;gt;blow stuff up&amp;lt;/i&amp;gt;!  So what is a laser, anyway?  What makes it good at blowing stuff up, and why can’t it blow stuff up even better?&lt;br /&gt;
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When we think about some new technology, we often default to thinking about it the same way as some analogous technology we are already familiar with.  Early writers imagined airplanes as giant cruising air battleships rather than jet fighters.  Early robots were very often metal humans that could talk and sense and interact with their environment rather than mechanical arms carrying out rote motions in factories or disk-shaped vacuum cleaners.  In the same way, we often default to thinking about laser weapons as just like bullet-shooting guns.  But they are not.  Laser weapons, even laser guns, will be shaped by their own physics and design constraints into machines that optimize their potential and very often this leads to appearance and behavior that will be very different from the bullet guns that we expect.&lt;br /&gt;
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If you look at the usual definitions of a laser, they will say that a laser is a device that uses stimulated emission to produce monochromatic, unidirectional, coherent light.  All of this is mostly correct, but there are exceptions to each of these cases.  Real life gets complicated!  &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Stimulated emission is a process where an atom, molecule, or other quantum system in an excited (energized) state can be made to transition to a lower energy state by being hit by a quantum unit (or particle) of light (a photon), and in the process produce a second photon that is identical in every way to the first.  Stimulated emission is a useful method to make directed beams of light, but there are machines called lasers that produce laser-like light without stimulated emission.&lt;br /&gt;
  &amp;lt;li&amp;gt;Monochromatic means the light the laser produces is only one color (or wavelength, frequency, or photon energy … any one of these terms suffices to specify the color).  In fact, monochromatic means that the laser is exactly one color - but this is unphysical.  Every real phenomena has some finite distribution of colors, even if this distribution is so narrow that it can be hard to detect and can be neglected for many purposes.  Most lasers are very close to only one color.  But a number of lasers, especially those made for extremely high powered pulses, produce beams with a wide spectral range of colors.&lt;br /&gt;
  &amp;lt;li&amp;gt;Unidirectional means all the light is going in one direction.  As we will see later, this is ultimately not possible.  The wave nature of light makes light that seems to originally be going in the same direction eventually diverge.  In fact, it is often helpful to have the light coming out of a laser be slightly diverging or converging, and adjust that later with lenses or mirrors.&lt;br /&gt;
  &amp;lt;li&amp;gt;Coherent (or, for our purposes, transversely coherent - there’s also longitudinal coherence but we don’t need to worry about that here) means that if you look across the beam at any given distance along the beam, all the light will be pointing or wiggling the same way.  It is this property that allows lasers to be focused and directed so well.  Loss of coherence means your beam can’t focus as well as it potentially could.  Even incoherent light can be focused to some extent by forming an image - witness using a magnifying lens to focus sunlight - but coherent light can be focused much better.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
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Fundamentally, a laser is a tool that amplifies light.  But even if we could, we wouldn’t want to amplify just any old light.  No, we want to amplify light that has only those properties we want.  For laser combat, that usually means light that will be focused on the target after going through the appropriate optics.  &lt;br /&gt;
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Technically, what happens is that to make it efficient to amplify light, we put the light we are trying to amplify into a cavity, a structure that allows light of a certain kind to resonate (or bounce back and forth a very large number of times with little loss).  The material, substance, or device that amplifies the light is called the gain medium.  This gain medium is placed so that the resonating cavity light goes through it, getting amplified with each pass.&lt;br /&gt;
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The ways that the light can bounce around inside of a cavity are called its modes.  A given mode will have only one color, and will have a specific relative intensity and direction profile that depends on the geometry of the cavity.  The light in a given mode might be converging (focused) or diverging (defocused), but that can be altered later with optics.  Any single mode will be fully coherent.  The gain medium will usually only allow certain colors to be amplified, and thus only certain cavity modes can be excited.  What we want to do is arrange the cavity so that only the modes that are most useful to us are amplified.  When we do this, we can make beams with a minimum divergence that we can focus to destructive power on our enemies.&lt;br /&gt;
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==The Nature of Light==&lt;br /&gt;
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Lasers emit light.  So to understand lasers we need to understand light.  [[Lasers and the electromagnetic spectrum]] goes over some fundamental properties of light, and how the different colors of light impact what your laser can do.&lt;br /&gt;
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==Focus==&lt;br /&gt;
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[[File:Airbornelaserturret.jpg|thumb|Boeing YAL-1 Airborne laser beam pointer turret.]]&lt;br /&gt;
[[File:1920px-THEL-ACTD.jpg|thumb|Tactical High Energy Laser (THEL) beam pointer.]]&lt;br /&gt;
[[File:1920px-Laser_Weapon_System_aboard_USS_Ponce_(AFSB(I)-15)_in_November_2014_(05).jpg|thumb|The laser beam pointer of the AN/SEQ-3 LaWS (Laser Weapons System) aboard the USS &amp;lt;i&amp;gt;Ponce&amp;lt;/i&amp;gt;.]]&lt;br /&gt;
So, we have a beam of really bright light that’s mostly one color and going mostly in one direction.  That’s great.  Now what?  If you are fighting someone, you probably want to shine that light on them.  And you probably want the light to be as intense as possible when it gets to them.  However, if the intensity of the laser is too high while it is in your laser generating machinery, it will melt all that expensive machinery that is making the laser.  You need the laser to be spread out enough in your laser gun that your laser gun can survive, but intense enough at your target that you can do bad things to it.&lt;br /&gt;
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The trick is to use a lens or mirror to focus the laser to a tight spot on your target.  This lets you use a large, spread out beam in your laser gun, but still blast your target with concentrated energy!&lt;br /&gt;
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To do this, you need to be able to focus the laser at different distances.  Also, you need to know the distance at which the beam needs to be focused. If you get either of these wrong, your target will just get heated up a bit, or get a painful but mostly harmless surface burn.&lt;br /&gt;
The first issue can be solved by using motors and moveable or deformable lenses or mirrors. This is similar to the auto-focus technology of modern cameras.  The second issue also uses the same technology that cameras use, either by bouncing a ranging laser pulse off whatever the laser is aimed at and seeing how long it takes to return, or by adjusting the focus until whatever is aimed at displays crisp lines. &lt;br /&gt;
A consequence of all this is that laser weapons will see their beams directed to some large focal assembly that looks like a large camera lens or telescope mount, rather than just taking the beam that comes directly out of the laser generator.&lt;br /&gt;
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But you want a big focusing aperture for more than just preventing damage to your beam optics.  A wide aperture also lets you better overcome [[Diffraction|diffraction]] to focus better at longer ranges.&lt;br /&gt;
In addition, in the air your ability to focus will be limited by [[Thermal Blooming|thermal blooming]], [[Adaptive Optics|twinkle]], and [[Jitter|jitter]].  If your beam is too high powered and you focus too much, you will run into problems with [[Thermal Blooming|thermal blooming]], [[Two-Photon Absorption|two-photon absorption]], [[Stimulated Scattering|stimulated scattering]], and [[Dielectric Breakdown|cascade breakdown]].&lt;br /&gt;
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==Diffraction==&lt;br /&gt;
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Diffraction gives the ultimate limit to how well you can focus your laser light.  [[Diffraction|This page]] covers the effect in more detail, but the end result is that the larger your focal aperture, the shorter the [[Lasers_and_the_electromagnetic_spectrum|wavelength of the light]] you are using, or the shorter the distance to your target the tighter your focus will be.&lt;br /&gt;
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==Beam-Atmosphere Interactions==&lt;br /&gt;
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Getting light through air can be tricky.  Sure, we can see through air just fine, so maybe you’d think it wouldn’t be too much of an issue.  And sometimes it isn’t!  But when the intensity of the light gets really high all sorts of crazy non-linear things can happen.  We’ll try to go through the more important of these things so you can get some idea of what the limitations are for your laser and how you might get around them.&lt;br /&gt;
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If your only concern is blowing up enemy spacecraft with your own spacecraft, you don’t need to worry about atmosphere because there isn’t any.  Have fun floating around up there in orbit, though, wistfully gazing down on all those nice juicy targets that you can’t blast with your vacuum-only rated lasers.&lt;br /&gt;
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&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Attenuation]] will remove energy from your laser beam, giving less juice to blow up your target.  There are two main forms of attenuation:&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[Attenuation#Absorption|Absorption]].&lt;br /&gt;
    &amp;lt;li&amp;gt;[[Attenuation#Scatter|Scatter]].&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Adaptive_Optics|Twinkle]] can make your beam wander around randomly and lose focus if you don&#039;t correct for it.&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Thermal_Blooming|Thermal blooming]] will make your beam lose focus.  It is a non-linear phenomenon so you need to be careful that the steps you take to correct it don&#039;t just end up making it worse.&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Two-Photon_Absorption|Two-photon absorption]] can absorb high power pulses of ultraviolet light when they are tightly focused.&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Stimulated_Scattering|Stimulated scattering]] turns your laser into a laser with the result that energy is removed from your beam.  It is mostly important for high power pulses.&lt;br /&gt;
  &amp;lt;li&amp;gt; [[Dielectric_Breakdown|Cascade breakdown]] can occur when a beam of longer wavelengths is focused too tightly.  It turns the air into a plasma, which absorbs the beam and prevents it from getting to your target.&lt;br /&gt;
  &amp;lt;li&amp;gt; [[Atmospheric_Hole_Burning|Atmospheric hole burning]] might allow the really high frequency beams that are rapidly absorbed by air a way to get through the air anyway.&lt;br /&gt;
  &amp;lt;li&amp;gt; [[Filamentation]] is a strange phenomenon where the light in your beam self-focuses.  Laser filaments have unexpected behavior &amp;amp;ndash; they might cause problems but they might end up being useful. &lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
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==Accuracy==&lt;br /&gt;
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Before your beam can do anything, you need to shine it on your target.  Fortunately for you (and unfortunately for your target) lasers can be exceptionally accurate.&lt;br /&gt;
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===Deflection===&lt;br /&gt;
Imagine shooting out a ray of light.  It goes through an optical obstacle course, consisting of any variety of lenses, prisms, and mirrors until it finally lands somewhere on a screen and makes a bright spot.  So here’s a neat trick - if you take the light at the spot and reverse its direction (or perhaps more practically, put a light source at the spot that shoots out a ray backwards along the direction that the original ray came in at), the resulting ray moves back exactly along the path it originally took, retracing the same route through the mirrors and prisms and lenses, so that it ends up at the original source.&lt;br /&gt;
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Now let’s see what that means for lasers.  Suppose you have a laser gun.  You see your target in your scope and you line up your scope reticle with the image of the target, then slowly squeeze your trigger.  Zap!  You send a beam of collimated photonic death at your enemy.  But wait!  It is a hot day, full of mirages, and the heat distortion is bending the light from your target so that it takes a round-about path to get to you.  Your laser was never actually pointing at your target.  Surely you must miss, right?  Well, no.  Because the laser beam takes the same path back to the target as the light from the target took to get to you.  As long as you aim at the target’s image, no matter how it was displaced by optical trickery, the beam will arrive at the target.&lt;br /&gt;
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In this way a laser can be much more accurate at long range than bullet guns, which have to contend with drop due to gravity and deflection by the wind.&lt;br /&gt;
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===Leading the target===&lt;br /&gt;
Laser beams also travel much faster than bullets.  Any waterfowl hunter knows they need to lead their target by a bit if they want duck dinner, because it takes the shot a slight amount of time to get there.  Laser beams travel so fast that over planetary scales you don’t need to worry about leading your target.  &lt;br /&gt;
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Over vast distances in space, though, even the incredible speed of light gives a slight lag between when the information you are using for targeting is given off by your target, and when the beam reaches your target.  If your target is moving on a known trajectory, you can correct for this and most spacecraft gunnery control systems should have this functionality.  But this lag does give the target a small amount of time to dodge your beam.&lt;br /&gt;
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This light lag might never be a problem, even in space, for some kinds of lasers.  A visible or near visible light wavelength would need to be focused through an impractically large mirror to cause damage out to even a light second with any reasonably achievable beam power, due to the focusing limits of diffraction.  So for lasers like this, lag and dodging will not be a problem.  But to get very long range lasers by going farther and farther into the ultraviolet or  x-rays, or by making enormous focusing mirrors, may give you beams that can reach many light seconds or even light minutes.  At these ranges dodging becomes an issue.  Very long range lasers might end up being tools that force an enemy to expend propellant to avoid being hit, eventually resulting in insufficient propellant left to complete their mission.&lt;br /&gt;
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===Parallax===&lt;br /&gt;
The scope on top of a rifle is set maybe 6 cm above the barrel.  So if the scope is perfectly aligned with the barrel (it isn’t) and the bullet goes exactly straight (it doesn’t), when you shoot a rifle you will hit about 6 cm below where you shot at.  This is called parallax.  Usually, this being within 6 cm is adequate - it’s still close enough for a hunter to put a bullet through a deer’s vitals, or a sniper to drop a terrorist with a shot to the center torso.  (As an aside, scopes are usually set up to point somewhat down compared to the barrel, so that the initial rise of the bullet is pulled back down by gravity, and the bullet first rises a bit above the line of aim before coming back down - thus nicely countering one effect by the other and extending the distance over which you don’t have to adjust for bullet drop considerably.)&lt;br /&gt;
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But what if we could do better?  A laser uses optics to focus the beam.  The shooter uses optics to aim the beam.  So let’s use the same optics for both purposes.  This idea is common in cameras, where it is called a single lens reflex camera.  A flippable mirror directs light from the lens to an eyepiece, showing exactly what the camera will record when you click the shutter and flip the mirror around so the light goes to the sensor (or film) instead.  You can do the same thing with your laser gun, except that now instead of letting the light in to a sensor you let the light out from the laser beam generator.  Either way, the laser beam goes directly to where the reticle was pointing, without any parallax at all.&lt;br /&gt;
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===Jitter===&lt;br /&gt;
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Sometimes it&#039;s not so much about how much the beam itself moves around, but how steady &amp;lt;i&amp;gt;you&amp;lt;/i&amp;gt; can hold the beam.  [[Jitter|This page]] covers much of the issues with jitter on fixed mounts.  Hand-held laser weapons will mostly be limited by the jitter imposed by the person aiming the gun &amp;amp;ndash; their breathing, pulse, tiny muscle tremors &amp;amp;ndash; all these can throw off a gunner&#039;s aim.  Fortunately, modern camera makers have come up with ways to correct for that.  Electronic auto-stabilization that works on consumer camera optics will also work on laser optics, making it easier to hold your aim rock-steady.&lt;br /&gt;
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===Recoil===&lt;br /&gt;
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A gun that shoots bullets will kick back as the bullet is launched.  This might be from the pressure of the gas inside the barrel pushing back on the gun.  For a science-fictional gauss gun, it might be from the interaction of the induced currents in the bullet with the magnetic field and the currents in the gun’s barrel.  But no matter how you do it, Newton’s laws of motion and the conservation of momentum mean that when you shoot the bullet forward, something else has to go backward and almost always that thing that goes backward is the gun.&lt;br /&gt;
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Recoil has a number of drawbacks.  If you don’t have experience shooting and you are holding the gun wrong, it can knock you off balance.  If you are shooting really big bullets going really fast, the gun recoiling can hurt or even leave bruises, especially if you are a small framed person.  Many shooters start to subconsciously anticipate the kick, and flinch as they pull the trigger which will throw off aim.  Most seriously, perhaps, is that when you are shooting rapid fire the recoil makes it hard to control the gun.  On fully automatic fire, after the first two or three bullets the rapid recoil usually torques the barrel of the gun up into the air so all you are shooting at is the sky.  And for really big guns, like cannons, you need to engineer in shock absorbers so the recoil doesn’t damage the cannon’s mount or throw off the aim of subsequent shots.&lt;br /&gt;
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Lasers don’t have this problem.  Or rather, if they do have this problem you are dealing with such massive overkill that your battlefield will look like nothing we have ever experienced.  For any practical laser power, the recoil will be so minuscule that you can’t notice it.  Lasers do produce a tiny amount of recoil.  The force they give is the power divided by the speed of light; the total momentum given to the gun is the energy divided by the speed of light&amp;lt;ref&amp;gt;Halliday, Resnick, and Walker, “Fundamentals of Physics”, John Wiley &amp;amp; Sons (2005)&amp;lt;/ref&amp;gt;.  Because light is so incredibly fast unless the power and energy is extraordinarily high the recoil will never be felt.  If your laser kicks with the recoil typical of a normal gun, you are throwing energies typical of the detonation of tons of TNT downrange at your enemies with each shot.&lt;br /&gt;
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==Effect on target==&lt;br /&gt;
So now you are shining an intense beam of light on your target.  What does it do?  Does it just smoulder?  Does it burst into flames?  Is it drilled through in a shower of sparks?  Does it explode messily?  [[Beam-Target_Interactions|This page]] will help you find out.&lt;br /&gt;
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==Defenses==&lt;br /&gt;
So we’ve been having fun pretending to blow up bad guys with lasers.  But what happens when it’s the bad guy that has the laser?  How are we going to protect ourselves from becoming the extra crispy variety of barbeque?&lt;br /&gt;
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===Smoke===&lt;br /&gt;
The first step in not getting shot is not being seen.  While stealth methods have long been known and used to prevent the enemy from shooting at you, for lasers not being seen has an additional meaning.  Lasers operate by emitting light.  If light can’t get between you and your attacker, his beam can’t reach you.  It doesn’t matter if the evil emperor&#039;s goons have a precise lock on you with their radar.  If you are behind a kilometer thick fog bank, their laser guns are not going to get you.&lt;br /&gt;
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Now clearly, mere darkness is not going to stop a laser.  Even if your foe can’t see you because the lights are out, his beam can still get to you.  But if you can put something in the way that will absorb or scatter the light out of the beam, then his beam can’t reach you and you will be safe.  This might involve deploying a smoke screen.  Or flying above the clouds - or below the clouds if the enemy is in orbit and you are not.  &lt;br /&gt;
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A rough rule of thumb for visible and near-visible colors is that if they can see you through clouds or smoke, they can shoot you with the laser.  This is not a strict rule.  Human eyes are good at picking out low-contrast or faint patterns, so the smoke might let someone see faintly through it but still attenuate laser beams to near uselessness.  But there are factors that also swing the other way, too.  A lot of the reason that we have trouble seeing in fog is not just because light is being scattered out of the path between us and the thing we are looking at, making it dimmer; but also because other light is getting scattered into the light path from the sides, which reduces the signal to noise (or contrast, if you prefer).  A laser beam will be affected by the first of these, but won’t care one whit about the second (although the second effect will make the whole fog bank light up like a colored flash bomb when the beam turns on).  Taken together, this usually means that if the bad guy can’t see you (which, due to the reversibility of light paths means you can’t see the bad guy) he can’t shoot you.  If he can barely see you, he can shoot you but with reduced effectiveness.  And if he can see you clearly you’ve got no protection from his laser beam.&lt;br /&gt;
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Very powerful beams might be able to burn through smoke or fog.  This is more difficult when the beam is wide (near the shooter) than when it is focused and narrow (near the target) because it will be of lower intensity and will also have to burn more junk out of the way.  The upshot is that if you can burn aerosols out of the air, it is harder to shoot out of your own smokescreen than it is to shoot into it.&lt;br /&gt;
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On the other hand, smoke that absorbs light will make thermal blooming much worse.  You might be able to get your beam to your target, but the beam may be so smeared out by thermal distortion that it doesn’t do much.&lt;br /&gt;
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Of course, you don’t need a cloud of aerosols to block a light beam.  A solid barrier can do so as well.  A sheet of paper could, in principle, stop the beam.  If the beam is still spread out and not focused, it might not have enough intensity to burn through.  Even if it can burn through, it might spend enough energy doing so that the effect of the beam is reduced.  If the beam is focused on the paper sheet, it will blast through no problem.  But then the beam is focused on the paper - not you.  When a beam focuses to a point, it then starts to spread out again once it gets past that point.  In photography, this is called depth of field.  When you focus on something, both the stuff in front of and behind the thing you are focusing on can be blurry.  The same effect in lasers is depth of focus, where if a beam focuses on something and shoots through it, it will spread out and become less intense once it passes through its focus point.  So if you are hiding in bushes, the laser that your enemy shoots at you might put holes in a few leaves and sticks but if you are far enough into the bushes the beam might not have much of an effect on you by the time it reaches you.&lt;br /&gt;
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One complication of all this “not being seen” stuff is that it is assuming visible or near-visible light beams.  A glass window might let you see through it and even shoot a visible light beam through it, but glass is good at blocking ultraviolet light.  If you tried to shoot through the glass with an ultraviolet-B beam, the glass would act like an opaque barrier.  Likewise, fog will affect infrared light differently from visible or ultraviolet light.  To make things even more complicated, “infrared” is a very broad spectral range, and light at one color of infrared will go through fog quite differently than light at another color of infrared.  So when you start getting to off-visible colors, a more useful comparison might be “if your enemy can see you with a sensor that detects the same color of light as the beam he is using, he can shoot you.”&lt;br /&gt;
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===And mirrors===&lt;br /&gt;
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So we can defend against laser beams by absorbing or scattering the beam out of the way.  What about reflecting it?  It seems like everybody’s favorite laser defense is covering themselves with mirrors.  But does it work?&lt;br /&gt;
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The answer is “it depends, but mostly no.”  The problem is that mirrors are not perfect.  And even if you could somehow make a perfect mirror in the clean room of your multi-million dollar laboratory facility, it will not long remain perfect once it is out in the environment collecting dust and corrosion and micro-cracks and who knows what.  The mirrors used for your beam guides and beam pointer telescopes can be sealed away.  Mirrors used for armor - not so much.&lt;br /&gt;
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That can be okay for heat ray type lasers.  If you have an outer surface that reflects away 80% of the incident light, that can be enough to keep you from getting a hole melted through your innards, or catching on fire, or something equally bad.&lt;br /&gt;
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But once the intensity at the point of focus of the laser starts getting more intense than heat ray scales, bad things start happening to the mirror.  The small amount of light the mirror absorbs starts to damage the mirror.  And if the mirror gets damaged, it doesn’t work as well so it absorbs more light.  So it gets even more degraded.  And then you don’t really have a mirror any more.  This will happen very quickly, once the mirror starts to degrade it is all over.  Some very intense pulses can just bypass the reflectivity of a mirror altogether, with electric field strengths high enough to simply rip electrons right off the atoms so that mere linear optical properties like reflectivity mean nothing. The mirrors used to direct and focus the beam work  with the beam dispersed over a larger area and are thus protected. If the beam is focused onto a tiny spot, it could damage even the same mirrors used to direct it. &lt;br /&gt;
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But there is one way that mirrors could potentially help against lasers.  Remember that the laser needs to be focused on its target.  If the laser beam pointer can’t get the right range to the thing it&#039;s pointing at, the laser will focus someplace else.  A mirrored surface can potentially confuse most methods of range finding.  Send out a ranging laser pulse and see how long it takes to come back?  Oops, the beam pointer measures the range to the image reflected in the mirror, not the mirror.  Use passive methods of adjusting focus until the lines are sharp?  Same story.  So if you wear a really shiny suit, your enemy’s lasers just might focus on whatever they see reflected in your mirrored suit instead of you.  And then the laser is not tightly focused when it hits you and your mirror works just fine to bounce the beam away to whatever it thinks it should be focusing on.&lt;br /&gt;
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===Armor===&lt;br /&gt;
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The time-honored way of protecting yourself from something bad is to put a bunch of stuff between you and it.  Usually something that is strong and tough.  With the hopes that the bad thing will not be able to get through the strong and tough stuff, give up, and go someplace else.&lt;br /&gt;
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This works for lasers, too.  Armoring is a perfectly reasonable way to keep a laser from blasting your innards into outards.&lt;br /&gt;
&lt;br /&gt;
Against a laser of heat ray intensity, mirroring has already been mentioned.  In addition, it will help to use materials with a high melting temperature, high thermal conductivity (to wick heat away from the laser-heated spot), high specific heat capacity (so it can absorb a lot of heat without raising its temperature too much), and preferably something that won’t thermally decompose or catch fire.  Active cooling can also help - send a flow of water or other coolant through capillary channels to absorb the heat and transport it somewhere else.&lt;br /&gt;
&lt;br /&gt;
When the laser gets intense enough to start melt ejection, you probably don’t have much time to engage in active cooling.  But a high specific heat of fusion (the amount of energy it takes to turn something into a vapor) will help.&lt;br /&gt;
&lt;br /&gt;
For lasers that are so intense that they are blasting out craters or channels in things through the sheer force of their vapor pressure, thermal properties no longer really matter.  All the damage is mechanical, so you want the same things that will protect you against bullets and explosive blasts.  A high strength-to-weight ratio is good for making it difficult for the pulses to blast very far into the armor.  And a low brittleness will help you take multiple hits without your armor shattering.&lt;br /&gt;
&lt;br /&gt;
As a laser gets closer to its target, its spot size gets more tightly focused.  And a very small spot size makes the laser more effective at penetrating armor.  More so than bullets, a laser’s ability to penetrate armor will fall off with range, and will also increase faster as range decreases.  A laser gun shooting a train of blast-pulses with the same overall energy of a bullet will punch a significantly deeper hole through armor at close enough range where the focus can be kept tight.&lt;br /&gt;
&lt;br /&gt;
The main limitation on how much you can increase your armor penetration just by getting closer so you have a smaller spot size and more concentrated beam is that lasers have trouble drilling out holes with too high of an aspect ratio.  Plausibly, a laser could drill a 1:20 or even 1:30 aspect ratio hole in a target’s armor, but is likely to stall out around that depth.  If you get even closer, you won’t drill deeper.  So get to within the range where your laser is giving you its maximum achievable aspect ratio hole, and shoot from there.&lt;br /&gt;
&lt;br /&gt;
===Deflector shield force screens===&lt;br /&gt;
&lt;br /&gt;
Science fiction likes to imagine fantastical technology that projects invisible barriers that stop incoming attacks.  Note the &amp;quot;invisible&amp;quot; part.  These technological force screens are almost invariably portrayed as letting light go right through them.  Logically, this means they won&#039;t do much to a laser beam; at least not a visible light laser beam.  If the force screen is a completely reflective perfect mirrored surface or totally black sphere of inky onyx midnight or something, protecting from laser beams becomes a lot easier to justify.  But then of course the people inside can&#039;t see out.  So choose your poison.&lt;br /&gt;
&lt;br /&gt;
==Logistics and Energy Supply==&lt;br /&gt;
&lt;br /&gt;
You&#039;ve supplied all your troops with laser guns.  Your tanks have laser cannons, and your orbital spacecraft have giant laser mirrors.  But how do you make sure your lasers have enough ammo to keep working?&lt;br /&gt;
&lt;br /&gt;
This is one area where lasers are really expected to stand out from the crowd of other sci-fi weapons, because most of them run on electricity.  You&#039;re going to be using electricity anyway, to run your computers and lights and communications gear and maybe even your hover tanks and VTOL jets and space-jeeps or whatever else you&#039;re using to get around.  So you won&#039;t need an entirely different logistics leg to keep your lasers in ammo.  In addition, electricity is cheap.  Even if you have to generate it out in the field using Diesel fuel, it is still much cheaper than bullets.  And if you can plug into the grid, it gets cheaper still.&lt;br /&gt;
&lt;br /&gt;
There are sometimes ideas for laser ammo that doesn&#039;t just involve plugging their batteries in to recharge.  Chemical lasers are one of the biggest culprits.  They would require shipments of exotic, reactive, flammable, toxic, and corrosive chemicals with special handling needs.  So needless to say, they were abandoned pretty quickly when electrical lasers came along.&lt;br /&gt;
&lt;br /&gt;
Another idea occasionally floated is using an explosively pumped flux compression generator.  These generators are a way to make a very high power pulse of electricity, presumably to energize a very high power laser pulse.  The way they do this is by detonating a length of high explosive cord inside of an electromagnet.  Needless to say, neither the explosive nor the electromagnet survive the process.  So you end up with laser &amp;quot;bullets&amp;quot;, where one cartridge supplies one shot.  Probably accompanied by a very loud bang.  Flux compression generators don&#039;t have a great specific energy, but they are one way to get very high specific powers.  They&#039;ll also end up with expensive ammo and extra logistical headaches, so militaries will avoid them if they can get away with rechargeable energy storage.&lt;br /&gt;
&lt;br /&gt;
So what is that electrical energy storage?  A number of examples are covered [[Energy_Storage | here]].&lt;br /&gt;
&lt;br /&gt;
==Safety==&lt;br /&gt;
&lt;br /&gt;
===Eye safety===&lt;br /&gt;
The cornea, lens, and vitreous humor of the eye are transparent to wavelengths between roughly 0.380 μm and 1.4 μm&amp;lt;ref&amp;gt;Edward A. Boettner and J. Reimer Wolter, &amp;quot;Transmission of the ocular media&amp;quot;, Investigative Ophthalmology, Volume 1 Number 6, pages 776-783, December 1962 https://ec.europa.eu/health/scientific_committees/scheer/docs/sunbeds_co240n_en.pdf&amp;lt;/ref&amp;gt; (the entire visible range, as well as near infrared and part of the ultraviolet-A band). Light that scatters off of your target can be focused by your very own eyes into an intense spot on your retina that can cause burns and permanent injury.  Even the light that remains after multiple reflections can be hazardous.  High power lasers in this wavelength range can cause instant total and permanent blindness.  Anyone working with laser weapons in this range will need to take precautions to protect their eyesight.  Not every eye injury will be permanent.  Bright lasers can also dazzle, leave you seeing spots, or temporarily blind you.  And some injuries may be permanent but only cause partial loss of vision.  But this is a major concern anywhere that lasers are used&amp;lt;ref&amp;gt;Proceedings of the U. S. Army Natick Laboratories Flash Blindness Symposium, 8-9 November 1967, John M. Davies and David T. Randolph, Ed.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Note that part of the wavelength range of eye-hazardous light is invisible. You might never see the beam that blinds you.  But every visible light laser weapon represents a threat to your eyesight.&lt;br /&gt;
&lt;br /&gt;
Wavelengths shorter than 0.32 μm can readily cause photokeratitis (eye sunburns) and cataracts.  So even though this light can&#039;t get to your retina, it can still damage your eye.&lt;br /&gt;
&lt;br /&gt;
The incandescent plasma produced by an incident laser beam can also be bright enough to cause eye damage. This is less hazardous than the directly scattered light from the beam, however - similar to the danger involved with directly viewing an electric arc.  Plasma also tends to emit a lot of UV light, which can also cause cataracts and photokerititis.&lt;br /&gt;
&lt;br /&gt;
Even at eye safe wavelengths, the eye is more sensitive to heat than the skin.  So an exposure to nominally &amp;quot;eye safe&amp;quot; light that might just cause a painfully hot sensation but no actual injury to your skin might still cook your eye like an egg.&lt;br /&gt;
&lt;br /&gt;
Eye damage from indirect exposure to the beam can be avoided by wearing protective glasses that filter out the wavelength of the laser being used. If you want to have a laser gun that can be used without worrying about blinding people without eye protection, you can use short-wave infrared or longer wavelengths (wavelength &amp;gt; 1.4 μm) or the eye safe region of the UV-A band (wavelength between 0.32 μm and 0.38 μm).  You&#039;ll never get complete eye safety, but you don&#039;t get complete eye safety from firearms, either, which is why shooters wear protective goggles.  Some risks are inherent to the use of weapons.&lt;br /&gt;
&lt;br /&gt;
===Ionizing radiation===&lt;br /&gt;
Some lasers emit beams of [[Nuclear_radiation|ionizing radiation]].  Ionizing radiation is radiation whose energy-per-photon is high enough to knock electrons off of atoms, creating ions.  Free ions in tissue can attack cells, causing cell death, mutations, or cancer.  This is the same stuff people worry about when exposed to radioactive elements or nuclear technology.  The main wavelengths to worry about are hard x-rays and gamma rays.  Light with these wavelengths can penetrate deeply through matter and deposit its energy inside the body.  At high enough doses this can lead to increased cancer risk, sickness, or death.&lt;br /&gt;
&lt;br /&gt;
Technically, extreme ultraviolet and soft x-rays are also ionizing radiation.  But since they can’t get through air, clothes, or environment suits they are not much to worry about.  Even if you do reach you, they will primarily cause radiation burns similar to sunburn on your skin, which is definitely unpleasant and will increase your risk of skin cancer, but not nearly as bad as having all your bone marrow killed so you die slowly of anemia and infection like the deeply penetrating forms of radiation.&lt;br /&gt;
&lt;br /&gt;
But what if you don’t have a laser that emits ionizing radiation?  Do you have to miss all the fun?  Not necessarily.  Absurdly high intensities of non-ionizing radiation can do crazy physics shenanigans that result in the production of some ionizing radiation.  These kinds of laser intensities will probably be confined to laboratories, because you don’t actually need situations that extreme to blow a hole in somebody and that kind of intensity in air can actually impede the propagation of your beam in many cases.  But who knows?  Maybe future research will show that the best way to blast bug eyed aliens is to make uber-powered beams that kinda sorta make some ionizing radiation as a minor side effect.  Nothing to worry about, citizen.  Move along. Our experts have it all under control.&lt;br /&gt;
&lt;br /&gt;
===Gun safety===&lt;br /&gt;
There are certain basic precautions that should be used with any ranged weapon, including laser weapons.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; Treat every laser weapon as if it were charged and ready to fire. Always keep the aperture pointed in a safe direction.&lt;br /&gt;
  &amp;lt;li&amp;gt; Keep your finger off the trigger until you are ready to fire. Use your safety, but remember that safeties sometimes fail.&lt;br /&gt;
  &amp;lt;li&amp;gt; Be sure of your target and what lies behind it before firing.&lt;br /&gt;
  &amp;lt;li&amp;gt; Be certain nobody around you is at risk of being blinded or irradiated by the laser.&lt;br /&gt;
  &amp;lt;li&amp;gt; Never use a laser weapon unless you are familiar with how it works.&lt;br /&gt;
  &amp;lt;li&amp;gt; Be sure the aperture is clear of obstructions.&lt;br /&gt;
  &amp;lt;li&amp;gt; Never point a laser weapon at anything you do not want to shoot.&lt;br /&gt;
  &amp;lt;li&amp;gt; Remove the power source of a laser weapon when not in use. Store power supplies and laser weapons separately.&lt;br /&gt;
  &amp;lt;li&amp;gt; Never use alcohol or drugs before or during shooting. &lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are designing a hand-held laser weapon for your science fiction setting, there are a few common-sense safety designs to include in your weapon.  Trigger guards, for example.  You don&#039;t want some stray branch or obstruction to catch on the trigger and shoot a hole in your foot.  Safety switches are also a Really Good Idea, to help prevent negligent discharges.&lt;br /&gt;
&lt;br /&gt;
==What does it look like?==&lt;br /&gt;
&lt;br /&gt;
So you&#039;re making science fiction, and you want to know what a person at the scene would experience when lasers are around or in use.  We&#039;ll go over that a bit here.  In this discussion, we assume that the lasers under discussion are laser weapons, and intense enough to cause some damaging effect to the target.&lt;br /&gt;
&lt;br /&gt;
===The beam in vacuum===&lt;br /&gt;
&lt;br /&gt;
In vacuum, there is nothing to scatter the light out of the beam and into your eye.  So unless the laser is pointed into your eye, you won&#039;t see anything.  If the laser is pointed into your eye, then in a very short time you won&#039;t be seeing anything either.&lt;br /&gt;
&lt;br /&gt;
This might seem disappointing to people who want flashy beams of light flickering between their spacecraft during cinematic space battles, but sadly that&#039;s the way it is.&lt;br /&gt;
&lt;br /&gt;
===The beam in air===&lt;br /&gt;
&lt;br /&gt;
If your laser weapon is operating at visible light wavelengths in an atmosphere, it will produce a visually obvious beam due to [[Attenuation#Scatter|scatter]].  Even lasers too weak to be effective weapons (in the few watt range) produce quite visible beams in daylight for Earth-typical conditions.  This also holds true for lasers going through other transparent media, like water.&lt;br /&gt;
&lt;br /&gt;
An invisible light beam will, usually, be invisible.  If there are a lot of particulates in the air like dust, smoke, or pollen, you might get a glow as the particulates heat up and combust or shine from their heat.  Of course, if you are looking at the beam with optics that let you see light of that wavelength, it will be as if the beam was using visible light.&lt;br /&gt;
&lt;br /&gt;
The same atmospheric heating that produces [[Thermal_Blooming|thermal blooming]] will also produce pressure waves that you can hear.  Any pulsed beam will make a snap, pop, or crack sound from this heated air.  A continuous beam that turns on suddenly will also make a sound like this.&lt;br /&gt;
&lt;br /&gt;
Long wavelength beams that trigger [[Dielectric_Breakdown|cascade breakdown]] will make a glowing ball of plasma where the beam is being absorbed &amp;amp;ndash; but if this is happening you are doing it wrong and your laser will not be very effective.&lt;br /&gt;
&lt;br /&gt;
If your beam is powerful enough to cause [[Filamentation|filamentation]], it will appear as a white glow once filametation has been initiated.&lt;br /&gt;
&lt;br /&gt;
A beam of ionizing radiation &amp;amp;ndash; x-rays or gamma rays &amp;amp;ndash; will produce a blue glow from the ionized air molecules (and Cherenkov radiation in water or other transparent condensed media).  If the beam is being used for [[Atmospheric_Hole_Burning|hole burning]], the air plasma in the beam will be blazingly bright like a straight lightning stroke.&lt;br /&gt;
&lt;br /&gt;
And remember &amp;amp;ndash; any light that you can see is energy that is not being deposited in your target.  To make a beam that efficiently blows up your enemy you incidentally want to make your beam as invisible as possible even disregarding considerations like not giving away your position.&lt;br /&gt;
&lt;br /&gt;
===The point of incidence===&lt;br /&gt;
&lt;br /&gt;
The place where the beam strikes its target (or, if it misses, the point where the beam hits &amp;lt;i&amp;gt;something&amp;lt;/i&amp;gt;) is called the point of incidence.  &lt;br /&gt;
&lt;br /&gt;
For heat ray type lasers, the point of incidence is likely to get heated to glowing incandescence.  If it [[Beam-Target_Interactions#Combustion|combusts]], you will get flames and smoke.  If the target is merely being [[Beam-Target_Interactions#Cooking|cooked]], you will still probably get steam and vapors and some smoke coming off.  You will hear the crackling of the flame, the sizzling of the flesh, and smell the smoke or odor of cooking meat.&lt;br /&gt;
&lt;br /&gt;
At higher powers, you will see a brilliant flare of plasma and incandescent vapors.  [[Beam-Target_Interactions#Melt_ejection|Melt ejection]] will produce a spray of glowing sparks.  You will get a roar for a continuous beam cutting through an object.  A high powered pulse beam will produce a brilliant plasma flash and explosion; as with any explosion there will be a very loud bang.&lt;br /&gt;
&lt;br /&gt;
Most obvious of all, however, will be visible light beams.  A reasonable fraction of the light will be scattered away, this makes a dazzling flare the color of the beam.  The intense glare from the point of incidence will make it hard to look at anything in that direction.&lt;br /&gt;
&lt;br /&gt;
===The laser itself===&lt;br /&gt;
&lt;br /&gt;
The actual device that produces the beam will require a large aperture for its focal array (unless you are trying to go for the atmospheric hole burning route).  For hand-held models, this will result in something that looks like a cross between a firearm and a camera.  There will not be any barrel.  Instead, you&#039;ll have a big lens.  Because it will probably use [[Laser_Weapons#Parallax|single lens reflex sights]], you won&#039;t have a separate scope (although you might include the notches of iron sights for when you don&#039;t want to use the in-built scope for some reason).  But the ergonomics of a pistol grip or rifle-style stock mean that you will still get these design elements on your weapon (for weapons designed for human use, anyway.  Aliens might want other ways to grab on to their lasers).&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:BattleLaser.png|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:BattleLaser2.png|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:raygun4.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:HeavyLaserPistol2.jpg|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:MediumLaserPistol.jpg|frameless]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Photon_pack.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=3&amp;gt;Various possible designs of portable laser weapons.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Larger lasers are likely to have a beam generator that&#039;s in a box, probably below decks or deep under the armor of your AFV or buried underground or something.  It will send its laser light up through beam pipes using mirror arrays or fiber optics to a beam pointer.  The beam pointer will be a turreted telescope with the afore-mentioned large aperture.&lt;br /&gt;
&amp;lt;table class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:Ratel_tank.png|frameless]]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;This spider tank robot shows a laser beam pointer, as the rotating spotlight-like turret on top of the main turret.  The actual laser generator is in the middle of the robot&#039;s body.&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Laser Technologies==&lt;br /&gt;
People have invented many different kinds of lasers.  [[Kinds_of_lasers|This page]] summarizes some of the more important ones from a weapons perspective.&lt;br /&gt;
&lt;br /&gt;
==Worked Examples==&lt;br /&gt;
&lt;br /&gt;
===Vehicular heat ray===&lt;br /&gt;
&lt;br /&gt;
This is an example of a potential near term laser weapon.  It uses a fiber laser to put out 100 kW of 1 μm near infrared light through a 30 cm aperture beam pointer telescope-turret.  The entire device has a mass of 400 kg, and is mounted in an all-terrain hybrid Diesel-electric truck.  It gets its power from the same generator and battery pack that powers the truck.&lt;br /&gt;
&lt;br /&gt;
The truck and heat ray are meant to provide zone defense for the army units they are deployed with.  The laser is used for shooting down incoming missiles, mortar shells, artillery shells, drones, and thin-skinned aircraft, although it can certainly be used to fry personnel, light ground vehicles and sensitive points on light armored vehicles as well - or anything the gunner can see, really.  The truck has a really big radar array for detecting airborne threats.&lt;br /&gt;
Let’s consider this weapon being used to burn down some incoming mortar shells.  The shells are flying toward us at 200 m/s from 1 km away.  The shell’s transverse speed is 50 m/s at this moment.  The windspeed is 3 m/s, but with the weather, dust kicked up by the vehicles, and battlefield smoke the attenuation and absorption length in the air is about 3 km.&lt;br /&gt;
&lt;br /&gt;
Looking just at the diffraction limit, we might naively expect the laser can focus all 100 kW of its beam down to a mere 4 mm in diameter, delivering intense photonic drilling death in mere moments.  But it has all this air to go through.  The range is still far less than the attenuation length, so that won’t cause us to lose too much power from our beam.  We’re at far too low of a frequency for two photon absorption to happen, our adaptive optics are correcting the twinkle, cascade breakdown and stimulated scattering are not a worry, and our jitter is less than our diffraction limit.  But thermal blooming is going to be an issue.  This early model heat ray doesn’t have fancy algorithms for predicting and correcting the non-linear effects of thermal blooming.   In order to keep runaway blooming from happening, the spot size at the target can only be focused down to 15 cm at best.  At this intensity, the beam is burning through the steel casing at about a quarter millimeter per second.  It takes four to five seconds for the beam to burn through the case and deflagrate the explosives inside.  Because it only takes five seconds for the mortar shells to reach their target, this seems to be a problem.  Fortunately, as the shells get closer the beam can be focused tighter.  At 800 m, the beam spot focuses down to 10 cm, and now it can burn down a shell in just over a second.  With the damage done from the first second of burning, the first of the mortar shells is incinerated after two seconds.  Now at 600 m, the beam switches to the second shell with a 6 cm wide beam.  The blistering radiant heat flashes through the second, and third shell in about half a second each.  At 400 m, the beam spot is down to a mere 3 cm.  The laser is blasting down the shells nearly as soon as the beam touches them.  It is limited more by its rate of slew between shells than its dwell time on each shell.&lt;br /&gt;
&lt;br /&gt;
===Man-portable heat ray pack===&lt;br /&gt;
&lt;br /&gt;
Now let’s step a few decades into the future.  Laser technology has advanced enough to allow a 10 kW laser to be fit into a 10 kg backpack with a fiber optic cable to a 4 kg beam pointer “rifle” with a 20 cm aperture.  The pack is fueled by another 10 kg of high-capacity, high discharge rate [[Energy_Storage#Lithium_sulfur_batteries|lithium-sulfur batteries]].  With 50% electricity-to-laser-light efficiency, the batteries supply enough juice for 80 seconds of continuous lasing.  This laser pack is designed to emit light at 365 nm, to reduce the blinding hazard to bystanders and also to allow the beam to more easily penetrate its own plasma.&lt;br /&gt;
&lt;br /&gt;
The heat ray pack is a weapon of the Space Marines, for use in vacuum or when boarding enemy vessels.  The low recoil is considered to outweigh the limited range in atmosphere due to thermal blooming - you can keep a 1 mm spot size focus at 70 m in air even with poor air quality, and very few spacecraft corridors are anywhere near that long.  In vacuum or clearer air, the heat ray can maintain its 1 mm focus up to 550 m away.&lt;br /&gt;
&lt;br /&gt;
Within that range, this weapon is murderous.  In a second, it can cut an unarmored person in half with a slash across their torso, blood and viscera splattering from the wound as explosive vaporization of tissue blasts out a 25 cm deep, 1.3 cm wide swath of destruction.  Against hardened steel, sparks of molten metal fly out in an incandescent jet as the narrow beam cuts a hole up to 2 cm deep at up to 2 cm/s.  Thinner steel can be cut proportionally faster.  Spectra&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt; woven armor, effective against bullets, withers and burns under the beam as it vaporizes a 2 cm deep hole at up to 13 cm/s.  Anywhere the beam penetrates leaves grievous wounds.  Only hard armor provides much protection - it takes 1/10th of a second to burn a 2 cm deep hole into a rifle plate, and the beam can only cut to 2 cm depth at a rate of 1 cm/s - again, thinner plates can be cut proportionally faster.  It is hard to keep a beam focused on a maneuvering target to within 1 cm for a second, so heat pack users usually aim for less armored parts.&lt;br /&gt;
&lt;br /&gt;
===Anti-spacecraft laser===&lt;br /&gt;
&lt;br /&gt;
While the Space Marines are storming contested space habitat units, what is the Space Force doing when facing enemy spacecraft?  They use a deep ultraviolet free electron laser.  This beast of a weapon emits a time average of 100 MW of 50 nm wavelength light.  Because FELs naturally operate in pulse mode, this beam is made up of a rapid-fire train of 10 J, 100 fs pulses emitted at a rate of 10 MHz.  With efficient superconducting linacs, energy recovery of the linac pulses, and good resonators and amplifiers, the laser gets 66% efficiency - always useful when heat rejection is such a problem in the vacuum of space.  The linacs and laser light generators and other associated equipment have a total mass of 40 metric tons.  The 2.5 meter diameter beam pointer telescope and turret mount have a mass of another 10 tons, although the Vanguard-class attack beamstar spacecraft generally mount four beam pointers to give full coverage of all firing arcs with overlapping fields of fire.&lt;br /&gt;
&lt;br /&gt;
As a bonus, FELs are frequency-agile.  This laser can tune the wavelength of its beam down into the near ultraviolet, visible or near infrared for through-atmosphere bombardment.&lt;br /&gt;
&lt;br /&gt;
As an example of this laser in action, we’ll look at the Excelsior, a Vanguard-class beamstar in medium orbit around the colony world of Clementine.  She’s patrolling with the Wyvern and Desperado, both Excalibur-class missile slingers.  The task force has been tracking several sets of inbound craft, presumably alien hostiles first noted by their drive plumes weeks ago.&lt;br /&gt;
&lt;br /&gt;
The aliens are coming in on a hyperbolic trajectory, plotted to pass within a few tens of kilometers of the planet’s surface.  Anticipating an Oberth burn at periapsis, the two Excalibur-class vessels spend precious propellant to adjust their orbits to planet-skimming retrograde to the incoming craft.  The Excelsior puts herself in a higher overwatch position.  As the hostiles approach to within the orbits of Clementine’s two small moons, Wyvern and Desperado loose their first flight of missiles, boosted by the Oberth effect for extra closing speed.  At around the same time, multiple high thrust burns are detected coming from the invaders as they release their own swarms of kinetics.&lt;br /&gt;
&lt;br /&gt;
Coming up over the limb of the planet, the enemy missiles come into view of the Excelsior, at a range of 25,000 km or almost two planetary radii.  She opens up, sending searing beams of ultraviolet at the incoming swarms.  At this distance, the beam has expanded from diffraction to a 60 cm spot.  The pulses flash a thin layer of the armored graphite nosecones to plasma, ten million times per second.  Gradually, the alien missiles exposed to this hellish radiation erode away, their fronts being ground off at a rate of a few millimeters per second.  But seconds are what the Excelsior has - at a closing speed of 20 km/s, it will take ⅔ of an hour for the missiles to cross the gap.  Initially, it takes over a minute and a half for the thickly armored nosecones to be ablated away.  One by one the missiles lose their armor, and take a flood of hard UV radiation through their innards.  The Excelsior’s own beam pointer scopes act as telescopes to assess the damage, watching for the change in spectral lines to indicate a change from carbon plasma to iron and silicon and aluminum and oxygen to tell her she got through the outer shell of the missile to the chewy center.  As the missiles get closer, the beam gets more intense.  At 12,000 km, the missiles are falling at a rate of one every half minute and at 6,000 km the last missile is burned through in less than eight seconds.&lt;br /&gt;
&lt;br /&gt;
But by this time the enemy spacecraft are behind the limb of the planet.  They had waged their own battle with the missiles from the two missile craft, using some kind of radiation beam to fry the missiles’ electronics.  Now it was time to wait.  The Excelsior pivoted to bring her beam pointers to bear on where she expected the craft to re-appear.  The crew wait, fidgeting, watching the telemetry from the Wyvern and Desperado.  They release the last of their missiles to skim around the top of the planet, then burn hard for a higher orbit.  And sure enough, the missiles meet the enemy coming from the opposite direction.  With little time to engage with beams, the enemy runs straight into the incoming munitions.  Flashes of plasma and the sparkle of tumbling debris light up the planet’s limb.  Only three of the targets made it through the barrage.  They turn their radiation beams on the two missile carriers.  At this range, the sleeting radiation burns holes in the armor while delivering a lethal dose to the crew.&lt;br /&gt;
&lt;br /&gt;
But as the enemy climb into view, the Excelsior is waiting.  At a range of only 300 km, her beams focus to less than a centimeter across.  With a beam pointer dedicated to each enemy vessel, beams flicker from one to the next nearly instantly. Her targets flare brightly, the beams first coring their particle emitters, then piercing the reactor coolant lines, and finally cutting gashes in the hull at over 12 m/s.  The alien spacecraft come apart, their pieces tumbling away into the void.  Over the next several weeks, the people on the colony world below occasionally see meteor trails of infalling debris, a reminder of the heroic Space Force men and women who risked and gave their lives to defend them.&lt;br /&gt;
&lt;br /&gt;
===Infantry pulse laser===&lt;br /&gt;
As the Galactic Federation expands ever further into the galaxy, their laser tech increases.  Instead of cumbersome heat packs, the glorious Space Marines are now equipped with powerful new pulse lasers.  A pulse laser emits 400 nm violet light in a 2.5 kJ pulsed beam with a 1 millisecond duration, for a peak power of 2.5 MW.  &lt;br /&gt;
&lt;br /&gt;
This laser has a 7 cm aperture.  At up to 180 m, it can put its pulse into a 1.25 mm diffraction-limited spot - any tighter and the laser just wastes its energy trying to drill a hole with too high of an aspect ratio.  Without compensation, the beam would be moderately impacted by thermal blooming in dirty air, but improvements in non-linear control systems implemented in the laser’s adaptive optics allow it to overcome this level of beam disruption.  At longer ranges, the beam loses focus, but can still cause lethal damage to an unarmored target at up to 1.5 km.&lt;br /&gt;
&lt;br /&gt;
At close focus, the beam can instantly punch a 2.5 cm deep hole through the hardest armor steel.  It can flash-drill through 1.2 cm of the nano-diamondoid armor the Space Marine’s foes can be expected to wear.  And it can literally explode out a cavity that can punch through up to three people in a row (if they’re all close enough to be within the depth of focus of about 25 m).  At the maximum effective kill range, it will blast out an even wider and messier hole with enough penetration to reach vital organs.&lt;br /&gt;
&lt;br /&gt;
A pulse laser is equipped with a 1 kg ring shaped [[Superconductive_Magnetic_Energy_Storage|superconductive magnetic energy storage (SMES)]] magazine, roughly doughnut shaped if you like doughnuts large enough that you can fit your hand through the hole in the middle.  This SMES stores up to 20 MJ of circulating electrical energy, enough for 4000 shots at the 50% efficiency of the laser generator.  Space Marines usually don’t need to carry extra magazines.  The entire laser gun, magazine included, has a mass of 5 kg.&lt;br /&gt;
&lt;br /&gt;
===Blaster gun===&lt;br /&gt;
The venerable pulse laser has seen the Federation Marines through numerous wars.  It saw the downfall of the K’mrugh Alliance, the Ghrell Hegemony, and other foes of the Feds.  But now a new weapon has come along to replace it.&lt;br /&gt;
&lt;br /&gt;
The Mk. 28 Infantry Micropulse Laser, or blaster as the grunts affectionately call it, emits a train of 100 pulses of 400 nm violet light within a millisecond duration.  Spaced 10 μs apart, each pulse has an energy of 35 J and lasts for only 10 ns.  At close focus, it has a spot size of 1.5 mm.  The pulses, falling one on top of the other, can blast out a sequence of stacked craters up to 7.5 cm deep in armored steel, 3 cm deep into the toughest and strongest nano-carbon armor, and blows right through any reasonable number of people that can fit in its depth of focus.  With a similar 7 cm focal aperture to the pulse laser, a blaster has only about a 20% longer range for its close focus.  But its effective lethal range extends out to 15 km.&lt;br /&gt;
&lt;br /&gt;
In order to keep the beams from dispersing due to stimulated Raman scattering, each shot contains a number of weak “seed” beams tuned specifically to stimulate Raman scattering themselves.  But these beams stimulate the scattering in a direction that is still focused, preemptively removing available photons that would otherwise be scattered at random and allowing the beam to keep tight focus much further.  The number of additional parallel seed wavelengths ranges from just one for short-wave infrared up to 25 for violet light.&lt;br /&gt;
&lt;br /&gt;
Each shot has a combined energy for the full pulse train of 3.5 kJ.  But despite the increased energy, improved efficiency and better SMES energy rings allow the blaster to get up to 6000 shots from a single fully energized magazine.  An infantry blaster has a mass of 4.5 kg fully loaded.&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Philip E. Nielsen, “Effects of Directed Energy Weapons”, (2012)&lt;br /&gt;
  &amp;lt;li&amp;gt;Bob Preston, Dana Johnson, Sean J.A. Edwards, Michael Miller, Calvin Shipbaugh, “Space Weapons Earth Wars”, RAND 2002.&lt;br /&gt;
  &amp;lt;li&amp;gt;N. Bloembergen et al., “Report to The American Phsyical Society of the study group on science and technology of directed energy weapons”, Reviews of Modern Physics, Vol. 59, No. 3, Part ll, July 1987&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Helpful comments by Sevoris Doe and Gerrit Bruhaug&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lasers]] [[Category:Beams]][[Category:Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]][[Category:Military Technology]][[Category:Warfare‏‎]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
	</entry>
	<entry>
		<id>https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Kinds_of_lasers&amp;diff=3792</id>
		<title>Kinds of lasers</title>
		<link rel="alternate" type="text/html" href="https://www.galacticlibrary.net/mediawiki-1.41.1/index.php?title=Kinds_of_lasers&amp;diff=3792"/>
		<updated>2026-03-07T19:03:05Z</updated>

		<summary type="html">&lt;p&gt;Lwcamp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So you want laser guns, and you also want to know how they work.  One place to start is by looking at how people have already got lasers to work.&lt;br /&gt;
There are a lot of very clever people in this world, and they’ve tried a lot of inventive ways to get lasers to do their thing.&lt;br /&gt;
I’ll cover some of the more well known and promising high powered laser technologies here.  &lt;br /&gt;
&amp;lt;ref name=Laurence1986&amp;gt;Clifford L. Laurence, “The Laser Book: A new technology of Light”, Prentice Hall Press, New York (1986)&amp;lt;/ref&amp;gt;&lt;br /&gt;
Note that if you have some futuristic society where laser pistols are effective sidearms, they will have developed some new technology not on this list.  We’ve got some pretty good lasers these days - but not that good.&lt;br /&gt;
&lt;br /&gt;
==Carbon dioxide lasers==&lt;br /&gt;
[[File:Gas_dynamic_laser.png|thumb|The gas dynamic laser engine used for high powered chemical lasers and the highest powered carbon dioxide lasers.]]&lt;br /&gt;
CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; lasers were one of the first practical high power lasers.  As you might have guessed from the name, they use carbon dioxide gas as their laser medium, typically excited into lasing by an electric discharge although the very high powered versions work by being compressed to a high pressure and then allowed to expand to a low pressure in the optical cavity.&lt;br /&gt;
&amp;lt;ref name=CO2&amp;gt;[https://www.toppr.com/guides/physics/waves/carbon-dioxide-laser-how-does-co2-laser-work/ “Carbon Dioxide Laser – How Does CO2 Laser Work?”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
The carbon dioxide in one of these lasers might not cause much global warming, but it sure can cause a lot of local warming!  They are useful in industry because they are relatively cheap and efficient, commonly turning upwards of 20% of the supplied electricity into laser light.  However, they emit beams in the long-wave infrared.  This is problematic for using them as any kind of weapon, because those long wavelengths don’t [[diffraction|focus very well at typical combat ranges]].  The long wavelength light is also easily absorbed by plasma, and at high intensity it is all too easy to get a [[Dielectric Breakdown|runaway cascade ionization]] going that stops your beam.  So while they might be used to weld fighter jets together, CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; lasers are not the best choice for burning fighter jets out of the skies.&lt;br /&gt;
&lt;br /&gt;
==Chemical lasers==&lt;br /&gt;
Back in the 20th century, people were trying to figure out how to make really high powered lasers.  Rocket engines are really high powered, right?  So how about taking a rocket engine, burn some special chemicals as fuel in the rocket, run an optical cavity across the nozzle, and use that energized burned fuel shooting out for the laser?  And you know what?  It worked.&lt;br /&gt;
&amp;lt;ref name=Lin1983&amp;gt;[https://www.annualreviews.org/doi/pdf/10.1146/annurev.pc.34.100183.003013 M. C. Lin, M. E. Umstead, and N. Djeu, &amp;quot;Chemical Lasers&amp;quot;, Ann. Rev. Phys. Chem. 1983. 34:557-591]&amp;lt;/ref&amp;gt;&lt;br /&gt;
You get a nightmare of tubes and plumbing like any rocket engine, tanks of highly volatile toxic corrosive and flammable chemicals, lots of noise, flaming jets of toxic corrosive exhaust, and megawatt beams of poorly focused and poorly focusable laser death.  Some of these lasers were used as proving grounds to advance important aspects of laser technology or exploring its applications&lt;br /&gt;
&amp;lt;ref name=MIRACL&amp;gt;[ https://www.globalsecurity.org/space/systems/miracl.htm GlobalSecurity.org, “Mid-Infrared Advanced Chemical Laser (MIRACL)”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=DARPA_MIRACL&amp;gt;[https://www.darpa.mil/about-us/timeline/miracl Defense Advanced Research Projects Agency, “MIRACL”]&amp;lt;/ref&amp;gt;&amp;lt;ref name=THEL&amp;gt;[https://www.northropgrumman.com/chemical-high-energy-laser-systems/ Northrop Grumman, “Chemical High-Energy laser Systems”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=ABL&amp;gt;[https://cen.acs.org/articles/82/i51/BUILDING-CHEMICAL-LASER-WEAPON.html?PageSpeed=noscript William G. Schulz, “Building a Chemical Laser Weapon: Under fire, Airborne Laser program director confronts challenges of revolutionary weapons system”, Chemical &amp;amp; Engineering News]&amp;lt;/ref&amp;gt;&lt;br /&gt;
, but no one wanted to deal with the chemicals.  So they were abandoned as soon as possible in favor of electric lasers.&lt;br /&gt;
&lt;br /&gt;
The two most promising chemical lasers from a “blow all the bad guys up” perspective were the deuterium fluoride (DF) laser, which emitted light in the mid-wave infrared part of the spectrum at 3.8 μm in the atmospheric transparency window, and the chemical oxygen-iodine laser (COIL), which produced near infrared light at 1.315 μm wavelength.&lt;br /&gt;
&lt;br /&gt;
==Diode lasers==&lt;br /&gt;
Semiconductors do this weird thing where they conduct electricity both with electrons and with the lack of electrons.  A particle of a lack-of-electron is called a hole, and you can think of it as a missing molecular bond if you wish, and the missing bond can move around the crystal by borrowing the electron of a neighboring chemical bond - moving the hole to that chemical bond that was borrowed from and repairing the previously broken bond&lt;br /&gt;
&amp;lt;ref name=Ashcroft_and_Mermin&amp;gt;Neil W. Ashcroft and N. David Mermin, &amp;quot;Solid State Physics&amp;quot;, Saunders College Publishing (1976)&amp;lt;/ref&amp;gt;&lt;br /&gt;
.  This isn’t the place for a lecture in solid state physics, but the main idea is that in a diode you mix an electron current with a hole current and when an electron falls into a hole, it takes the place of that missing molecular bond and can emit a particle of light in the process.  If you do this inside an optical cavity, you can get lasing.&lt;br /&gt;
&lt;br /&gt;
Now during the 20th century we got very good at working with semiconductors.  So perhaps it is not surprising that we can make very nice diode lasers.  They’re tiny little things, perhaps the size of a grain of rice, and sometimes packed together in parallel into large bricks.  By adjusting what we dope the semiconductor with and how we layer and arrange the semiconductor layers, we can get beam colors ranging from ultraviolet-C to far infrared.  The efficiency can be crazy high - 60% electricity to light or better.  They are cheap and robust and found all over the place in modern consumer electronics.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.laserline.com/en-int/diode-laser/ Laserline, “Actually, what is a diode laser?”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.rp-photonics.com/laser_diodes.html RP Photonics Encyclopedia, “Laser Diodes”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For making laser death beams, however, they have one annoying limit.  You can get high powers out of them, but when you do so they start to lase on all kinds of different modes and their beam quality goes to hell.  If you can’t focus them better than a flashlight, you’re not going to be using them to burn your enemies out of the sky.&lt;br /&gt;
&lt;br /&gt;
The usual way to get around this is to use cheap, highly efficient diode lasers to pump other kinds of lasers that need light to get their laser action going.  That way we can use a fiber laser coil, for example, to convert poorly focusable diode laser light into extremely focusable light from the fiber laser.&lt;br /&gt;
&lt;br /&gt;
Recent advances suggest it may be possible to make high powered diode lasers that produce a single, clean, well defined mode of output light.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://phys.org/news/2022-06-single-mode-semiconductor-laser-power-scalability.html New single-mode semiconductor laser delivers power with scalability]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.nature.com/articles/s41586-022-05021-4 Contractor, R., Noh, W., Redjem, W. &amp;lt;i&amp;gt;et al&amp;lt;/i&amp;gt;. Scalable single-mode surface emitting laser via open-Dirac singularities. Nature (2022). https://doi.org/10.1038/s41586-022-05021-4 ]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Susumu Noda, Masahiro Yoshida, and Takuya Inoue, &amp;quot;The Tiny Ultrabright Laser that Can Melt Steel&amp;quot;, IEEE Spectrum, April 14 2024, https://spectrum.ieee.org/pcsel&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://spectrum.ieee.org/photonic-crystal-lasers  Semiconductor Lasers Hit Steel-Slicing Levels: PCSEL devices now blast brawny beams comparable to bulkier laser systems], IEEE Spectrum&amp;lt;/ref&amp;gt;&lt;br /&gt;
This could allow laser death rays to be made out of diode lasers alone, eliminating a conversion step, increasing the efficiency, and making the laser more compact, cheaper, and more robust.&lt;br /&gt;
Laser diodes can be made to operate over a wide range of wavelengths, by choosing the right material, ranging across the infrared on the low end to 193 nm ultraviolet light for aluminum nitride&lt;br /&gt;
&lt;br /&gt;
==Solid state lasers==&lt;br /&gt;
The first laser ever made was a solid state laser.  It was made with a ruby crystal.  While it might seem neat to use lasers with gems as the laser generator, there were better options.  Today, solid state lasers are made with slabs or rods of garnet crystal called yttrium-aluminum-garnet doped with the rare earth element neodymium, abbreviated Nd:YAG&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://circuitglobe.com/ndyag-laser.html Circuit Globe, “Nd:YAG Laser”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
.  Early Nd:YAG lasers were pumped with xenon flash lamps, and had abysmal efficiency (around 1% or less).  Then mankind invented semiconductor technology, made laser diodes, and used the laser diodes to pump the garnet crystals instead&lt;br /&gt;
&amp;lt;ref name=Laser_Machining_Processes&amp;gt;[http://www.aml.engineering.columbia.edu/ntm/ch2index.html “Laser Machining Processes”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
.  Now the efficiency got to higher than 30%.  The Nd:YAG turned out to be excellent at taking badly focused diode laser light and efficiently turning it into near diffraction limited focused laser light at 1.064 μm wavelength in the near infrared.  You could even shoot the beam through a nonlinear optical crystal and upconvert two 1.064 μm photons into a single 0.532 μm photon, and get green light at 80% conversion efficiency.  You can even get higher harmonic conversion to 0.355 μm, 0.266 μm, and 0.213 μm wavelengths in the near ultraviolet.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a different kind of solid state laser was gaining popularity.  If you dope a sapphire crystal with titanium, you can get it to lase on a very wide band of colors spanning the near infrared and even a bit into the red part of the spectrum.  This ends up being useful because a single frequency technically only defines an infinite duration wave.  In order to make a waveform that starts, operates for a while, and then stops you need to broaden that spectrum a bit, mixing in waves with slightly different frequencies that add up together at times when the beam is on but cancel out when the beam is off.  And the shorter the pulse of the beam, the wider the range of frequencies need to be in that pulse to get it short enough.  Normally you can ignore this effect, but if you want to get very short pulses - picoseconds or femtoseconds long - the spread in frequency starts to be important.  And if your laser can’t amplify those frequencies you can’t get such short pulses.  So titanium sapphire lasers were used to make these incredibly short laser pulses.  By compressing what would normally be a fairly moderate amount of energy into crazy-short time spans, titanium sapphire lasers could reach powers and intensities that were off the charts.  They don’t give pulses that have as much energy as a Nd:YAG laser, and their average power is overall lower, but for instantaneous power during their pulse they can’t be beat.&lt;br /&gt;
&lt;br /&gt;
Soon, Nd:YAG lasers became the workhorses for just about any application that needed a high energy laser; and Ti-saphhire lasers were in common use for producing ultra-short, extreme power pulses.  They became common in medicine, machining, science, and all sorts of other fields.  Many were investigated for military laser weapons.  They could direct tens of kilowatts of infrared death onto incoming missiles and mortar shells and other flying things&lt;br /&gt;
&amp;lt;ref name=DSBTF&amp;gt;[https://dsb.cto.mil/reports/2000s/ADA476320.pdf Defense Science Board Task Force on Directed Energy Weapons, December 2007]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Ellis2015&amp;gt;[https://www.files.ethz.ch/isn/190363/CNAS_Directed_Energy_Weapons_April-2015.pdf Jason D. Ellis, “Directed-Energy Weapons: Promise and Prospects”, April 2015]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Directed_Energy_Futures&amp;gt;[https://www.afrl.af.mil/Portals/90/Documents/RD/Directed_Energy_Futures_2060_Final29June21_with_clearance_number.pdf “Directed Energy Futures 2060: Visions for the next 40 years of U.S. Department of Defense Directed Energy Technologies”, Public Affairs release approval # AFRL-2021-1152]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=ORourke2010&amp;gt;[https://fas.org/sgp/crs/weapons/R41526.pdf Ronald O’Rourke, “Navy Shipboard Lasers for Surface, Air, and Missile Defense: Background and Issues for Congress”, Congressional Research Service, CRS Report for Congress, December 9, 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
.  The main annoyance was that with high power came heat, and heat warped and expanded the crystals, which degraded the quality of the beam.  Various clever designs were used to cool the crystals.  But eventually they were replaced by …&lt;br /&gt;
&lt;br /&gt;
==Fiber lasers==&lt;br /&gt;
Way back in the good old days of the 20th century, the telecommunications industry discovered that they could send long distance signals better using laser pulses down optical fibers than they could over copper cables.  And so a multi-billion dollar industry poured huge amounts of money into developing all the technology around these new-fangled optical fibers.  One thing they tried was doping the fiber material with rare earth elements that could undergo lasing.  If you shine a diode laser into the fiber, the diode light is confined to inside the fiber where it very efficiently couples to the rare earth elements doping the fiber.  These dopants then begin to lase.  A spool of fiber may be as thin as a hair, but run for kilometers.  This gives plenty of room for the initial light to be amplified, and filters out annoying side modes that can’t be focused very well.  It also gives an incredible surface area for shedding heat.  And the fibers are flexible - they’re not going to crack on you like a Nd:YAG crystal.  Soon, people were pulling kilowatts of power out of fibers.  And then the manufacturing industry stood up and took notice, and started replacing their Nd:YAG lasers with cheaper, simpler, more robust, more compact, more efficient fiber lasers with better beam quality.  By the 2020’s, continuous beams of up to 30 kW were being produced from a single fiber.  Efficiencies on the order of 40% are common and around 50% have been reported, and there are ways of pulsing the fibers to get even higher momentary powers.  Wavelength is generally somewhere in the short-wave to near infrared, depending on the rare earth dopant used and what modes are selected.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.alphanov.com/sites/default/files/2019-12/Fiber-Laser-basics.pdf Alphanov, “Tutorial: fiber laser basics”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Needless to say, the military watched these developments with some interest.  In the early 2000’s, power levels from individual fibers weren’t good enough to do much - only a few kW per fiber.  The first thing they tried was just bundling a whole bunch of fibers together and letting them shoot their beams out side by side.   This is a terrible way to do things, the beam quality is going to be awful and it was, but it also was able to shoot down rockets and mortar shells.  Then the telecommunications industry came in again.  They had been developing ways to send multiple signals at slightly different wavelengths down the same fiber.  Turns out, the same trick could be used to combine laser beams.  And so fiber lasers are being built at up to hundreds of kilowatts.  These are the first true laser weapons to enter service (as opposed to experimental platforms).  We still don’t know how they will perform against enemy action, but today ships and trucks are going around armed with laser guns made out of fiber lasers.&lt;br /&gt;
&amp;lt;ref name=Hecht2018&amp;gt;[https://spectrum.ieee.org/fiber-lasers-mean-ray-guns-are-coming#toggle-gdpr Jeff Hecht, “Fiber lasers mean Ray Guns are Coming”, IEEE Spectrum, 27 March 2018]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=DSBTF&amp;gt;[https://dsb.cto.mil/reports/2000s/ADA476320.pdf Defense Science Board Task Force on Directed Energy Weapons, December 2007]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Ellis2015&amp;gt;[https://www.files.ethz.ch/isn/190363/CNAS_Directed_Energy_Weapons_April-2015.pdf Jason D. Ellis, “Directed-Energy Weapons: Promise and Prospects”, April 2015]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Directed_Energy_Futures&amp;gt;[https://www.afrl.af.mil/Portals/90/Documents/RD/Directed_Energy_Futures_2060_Final29June21_with_clearance_number.pdf “Directed Energy Futures 2060: Visions for the next 40 years of U.S. Department of Defense Directed Energy Technologies”, Public Affairs release approval # AFRL-2021-1152]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=ORourke2010&amp;gt;[https://fas.org/sgp/crs/weapons/R41526.pdf Ronald O’Rourke, “Navy Shipboard Lasers for Surface, Air, and Missile Defense: Background and Issues for Congress”, Congressional Research Service, CRS Report for Congress, December 9, 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Excimer lasers==&lt;br /&gt;
An excimer laser does some crazy stuff to get forbidden chemistry to happen between a halogen and a noble gas, and uses that unholy spawn of a reaction product to produce ultraviolet laser light.  Excimer lasers can produce fairly high powered pulses of ultraviolet light, usually in the near ultraviolet to near vacuum ultraviolet (to as short as 126 nm wavelength).  Their efficiency isn’t terrible - modern ones can get around 10% conversion of electricity to laser light&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7658751/#!po=57.6087 S. P. Obenschain &amp;lt;i&amp;gt;et al.&amp;lt;/i&amp;gt;, “Direct drive with the argon fluoride laser as a path to high fusion gain with sub-megajoule laser energy”, Philos Trans A Math Phys Eng Sci. 2020 Nov 13; 378(2184): 20200031.]&amp;lt;/ref&amp;gt; - but not as good as solid state or fiber lasers.  If you are looking for a modern technology that can explain ultraviolet lasers, excimers might be the lasers for you.&lt;br /&gt;
&amp;lt;ref&amp;gt;M.C. Rao, “A Brief Introduction to Excimer Lasers: Fundamental Study”, International Journal of Advances in Pharmacy, Biology and Chemistry, Vol. 2(3), pp. 533-536, Jul-Sep, 2013&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.rp-photonics.com/excimer_lasers.html RP Photonics Encyclopedia, “Excimer Lasers”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Excimers are usually forced to undergo their blasphemous reactions using intense pulses of electricity or electron beams, making them inherently pulsed.  However, there has been some research on directly pumping an excimer gas mixture with the ionizing radiation from nuclear reactions.  In principle, you could put your laser inside your nuclear reactor and run it without electricity at all!&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://ntrs.nasa.gov/api/citations/19800005183/downloads/198 “Nuclear-Pumped Lasers”, NASA Conference Publication 2107, Proceedings of a workshop held at NASA Langley Research Center, Hampton, Virginia, July 25-26, 1979]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.springer.com/gp/book/9783319088815 S.P. Melnikov, A.A. Sinyanskii, A.N. Sizov, and G.H. Miley, “Lasers with Nuclear Pumping”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Free electron lasers==&lt;br /&gt;
Some purists might argue that a free electron laser (or FEL) isn’t technically a laser at all.  It does amplify light, and produces coherent monochromatic and highly directional beams like any other laser.  But the world laser itself is an acronym for Light Amplification by Stimulated Emission of Radiation.  All the other kinds of lasers described here use stimulated emission to get their beams.  Free electron lasers don’t.  Instead, they use a particle accelerator to shoot a beam of energetic and relativistic electrons through a series of magnets.  This produces a kind of instability that makes the electrons shed their energy as light, and then the light acts on the electrons to bunch the electrons together so they emit their light in phase.  And now you get light output that acts like a laser without any actual lasing being involved.&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://www.hzdr.de/db/Cms?pOid=36699 Peter Schmüser, “FEL Theory for Pedestrians”]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to annoying pedants, FELs have other benefits.  They can be tuned to produce light of nearly any wavelength.  FELs have operated across the spectral range from microwaves to x-rays. Any energy in the electron beams that is not turned into light remains in the electron beam, allowing it to be recycled or used again.  And in principle they can be very high power.  These are one of the contenders for multi-megawatt or multi-tens-of-megawatt lasers that the U.S. Navy looked into.&lt;br /&gt;
&amp;lt;ref name=ORourke2010&amp;gt;[https://fas.org/sgp/crs/weapons/R41526.pdf Ronald O’Rourke, “Navy Shipboard Lasers for Surface, Air, and Missile Defense: Background and Issues for Congress”, Congressional Research Service, CRS Report for Congress, December 9, 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=DSBTF&amp;gt;[https://dsb.cto.mil/reports/2000s/ADA476320.pdf Defense Science Board Task Force on Directed Energy Weapons, December 2007]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Whitney_2005&amp;gt;Roy Whitney, David Douglas, and George Neil, “Airborne megawatt class free-electron laser for defense and security”, SPIE [https://www.spiedigitallibrary.org/conference-proceedings-of-spie/5792.toc Proceedings Volume 5792, Laser Source and System Technology for Defense and Security]; (2005) [https://doi.org/10.1117/12.603906]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An FEL can extract something like 10% of the energy of an electron beam in a single pass through its resonator&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://iopscience.iop.org/article/10.35848/1882-0786/abb690 Heishun Zen, Hideaki Ohgaki, and Ryoichi Hajima, &amp;quot;Record high extraction efficiency of free electron laser oscillator&amp;quot;, Applied Physics Express &amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;, 102007 (2020)] [https://doi.org/10.35848/1882-0786/abb690]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://conferences.pa.ucla.edu/high-efficiency-free-electron-lasers/ Physics &amp;amp; Applications of High Efficiency Free-Electron Lasers Workshop April 11-13, 2018 at the UCLA California NanoSystem Institute]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://journals.aps.org/prab/abstract/10.1103/PhysRevAccelBeams.19.020705 C. Emma, K. Fang, J. Wu, and C. Pellegrini, &amp;quot;High efficiency, multiterawatt x-ray free electron lasers&amp;quot;, Phys. Rev. Accel. Beams &amp;lt;b&amp;gt;19&amp;lt;/b&amp;gt;, 020705 – Published 26 February 2016]&amp;lt;/ref&amp;gt;.  However, all the unused energy stays in the particle beam.  So you can, for example, turn the beam around and run it &amp;lt;i&amp;gt;backwards&amp;lt;/i&amp;gt; through your particle accelerator to pump up the RF fields in the cavities for the next electron pulse, recycling all that energy&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://accelconf.web.cern.ch/linac08/papers/we101.pdf G. A. Krafft, &amp;quot;ENERGY RECOVERED LINACS&amp;quot;, Proceedings of LINAC08, Victoria, BC, Canada, 688-692]&amp;lt;/ref&amp;gt;&lt;br /&gt;
, although this only really works for linac acclerators.  If you can keep your electron bunches from spreading out over time, you can also recirculate them in a synchrotron.  So in principle you can extract nearly all of the electrical energy you pump in as laser energy coming out (although reference &amp;lt;ref name=Whitney_2005&amp;gt;&amp;lt;/ref&amp;gt; describes many of the other losses you can expect, from running cryogenic compressors to overhead for building lighting and computers).&lt;br /&gt;
&lt;br /&gt;
However, a 10% extraction efficiency per pass assumes that you can run the FEL inside an optical cavity.  Currently, x-ray FELs operate at a much lower extraction efficiency because it is hard to make x-ray resonant cavities.  So if you can&#039;t solve this problem, while you might still have a high wallplug efficiency for your laser you will have a much higher circulating particle beam power than x-ray beam output.  This raises the question of why not just shoot the electron beam at your enemies?  you will be able to dump a couple orders of magnitude more power into them.  But - new technologies have been proposed for x-ray resonant cavities&amp;lt;ref&amp;gt;[https://phys.org/news/2023-08-important-cavity-based-x-ray-laser-technology.html Glennda Chui, &amp;quot;Researchers take important step toward developing cavity-based X-ray laser technology&amp;quot;]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://doi.org/10.1038/s41566-023-01267-0 Margraf, R., Robles, R., Halavanau, A. et al. &amp;quot;Low-loss stable storage of 1.2 Å X-ray pulses in a 14 m Bragg cavity&amp;quot;. &amp;lt;i&amp;gt;Nat. Photon.&amp;lt;/i&amp;gt; (2023)]&amp;lt;/ref&amp;gt;.  If these pan out, you&#039;ll be able to get high efficiency and high power x-ray beams for your war spacecraft.&lt;br /&gt;
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Their main limitation is that they are big.  Those electron accelerators don’t come small.  You might fit one into a naval vessel or jumbo jet.  A number of new technologies for drastically shrinking electron beams are being developed, but these are also likely to take a hit on efficiency as well.  That’s not to say that traditional electron linac technology can’t be made even more compact.  There’s been a considerable amount of progress made on that as well.  But in the foreseeable future you’re still probably going to be looking at a really big device.&lt;br /&gt;
&lt;br /&gt;
==Science fiction lasers==&lt;br /&gt;
We can’t predict what the laser of the future will be.  It might be some development of any of the previously mentioned lasers.  Or maybe it will be a completely new technology not yet dreamed up by human minds.&lt;br /&gt;
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If you want to include advanced laser weapons in your science fiction world, you don’t need to figure out all the details (after all, if you could you could also patent it, sell the technology to Boeing or Raytheon, and retire with more money than you know what to do with).  But if you want a consistent world you should figure out some details about their performance.  For example:&lt;br /&gt;
&amp;lt;ul&amp;gt; &lt;br /&gt;
  &amp;lt;li&amp;gt; What color beams do they emit?&lt;br /&gt;
  &amp;lt;li&amp;gt; What is their specific power (beam power emitted for a given mass of the system)?&lt;br /&gt;
  &amp;lt;li&amp;gt; What is their specific energy (pulse energy emitted for a given mass of the system)?&lt;br /&gt;
  &amp;lt;li&amp;gt; What is the specific cost (price for a given mass)?&lt;br /&gt;
  &amp;lt;li&amp;gt; Can you get diffraction limited performance?&lt;br /&gt;
  &amp;lt;li&amp;gt; How heavy and expensive are your focusing optics?&lt;br /&gt;
  &amp;lt;li&amp;gt; How efficient is the laser at turning input energy (either electricity or something else) into beam power?&lt;br /&gt;
  &amp;lt;li&amp;gt; What is the specific power and energy of the energy storage systems (batteries and the like) available to you?&lt;br /&gt;
  &amp;lt;li&amp;gt; Are there different varieties that give you different trade-offs?&lt;br /&gt;
  &amp;lt;li&amp;gt; Can the technology be made robust or do you always need to be careful not to break delicate components or throw the optical alignment out?&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Credit==&lt;br /&gt;
Author: Luke Campbell&lt;br /&gt;
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==References==&lt;br /&gt;
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[[Category:Lasers]][[Category:Beams]][[Category:Physics &amp;amp; Engineering]][[Category:Physics &amp;amp; Math &amp;amp; Engineering]]&lt;/div&gt;</summary>
		<author><name>Lwcamp</name></author>
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